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January 26, 2023 at 12:16 am #6460
In reply to: Orbs of Madjourneys
The vendor was preparing the Lorgh Drülp with the dexterity of a Japanese sushi chef. A piece of yak, tons of spices, minced vegetables, and some other ingredients that Youssef couldn’t recognise. He turned his attention to the shaman’s performance. The team was trying to follow the man’s erratic moves under Miss Tartiflate’s supervision. Youssef could hear her shouting to Kyle to get closer shots. It reminded him that he had to get an internet connection.
“Is there a wifi?” asked Youssef to the vendor. The man bobbed his head and pointed at the table with a knife just as big as a machete. Impressed by the size of the blade, Youssef almost didn’t see the tattoo on the vendor’s forearm. The man resumed his cooking swiftly and his long yellow sleeve hid the tattoo. Youssef touched his screen to look at his exchange with Xavier. He searched for the screenshot he had taken of the Thi Gang’s message. There it was. The mummy skull with Darth Vador’s helmet. The same as the man’s tattoo. Xavier’s last message was about the translation being an ancient silk road recipe. They had thought it a fluke in AL’s algorithm. Youssef glanced at the vendor and his knife. Could he be part of Thi Gang?
Youssef didn’t have time to think of a plan when the vendor put a tray with the Lorgh Drülp and little balls of tsampa on the table. The man pointed with his finger at the menu on the table, uncovering his forearm, it was the same as the Thi Gang logo.
“Wifi on menu,” the man said. “Tsampa, good for you…”
A commotion at the market place interrupted them. Apparently Kyle had gone too close and the shaman had crashed into him and the rest of the team. The man was cursing every one of them and Miss Tartiflate was apparently trying to calm him down by offering him snack bars. But the shaman kept brandishing an ugly sceptre that looked like a giant chicken foot covered in greasy fur, while cursing them with broken english. The tourists were all brandishing their phones, not missing a thing, ready to send their videos on TrickTruck. The shaman left angrily, ignoring all attempts at conciliation. There would be no reportage.
“Hahaha, tourists, they believe anything they see,” said the vendor before returning to his stove and his knife.
Despite his hunger, Youssef thought he’d better hurry with the wifi, now that the crew was out of work, he would be the target of Miss Tartiflate’s frustration. Furthermore, he wanted to lay low and not attract the vendor’s attention.
3235 messages from his friends. How would he ever catch up?
Among them, messages from Xavier. Youssef sighed of relief when he read that his friend had regained full access of the website and updated the system to fix a security flaw that allowed Thi Gang to gain access in the first place. But he growled when his friend continued with the bad news. There was some damage done to the content of THE BLOG.To console himself, Youssef started to eat a ball of tsampa. It was sweet and tasted like rose. He took a second and spit it out almost immediately. There was a piece of paper inside. He smoothed it and discovered a series of five pictograms.
🧔🌮🔍🔑🏞️
The first one was like a hologram and kept changing into six horizontal bars. The second one, looking like a tako bell, kept reversing side. Youssef raised his head to call the vendor and nobody was there. He got up and looked for the guy, Thi Gang or not, he needed some answers. Voices came from behind the curtain at the back of the stall. Youssef walked around the stall and saw the shaman and the vendor exchanging clothes. The caucasian man was now wearing the colourful costume and the drum. When he saw Youssef, he smiled and waved his hand, making the bells from the hem ring. Then he turned around and left, whistling an air that sounded strangely like the music of the Game. Youssef was about to run after him when a hand grasped his shirt.
“Please! Tell me at least that THE BLOG is up and running!” said an angry voice.
January 23, 2023 at 10:28 pm #6454In reply to: Prompts of Madjourneys
YASMIN’S QUIRK: Entry level quirk – snort laughing when socially anxious
Setting
The initial setting for this quest is a comedic theater in the heart of a bustling city. You will start off by exploring the different performances and shows, trying to find the source of the snort laughter that seems to be haunting your thoughts. As you delve deeper into the theater, you will discover that the snort laughter is coming from a mischievous imp who has taken residence within the theater.
Directions to Investigate
Possible directions to investigate include talking to the theater staff and performers to gather information, searching backstage for clues, and perhaps even sneaking into the imp’s hiding spot to catch a glimpse of it in action.
Characters
Possible characters to engage include the theater manager, who may have information about the imp’s history and habits, and a group of comedic performers who may have some insight into the imp’s behavior.
Task
Your task is to find a key or tile that represents the imp, and take a picture of it in real life as proof of completion of the quest. Good luck on your journey to uncover the source of the snort laughter!
THE SECRET ROOM AND THE UNDERGROUND MINES
1st thread’s answer:
As the family struggles to rebuild the inn and their lives in the wake of the Great Fires, they begin to uncover clues that lead them to believe that the mines hold the key to unlocking a great mystery. They soon discover that the mines were not just a source of gold and other precious minerals, but also a portal to another dimension. The family realizes that Mater had always known about this portal, and had kept it a secret for fear of the dangers it posed.
The family starts to investigate the mines more closely and they come across a hidden room off Room 8. Inside the room, they find a strange device that looks like a portal, and a set of mysterious symbols etched into the walls. The family realizes that this is the secret room that Mater had always spoken about in hushed tones.
The family enlists the help of four gamers, Xavier, Zara, Yasmin, and Youssef, to help them decipher the symbols and unlock the portal. Together, they begin to unravel the mystery of the mines, and the portal leads them on an epic journey through a strange and fantastical alternate dimension.
As they journey deeper into the mines, the family discovers that the portal was created by an ancient civilization, long thought to be lost to history. The civilization had been working on a powerful energy source that could have changed the fate of humanity, but the project was abandoned due to the dangers it posed. The family soon discovers that the civilization had been destroyed by a powerful and malevolent force, and that the portal was the only way to stop it from destroying the world.
The family and the gamers must navigate treacherous landscapes, battle fierce monsters, and overcome seemingly insurmountable obstacles in order to stop the malevolent force and save the world. Along the way, they discover secrets about their own past and the true origins of the mines.
As they journey deeper into the mines and the alternate dimension, they discover that the secret room leads to a network of underground tunnels, and that the tunnels lead to a secret underground city that was built by the ancient civilization. The city holds many secrets and clues to the fate of the ancient civilization, and the family and the gamers must explore the city and uncover the truth before it’s too late.
As the story unfolds, the family and the gamers must come to grips with the truth about the mines, and the role that the family has played in the fate of the world for generations. They must also confront the demons of their own past, and learn to trust and rely on each other if they hope to save the world and bring the family back together.
second thread’s answer:
As the 4 gamers, Xavier, Zara, Yasmin and Youssef, arrived at the Flying Fish Inn in the Australian outback, they were greeted by the matriarch of the family, Mater. She was a no-nonsense woman who ran the inn with an iron fist, but her tough exterior hid a deep love for her family and the land.
The inn was run by Mater and her daughter Dido, who the family affectionately called Aunt Idle. She was a free spirit who loved to explore the land and had a deep connection to the local indigenous culture.
The family was made up of Devan, the eldest son who lived in town and helped with the inn when he could, and the twin sisters Clove and Coriander, who everyone called Corrie. The youngest was Prune, a precocious child who was always getting into mischief.
