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  • #7167
    DevanDevan
    Participant

      I can’t believe the cart race is tomorrow. Joe, Callum and I have worked so hard this year to incorporate solar panels and wind propellers to our little bijou. The cart race rules are clear, apart from thermal engines and fossil fuels, your imagination is your limit. Our only worry was that dust storm. We feared the Mayor would cancelled the race, but I think she won’t. She desperately needs the money.

      Some folks thought to revive the festival as a prank fifteen years ago, but people had so much fun the council agreed to renew it the next year, and the year after that it was made official. It’s been a small town festival for ten years, and would have stayed like that if it hadn’t been for a bus full of Italian tourist on their way to Uluru. It broke down as they drove through main street – I remember it because I just started my job at the garage and couldn’t attend the race. Those Italians, a bunch of crazy people, posted videos of the race on the Internet and it went viral, propelling our ghost town to worldwide fame. We thought it would subside but some folks created a FishBone group and we’re almost as famous as Punxsutawney once a year. We even have a team of old ladies from Tikfijikoo Island.

      All that attention attracted sponsors, mostly booze brands. But this year we’ve got a special one from Sidney. Aunt Idle who’s got a special friend at the city council told us the council members couldn’t believe it when the tart called and offered money. Botty Banworth, head of a big news company made famous by her blog: Prudish Beauty.

      Aunt Idle, who heard it from one of her special friends at the town’s council, started a protest because she thought the Banworth tart would force the council to ban all recreational substances. But I have it from Callum, who’s the Mayor’s son, that the tart is not interested in making us an example of sobriety. She’s asked to lease the land where the old mines are and the Mayor haven’t told anybody about it.

      After Callum told me about the lease, it reminded me about the riddle.

      A mine, a tile, dust piled high,
      Together they rest, yet always outside.
      One misstep, and you’ll surely fall,
      Into the depths, where danger lies all.

      Then something else happened. Another woman stopped at the gas station earlier today. I recognised one of the Inn’s guests, the one with the Mercedes. With her mirror sunglasses and her headscarf wrapped around her hair, she already looked suspicious. But as it happened, she asked me about the mines and how to go there. For abandoned mines, they sure attract a lot of attention.

      It reminded me of something. So after work, I went to the Inn and asked the twins permission to go up to their lair. When dad disappeared, Mater went mad, she threw everything to the garbage. The twins waited til she got back inside and moved everything back in the attic and called it their lair. It looks just like dad’s old office with the boxes full of papers, the mahogany desk and even his typewriter. For whatever reason, Mater just ignores it and if she needs something from the attic, she asks someone else to get it, pretexting she can’t climb all those stairs.

      I was right. Dad left the old manuscript he was working on at the time. A sci-fi novel about strange occurrences in an abandoned mine that looked just like the one outside of town. Prune said it’s badly written, and it doesn’t even have a title. But I remember having nightmares after reading some of the passages.

      #7166
      EricEric
      Keymaster

        Godfrey had been in a mood. Which one, it was hard to tell; he was switching from overwhelmed, grumpy and snappy, to surprised and inspired in a flicker of a second.

        Maybe it had to do with the quantity of material he’d been reviewing. Maybe there were secret codes in it, or it was simply the sleep deprivation.

        Inspired by Elizabeth active play with her digital assistant —which she called humorously Whinley, he’d tried various experiments with her series of written, half-written, second-hand, discarded, published and unpublished, drivel-labeled manuscripts he could put his hand on to try to see if something —anything— would come out of it.

        After all, Liz’ generous prose had always to be severely edited to meet the editorial standards, and as she’d failed to produce new best-sellers since the pandemic had hit, he’d had to resort to exploring old material to meet the shareholders expectations.

        He had to be careful, since some were so tartied up, that at times the botty Whinley would deem them banworthy. “Botty Banworth” was Liz’ character name for this special alternate prudish identity of her assistant. She’d run after that to write about it. After all, “you simply can’t ignore a story character when they pop in, that would be rude” was her motto.

        So Godfrey in turn took to enlist Whinley to see what could be made of the raw material and he’d been both terribly disappointed and at the same time completely awestruck by the results. Terribly disappointed of course, as Whinley repeatedly failed to grasp most of the subtleties, or any of the contextual finely layered structures. While it was good at outlining, summarising, extracting some characters, or content, it couldn’t imagine, excite, or transcend the content it was fed with.

        Which had come as the awestruck surprise for Godfrey. No matter how raw, unpolished, completely off-the-charts rank with madness or replete with seeming randomness the content was, there was always something that could be inferred from it. Even more, there was no end to what could be seen into it. It was like life itself. Or looking at a shining gem or kaleidoscope, it would take endless configurations and had almost infinite potential.

        It was rather incredible and revisited his opinion of what being a writer meant. It was not simply aligning words. There was some magic at play there to infuse them, to dance with intentions, and interpret the subtle undercurrents of the imagination. In a sense, the words were dead, but the meaning behind them was still alive somehow, captured in the amber of the composition, as a fount of potentials.

        What crafting or editing of the story meant for him, was that he had to help the writer reconnect with this intent and cast her spell of words to surf on the waves of potential towards an uncharted destination. But the map of stories he was thinking about was not the territory. Each story could be revisited in endless variations and remain fresh. There was a difference between being a map maker, and being a tour-operator or guide.

        He could glimpse Liz’ intention had never been to be either of these roles. She was only the happy bumbling explorer on the unchartered territories of her fertile mind, enlisting her readers for the journey. Like a Columbus of stories, she’d sell a dream trusting she would somehow make it safely to new lands and even bigger explorations.

        Just as Godfrey was lost in abyss of perplexity, the door to his office burst open. Liz, Finnley, and Roberto stood in the doorway, all dressed in costumes made of odds and ends.

        “You are late for the fancy dress rehearsal!” Liz shouted, in her a pirate captain outfit, her painted eye patch showing her eye with an old stitched red plush thing that looked like a rat perched on her shoulder supposed to look like a mock parrot.

        “What was the occasion again?”

        “I may have found a new husband.” she said blushing like a young damsel.

        Finnley, in her mummy costume made with TP rolls, well… did her thing she does with her eyes.

        #7163
        TracyTracy
        Participant

          Aunt Idle

          Contention 

          Endless legal squabbling,
          Eventually it comes to blows.
          Zhang Ji has a speech defect,
          Hair loose, turning northward.

          I don’t know what the dickens that I Ching is supposed to mean, I was hoping it would give me a clue about that new guest.  There’s something about her but I can’t put my finger on it. I must remember to ask Bert about her, see if he’s noticed anything funny. Not that she’s acting funny, not unusual for a guest who’s travelled far to get here ~ and anyone getting here has travelled, let’s face it ~ to stay in their room catching up on sleep, but I don’t know, there is something niggling me about her. I barely caught a glimpse of her but she seemed familiar somehow.  I’ll ask Bert, but we’re all so busy now what with the lager and cart race coming up, and those four friends staying, and god only knows when that dust storm comes what we’re supposed to do to entertain them all when they can’t go outside, and they’ll be expecting poor old Finly to keep the place dusted and the windows cleaned.   I sometimes think I prefered it here when nobody hardly came.

          Hardly got a moment to myself and our Prune is up to something but god knows I don’t have time to follow her around, and there’s no weaseling anything out of her when she’s got one of her secret missions going on.  Mater’s pulled her finger out, it has to be said, she’s been as good as gold with the guests, she can turn the old dear charm on when she wants to, and she’s pulled out all the stops playing the gracious hostess, and I can’t say a word against good old Finly. She’s a cheeky minx when we’re not busy but she’s been a real trooper.  I think I’ll speak to Mater about a little bonus for her.   Yes, I think that might sweeten her up for when I ask her to do my roots tomorrow which reminds me to put pink dye on Berts list for when he goes to Alice in the morning.

