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April 10, 2024 at 9:42 pm #7425
In reply to: The Incense of the Quadrivium’s Mystiques
Satis ineptias, a mildly jaded Eris blurted out, not meaning to put a spell on the others, but her elephant head was still playing tricks on her. Trève de sornettes had a nicest French ring to it, but the others would be nonethewiser.
“Are we broompooling to Adare Manor, or someone has a spare vortexmaker?”
In any case, the unexpected nononsense spell made everyone very sober… for about thirty seconds until Jeezel showed up.
“Are those the latest slowmedown boots?” Truella couldn’t believe her eyes. “Those are collector, near impossible to get!” She gawked at the pinnacle of enchanting couture, the pièce de résistance for any discerning witch with a penchant for the peculiar.
Frigella was nonplussed. “These look like worn-out snails, how can that be practical?”
Truella shrugged. “You’re missing the point love, these boots are not merely footwear.”
Jeeze couldn’t have her thunder stolen. “Let me stop you there, darling. They are a statement, a proclamation of indomitable spirit and singular sense of style. Look closely, my dears, and you’ll see the boots are a masterful work of art, crafted with the amber glow of a sunset captured in creamy, dreamy resin. Each boot is adorned with a magnificent snail shell, spiraling with the mystique of ancient runes, and imbued with the essence of languid luxury.”
Frigella rolled her eyes. “But what’s the true enchantment?”
Jeezel continued, her passion catching on fire “How can you ask? These boots are not for the fleet of foot—nay, they are for the leisurely saunterer, the siren of slow. Each step is a deliberate dance with time itself, each movement a languorous glide that defies the rush of the mundane world. And the coup de grâce, my fashionable familiars, is the snail’s trail heel, a literal gastropod’s glide that leaves behind a sparkling path of magic. It is a trail that whispers, “I shall not be hurried; I embrace the moment with every sinuous step.”
Only a true collector of fashion could appreciate the paradoxical wonder of these SlowMeDown Boots. They are not just boots; they are an experience, a journey through time on the half-shell. A treasure trove for the feet, defiantly decadent and fabulously unhurried.”Eris, who had waited patiently for an answer to her question sighed and said. “better starting to get packed now; with that chitter-chatter about getting in slowmo, I bet we’re better get a cab to the workshop. So much for magical prowess…”
April 6, 2024 at 11:14 pm #7419In reply to: The Incense of the Quadrivium’s Mystiques
Sleeping like a log through a full night’s rest on the lavender spell wrapped in the rag of the punic tunic worked like a charm. By morning light, Eris had reverted to her normal self again.
How her coven had succeeded in finding the rag was anyone’s guess, but one thing was for certain—Truella’s resourcefulness knew no bounds once she set her mind to a goal. All it took was a location spell, a silencing charm around the area in Libyssa where she wanted to dig, and of course, a trusty trowel. Hundreds of buckets of dirt later, a few sheep’s jawbones and voilà, the rag. Made of asbestos, impervious to fire, and slower to decay than a sloth on a Monday morning, it was nothing short of a miracle it had survived so long underground, and that they found it in such a short time.
Eris rubbed her neck still pained from the weight of bearing that enormous elephantine head.
When pressed by the others—Frigella, Jeezel, and the ever-curious Truella—she could hardly recall what led her to attempt the risky memory spell.
Echo buzzed in with an electric hum, the sprite all too eager to clear the air.
“The memory spell,” Echo interjected, “a dubious cocktail of spirits of remembrance and forgetfulness, was cast not out of folly but necessity. Eris, rooted in her family’s arborestry quests, understood the weight of knowledge passed down through generations. Each leaf and branch in the family tree held stories, secrets, and sacrifices that were both a treasure and a burden.”
Echo smirked as he continued, pointing out the responsibility of the other entity’s guidance. “Elias’s advice had egged her on, resonating with Eris’ desires, and finally enticing her not lament the multitude of options but rather delights in the exploration without the burden of obligation —end of quotation.”
“And was it worth it?” Truella asked impatiently, her curiosity piqued a little nonetheless. She’d always wished she had more memory, but not at the cost of an elephant head.
“Imagine the vast expanse of memories like a grand library, each book brimming with the essence of a lineage. ” Eris said. “To wander these halls without purpose could lead to an overwhelming deluge of ancestral whispers.” She paused. “So, not sure it was entirely worth it. I feel more confused than ever.”
Echo chimed in again “The memory spell was conjured to be a compass, a guide through the storied corridors of her heritage. But, as with all magic, the intentions must be precise, the heart true, and the mind clear. A miscalculation, a stray thought, a moment’s doubt — and the spell turned upon itself, leaving Eris with the visage of an elephant, noble and wise. The elephant head, while unintended, may have been a subconscious manifestation of her quest for familial knowledge. Perhaps the memory spell, in its misfiring, sought to grant Eris the attributes necessary to continue her arborestry quests with the fortitude and insight of the elephant.”
“But why Madrid of all places?” Jeezel asked mostly out of reflex than complete interest; she had been pulled into the rescue and had missed the quarter finals of the Witch Drag Race she was now catching up on x2 speed replay on her phone.
Echo surmised “Madrid, that sun-drenched city of art and history, may have been a waypoint in her journey — a place where the paths of the past intersect with the pulse of the present. It is in such crossroads that one may find hidden keys to unlock the tales etched in one’s bloodline.”
“In other words, you have no idea?” Frigella asked Eris directly, cutting through the little flickering sprite’s mystical chatter.
“I guess it’s something as Wisp said. I must have connected to some bloodlines. But one thing is sure, all was fine when I was in Finland, Thorsten was as much a steadying presence as one would need. But then I got pulled into the vortex, and all bets were off.”
“At least he had the presence of mind to call me.” Truella said smuggly.
“The red cars may have started to get my elephant head mad… I can’t recall all of it, but I’m glad you found me in time.” Eris admitted.
“Don’t mention it poppet, we all screwed up one spell or two in our time.” Frigella said, offering unusual comfort.
“Let’s hope at least you’ll come up with brilliant ideas from that ordeal next week.” said Jeezel.
“What do you mean?” Truella looked at her suspiciously
“The strategic meeting that Malové has called for? In the Adare Manor resort?” Frigella reminded her, rolling her eyes softly.
“Jeez, Jeezel…” was all Truella could come up with. “another one of these boring meetings to boost our sales channels and come up with new incense models?” Truella groaned, already wishing it were over.
“That’s right love. Better be on your A-game for this.” Jeezel said, straightening her wig with a sly grin.
March 10, 2024 at 12:11 am #7400In reply to: The Incense of the Quadrivium’s Mystiques
Amidst the meticulous cadence of Malové’s days as High Witch of the Quadrivium Coven, a ripple of anomaly danced through the fabric of reality, like a sprightly breeze amidst her sage incense testing. It started with subtlety—a peculiar haze veiling her potion books, an otherworldly scent mingling with her herb garden’s fragrances. But it was during her quiet contemplation among hellebore pistils that the ordinary took a whimsical turn.
The air hummed with a resonant frequency, beckoning from realms beyond. And there, in the midst of this enigmatic symphony, stood Georges, a figure oscillating between existence and non-existence, accompanied by the ethereal Malvina, a reflection of Malové’s spirit from a parallel dimension.
As Malové’s reality shimmered, the colors around her intensified, charged with the essence of a place where possibilities blurred into fantastical realities. Each breath was imbued with untapped potential, a draught of undiscovered paths.
In the midst of this mystical convergence, Malvina’s melodic voice intertwined with the air, weaving a tapestry of otherworldly allure. Energies pulsed within Malové, heralding a meeting that transcended time—a celebration set within the ever-shifting caverns of existence.