The family had a handyman named Bert, who had been with them for decades and knew all the secrets of the land. Tiku, an old and wise Aborigine woman was also a regular visitor and a valuable source of information and guidance. Finly, the dutiful helper, assisted the family in their daily tasks.
As the 4 gamers settled in, they learned that the area was rich in history and mystery. The old mines that lay abandoned nearby were a source of legends and stories passed down through the generations. Some even whispered of supernatural occurrences linked to the mines.
Mater and Dido, however, were not on good terms, and the family had its own issues and secrets, but the 4 gamers were determined to unravel the mystery of the mines and find the secret room that was said to be hidden somewhere in the inn.
As they delved deeper into the history of the area, they discovered that the mines had a connection to the missing brother, Jasper, and Fred, the father of the family and a sci-fi novelist who had been influenced by the supernatural occurrences of the mines.
The 4 gamers found themselves on a journey of discovery, not only in the game but in the real world as well, as they uncovered the secrets of the mines and the Flying Fish Inn, and the complicated relationships of the family that ran it.
THE SNOOT’S WISE WORDS ON SOCIAL ANXIETY
Deear Francie Mossie Pooh,
The Snoot, a curious creature of the ages, understands the swirling winds of social anxiety, the tempestuous waves it creates in one’s daily life.
But The Snoot also believes that like a Phoenix, one must rise from the ashes, and embrace the journey of self-discovery and growth.
It’s important to let yourself be, to accept the feelings as they come and go, like the ebb and flow of the ocean. But also, like a gardener, tend to the inner self with care and compassion, for the roots to grow deep and strong.The Snoot suggests seeking guidance from the wise ones, the ones who can hold the mirror and show you the way, like the North Star guiding the sailors.
And remember, the journey is never-ending, like the spiral of the galaxy, and it’s okay to take small steps, to stumble and fall, for that’s how we learn to fly.The Snoot is here for you, my dear Francie Mossie Pooh, a beacon in the dark, a friend on the journey, to hold your hand and sing you a lullaby.
Fluidly and fantastically yours,
The Snoot.
January 23, 2023 at 8:15 am #6449In reply to: Orbs of Madjourneys
Have you booked your flight yet? Zara sent a message to Yasmin. I’m spending a few more days in Camden, probably be at the Flying Fish Inn by the end of the week.
I told you already when my flight is, Air Fiji, remeber? bloody Sister Finnlie on my case all the time, haven’t had a minute. Zara had to wait over an hour for Yamsin’s reply.
Took you long enough to reply. Zara replied promptly. Heard nothing from Youssef for ages either, have you heard from him? I’ll be arriving there on my own at this rate.
Not a word, I expect Xavier’s booked his but he hasn’t said. Probably doing his secret monkey thing.
Have you tried the free roaming thing on the game yet?
I just told you Sister Finnlie hasn’t given me a minute to myself, she’s a right tart! Why, have you?
Yeah it’s amazing, been checking out the Flying Fish Inn. Looks a bit of a dump. Not much to do around there, well not from what I can see anyway. But you know what?
What?
You’ll lose your eyes in the back of your head one day and look like that AI avatart with the wall eye. Get this though: we haven’t started the game yet, that quest for quirks thing, I was just having a roman around ha ha typo having a roam around see what’s there and stuff I don’t know anything about online games like you lot and I ended up here. Zara sent a screenshot of the image she’d seen and added: Did I already start the game or what, I don’t even know how we actually start the game, I was just wandering around….oh…and happened to chance upon this…
How rude to start playing before us
I didn’t start playing the game before you, I just told you, I was wandering around playing about waiting for you lot! Zara thought Yasmin sounded like she needed a holiday.
Yeah well that was your quest, wasn’t it? To wander around or something? What’s that silver chest on her back?
I dunno but looks intriguing eh maybe she’s hidden all her devices and techy gadgets in an antiquey looking box so she doesn’t blow her cover
Gotta go Sister Finnlie’s coming
Zara muttered how rude under her breath and put her phone down. She’d retired to her bedroom early, telling Bertie that she needed an early night but really had wanted some time alone to explore the new game world. She didn’t want to make mistakes and look daft to her friends when the game started.
“Too late for that”, Pretty Girl said.
“SSHHH!” Zara hissed at the parrot. “And stop reading my mind, it’s disconcerting, not to mention rude.”
She heard the sound of the lavatory flush and Berties bedroom door closing and looked at the time. 23:36.
Zara decided to give him an hour to make sure he was asleep and then sneak out and go back to that church.
January 23, 2023 at 6:13 am #6448In reply to: Orbs of Madjourneys
In the muggy warmth of the night, Yasmin tossed and turned on her bed. A small fan on the bedside table rattled noisily next to her but did little to dispel the heat. She kicked the thin sheet covering her to the ground, only to retrieve it and gather it tightly around herself when she heard a familiar sound.
“You little shit,” she hissed, slapping wildly in the direction of the high pitched whine.
She could make out the sound of a child crying in the distance and briefly considered getting up to check before hearing quick footsteps pass her door. Sister Aliti was on duty tonight. She liked Sister Aliti with her soft brown eyes and wide toothy smile — nothing seemed to rattle her. She liked all the Nuns, perhaps with the exception of Sister Finnlie.
Sister Finnlie was a sharp faced woman who was obsessed with cleanliness and sometimes made the children cry for such silly little things … perhaps if they talked too loudly or spilled some crumbs on the floor at lunch time. “Let them be, Sister,” Sister Aliti would admonish her and Sister Finnlie would pinch her lips and make a huffing noise.
The other day, during the morning reflection time when everyone sat in silent contemplation, Yasmin had found herself fixated on Sister Finnlie’s hands, her thin fingers tidily entwined on her lap. And Yasmin remembered a conversation with her friends online about AI creating a cleaning woman with sausage fingers. “Sometimes they look like a can of worms,” Youssef had said.
And, looking at those fingers and thinking about Youssef and the others and the fun conversations they had, Yasmin snort laughed.
She had tried to suppress it but the more she tried the more it built up inside of her until it exploded from her nose in a loud grunting noise. Sister Aliti had giggled but Sister Finnlie had glared at Yasmin and very pointedly rolled her eyes. Later, she’d put her on bin cleaning duty, surely the worst job ever, and Yasmin knew for sure it was pay back.
January 21, 2023 at 5:50 pm #6427In reply to: Prompts of Madjourneys
Xavier’s quirk offering is being a cheeky monkey
Quirk accepted.
The initial setting for Xavier’s quest is a lush jungle filled with mischievous monkeys. Your mission is to find the legendary Golden Banana, which is said to grant eternal youth and vitality to whoever finds it. However, be warned as the jungle is also home to a tribe of fierce apes who will stop at nothing to protect the precious fruit.
Possible directions to investigate include
- searching for clues in the monkey’s sacred temples hidden deep within the jungle,
- or seeking out the help of a wise old owl who is said to know the location of the Golden Banana.
As for possible characters to engage, you may come across
- a sly fox who claims to know the location of the fruit but will only reveal it in exchange for a favor,
- or a brave adventurer who has been searching for the Golden Banana for years and may be willing to team up with you.