          Honestly there’s too much to think about, I haven’t had a minute to get a costume ready for the cart race, maybe I’ll ask the twins.  Gotta say it, they’ve been brilliant organizing the cart decorating with the four friends. They’re a lovely group, I just wish I had more time to hang out with them, especially the big guy, oh my.  Maybe after the cart race, anything can happen after a cart race, lord knows ~ it was after a cart race in a dust storm that Howard and I had a fling and thank god Betsy never found out, she’s have had my guts for garters and nobody would have blamed her.  I still wonder what happened to Howard. We always had a soft spot for each other, but he felt so guilty he never strayed from Betsy again. I’d have been game, I’ll be honest, but I didn’t push it.  Betsy was a big girl back in those days, but nowhere near as big as she is now. Must be hard for her wondering what happened to her husband all these years, no wonder she got sucked into all that mumbo jumbo and stuffing her chops all day long.

          And not being able to claim the inheritance that would have been Howards, that must have been hard.  They could have lived in the lap of luxury for the rest of their lives when Howard’s father died, and he hasn’t died yet, must be pushing 90 by now.  I know she’s hoping Howard didn’t die in the mines ~ obviously ~ and that he’ll come back one day somehow, and you can bet your bottom dollar she’s hoping he comes back before the old man dies and it all gets left to someone else.

          That new guest went in Betsy’s before she even checked in here,  Corrie saw her, I guess she’s into mumbo jumbo in a big way if she had to get supplies of crystals or amulets or whatever they sell in there, before checking in to the hotel.

          #6791
          AvatarJib
          Participant

            The trio entered the medical bay, Barney proudly perched on Salomé’s shoulder. Léonard was sitting on the edge of his bed in a blue hospital dress, looking around him, confused. He turned his head toward them and squinted.

            Georges?” he asked. “Salomé? Where…” He winced and slapped his forehead.

            “Are you ok?” asked Salomé, moving toward him.

            Léonard stretched his arm in front of him and Salomé felt her body pushed backward. Barney squeaked and the wave subsided.

            “I’m ok,” Léonard said a few seconds later, breathing with difficulties, “just a headache. Where…”

            Georges exchanged a look and a brief telepathic communication with Salomé. He had felt the wave too, and he was also feeling some kind of shield around his mind. It was different from all they had encountered before. They might have to fall back to the old ways.

            “We’re back on Duane,” he said with a cheerful tone, hoping it would help their friend relax. Léonard had explored this system extensively, and it was there he had introduced Georges and Salomé to the reality of multidimensional travels and Elemental magic. It was a place full of memories and Georges was looking closely at his friend’s face and at the same time prodding his mind. But Léonard’s face didn’t show any reaction and his mind appeared empty.

            “Actually, way back… in time,” Georges continued. “Jorid’s navigation array was gravely disturbed by this little creature… where is Barney?”

            A weak chirp came out of Salomé’s luscious raven black hair.

            “Come on, Barney,” she said, trying to take him out. “Come meet our friend Léonard.”

            The creature was trembling like a leaf and clinging to strands of her hair, clearly not wanting to leave his hiding place.

            “I think he likes your shampoo,” said Georges with a smirk. “Well, we just found this little sand Rin on Jorid’s hull, and the little culprit is generating interferences in the Boodenbaum quantum field. So until we find a way to neutralise whatever he’s doing, we’re stuck.”

            Léonard looked annoyed. He tried to stand up, but his legs wouldn’t support him and he fell back on the bed.

            “Why did the Zathu put you in that sand egg on Bluhm’Oxl?” asked Salomé, trying not to sound too concerned.

            Léonard opened his mouth and froze, looking surprised. He frowned.

            “I don’t recall,” he said.

            “What do you recall?”

            “I recall… receiving a tip from an old friend.”

            “Who?”

            “…”

            “Jorid, can you read us the message from his friend?” asked Georges with a smile, as if he had found a simple solution.

            “I can’t access the data,” said the ship. “Léonard deleted it, and the backups before he left.”

            Georges’ smile faded. He looked at Salomé. She was thinking the same thing he was thinking and nodded.

            “Why don’t we let you have some rest, you’ll join us for lunch when you’re dressed up and ready.”

            #6770

            In reply to: The Stories So Near

            EricEric
            Keymaster

              What satisfying conclusion to this saga?

              Granola was the tying material to their friend, and her pop-in nascent capabilities (ability to project into material matter, sometimes being corporeal) could help. Her goal was to wake her friends out of their routines, and reinvigorate the stories they tell themselves about their lives.

              • Maeve was the one making custom dolls.
              • Shawn Paul her handsome bearded bachelor next door was an aspiring writer looking for a story to tell and to become published.
              • Lucinda is their neighbour, enrolled in creative writing courses.
              • Jerk is a clerk at a local WholeDay*Mart and also manages a forum in his spare time.

               

              The dolls were found in all across places, used by different groups, maybe glamour bombs for some, maybe ways to smuggle information and keys.

              Across their trips they connect with story characters, and unknowingly revive their stories.

              POP*IN THREAD (plot development suggestions, to be looked into later)

              Maeve and Shawn-Paul are still in Tikfijikoo, investigating the mysterious dolls and their connection to Uncle Fergus. They’ve also encountered strange happenings, including a missing girl and a strange man in a top hat.

              Meanwhile, Jerk is still moderating the forum and dealing with the strange messages. Lucinda is continuing her creative writing course and enjoying her time with Fabio.

              Granola is currently on a mission to find Ailill and learn more about pop-ins, while also trying to reconnect with her friends and figure out what’s going on with the dolls.

              As for the mysterious man following Maeve, his intentions are still unclear, but it seems he has some connection to Uncle Fergus and the dolls. The group is still trying to uncover the truth and figure out their next steps.

              :fleuron:

              In the end, Granola’s pop-in abilities proved to be the key to unlocking the mystery of the dolls and their connection to Uncle Fergus. With her help, Maeve and Shawn-Paul were able to uncover the truth about the dolls and their purpose, and use them to reconnect with various story characters across their trips.

              Through their adventures, they also discovered the power of storytelling and the importance of shaking up their routines to keep their lives interesting and full of wonder. Jerk found a new sense of purpose in managing the forum and connecting with others through his passion for the dolls and their stories.

              In the final chapter, Uncle Fergus reconciled with Maeve’s father and shared the true meaning behind the dolls and their connection to their family history.

              While Shawn-Paul’s path led him to become a successful author, Lucinda’s path took a different turn. She found fulfillment in her creative writing course and continued to hone her skills, but she didn’t pursue a career as a writer. Instead, she used her passion for storytelling to help others, working as a therapist and using storytelling techniques to help her clients work through their struggles and find healing. Lucinda’s work was deeply rewarding, and she felt fulfilled in being able to help others in such a meaningful way.

              As for Granola, she continued to pop-in and out of their lives, using her abilities to bring joy and excitement to their everyday routines, and keeping their stories alive for years to come. The group remained close friends, bonded by their shared experiences and love of storytelling.

              #6740
              AvatarJib
              Participant

                When Salomé got closer to examine the creature, it jumped towards her. She caught it by reflex.

                “Wow!” said Georges. “Sand Rin clearly has a death wish.”

                “Thank you,” said Salomé. “Again.”

                “I didn’t mean…”

                She smiled. He was so easy to tease.

                “Why did you call it Sand Rin?” she asked.

                “I think our little friend has telepathic abilities. She showed this scene to me and I heard myself call her that.”

                “You might want to revise your diagnostic concerning its gender. It seems he’s got balls.”

                “Does that necessarily make it a male ?” asked Georges with a grumpf.

                Salomé looked at her friend and raised one eyebrow.

                “Does it indeed,” she said.

                Georges snorted. Salomé’s attention moved back to the creature. The fur was soft, and produced little blue sparks when she stroke it with her hands. It wasn’t static electricity because Salomé didn’t feel anything except a desire to stroke it again.

                “Interesting,” she said. “You clearly want us to like you. What’s your name little guy?”

                “I told you, it’s Sand Rin,” said Georges.

                “You told me you saw a scene in which you called it Sand Rin. That doesn’t make it his name. It might just have shown you your own mistake.”

                Salomé looked into the eyes of the creature. It wiggled its nose.

                “Hello, Barney,” she said.

