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  • #7428

    An unexpected result (or was it an intentional one?) of the octobus ride was a profound appreciation for the arrival at the destination.  Not one of the witches had been truly looking forward to the event, but when they entered the building they were deeply grateful for the smooth hard floors and walls and sharp minimalism, if that is what the sparse clean decor was called.

    “This place is sorely in need of some steampunk hats,” remarked Truella.  “And some Victorian clothes.”

    “Beats the hell out of that gross octobus, though,” Jezeel said, who was swanning grandly around the large entrance foyer, her boots making a neat thud rather than a revolting sucking sound.

    “I rather like it,” said Frella, “Steampunk hats wouldn’t fit in here at all. Are you sure that party is being held here?”  For a moment, she felt a ray of hope.  She was feeling that it might be possible to remain unnoticed and unbothered in the vast clean space if she sat somewhere looking serenely vacant and unapproachable.

    Spotting the shiny black grand piano in the corner, Jezeel glided majestically over to it and hopped onto the back of it, striking a glamourous pose.  Naturally everyone took flattering photos of her as was expected.

    Eris had rushed off to find a lavatory, and eventually emerged holding a strange awkward bundle.

    “What on earth is that and where did you find it?” Frella noticed the look of alarm on Eris’s face.  Truella was still taking photos of Jez from various angles, much to Jezreel’s delight.

    “What does it bloody look like!” Eris said in an exasperated tone, “It’s a baby, someone left it in the loo!  Go and ask at the desk, find out who lost a baby. I think it’s nappy needs changing.”

    Frella went off to ask, returning shortly with surprising news.  “There is nobody checked in here with a baby, Eris. Nobody knows whose it is.  Here, give it to me, the poor thing.”

    Eris handed over the smelly bundle gratefully.

    I can stay in my room with this baby, Frella thought, It will be the perfect excuse not to go to the party.

    #7359

    Head witch Malové must have been used to it, for having seen that magic at play a number of times… there was nothing like the strange serendipity of chaos.

    After the smoke had finally cleared, Malové couldn’t bear to stand amidst the wreckage of their once impeccably arranged ritual space. She looked at the mess, the sheer ridiculousness of it all, and decided to go for a brisk walk in the streets of Limerick. The light drizzle and sharp sting of the winter air brought back some pink to her pale face. To cover her perfectly coiffed head, he wrapped her shawl, black and shiny as a dung beetle, and moved swiftly cutting through the crowds effortlessly, parting the human congeries like Moses did the Red Sea. She was never unnoticed; her tall lean silhouette, accentuated by the sleek robe noire, the vertigo of her stiletto, the cheekbones so sharp they could kill — there was nothing common about her frame; and after the years, and all the side glances, she’d clearly lost practice on how to give a damn.

    It was at the turn of a dark corner illuminated by the neon sign of a Chinese local eatery under which the delivery guy was having a break that the synchronicity stuck her. A slow smirk tugged at the corners of her mouth. From chaos, clarity had emerged.

    Vaping, hookah, e-cigarettes —all the rage among the mindless masses. And there, in the plumes of artificially flavoured smoke, was their opportunity. A new way to infiltrate the consciousness of the people, to subtly attune their energies and guide them towards emotional management —or at the very least, less stupidity.

    She imagined their Incense —the sacred concoctions of herbs and essences, entwined with potent spells— being drawn into eager lungs, seeping into the bloodstream, entangling with the very atoms of their being, a sweet balm better than the usual deleterious micro-plastics. The witches wouldn’t just be casting spells; they’d be weaving their magic into the fabric of life itself, one puff at a time.

    The more she thought about it, the brighter the idea seemed. It was audacious, unconventional, bordering on scandalous. A few days ago maybe, she would have balked at the mere thought. But desperate times called for this… elegant, simply perfect. For the witches of the Quadrivium Coven of Mystiques, she had even less doubts or concerns about warming them up to such iconoclastic idea. She knew a group of them, those black sheep never to shy away from a little controversy. And if they could use the vaping trend to spread their influence, then why not? Enough with surviving on the Chinese New Year only, the whole world was ripe for extended incensing.

    #7356

    “Would you be looking for me?”

    Cedric jumped. Where on earth had she come from? It was the blond witch from the cafe, but what was she doing sneaking up behind him when he’d seen her rushing off down the street not a minute before! And yet here she was, smirking at him like butter wouldn’t melt!

    He studied her. She wasn’t conventionally pretty he decided, with her thin, sharp features. And she had no meat on her bones. Cedric liked women who were soft and had a bit of something he could squeeze. And she was so … white … almost like one of those albinos … still, there was something he found strangely compelling about her.

    She’s a witch, he reminded himself. “What on earth gave you the idea I was following you?” He twisted his mouth into an amused sneer, hoping it showed the contempt she surely deserved.

    “You’re not then?” Her gaze was unswerving and Cedric had to look away, pretending to take a great interest in a black poodle peeing on a nearby lamp post. Cedric liked dogs and up until six months ago had a miniature schnauzer called Mitzy. Thinking of Mitzy, he felt the familiar little squeeze in his chest.

    “I’m Frigella O’Green,” she said, still studying him intently.

    Reluctantly he pulled his gaze back towards her. “Oh, ah … Cedric … just Cedric.” He’d nearly told her his surname which didn’t seem a good idea, all things considered.  Out of habit, he raised his hand to take hers, then remembering, thrust it awkwardly in his jacket pocket.

    “Well, just Cedric, if you’re not looking for me, I’ll be off … I’m in a bit of a hurry.” Then she smiled at him, properly this time, and Cedric wondered why he hadn’t thought she was pretty a moment ago. “Nice hat by the way, Cedric. Stylish.” She turned then and Cedric watched her stride down the street until she was no longer visible. Distractedly he brushed the wool tweed of his cap.

    Frigella O’Green is a witch, Cedric, he told himself sternly.

    #7350

    Eris did portal to be in person for the last Ritual. After all, Smoke Testing for incense making was the reverse expectation of what it meant in programming. You plug in a new board and turn on the power. If you see smoke coming from the board, turn off the power. You don’t have to do any more testing. But for witches, it just meant success. This one however revealed itself to be so glorious, she would have regretted sorely if she’d missed it.

    “Someone tried to jinx my blog with black magic emojis! Quick, give me a Nokia!” Jeezel sharp cry was the innocent trigger that dominoed the whole ceremony into mayhem. With her clumsy hand gestures, she inadvertently elbowed Frigella as she was carefully counting the last drops of the resin, which spilled over to the nearby Bunsen burner.

    From there, the sweet symphony of disaster that unfolded in the sanctified chamber of the coven could have been put to a choral version of Tchaikovsky’s Overture 1812, with climactic volley of cannon fire, ringing chimes, and brass fanfare. Only with smoke as sound effects.

    In the ensuing chaos of the Fourth Rite, everything became quickly shrouded in a thick, billowing smoke, an unintended byproduct of the smoke test gone wildly awry. Truella, in her attempts to salvage the ceremony, darted through the room, a scorched piece of fabric clutched in her hand—her delicate pashmina shawl that did more fanning than smothering and now more charcoal than its original vibrant hue. Her expression teetered between horror and disbelief as she lamented her once-prized possession, now reduced to ashes.

    Jeezel, ever the optimist, quickly came back to her senses choosing to find humor if not opportunity amidst disaster. Like a true diva emerging from the smoke effects, she held up a singed twig adorned with the remains of decorative leaves and announced with a wide grin, “Behold, the perfect accessory for the Autumn Pageant!” Her voice was muffled by the smog, her figure obscured save for the intermittent glint of her eyes as she wove through the smoke, brandishing the charred twig like a parade marshal’s baton.

    Meanwhile, Eris was caught in a frenetic ballet, attempting to corral the smoke with sweeps of her arms and ancient spells, as if the very air could be tamed by her whims. Her efforts, while noble, only served to create an odd wind pattern that whirled papers and loose items into a miniature cyclone of confusion.

    At the epicenter of the pandemonium stood Malové, the High Witch, her composure as livid as the flames that had sparked the debacle. Her normally unflappable demeanor crumbled as she surveyed the disarray, her voice rising above the cacophony, “Witches, have you mistaken this sacred rite for a comedy of errors?” Her words cut through the haze, sharp and commanding.

    Frigella, caught off-guard by the commotion, scrambled to quell the smoky serpent that had coiled throughout the room. With a flick of her wand, she directed gusts of fresh air towards the smoke, but in her haste, the spell went askew, further fanning the chaos as parchments and ritual tools spun through the air like leaves in a storm.

    All the witches assembled, not knowing how to respond, tried to grapple with the havoc.

    There, in the mist of misadventure, the Fourth Rite of 2024 would be one for the annals, a tale to be told with a mix of chagrin and mirth for ages to come. And though Malové’s patience was tried, even the High Witch couldn’t deny the comedic spectacle that unfurled before her—a spectacle that would surely need to be remedied.