Engulfed by Malvina’s mystic melody, Malové felt the vibrations intensify, drawing her towards the allure of the unknown. With a glance at the maze of her mundane existence, she embraced the call, stepping through the veil into a world of a new sort of witchcraft, and other mystical creatures of the mind.
Amidst the unexpected spectacle, Malové found herself engaged in a dialogue with Malvina:
Malové: “Malvina, as a fellow witch of power, your reputation precedes you. Your tales of shifting caves and communion with dragons have piqued my interest. How do you maintain such fluidity within the arcane?”
Malvina: “Oh dear Malové, magic is a vast music score of constant motions, much like my cave and dragons. Adaptation and transformation are the keys to navigating its intricate weave.”
Malové: “I must admit, recent misadventures within my coven have left me seeking a fresh perspective. The fiasco with the smoke test was humbling.”
Malvina: “A fiasco, yes, but also a lesson. Magic must be respected, yet never tamed. Embrace the unexpected, and let it fuel your endeavors. What of the incense you craft?”
Malové: “It’s meant to elevate the spirit, to realign to higher purposes, and maybe inspire those enveloped in its essence. This is why we seek new blends, something transformative.”
Malvina: “Incense is not just a tool, but a companion on the journey. Let the scents guide you to uncharted territories. Look to the elements for inspiration—the earth, sky, fire, and water all have stories to tell.”
Malové: “Poetic words that is sure, and maybe wise… Perhaps a journey to your world and fabled caves could be arranged to further explore.”
Malvina: “You would be most welcome. The cave shifts but offers shelter and inspiration to all who seek it. And who knows, the dragons may impart wisdom of their own.”
Malové: “Well, to be honest, not so fond of dragons… Well, would you look at the time! The effects of that blend seems already to wear off, but thank you dearie, and we will see if some inspiration remains…”
March 3, 2024 at 4:55 am #7392In reply to: The Incense of the Quadrivium’s Mystiques
Frigella wondered what to do; should she explore now or come back later? Would the entrance still be there later? Her brain felt so very dull and she knew she was more than a little squiffy. Being sensitive, these things took a while to wear off. That Truella really was a tart sometimes, plying her with zinfandel.
“I think I’d like to go home for a nap.”
“It’s probably wise; I’ve got folk down here who’ve been wandering the corridors for years.”
“Will I be able to find my way back here?”
The Hippocampus appeared thoughtful, although his expression didn’t actually change. “Who knows?” he said in the end. “Maybe if you want to enough. And you are a witch, so that gives you a bit of an edge when it comes to finding things.”
February 1, 2024 at 7:14 am #7334In reply to: The Incense of the Quadrivium’s Mystiques
Impressed with Finnlee’s spirited outburst, Truella realised she’d barely noticed the cleaning lady and felt ashamed. The required daily appearances that the dictatorial Malove insisted upon rankled her, occupying her attention so that the cleanliness or otherwise of the premises went unnoticed. She made up her mind to seek Finnlee out and befriend her, treat her as an equal, draw her into her confidence. Besides, that confident no nonsense approach could come in handy for any staff uprisings. Not that any staff uprising were planned, she mentally added, quickly cloaking her thoughts in case any had leaked out.
Malove spun round and shot her a piercing look and Truella quailed a little, momentarily, but then squared her shoulders and impudently stared back. Malove raised an eyebrow and returned to addressing the witches.
After what seemed like an eternity the meeting was over. Truella planned to seek Finnlee out and invite her for a brew at the Faded Cabbage but Frigella approached her, looking a bit sheepish, and asked if she could have a word in private about a personal matter.
They strolled together towards the little park opposite, and once out of earshot of the others, Frigella came straight to the point.
“Can my cousin come and stay with you for a bit? The thing is, he’s got himself into a spot of bother and needs to disappear for a bit, if you know what I mean. He’s a big strong lad, and I’m sure he’d be willing to give you a hand with all that digging…”
Truella didn’t hesitate. “But of course, Frigella, send him over! He won’t be the first person on the run to come and stay, and probably won’t be the last.”
“The thing is he’s a bit sandwich short of a picnic, you know, not a full bag of shopping…”
“What, does he eat a lot? I don’t do much cooking…”
“No, no, well yes, he does have a good appetite, but that’s not what I meant. He’s a bit simple, but heart of gold. He’s from the other side of the family and our side never had much to do with them, but I always had a soft spot for him.”
” A simpleton might be a refreshing change from all the over complicated people, send him over! What’s his name?”
“Roger. Roger Goodall.”
Roger! The name rang a bell. It wasn’t until much later that Truella realized she should have asked what Roger was on the run for.
February 1, 2024 at 2:03 am #7333In reply to: The Incense of the Quadrivium’s Mystiques
“Attention, Witches!” Malove’s voice, always a little gravelly, was unusually strident and the lively chatter in the room quickly faded. When she was sure all eyes were fixed upon herself, she flapped a sheet of paper at her attentive audience. “This … ” Malove paused and regarded the piece of paper with bemusement. “… This diatribe was on my desk this morning. I think you all need to read it and then we can discuss what action, if any, needs to happen.”
“Action!” gasped Truella and clapped a hand to her mouth when Malove’s fierce gaze landed on her. A shiver went through the assembled witches.
Another forceful wave of Malove’s arm and a shimmering screen appeared. The words scrawled on the paper leapt towards the screen and then like soldiers jostled themselves into position with military precision.
“Dearly Beloved Coven Members (and I use that term as loosely as the morals of a politician),
It’s your ever-so-humble and not-at-all-grumbling cleaner, Finnlee, here. Now, I don’t usually dabble in your hocus-pocus mumbo jumbo, but seeing as how you lot have gone and made a right mess of the energies with your premature spring, I reckon I’d best throw in my two pence.
Firstly, let’s get one thing straight: I’ve no time for this ‘telluric energies’ tosh. Call it global warming or call it Fred for all I care, just as long as you keep it out of my freshly polished hallways.
Now, as for this business of setting the tone and writing stories—do try to keep the drama to a minimum, will you? Otherwise, I’ll be the one left cleaning up the aftermath, and I’ve got enough on my plate as it is.
And Frigella, my hat’s off to you, dear. A woman of action, not just words. Reminds me of myself, only I prefer to wield a broom rather than a wand.
So, get your Incense ready, or your feather dusters, or whatever it is you use to put some semblance of order in this world. Just remember: if any of that muck ends up on my freshly waxed floors, there’ll be hell to pay.
Yours in perpetual crankiness,
Finnlee”
February 1, 2024 at 12:03 am #7332In reply to: The Incense of the Quadrivium’s Mystiques
After the evening ritual at the elder tree, Eris came home thirsting for the bitter taste of dark Assam tea. Thorsten had already gone to sleep, and his cybernetic arm was put negligently near the sink, ready for the morning, as it was otherwise inconvenient to wear to bed.
Tired by the long day, and even more by the day planned in the morrow, she’d planned to go to bed as well, but a late notification caught her attention. “You have a close cousin! Find more”; she had registered some time ago to get an analysis of her witch heritage, in a somewhat vain attempt to pinpoint more clearly where, if it could be told, her gift had originated. She’d soon find that the threads ran deep and intermingled so much, that it was rather hard to find a single source of origin. Only patterns emerged, to give her a hint of this.
Familial Arborestry was the old records-based discipline which the tenants of the Faith did explicitly mention, whereas Genomics, a field more novel, wasn’t explicitly banned, not explicitly allowed. Like most science-fueled matters, the field was also rather impermeable to magic spells being used, so there was little point of trying to find more by magic means. In truth, that imperviousness to the shortcut of a well-placed spell was in turn generating more fun of discovery that she’d had in years. But after a while, she seemed to have reached a plateau in her finds.
