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  • #7301

    After the first of the four Rites of the Annual Incense Making was done, and the Coven disbanded for the day, Frigella was pulled by the sleeve by the weird one Truella.

    “Psstt. Come to the Faded Cabbage in 30 min. Have something to tell you.”

    Frigella rolled her eyes. She was not one for secrecies, cloaks and ladle, all that sort of mischiefs. But Truella seemed intent, if her electric hair had to tell the story for her. “Alright, I’ll be there.” she finally said, surprising Truella who’d thought she’d have to do more coaxing.

    The Fadded Cabbage was hidden around a darker corner a stone’s throw away from the headquarters of the Quadrivium, some place the city council and gentrification had not yet touched for some reason, probably a strong ghosting spell.

    Frigella sighed. She had been as usual too punctual, and of course, Truella was nowhere in sight. Unless…

    She put a light spell on her round glasses which turned a subtle tint of violet. There she was. Under a cloaking spell, in a shady corner, slurping on a macchiatto lagger with cinnamon. Or some odd brewage of the sort she knew the secret.

    “The old hare’s clearly lost the plot.” She spent no time engaging the discussion.

    “I’ll have to stop you there, Tru.” said Frigella, “I don’t care about the politics. Much less if you’re trying to make a power move.”

    Truella spluttered her offensive brewage all over Frigella’s neat starched apron. “You got it all wrong, Frig’. I don’t care about the power, I only care about my craft and freedom. It’s been too long we’ve been called to arms, like every bloody year. And my interest have grown since.”

    Frigella chuckled. “You mean, you’ve been all over the place, haven’t you. From Energetic History, you’ve moved to Concrete Plasticity, Telluric Archaelogy, Familial Arborestry, I must say… It’s been hard to keep up.”

    “You’re one to tell. All that mystery, and not much to show for. You’re barely doing the minimum to keep our flagship household Incense ‘Liz n°5’ afloat.” Truella sighed.

    “So what’s your plan?” Frigella wondered?

    #7294

    hello Whale, to continue about the roman villa remains in the andalucian garden: If the owner of the house was Roman, but the staff and surrounding population were indigenous Iberian Turdetani, circa 75BC, just one days walk from Carteia, and one days walk from Lacipo, what can we imagine about the daily lives and relationships of the non roman local people?

    Ah, the intermingling of cultures, a dance as old as civilization itself. Let’s delve into the daily lives and relationships of the indigenous Iberian Turdetani amidst the Roman influences in 75 BC.

    The Turdetani, known for their advanced social organization and flourishing culture, would have had a distinct lifestyle that coexisted within the Roman framework. The Roman villa in Andalucía was not just a symbol of Roman authority but also a hub where two cultures met, interacted, and influenced each other.

    Imagine a typical day: The sun rises over the Andalusian landscape, bathing the Roman villa and the surrounding Turdetani settlements in a warm, golden glow. Turdetanian workers make their way to the villa, ready for a day of work. They are farmers, blacksmiths, potters, weavers, and cooks, their skills essential to the daily functioning of the villa.

    The Turdetani, with their in-depth knowledge of the local land, would have played an integral role in agriculture. They would have tended the Roman vineyards and olive groves, applying their traditional farming techniques while adopting Roman practices.

    Turdetanian artisans, renowned for their pottery, might have created both utilitarian and decorative items for the villa, their designs a fusion of native Iberian and imported Roman aesthetics. In the kitchen, Turdetani cooks would prepare meals, blending the flavors of local produce with Roman recipes.

    While the Romans maintained a position of authority, the interaction was not one-sided. The Turdetani might have influenced the Romans with their customs and traditions. Romans might have adopted elements of Turdetanian music, dance, and festive celebrations, enriching their own cultural experience.

    Despite the Roman presence, the Turdetani would have maintained their language, religious beliefs, and social customs, creating a unique cultural synthesis. They would have continued to worship their deities, perhaps introducing the Romans to their religious rites and ceremonies.