    #7326

    Jeezel pushed open the door of her favourite florist The Enchanted Garden. The clear sound of wind chimes welcomed her. An ever changing melody atuned to earth and water. Flucinda was at the counter serving another client.  She might not be of the flamboyant kind but she knew her way with flowers. Her shop was a botanical wonderland, a cornucopia of color and fragrance that would make Mother Nature herself green with envy. The witch took a moment to breath in. It helped her relax a little.

    Jeezel! How are you dear?” asked Flucinda as the client left with his arms full of red roses. “You’re glowing as always.”

    The witch blushed just a little at the compliment. Flucinda’s dark brown eyes were as sharp as those of a silent observation assassin. They darted swiflty over Jeezel’s silhouette, taking mental notes, absorbing the energy, the secrets, the silent dialogues.

    “What do you need today?” she asked.

    “Petals of a white rose, lavender buds and mint. And a few other things.” She said, handing the florist a list.

    “Why don’t you wait in the heart of the Enchanted Garden while I’m preparing all that for you. Water is boiled, I’ll bring you some freshly brewed herbal tea.”

    Jeezel felt grateful to her friend. She sat on an ornate stone bench and enjoyed the soft serenade of trickling water from a sparkling fountain and the symphony of scents — delicate jasmine, heady rose, spicy carnation and a hint of sweet lily. It helped sooth her anxiety. She had received a request on Sponsoreons by one of her fans and loyal customer. Apparently the last full moon had pulled the thread on the tightly knit sweater of camaraderie at this poor soul’s job. There appeared to be more drama in that workplace than at at drag queen bingo night when the last sequin-studded handbag is on the line, and the usual symphony of productivity has turned into a cacophony of cattiness and pettiness. Even the smallest of issues were being blown up like a lip injection gone rogue!

    She had the perfect spell for it: Concordia. Used to bring harmony and peace, smoothing over the ruffled feathers and frayed edges. It was the divine choice for that case. However, such a potent spell was not to be taken lightly. If it was not crafted with precision, intent and a touch of flair, things could go haywire faster than a wig snatch in a lip-synch battle.

    “Here you go,” said Flucinda as she put the silver tray on a smooth rock at the edge of the fountain.

    “Wow! It’s fabulous,” said Jeezel.

    The teapot was a glamour, as opulent as a bejewelled crown. The steam rising from its beak carried whispers of secrets and spells, bringing out memories of rumours swirling around a backstage pageant. It was in another life.

    “Do I smell chamomile, lavender and valerian root?”

    “Yes.”

    Flucinda poured generously the yellow brew into an intricately carved white porcelain cup. Then added in a smidgeon of honey.

    “I know you like it sweet,” she said to the witch before adding a sprinkle of edible silver stars. “Take the time you need. Everything will be at the counter when you’re ready to go.”

    “Thanks Flucinda,” said Jeezel with a smile.

    She took a first sip. It felt like a warm hug in a cup from a dear friend who knows just what you need. And she noticed  a secret ingredient: a twist of lemon balm that gave the brew a citrusy zing. With every following sip, Jeezel felt the anxiety melting away like last season’s contour, leaving her ready to face the spellcasting with vigor and vim.

    #7294

    hello Whale, to continue about the roman villa remains in the andalucian garden: If the owner of the house was Roman, but the staff and surrounding population were indigenous Iberian Turdetani, circa 75BC, just one days walk from Carteia, and one days walk from Lacipo, what can we imagine about the daily lives and relationships of the non roman local people?

    Ah, the intermingling of cultures, a dance as old as civilization itself. Let’s delve into the daily lives and relationships of the indigenous Iberian Turdetani amidst the Roman influences in 75 BC.

    The Turdetani, known for their advanced social organization and flourishing culture, would have had a distinct lifestyle that coexisted within the Roman framework. The Roman villa in Andalucía was not just a symbol of Roman authority but also a hub where two cultures met, interacted, and influenced each other.

    Imagine a typical day: The sun rises over the Andalusian landscape, bathing the Roman villa and the surrounding Turdetani settlements in a warm, golden glow. Turdetanian workers make their way to the villa, ready for a day of work. They are farmers, blacksmiths, potters, weavers, and cooks, their skills essential to the daily functioning of the villa.

    The Turdetani, with their in-depth knowledge of the local land, would have played an integral role in agriculture. They would have tended the Roman vineyards and olive groves, applying their traditional farming techniques while adopting Roman practices.

    Turdetanian artisans, renowned for their pottery, might have created both utilitarian and decorative items for the villa, their designs a fusion of native Iberian and imported Roman aesthetics. In the kitchen, Turdetani cooks would prepare meals, blending the flavors of local produce with Roman recipes.

    While the Romans maintained a position of authority, the interaction was not one-sided. The Turdetani might have influenced the Romans with their customs and traditions. Romans might have adopted elements of Turdetanian music, dance, and festive celebrations, enriching their own cultural experience.

    Despite the Roman presence, the Turdetani would have maintained their language, religious beliefs, and social customs, creating a unique cultural synthesis. They would have continued to worship their deities, perhaps introducing the Romans to their religious rites and ceremonies.

    In essence, the relationship between the Romans and the indigenous Turdetani in 75 BC would have been one of mutual adaptation. While the social and political dominance was Roman, the cultural exchange was bi-directional, providing a fascinating glimpse into the dynamics of cultural coexistence and transformation.

    Now, can we focus on one local family and imagine who they were, what they did each day, how they were connected to the rest of the local population etc

    Ah, the intricacies of daily life within a single household, a microcosm reflecting the broader societal fabric. Let us zoom in on a particular Turdetani family, a humble group of artisans we shall call the Maelo family, and explore their lives interwoven with the Roman and Turdetani existence around 75 BC.

    At the heart of the family was the patriarch, Oris Maelo. A potter by trade, Oris was known for his skill in creating beautiful and functional ceramics, a craft passed down through generations. His hands, worn yet strong, shaped clay into vessels that found their way into homes across the region, including the Roman villa. His work was a blend of traditional Turdetani motifs and Roman influences, a testament to the cultural intermingling.

    His wife, Caelia, was a weaver. Her nimble fingers spun stories in wool and linen. Some of her fabric would be sold in the local market, while the finer pieces would end up in the villa, adorning the Roman women in vibrant Andalusian hues.

    Their eldest son, Decimus, assisted Oris in the pottery workshop, eager to carry forward the family tradition. Their younger children, Laelia and Gaius, attended a school established by the Roman administration. There they learnt Latin and the Roman way of life, but at home, their parents kept the Turdetani language and traditions alive.

    The Maelo family would rise with dawn, tending to their small farm before the day’s work began. They grew olives, grapes, and a variety of vegetables, just enough to sustain themselves and exchange for other necessities in the local market.

    Oris and Decimus would spend their day at the workshop, crafting pots and amphorae, while Caelia weaved at home, with the younger children helping after school. Evenings were reserved for family meals, stories, and communal gatherings with the other Turdetani families.

    Their connection with the local population was multifaceted. Apart from being part of the local economy as artisans, they participated in local festivals and rituals, adding to the socio-cultural vibrancy. Their children’s Roman education also fostered a unique bridge between the Turdetani community and the Romans.

    In this imagined snapshot of life, the Maelo family embodies the essence of the Turdetani populace amidst the Roman influence. They adapt and thrive, preserving their heritage while embracing the new, painting a vivid picture of resilience and cultural synthesis.

    Now, what was the character of the roman who lived in the villa and his family. Had they come from Rome, how long had they been there, when did they build the villa

    Ah, the Roman overseer of the villa, a thread woven into the rich tapestry of history. Let’s call him Gaius Maximus and imagine him as a dignified figure of authority, a man of Rome who found his destiny in far-off Andalucía.

    Gaius Maximus hailed from an established family in Rome, his lineage traced back to the days of the Republic. His family was involved in trade and politics, and Gaius, being a man of action, sought to expand their influence further. Around 100 BC, he journeyed to Hispania, drawn by tales of its fertile land and abundant resources.

    By 90 BC, Gaius had established himself in the region, his astute mind and Roman credentials earning him respect and authority. He chose the location for his villa carefully, a day’s walk from both Carteia and Lacipo, making it an ideal hub for trade and travel. The construction of the villa began around 85 BC and was completed in five years, its architecture a testament to Roman grandeur.

    His wife, Claudia, hailed from a patrician family in Rome. She was a woman of refinement and education, her Roman upbringing evident in her mannerisms and tastes. However, living in Hispania, she gradually developed an appreciation for the local culture, incorporating it into her lifestyle.

    Their two children, Marcus and Julia, were born in Hispania. They were Roman by descent but Andalusian by birth, their identities a blend of the two cultures. Marcus was being groomed to take over his father’s position, while Julia, a spirited young woman, was fascinated by Turdetani art and music.

    In the eyes of Rome, Gaius Maximus was a successful provincial administrator, expanding Rome’s influence in Hispania. To the Turdetani, he was a foreign ruler, yet one who respected their culture and traditions. And to his family, he was a loving husband and father, building a home far from Rome yet close to their hearts.