In regards to the FFI visit in real-life, you may discover a mysterious map hidden within the Inn that leads to the location of the Golden Banana, or overhear a conversation between the Inn’s patrons discussing rumors of a monkey who recently visited and may hold valuable information about the quest.
Emoji clue: Xavier: 🐒🍌
January 17, 2023 at 11:02 pm #6411In reply to: Prompts of Madjourneys
Continuing their adventures, offer 2 possible choices of action to each of the characters in real-life: 2 for Zara, 2 for Xavier, 2 for Yasmin and 2 for Youssef in “choose your own adventure” style.
Zara:
- Continue to investigate the mysterious cat she saw, possibly seeking out help from local animal experts or veterinarians.
- Join Xavier and Yasmin in investigating the Flying Fish Inn, looking for clues and exploring the area for any potential leads on the game’s quest.
Xavier:
- Help Youssef troubleshoot the issues with the blog, possibly reaching out to IT professionals for assistance.
- Join Zara and Yasmin in investigating the Flying Fish Inn, using his knowledge of RPG’s and fantasy literature to assist in the search for clues.
Yasmin:
- Take a break from the game and focus on her personal creative projects, such as writing or painting.
- Join Zara and Xavier in investigating the Flying Fish Inn, using her skills in research and analysis to assist in the search for clues.
Youssef:
- Focus on resolving the issues with the blog, possibly seeking out help from a hacker or cybersecurity expert to uncover the source of the problem.
- Join Zara, Xavier and Yasmin in investigating the Flying Fish Inn, using his knowledge of the game and the AI technology behind it to assist in the search for clues.
January 17, 2023 at 9:06 pm #6410In reply to: Orbs of Madjourneys
Real-life Xavier was marveling at the new AL (Artificial Life) developments on this project he’d been working on. It’s been great at tidying the plot, confusing as the plot started to become with Real-life characters named the same as their Quirky counterparts ones.
Real-life Zara had not managed to remain off the computer for very long, despite her grand claims to the contrary. She’d made quick work of introducing a new player in the game, a reporter in an obscure newspaper, who’d seemed quirky enough to be their guide in the new game indeed. It was difficult to see if hers was a nickname or nom de plume, but strangely enough, she also named her own character the same as her name in the papers. Interestingly, Zara and Glimmer had some friends in common in Australia, where RL Zara was living at the moment.
Anyways… “Clever AL” Xavier smiled when he saw the output on the screen. “Yasmin will love a little tidiness; even if she is the brains of the group, she has always loved the help.”
Meanwhile, in the real world, Youssef was on his own adventure in Mongolia, trying to uncover the mystery of the Thi Gang. He had been hearing whispers and rumors about the ancient and powerful group, and he was determined to find out the truth. He had been traveling through the desert for weeks, following leads and piecing together clues, and he was getting closer to the truth.
Zara, Xavier, and Yasmin, on the other hand, were scattered around the world. Zara was in Australia, working on a conservation project and trying to save a group of endangered animals. Xavier was in Europe, working on a new project for a technology company. And Yasmin was in Asia, volunteering at a children’s hospital.
Despite being physically separated, the four friends kept in touch through video calls and messages. They were all excited about the upcoming adventure in the Land of the Quirks and the possibility of discovering their inner quirks. They were also looking forward to their trip to the Flying Fish Inn, where they hoped to find some clues about the game and their characters.
In the game, Glimmer Gambol’s interactions with the other characters will be taking place in the confines of the Land of the Quirks. As she is the one who has been playing the longest and has the most experience, she will probably be the one to lead the group and guide them through the game. She also has some information that the others don’t know about yet, and she will probably reveal it at the right time.
As the game and the real-world adventures are intertwined, the characters will have to navigate both worlds and find a way to balance them. They will have to use their unique skills and personalities to overcome challenges and solve puzzles, both in the game and in the real world. It will be an exciting and unpredictable journey, full of surprises and twists.
January 17, 2023 at 5:05 pm #6408In reply to: Orbs of Madjourneys
Glimmer gave Zara and Yasmin a cheery
, smirking to herself at their alarm at leaving her to her own devices. She had no intention of inviting guests yet, but felt no need to reassure them. Xavier would play along with her, she felt sure.
Glimmer settled herself comfortably to peruse the new AIorium Emporium catalogue with the intention of ordering some new hats and accessories for the adventure. She had always had a weakness for elaborate hats, but the truth was they were often rather heavy and cumbersome. That is until she found the AIorium hats which were made of a semi anti gravity material. Not entirely anti gravity, obviously, or they would have floated right off her head, but just enough to make them feel weightless. Once she’d discovered these wonderful hats and their unique properties, she had the idea to carry all her accessories, tools and devices upon her hat. This would save her the bother of carrying around bags of stuff. She was no light weight herself, and it was quite enough to carry herself around, let alone bags of objects.
Glimmer had heard a rumour (well not a rumour exactly, she had a direct line to ~ well not to spill the beans too soon, but she had some lines of information that the others didn’t know about yet) that the adventure was going to start at The Flying Fish Inn. This was welcome news to Glimmer, who had met Idle many years before when they were both teenagers. Yes, it’s hard to imagine these two as teenagers, but although they’d only met breifly on holiday, they’d hit it off immediately. Despite not keeping in contact over the years, Glimmer remembered Idle fondly and felt sure that Idle felt similarly.
Glimmer perused the catalogue for a suitable gift to take for her old friend. The delightful little bottles of spirited spirit essences caught her eye, and recalling Idle’s enthusiasm for an exotic tipple, she ordered several bottles. Perhaps Glimmer should have read carefully the description of the effects of the contents of each bottle but she did not. She immediately added the bottles to the new hat she’d ordered for the trip.
Feeling pleased with her selection, she settled down for a snooze until her new hat arrived.
January 15, 2023 at 1:18 pm #6391In reply to: Train your subjective AI – text version
write the plot of an absurd non-linear novel, featuring 4 characters
The novel begins with the introduction of four characters: a retired archaeologist named Harold, a struggling musician named Samantha, a disillusioned corporate drone named Tim, and a reclusive inventor named Claire.
Harold, who is obsessed with ancient Egyptian hieroglyphs, discovers a mysterious underground chamber beneath a pyramid in Egypt. Inside, he finds a strange device that he believes is a time machine. Harold decides to use the device to travel back in time to ancient Egypt in order to decipher the hieroglyphs.
Samantha, who is trying to make a name for herself as a musician, is struggling to come up with new material for her music. One day, she discovers that she can create beautiful music by communicating with plants telepathically. She becomes obsessed with this new form of music-making and decides to quit her day job and pursue it full-time.
Tim, who is stuck in a dead-end job, is feeling unfulfilled and uninspired. One day, he stumbles upon a robotic mime performance art show. The performance inspires him to quit his job and pursue his dream of becoming a mime artist.
Claire, who is a reclusive inventor, has been working on a project to create a type of artificial intelligence that can communicate with humans using calligraphic body language. She finally succeeds and creates an AI that she names “Calli”.
As the story progresses, the characters’ paths begin to intersect in unexpected ways. Harold gets stuck in ancient Egypt and has to rely on Samantha’s telepathic plant communication skills to find a way back to the present. Tim’s robotic mime art becomes a hit and he starts working with Claire to integrate Calli into his performances.