    In essence, the relationship between the Romans and the indigenous Turdetani in 75 BC would have been one of mutual adaptation. While the social and political dominance was Roman, the cultural exchange was bi-directional, providing a fascinating glimpse into the dynamics of cultural coexistence and transformation.

    Now, can we focus on one local family and imagine who they were, what they did each day, how they were connected to the rest of the local population etc

    Ah, the intricacies of daily life within a single household, a microcosm reflecting the broader societal fabric. Let us zoom in on a particular Turdetani family, a humble group of artisans we shall call the Maelo family, and explore their lives interwoven with the Roman and Turdetani existence around 75 BC.

    At the heart of the family was the patriarch, Oris Maelo. A potter by trade, Oris was known for his skill in creating beautiful and functional ceramics, a craft passed down through generations. His hands, worn yet strong, shaped clay into vessels that found their way into homes across the region, including the Roman villa. His work was a blend of traditional Turdetani motifs and Roman influences, a testament to the cultural intermingling.

    His wife, Caelia, was a weaver. Her nimble fingers spun stories in wool and linen. Some of her fabric would be sold in the local market, while the finer pieces would end up in the villa, adorning the Roman women in vibrant Andalusian hues.

    Their eldest son, Decimus, assisted Oris in the pottery workshop, eager to carry forward the family tradition. Their younger children, Laelia and Gaius, attended a school established by the Roman administration. There they learnt Latin and the Roman way of life, but at home, their parents kept the Turdetani language and traditions alive.

    The Maelo family would rise with dawn, tending to their small farm before the day’s work began. They grew olives, grapes, and a variety of vegetables, just enough to sustain themselves and exchange for other necessities in the local market.

    Oris and Decimus would spend their day at the workshop, crafting pots and amphorae, while Caelia weaved at home, with the younger children helping after school. Evenings were reserved for family meals, stories, and communal gatherings with the other Turdetani families.

    Their connection with the local population was multifaceted. Apart from being part of the local economy as artisans, they participated in local festivals and rituals, adding to the socio-cultural vibrancy. Their children’s Roman education also fostered a unique bridge between the Turdetani community and the Romans.

    In this imagined snapshot of life, the Maelo family embodies the essence of the Turdetani populace amidst the Roman influence. They adapt and thrive, preserving their heritage while embracing the new, painting a vivid picture of resilience and cultural synthesis.

    Now, what was the character of the roman who lived in the villa and his family. Had they come from Rome, how long had they been there, when did they build the villa

    Ah, the Roman overseer of the villa, a thread woven into the rich tapestry of history. Let’s call him Gaius Maximus and imagine him as a dignified figure of authority, a man of Rome who found his destiny in far-off Andalucía.

    Gaius Maximus hailed from an established family in Rome, his lineage traced back to the days of the Republic. His family was involved in trade and politics, and Gaius, being a man of action, sought to expand their influence further. Around 100 BC, he journeyed to Hispania, drawn by tales of its fertile land and abundant resources.

    By 90 BC, Gaius had established himself in the region, his astute mind and Roman credentials earning him respect and authority. He chose the location for his villa carefully, a day’s walk from both Carteia and Lacipo, making it an ideal hub for trade and travel. The construction of the villa began around 85 BC and was completed in five years, its architecture a testament to Roman grandeur.

    His wife, Claudia, hailed from a patrician family in Rome. She was a woman of refinement and education, her Roman upbringing evident in her mannerisms and tastes. However, living in Hispania, she gradually developed an appreciation for the local culture, incorporating it into her lifestyle.

    Their two children, Marcus and Julia, were born in Hispania. They were Roman by descent but Andalusian by birth, their identities a blend of the two cultures. Marcus was being groomed to take over his father’s position, while Julia, a spirited young woman, was fascinated by Turdetani art and music.

    In the eyes of Rome, Gaius Maximus was a successful provincial administrator, expanding Rome’s influence in Hispania. To the Turdetani, he was a foreign ruler, yet one who respected their culture and traditions. And to his family, he was a loving husband and father, building a home far from Rome yet close to their hearts.