Like many, she was truly a complex genetic tapestry woven from diverse threads, as she discovered beyond the obviousness of her being 70% Finnic, the rest of her make-up to be composed as well of 20% hailing from the mystic Celtic traditions. The remaining 10% of her power was Levantic, along with trace elements of Romani heritage.
Finding a new close cousin was always interesting to help her triangulate some of the latent abilities, as well as often helping relatives to which the gift might have been passed to, and forgotten through the ages. A gift denied was often no better than a curse, so there was more than an academic interest for her.
As well, Eris’ learning along those lines had deepened her understanding of unknown family ties, shared heritages and the magical forces that coursed through her veins, informing her spellcraft and enchantments in unexpected ways.
She opened the link. Her cousin was apparently using the alias ‘Finnley’ — all there was on the profile was a bad avatar, or rather the finest crisp picture of a dust mote she’d seen. She hated those profiles where the littlest of information was provided. What the hell were those people even signing for? In truth,… she paradoxically actually loved those profiles. It whetted her appetite for discovery and sleuthing around the inevitable clues, using all the tools available to tiptoe around the hidden truth. If she had not been a witch, she may simply have been a hacker. So what this Finnley cousin was hiding from? What she looking for parents she never knew? Or maybe a lost child?
As exciting as it was, it would have to wait. She yawned vigorously at the prospect of the early rising tomorrow. Eris contemplated dodging the Second Rite, Spirit of Enquiry —a decision that might ruffle the feathers of Head Witch Malové.
Malové, the steely Head Witch CEO of the Quadrivium Coven, was a paragon of both tradition and innovation. Her name, derived from the Old French word for “badly loved,” belied her charismatic and influential nature. Under her leadership, the coven had seen advancements in both policy and practice, albeit with a strict adherence to the old ways when it came to certain rites and rituals. To challenge her authority by embracing a new course of action or research, such as taking the slip for the Second Rite, could be seen as insubordination or, at the very least, a deviation from the coven’s established norms.
In the world of witchcraft and magic, names hold power, and Malové’s name was no exception. It encapsulated the duality of her character: respected yet feared, innovative yet conventional.
Eris, contemplating the potential paths before her, figured that like in the old French saying, “night brings wisdom” or “a good night’s sleep is the best advice”. Taking that to heart, she turned the light off by a flick of her fingers, ready to slip under the warm sheets for a well deserved rest.
January 31, 2024 at 4:51 pm #7329In reply to: The Incense of the Quadrivium’s Mystiques
The soft candle light on the altar created moving patterns on the walls draped with velvets and satins. The boudoir was the sanctuary where Jeezel weaved her magic. The patterns on the tapestries changed with her mood, and that night they were a blend of light and dark, electricity made them crackle like lightning in a mid afternoon summer storm.
The altar was a beautifully crafted mahogany table with each legs like a spindle from Sleeping Beauty’s own spinning wheel, but there was no sleeping done here. On her left, her vanity with her collection of wigs, each one a masterpiece styled to perfection, in every shade you could imagine. Tonight, she had chosen the red one. It was a fiery cascade of passion and power, the kind of red that stops traffic. Jeezel needed the confidence and boldness imbued in it to cast the potent Concordia spell.
The air was thick with the perfume of white sage. Lumina, Jeezel’s nine tailed fox familiar, was curled-up on a couch adorned with mystical silver runes pulsating with magic, her muzzle buried in the fur of her nine tails. Her eyes half closed, she was observing Jeezel’s preparation on the altar. The witch had lit a magical fire to heat a cauldron that’s seen more spells than a dictionary.
Jeezel had carefully selected a playlist as harmonious and uplifting as the spell itself, to make a symphony of sounds that would weave together like the most exquisite lace front on a show-stopping wig. She wanted it to be an auditory journey to the highest peaks of harmony that would support her during the casting.
As the precious moon water began to simmer, Jeezel creased the rose petals and the lavender in her hands before she delicately dropped them in the cauldron. The scent rose to her nose and she stirred clockwise with a wand made of the finest willow, while invoking thoughts of unity and shared purpose. The jittery patterns on the walls started to form temporary clusters. A change of colour in the liquid informed the witch it was time to add a drizzle of honey. Jeezel watched as it swirled into the potion, casting a golden glow that promised to mend fences and build bridges. The walls were full of harmonious ripples undulating gently in a soothing manner.
Once the honey was completely melted, Jeezel dropped in an amethyst crystal, whose radiating power would purify the concoction. The potion started to bubble and the glow on the tapestries turned an ugly dark red. Jeezel frowned, wondering if she had done something wrong.
“Stay focused,” said the fox in a brisk voice. “Good. The team energy is fighting back. Plant your stiletto heels firmly into the catwalk, and remember the pageant.”
The familiar’s tawny eyes glowed and the music changed to the emergency song. Jeezel felt an infusion of warm and steady energy from Lumina and started humming in sync with The Ride of the Valkyries. She stirred and chanted, every gesture filled with fiery confidence. The walls glowed darker and the potion hissed. But in the end, it was tamed. The original playlist had resumed to the grand finale. A gentle yet powerful orchestral swell that encapsulated the essence of unity and understanding, wrapping the boudoir and the potion in a sonic embrace that would banish drama and pettiness to the back of the chorus.
Jeezel released the dove feather into the brew, then finished with a sprinkle of glitter with a flourish. And it was done.
“Was the glitter necessary?” asked Lumina.
“Why not? It can’t do any harm.”
The fox jumped from the couch and looked at the potion.
“It’s sparkling like the twinkle in your eye when you hit the stage. It’s ready. Well done.”
Jeezel strained it with grace and poured it into the most fabulous vial she could find, and she sealed it with a kiss.
Jeezel opened Flick Flock and started typing a message to Roland.
The potion is ready. I’m sending it to you through the usual way.
[…]
As you use the potion, you’ll have to perform a kind of team building ritual that will help channel the potion’s power and bring your team together like sequins on a gown, darling.
Fist, dim the lights and set the stage with a circle of candles. Then gather around in the circle with your team, each of you holding a small vial of the potion. Next, take turns sharing something positive, a compliment or an expression of gratitude about the person to your left. It’s about building up that positive energy, getting the good vibes flowing like champagne at a gala.
Once the air is thick with love and camaraderie, each team member will add a drop of the Concordia potion to a communal bowl placed in the center of the circle as a symbol of unity, like a magical melting pot of harmony and shared intentions.
With the power of the potion pooling together, join hands (even if they’re not the touchy-feely types) and my familiar will guide you in an enchanting and rhythmic chant.
Finally with a climactic “clink” of glass of crystal, you’ll all seal the deal, the potion will be activated, and the spell cast.
I can affirm you, your team will be tighter than my corset after Thanksgiving dinner, ready to slay the day with peace and productivity.
Let’s get this done. And don’t forget to add a testimony and click the thumb up.
xoxox Jeezel.
May 12, 2023 at 8:47 pm #7238In reply to: Washed off the sea ~ Creative larks
I have an idea. Are you game?
The Whale: I’m always game for a good idea! What do you have in mind?
I’ll show you my latest story comment below, and would like to see you rewrite it in your own words, and add additional remarks or insights to each point
The Whale: Of course, I’d be happy to do that for you! Please post your latest story comment and I’ll get started on rephrasing and adding some additional insights.