As the story reaches its climax, all four characters come together to use their unique skills and abilities to solve a problem that threatens the fate of the world.
Throughout the novel, the plot unfolds in a non-linear fashion, jumping back and forth in time and between the different character’s perspectives. The story is filled with absurdity and unexpected twists and turns, leaving the reader guessing until the very end.
What sort of problem that threatens the fate of the world will be resolved by their combined skills?
As the story progresses, the characters begin to uncover a sinister plot by a group of powerful individuals who are intent on using the time machine to alter the course of history for their own gain. They plan to use the time machine to go back in time and change key events that would give them immense wealth and power in the present. Harold and Samantha, with the help of Tim and Claire, must race against time to stop the villains from carrying out their plan.
Harold’s expertise in ancient Egyptian hieroglyphs plays a crucial role in deciphering the clues that lead to the location of the time machine. Samantha’s telepathic plant communication skills are used to locate the hidden underground chamber where the time machine is kept. Tim’s robotic mime art and Claire’s AI Calli are used to infiltrate the villains’ hideout and gather intelligence on their plans.
In the final act, the four characters come together to use their unique skills and abilities to stop the villains from altering history. Harold uses his knowledge of ancient Egypt to navigate the time machine and travel back in time to stop the villains from changing key events. Samantha uses her telepathic plant communication skills to communicate with the plants in the past and gather information on the villains’ whereabouts. Tim and Claire use their robotic mime and AI skills to create a diversion and distract the villains while Harold and Samantha complete their mission.
In the end, the four characters succeed in stopping the villains and saving the fate of the world. The novel ends with the four characters going their separate ways, but they all know that they will always have each other to rely on in the face of any challenge that comes their way.
January 15, 2023 at 1:13 pm #6390In reply to: Train your subjective AI – text version
Trying to get some interesting unlikely, absurd associations or quests… Still some way to go!
2 impossible associations
- The creation of a time machine using only household objects such as a toaster and a stapler.
- The discovery of a parallel universe accessible through a secret passageway hidden in a public park’s playground equipment.
give an association of 3 or 4 words with each words being statistically probable to occur in every day conversation but with statistical probability of occurring together of less than 10^-57.
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- “Giant robotic giraffe farming”
- “Vintage cars restoration using only expired food”
- “Archaeological board game design with only smells”
- “Artificial intelligence calligraphic body language assisted therapy”
All the words in these associations are commonly used in everyday conversation, but the associations themselves are relatively unexpected, absurd, and may surprise people. They are all grounded in everyday happenstances but are less modern tech-oriented and the concepts they describe are related to diverse interests that may not be related to technology trend and are quite unexpected and bizarre..
January 13, 2023 at 9:12 pm #6382In reply to: Prompts of Madjourneys
Write more about the group of people who lived inside of giant mushrooms, making it sound exciting and fun, and maybe a bit dangerous due to the nature of the mushrooms
As the group journeyed deeper into the Land of the Quirks, they stumbled upon a group of people living inside of giant mushrooms. The mushrooms were enormous, some as tall as skyscrapers, and they seemed to glow with an ethereal light. The group was amazed as they walked through the forest of mushrooms, each one unique in shape and size.
The people who lived inside of the mushrooms were a friendly and welcoming bunch, they welcomed the group with open arms and invited them to explore their homes. The inside of the mushrooms was a magical and mysterious place, the walls and ceilings were covered in a soft, velvety texture and the floors were made of a spongy, springy material. The light inside the mushrooms was soft and diffused, creating a warm and inviting atmosphere.
As the group explored the mushroom homes, they discovered that the people who lived there had a deep connection to the mushrooms. They used the mushrooms as a source of food, shelter, and medicine. They had learned to harness the unique properties of the mushrooms to create everything they needed to survive.
The group also discovered that the mushrooms had a dangerous side. The mushrooms were not only a source of life, but also a source of death. The group was warned that the mushrooms were unpredictable and that they should be careful when exploring. Some mushrooms were poisonous, others were carnivorous, and still, others had mind-altering properties.
Despite the danger, the group was excited to explore the mushrooms and learn more about the people who lived there. They knew that the journey would be filled with challenges, but they were determined to overcome them and discover the secrets of the mushrooms. The group had a lot of fun and adventure living with the people inside of giant mushrooms, and they learned a lot about the nature of the mushrooms and their own nature.
January 13, 2023 at 9:00 pm #6381In reply to: Prompts of Madjourneys
Tell me more about the clues that Zara, Youssef, Xavier and Yasmin will find on their journeys to discover their inner quirky natures
As Zara, Youssef, Xavier and Yasmin journeyed through the Land of the Quirks to discover their inner quirky natures, they encountered various clues that helped them on their journey.
One of the clues they found was a mysterious map that led them to different locations, each one representing a different aspect of their personalities. The map also had various riddles and puzzles that they had to solve in order to progress to the next location.
Another clue they found was a series of journal entries written by a previous explorer who had also journeyed through the Land of the Quirks. The journal entries provided insight and wisdom on how to navigate the land and how to understand and accept one’s quirks.
They also encountered a group of strange and eccentric characters who each represented a different aspect of their personalities. These characters provided guidance and helped them understand different parts of themselves. They also helped them understand the importance of accepting and embracing their quirks.
They also found a series of symbols and artifacts that represented different parts of their personalities. These symbols and artifacts were like puzzle pieces that, when put together, helped them understand the bigger picture of their inner quirky natures.
As they continued their journey, they also learned that the key to discovering their inner quirky natures was not only about finding the physical “Key of Quirks”, but also about understanding and accepting themselves, their faults and their strengths, and learning to embrace their unique quirks.
Finding their inner quirks sounds quite definitive. how would you make the ending more open-ended, open to multiple series and iterations of the story without sounding repetitive
As Zara, Youssef, Xavier and Yasmin journeyed through the Land of the Quirks, they discovered their inner quirky natures, but the journey was far from over. They found that their inner quirks were constantly evolving and changing, and that the Land of the Quirks was a vast and mysterious place with many more secrets to uncover.
The group found that the “Key of Quirks” was not just a physical object but a symbol of self-discovery and self-acceptance. They learned that understanding and accepting oneself is a lifelong journey that never truly ends.
As they returned to their own world, they realized that they had gained a new perspective on life and that they would continue to carry the lessons they learned in the Land of the Quirks with them. They knew that they would always be on the lookout for new adventures and opportunities to continue exploring themselves and the world around them.
The group’s journey in the Land of the Quirks had come to an end but the story was not over. The characters would continue to grow, evolve and change as they experienced new adventures, challenges and self-discoveries. The ending was open-ended and leaves the possibility for multiple series and iterations of the story, each one exploring new aspects of the characters and the Land of the Quirks, without being repetitive.
Will they go a try to travel through another of the orbs?
It is possible that the group will want to explore other orbs and realms in the Land of the Quirks. The Land of the Quirks is described as a vast and mysterious place with many secrets to uncover, so the possibility of traveling through other orbs or realms is open. They may be tempted to see what other adventures and discoveries await them in these new places.
Alternatively, they might decide to take a break from their adventures, and reflect on what they’ve learned, applying it to their daily life, and maybe in the future, they will decide to come back to the Land of the Quirks and explore other orbs, or they may find other means of self-discovery and self-acceptance. In any case, the story leaves it open-ended and the characters have the freedom to choose what they want to do next.