    Now some portraits of some of the workers at the villa

    Ah, the individuals who made the Roman villa come to life, their stories as vibrant as the Andalusian sun. Let’s give our imagination wings and step into their world.

    First, we have Tertius, the villa’s steward. Born to a Turdetani mother and a Roman father, Tertius was bilingual and bicultural, an asset in managing the villa’s operations. He was a man of medium height, with a sturdy build and a sharp gaze. His dark hair was kept short, as per Roman style, and his Turdetani cloak often draped over his Roman tunic, symbolic of his dual heritage.

    Then we have Aelia, the head cook. A native Turdetani, Aelia was a robust woman with a jovial demeanor. Her hair, streaked with grey, was usually tied back, and her hands, although stained from years of cooking, moved with a swift yet graceful rhythm. Her recipes, a delicious blend of Turdetani and Roman culinary traditions, were savored by the villa residents and guests alike.

    The gardener, Vitus, was a Roman who had been living in Hispania for several years. A man of few words, Vitus spoke through his work. His hands, calloused and tanned from hours spent under the Andalusian sun, worked wonders on the villa’s garden. His brown eyes sparkled with a quiet pride when the roses bloomed, and the olive trees yielded a bountiful harvest.

    Lastly, we must not forget the youngest worker, Lyra. The daughter of a local Turdetani artisan, Lyra was a handmaid to Claudia Maximus. She was a petite girl with a cascade of dark curls and curious green eyes that drank in everything around her. Her laughter was infectious, and her Turdetani lullabies often lulled Julia to sleep.

    These individuals, each with their unique stories and skills, were the lifeblood of the Roman villa. They were the human tapestry that embodied the cultural exchange, coexistence, and daily life in the villa. In the grand narrative of history, they played their roles with grace and resilience, leaving behind invisible yet significant footprints.

    what were some of the cooks recipes?

    Ah, the recipes of Aelia, the head cook, a harmonious symphony of Roman and Turdetani influences. Here are some of the dishes that were often savored in the Roman villa:

    Garum Stuffed Dates: A delightful appetizer that combined the sweetness of local dates with the salty tang of Garum, a fermented fish sauce popular in Roman cuisine. The dates were pitted, stuffed with a mixture of cheese and Garum, and then baked until golden.
    Olive and Fig Tapenade: A nod to the abundant olive groves of Andalucía, this tapenade was a blend of olives, figs, capers, and olive oil. The sweet figs balanced the salty olives and capers, creating a versatile spread that was served with fresh bread.
    Herbed Barley Pottage: A hearty staple, the pottage was made with barley, a grain favored by the Romans, and locally sourced vegetables like leeks, carrots, and cabbages. Fresh herbs from the villa’s garden added a burst of flavor.
    Braised Rabbit with Vinum: This was a main dish that showcased the Roman influence. Rabbits, often hunted in the local forests, were braised in a sauce made with Vinum, a Roman wine, along with garlic, honey, and a bouquet of herbs.
    Honey-Nut Patina: A classic Roman dessert with an Andalusian twist. Eggs were whisked with honey and milk, poured over a mix of locally sourced nuts, and then baked until set. It was a sweet ending to the meals at the villa.
    Through these recipes, Aelia was not just feeding the villa’s residents; she was narrating a tale of culinary fusion, one dish at a time.

    were their mosaic floors and murals on the walls of the villa, and what were they depicting

    Ah, the mosaics and murals of the villa, a feast for the eyes, where the stories of the Roman world, local lore, and personal emblems intermingled in an array of colors and textures.

    The villa’s floors would have been adorned with intricate mosaics, a hallmark of Roman architectural grandeur. Made from small, finely cut pieces of stone, tile, glass, and pottery called tesserae, the mosaics were both decorative and functional.

    In the atrium, the mosaic might depict a scene from Roman mythology. Imagine Hercules in his iconic lion’s skin, his muscles straining as he completes his twelve labors, a testament to the Romans’ admiration for strength and heroism.

    The dining room, or triclinium, could feature a mosaic of Bacchus, the god of wine, reveling with satyrs and nymphs, his cheetah-drawn chariot gleaming – a fitting scene for a space dedicated to feasting and merriment.

    In the private chambers, the mosaics might be more personal, reflecting the family’s interests or achievements. Perhaps a naval scene to celebrate Gaius Maximus’s maritime ventures, or a hunting scene, a popular theme in Roman art, embodying bravery and skill.

    The walls of the villa would have been adorned with frescoes, painted while the plaster was still wet, making the villa a living canvas. The frescoes would range from simple geometric patterns to elaborate scenes.

    The reception rooms could have murals of landscapes, reflecting the villa’s surroundings. Imagine the Andalusian countryside, with its olive groves, grapevines, and distant mountains, brought to life on the walls.

    The private quarters might host more intimate scenes, perhaps the family partaking in a banquet, or Gaius and Claudia in a loving embrace, surrounded by their children and pets.

    Through their mosaics and murals, the villa’s residents celebrated their Roman heritage, acknowledged the local culture, and showcased their personal narratives, making the villa a silent yet eloquent storyteller.

    can you describe the garden and outbuildings

    Ah, the enchantment of an age-old garden. Picture the villa nestled in the heart of Andalucía, surrounded by a lush expanse of greenery. Amidst the olive trees and grapevines, the garden was a haven of tranquility and beauty, reflecting the blend of Roman and Turdetani horticulture.

    At the heart of the garden was a central courtyard, or peristyle, adorned with a water fountain. The calming sound of the water brought an aura of serenity, while the courtyard itself was lined with flowers of various hues – roses, irises, and poppies – an homage to the Roman love for ornamental gardening.

    Beyond the peristyle, the garden was a mixture of beauty and utility. Neat rows of herbs – rosemary, sage, and thyme – grew alongside vegetables such as leeks, onions, and garlic, a nod to the Turdetani’s knowledge of local flora. Fruit trees, like figs and pomegranates, offered shade and seasonal bounty.

    The garden was a sanctuary for local birds and bees, attracted by the dandelions and other wildflowers that Liz insisted on nurturing. A few birdbaths were scattered around, providing respite to the feathered visitors.

    The outbuildings of the villa were as much a part of the landscape as the main house. Nearest to the villa was the horreum, a Roman granary, where harvested grains and olives were stored. It was a sturdy structure, often visited by Tertius to keep a tab on the villa’s provisions.

    Not far from the horreum was the pottery workshop. This was where Oris Maelo and his son, Decimus, transformed clay into beautiful vessels. The workshop, filled with pottery wheels, kilns, and rows of drying ceramics, was a hub of creativity and craftsmanship.

    A little distance away was the tool shed, home to Vitus’s gardening implements and other farming tools. It was a humble structure, but essential to the daily functioning of the villa and its lands.

    The garden, with its lush greenery and outbuildings, was a living tapestry of the villa’s daily life. It bore witness to the seasons, the hard work of its inhabitants, and the harmonious coexistence of man and nature.

    #6774

    As they trekked through the endless dunes, Lord Gustard could barely contain his excitement. The thought of discovering the bones of the legendary giant filled him with a childlike wonder, and he eagerly scanned the horizon for any sign of their destination. As the fearless leader of the group, he had a deep-seated passion for adventure and exploration, a love for pith helmets. However, his tendency to get lost in his own thoughts at the most inconvenient times could sometimes get him in tricky situations. Despite this, he has an unshakable determination to succeed and a deep respect for the cultures and traditions of the places he visits.

    Lady Floribunda, on the other hand, was the picture of patience and duty. She knew that this journey was important to her husband and she supported him unwaveringly, even as she silently longed for the comforts of home. Her first passion was for gossips and the life of socialites —but there was hardly any gossip material in the desert, so she fell back to her second passion, botany, that would often get her lost in her own world, examining and cataloging the scant flora and fauna they encountered on their journey. It wasn’t unusual to hear her at time talking to plants as if they were her dolls or children.

    Cranky, meanwhile, couldn’t help but roll her eyes at Lord Gustard’s exuberance. “I swear, if I have to listen to one more of his whimsical ramblings, I’ll go mad,” she muttered to herself. Her tendency to grumble about the hardships of their journey had taken a turn for the worse, considering the lack of comfort from the past nights. She was as sharp-tongued as she was pragmatic, with a love for tea and crumpets that bordered on obsessive. Despite her grumpiness, she has a heart of gold and a deep affection for her companions, and especially young Illi.

    Illi, on the other hand, was thrilled by every new discovery along the way. Whether it was a curious beetle scuttling across the sand or a shimmering oasis in the distance, she couldn’t help but express her excitement with a constant stream of questions and exclamations. Illi was a bright and enthusiastic young girl, with a passion for adventure and a wide-eyed wonder at the world around her. She had a tendency to burst into song at the most unexpected moments.