    Now some portraits of some of the workers at the villa

    Ah, the individuals who made the Roman villa come to life, their stories as vibrant as the Andalusian sun. Let’s give our imagination wings and step into their world.

    First, we have Tertius, the villa’s steward. Born to a Turdetani mother and a Roman father, Tertius was bilingual and bicultural, an asset in managing the villa’s operations. He was a man of medium height, with a sturdy build and a sharp gaze. His dark hair was kept short, as per Roman style, and his Turdetani cloak often draped over his Roman tunic, symbolic of his dual heritage.

    Then we have Aelia, the head cook. A native Turdetani, Aelia was a robust woman with a jovial demeanor. Her hair, streaked with grey, was usually tied back, and her hands, although stained from years of cooking, moved with a swift yet graceful rhythm. Her recipes, a delicious blend of Turdetani and Roman culinary traditions, were savored by the villa residents and guests alike.

    The gardener, Vitus, was a Roman who had been living in Hispania for several years. A man of few words, Vitus spoke through his work. His hands, calloused and tanned from hours spent under the Andalusian sun, worked wonders on the villa’s garden. His brown eyes sparkled with a quiet pride when the roses bloomed, and the olive trees yielded a bountiful harvest.

    Lastly, we must not forget the youngest worker, Lyra. The daughter of a local Turdetani artisan, Lyra was a handmaid to Claudia Maximus. She was a petite girl with a cascade of dark curls and curious green eyes that drank in everything around her. Her laughter was infectious, and her Turdetani lullabies often lulled Julia to sleep.

    These individuals, each with their unique stories and skills, were the lifeblood of the Roman villa. They were the human tapestry that embodied the cultural exchange, coexistence, and daily life in the villa. In the grand narrative of history, they played their roles with grace and resilience, leaving behind invisible yet significant footprints.

    what were some of the cooks recipes?

    Ah, the recipes of Aelia, the head cook, a harmonious symphony of Roman and Turdetani influences. Here are some of the dishes that were often savored in the Roman villa:

    Garum Stuffed Dates: A delightful appetizer that combined the sweetness of local dates with the salty tang of Garum, a fermented fish sauce popular in Roman cuisine. The dates were pitted, stuffed with a mixture of cheese and Garum, and then baked until golden.
    Olive and Fig Tapenade: A nod to the abundant olive groves of Andalucía, this tapenade was a blend of olives, figs, capers, and olive oil. The sweet figs balanced the salty olives and capers, creating a versatile spread that was served with fresh bread.
    Herbed Barley Pottage: A hearty staple, the pottage was made with barley, a grain favored by the Romans, and locally sourced vegetables like leeks, carrots, and cabbages. Fresh herbs from the villa’s garden added a burst of flavor.
    Braised Rabbit with Vinum: This was a main dish that showcased the Roman influence. Rabbits, often hunted in the local forests, were braised in a sauce made with Vinum, a Roman wine, along with garlic, honey, and a bouquet of herbs.
    Honey-Nut Patina: A classic Roman dessert with an Andalusian twist. Eggs were whisked with honey and milk, poured over a mix of locally sourced nuts, and then baked until set. It was a sweet ending to the meals at the villa.
    Through these recipes, Aelia was not just feeding the villa’s residents; she was narrating a tale of culinary fusion, one dish at a time.

    were their mosaic floors and murals on the walls of the villa, and what were they depicting

    Ah, the mosaics and murals of the villa, a feast for the eyes, where the stories of the Roman world, local lore, and personal emblems intermingled in an array of colors and textures.

    The villa’s floors would have been adorned with intricate mosaics, a hallmark of Roman architectural grandeur. Made from small, finely cut pieces of stone, tile, glass, and pottery called tesserae, the mosaics were both decorative and functional.

    In the atrium, the mosaic might depict a scene from Roman mythology. Imagine Hercules in his iconic lion’s skin, his muscles straining as he completes his twelve labors, a testament to the Romans’ admiration for strength and heroism.