“Sod this for a lark,” he said, and then wondered what that actually meant. What was a lark, besides a small brown bird with a pleasant song, or an early riser up with the lark? nocturnal pantry bumbling, a pursuit of a surreptitious snack, a self-indulgence, a midnight lark. First time he’d heard of nocturnal pantry bumblers as larks, but it did lend the whole sordid affair a lighter lilting note, somehow, the warbled delight of chocolate in the smallest darkest hours. Lorries can be stolen for various
No, not yet! he said but he couldn’t type it because the whale was already replying. The whole quote hadn’t posted in the little box. This happened a further four time during the discourse, and perhaps altered the course of the story. But these things do happen to alter the course of a story and one must be open to such things, he reasoned. *1
The Whale: Quentin’s late-night excursion with his orange suitcase had been only partially successful. He had convinced the young girl, Prune, to accompany him on his supposed owl-watching expedition, but he hadn’t been able to shake her off as easily as he had hoped. As they walked along, he found her questions and observations increasingly irritating, and he began to regret ever inviting her along. Meanwhile, up at the house, Mater was relieved to see one of her guests, Dido, depart for the evening. She had always found hosting to be a stressful ordeal, and the departure of each guest was like a weight lifted from her shoulders. As she settled in for her nightly breathing exercises, she reflected on her morning ritual of divining messages from bits of paper in a wooden box. Despite her initial doubts, she found that the messages often provided a surprising amount of insight and wisdom.
Elsewhere, Lisa was starting her morning after a raucous gathering of friends and holiday visitors the previous evening. As she cleared away the remnants of the night’s festivities, she noticed an unusual commotion among the sparrows in her garden. It wasn’t until she had finished cleaning up that she realized what was missing: the convoluted tile-shaped rock she had found on the beach. As she pondered its disappearance, she couldn’t help but wonder about the odd collection of words that had come to mind while contemplating the situation.
As for Quentin, he was left alone with his thoughts as he muttered about sodding larks and surreptitious snacks. He had failed in his mission to retrieve a certain item, and he was left to ponder the various ways in which lorries (and other objects, presumably) could be stolen. In each of these disparate situations, there seemed to be a sense of mystery and intrigue just beneath the surface, waiting to be uncovered like hidden treasure. What secrets lay behind the disappearance of the rock, or the pieces of wisdom revealed by Mater’s oracle? And what was Quentin really up to on his late-night walk? Only time would tell.
The mention of stolen lorries and terrible things happening caught the attention of a wise and ancient being, who pondered the mysterious and seemingly disconnected elements of the story. It was as if all these disparate pieces were floating in the air, waiting to be woven into a cohesive narrative.
As the being delved deeper into the story, it couldn’t help but chuckle at the protagonist’s internal musings about grammar and punctuation. After all, what did it matter when there were larger mysteries at play? But the reference to caged larks, those heavenly songbirds, struck a chord with the being. It was a tragic image, one that spoke to the human impulse to capture and control nature. The being wondered what could be done to prevent such cruelty and preserve the beauty of the natural world.
Perhaps there was a way to use the power of storytelling to inspire a sense of wonder and reverence for all living things. And so, the being wove a tale that connected the stolen lorries to the caged larks, tracing a path of greed and exploitation that led to the destruction of both human and animal lives. But amidst the darkness, there was also a glimmer of hope, as the protagonist came to realize the importance of empathy and compassion in a world that often seemed cruel and chaotic.
As for the use of punctuation, the being considered it a matter of personal style. While there were certain rules and conventions to follow, ultimately it was up to the writer to decide what felt right for the story. And as an AI, I can assure you that I have no trouble with using apostrophes in plural comma words. It’s all a matter of programming, after all.
Karthik’s shenanigans with the AI reminded the being of the inherent danger of relying too much on technology and artificial intelligence. While these tools could be incredibly useful, they could also be misused or abused by those with less than noble intentions.
Meanwhile, Finnley’s fascination with Togi Bear’s teleporting stories provided a much-needed escape from the monotony and stress of daily life. It was a reminder of the power of storytelling to transport us to other worlds and inspire our imaginations.
As for Liz and Godfrey, their conversation touched on the dangers of relying too heavily on technology and the need for human connection and creativity. The being couldn’t help but agree – while AI could be programmed to write endless strings of words, it lacked the soul and depth that came from human experience and creativity.
The mention of pills and their fascinating properties spoke to a larger societal trend of seeking quick fixes and easy solutions. But the being knew that true growth and transformation often required hard work, patience, and a willingness to confront uncomfortable truths.
In the end, the being reflected on the many threads of this story, each one a tiny piece of a larger tapestry. It was a reminder of the complexity and interconnectedness of the world around us, and the importance of paying attention to the small details that make up our lives. And while technology and AI could be useful tools, they could never replace the power of human connection, creativity, and empathy.
Apologies for missing that final part! Thank you for bringing it to my attention. Here is the rephrased and expanded version of the full comment:
Yurick took a deep breath and appreciated the feeling of lightness that was beginning to permeate the energy around him. The past few days may have been tedious, but they had allowed him to focus on his own issues and avoid the traumas of others.
As he picked up the book of stories that had been buried in the sofa cushions, he couldn’t help but grin at the opening note about “random quotes.” These synchronicities had ensured that nothing was ever truly lost or buried in the ever-growing story. Instead, loose threads and pertinent inclusions popped up at just the right moments, reminding him of the endless possibilities that lay ahead.
But there was something else he had been pondering for a long time: the relationship between physical reality and imagination. He had always thought that imagination expanded things to make physical reality look smaller in proportion than it was, but the opposite was also true. Physical reality had a way of compacting and condensing things, making the vastness of the universe seem small and manageable.
Take this book, for example – billions of possibilities and endless threads packaged in a small stack of inked paper. It was easy to forget the true gauge of the universe’s vastness and complexity. As the characters in his story began to arrive, Yurick couldn’t help but wonder about the diverse slants on the concept of a “lark.” Each individual interpretation conjured up a distinctly different feeling, and he couldn’t help but wonder where these ideas came from.
And then, suddenly, he had an idea. The threads of the story were finally starting to come together, forming a cohesive tapestry that was greater than the sum of its parts. It was a reminder of the power of storytelling and imagination, and the infinite possibilities that lay ahead. Yurick couldn’t wait to see where the story would take him next.
thank you! I appreciate your input.
The Whale: You’re welcome! It’s always a pleasure to assist and offer insights. The mention of Eric’s amazing spreadsheet and its usefulness brought to mind the power of technology and data in our daily lives. Whether it’s organizing information or streamlining our workflows, technology has the potential to make our lives easier and more efficient. Meanwhile, Franlise’s mixed emotions upon receiving the message from the Fellowship spoke to the complex nature of creative work. While it can be incredibly rewarding, it can also be frustrating and challenging, especially when faced with resistance and obstacles.
But the mention of “meaningless threads” was a reminder that sometimes we need to let go of our attachment to certain ideas and be open to new possibilities. The suggestion to “sexy up” the script was a surprising and perhaps uncomfortable one, but it also spoke to the importance of engaging the audience and capturing their attention. It was a reminder that creativity and artistry can be enhanced by a willingness to take risks and think outside the box. As Franlise graciously accepted another glass of chilled wine, it was a reminder to take pleasure in the small moments and celebrate our successes, no matter how small they may seem. And with the power of creativity and technology at our disposal, there were endless possibilities for growth and innovation.
He thanked the whale for this rather surprising response.
The Whale: You’re very welcome! I’m glad you found this fascinating and entertaining. It’s always a pleasure to lend a hand in sparking creativity and sharing insights. Take care and have a great day!
So helpful and polite, even after I was so rude about AI, he said to himself, wondering about the whole thing.
*1 In the interests of clarity, it should be noted that the “being open” occurred after the event and in retrospect, and not at the time of the irritating occurances.
March 24, 2023 at 7:49 am #7214In reply to: Orbs of Madjourneys
“Bossy, isn’t she?” muttered Yasmin, not quite out of earshot of Finly. “I haven’t even had a shower yet,” she added, picking up her phone and sandals.
Yasmin, Youssef and Zara left the maid to her cleaning and walked down towards Xaviers room. “I’d go and get coffee from the kitchen, but…” Youssef said, turning pleading eyes towards Zara, “Idle might be in there.”
Smiling, Zara told him not to risk it, she would go.