                “What? I can’t believe I find an alien creature on Jorid’s hull, and it’s called Barney,” said Georges.

                “Rectification,” said Jorid, “The creature found you. He jumped onto your helmet and licked it. It’s most probable if you had tried to catch him, you’d still be tickling my hull with your boots.”

                Salomé grinned.

                “You told me SHE liked me,” said Georges.

                “I also told you the creature was causing interferences with my sensors and navigational arrays.”

                “Why do you always have to take her side?”

                “She’s most often…”

                “Nope, I don’t need that answer.”

                “…right.”

                Salomé laughed as Georges rolled his eyes. She turned her attention to Barney when he started squiggling like he was talking.

                “He’s agitated,” she said. “Something foreboding, urgent.”

                “You’ll be happy to know Léonard’s vitals are showing he’s about to wake up,” said Jorid.

                “Wehoo! At last”, said Georges. “He’ll be able to tell us what the Zathu did to him.”

                “I’m more curious about what he did to them to deserve being treated like that,” said Salomé with a frown.

                #6739
                EricEric
                Keymaster

                  Asked the new whale about Cakletown storyline, from the random quote of the day (#4022)

                  🐋 The Whale:
                  Ah, the tale of Cakletown and the Lone Chancers of Custard. It is a curious and mysterious story, full of twists and turns. Many lessons can be gleaned from this tale, for those with a keen eye and an open mind.

                  One lesson is the importance of taking the time to stop and ponder. In the rush of our daily lives, it can be easy to overlook the gaps in our knowledge or the inconsistencies in our reality. But by taking a step back and examining these things, we can gain a deeper understanding of the world around us and perhaps even uncover hidden truths.

                  Another lesson is the danger of unchecked power. The deranged cackler in this story is a prime example of the corrupting influence of absolute power. When one individual has the ability to control reality itself, it can lead to madness and chaos. It is important to remember that power should always be balanced and distributed fairly.

                  Finally, the story teaches us the value of teamwork and collaboration. The Lone Chancers of Custard may have been a ragtag group, but they were able to achieve great things by working together and pooling their strengths. In our own lives, we can learn to accomplish more by recognizing and utilizing the unique skills and perspectives of those around us.

                  May these lessons guide you on your own journey, my friend.

                  #6737
                  AvatarJib
                  Participant

                    I hear the greenhouse airlock open. I don’t look up and keep my focus on the alien sweat pea plant I have been working on. I’m trying to get it to bind itself to the carbon mesh I printed to help it spread instead of grow like a ball. My hands are precise and my movement efficient. I’ve been practicing everyday since I embarked on this ship some fourteen years ago. I don’t allow distraction when I’m in the greenhouse, and Georges was often one.

                    He plants himself on my left.

                    “I found the beast,” he says.

                    “One moment. I’m almost done.”

                    I have to be careful with the tendrils. An abrupt gesture would cause them to wind around my fingers and pierce my lab gloves with their myriad of teeth. As sharp and poisonous as black mamba teeth, I’d be dead in seconds.

                    “Here, little thing. That’s good,” I say, encouraging the plant.

                    After the first three tendrils find their bearing on the carbon mesh, the rest of the plant follows.

                    “That’s gross,” Georges says. “I don’t know why you always pick the most dangerous ones.”

                    I don’t answer and observe the plant wraps its tendrils around the carbon wires like it found a prey. I spent weeks trying to find the right combination of softness and tension for the alien plant to accept it.

                    “I’m done,” I say.

                    I look up and I see the creature in Georges’ hands.

                    “Isn’t she cute?” Georges asks.

                    “She? Should I worry next time you tell me I’m cute?”

                    The creature’s cute, as much as a rodent with protruding eyes can be. It’s clearly neither from Earth, nor from Alienor. The eyes are looking straight at me and its muzzle wiggles as if getting some information through its sense of smell. It isn’t dangerous, since Georges is still alive. He’s the opposite of careful and after all those years together, I have to wonder how he’s still alive.

                    #6661

                    In reply to: Orbs of Madjourneys

                    The black BMW pulled up outside the Flying Fish Inn.  Sister Finli pulled a baseball cap low over her big sunglasses before she got out of the car. Yasmin was still in the bar with her friends and Finli hoped to check in and retreat to her room before they got back to the inn.

                    She rang the bell on the reception desk several times before an elderly lady in a red cardigan appeared.

                    “Ah yes, Liana Parker,” Mater said, checking the register.    Liana managed to get a look at the register and noted that Yasmin was in room 2. “Room 4. Did you have a good trip down? Smart car you’ve got there,”   Mater glanced over Liana’s shoulder, “Don’t see many like that in these parts.”

                    “Yes, yes,” Finli snapped impatiently (henceforth referred to to as Liana). She didn’t have time for small talk. The others might arrive back at any time. As long as she kept out of Yasmin’s way, she knew nobody would recognize her ~ after all she had been abandoned at birth. Even if Yasmin did find her out, she only knew her as a nun at the orphanage and Liana would just have to make up some excuse about why a nun was on holiday in the outback in a BMW.  She’d cross that bridge when she came to it.

                    Mater looked over her glasses at the new guest. “I’ll show you to your room.”  Either she was rude or tired, but Mater gave her the benefit of the doubt.  “I expect you’re tired.”

                    Liana softened and smiled at the old lady, remembering that she’d have to speak to everyone in due course in order to find anything out, and it wouldn’t do to start off on the wrong foot.

                    “I’m writing a book,” Liana explained as she followed Mater down the hall. “Hoping a bit of peace and quiet here will help, and my book is set in the outback in a place a bit like this.”

                    “How lovely dear, well if there’s anything we can help you with, please don’t hesitate to ask.  Old Bert’s a mine of information,”   Mater suppressed a chuckle, “Well as long as you don’t mention mines.  Here we are,” Mater opened the door to room 4 and handed the key to Liana.  “Just ask if there’s anything you need.”

                    Liana put her bags down and then listened at the door to Mater’s retreating steps.  Inching the door open, she looked up and down the hallway, but there was nobody about.  Quickly she went to room 2 and tried the door, hoping it was open and she didn’t have to resort to other means. It was open.  What a stroke of luck! Liana was encouraged. Within moments Liana found the parcel, unopened.  Carefully opening the door,  she looked around to make sure nobody was around, leaving the room with the parcel under her arm and closing the  door quietly, she hastened back to room 4.   She nearly jumped out of her skin when a voice piped up behind her.

                    “What’s that parcel and where are you going with it?” Prune asked.

                    “None of your business you….”  Liana was just about to say nosy brat, and then remebered that she would catch more flies with honey than vinegar. It was going to be hard for her to remember that, but she must try!  She smiled at the teenager and said, “A dreamtime gift for my gran, got it in Alice. Is there a post office in town?”

                    Prune narrowed her eyes. There was something fishy about this and it didn’t take her more than a second to reach the conclusion that she wanted to see what was in the parcel.  But how?

                    “Yes,” she replied, quick as a flash grabbing the parcel from Liana. “I’ll post it for you!” she called over her shoulder as she raced off down the hall and disappeared.

                    “FUCK!” Liana muttered under her breath, running after her, but she was nowhere to be seen. Thankfully nobody else was about in the reception area to question why she was running around like a madwoman.  Fuck! she muttered again, going back to her room and closing the door. Now what? What a disaster after such an encouraging start!

                    Prune collided with Idle on the steps of the verandah, nearly knocking her off her feet. Idle grabbed Prune to steady herself.  Her grip on the girls arm tightened when she saw the suspicious look on face.   Always up to no good, that one. “What have you got there? Where did you get that? Give me that parcel!”

                    Idle grabbed the parcel and Prune fled. Idle, holding onto the verandah railing, watched Prune running off between the eucalyptus trees.  She’s always trying to  make a drama out of everything, Idle thought with a sigh. Hardly any wonder I suppose, it must be boring here for a teenager with nothing much going on.