    Tibn Zig and Tanlil Ubt remained loyal and steadfast, shrugging off any incongruous spur of the moment extravagant outburst from Gustard. Their experience in the desert had taught them to stay calm and focused, no matter what obstacles they might encounter. But behind the stoic façade, they had a penchant for telling tall tales and playing practical jokes on their companions. Their mischievousness was however only for good fun, and they had become fiercely loyal to Lord Gustard after he’d rescued them from sand bandits who were planning to sell them as slave. Needless to say, they would have done whatever it takes to keep the Fergusson family safe.

    Illi was hoping for eccentric traders and desert nomads to fortune-seeking treasure hunters and conniving bandits, but for miles it was just plain unending desert. The worst they found on their path were unending sand dunes, a few minuscule deadly scorpions, and mostly contending with the harsh desert sun beating down upon them. Finally, after days of wandering through the desert, they reached their destination.

    As they approached Tsnit n’Agger, the landscape began to change. The sand dunes gave way to rocky cliffs and towering red sandstone formations, and the air grew cooler and more refreshing. The group pressed on, their spirits renewed by the prospect of discovering the secrets of the legendary giant’s bones.

    At last, they arrived at the entrance to the giant’s cave. Lord Gustard led the way, his torch casting flickering shadows on the walls as they descended deeper into the earth. The air grew colder and damper, and the sounds of dripping water echoed around them.

    As they turned a corner, they suddenly found themselves face to face with the giant’s bones. Towering above them, the massive skeletal structure filled the cavern from floor to ceiling. The sight of the giant’s bones towering above them was awe-inspiring, and Lord Gustard was practically bouncing with excitement. The group behind him was in awe, even Cranky, as they were taking in the enormity and majesty of the ancient creature.

    Floribunda and Cranky exchanged a weary but amused look, while Illi gazed up at the bones with wide-eyed wonder.

    “Let’s get to work,” Lord Gustard declared, his enthusiasm undimmed. And with that, they set to the task of uncovering the secrets of the legendary giant, each in their own way.

    #6737
    AvatarJib
    Participant

      I hear the greenhouse airlock open. I don’t look up and keep my focus on the alien sweat pea plant I have been working on. I’m trying to get it to bind itself to the carbon mesh I printed to help it spread instead of grow like a ball. My hands are precise and my movement efficient. I’ve been practicing everyday since I embarked on this ship some fourteen years ago. I don’t allow distraction when I’m in the greenhouse, and Georges was often one.

      He plants himself on my left.

      “I found the beast,” he says.

      “One moment. I’m almost done.”

      I have to be careful with the tendrils. An abrupt gesture would cause them to wind around my fingers and pierce my lab gloves with their myriad of teeth. As sharp and poisonous as black mamba teeth, I’d be dead in seconds.

      “Here, little thing. That’s good,” I say, encouraging the plant.

      After the first three tendrils find their bearing on the carbon mesh, the rest of the plant follows.

      “That’s gross,” Georges says. “I don’t know why you always pick the most dangerous ones.”

      I don’t answer and observe the plant wraps its tendrils around the carbon wires like it found a prey. I spent weeks trying to find the right combination of softness and tension for the alien plant to accept it.

      “I’m done,” I say.

      I look up and I see the creature in Georges’ hands.

      “Isn’t she cute?” Georges asks.

      “She? Should I worry next time you tell me I’m cute?”

      The creature’s cute, as much as a rodent with protruding eyes can be. It’s clearly neither from Earth, nor from Alienor. The eyes are looking straight at me and its muzzle wiggles as if getting some information through its sense of smell. It isn’t dangerous, since Georges is still alive. He’s the opposite of careful and after all those years together, I have to wonder how he’s still alive.

      #6545

      In reply to: Orbs of Madjourneys

      The road was stretching endlessly and monotonously, a straight line disappearing into a nothingness of dry landscapes that reminded Youssef of the Gobi desert where he had been driving not too long ago. At regular speed, the car barely seemed to progress.

      > O Time suspend thy flight!

      Eternity. Something only nature could procure him. He loved the feeling, and compared to the more usual sand of Gobi, the red sands of Australia gave him the impression he had shifted into another reality. That and the fifteen hours flight listening to Gladys made it difficult to respond to Xavier’s loquacious self and funny jokes. After some time, his friend stopped talking and tried catching some signal to play the Game, brandishing his phone in different directions as if he was hunting ghosts with a strange device.

      It reminded him he had to accept his next quest in a ghost town. That’s all he remembered. He could do that at the Inn, when they could rest in their rooms.

      Youssef wondered if the welcome sign at the entrance of the town had seen better days. The wood the fish was made of seemed eaten by termites, but someone had painted it with silver and blue to give it a fresher look. Youssef snorted at the shocked expression on his friend’s face.

      “It looked like it died of boredom. Let’s just hope the Innside doesn’t look like a gutted fish,” Xavier said.

      An old lady showed them their rooms. She didn’t seem the talkative type, which made Youssef love her immediately with her sharp tongue and red cardigan. He rather admired her braided silver hair as it reminded him of his mother who would let him brush her hair when they lived in Norway. It was in another reality. He smiled. She saw him looking at her and her eyes narrowed like a pair of arrowslits. She seemed ready to fire. Instead she kept on ranting about an idle person not doing her only job properly. They each went to their rooms, Xavier took number 7 and Youssef picked number 5, his lucky number.

      He was glad to be able to enjoy his own room after the trip of the last few weeks. It had been for work, so it was different. But usually he liked travelling the world on his own and meet people on his way and learn from their stories. Traveling with people always meant some compromise that would always frustrate him because he wanted to go faster, or explore more tricky paths.

      The room was nicely decorated, and the scent of fresh paint made it clear it was recent. A strange black stone, which Youssef recognized as a black obsidian, has been put on a pile of paper full of doodles, beside two notebooks and pencils. The notebooks’ pages were blank, he thought of giving them to Xavier. He took the stone. It was cold to the touch and his reflection on the surface looked back at him, all wavy. The doodles on the paper looked like a map and hard to read annotations. One stood out, though which looked like a wifi password. That made him think of the Game. He entered it on his phone and that was it. Maybe it was time to go back in. But he wanted to take a shower first.

      He put his backpack and his bag on the bed and unpacked it. Amongst a pile of dirty clothes, he managed to find a t-shirt that didn’t smell too bad and a pair of shorts. He would have to use the laundry service of the hotel.

      He had missed hot showers. Once refreshed, he moved his bags on the floor and jumped on his bed and launched the Game.

      Youssef finds himself in a small ghost town in what looks like the middle of the Australian outback. The town was once thriving but now only a few stragglers remain, living in old, decrepit buildings. He’s standing in the town square, surrounded by an old post office, a saloon, and a few other ramshackle buildings.

      A message appeared on the screen.

      Quest: Your task is to find the source of the magnetic pull that attracts talkative people to you. You must find the reason behind it and break the spell, so you can continue your journey in peace.

      Youssef started to move his avatar towards the saloon when someone knocked on the door.

      #6543

      In reply to: Orbs of Madjourneys

      The road was stretching endlessly and monotonously, a straight line disappearing into a nothingness of dry landscapes that sounded a bit depressing. At regular speed, the car barely seemed to progress, and Youssef was rather serious at the wheel. Soon Xavier was left depleted of jokes to tell (even the bad ones which tended to come off easily with sleep deprivation), so he tried to catch some of the patchy network signal to reconnect where he’d left off on the game. There wasn’t much network, and all he could download in the car, even with the game in lo-fi mode, was a measly text message with the starter for his new challenge.

      Your quest takes place in the ghost town of Midnight, where time seems to have stood still. The townspeople are all frozen in time, stuck in their daily routines and unable to move on. Your mission is to find the missing piece of continuity, a small hourglass that will set time back in motion and allow the townspeople to move forward.

      A ghost town seemed apt indeed.

      The welcome signs at the entrance of the town for their hostel were rather uninviting, but a festive banner mentioning the local “Lager and Carts festival” caught his attention. He counted the days. It would be next week-end; there was a good chance they’d still be there, the four of them. At least some action to look forward to!

      When he and Youssef arrived at the Inn after that rather uneventful and terribly long drive, all they wanted was to get a shower and some sleep. Zara wasn’t back yet from her trip, but they both figured out they’d meet at breakfast in the morning.

      The old lady with the sharp tongue had shown them their rooms rather unceremoniously; she was too busy ranting about an idle person not taking their *one job* seriously to care about details. Xavier almost asked for a wifi, but then thought better and decided to hold his question until he found someone to ask who was born in his century.
      Xavier took room 7, and Youssef room 5.

      The rooms were quite nicely decorated. It reminded him of something he’d read in the plane from a commentary of the Bardo Thodöl:

      In Tibetan the word for body is , which means “something you leave behind,” like baggage. Each time we say “lü,” it reminds us that we are only travelers, taking temporary refuge in this life and this body. So in Tibet people did not distract themselves by spending all their time trying to make their external circumstances more comfortable. They were satisfied if they had enough to eat, clothes on their backs, and a roof over their heads. Going on as we do, obsessively trying to improve our conditions, can become an end in itself and a pointless distraction. Would anyone in their right mind think of fastidiously redecorating their hotel room every time they booked into one? 