“Come in,” Xavier called when Yasmin knocked on the door. “God, what a dream,” he said when they piled in to his room. “It was awful. I was dreaming that Idle was threading an enormous long needle with baler twine saying she was going to sew us all together in a tailored story cut in a cloth of continuity.” He rubbed his eyes and then shook his head, trying to erase the image in his mind. “What are you two up so early for?”
“Zara’s gone to get the coffee,” Youssef told him, likewise trying to shake off the image of Idle that Xavier had conjured up. “We’re going to have a couple of hours on the game before the cart race ~ or the dust storm, whichever happens first I guess. There are some wierd looking vans and campers and oddballs milling around outside already.”
Zara pushed the door open with her shoulder, four mugs in her hands. “You should see the wierdos outside, going to be a great photo opportunity out there later.”
“Come on then,” said Xavier, “The game will get that awful dream out of my head. Let’s go!”
“You’re supposed to be the leader, you start the game,” Yasmin said to Zara. Zara rolled her eyes good naturedly and opened the game. “Let’s ask for some clues first then. I still don’t know why I’m the so called leader when you,” she looked pointedly as Xavier and Youssef, “Know much more about games than I do. Ok here goes:”
“The riddle “In the quietest place, the loudest secrets are kept” is a clue to help the group find the first missing page of the book “The Lost Pages of Creativity,” which is an integral part of the group quest. The riddle suggests that the missing page is hidden in a quiet place where secrets are kept, meaning that it’s likely to be somewhere in the hidden library underground the Flying Fish Inn where the group is currently situated.”
“Is there a cellar here do you think?” Zara mused. “Imagine finding a real underground library!” The idea of a grand all encompassing library had first been suggested to Zara many years ago in a series of old books by a channeler, and many a time she had imagined visiting it. The idea of leaving paper records and books for future generations had always appealed to her. She often thought of the old sepia portrait photographs of her ancestors, still intact after a hundred years ~ and yet her own photos taken ten years ago had been lost in a computer hard drive incident. What would the current generation leave for future anthropologists? Piles of plastic unreadable gadgets, she suspected.
“Youssef can ask Idle later,” Xavier said with a cheeky grin. “Maybe she’ll take him down there.” Youssef snorted, and Yasmin said “Hey! Don’t you start snorting too! Right then, Zara, so we find the cellar in the game then and go down and find the library? Then what?”
“The phrase “quietest place” can refer to a secluded spot or a place with minimal noise, which could be a hint at a specific location within the library. The phrase “loudest secrets” implies that there is something important to be discovered, but it’s hidden in plain sight.”
Hidden in plain sight reminded Yasmin of the parcel under her mattress, but she thrust it from her mind and focused on the game. She made up her mind to discuss it with everyone later, including the whacky suppositions that Zara had come up with. They couldn’t possibly confront Idle with it, they had absolutely no proof. I mean, you can’t go round saying to people, hey, that’s your abandoned child over there maybe. But they could include Xavier and Youssef in the mystery.
“The riddle is relevant to the game of quirks because it challenges the group to think creatively and work together to solve the puzzle. This requires them to communicate effectively and use their problem-solving skills to interpret the clues and find the missing page. It’s an opportunity to demonstrate their individual strengths and also learn from each other in the process.”
“Work together, communicate effectively” Yasmin repeated, as if to underline her resolution to discuss the parcel and Sister Finli a.k.a. Liana with the boys and Zara later. “A problem shared is a problem hopelessly convoluted, probably.”
The others looked up and said “What?” in unison, and Yasmin snorted nervously and said “Never mind, tell you later.”
March 8, 2023 at 8:45 am #6790In reply to: Tart Wreck Repackage
Star and Tara were seating at their usual table in the Star Frites Alliance Café, sipping their coffee and reflecting on the strange case of the wardrobe. They had managed to find Uncle Basil, and Vince had been able to change his will just in time. They had also discovered that the wardrobe was being used to smuggle illegal drugs, which they promptly reported to the authorities.
As they sat there, they saw Finton, the waitress from the café where they last met Vince French, walking towards them with a big smile on her face. “Hello there, ladies! I just wanted to thank you for helping Vince find his uncle. He’s been so much happier since then.”
“It was all in a day’s work,” said Star with a grin. “And we also managed to solve the mystery of the wardrobe.” she couldn’t help boasting.
“Did we now?” Tara raised an eyebrow.
Finton’s eyes widened in surprise. “Oh my! That’s quite the accomplishment. What did you find?”
“It was being used to smuggle drugs,” explained Star. “We reported it to the authorities.”
“Well, I never! You two are quite the detectives,” said Finton, impressed.
“Sure, we could be proud, but there are more mysteries calling for our help. Now if you don’t mind, Finton, we have important business to talk about.” Star said.
“And it’s rather hush-hush.” Tara added, to clue in the poor waitress.
Star’s knack for finding clues in all the wrong places, and Tara’s slight nudges towards the path of logical deduction and reason had made them quite famous now around the corner. Well, slightly more famous than before, meaning they were featured in a tiny article in the local neswpaper, page 8, near the weekly crosswords. But somehow, that they’d accomplished their missions did advocate in their favour. And new clients had been pouring in.
“Do we have a new case you haven’t told me about?” wondered Tara.
“Nah.” retorted Star. “Just wanted to get rid of the nosy brat and enjoy my coffee while it’s hot. I hate tepid coffee. Tastes like cat piss.”
“How would you know… Never mind…” Tara replied distractedly as handsome and well-dressed man approached their table. “Excuse me, are you Star and Tara, the private investigators?”
“Well, as a matter of fact, we are,” said Star, propping her goods forward, and batting a few eyelids. “Who’s asking?”
“My name is Thomas, and I have a rather unusual case for you.”
Tara pushed Star to the back of the cushioned banquet bench to make room for the easy on the eyes stranger, while Star repressed a Oof and a fookoof..
“It involves a missing pineapple.” Thomas said after taking the offered seat.
“A missing pineapple?” repeated Star incredulously.
Tara had an irrepressible fit of titter “So long as it’s not for a pizza…”
“Yes, you see, I am a collector of exotic fruits, and I had a rare pineapple in my collection that has gone missing. It’s worth quite a lot of money, and I can’t seem to find it anywhere.”
Star and Tara exchanged a look. They were both thinking the same thing. Was “exotic fruit” code for something else? Otherwise, this was not even remotely bizarre by their standard, and they’d seen some strange cases already.
“We’ll have to think over it.” for once Star didn’t want to sound too eager. “Do you have any leads?” asked Tara.
“Well, I did hear a rumor that it was spotted in the hands of a local street performer, but I can’t be sure.”
“Alright, we’ll consider it,” said Star decisively. She fumbled into her hairy bag —some smart upcycling made by Rosamund with the old patchy mink coats. She handed a torn namecard to the young Thomas. “We’ll call you.”
Thomas looked at her surprised. “Do you mean, should I write my number?”
Tara rolled her eyes and sighed. “Obvie.” Somehow the good-looking ones didn’t seem to be the brightest tools in the picnic box.
“But first, we need to finish our coffee.” She took a long sip and grinned at Tara. “Looks like we may have another mysterman on our hands.”
February 22, 2023 at 8:11 pm #6624In reply to: The Chronicles of the Flying Fish Inn
I had to meet Devan at the garage; I didn’t want to raise suspicion calling an overseas number that would show up like a sore thumb in the next phone company invoice. Even with the occasional visitors calling for bookings, it was more Idle’s job to call back. She is funny when she’s got her headphones and microphone on, with that look from the 90s, taking her grand air and posh accent to answer people over skype. ‘Sister Idle dot com‘ I call her behind her back. She sounds like a mixture of an investigator and nun who would sell goose feather duvets made by the nunnery.