                    She heard a loud snorting laugh, and turned to see the four guests returning from the bar in town, laughing and joking.  She put the parcel down on the hall table and waved hello, asking if they’d had a good time.  “I bet you’re ready for a bite to eat, I’ll go and see what Mater’s got on the menu.” and off she went to the kitchen, leaving the parcel on the table.

                    The four friends agreed to meet back on the verandah for drinks before dinner after freshening up.   Yasmin kept glancing back at the BMW.  “That woman must be staying here!” she snorted.  Zara grabbed her elbow and pulled her along. “Then we’ll find out who she is later, come on.”

                    Youssef followed Idle into the kitchen to ask for some snacks before dinner (much to Idle’s delight), leaving Xavier on the verandah.  He looked as if he was admiring the view, such as it was, but he was preoccupied thinking about work again. Enough! he reminded himself to relax and enjoy the holiday. He saw the parcel on the table and picked it up, absentmindedly thinking the black notebook he ordered had arrived in the post, and took it back to his room. He tossed it on the bed and went to freshen up for dinner.

                    #6636
                    AvatarJib
                    Participant

                      Georges had always thought going out into space with the spacesuits generated by Jorid was an exhilarating experience. The tight fitting suit and gloves were full of sensors that could transmit different kind of sensory informations to the brain. Pressure, temperature and the fluctuations of the Boodenbaum surface field. It was a lot like feeling the surface tension of water and moving in space with these suits was as easy as swimming in a warm ocean.

                      The light of the star gave Georges’ white suit a green hue. There was no doubt they were back in the Alienor system after 14 years. The Jorid was currently orbiting Duane, not very far from there, Georges could see the twin planet, Murtuane. But no sign of Phrëal anywhere. His helmet speakers started playing “In the Hall of the Mountain King” by Edvard Grieg.

                      “Jorid,” said Georges, “what are you doing?”

                      “I thought it was fitting for such a grandiose moment, Georges. The sensory information about your body tells me you’re filled with nostalgia and awe at the sight of your home planet.”

                      “It’s not my… forget it. What am I looking for?”

                      “Likely a small creature, the size of a rodent from Earth. I can fell it run about the greenhouse where Salomé is taking care of her sweet pea plants from planet Attalyi. It seems to have developed an interest in her activities.”

                      Georges glided over the curved hull toward the giant window Jorid had manifested for Salomé’s little experiments. She wanted to grow alien vegetation in an intersticial environment kept in stasis in between dimensions to spice up the dishes from the replicator. He hid behind one of Jorid’s spherical gravitational wave sensor.

                      “I can see the creature. Is Salomé aware it’s spying on her?”

                      “Negative. She required not being disturbed during her experiments.”

                      Georges pushed a button on his wrist keyboard. Beethoven’s fifth symphony started playing. Georges pushed the same button again. The track changed to Mozart’s “Little Night” music.

                      “Jorid, the wristboard is malfunctioning. Can you stop the music and activate the cloaking shield for me ?”

                      “Negative. The creature is creating of interferences.”

                      “How? Wow!? What the …”

                      A creature the size of a marmoset had landed on Georges helmet and was licking the glass, using its gecko fingers to stick it. An image formed into Georges mind : Salomé stroking the creature in the green house and calling it Sand’Rin.

                      “I think she likes you,” said Jorid.

                      #6621

                      In reply to: Orbs of Madjourneys

                      As the four of them walked into the tavern, having walked the mile or so from the Flying Fish Inn to the main street of the tiny town, Zara noticed the black BMW that she and Yasmin had seen parked outside the Piggly supermarket on the way back from the airport in Alice.  She elbowed Yasmin in the ribs to point it out, but there was no need as Yasmin was already snorting nervously at the sight of it.

                      black bmw

                       

                      Sister Finli caught sight of them as she was just about to leave Betsy’s gem shop and paused until they’d disappeared into the bar before leaving the shop.   It was the first time that Finli had seen Betsy in the flesh, and what a lot of flesh there was to see.   Finli was horrifed, comparing her own elegant thin fingers with the fat sausage like digits of Betsy.  She would never have expected Betsy to look this way. Still, it had thrown her, and she lost her usual efficient composure and quickly purchased a pink speckled gummy bear necklace.  Annoyingly, this transaction reminded her that she seemed to have lost her crucifix.

                      Finli was an orphan.  The nuns had named her Finean Lisa. Finean meant beautiful daughter, and Lisa meant devoted to god.  Later they shortened it to Finli.  She’d spent all her life at the orphanage in Suva, having been deposited there at birth, and although she had no particular calling to be a nun, she had not known what else to do with her life.  It was the only family she’d ever known, and so she stayed on.  It was only in the past year or two that she’d had any curiosity about who her real parents were, when she read about DNA tests and ancestry research. She’d been told in the past that no records existed as she had been found on the doorstep of the orphanage one morning 43 years ago.  The knowledge had filled her with comtempt for her parents, whoever they were,  and for the most part she pushed them from her mind, not caring to know.  But when she read about all the successes of adopted people finding their real parents, she was consumed with curiosity. At first she just wanted to know who they were. But once she had found their names, she wanted to know more. She wanted to know why.  One thing led to another.

                      Her real father had disappeared, lost down some mines although the story there was far from clear.  Indeed, that particular story was a darn sight more than unclear, it was downright fishy.  Her real mother was was alive and kicking, and living near to the mines where Howard had disappeared. Finli deduced that she must have been born, or at least conceived, in this godforsaken place in the outback.  What an ignominous start to her uneventful life.

                      She knew that Fred was her uncle, but she had not told him she knew that. Did Fred know who she was? He’d always been kind to her, but then, he was affable to everyone.   When it came to her knowledge that Fred had given that tiresome snorting volunteer girl a parcel to take with her, to, of all places! that very town in the outback, Finli simply had to know what was in it.  But she didn’t want to spill the beans too soon, in case it hindered her attempts to find the truth about Howard, her father.   She decided to travel to the town incognito.  But how was she going to find the money for it?  Well, she knew she was burning her bridges, but she had to do it. She stole the golden chalice from the church and sold it on Ubay.  She was suprised at how much money it fetched. Not only could she afford the trip, she could do it in style.

                      It was an exciting adventure, but Finli was not accustomed to travel and adventure. In fact, she was dreading meeting her mother.   At times she wished she’d just stayed at the orphanage.  But it was too late now. She was here.

                      Finli

                      #6617

                      In reply to: Orbs of Madjourneys

                      Youssef had brought his black obsidian with him in the kitchen at breakfast. IdleYoussef had realised that on top of being her way of life, it was also her name—was preparing a herbal brownie under the supervision of a colourful parrot perched on her shoulder.

                      “If you’re interested in rocks, you should go to Betsy’s. She’s got that ‘Gems & Minerals’ shop on Main street. She opened it with her hubby a few years back. Before he died.”

                      “Nutty Betsy, Pretty Girl likes her better,” said the parrot.

                      Idle looked at his backpack and his clothes.

                      “You seem the wandering type, lad. I was like you when I was younger, always gallivanting here, there, and everywhere with my brother. Now, I prefer wandering in my mind, if you know what I mean,” she said licking her finger full of chocolate. “Anyway, an advice. Don’t go down the mines alone. Betsy’s hubby’s still down there after one of the tunnels collapsed a few years back. She’s not been quite herself ever since.”

                      Main street was —well— the only street in town. They’ve been preparing for some kind of festival, putting banners on top of the shops and in between two trees near the gas station. Youssef stopped there to buy snacks that he stacked on top of the obsidian stone in his backpack. The young boy who worked there, Devan, seemed quite excited at the perspective of the Lager and Cart Race. It happened only every ten years and last time he was too young to participate.

                      The shop had not been difficult to find, at the other end of the street. A tiny sign covered in purple star sequins indicated “Betsy’s Gems & Minerals — We deliver worldwide”. He felt with his hand the black rock he had put in his backpack. If Idle had not mentioned the mines and the dead husband, Youssef might have reconsidered going in. But the coincidence with his dream and the game was too intriguing. He entered.