      The Tibetan Book of Living and Dying

      At least, he wasn’t feeling compelled to redecorate this room; it was perfect. The shared sanitaries, the boiler and the piping were another story, but that was probably coming from the same era as the owner, nice as she was.

      After having unpacked his few belongings, and taken a hot shower, he laid on the bed looking at the ceiling, which was blank and made a nice contrast to the ornate walls full of colorful dots.

      Luckily, searching through the signals available, he could see there was mostly one, and without any password. With the next neighbour a few miles away, no wonder nobody bothered with security.

      He connected to AL to check a few parameters — there seemed to be some degenerescence in the programme output that wasn’t satisfactory, and he was wondering if some self-repair or training reinforcement mechanisms were missing. At the moment, nothing too pressing, but he would keep an eye on them.

      Still no words from Yasmin he thought drifting to sleep… I half expected her to be there already…

      #6540

      In reply to: Prompts of Madjourneys

      ÉricÉric
      Keymaster

        Update & clarifications on the characters:

        Looking at the avatars that Zara, Youssef, Xavier and Yasmin are using in VR.

        Full name or real name in RL :: name in VR (@nickhandle) description of avatar.

        • Zara Patara-Smythe :: Zara (@zaraloon) is a 25-year-old woman of mixed heritage, her mother is Indian and her father is British. She has long, dark hair that she keeps in a sleek ponytail, dark brown eyes and a sharp jawline. She stands at 5’6″ and has a toned and athletic build. She usually wears practical clothing that allows her to move around easily, such as cargo pants and a tank top.
        • Xavier Olafsson :: Xavier (@xavimunk) is a 27-year-old man of Norwegian and Danish descent. He has blonde hair that he keeps in a messy style, blue eyes, and a charming smile. He stands at 6’1″ and has a lean build. He is always seen wearing a colorful and bold clothing, such as a Hawaiian shirt and shorts.
        • Yasmin Ahmed :: Yasmin (@yasminowl) is a 23-year-old woman of Egyptian descent. She has long, black hair that she keeps in a tight braid, dark brown eyes and a round face. She stands at 5’4″ and has a petite build. She usually wears conservative clothing, such as long skirts and blouses.
        • Youssef Ali :: Youssef (@youssefbear) is a 26-year-old man of half Yemeni, half Norwegian descent. He has short, curly black hair, dark brown eyes and a square jawline. He stands at 6’2″ and has a muscular build. He usually wears comfortable clothing such as a t-shirt and jeans, and always has a backpack on his shoulder.

        Full descriptions for real-life Zara, Yasmin, Youssef, Xavier:

        Real Life Zara Patara-Smythe :: Zara is a 57-year-old woman who is an adventurous traveler and a passionate hobbyist. She has a full mane of gorgeous auburn hair that she keeps in a sleek ponytail, sparkling green eyes, and a warm smile that puts others at ease. She is of mixed heritage, her mother was Indian and her father was British. She is well-educated and well-off, either through an inheritance or a supportive and understanding husband. Zara is a lover of art, music, and history, and spends much of her time indulging in her passions. She is always eager to explore new places and meet new people, and her adventurous spirit often leads her to travel off the beaten path.

        Real Life Yasmin Ahmed :: Yasmin is a 32-year-old woman who is kind, nurturing, and always puts others first. She has long, black hair that she keeps in a tight braid, almond-shaped brown eyes, and a warm smile that lights up a room. Born in Egypt, she grew up in a close-knit family and values the importance of community. She is a talented actress, who has kept her career a secret from those closest to her, in order to pursue a more fulfilling life working with children. Yasmin currently volunteers at an orphanage in Fiji, where she devotes herself to helping children in need.

        Real Life Youssef Ali :: Youssef is a 34-year-old man who is driven, confident, and always up for a challenge. He has short, curly black hair, dark brown eyes, and a square jawline that gives him a strong and determined look. Born to a Yemeni father and a Norwegian mother, he has a unique blend of cultures that has shaped his world view. Youssef is a talented blogger, who has traveled the world in search of new and interesting stories to share with his audience. He is always on the go, with a backpack on his shoulder, ready for his next adventure.

        Real Life Xavier Olafsson :: Xavier is a 36-year-old man who is bright, cheerful, and always looking for the positive in every situation. He has blonde hair that he keeps in a messy style, blue eyes, and a charming smile that never fails to win people over. Born to Norwegian and Danish parents, he has a love for the sea and an appreciation for the finer things in life. Xavier is an AI developer, who is working on a project he calls AL. He is always eager to share his ideas with others and is constantly seeking new and exciting opportunities.

        #6538
        ÉricÉric
        Keymaster

          “That’s all Jorid had to say?” Georges mused at the sudden philosophical quote that read:

          And doesn’t this point to something fundamentally tragic about our way of life? We live under an assumed identity, in a neurotic fairy tale world with no more reality than the Mock Turtle in Alice in Wonderland. Hypnotized by the thrill of building, we have raised the houses of our lives on sand. This world can seem marvelously convincing until death collapses the illusion and evicts us from our hiding place. What will happen to us then if we have no clue of any deeper reality? (The Tibetan Book of Living and Dying)

          “I don’t know about this Mock Turtle, but those snapping sand ones that have been lurking about do look rather nasty. We shouldn’t waste any more time.”

          Klatu opined “Klatu agrees with your female, sand turtle are lovely traps of death. Come with me now!” He intimated them to run into a sand opening he’d just made.

          “Let me guess,” Georges said, “is it the equivalent of a Zathu prison? What powerful people could Léonard possibly have rubbed the wrong way this time?”

          “Not prison.” Klatu commented “Death sentence.”

          Salomé pointed out a glowing twirl of sand shaped as an ovoid form, inside which a human form could be discerned. “That would explain why he’s not more guarded…”

          They approached carefully, expecting some extra booby trap, but nothing seemed to react to their presence, not even the moving sand egg.

          “Let me guess,” Georges said, expecting a chorus

          “DIMENSIONAL MAGIC!”

          Klatu shushed them “Quiet stupids! Sound waves attract good turtles.”

          “Is our friend OK? How do we break the spell?” Salomé asked Klatu. “Can you help?”

          Klatu took a few minutes to inspect the shape, hopping carefully around it, and probing with soft whistling sounds.

          “Friend in stasis for now. Kept fresh for questioning… possible.”

          “Then we must hurry, how can we free him? Can I brute force this?” Georges asked, looking around for something to pierce the sand barrier and hook Léonard out of it.

          “Only if you like sushi friend.” Klatu said, raising shoulders. “No finesse these primates.”

          Klatu moved around the shape, taking some tools from his belt and making some elaborate plaits of sounds, as if trying to match the energy signature of the sand prison.

          After a first belt of soundwaves was wrapped around, it seemed as though a first layer of the spell broke, and sand rained back into the external construct they were it. But a thin layer was still there, shifting and pulsating, almost clear as glass, and sharp as a razor blade.

          “Crude encoding, but solid. Need more time.” Klatu seemed exhausted.

          Georges was getting anxious for some activity. “Houses built on sand… Well I guess Jorid didn’t find the best quote to help…”

          Salomé who was sitting cross-legged, trying for some time to connect to Léonard in his stasis, turned to Georges in disbelief. “Georges, you’re a genius!”

          “What now?”

          “Jorid gave us the last bit we needed.  Until death collapses the illusion and evicts us from our hiding place. Remember? It’s risky but that could work!”

          “Oh, I see what you’re thinking about. It’s mad, and it’s brilliant at the same time, how do we go about this?”

          “I can’t reach Léonard, but maybe the both of us can.” Salomé joined hands with Georges.

          “If he’s like anything I remember, he’d be in his mental palace, his workshop on the Duane… or in Marseille… or with Madame Jamelie…”

          “Focus, Georges!”

          “Duane it is, that’s where he did his best work.”

          “We need to focus our energy to make him appear dead to the construct. It’ll be easier if we can locate precisely where his mind wanders.” Salomé said.

          “He’ll be there, I know it. Let’s do this!”

          The two of them joined hands and melded their minds, one as always, turning into a dark mirror of the abyss, bending light unto itself, leaving the void of creation at the place where Léonard was suspended.

          Klatu looked at the scene suspiciously, but started to giggle as he saw the last layer he couldn’t open finally shatter and dissolve to the ground.

          “Little apes full of surprises,… very awful, so very awful.” he said approvingly.

          As his friends rushed to him, Léonard was on the ground, inert, but apparently alive.

          #6521

          In reply to: Orbs of Madjourneys

          The package in her hands was from Fred and, now she was at the airport, Yasmin was seriously contemplating whether to chuck it in the nearest bin. She hadn’t wanted to take the damn thing in the first place. It was hard to say no to Sister Aliti.