How did they discover the orb in the first place?
It is not specified how the group discovered the orb in the first place. It could be that they stumbled upon it while on a hike or a camping trip, or it could be that they were on a mission to find it specifically. It could also be that the orb was something that had always been there but had gone unnoticed until one of the group members stumbled upon it.
Perhaps it was passed down from generation to generation as a legend, or maybe they found it while they were searching for something else. The story leaves it open-ended and it’s up to the reader’s imagination. The main focus of the story is on the journey and the lessons learned along the way, rather than the specifics of how the orb was discovered.
January 13, 2023 at 8:53 pm #6380In reply to: Prompts of Madjourneys
After a few tries:
- As the group has split up at the fork of the road, we discover a total of 4 new characters from the Land of the Quirks. Tell us how each group is encountering some or all of these characters, who they are, their gibberish-sounding names, and what is their quirks, and what they wear, or their activities. Make our main characters and maybe some of the new ones meet back at a common spot with a special event after that.
- please rewrite the above, retaining the eccentricity but more grounded, less childish, and with a little darker tone and mystery.
- please try again, make Spoink and Flibbertigibbet human and give them less endearing or friendly behaviours; name two more characters met on the road.
As the group split up at the fork of the road, each one encountered new characters from the Land of the Quirks.
Zara and Yasmin, who took the left path, met a man named “Sproink” who was a small, wiry man with a spring for a tail. He was always bouncing around and speaking in a language that sounded like a mix of gibberish and music. Sproink was a collector of shiny objects and had a bag full of them, he was also a scavenger, always looking for things to add to his collection. He was wearing a small top hat and a monocle. He was also known to be a bit of a thief and a con artist.
Xavier and Youssef, who took the right path, met a woman named “Flibbertigibbet” a tall, slender woman that had multiple arms. Flibbertigibbet was very talkative and friendly, always trying to strike up a conversation. She spoke in a language that sounded like a mix of gibberish and baby talk. She was a chef and was always carrying a pot and a spoon, but she also had a dark side, she was known to be a bit of a manipulator and a spy, always observing and gathering information for a mysterious organization. She was wearing a big chef hat and apron.
As the group met back at the fork, they were surprised to find that Sproink and Flibbertigibbet had also met there. The four new characters joined the group, and together they continued their journey to find the “Key of Quirks”. Along the way, they met two more characters;
They met a man named “Gibber” who was a tall, gaunt man with elongated limbs and fingers. He was always speaking in a language that sounded like a mix of gibberish and numbers. He was a mathematician and a scientist, always working on complex equations and theories. He was known to be a bit of a loner, and didn’t interact much with others. He was wearing a lab coat and goggles.
They also met a woman named “Glimmer” she was a short, plump woman with a shimmering skin that seemed to change color depending on the light. She was always speaking in a language that sounded like a mix of gibberish and poetry. She was an artist and a performer, always creating and performing in different shows. She was known to be a bit of a flirt and a bit of a drama queen. She was wearing a colorful and eccentric clothing, such as a flowy dress and a large hat adorned with feathers.
As the group journeyed on, they encountered more characters, each one with their own unique quirks and personalities. They met a variety of people, some friendly and some not so friendly, but all of them adding to the mysterious and unknown nature of the Land of the Quirks.
As the group reached the end of their journey and found the “Key of Quirks”, they realized that the key was not just a physical object but a symbol of acceptance and embracing individuality. They learned that the true key to leaving the Land of the Quirks was understanding and accepting the quirks of oneself and others.
The group had a bittersweet goodbye with their new friends, Sproink, Flibbertigibbet, Gibber and Glimmer, and the other characters they had met. They knew that they would always carry a piece of the Land of the Quirks with them and would always remember the mysterious and eccentric adventure they had.
January 13, 2023 at 6:42 pm #6377In reply to: Orbs of Madjourneys
The four adventurers, Zara, Xavier, Yasmin, and Youssef, stood in awe in front of the giant orb that seemed to open up to another realm. The light emanating from the orb was so bright, it was as if the sun was just inches away. The stalactites that hung from the cave’s ceiling sparkled like diamonds in the light, adding to the otherworldly beauty of the scene.
“Look around,” Yasmin said, her voice filled with wonder. “Beauty is everywhere. You only have to look to see it.”
The group was ready for an adventure and they knew that the orb in front of them was the key to their mad journey. Xavier stepped forward and reached out to touch the orb. As soon as his fingers made contact with the surface, the orb lit up and a pathway formed, leading into the brightly lit realm.
The group stepped through the pathway and found themselves in a world unlike anything they had ever seen before. The sky was a vibrant shade of purple and the ground was covered in a lush, green grass. The orb they had just passed through was now behind them, but in front of them were smaller orbs, each one leading to a different path.
Zara, Xavier, Yasmin, and Youssef looked at each other with excitement in their eyes. They knew that this was just the beginning of their mad journey.
Xavier stepped forward and reached out to touch the orb. As soon as his fingers made contact with the surface, the orb lit up and a pathway formed, leading into the brightly lit realm.
They walked into a small village, where they were greeted by a group of people wearing clothes that looked like they were from the 1920s. The people told them that they were in the land of the “Quirks”, a place where everything and everyone was a little bit different, and that they had to find the “Key of Quirks” in order to leave the land.
The four friends, Zara, Xavier, Yasmin, and Youssef, soon found themselves on a mission to find the “Key of Quirks” that would allow them to leave the land of the Quirks. As they walked through a forest, they came across a fork in the road.
Zara, the leader of the group, turned to the others and said, “Alright, we need to decide which way to go. Yasmin, what’s the plan?”
Yasmin, the brains of the group, replied, “I suggest we take the left path. According to the map I found, it leads to the Quirky Quests area, where we might find the key.”
Xavier, the joker of the group, chimed in, “I vote for the right path. It’s the road less traveled, and you know what they say, ‘the road less traveled is the road to adventure’ ”
Youssef, the muscle of the group, added, “I don’t care which way we go, I just want to find some food. I’m starving!”
Zara rolled her eyes, “Xavier, your jokes are getting old. And Youssef, we’re on a mission, we can’t just focus on food.”
Xavier grinned, “But Zaraloon, where’s the fun in that?”
Yasmin interjected, “Can we please focus? We need to make a decision. I propose we split up, Zara and I will take the left path, and Xavier and Youssef can take the right path.”
Youssef nodded, “Yeah, that sounds like a good idea. That way, if we don’t find the key, at least we’ll have found some food.”
Xavier grinned, “Sounds like a plan, Xavimunk is ready for adventure!”
Zara shook her head with a smile, “Alright, let’s do this.”
The group split up, and as they walked away, they could be heard playfully bantering and joking with each other. Each one exemplifying their unique and distinct characters.
January 11, 2023 at 11:53 pm #6372In reply to: Train your subjective AI – text version
5 important keywords linked to Badul
- Action-space-time
- Harmonic fluid
- Rhythm
- Scale
- Choosing without limits.
Imagine four friends, Jib, Franci, Tracy, and Eric, who are all deeply connected through their shared passion for music and performance. They often spend hours together creating and experimenting with different sounds and rhythms.