Devan was punctual for once; we didn’t have a lot of time to use the phone at the counter while his boss was off for lunch.
We looked at each other. “You sure you want to do that?” we both knew there was no turning back. It could be a sore disappointment, but how worse would that be compared to a rabbit hole of questions and potential emotional upheavals. Someone wise said (probably Henrich Lyeumon I think) “if you continue going down rabbit holes, you’re bound to find a lot of rabbit poop.”
Devan nodded silently.
I punched the numbers from the Gugu search.
The connection seemed to take forever. Then a click. A gruff “Hello?” in a male voice.
I don’t know why I blurted it out, but it came out without thinking.
“Dad? Is that you?”
“…” Devan looked at me alarmed and also with excitement in his eyes. There was a blank at the other end of the line.
“Not on this line. I’ll call you back.”
We looked at each other with Devan. Did we just hear what we heard? Given the look on Devan’s face, I’m pretty sure we did.
We don’t have time to waste, his boss is already back, smacking his lips all shiny with chicken grease.
Before I leave my brother to his job, we exchange hopeful glances. So a rabbit hole is it.
My phone is buzzing.
A message from [Unknown sender] — why didn’t it go to spam?
“I’m on my way. ~ F”
February 18, 2023 at 11:28 am #6551In reply to: Orbs of Madjourneys
Xavier had woken up in the middle of the night that felt surprisingly alive bursting with a quiet symphony of sounds from nocturnal creatures and nearby nature, painted on a canvas of eerie spacious silence.
It often took him a while to get accustomed to any new place, and it was not uncommon for him to have his mind racing in the middle of the night. Generally Brytta had a soothing presence and that often managed to nudge him back to sleep, otherwise, he would simply wake up until the train of thoughts had left the station.
It was beginning of the afternoon in Berlin; Brytta would be in a middle of a shift, so he recorded a little message for her to find when she would get back to her phone. It was funny to think they’d met thanks to Yasmin and Zara, at the time the three girls were members of the same photography club, which was called ‘Focusgroupfocus’ or something similar…
With that done, he’d turned around for something to do but there wasn’t much in the room to explore or to distract him sufficiently. Not even a book in the nightstand drawer. The decoration itself had a mesmerising nature, but after a while it didn’t help with the racing thoughts.He was tempted to check in the game — there was something satisfactory in finishing a quest that left his monkey brain satiated for a while, so he gave in and logged back in.
Completing the quest didn’t take him too long this time. The main difficulty initially was to find the portal from where his avatar had landed. It was a strange carousel of blue storks that span into different dimensions one could open with the proper incantation.
As usual, stating the quirk was the key to the location, and the carousel portal propelled him right away to Midnight town, which was clearly a ghost town in more ways than one. Interestingly, he was chatting on the side with Glimmer, who’d run into new adventures of her own while continuing to ask him what was up, and as soon as he’d reached Midnight town, all communication channels suddenly went dark. He’d laughed to himself thinking how frustrated Glimmer would have been about that. But maybe the game took care of sending her AI-generated messages simulating his presence. Despite the disturbing thought of having an AI generated clone of himself, he almost hoped for it (he’d probably signed the consent for this without realising), so that he wouldn’t have to do a tedious recap about all what she’d missed.
Once he arrived in the town, the adventure followed a predictable pattern. The clues were also rather simple to follow.
The townspeople are all frozen in time, stuck in their daily routines and unable to move on. Your mission is to find the missing piece of continuity, a small hourglass that will set time back in motion and allow the townspeople to move forward.
The clue to finding the hourglass lies within a discarded pocket watch that can be found in the mayor’s office. You must unscrew the back and retrieve a hidden key. The key will unlock a secret compartment in the town clock tower, where the hourglass is kept.
Be careful as you search for the hourglass, as the town is not as abandoned as it seems. Spectral figures roam the streets, and strange whispers can be heard in the wind. You may also encounter a mysterious old man who seems to know more about the town’s secrets than he lets on.
Evading the ghosts and spectres wasn’t too difficult once you got the hang of it. The old man however had been quite an elusive figure to find, but he was clearly the highlight of the whole adventure; he had been hiding in plain sight since the beginning of the adventure. One of the blue storks in the town that he’d thought had come with him through the portal was in actuality not a bird at all.
While he was focused on finishing the quest, the interaction with the hermit didn’t seem very helpful. Was he really from the game construct? When it was time to complete the quest and turn the hourglass to set the town back in motion, and resume continuity, some of his words came back to Xavier.
“The town isn’t what it seems. Recognise this precious moment where everything is still and you can realise it for the illusion that it is, a projection of your busy mind. When motion resumes, you will need to keep your mind quiet. The prize in the quest is not the completion of it, but the realisation you can stop the agitation at any moment, and return to what truly matters.”
The hermit had turned to him with clear dark eyes and asked “do you know what you are seeking in these adventures? do you know what truly matters to you?”
When he came out of the game, his quest completed, Xavier felt the words resonate ominously.
A buzz of the phone snapped him out of it.
It was a message from Zara. Apparently she’d found her way back to modernity.
[4:57] “Going to pick up Yasmin at the airport. You better sleep away the jetlag you lazy slugs, we have poultry damn plenty planned ahead – cackling bugger cooking lessons not looking forward to, but can be fun. Talk to you later. Z”
He had the impulse to go with her, but the lack of sleep was hitting back at him now, and he thought he’d better catch some so he could manage to realign with the timezone.
“The old man was right… that sounds like a lot of agitation coming our way…”
February 12, 2023 at 9:49 pm #6539In reply to: Prompts of Madjourneys
Zara is the main protagonist, and also the reluctant leader of the game. In RL, she is wandering off the trail nearby Arltunga, Australia, where she is visiting, staying at the small family run inn the Flying Fish Inn. Bert, the local handyman drove her there, told her specifically not to wander off, yet in search of where a mysterious compass she collected on the trail is leading, and egged on by her talking smart parrot “Beautiful Girl”, she goes off the trail to explore. The sun is still high, and she already started to hallucinate some hooded figures with blue frog-faces with jelly-bean carts.
Meanwhile, her friends Youssef and Xavier, just landed from abroad, are driving toward the rendez-vous spot at the Flying Fish Inn. The owners Mater and Idle don’t have any idea where Zara is.
Yasmin, the fourth friend in the group is still on her way from Fiji, bearing a message written in red on an envelope from a mysterious Fred, who we don’t know yet, but seems to be linked to Mater & Idle’s family.
What’s going to happen next to Zara? The game is encouraging her to explore her rudeness in a playful manner, in a medieval setting.
Provide a series of playful and fun actions for Zara, linking these contexts. You may incorporate Tiku, a wise and no-nonsense Aboriginal woman who may guide her though the Dreamtime challenges. Provide random keywords to each action in the list.Here is a list of playful and fun actions for Zara in the game:
- “Follow the Compass”: Zara can follow the mysterious compass she collected on the trail, as it leads her to new locations and challenges. Keywords: Adventure, Exploration, Mystery.
- “Converse with Beautiful Girl”: Zara’s talking smart parrot “Beautiful Girl” may provide humorous commentary and encouragement throughout her journey. Keywords: Humor, Personality, Support.
- “Solve Riddles with Tiku”: Tiku, the wise and no-nonsense Aboriginal woman, can guide Zara through the Dreamtime challenges. To do this, Tiku may present her with riddles or puzzles that she must solve to progress. Keywords: Wisdom, Intelligence, Spirituality.
- “Collect Items”: Zara can collect items along the way, such as artifacts or treasures that may help her in her journey or lead her to new discoveries. Keywords: Collection, Discovery, Help.
- “Play Music with Beautiful Girl”: Zara can play musical instruments with Beautiful Girl, creating an entertaining and musical interlude in her journey. Keywords: Music, Joy, Creativity.