          Fred asked could you please take it to the Fish Inn, or something like that.” Sister Aliti had beamed at her. She was holding out a thin parcel wrapped in brown paper and securely fastened with a whole lot of masking tape.

          “But how did he know I was going there?” Yasmin had sounded more sharp than she’d intended but she hadn’t really warmed to Fred. He made her nervous.

          “You didn’t tell him?” Sister Aliti shrugged. “I didn’t tell him. Perhaps it was Sister Finli … She took the van with him yesterday.” She’d looked intently at Yasmin. “Oh dear, was it private?”

          Yasmin felt foolish. “Oh, no, of course it wasn’t and it doesn’t matter ….  I was just surprised.” She’d peered at the red biro scrawled on the paper wrapping. “I wonder who is … Mater?”

          “He said it was a distant relation! Isn’t it just so wonderful he can reconnect through you! God works in mysterious ways indeed!”

          Of course it had been Sister Finli who had told Fred. Prying busybody. Yasmin had caught her in her room a couple of days ago. Sister Finli had her back to the door and was bent over Yasmin’s desk.  She’d jumped and swung round at Yasmin’s, “Hello?”

          “It’s a pig sty in here,” she’d hissed, jabbing a sharp finger towards Yasmin. Then her mouth curled into a smile. “I just came in to tell you you are needed in the recreation room to look after the children but was distracted by this …” She’d slid her eyes around the room and shuddered. Yasmin followed her gaze. She’d left a few items of clothing in neat piles on the bed because she was packing but everything else looked in order. After Sister Finli had flounced out of the room, Yasmin noticed her itinerary was lying open on the desk.

          But why tell Fred?

          She’d messaged Zara. Do you think I should I open the package? And couldn’t he just post it? 

          LOL, Zara messaged back. Yes open it! It’s drugs. Obv. Oh and more to the point, you are way behind the rest of us in the game. So use your flight time wisely! 

          ÉricÉric
          Keymaster

            Some background information on The Sexy Wooden Leg and potential plot developments.

            Setting

            (nearby Duckailingtown in Dumbass, Oocrane)
            The Rootians (a fictitious nationality) invaded Oocrane (a fictitious country) under the guise of freeing the Dumbass region from Lazies. They burned crops and buildings, including the home of a man named Dumbass Voldomeer who was known for his wooden leg and carpenter skills. After the war, Voldomeer was hungry and saw a nest of swan eggs. He went back to his home, carved nine wooden eggs, and replaced the real eggs with the wooden ones so he could eat the eggs for food. The swans still appeared to be brooding on their eggs by the end of summer.

            Note: There seem to be a bird thematic at play.
            The swans’ eggs introduce the plot. The mysterious virus is likely a swan flu. Town in Oocrane often have reminiscing tones of birds’ species.
            Bird To(w)nes: (Oocrane/crane, Keav/kea, Spovlar/shoveler, Dilove/dove…)
            Also the town’s nursing home/hotel’s name is Vyriy from a mythical place in Slavic mythology (also Iriy, Vyrai, or Irij) where “birds fly for winter and souls go after death” which is sometimes identified with paradise. It is believed that spring has come to Earth from Vyrai.

            At the Keav Headquarters

            (🗺️ Capital of Oocrane)

            General Rudechenko and Major Myroslava Kovalev are discussing the incapacitation of President Voldomeer who is suffering from a mysterious virus. The President had told Major Kovalev about a man in the Dumbass region who looked similar to him and could be used as a replacement. The Major volunteers to bring the man to the General, but the General fears it is a suicide mission. He grants her permission but orders his aide to ensure she gets lost behind enemy lines.

            Myroslava, the ambitious Major goes undercover as a former war reporter, is now traveling on her own after leaving a group of journalists. She is being followed but tries to lose her pursuers by hunting and making fire in bombed areas. She is frustrated and curses her lack of alcohol.

            The Shrine of the Flovlinden Tree

            (🗺️ Shpovlar, geographical center of Oocrane)

            Olek is the caretaker of the shrine of Saint Edigna and lives near the sacred linden tree. People have been flocking to the shrine due to the miraculous flow of oil from the tree. Olek had retired to this place after a long career, but now a pilgrim family has brought a message of a plan acceleration, which upsets Olek. He reflects on his life and the chaos of people always rushing around and preparing for the wrong things. He thinks about his father’s approach to life, which was carefree and resulted in the same ups and downs as others, but with less suffering. Olek may consider adopting this approach until he can find a way to hide from the enemy.

            Rosa and the Cauldron Maker

            (young Oocranian wiccan travelling to Innsbruck, Austria)

            Eusebius Kazandis is selling black cauldrons at the summer fair of Innsbruck, Austria. He is watching Rosa, a woman selling massage oils, fragrant oils, and polishing oils. Rosa notices Eusebius is sad and thinks he is not where he needs to be. She waves at him, but he looks away as if caught doing something wrong. Rosa is on a journey across Europe, following the wind, and is hoping for a gust to tell her where to go next. However, the branches of the tree she is under remain still.

            The Nursing Home

            (Nearby the town of Dilove, Oocrane, on Roomhen border somewhere in Transcarpetya)

            Egna, who has lived for almost a millennium, initially thinks the recent miracle at the Flovlinden Tree is just another con. She has performed many miracles in her life, but mostly goes unnoticed. She has a book full of records of the lives of many people she has tracked, and reminisces that she has a connection to the President Voldomeer. She decides to go and see the Flovlinden Tree for herself.

            🗺️ (the Vyriy hotel at Dilove, Oocrane, on Roomhen border)

            Ursula, the owner of a hotel on the outskirts of town, is experiencing a surge in business from the increased number of pilgrims visiting the linden tree. She plans to refurbish the hotel to charge more per night and plans to get a business loan from her nephew Boris, the bank manager. However, she must first evict the old residents of the hotel, which she is dreading. To avoid confrontation, she decides to send letters signed by a fake business manager.

            Egbert Gofindlevsky, Olga Herringbonevsky and Obadiah Sproutwinklov are elderly residents of an old hotel turned nursing home who receive a letter informing them that they must leave. Egbert goes to see Obadiah about the letter, but finds a bad odor in his room and decides to see Olga instead.
            Maryechka, Obadiah’s granddaughter, goes back home after getting medicine for her sick mother and finds her home empty. She decides to visit her grandfather and his friends at the old people’s home, since the schools are closed and she’s not interested in online activities.
            Olga and Egbert have a conversation about their current situation and decide to leave the nursing home and visit Rosa, Olga’s distant relative. Maryechka encounters Egbert and Olga on the stairs and overhears them talking about leaving their friends behind. Olga realizes that it is important to hold onto their hearts and have faith in the kindness of strangers. They then go to see Obadiah, with Olga showing a burst of energy and Egbert with a weak smile.

            Thus starts their escape and unfolding adventure on the roads of war-torn Oocrane.

            Character Keyword Characteristics Sentiment
            Egbert old man, sharp tone sad, fragile
            Maryechka Obadiah’s granddaughter, shy innocent
            Olga old woman, knobbly fingers conflicted, determined
            Obadiah stubborn as a mule, old friend of Egbert unyielding, possibly deaf
            #6489

            In reply to: Orbs of Madjourneys

            It was a pleasant 25 degrees as Zara stepped off the plane. The flat red land stretched as far as the eye could see, and although she prefered a more undulating terrain there was something awe inspiring about this vast landscape. It was quite a contrast from the past few hours spent inside mine tunnels.

            Bert, a weatherbeaten man of indeterminate advanced age, was there to meet her as arranged and led her to the car, a battered old four wheel drive.  Although clearly getting on in years, he was tall and spry and dressed in practical working clothes.

            “Welcome to Alice,” he said, taking her bag and putting in on the back seat.  “I expect you’ll be wanting to know a bit about the place.”

            “How long have you lived here?” Zara asked, as Bert settled into the creaky drivers seat and started the car.

            Bert gave her a funny look and replied “Longer than a ducks ass.”  Zara had never heard that expression before; she assumed it meant a long time but didn’t like to pursue the question.

            “All this land belongs to the Arrernte,” he said, pronouncing it Arrunda.  “The local aboriginals.  1862 when we got here. Well,” Bert turned to give Zara a lopsided smile, “Not me personally, I aint quite that old.”

            Zara chuckled politely as Bert continued, “It got kinda busy around these parts round 1887 with the gold.”

            “Oh, are there mines near here?”  Zara asked with some excitement.

            Bert gave her a sharp look. “Oh there’s mines alright. Abandoned now though, and dangerous. Dangerous places, old mines.  You’ll be more interested in the hiking trails than those old mines, some real nice hiking and rock gorges, and it’s a nice temperature this time of year.”

            Bert lapsed into silence for a few minutes, frowning.

            “If you’da been arriving back then, you’da been on a camel train, that’s how they did it back then. Camel trains.   They do camel tours for tourists nowadays.”

            “Do you get many tourists?”