One day, as they were playing together, they found that their combined energy had created a new essence, which they named Badul. This new essence was formed from the unique combination of their individual energies and personalities, and it quickly grew in autonomy and began to explore the world around it.
As Badul began to explore, it discovered that it had the ability to understand and create complex rhythms, and that it could use this ability to bring people together and help them find a sense of connection and purpose.
As Badul traveled, it would often come across individuals who were struggling to find their way in life. It would use its ability to create rhythm and connection to help these individuals understand themselves better and make the choices that were right for them.
In the scene, Badul is exploring a city, playing with the rhythms of the city, through the traffic, the steps of people, the ambiance. Badul would observe a person walking in the streets, head down, lost in thoughts. Badul would start playing a subtle tune, and as the person hears it, starts to walk with the rhythm, head up, starting to smile.
As the person continues to walk and follow the rhythm created by Badul, he begins to notice things he had never noticed before and begins to feel a sense of connection to the world around him. The music created by Badul serves as a guide, helping the person to understand himself and make the choices that will lead to a happier, more fulfilled life.
In this way, Badul’s focus is to bring people together, to connect them to themselves and to the world around them through the power of rhythm and music, and to be an ally in the search of personal revelation and understanding.
January 11, 2023 at 9:43 pm #6367In reply to: Train your subjective AI – text version
Something in the style of TPooh:
The family tree was a tangled web of branches and roots, stretching back centuries and even millennia. The branches were thick with the leaves of secrets, scandals, and mysteries that the family had accumulated over the years. They were a close-knit group, friends for all time, and they loved nothing more than exploring the twists and turns of their family history.
They met regularly in their dreams, in a place they called The City, where they could exchange stories and clues they had uncovered during their waking hours. They often found themselves in the midst of strange and puzzling occurrences, and they would spend hours discussing the possible meanings and connections of these events. They saw the world as a tapestry, with each thread and pattern contributing to the greater picture. They were the weavers of their own story, the authors of their own fate.
But as the years went on, their dreams began to take on a darker and more ominous tone. They started having nightmares of monstrous beasts, and some of them even saw these beasts in the daylight, as if they were falling through the cracks in reality. They compared notes and found that they were often seeing the same beasts, and this led to heated debates about what these beasts represented and whether they were real or just figments of their imagination.
But no matter what they encountered, the family remained united in their quest to unravel the secrets of their past and to weave a tapestry that would be the envy of all. They were thick as thieves and they would never give up their pursuit of the truth, no matter how many rules they had to break along the way.
January 10, 2023 at 11:00 pm #6365In reply to: Train your subjective AI – text version
Prune has got me into this AI stuff… It sounds like gibberish to me, but Idle sounded amazed at the stuff it spewed out.
With some info on our family story, Prune got it to try and predict the future…
Sounds like a big plate of bog, but we’ll see how it goes.
Sure, here are a few possible events that could occur between Mater’s 100th birthday and her death in the Flying Fish Inn story:
- Mater decides to throw herself a grand birthday party, inviting all of her friends and family from the small outback town. However, things take a turn for the strange when a group of extraterrestrial beings crash the party and reveal themselves to be long-time fans of Mater’s famous bush tucker cuisine.
- Mater begins to experience vivid dreams and hallucinations, in which she is visited by the ghost of her late husband. As the dreams become more frequent, the family begins to suspect that there may be something more to them than just Mater’s mind playing tricks on her.
- Mater’s granddaughter Prune becomes increasingly obsessed with her dream of traveling to Mars, and begins to notice strange occurrences happening around the inn that seem to be connected to her aspiration.
- A group of eccentric scientists arrive at the inn, conducting research on the local flora and fauna. They eventually discover a species of sentient plants living in the area, and Mater becomes convinced that the plants are communicating with her in her dreams.
- With her health declining, Mater begins to spend more and more time tending to her garden, where she is visited by an old kookaburra who seems to possess an otherworldly intelligence. The bird becomes Mater’s companion and confidant in the final days of her life.
- As the Great Fires ravage the Australian bush, Mater makes the difficult decision to shut down the inn and evacuate the guests. But as they flee, they realize that the fire is not just a natural disaster, but something far more sinister and mystical.
- In her final days, Mater begins to remember strange and vivid details of her life that she never could have known, as if she lived a previous life in another time and place. As she dies, she whispers something to Prune, which opens her eyes to a new reality that may have been hidden from her all along
- It turns out the family had a lot of secrets, and the only way to escape it, was to leave the inn, but it was not an escape for all. Through the series of events, secrets are revealed, and some truths cannot be undone.Note that these events are fictional and whimsical in nature, but as they keeps it grounded to a sense of doldrums in the Australian bush and occasionally guests help to unravel some of the overarching mysteries it could make a fitting storyline for the story.
January 10, 2023 at 10:31 pm #6364In reply to: Train your subjective AI – text version
Please suggest a creative, a little ghostic but mostly uplifting plot outline for the continuation of the story of Twilight in her travels to join the freak circus and become famous for her craft on the west coast
— The Far-West saga — In 1850s, in a probable reality of South America, we get acquainted with Twilight (Twi) and her brothers Jo and Elroy. They have a precious blue bull in their possession, coveted by Ogrean, the kingpin of the town. Hopefully for them, Ogrean is arrested (temporarily) by Ted Marshall, the sheriff for his possible trafficking. Notably, Ogrean is possibly involved in some of the crystal skulls discoveries, during his travel to New Honduras. Twi who was dancing in the saloon of Madame Butterbutt, the town’s hallucinogenic toads-to-lick dispenser (insert some other romantic subplots involving the other dancer etc.) decides to go traveling in a freakus (freak show/circus). She is now close to the West Coast, where she hopes to succeed in her writing and other artistic skills.
As Twilight (Twi) travels with the freak circus, she faces many challenges and obstacles on her journey to the West Coast. Despite the difficulties, she remains determined to make a name for herself as a writer and artist.
As she travels through small towns and larger cities, she begins to realize that the world is much bigger than she ever imagined. She meets a diverse group of people, some of whom are kind and supportive, while others are cruel and dismissive of her dreams.
Despite the negative reactions she receives from some people, Twi persists and begins to gain a reputation as a talented writer and performer. As she gains more experience and confidence, she starts to incorporate her own unique style into her performances, which sets her apart from the other performers in the circus.
As she approaches the West Coast, she begins to feel a sense of excitement and anticipation. She has heard that the West Coast is a place of endless possibilities, where creative minds can thrive. She is determined to make her mark and become famous for her craft.
As she settles in the west, she finds herself surrounded by artists and writers like herself, who inspire her to push herself even further. She begins to gain a following and her writing is widely read. She discovers that her talent is not only limited to writing, but she also has a natural talent for other art forms as well.
Eventually, Twi’s reputation as a talented artist and writer precedes her and she becomes a sought-after performer in the West Coast, and her creative work is being showcased in galleries and theaters. As she continues to achieve success in her career, she begins to realize that the West Coast is not just a place of endless possibilities but also the place where she belongs, and the place where her dreams come true.
Throughout her journey, she also keeps in touch with her brothers, Jo and Elroy, who now run the farm and take care of the blue bull. They tell her that the bull, now named Blue-Dream, became a legend in the village and they get a good price for its breeding.