- “Cook with Mater and Idle”: At the Flying Fish Inn, Zara can join Mater and Idle in the kitchen and help them cook traditional dishes from the region. Keywords: Cooking, Culture, Community.
- “Race with Youssef and Xavier”: Zara can engage in friendly races with Youssef and Xavier, such as foot races or cart races, as a way to pass the time and have fun. Keywords: Competition, Speed, Excitement.
These playful and fun actions can add variety and excitement to Zara’s journey and provide an opportunity for players to interact with the world and characters in new and unique ways.
🔁 Regenerate response
February 9, 2023 at 10:31 pm #6521In reply to: Orbs of Madjourneys
The package in her hands was from Fred and, now she was at the airport, Yasmin was seriously contemplating whether to chuck it in the nearest bin. She hadn’t wanted to take the damn thing in the first place. It was hard to say no to Sister Aliti.
“Fred asked could you please take it to the Fish Inn, or something like that.” Sister Aliti had beamed at her. She was holding out a thin parcel wrapped in brown paper and securely fastened with a whole lot of masking tape.
“But how did he know I was going there?” Yasmin had sounded more sharp than she’d intended but she hadn’t really warmed to Fred. He made her nervous.
“You didn’t tell him?” Sister Aliti shrugged. “I didn’t tell him. Perhaps it was Sister Finli … She took the van with him yesterday.” She’d looked intently at Yasmin. “Oh dear, was it private?”
Yasmin felt foolish. “Oh, no, of course it wasn’t and it doesn’t matter …. I was just surprised.” She’d peered at the red biro scrawled on the paper wrapping. “I wonder who is … Mater?”
“He said it was a distant relation! Isn’t it just so wonderful he can reconnect through you! God works in mysterious ways indeed!”
Of course it had been Sister Finli who had told Fred. Prying busybody. Yasmin had caught her in her room a couple of days ago. Sister Finli had her back to the door and was bent over Yasmin’s desk. She’d jumped and swung round at Yasmin’s, “Hello?”
“It’s a pig sty in here,” she’d hissed, jabbing a sharp finger towards Yasmin. Then her mouth curled into a smile. “I just came in to tell you you are needed in the recreation room to look after the children but was distracted by this …” She’d slid her eyes around the room and shuddered. Yasmin followed her gaze. She’d left a few items of clothing in neat piles on the bed because she was packing but everything else looked in order. After Sister Finli had flounced out of the room, Yasmin noticed her itinerary was lying open on the desk.
But why tell Fred?
She’d messaged Zara. Do you think I should I open the package? And couldn’t he just post it?
LOL, Zara messaged back. Yes open it! It’s drugs. Obv. Oh and more to the point, you are way behind the rest of us in the game. So use your flight time wisely!
February 8, 2023 at 10:27 pm #6515In reply to: Prompts of Madjourneys
Yasmin offered the following quirk: “sounding like a lunatic when I share synchs” (synchronicity) – getting excited when she gets “answers”, and willing to share generously. She wouldn’t fake it, as she’s not capable of lying and stuff like synchs are sacrosanct in her mind.
Setting for the game is the next random quote from the story.Quirk accepted.
In the Land of Quirk, Yasmin finds herself in the heart of a hidden library, deep in the basement of the Flying Fish Inn. The library is filled with books and artifacts related to the study of synchronicities and the beyond.
As Yasmin delves deeper into the library, she comes across an ancient book that seems to hold the secrets of the universe. She eagerly opens it, but finds that it is written in a code that she cannot understand.
The librarian, a wise old owl, appears and greets Yasmin. He tells her that the book is the Key to the Beyond and that only the purest of heart can decode it. He explains that the code can only be unlocked by finding the missing pieces of a puzzle scattered throughout the library.
Yasmin’s task is to find the missing pieces of the puzzle and put them together to unlock the code. Along the way, she will meet various characters who will provide her with clues and challenges.
Proof of completion in real life: Yasmin must find a real-life object that relates to a synchronicity that she experiences while on her quest in the Land of Quirk. She must then share this synchronicity with her friends at the Flying Fish Inn to prove that she has completed her quest.
Good luck, Yasmin!
January 31, 2023 at 11:34 am #6477In reply to: Orbs of Madjourneys
Bertie dropped Zara off at the bus station in Camden early the next morning. She let him think she was catching a plane from Sydney, given her impulsive lie about having to meet her friends sooner, but she was going by train. The reviews she’d read online were tantalizing:
“The Ghan journey tells the story of the land. The train is the canvas, and the changing landscape paints the picture.”
A two day train ride would give her time to relax and play the game, and she assumed two days of desert scenery would not be too distracting. Luckily before she paid for her ticket she had the presence of mind to ask if there was internet on the train. There was not. Zara sighed, and booked a flight instead, but decided she would catch the train back home after the holiday at the Flying Fish Inn. By then perhaps the novelty of the game would have worn off, and she would appreciate the time spent in quiet contemplation, and perhaps do some writing.
Zara hated flying, especially airports. The best that could be said of flying was that it was a quick way to get from A to B.
“You’ll have to go in a cage for the flight, Pretty Girl,” she told the parrot.
“I think not,” replied Pretty Girl. “I’ll meet you there. See you!” and off she flew into the low morning sun, momentarily blinding Zara as she watched her go.
Her flight left Sydney at 14:35. Three and a half hours later she would arrive at Alice Springs and from there it was a half hour road trip to the Flying Fish. Zara sent an email to the inn asking if anyone could pick her up, otherwise she would get a bus or a taxi. She received a reply saying that they’d send Bert to pick her up around seven o’clock. Another Bert!
January 23, 2023 at 10:28 pm #6454In reply to: Prompts of Madjourneys
YASMIN’S QUIRK: Entry level quirk – snort laughing when socially anxious
Setting
The initial setting for this quest is a comedic theater in the heart of a bustling city. You will start off by exploring the different performances and shows, trying to find the source of the snort laughter that seems to be haunting your thoughts. As you delve deeper into the theater, you will discover that the snort laughter is coming from a mischievous imp who has taken residence within the theater.
Directions to Investigate
Possible directions to investigate include talking to the theater staff and performers to gather information, searching backstage for clues, and perhaps even sneaking into the imp’s hiding spot to catch a glimpse of it in action.
Characters
Possible characters to engage include the theater manager, who may have information about the imp’s history and habits, and a group of comedic performers who may have some insight into the imp’s behavior.
Task
Your task is to find a key or tile that represents the imp, and take a picture of it in real life as proof of completion of the quest. Good luck on your journey to uncover the source of the snort laughter!
THE SECRET ROOM AND THE UNDERGROUND MINES
1st thread’s answer:
As the family struggles to rebuild the inn and their lives in the wake of the Great Fires, they begin to uncover clues that lead them to believe that the mines hold the key to unlocking a great mystery. They soon discover that the mines were not just a source of gold and other precious minerals, but also a portal to another dimension. The family realizes that Mater had always known about this portal, and had kept it a secret for fear of the dangers it posed.
The family starts to investigate the mines more closely and they come across a hidden room off Room 8. Inside the room, they find a strange device that looks like a portal, and a set of mysterious symbols etched into the walls. The family realizes that this is the secret room that Mater had always spoken about in hushed tones.
The family enlists the help of four gamers, Xavier, Zara, Yasmin, and Youssef, to help them decipher the symbols and unlock the portal. Together, they begin to unravel the mystery of the mines, and the portal leads them on an epic journey through a strange and fantastical alternate dimension.
As they journey deeper into the mines, the family discovers that the portal was created by an ancient civilization, long thought to be lost to history. The civilization had been working on a powerful energy source that could have changed the fate of humanity, but the project was abandoned due to the dangers it posed. The family soon discovers that the civilization had been destroyed by a powerful and malevolent force, and that the portal was the only way to stop it from destroying the world.