                      The shop was a mess. Crates full of stones, cardboard boxes and bubble wrappings. In the back, a plump woman, working on a giant starfish she held  on her lap, was humming as she listened to loud rock music. Youssef recognised a song from the Last Shadow Puppets’ second album : The Element of Surprise. Apparently, the woman hadn’t heard him enter. She wore a dress and a hat sprinkled with golden stars, and her wrists were hidden under a ton of stone bracelets. The music track changed. The woman started shaking her head following the rhythm of the tune. She was gluing small red stones, she picked in a little box, on one of the starfish arms.

                      “Bad Habits! Uhu. Bad Habits! Uhu.”

                      Youssef moved closer. His shadow covered the starfish. The woman raised her head and screamed, scattering the red stones in her workshop. The starfish fell from her lap onto the ground with a thud.

                      “Oh! My! Little devil. Look at what you made me do. I lost my marbles,” she said with a high pitched laugh. “Your mother never taught you? That’s bad habit to creep up on people like that. You scared the sheep out of me!”

                      “I’m so sorry,” said Youssef, getting on his knees to help her gather the stones.

                      When they were all back in their box, Youssef got back on his feet. The woman looked a him with a softened face.

                      “You such a cutie with your bear shirt. You make me think of my Howard. He was as tall as you are. I’m Betsy, obviously” she said with a giggle, extending her hand to him.

                      They shook hands, making the pearls of her bracelets clink together.

                      “I’m Youssef.”

                      :fleuron:

                      Youssef didn’t need to insist too much. Betsy was a real juke box of gossips. He just had to ask one question from time to time, and she would get going again. He was starting to feel his quirk could be more than a curse after all.

                      “When the tunnel collapsed,” Betsy said, “I was ready to give up the stone shop. The pain was too much to bear, everything in the shop reminded me of Howard. And in a miners’ town, who would want to buy stones anyway. We’ve been in bad terms with Idle and her family for some time, but that tragic incident coincided with her brother Fred’s disappearance. They thought at first Fred had died in the mines with Howard, because they spent so much time discussing together in Room 8 at the Inn. I overheard them once, talking about something they found in the mines. But Howard never told me, he was so secretive about that. We even had a fight, you know. But Fred, the children found some message later that suggested he had just left the family. Imagine, the children! Idle was pissed with him of course. Abandoning her with that mother of theirs and that money pit of an Inn and the rest of the family. And I needed company. So we started to get together on a regular basis. She would bring her special cakes, and we would complain about our lives. At some point she got involved with that shamanic stuff she found online, and she helped me find my totem Bear. It was quite a revelation. Bear suggested I diversify and open an online shop and start making orgonites. I love those little gummy bears so much. So, I followed Bear’s advice and it has been working like a charm ever since. That’s why I trusted you straight away, lad. Not ’cause of your cute face. You got the Bear in your heart,” she said putting her finger at the center of his chest.

                      My inner Bear, of course, thought Youssef. That’s the magnet. His phone buzzed. He took it out and saw he had an alert from the game and a message from his friends.

                      You found the source of your quirk, the magnetic pull that attracts talkative people to you.
                      Now obtain the silver key in the shape of a tongue to fulfil your quest.

                       

                      Zara : Where are you!? :yahoo_bee: We’re at the bar, getting parched! They got Pale Ale!

                      “I have to go,” said Youssef.

                      “Wait,” said Betsy.

                      She foraged through her orgonite collection and handed Youssef one little gummy bear and an ornate metal badge.

                      “Bear wants me to give this to you. Howard made it. He said it was his forked tongue key.”

                      She looked at him, emotion in her eyes.

                      “I know you won’t listen if I tell you not to. So, be careful when you go into the mines.”

                      #6615

                      In reply to: Orbs of Madjourneys

                      Like ships in the night, Zara and Yasmin still hadn’t met up with Xavier and Youssef at the inn. Yasmin was tired from traveling and retired to her room to catch up on some sleep, despite Zara’s hopes that they’d have a glass of wine or two and discuss whatever it was that was on Yasmins mind.  Zara decided to catch up on her game.

                      The next quirk was “unleash your hidden rudeness” which gave Zara pause to consider how hidden her rudeness actually was.  But wait, it was the avatar Zara, not herself. Or was it?   Zara rearranged the pillows and settled herself on the bed.

                      Zara found her game self in the bustling streets of a medieval market town, visually an improvement on the previous game level of the mines, which pleased her, with many colourful characters and intriguing alleyways and street market vendors.

                      Madieval market

                      She quickly forgot what her quest was and set off wandering around the scene.  Each alley led to a little square and each square had gaily coloured carts of wares for sale, and an abundance of grinning jesters and jugglers. Although tempted to linger and join the onlookers jeering and goading the jugglers and artistes that she encountered, Zara continued her ramble around the scene.

                      She came to a gathering outside an old market hall, where two particularly raucous jesters were trying to tempt the onlookers into partaking of what appeared to be cups of tea.  Zara wondered what the joke was and why nobody in the crowd was willing to try.  She inched closer, attracting the attention of the odd grinning fellow in the orange head piece.

                      Jesters with cups

                       

                      “Come hither, ye fine wench in thy uncomely scant garments, I know what thou seekest! Pray, sit thee down beside me and partake of my remedy.”

                      “Who, me?” asked Zara, looking behind her to make sure he wasn’t talking to someone else.

                      “Thoust in dire need of my elixir, come ye hither!”

                      Somewhat reluctantly Zara stepped towards the odd figure who was offering to hand her a cup.  She considered the inadvisability of drinking something that everyone else was refusing, but what the hell, she took the cup and saucer off him and took a hesitant sip.

                      The crowd roared with laughter and there was much mirthful thigh slapping when Zara spit the foul tasting concoction all over the jesters shoes.

                      “Believe me dame,” quoth the Jester, “I perceive proffered ware is worse by ten in the hundred than that which is sought. But I pray ye, tell me thy quest.”

                      “My quest is none of your business, and your tea sucks, mister,” Zara replied. “But I like the cup.”

                      Pushing past the still laughing onlookers and clutching the cup, Zara spotted a tavern on the opposite side of the square and made her way towards it.   A tankard of ale was what she needed to get rid of the foul taste lingering in her mouth.

                      jesters cup tavern

                       

                      The inside of the tavern was as much a madhouse as the streets outside it. What was everyone laughing at? Zara found a place to sit on a bench beside a long wooden table. She sat patiently waiting to be served, trying to eavesdrop to decipher the cause of such merriment, but the snatches of conversation made no sense to her. The jollity was contagious, and before long Zara was laughing along with the others.  A strange child sat down on the opposite bench (she seemed familiar somehow) and Zara couldn’t help remarking, “You lot are as mad as a box of frogs, are you all on drugs or something?” which provoked further hoots of laughter, thigh slapping and table thumping.

                      tavern girl

                       

                      “Ye be an ungodly rude maid, and ye’ll not get a tankard of ale while thoust leavest thy cup of elixir untasted yet,” the child said with a smirk.

                      “And you are an impertinent child,” Zara replied, considering the potential benefits of drinking the remainder of the concoction if it would hasten the arrival of the tankard of ale she was now craving.  She gritted her teeth and picked up the cup.

                      But the design on the cup had changed, and now bore a strange resemblance to Xavier.  Not only that, the cup was calling her name in Xavier’s voice, and the table thumping got louder.

                      Xavi cup

                       

                      Zara!” Xavier was knocking on her bedroom door. “Zara!  We’re going for a beer in the local tavern, are you coming?”

                      “Xavi!”  Zara snapped back to reality, “Yes! I’m bloody parched.”

                      #6613

                      In reply to: Orbs of Madjourneys

                      Despite the old man’s endless flow of words, Youssef couldn’t get him to explain what he meant about the abandoned mine and why the town’s people didn’t like people sneaking around and asking questions.

                      Not wanting to waste more time, Youssef walked to the brick building where the twins had disappeared. It was crammed between the telegraph station and a grocery store. The door had been walled with red bricks. They were covered in faded graffitis and layers of torn-up posters. It seemed obvious the wall had been there for quite some time already.