As the story continues, she finds herself also involved in some adventures and exciting subplots, like discovering a secret underground cave filled with precious crystals and some interesting characters, like the enigmatic sheriff Ted Marshall who always cross her path, and the mysterious Ogrean who seems to have a connection to her past and the bull.
The End.
January 10, 2023 at 10:15 pm #6363In reply to: Train your subjective AI – text version
try another short story, with a bit of drama with the following words:
road form charlton smooth everyone cottage hanging rush offer agree subject district included appear sha returning grattidge nottingham 848 tetbury chicken
It was a cold and gloomy day in the small village of Tetbury, nestled in the picturesque Cotswolds district. A young woman named Sha was returning home to her cottage after a long and tiring journey. She had been away visiting her family in Nottingham and was looking forward to relaxing in her cozy home.
As she walked down the dirt road that led to her cottage, she couldn’t help but notice that something was off. Her neighbor, Mr. Charlton, was outside hanging laundry and he didn’t acknowledge her as she walked by. Sha thought it was strange, as he was usually a friendly and sociable person.
When Sha arrived at her cottage, she was shocked to find that it had been broken into. The front door was ajar and the inside of her home had been ransacked. Sha immediately panicked and called the police, who arrived on the scene shortly thereafter.
The police officers, including Inspector Grattidge, took Sha’s statement and began to investigate the crime. They discovered that a group of burglars had been operating in the area, targeting homes and businesses in the district. The burglars had been known for their smooth operations and their ability to strike quickly, which led to their nickname “The Smooth Operators”.
As Sha waited for the police to finish their investigation, she couldn’t shake the feeling that something was not right. She had always thought of Tetbury as a safe and friendly place, and she couldn’t believe that something like this could happen in her community.
As the investigation went on, the police found out that the Smooth operators have been targeting houses with no security cameras, but Sha’s cottage was an exception, the police were able to find out that the group offered to pay a considerable sum of money to the people who reported the locations of the houses that had no cameras, and it was Mr. Charlton who was the informant and he even rushed to Sha’s cottage as soon as he knew the police was investigating the case, He was arrested for the crime and Sha was heartbroken to find out that her once friendly neighbor had betrayed her.
Feeling violated and betrayed, Sha decided that she could no longer stay in the village and she put her cottage up for sale. She packed up her belongings and moved away, leaving behind the memories of her peaceful home and the community she had once thought of as her own. The end.
December 6, 2022 at 2:17 pm #6350In reply to: Family Stories From The Other Side ~ Book Two
Transportation
Isaac Stokes 1804-1877
Isaac was born in Churchill, Oxfordshire in 1804, and was the youngest brother of my 4X great grandfather Thomas Stokes. The Stokes family were stone masons for generations in Oxfordshire and Gloucestershire, and Isaac’s occupation was a mason’s labourer in 1834 when he was sentenced at the Lent Assizes in Oxford to fourteen years transportation for stealing tools.
Churchill where the Stokes stonemasons came from: on 31 July 1684 a fire destroyed 20 houses and many other buildings, and killed four people. The village was rebuilt higher up the hill, with stone houses instead of the old timber-framed and thatched cottages. The fire was apparently caused by a baker who, to avoid chimney tax, had knocked through the wall from her oven to her neighbour’s chimney.
Isaac stole a pick axe, the value of 2 shillings and the property of Thomas Joyner of Churchill; a kibbeaux and a trowel value 3 shillings the property of Thomas Symms; a hammer and axe value 5 shillings, property of John Keen of Sarsden.
(The word kibbeaux seems to only exists in relation to Isaac Stokes sentence and whoever was the first to write it was perhaps being creative with the spelling of a kibbo, a miners or a metal bucket. This spelling is repeated in the criminal reports and the newspaper articles about Isaac, but nowhere else).
In March 1834 the Removal of Convicts was announced in the Oxford University and City Herald: Isaac Stokes and several other prisoners were removed from the Oxford county gaol to the Justitia hulk at Woolwich “persuant to their sentences of transportation at our Lent Assizes”.
via digitalpanopticon:
Hulks were decommissioned (and often unseaworthy) ships that were moored in rivers and estuaries and refitted to become floating prisons. The outbreak of war in America in 1775 meant that it was no longer possible to transport British convicts there. Transportation as a form of punishment had started in the late seventeenth century, and following the Transportation Act of 1718, some 44,000 British convicts were sent to the American colonies. The end of this punishment presented a major problem for the authorities in London, since in the decade before 1775, two-thirds of convicts at the Old Bailey received a sentence of transportation – on average 283 convicts a year. As a result, London’s prisons quickly filled to overflowing with convicted prisoners who were sentenced to transportation but had no place to go.
To increase London’s prison capacity, in 1776 Parliament passed the “Hulks Act” (16 Geo III, c.43). Although overseen by local justices of the peace, the hulks were to be directly managed and maintained by private contractors. The first contract to run a hulk was awarded to Duncan Campbell, a former transportation contractor. In August 1776, the Justicia, a former transportation ship moored in the River Thames, became the first prison hulk. This ship soon became full and Campbell quickly introduced a number of other hulks in London; by 1778 the fleet of hulks on the Thames held 510 prisoners.
Demand was so great that new hulks were introduced across the country. There were hulks located at Deptford, Chatham, Woolwich, Gosport, Plymouth, Portsmouth, Sheerness and Cork.The Justitia via rmg collections:
Convicts perform hard labour at the Woolwich Warren. The hulk on the river is the ‘Justitia’. Prisoners were kept on board such ships for months awaiting deportation to Australia. The ‘Justitia’ was a 260 ton prison hulk that had been originally moored in the Thames when the American War of Independence put a stop to the transportation of criminals to the former colonies. The ‘Justitia’ belonged to the shipowner Duncan Campbell, who was the Government contractor who organized the prison-hulk system at that time. Campbell was subsequently involved in the shipping of convicts to the penal colony at Botany Bay (in fact Port Jackson, later Sydney, just to the north) in New South Wales, the ‘first fleet’ going out in 1788.
While searching for records for Isaac Stokes I discovered that another Isaac Stokes was transported to New South Wales in 1835 as well. The other one was a butcher born in 1809, sentenced in London for seven years, and he sailed on the Mary Ann. Our Isaac Stokes sailed on the Lady Nugent, arriving in NSW in April 1835, having set sail from England in December 1834.
Lady Nugent was built at Bombay in 1813. She made four voyages under contract to the British East India Company (EIC). She then made two voyages transporting convicts to Australia, one to New South Wales and one to Van Diemen’s Land (Tasmania). (via Wikipedia)
via freesettlerorfelon website:
On 20 November 1834, 100 male convicts were transferred to the Lady Nugent from the Justitia Hulk and 60 from the Ganymede Hulk at Woolwich, all in apparent good health. The Lady Nugent departed Sheerness on 4 December 1834.