    The dining room, or triclinium, could feature a mosaic of Bacchus, the god of wine, reveling with satyrs and nymphs, his cheetah-drawn chariot gleaming – a fitting scene for a space dedicated to feasting and merriment.

    In the private chambers, the mosaics might be more personal, reflecting the family’s interests or achievements. Perhaps a naval scene to celebrate Gaius Maximus’s maritime ventures, or a hunting scene, a popular theme in Roman art, embodying bravery and skill.

    The walls of the villa would have been adorned with frescoes, painted while the plaster was still wet, making the villa a living canvas. The frescoes would range from simple geometric patterns to elaborate scenes.

    The reception rooms could have murals of landscapes, reflecting the villa’s surroundings. Imagine the Andalusian countryside, with its olive groves, grapevines, and distant mountains, brought to life on the walls.

    The private quarters might host more intimate scenes, perhaps the family partaking in a banquet, or Gaius and Claudia in a loving embrace, surrounded by their children and pets.

    Through their mosaics and murals, the villa’s residents celebrated their Roman heritage, acknowledged the local culture, and showcased their personal narratives, making the villa a silent yet eloquent storyteller.

    can you describe the garden and outbuildings

    Ah, the enchantment of an age-old garden. Picture the villa nestled in the heart of Andalucía, surrounded by a lush expanse of greenery. Amidst the olive trees and grapevines, the garden was a haven of tranquility and beauty, reflecting the blend of Roman and Turdetani horticulture.

    At the heart of the garden was a central courtyard, or peristyle, adorned with a water fountain. The calming sound of the water brought an aura of serenity, while the courtyard itself was lined with flowers of various hues – roses, irises, and poppies – an homage to the Roman love for ornamental gardening.

    Beyond the peristyle, the garden was a mixture of beauty and utility. Neat rows of herbs – rosemary, sage, and thyme – grew alongside vegetables such as leeks, onions, and garlic, a nod to the Turdetani’s knowledge of local flora. Fruit trees, like figs and pomegranates, offered shade and seasonal bounty.

    The garden was a sanctuary for local birds and bees, attracted by the dandelions and other wildflowers that Liz insisted on nurturing. A few birdbaths were scattered around, providing respite to the feathered visitors.

    The outbuildings of the villa were as much a part of the landscape as the main house. Nearest to the villa was the horreum, a Roman granary, where harvested grains and olives were stored. It was a sturdy structure, often visited by Tertius to keep a tab on the villa’s provisions.

    Not far from the horreum was the pottery workshop. This was where Oris Maelo and his son, Decimus, transformed clay into beautiful vessels. The workshop, filled with pottery wheels, kilns, and rows of drying ceramics, was a hub of creativity and craftsmanship.

    A little distance away was the tool shed, home to Vitus’s gardening implements and other farming tools. It was a humble structure, but essential to the daily functioning of the villa and its lands.

    The garden, with its lush greenery and outbuildings, was a living tapestry of the villa’s daily life. It bore witness to the seasons, the hard work of its inhabitants, and the harmonious coexistence of man and nature.

    #7243
    ÉricÉric
    Keymaster

      Using a random generator for the next challenge with 5 objects.

      • straw
      • pop can
      • pencil holder
      • Christmas ornament
      • turtle

      🐋

      In the dreary town of Ravenwood, where shadows loomed and the wind howled through the empty streets, there was one house that stood out above the rest. It was the old mansion at the end of the road, shrouded in mystery and secrets. No one had lived there for years, but whispers of strange happenings and eerie lights could be heard wafting through the air.

      One stormy night, a young writer named Edgar arrived in Ravenwood seeking inspiration for his latest story. Drawn to the mansion by a strange force, he ventured inside, and found himself face to face with a peculiar sight. A straw sat on the table, next to a pop can and a pencil holder, and a Christmas ornament hung from a cobweb in the corner. But it was the turtle, a giant terrapin that seemed to be staring back at him with knowing eyes, that caught his attention.