                      The old man was sticking to Youssef like glue, talking about that time when his now dead brother took in an old cat he called Phineas. Youssef tried to growl him away, but the man always came back, persistent as a cloud of mosquitoes over the promise of a blood feast.

                      Youssef tried not to pay attention to him. What did AL said about that quest ? Go ask questions around to town’s people about odd things happening ? Well there were plenty of those things happening. Maybe the clerk at the telegraph station would know something, especially how to get rid of that old man.

                      Youssef pushed the door and entered the telegraph station, leaving the old man outside. The interior was lit with a collection of old style tungsten lamps hanging in a random pattern from the ceiling. 

                      The clerk was busy sorting out a pile of telegrams. Clickety-clack. Clickety-clack. He lifted his head up. The noise stopped and Youssef realised the young man had mechanical hands.

                      “Welcome, welcome, welcome! What can I do for you today, my friend?” asked the clerk.

                      “I just wanted to…” started Youssef.

                      “Wait! Don’t tell me. I’m a bit of a psychic myself and I already know what you’re here for.”

                      “Really?”

                      The man foraged through his pile of telegram with his mechanical hands and picked one. He looked at it for a few seconds.

                      “My friend, you’re in luck today!” he said, looking intently at Youssef. “I just received this telegram that I think might interest you. Here, take a look!”

                      Youssef took the paper and started to read aloud : “Words spoken by the talkative will unlock the path. Seek those who chatter and unravel the clue. What the…?” 

                      “Interesting, isn’t it? That’s a real head-scratcher, if you ask me!”

                      The door bell rang and the old man entered, holding his sore ribs. 

                      “Get out, Phineas. You’re not welcome here.” said the clerk with a frown.

                      The old man looked at the clerk with an air of confusion before turning to Youssef. “What did he say? Who’s Phineas?” he asked.

                      Ignoring the question, Youssef tried to steer the conversation back to the telegram. “What does this mean?” he asked the clerk.

                      The clerk stroked his chin, looking thoughtful. “Hmm, well, it seems to me that you have a certain magnetism for talkative people. Perhaps that’s the key to unlocking this riddle.”

                      Youssef’s eyes widened in surprise. “What do you mean, magnetism?”

                      The old man interjected, “For sure! You’re like a magnet, my boy. I can’t seem to stop talking when I’m around you.”

                      Youssef rolled his eyes. “So, what do I do? Just wander around town and wait for someone to start talking?”

                      The clerk nodded. “That could be a good start. But if you’re looking for something specific, you might want to try Betsy when you wake up. She’s got a boutique of Gems and Rocks. You seem to like them rocks,” he said pointing at the black obsidian. “Found it in a mine?”

                      The old man’s eyes lit up. “Ah, the old mine! I’ve been there before, you know. My brother used to work there before he died. Strange things happening there.”

                      Youssef’s interest was piqued. “What kind of strange things?”

                      The old man leaned in conspiratorially. “There’s a magnetar hidden in that mine, my boy.”

                      “Shut up! Phineas,” interrupted the clerk. “If you want my advice, stranger, don’t go near the old mine. ‘Curiosity killed the cat’ if you know what I mean.”

                      The telegraph receiver started to make clicketing sounds. The clerk read it and looked at Youssef.

                      “You’ve got a message man. Time to wake up.”

                      “Wake up?”

                      :fleuron2:

                      Youssef opened his eyes and looked at a black mass in front of his eyes. He had been sleeping with the stone just beside his head on the pillow. No wonder he had had weird dreams. He heard his phone buzz. He sat up reluctantly and looked at his phone. 8am. A notification that his game progression had been saved and several messages from Miss Tartiflate, the last one saying :

                      Don’t think you can dodge work. I’m still expecting the last blog post you’ve been paid to write!!!”

                      He groaned as reality was starting to catch up.

                      #6559

                      In reply to: Orbs of Madjourneys

                      Why do I always pick the cart with the wonky wheel, Zara thought, but she wasn’t going to go back and get another one and keep Sergio and Yasmin waiting outside. She zigzagged up and down the aisles until she came to the wine.  What was it the old dear back at the Inn was saying about the alcohol laws in Alice?  Well, surely that didn’t apply to tourists.  There were two men chatting in the middle of the aisle and Zara deftly skirted around them without the unpredictable cart crashing.  While she was perusing the wines hoping to find a nice Rioja, she couldn’t help but overhear the clear ringing tones of one of the men saying “True love never dies!” and a few other things which she later forgot, which she thought was quite an odd topic for two men to be discussing in the Piggly supermarket in the outback of all places.  The man with the poetic voice went on his way, leaving the other man with the little girl in the child seat of the cart ready to move on, but Zara’s cart was straddled across the aisle so she quickly moved it out of the way and continued scanning the wine selection.  A clear sweet voice rang out behind her. “Thank you.”  She turned, and her eyes met those of the girl (afterwards Zara could have sworn the child was 10 or 11, and surely too big to be sitting in the baby seat, but yet felt sure the child had indeed been sitting in the cart).  They exchanged a deep meaningful smile of magical proportions that defied explaining in mere words.  Later when Zara told Yasmin about it, she said it was “one of those moments, you know?” and Yasmin understood what she meant.  The child seemed somehow familiar, and there was that shimmery timeless oddness to the encounter which made Zara feel a bemused lightness.

                      child in supermarket

                       

                      Zara was still gazing at the rows of wine bottles when Yasmin caught up with her. “What’s taking you so long, you haven’t even got anything in your cart yet!”

                      Snapping her attention back, Zara asked Yasmin to help her choose the wine, asking her, “Do you ever feel like you can’t tell the difference between the game and real life?  Like sometimes a scene in real life isn’t quite real?”

                      “I dunno about the game but real life seems strange enough. That woman outside with the BMW hire car that was in the loo before me, there was something familiar about her, something creepy.  And look what I found in the cubicle,”  Yasmin looked around quickly to make sure they were alone and pulled something out of her pocket.

                      crucifix

                       

                      “Looks like the chain broke, is it gold? Might be worth something,” Zara was missing the point.

                      “It’s a crucifix.”

                      “If it’s gold it can be melted down and made into something else,” said Zara missing the point again.

                      “It’s the same as the ones the nuns at the orphanage wear,” Yasmins whisper turned into a nervous snort.

                      “I wonder who dropped it and what they were doing here.  That tart in the BMW didn’t look like a nun to me.”  Zara almost snorted too (was it contagious?) and then wondered why tart and nun sounded vaguely familiar and why yellow cabs had popped into her mind.  “Come on, we’ve kept Sergio waiting long enough already.”

                      After all the deliberation over which wine to choose, they grabbed a half dozen bottles each without further ado and went to the checkout.

                      #6551

                      In reply to: Orbs of Madjourneys

                      Xavier had woken up in the middle of the night that felt surprisingly alive bursting with a quiet symphony of sounds from nocturnal creatures and nearby nature, painted on a canvas of eerie spacious silence.

                      It often took him a while to get accustomed to any new place, and it was not uncommon for him to have his mind racing in the middle of the night. Generally Brytta had a soothing presence and that often managed to nudge him back to sleep, otherwise, he would simply wake up until the train of thoughts had left the station.

                      It was beginning of the afternoon in Berlin; Brytta would be in a middle of a shift, so he recorded a little message for her to find when she would get back to her phone. It was funny to think they’d met thanks to Yasmin and Zara, at the time the three girls were members of the same photography club, which was called ‘Focusgroupfocus’ or something similar…
                      With that done, he’d turned around for something to do but there wasn’t much in the room to explore or to distract him sufficiently. Not even a book in the nightstand drawer. The decoration itself had a mesmerising nature, but after a while it didn’t help with the racing thoughts.

                      He was tempted to check in the game — there was something satisfactory in finishing a quest that left his monkey brain satiated for a while, so he gave in and logged back in.

                        :fleuron2:

                      Completing the quest didn’t take him too long this time. The main difficulty initially was to find the portal from where his avatar had landed. It was a strange carousel of blue storks that span into different dimensions one could open with the proper incantation.