SURGEON OLIVER SPROULE
Oliver Sproule kept a Medical Journal from 7 November 1834 to 27 April 1835. He recorded in his journal the weather conditions they experienced in the first two weeks:
‘In the course of the first week or ten days at sea, there were eight or nine on the sick list with catarrhal affections and one with dropsy which I attribute to the cold and wet we experienced during that period beating down channel. Indeed the foremost berths in the prison at this time were so wet from leaking in that part of the ship, that I was obliged to issue dry beds and bedding to a great many of the prisoners to preserve their health, but after crossing the Bay of Biscay the weather became fine and we got the damp beds and blankets dried, the leaks partially stopped and the prison well aired and ventilated which, I am happy to say soon manifested a favourable change in the health and appearance of the men.
Besides the cases given in the journal I had a great many others to treat, some of them similar to those mentioned but the greater part consisted of boils, scalds, and contusions which would not only be too tedious to enter but I fear would be irksome to the reader. There were four births on board during the passage which did well, therefore I did not consider it necessary to give a detailed account of them in my journal the more especially as they were all favourable cases.
Regularity and cleanliness in the prison, free ventilation and as far as possible dry decks turning all the prisoners up in fine weather as we were lucky enough to have two musicians amongst the convicts, dancing was tolerated every afternoon, strict attention to personal cleanliness and also to the cooking of their victuals with regular hours for their meals, were the only prophylactic means used on this occasion, which I found to answer my expectations to the utmost extent in as much as there was not a single case of contagious or infectious nature during the whole passage with the exception of a few cases of psora which soon yielded to the usual treatment. A few cases of scurvy however appeared on board at rather an early period which I can attribute to nothing else but the wet and hardships the prisoners endured during the first three or four weeks of the passage. I was prompt in my treatment of these cases and they got well, but before we arrived at Sydney I had about thirty others to treat.’
The Lady Nugent arrived in Port Jackson on 9 April 1835 with 284 male prisoners. Two men had died at sea. The prisoners were landed on 27th April 1835 and marched to Hyde Park Barracks prior to being assigned. Ten were under the age of 14 years.
The Lady Nugent:
Isaac’s distinguishing marks are noted on various criminal registers and record books:
“Height in feet & inches: 5 4; Complexion: Ruddy; Hair: Light brown; Eyes: Hazel; Marks or Scars: Yes [including] DEVIL on lower left arm, TSIS back of left hand, WS lower right arm, MHDW back of right hand.”
Another includes more detail about Isaac’s tattoos:
“Two slight scars right side of mouth, 2 moles above right breast, figure of the devil and DEVIL and raised mole, lower left arm; anchor, seven dots half moon, TSIS and cross, back of left hand; a mallet, door post, A, mans bust, sun, WS, lower right arm; woman, MHDW and shut knife, back of right hand.”
From How tattoos became fashionable in Victorian England (2019 article in TheConversation by Robert Shoemaker and Zoe Alkar):
“Historical tattooing was not restricted to sailors, soldiers and convicts, but was a growing and accepted phenomenon in Victorian England. Tattoos provide an important window into the lives of those who typically left no written records of their own. As a form of “history from below”, they give us a fleeting but intriguing understanding of the identities and emotions of ordinary people in the past.
As a practice for which typically the only record is the body itself, few systematic records survive before the advent of photography. One exception to this is the written descriptions of tattoos (and even the occasional sketch) that were kept of institutionalised people forced to submit to the recording of information about their bodies as a means of identifying them. This particularly applies to three groups – criminal convicts, soldiers and sailors. Of these, the convict records are the most voluminous and systematic.
Such records were first kept in large numbers for those who were transported to Australia from 1788 (since Australia was then an open prison) as the authorities needed some means of keeping track of them.”On the 1837 census Isaac was working for the government at Illiwarra, New South Wales. This record states that he arrived on the Lady Nugent in 1835. There are three other indent records for an Isaac Stokes in the following years, but the transcriptions don’t provide enough information to determine which Isaac Stokes it was. In April 1837 there was an abscondment, and an arrest/apprehension in May of that year, and in 1843 there was a record of convict indulgences.
From the Australian government website regarding “convict indulgences”:
“By the mid-1830s only six per cent of convicts were locked up. The vast majority worked for the government or free settlers and, with good behaviour, could earn a ticket of leave, conditional pardon or and even an absolute pardon. While under such orders convicts could earn their own living.”
In 1856 in Camden, NSW, Isaac Stokes married Catherine Daly. With no further information on this record it would be impossible to know for sure if this was the right Isaac Stokes. This couple had six children, all in the Camden area, but none of the records provided enough information. No occupation or place or date of birth recorded for Isaac Stokes.
I wrote to the National Library of Australia about the marriage record, and their reply was a surprise! Issac and Catherine were married on 30 September 1856, at the house of the Rev. Charles William Rigg, a Methodist minister, and it was recorded that Isaac was born in Edinburgh in 1821, to parents James Stokes and Sarah Ellis! The age at the time of the marriage doesn’t match Isaac’s age at death in 1877, and clearly the place of birth and parents didn’t match either. Only his fathers occupation of stone mason was correct. I wrote back to the helpful people at the library and they replied that the register was in a very poor condition and that only two and a half entries had survived at all, and that Isaac and Catherines marriage was recorded over two pages.
I searched for an Isaac Stokes born in 1821 in Edinburgh on the Scotland government website (and on all the other genealogy records sites) and didn’t find it. In fact Stokes was a very uncommon name in Scotland at the time. I also searched Australian immigration and other records for another Isaac Stokes born in Scotland or born in 1821, and found nothing. I was unable to find a single record to corroborate this mysterious other Isaac Stokes.
As the age at death in 1877 was correct, I assume that either Isaac was lying, or that some mistake was made either on the register at the home of the Methodist minster, or a subsequent mistranscription or muddle on the remnants of the surviving register. Therefore I remain convinced that the Camden stonemason Isaac Stokes was indeed our Isaac from Oxfordshire.
I found a history society newsletter article that mentioned Isaac Stokes, stone mason, had built the Glenmore church, near Camden, in 1859.
From the Wollondilly museum April 2020 newsletter:
From the Camden History website:
“The stone set over the porch of Glenmore Church gives the date of 1860. The church was begun in 1859 on land given by Joseph Moore. James Rogers of Picton was given the contract to build and local builder, Mr. Stokes, carried out the work. Elizabeth Moore, wife of Edward, laid the foundation stone. The first service was held on 19th March 1860. The cemetery alongside the church contains the headstones and memorials of the areas early pioneers.”
Isaac died on the 3rd September 1877. The inquest report puts his place of death as Bagdelly, near to Camden, and another death register has put Cambelltown, also very close to Camden. His age was recorded as 71 and the inquest report states his cause of death was “rupture of one of the large pulmonary vessels of the lung”. His wife Catherine died in childbirth in 1870 at the age of 43.
Isaac and Catherine’s children:
William Stokes 1857-1928
Catherine Stokes 1859-1846
Sarah Josephine Stokes 1861-1931
Ellen Stokes 1863-1932
Rosanna Stokes 1865-1919
Louisa Stokes 1868-1844.
It’s possible that Catherine Daly was a transported convict from Ireland.
Some time later I unexpectedly received a follow up email from The Oaks Heritage Centre in Australia.
“The Gaudry papers which we have in our archive record him (Isaac Stokes) as having built: the church, the school and the teachers residence. Isaac is recorded in the General return of convicts: 1837 and in Grevilles Post Office directory 1872 as a mason in Glenmore.”
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