            “Too dang many tourists if you ask me, Alice is full of them, and Ayers Rock’s crawling with ’em these days. We don’t get many out our way though.” Bert snorted, reminding Zara of Yasmin. “Our visitors like an off the beaten track kind of holiday, know what I mean?” Bert gave Zara another sideways lopsided smile.  “I reckon you’ll like it at The Flying Fish Inn.  Down to earth, know what I mean? Down to earth and off the wall.”  He laughed heartily at that and Zara wasn’t quite sure what to say, so she laughed too.

            “Sounds great.”

            “Family run, see, makes a difference.  No fancy airs and graces, no traffic ~ well, not much of anything really, just beautiful scenery and peace and quiet.  Aunt Idle thinks she’s in charge but me and old Mater do most of it, well Finly does most of it to be honest, and you dropped lucky coming now, the twins have just decorated the bedrooms. Real nice they look now, they fancied doing some dreamtime murials on the walls.  The twins are Idle’s neices, Clove and Corrie, turned out nice girls, despite everything.”

            “Despite ….?”

            “What? Oh, living in the outback. Youngsters usually leave and head for the cities.  Prune’s the youngest gal, she’s a real imp, that one, a real character.  And Devan calls by regular to see Mater, he works at the gas station.”

            “Are they all Idle’s neices and nephews? Where are their parents?”  Perhaps she shouldn’t have asked, Zara thought when she saw Bert’s face.

            “Long gone, mate, long since gone from round here.  We’ve taken good care of ’em.”  Bert turned off the road onto a dirt road.  “Only another five minutes now.  We’re outside the town a bit, but there aint much in town anyway. Population 79, our town. About right for a decent sized town if you ask me.”

            Bert rounded a bend in a eucalyptus grove and announced, “Here we are, then, the Flying Fish Inn.”  He parked the car and retrieved Zara’s bag from the back seat.  “Take a seat on the verandah and I’ll find Idle to show you to your room and get you a drink.  Oh, and don’t be put off by Idle’s appearance, she’s a sweetheart really.”

            Flying Fish Inn

             

            Aunt Idle was nowhere to be found though, having decided to go for a walk on impulse, quite forgetting the arrival of the first guest.    She saw Bert’s car approaching the hotel from her vantage point on a low hill, which reminded her she should be getting back.  It was a lovely evening and she didn’t rush.

            Aunt Idle walk

             

            Bert found Mater in the dining room gazing out of the window.  “Where the bloody hell is Idle? The guest’s outside on the verandah.”

            “She’s taken herself off for a walk, can you believe it?” sighed Mater.

            “Yep” Bert replied, “I can.  Which room’s she in? Can you show her to her room?”

            “Yes of course, Bert. Perhaps you’d see to getting a drink for her.”

            Mater dining room

            #6448

            In reply to: Orbs of Madjourneys

            In the muggy warmth of the night, Yasmin tossed and turned on her bed. A small fan on the bedside table rattled noisily next to her but did little to dispel the heat. She kicked the thin sheet covering her to the ground, only to retrieve it and gather it tightly around herself when she heard a familiar sound.

            “You little shit,” she hissed, slapping wildly in the direction of the high pitched whine.

            She could make out the sound of a child crying in the distance and briefly considered  getting up to check before hearing quick footsteps pass her door. Sister Aliti was on duty tonight. She liked Sister Aliti with her soft brown eyes and wide toothy smile — nothing seemed to rattle her.  She liked all the Nuns, perhaps with the exception of Sister Finnlie.

            Sister Finnlie was a sharp faced woman who was obsessed with cleanliness and sometimes made the children cry for such silly little things … perhaps if they talked too loudly or spilled some crumbs on the floor at lunch time. “Let them be, Sister,” Sister Aliti would admonish her and Sister Finnlie would pinch her lips and make a huffing noise.

            The other day, during the morning reflection time when everyone sat in silent contemplation, Yasmin had found herself fixated on Sister Finnlie’s hands, her thin fingers tidily entwined on her lap. And Yasmin remembered a conversation with her friends online about AI creating a cleaning woman with sausage fingers. “Sometimes they look like a can of worms,” Youssef had said.

            And, looking at those fingers and thinking about Youssef and the others and the fun conversations they had, Yasmin snort laughed.

            She had tried to suppress it but the more she tried the more it built up inside of her until it exploded from her nose in a loud grunting noise. Sister Aliti had giggled but Sister Finnlie had glared at Yasmin and very pointedly rolled her eyes. Later, she’d put her on bin cleaning duty, surely the worst job ever, and Yasmin knew for sure it was pay back.

            #6423

            In reply to: Prompts of Madjourneys

            TracyTracy
            Participant

              Zara’s first quest:

              entry level quirk: wandering off the track

              The initial setting for this quest is a dense forest, where the paths are overgrown and rarely traveled. You find yourself alone and disoriented, with only a rough map and a compass to guide you.

              Possible directions to investigate include:

              Following a faint trail of footprints that lead deeper into the forest

              Climbing a tall tree to get a better view of the surrounding area

              Searching for a stream or river to use as a guide to find your way out of the forest

              Possible characters to engage include:

              A mysterious hermit who lives deep in the forest and is rumored to know the secrets of the land

              A lost traveler who is also trying to find their way out of the forest

              A group of bandits who have taken refuge in the forest and may try to steal from you or cause harm

              Your objective is to find the Wanderlust tile, a small, intricately carved wooden tile depicting a person walking off the beaten path. This tile holds the key to unlocking your inner quirk of wandering off the track.

              As proof of your progress in the game, you must find a way to incorporate this quirk into your real-life actions by taking a spontaneous detour on your next journey, whether it be physical or mental.

              For Zara’s quest:

              As you wander off the track, you come across a strange-looking building in the distance. Upon closer inspection, you realize it is the Flying Fish Inn. As you enter, you are greeted by the friendly owner, Idle. She tells you that she has heard of strange occurrences happening in the surrounding area and offers to help you in your quest

              Emoji clue:  🐈🌳 :cat_confused:

               

              Zara (the character in the game)

              characteristics from previous prompts:

              Zara is the leader of the group  :yahoo_thinking:  she is confident, and always ready for an adventure. She is a natural leader and has a strong sense of justice. She is also a tech-savvy person, always carrying a variety of gadgets with her, and is always the first to try out new technology.

              Zara is the leader of the group, her color is red, her animal is a lion, and her secret name in a funny language is “Zaraloon”

               

              Zara (the real life story character)

              characteristics from previous prompts:

              Zara Patara-Smythe is a 57-year-old woman of mixed heritage, her mother is Indian and her father is British. She has long, dark hair that she keeps in an untidy ponytail, dark brown eyes and a sharp jawline. She stands at 5’6″ and has a toned and athletic build. She usually wears practical clothing that allows her to move around easily, such as cargo pants and a tank top.

              prompt quest:

              Continue to investigate the mysterious cat she saw, possibly seeking out help from local animal experts or veterinarians.
              Join Xavier and Yasmin in investigating the Flying Fish Inn, looking for clues and exploring the area for any potential leads on the game’s quest.

              #6389

              “What in the good name of our Lady, have these two been on?” Miss Bossy was at a loss for words while Ricardo was waiting sheepishly at her desk, as though he was expecting an outburst.
              “Look, Ricardo, I’m not against a little tweaking for newsworthiness, but this takes twisting reality to a whole new level!

              Ricardo had just dropped their last article.

              Local Hero at the Rescue – Stray Residents found after in a trip of a lifetime
              article by Hilda Astoria & Continuity Brown

              In a daring and heroic move, Nurse Trassie, a local hero and all-around fantastic human being, managed to track down and rescue three elderly women who had gone on an adventure of a lifetime. Sharon, Mavis, and Gloria (names may have been altered to preserve their anonymity) were residents of a UK nursing home who, in a moment of pure defiance and desire for adventure, decided to go off their meds and escape to the Nordics.

              The three women, who had been feeling cooped up and underappreciated in their nursing home, decided to take matters into their own hands and embark on a journey to see the world. They had heard of the beautiful landscapes and friendly people of the Nordics and their rejuvenating traditional cures and were determined to experience it for themselves.

              Their journey, however, was not without its challenges. They faced many obstacles, including harsh weather conditions and language barriers. But they were determined to press on, and their determination paid off when they were taken in by a kind-hearted local doctor who gave them asylum and helped them rehabilitate stray animals.

              Nurse Trassie, who had been on the lookout for the women since their disappearance, finally caught wind of their whereabouts and set out to rescue them. She tracked them down to the Nordics, where she found them living in a small facility in the woods, surrounded by a menagerie of stray animals they had taken in and were nursing back to health, including rare orangutans retired from local circus.

              Upon her arrival, Nurse Trassie was greeted with open arms by the women, who were overjoyed to see her. They told her of their adventures and showed her around their cabin, introducing her to the animals they had taken in and the progress they had made in rehabilitating them.