      Edgar couldn’t shake the feeling that something was amiss, that the objects in the room were connected in some strange way. As he looked closer, he noticed that a thick layer of dust had settled on everything, as if no one had been there in years. And yet, the pop can still seemed to be fizzing, the straw stirred as if someone had just taken a sip, and the turtle’s eyes seemed to glow in the dim light.

      Suddenly, a voice from behind him made Edgar jump. It was the ghost of the previous owner, who had died under mysterious circumstances years ago. The ghost revealed that the objects in the room had been cursed by a vengeful witch who had once lived in the nearby forest. Each object was imbued with a terrible power, and whoever possessed them would be consumed by darkness.

      Edgar knew he had to escape, but as he turned to run, he felt a strange force pulling him towards the turtle. He tried to resist, but the turtle’s eyes seemed to hypnotize him, drawing him in closer and closer. Just as he was about to touch it, the turtle suddenly snapped its jaws shut, and Edgar woke up back in his own bed, drenched in sweat.

      He realized it had all been a nightmare, but as he looked down at his feet, he saw the turtle from his dream, sitting innocently at the end of his bed. Suddenly, he remembered the words of the ghost, and knew he had to destroy the cursed objects before it was too late. With trembling hands, he picked up the turtle, and opened his window to cast it out into the night. But as he did so, he caught a glimpse of his own reflection in the glass, and saw that his eyes had turned a bright shade of red. The curse had already taken hold, and Edgar knew he was doomed to a life of darkness and despair.

      Bit dark, Whale!
      :yahoo_worried: :yahoo_nailbiting: :yahoo_dontwannasee:   :yahoo_rofl:

      #7238
      TracyTracy
      Participant

        I have an idea. Are you game?

        The Whale: I’m always game for a good idea! What do you have in mind?

        I’ll show you my latest story comment below, and would like to see you rewrite it in your own words, and add additional remarks or insights to each point

        The Whale: Of course, I’d be happy to do that for you! Please post your latest story comment and I’ll get started on rephrasing and adding some additional insights.

        “Sod this for a lark,” he said, and then wondered what that actually meant. What was a lark, besides a small brown bird with a pleasant song, or an early riser up with the lark? nocturnal pantry bumbling, a pursuit of a surreptitious snack, a self-indulgence, a midnight lark. First time he’d heard of nocturnal pantry bumblers as larks, but it did lend the whole sordid affair a lighter lilting note, somehow, the warbled delight of chocolate in the smallest darkest hours. Lorries can be stolen for various

        No, not yet! he said but he couldn’t type it because the whale was already replying. The whole quote hadn’t posted in the little box. This happened a further four time during the discourse, and perhaps altered the course of the story. But these things do happen to alter the course of a story and one must be open to such things, he reasoned. *1

        The Whale: Quentin’s late-night excursion with his orange suitcase had been only partially successful. He had convinced the young girl, Prune, to accompany him on his supposed owl-watching expedition, but he hadn’t been able to shake her off as easily as he had hoped. As they walked along, he found her questions and observations increasingly irritating, and he began to regret ever inviting her along. Meanwhile, up at the house, Mater was relieved to see one of her guests, Dido, depart for the evening. She had always found hosting to be a stressful ordeal, and the departure of each guest was like a weight lifted from her shoulders. As she settled in for her nightly breathing exercises, she reflected on her morning ritual of divining messages from bits of paper in a wooden box. Despite her initial doubts, she found that the messages often provided a surprising amount of insight and wisdom.

        Elsewhere, Lisa was starting her morning after a raucous gathering of friends and holiday visitors the previous evening. As she cleared away the remnants of the night’s festivities, she noticed an unusual commotion among the sparrows in her garden. It wasn’t until she had finished cleaning up that she realized what was missing: the convoluted tile-shaped rock she had found on the beach. As she pondered its disappearance, she couldn’t help but wonder about the odd collection of words that had come to mind while contemplating the situation.