                      As usual, stating the quirk was the key to the location, and the carousel portal propelled him right away to Midnight town, which was clearly a ghost town in more ways than one. Interestingly, he was chatting on the side with Glimmer, who’d run into new adventures of her own while continuing to ask him what was up, and as soon as he’d reached Midnight town, all communication channels suddenly went dark. He’d laughed to himself thinking how frustrated Glimmer would have been about that. But maybe the game took care of sending her AI-generated messages simulating his presence. Despite the disturbing thought of having an AI generated clone of himself, he almost hoped for it (he’d probably signed the consent for this without realising), so that he wouldn’t have to do a tedious recap about all what she’d missed.

                      Once he arrived in the town, the adventure followed a predictable pattern. The clues were also rather simple to follow.

                      The townspeople are all frozen in time, stuck in their daily routines and unable to move on. Your mission is to find the missing piece of continuity, a small hourglass that will set time back in motion and allow the townspeople to move forward.

                      The clue to finding the hourglass lies within a discarded pocket watch that can be found in the mayor’s office. You must unscrew the back and retrieve a hidden key. The key will unlock a secret compartment in the town clock tower, where the hourglass is kept.

                      Be careful as you search for the hourglass, as the town is not as abandoned as it seems. Spectral figures roam the streets, and strange whispers can be heard in the wind. You may also encounter a mysterious old man who seems to know more about the town’s secrets than he lets on.

                      Evading the ghosts and spectres wasn’t too difficult once you got the hang of it. The old man however had been quite an elusive figure to find, but he was clearly the highlight of the whole adventure; he had been hiding in plain sight since the beginning of the adventure. One of the blue storks in the town that he’d thought had come with him through the portal was in actuality not a bird at all.

                      While he was focused on finishing the quest, the interaction with the hermit didn’t seem very helpful. Was he really from the game construct? When it was time to complete the quest and turn the hourglass to set the town back in motion, and resume continuity, some of his words came back to Xavier.

                      “The town isn’t what it seems. Recognise this precious moment where everything is still and you can realise it for the illusion that it is, a projection of your busy mind. When motion resumes, you will need to keep your mind quiet. The prize in the quest is not the completion of it, but the realisation you can stop the agitation at any moment, and return to what truly matters.”

                      The hermit had turned to him with clear dark eyes and asked “do you know what you are seeking in these adventures? do you know what truly matters to you?”

                        :fleuron2:

                      When he came out of the game, his quest completed, Xavier felt the words resonate ominously.

                      A buzz of the phone snapped him out of it.

                      It was a message from Zara. Apparently she’d found her way back to modernity.

                      [4:57] “Going to pick up Yasmin at the airport. You better sleep away the jetlag you lazy slugs, we have poultry damn plenty planned ahead – cackling bugger cooking lessons not looking forward to, but can be fun. Talk to you later. Z”

                      He had the impulse to go with her, but the lack of sleep was hitting back at him now, and he thought he’d better catch some so he could manage to realign with the timezone.

                      “The old man was right… that sounds like a lot of agitation coming our way…”

                      #6545

                      In reply to: Orbs of Madjourneys

                      The road was stretching endlessly and monotonously, a straight line disappearing into a nothingness of dry landscapes that reminded Youssef of the Gobi desert where he had been driving not too long ago. At regular speed, the car barely seemed to progress.

                      > O Time suspend thy flight!

                      Eternity. Something only nature could procure him. He loved the feeling, and compared to the more usual sand of Gobi, the red sands of Australia gave him the impression he had shifted into another reality. That and the fifteen hours flight listening to Gladys made it difficult to respond to Xavier’s loquacious self and funny jokes. After some time, his friend stopped talking and tried catching some signal to play the Game, brandishing his phone in different directions as if he was hunting ghosts with a strange device.

                      It reminded him he had to accept his next quest in a ghost town. That’s all he remembered. He could do that at the Inn, when they could rest in their rooms.

                      Youssef wondered if the welcome sign at the entrance of the town had seen better days. The wood the fish was made of seemed eaten by termites, but someone had painted it with silver and blue to give it a fresher look. Youssef snorted at the shocked expression on his friend’s face.

                      “It looked like it died of boredom. Let’s just hope the Innside doesn’t look like a gutted fish,” Xavier said.

                      An old lady showed them their rooms. She didn’t seem the talkative type, which made Youssef love her immediately with her sharp tongue and red cardigan. He rather admired her braided silver hair as it reminded him of his mother who would let him brush her hair when they lived in Norway. It was in another reality. He smiled. She saw him looking at her and her eyes narrowed like a pair of arrowslits. She seemed ready to fire. Instead she kept on ranting about an idle person not doing her only job properly. They each went to their rooms, Xavier took number 7 and Youssef picked number 5, his lucky number.

                      He was glad to be able to enjoy his own room after the trip of the last few weeks. It had been for work, so it was different. But usually he liked travelling the world on his own and meet people on his way and learn from their stories. Traveling with people always meant some compromise that would always frustrate him because he wanted to go faster, or explore more tricky paths.

                      The room was nicely decorated, and the scent of fresh paint made it clear it was recent. A strange black stone, which Youssef recognized as a black obsidian, has been put on a pile of paper full of doodles, beside two notebooks and pencils. The notebooks’ pages were blank, he thought of giving them to Xavier. He took the stone. It was cold to the touch and his reflection on the surface looked back at him, all wavy. The doodles on the paper looked like a map and hard to read annotations. One stood out, though which looked like a wifi password. That made him think of the Game. He entered it on his phone and that was it. Maybe it was time to go back in. But he wanted to take a shower first.

                      He put his backpack and his bag on the bed and unpacked it. Amongst a pile of dirty clothes, he managed to find a t-shirt that didn’t smell too bad and a pair of shorts. He would have to use the laundry service of the hotel.

                      He had missed hot showers. Once refreshed, he moved his bags on the floor and jumped on his bed and launched the Game.

                      Youssef finds himself in a small ghost town in what looks like the middle of the Australian outback. The town was once thriving but now only a few stragglers remain, living in old, decrepit buildings. He’s standing in the town square, surrounded by an old post office, a saloon, and a few other ramshackle buildings.

                      A message appeared on the screen.

                      Quest: Your task is to find the source of the magnetic pull that attracts talkative people to you. You must find the reason behind it and break the spell, so you can continue your journey in peace.

                      Youssef started to move his avatar towards the saloon when someone knocked on the door.

                      #6541

                      In reply to: Orbs of Madjourneys

                      When Sergio dropped her back at the Flying Fish Inn it was later than Zara realized.  The verandah and reception lights were on but everyone had gone to bed, everyone except Idle who was poring over a pile of old notebooks at a dining room table. “Good day out?” she looked up over the top of her reading glasses and smiled at Zara.

                      Zara returned the smile. “It was great, thanks!  I’d love one”,  she added when Idle asked her if she fancied a glass of wine.

                      “Grab a glass off the sideboard there and come and sit down,” Idle said. “Are you hungry or did you grab a bite in Alice?”

                      “Yeah, I did, thanks,” replied Zara, trying hard not to pull a face at the first sip of the Australian wine.  “Nice label,” she said, “Yellow Trail. I should be used to seeing kangaroos on wine bottles by now” she laughed.

                      “A place called Monte’s Lounge,” she replied when Idle asked where she’d eaten, “A cabaret meets circus theme, not what I was expecting out here.  I met a guy on the trail…”

                      “The plot thickens,” Idle grinned, “Comedy and romance.”

                      Zara laughed, warming to her genial host.   Accepting a second glass of wine, she told Idle all about Sergio.  He was a Spanish archaeologist who had come over to see his daughter in Townsville on the east coast, and had booked a few side trips to see some of the indigenous rock art.  When Zara walked off the trail after she found the compass (and the damn parrot vanished, leaving her alone) she had found herself in a small clearing with high rocky sides. Sergio had his back to her and was photographing the rock wall.

                      “Well, long story short, we got on like a house on fire,” Idle smiled encouragingly as Zara continued. “It’s been absolutely ages you know, ever since I left Rupert, nobody’s really taken my fancy.  Anyway he invited me for dinner and said he didn’t mind bringing me back here later in the hire car.”