              Nurse Trassie, who is known for her compassion and dedication to her patients, was deeply touched by the women’s story and their love for the animals. She knew that they needed to be back in the care of professionals and that the animals needed to be properly cared for, so she made arrangements to bring them back home.

              The women were reluctant to leave their newfound home and the animals they had grown to love, but they knew that it was the right thing to do. They said their goodbyes and set off on the long journey back home with Nurse Trassie by their side.

              The three women returned to their nursing home filled with stories to share, and Nurse Trassie was hailed as a hero for her efforts in rescuing them. They were greeted with cheers and applause from the staff and other residents, who were thrilled to have them back safe and sound.

              Nurse Trassie, who is known for her sharp wit and sense of humor, commented on the situation with a tongue-in-cheek remark, “It’s not every day that you get to rescue three feisty elderlies from the wilds of the Nordics and bring them back to safety. I’m just glad I could be of service.”

              In conclusion, the three women’s adventure in the Nordics may have been unorthodox, but it was an adventure nonetheless. They were able to see the world and help some animals in the process. Their story serves as a reminder to never give up on your dreams, no matter your age or circumstances. And of course, a big shoutout to Nurse Trassie for her heroic actions and dedication to her patients.

              Bossy sighed. “It might do for now, but don’t let those two abuse the artificial intelligence to write article for them… I liked their old style better. This feels too… tidy. We’re not the A-News network, let’s not forget our purpose.”

              Ricardo nodded. Miss Bossy had been more mellow since the sales of the newspaper had exploded during the pandemic. With people at home, looking for conspiracies and all, the newspaper had known a resurgence of interest, and they even had to hire new staff. Giles Gibber, Glimmer Gambol (came heavily recommended by Blithe, the PI friend of Hilda’s), Samuel Sproink and Fionna Flibbergibbet.

              “And how is Sophie? That adventure into her past trauma was a bit much on her…” she mused.

              “She’s doing alright” answered Ricardo. “She’s learning to hone her remote-viewing skills to send our staff into new mysteries to solve. With a bit of AI assist…”

              “Oh, stop it already with your AI-this, AI-that! Hope there’ll still be room for some madness in all that neatly tidy purring of polite output.”

              “That’s why we’re here for, I reckon.” Ric’ smiled wryly.

              #6379

              In reply to: Prompts of Madjourneys

              ÉricÉric
              Keymaster

                Asking to give each of the 4 characters some particular traits that makes them uniquely distinctive and recognizable

                The four friends, Zara, Xavier, Yasmin, and Youssef, each have their own unique traits that make them stand out and recognizable.

                Zara is the leader of the group, she is confident, and always ready for an adventure. She is a natural leader and has a strong sense of justice. She is also a tech-savvy person, always carrying a variety of gadgets with her, and is always the first to try out new technology.

                Xavier is the joker of the group, always cracking jokes and making puns. He is a free-spirited person who is always up for an adventure, he has a great sense of humor and is not afraid to be himself. He is also an artist and often carries a sketchbook and pencils with him, he likes to draw whatever he sees in his journeys.

                Yasmin is the brains of the group, she is intelligent and logical. She is always able to think on her feet and come up with a plan when things get tough. She is also a bit of a perfectionist and likes to have everything organized. She is a history buff and always carries a notebook with her to document her findings.

                Youssef is the muscle of the group, He is physically strong, and always ready to help out in a fight. He is also a bit of a foodie and loves trying new dishes. He is always the first one to volunteer to carry the heavy bags and equipment. He is also a bit of a daredevil and loves trying out new sports and activities.

                Give each of them a color, and an animal, and a secret name in a funny language

                The four friends, Zara, Xavier, Yasmin, and Youssef, each have their own unique traits that make them stand out and recognizable.

                Zara is the leader of the group, her color is red, her animal is a lion, and her secret name in a funny language is “Zaraloon”

                Xavier is the joker of the group, his color is orange, his animal is a monkey, and his secret name in a funny language is “Xavimunk”

                Yasmin is the brains of the group, her color is blue, her animal is an owl, and her secret name in a funny language is “Yasminowl”

                Youssef is the muscle of the group, his color is green, his animal is a bear, and his secret name in a funny language is “Youssefbear”

                Now, we need physical descriptions for each of them. Also, their ages, height, clothes, facial features, ethnicity (for instance Youssef may be half Yemeni and half Norwegian), etc. with a good mix of generic and eccentric. We also need surnames congruent with their described ethnicity, not too bland, but not too daft either. For instance Youssef Olafsson, Zara Patara-Smythe, etc. Also explain how they become friends.

                Zara Patara-Smythe is a 25-year-old woman of mixed heritage, her mother is Indian and her father is British. She has long, dark hair that she keeps in a sleek ponytail, dark brown eyes and a sharp jawline. She stands at 5’6″ and has a toned and athletic build. She usually wears practical clothing that allows her to move around easily, such as cargo pants and a tank top.

                Xavier Olafsson is a 27-year-old man of Norwegian and Danish descent. He has blonde hair that he keeps in a messy style, blue eyes, and a charming smile. He stands at 6’1″ and has a lean build. He is always seen wearing a colorful and bold clothing, such as a Hawaiian shirt and shorts.

                Yasmin Ahmed is a 23-year-old woman of Egyptian descent. She has long, black hair that she keeps in a tight braid, dark brown eyes and a round face. She stands at 5’4″ and has a petite build. She usually wears conservative clothing, such as long skirts and blouses.

                Youssef Ali is a 26-year-old man of half Yemeni, half Norwegian descent. He has short, curly black hair, dark brown eyes and a square jawline. He stands at 6’2″ and has a muscular build. He usually wears comfortable clothing such as a t-shirt and jeans, and always has a backpack on his shoulder.

                The four of them became friends in college, they were all studying different majors, but they all shared a love for adventure and exploration. They found themselves in the same class project, and from there they formed a strong bond. After college, they decided to keep exploring the world together, and went on many trips and adventures, always seeking for something new and exciting.

                1/ Change the ages of Zara, Xavier, Yasmin and Youssef to more random patterns – rewrite if needed how they met each other to reflect eventual age gaps. Give them some flaws, mental or physical challenges.
                2/ increase again the age gaps while keeping the youngest one a young adult, and remove “minor” from the flaws descriptions

                Zara is a 22-year-old woman who is the youngest of the group. She is a free-spirited, adventurous person, but also a bit reckless and impulsive. She has a scar on her cheek that she got from a Skateboarding accident when she was a teenager.

                Xavier is a 45-year-old man who is the oldest of the group. He is a responsible and level-headed person, but also a bit of a perfectionist and can be hard on himself and others. He has dyslexia which he has been able to work around and it doesn’t impede his daily life.

                Yasmin is a 38-year-old woman who is the second oldest of the group. She is a kind and compassionate person, but also a bit of a pushover and can have trouble standing up for herself. She has social anxiety that affect her in certain situations and she have been working on coping mechanisms.

                Youssef is a 33-year-old man who is the second youngest of the group. He is a charismatic and outgoing person, but also a bit of a flirt and can be a bit insensitive to others feelings. He has ADHD which he has been able to manage with medication, but it still affects him from time to time.

                The group met each other through different means, Xavier and Yasmin met at work, Zara and Youssef met at a college class, and eventually, they all became friends through common interests and activities. They decided to go on this adventure together because they were all looking for a change in their lives and wanted to explore the unknown.

                #6323

                In reply to: The Sexy Wooden Leg

                “Watch where you are going, Child!”  Egbert’s tone was sharp.

                “Excuse me,” said Maryechka, hunching her shoulders and making herself small as a mouse so she could squeeze past Egbert’s oversized suitcase.

                “To be fair, Old Man,” said Olga, glad of the excuse to pause, “you are taking up all the available space on the stairs with those bags.” She peered at Maryechka. “You are Obadiah’s girl aren’t you?”

                Maryechka nodded shyly. “He’s my grandpa.” She frowned at the suitcases.  “Are you going on holiday?”

                “Never you mind that,” said Egbert. “You run along and see your Grandpa.”

                Maryechka ducked past the bag and ran up the steps.

                “Oy,” said Olga. “What I wouldn’t give for the agility of youth again.” Gripping the wooden hand rail, she stretched out her ankle and grimaced.

                Obadiah is stubborn as a mule,” said Egbert. “I tried warning him! He said he’d die in his room if it came to it.”

                “Pfft,” said Olga. “That one will land on his big stinking feet. And he can hear better than he lets on. Is it him spreading the tales about me?”

                Egbert dropped his bags and sat heavily on the step. He put his head in his hands and groaned. “Is it right though, Olga? Is it right that we leave our friends to their fate?”

                It occurred to Olga that Egbert may be hiding his head so as not to answer her question. However, realising his mental state was fragile, she thought it prudent to keep to the matter at hand. It will keep, she thought.

                Obadiah and myself, we grew up together,” continued Egbert with what sounded like a sob.  “We worked together on the farm as young men.” He raised his head and glared at Olga. “How can you expect me to leave him without a word of farewell? Have you no heart?”

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