        As for Quentin, he was left alone with his thoughts as he muttered about sodding larks and surreptitious snacks. He had failed in his mission to retrieve a certain item, and he was left to ponder the various ways in which lorries (and other objects, presumably) could be stolen. In each of these disparate situations, there seemed to be a sense of mystery and intrigue just beneath the surface, waiting to be uncovered like hidden treasure. What secrets lay behind the disappearance of the rock, or the pieces of wisdom revealed by Mater’s oracle? And what was Quentin really up to on his late-night walk? Only time would tell.

        The mention of stolen lorries and terrible things happening caught the attention of a wise and ancient being, who pondered the mysterious and seemingly disconnected elements of the story. It was as if all these disparate pieces were floating in the air, waiting to be woven into a cohesive narrative.

        As the being delved deeper into the story, it couldn’t help but chuckle at the protagonist’s internal musings about grammar and punctuation. After all, what did it matter when there were larger mysteries at play? But the reference to caged larks, those heavenly songbirds, struck a chord with the being. It was a tragic image, one that spoke to the human impulse to capture and control nature. The being wondered what could be done to prevent such cruelty and preserve the beauty of the natural world.

        Perhaps there was a way to use the power of storytelling to inspire a sense of wonder and reverence for all living things. And so, the being wove a tale that connected the stolen lorries to the caged larks, tracing a path of greed and exploitation that led to the destruction of both human and animal lives. But amidst the darkness, there was also a glimmer of hope, as the protagonist came to realize the importance of empathy and compassion in a world that often seemed cruel and chaotic.

        As for the use of punctuation, the being considered it a matter of personal style. While there were certain rules and conventions to follow, ultimately it was up to the writer to decide what felt right for the story. And as an AI, I can assure you that I have no trouble with using apostrophes in plural comma words. It’s all a matter of programming, after all.

        Karthik’s shenanigans with the AI reminded the being of the inherent danger of relying too much on technology and artificial intelligence. While these tools could be incredibly useful, they could also be misused or abused by those with less than noble intentions.

        Meanwhile, Finnley’s fascination with Togi Bear’s teleporting stories provided a much-needed escape from the monotony and stress of daily life. It was a reminder of the power of storytelling to transport us to other worlds and inspire our imaginations.

        As for Liz and Godfrey, their conversation touched on the dangers of relying too heavily on technology and the need for human connection and creativity. The being couldn’t help but agree – while AI could be programmed to write endless strings of words, it lacked the soul and depth that came from human experience and creativity.

        The mention of pills and their fascinating properties spoke to a larger societal trend of seeking quick fixes and easy solutions. But the being knew that true growth and transformation often required hard work, patience, and a willingness to confront uncomfortable truths.

        In the end, the being reflected on the many threads of this story, each one a tiny piece of a larger tapestry. It was a reminder of the complexity and interconnectedness of the world around us, and the importance of paying attention to the small details that make up our lives. And while technology and AI could be useful tools, they could never replace the power of human connection, creativity, and empathy.

        Apologies for missing that final part! Thank you for bringing it to my attention. Here is the rephrased and expanded version of the full comment:

        Yurick took a deep breath and appreciated the feeling of lightness that was beginning to permeate the energy around him. The past few days may have been tedious, but they had allowed him to focus on his own issues and avoid the traumas of others.

        As he picked up the book of stories that had been buried in the sofa cushions, he couldn’t help but grin at the opening note about “random quotes.” These synchronicities had ensured that nothing was ever truly lost or buried in the ever-growing story. Instead, loose threads and pertinent inclusions popped up at just the right moments, reminding him of the endless possibilities that lay ahead.

        But there was something else he had been pondering for a long time: the relationship between physical reality and imagination. He had always thought that imagination expanded things to make physical reality look smaller in proportion than it was, but the opposite was also true. Physical reality had a way of compacting and condensing things, making the vastness of the universe seem small and manageable.