                      Zara had another sip of wine, thinking about Rupert.  What a prize twat he’d turned out to be.  Still, the divorce settlement had been good.  He’d seemed so adventurous and just the ticket at first, lots of holidays in unusual places. Bit of a Hooray Henry and a Champagne Charlie, but it had been fun at first. And a tad too much charlie, too. She had been blissfully unaware of politics and conspiracy theories at the time, but it wasn’t long before his views came between them and she could no longer stomach his idiotic and, to her mind, dangerously cretinous beliefs.

                      “My parents are both archaeologists,” Zara told Idle, “I learned a lot from them and always been interested in it, but didn’t fancy all the years of studying, and I really wanted to work with animals.  There aren’t many good paying jobs working with animals though, not the kind of animals that need helping.  Anyway, it worked out ok in the end, thanks to Rupert’s money.”

                      “You must have had a lot in common to talk about with Sergio, then, him being an archaeologist,” Idle remarked and Zara felt herself blush, much to her astonishment.  She couldn’t recall blushing in years.

                      “Yes we did do some talking,” they both laughed and Zara said “I better get off to bed. Thanks for the wine.”

                      Zara had completely forgotten about her friends arriving, or the game she’d intended to play until they arrived. She collapsed on the bed without brushing her teeth and was asleep within minutes.

                      #6540

                      In reply to: Prompts of Madjourneys

                      EricEric
                      Keymaster

                        Update & clarifications on the characters:

                        Looking at the avatars that Zara, Youssef, Xavier and Yasmin are using in VR.

                        Full name or real name in RL :: name in VR (@nickhandle) description of avatar.

                        • Zara Patara-Smythe :: Zara (@zaraloon) is a 25-year-old woman of mixed heritage, her mother is Indian and her father is British. She has long, dark hair that she keeps in a sleek ponytail, dark brown eyes and a sharp jawline. She stands at 5’6″ and has a toned and athletic build. She usually wears practical clothing that allows her to move around easily, such as cargo pants and a tank top.
                        • Xavier Olafsson :: Xavier (@xavimunk) is a 27-year-old man of Norwegian and Danish descent. He has blonde hair that he keeps in a messy style, blue eyes, and a charming smile. He stands at 6’1″ and has a lean build. He is always seen wearing a colorful and bold clothing, such as a Hawaiian shirt and shorts.
                        • Yasmin Ahmed :: Yasmin (@yasminowl) is a 23-year-old woman of Egyptian descent. She has long, black hair that she keeps in a tight braid, dark brown eyes and a round face. She stands at 5’4″ and has a petite build. She usually wears conservative clothing, such as long skirts and blouses.
                        • Youssef Ali :: Youssef (@youssefbear) is a 26-year-old man of half Yemeni, half Norwegian descent. He has short, curly black hair, dark brown eyes and a square jawline. He stands at 6’2″ and has a muscular build. He usually wears comfortable clothing such as a t-shirt and jeans, and always has a backpack on his shoulder.

                        Full descriptions for real-life Zara, Yasmin, Youssef, Xavier:

                        Real Life Zara Patara-Smythe :: Zara is a 57-year-old woman who is an adventurous traveler and a passionate hobbyist. She has a full mane of gorgeous auburn hair that she keeps in a sleek ponytail, sparkling green eyes, and a warm smile that puts others at ease. She is of mixed heritage, her mother was Indian and her father was British. She is well-educated and well-off, either through an inheritance or a supportive and understanding husband. Zara is a lover of art, music, and history, and spends much of her time indulging in her passions. She is always eager to explore new places and meet new people, and her adventurous spirit often leads her to travel off the beaten path.

                        Real Life Yasmin Ahmed :: Yasmin is a 32-year-old woman who is kind, nurturing, and always puts others first. She has long, black hair that she keeps in a tight braid, almond-shaped brown eyes, and a warm smile that lights up a room. Born in Egypt, she grew up in a close-knit family and values the importance of community. She is a talented actress, who has kept her career a secret from those closest to her, in order to pursue a more fulfilling life working with children. Yasmin currently volunteers at an orphanage in Fiji, where she devotes herself to helping children in need.

                        Real Life Youssef Ali :: Youssef is a 34-year-old man who is driven, confident, and always up for a challenge. He has short, curly black hair, dark brown eyes, and a square jawline that gives him a strong and determined look. Born to a Yemeni father and a Norwegian mother, he has a unique blend of cultures that has shaped his world view. Youssef is a talented blogger, who has traveled the world in search of new and interesting stories to share with his audience. He is always on the go, with a backpack on his shoulder, ready for his next adventure.

                        Real Life Xavier Olafsson :: Xavier is a 36-year-old man who is bright, cheerful, and always looking for the positive in every situation. He has blonde hair that he keeps in a messy style, blue eyes, and a charming smile that never fails to win people over. Born to Norwegian and Danish parents, he has a love for the sea and an appreciation for the finer things in life. Xavier is an AI developer, who is working on a project he calls AL. He is always eager to share his ideas with others and is constantly seeking new and exciting opportunities.

                        #6539

                        In reply to: Prompts of Madjourneys

                        EricEric
                        Keymaster

                          Zara is the main protagonist, and also the reluctant leader of the game. In RL, she is wandering off the trail nearby Arltunga, Australia, where she is visiting, staying at the small family run inn the Flying Fish Inn. Bert, the local handyman drove her there, told her specifically not to wander off, yet in search of where a mysterious compass she collected on the trail is leading, and egged on by her talking smart parrot “Beautiful Girl”, she goes off the trail to explore. The sun is still high, and she already started to hallucinate some hooded figures with blue frog-faces with jelly-bean carts.
                          Meanwhile, her friends Youssef and Xavier, just landed from abroad, are driving toward the rendez-vous spot at the Flying Fish Inn. The owners Mater and Idle don’t have any idea where Zara is.
                          Yasmin, the fourth friend in the group is still on her way from Fiji, bearing a message written in red on an envelope from a mysterious Fred, who we don’t know yet, but seems to be linked to Mater & Idle’s family.
                          What’s going to happen next to Zara? The game is encouraging her to explore her rudeness in a playful manner, in a medieval setting.
                          Provide a series of playful and fun actions for Zara, linking these contexts. You may incorporate Tiku, a wise and no-nonsense Aboriginal woman who may guide her though the Dreamtime challenges. Provide random keywords to each action in the list.

                          Here is a list of playful and fun actions for Zara in the game:

                          1. “Follow the Compass”: Zara can follow the mysterious compass she collected on the trail, as it leads her to new locations and challenges. Keywords: Adventure, Exploration, Mystery.
                          2. “Converse with Beautiful Girl”: Zara’s talking smart parrot “Beautiful Girl” may provide humorous commentary and encouragement throughout her journey. Keywords: Humor, Personality, Support.
                          3. “Solve Riddles with Tiku”: Tiku, the wise and no-nonsense Aboriginal woman, can guide Zara through the Dreamtime challenges. To do this, Tiku may present her with riddles or puzzles that she must solve to progress. Keywords: Wisdom, Intelligence, Spirituality.
                          4. “Collect Items”: Zara can collect items along the way, such as artifacts or treasures that may help her in her journey or lead her to new discoveries. Keywords: Collection, Discovery, Help.
                          5. “Play Music with Beautiful Girl”: Zara can play musical instruments with Beautiful Girl, creating an entertaining and musical interlude in her journey. Keywords: Music, Joy, Creativity.
                          6. “Cook with Mater and Idle”: At the Flying Fish Inn, Zara can join Mater and Idle in the kitchen and help them cook traditional dishes from the region. Keywords: Cooking, Culture, Community.
                          7. “Race with Youssef and Xavier”: Zara can engage in friendly races with Youssef and Xavier, such as foot races or cart races, as a way to pass the time and have fun. Keywords: Competition, Speed, Excitement.

                          These playful and fun actions can add variety and excitement to Zara’s journey and provide an opportunity for players to interact with the world and characters in new and unique ways.

                           🔁 Regenerate response

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