Reply To: The Surge Team’s Coils
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Ed Steam’s brilliant plan was simple enough. He had dreamt about it a while ago and the idea had grown on him ever since. Now, he had all he needed to make it happen. The land, the materials, and the artefacts and rotes needed to manipulate the bulk of it around.
It was simple, actually and yet every detail had to be perfect. There were matters of perspective and proportions that were delicate to manage.
And of course he had to be careful using the artefacts with finesse, to be undetected by the Surge team’s monitoring systems. He had designed most of them, so he wasn’t too concerned, although Cornella’s upgrades may be more efficient.
He had calculated the project would probably take him years to complete, but he was fine with it, it was a fun adventure, creating your own palace so to speak.
First, the grounds. That of a glorious castle, with French gardens on a large lightly sloped tumulus. His armoured bears could stay in the surrounding forest where beehives were strategically placed.
On top of the tumulus, instead of a castle, there was a large mill, a cross between a windmill, castle and lighthouse maybe, with walls white and round, many entrances, rooms and stairs leading to the upper levels. That was where most of the work was to be organized. The whole roof was actually like a city, with narrow streets even.
Except the buildings where made from entire stacks of full-sized caravans, making living units, each with its own interior and decoration.
He didn’t know why the stacks of caravans were so appealing to him. Frankly, said like this it could seem like a hill of rubbish dump. However, he had visited this dream place when it was full of people, a fellowship of people living in the caravans and enjoying this particular place. He’d figured, this seems so great and I have the means to create it, so if not me, who else?