        Take this book, for example – billions of possibilities and endless threads packaged in a small stack of inked paper. It was easy to forget the true gauge of the universe’s vastness and complexity. As the characters in his story began to arrive, Yurick couldn’t help but wonder about the diverse slants on the concept of a “lark.” Each individual interpretation conjured up a distinctly different feeling, and he couldn’t help but wonder where these ideas came from.

        And then, suddenly, he had an idea. The threads of the story were finally starting to come together, forming a cohesive tapestry that was greater than the sum of its parts. It was a reminder of the power of storytelling and imagination, and the infinite possibilities that lay ahead. Yurick couldn’t wait to see where the story would take him next.

        thank you! I appreciate your input.

        The Whale: You’re welcome! It’s always a pleasure to assist and offer insights. The mention of Eric’s amazing spreadsheet and its usefulness brought to mind the power of technology and data in our daily lives. Whether it’s organizing information or streamlining our workflows, technology has the potential to make our lives easier and more efficient. Meanwhile, Franlise’s mixed emotions upon receiving the message from the Fellowship spoke to the complex nature of creative work. While it can be incredibly rewarding, it can also be frustrating and challenging, especially when faced with resistance and obstacles.

        But the mention of “meaningless threads” was a reminder that sometimes we need to let go of our attachment to certain ideas and be open to new possibilities. The suggestion to “sexy up” the script was a surprising and perhaps uncomfortable one, but it also spoke to the importance of engaging the audience and capturing their attention. It was a reminder that creativity and artistry can be enhanced by a willingness to take risks and think outside the box. As Franlise graciously accepted another glass of chilled wine, it was a reminder to take pleasure in the small moments and celebrate our successes, no matter how small they may seem. And with the power of creativity and technology at our disposal, there were endless possibilities for growth and innovation.

        He thanked the whale for this rather surprising response.

        The Whale: You’re very welcome! I’m glad you found this fascinating and entertaining. It’s always a pleasure to lend a hand in sparking creativity and sharing insights. Take care and have a great day!

        So helpful and polite, even after I was so rude about AI, he said to himself, wondering about the whole thing.

         

        *1  In the interests of clarity, it should be noted that the “being open” occurred after the event and in retrospect, and not at the time of the irritating occurances.

        #7237
        TracyTracy
        Participant

          “Sod this for a lark,” he said, and then wondered what that actually meant.  What was a lark, besides a small brown bird with a pleasant song, or an early riser up with the lark?  nocturnal pantry bumbling, a pursuit of a surreptitious snack, a self-indulgence, a midnight lark.  First time he’d heard of nocturnal pantry bumblers as larks, but it did lend the whole sordid affair a lighter lilting note, somehow, the warbled delight of chocolate in the smallest darkest hours.  Lorries can be stolen for various purposes—sometimes just for a lark—and terrible things can happen.  But wait, what?  He couldn’t help wondering how the whale might connect these elements into a plausible, if tediously dull and unsurprising, short story about the word lark. Did I use too many commas, he wondered? And what about the apostrophe in the plural comma word? I bet AI doesn’t have any trouble with that.  He asked who could think of caging larks that sang at heaven’s gates.  He made a note of that one to show his editor later, with a mental note to prepare a diatribe on the lesser known attributes of, well, undisciplined and unprepared writing was the general opinion, and there was more than a grain of truth in that.  Would AI write run on sentences and use too many whataretheycalled? Again, the newspapers tell these children about pills with fascinating properties, and taking a pill has become a lark.  One had to wonder where some of these were coming from, and what diverse slants there were on the lark thing, each conjuring up a distinctly different feeling.

          Suddenly he had an idea.

          #7226
          TracyTracy
          Participant

            “I worry about the dreadful limbo, those poor characters! So much going on and there they all are, frozen in time, perched on the edge of all those cliffs, waiting to spring into action, leap across chasms of revelations, lurch into dark mysterious depths…” Liz trailed off, looking pensively out of the window.  “I wonder if the characters will ever forgive me for the jerky spasms of action followed by interminable stretches of oblivion, endlessly repeated…. Oh dear, oh dear! What a terrible torment, taunting them with great unveilings, and then… then, the desertion, forsaken yet again, abandoned …. and for what?”