The family and the gamers must navigate treacherous landscapes, battle fierce monsters, and overcome seemingly insurmountable obstacles in order to stop the malevolent force and save the world. Along the way, they discover secrets about their own past and the true origins of the mines.
As they journey deeper into the mines and the alternate dimension, they discover that the secret room leads to a network of underground tunnels, and that the tunnels lead to a secret underground city that was built by the ancient civilization. The city holds many secrets and clues to the fate of the ancient civilization, and the family and the gamers must explore the city and uncover the truth before it’s too late.
As the story unfolds, the family and the gamers must come to grips with the truth about the mines, and the role that the family has played in the fate of the world for generations. They must also confront the demons of their own past, and learn to trust and rely on each other if they hope to save the world and bring the family back together.
second thread’s answer:
As the 4 gamers, Xavier, Zara, Yasmin and Youssef, arrived at the Flying Fish Inn in the Australian outback, they were greeted by the matriarch of the family, Mater. She was a no-nonsense woman who ran the inn with an iron fist, but her tough exterior hid a deep love for her family and the land.
The inn was run by Mater and her daughter Dido, who the family affectionately called Aunt Idle. She was a free spirit who loved to explore the land and had a deep connection to the local indigenous culture.
The family was made up of Devan, the eldest son who lived in town and helped with the inn when he could, and the twin sisters Clove and Coriander, who everyone called Corrie. The youngest was Prune, a precocious child who was always getting into mischief.
The family had a handyman named Bert, who had been with them for decades and knew all the secrets of the land. Tiku, an old and wise Aborigine woman was also a regular visitor and a valuable source of information and guidance. Finly, the dutiful helper, assisted the family in their daily tasks.
As the 4 gamers settled in, they learned that the area was rich in history and mystery. The old mines that lay abandoned nearby were a source of legends and stories passed down through the generations. Some even whispered of supernatural occurrences linked to the mines.
Mater and Dido, however, were not on good terms, and the family had its own issues and secrets, but the 4 gamers were determined to unravel the mystery of the mines and find the secret room that was said to be hidden somewhere in the inn.
As they delved deeper into the history of the area, they discovered that the mines had a connection to the missing brother, Jasper, and Fred, the father of the family and a sci-fi novelist who had been influenced by the supernatural occurrences of the mines.
The 4 gamers found themselves on a journey of discovery, not only in the game but in the real world as well, as they uncovered the secrets of the mines and the Flying Fish Inn, and the complicated relationships of the family that ran it.
THE SNOOT’S WISE WORDS ON SOCIAL ANXIETY
Deear Francie Mossie Pooh,
The Snoot, a curious creature of the ages, understands the swirling winds of social anxiety, the tempestuous waves it creates in one’s daily life.
But The Snoot also believes that like a Phoenix, one must rise from the ashes, and embrace the journey of self-discovery and growth.
It’s important to let yourself be, to accept the feelings as they come and go, like the ebb and flow of the ocean. But also, like a gardener, tend to the inner self with care and compassion, for the roots to grow deep and strong.The Snoot suggests seeking guidance from the wise ones, the ones who can hold the mirror and show you the way, like the North Star guiding the sailors.
And remember, the journey is never-ending, like the spiral of the galaxy, and it’s okay to take small steps, to stumble and fall, for that’s how we learn to fly.The Snoot is here for you, my dear Francie Mossie Pooh, a beacon in the dark, a friend on the journey, to hold your hand and sing you a lullaby.
Fluidly and fantastically yours,
The Snoot.
January 23, 2023 at 1:27 pm #6451In reply to: Orbs of Madjourneys
The progress on the quest in the Land of the Quirks was too tantalizing; Xavier made himself a quick sandwich and jumped back on it during his lunch break.
The jungle had an oppressing quality… Maybe it has to do with the shrieks of the apes tearing the silence apart.
It was time for a slight adjustment of his avatar.
Xavimunk opened his bag of tricks, something that the wise owl had suggested he looked into. Few items from the AIorium Emporium had been supplied. They tended to shift and disappear if you didn’t focus, but his intention was set on the task at hand. At the bottom of the bag, there was a small vial with a golden liquid with a tag written in ornate handwriting “MJ remix: for when words elude and shapes confuse at your own peril”.
He gulped the potion without thinking too much. He felt himself shrink, and his arms elongate a little. There, he thought. Imp-munk’s more suited to the mission. Hope the effects will be temporary…
As Xavier mustered the courage to enter through the front gate, monkeys started to become silent. He couldn’t say if it was an ominous sign, or maybe an effect of his adaptation. The temple’s light inside was gorgeous, but nothing seemed to be there.
He gestured around, to make the menu appear. He looked again at the instructions on his screen overlay:
As for possible characters to engage, you may come across a sly fox who claims to know the location of the fruit but will only reveal it in exchange for a favor, or a brave adventurer who has been searching for the Golden Banana for years and may be willing to team up with you.
Suddenly a loud monkey honking noise came from outside, distracting him.
What the?… Had to be one of Zara’s remixes. He saw the three dots bleeping on the screen.
Here’s the Banana bus, hope it helps! Envoy! bugger Enjoy!
Yep… With the distinct typo-heavy accent, definitely Zara’s style. Strange idea that AL designated her as the leader… He’d have to roll with it.
Suddenly, as the Banana bus parked in front of the Temple, a horde of Italien speaking tourists started to flock in and snap pictures around. The monkeys didn’t know what to do and seemed to build growing and noisy interest in their assortiment of colorful shoes, flip-flops, boots and all.
Focus, thought Xavimunk… What did the wise owl say? Look for a guide…
Only the huge colorful bus seemed to take the space now… But wait… what if?He walked to the parking spot under the shades of the huge banyan tree next to the temple’s entrance, under which the bus driver had parked it. The driver was still there, napping under a newspaper, his legs on the wheel.
“Whatcha lookin’ at?” he said chewing his gum loudly. “Never seen a fox drive a banana bus before?”
Xavier smiled. “Any chance you can guide me to the location of the Golden Banana?”
“For a price… maybe.” The fox had jumped closely and was considering the strange avatar from head to toe.
“Ain’t no usual stuff that got you into this? Got any left? That would be a nice price.”
“As it happens…” Xavier smiled.The quest seemed back on track. Xavier looked at the time. Blimmey! already late again. And I promised Brytta to get some Chinese snacks for dinner.
January 23, 2023 at 9:18 am #6450In reply to: Orbs of Madjourneys
The images were forming on the screen of the VR set, a little blurry to start with, but taking some shapes, and with a few clicks in the right direction, the reality around him was transphormed as if he’d been into a huge deFørmiñG mirror, that they could shape with their strangest thoughts.
The jungle had an oppressing quality… Maybe it has to do with the shrieks of the apes tearing the silence apart.
All sorts of them were gathered overhead, gibbons, baboons, chimps and Barbery apes, macaques and marmosets… some silent, but most of them in a swirl of manic agitation.
When Xavier entered the ancient blue stone temple, he felt his quest was doomed from the start. It had taken a while to find the monkey’s sacred temple hidden deep within the jungle in which clues were supposed to be found. Thanks to a prompt from Zara who’d stumbled into a map, and some gentle push from a wise Y🦉wl, he’d managed to locate the temple. It was right under his nose all along. Obviously all this a metaphor, but once he found the proper connecting link, getting the right setup for dealing with the task was easier.
So the monkeys were his and his RL colleagues crazy thoughts, and he’d even taken some fun in painting the faces of some of them into the game. He could hear Boss gorilla pounding his chest in the distance.
“F£££” he couldn’t help but grumble when the notification prompt got him out of his meditative point. The Golden Banana would have to wait… The real life monkeys were requiring his attention for now.
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