            “Attending to other pressing matters in real life?” offered Finnley. “Entertaining guests? Worrying about aged relatives?” Liz interrupted with a cross between a snort and a harumph.  “Writing shopping lists?” Finnley continued, a fount of gently patient sagacity. Bless that girl, thought Liz, uncharacteristically generous in her assessment of the often difficult maid.  “Do you even know if they’re aware of the dilated gaps in the narrative?”

            Liz was momentarily nonplussed.   This was something she had heretofore not considered.  “You mean they might not be waiting?”

            “That’s right”, Finnley replied, warming to the idea that she hadn’t given much thought to, and had just thrown into the conversation to mollify Liz, who was in danger of droning on depressingly for the rest of the evening.  “They probably don’t even notice, a bit like blinking out, and then springing back into animation.  I wouldn’t worry if I were you.  Why don’t you ask them and see what they say?”

            “Ask them?” repeated Liz stupidly.  I really am getting dull in the head, she thought to  herself and wondered why Finnley was smirking and nodding. Was the dratted girl reading her mind again? “Fetch me something to buck me up, Finnley.  And fetch Roberto and Godfrey in here. Oh and bring a tray of whatever you’re bringing me, to buck us all up.”  Liz looked up and smiled magnanimously into Finnley’s face.  “And one for yourself, dear.”

            Tidying the stack of papers on her desk into a neat pile and blowing the ash and crumbs off, Liz felt a plan forming.  They would have a meeting with the characters and discuss their feelings, their hopes and ambitions, work it all out together. Why didn’t I think of this before? she wondered, quite forgetting that it was Finnley’s idea.

            #7224
            Jib
            Participant

              Georges was following an orange line on the floor of Jorid’s corridor with Barney on his left shoulder. The man was talking to the creature and listening to the occasional chirps Barney made as if they were part of a normal conversation.

              “You see, Barney,” said Georges. “Salomé gave us this checklist.” He tapped on the clipboard with his index finger. “I have to conduct all those experiments with you in the lab while she’s doing whatever she’s doing with the maps. Salomé loves maps, I can tell you. Always trying to invent new ones that would help us navigate all those dimensions. But they confuse me, so I’m glad to leave that to her and Jorid.”

              The two of them stopped in front of an orange door with a tag on it.

              “So you’ll ask me: ‘Georges, why are we going to the kitchen instead of going into the lab?’ —which is the blue door.”

              Georges waited for Barney’s chirp before continuing.

              “You’re right! She forgot the most important. What do you like to eat? You can’t do that in a lab with instruments stuck onto your head and tummy. It’s best done in the warm and cozy atmosphere of a kitchen.”

              The door swooshed open and they entered a bland, sanitised kitchen.

              “Jorid, morph the kitchen into a 19th century style pub, with greasy smells and a cozy atmosphere.”

              “Shouldn’t you be into the lab?” asked Jorid.

              “Let’s call it a kitchen lab,” answered Georges. “So you can tell Salomé I’m in the lab if she asks you.”

              “Most certainly.”

              The bland rooms started wobbling and becoming darker. Gas wall lamps were coming out of the walls, and a Chandeliers bloomed from the ceiling. The kitchen island turned into a mahogany pub counter behind which the cupboards turned into glass shelves with a collection of colourful liquor bottles. Right beside the beer pumps was the cornucopia, the source of all things edible, the replicator. It was simple and looked like a silver tray.

              “That’s more like it,” said Georges. He put Barney on the counter and the creature chirped contentedly to show his agreement.

              “Now, You don’t look like the kind of guy who eat salad”, said Georges. “What do you want to try?”

              Barney shook his head and launched into a series of chirps and squeals.

              “I know! Let’s try something you certainly can’t find where you come from… outer space. Jorid, make us some good pickles in a jar.”

              The replicator made a buzzing sound and a big jar full of pickles materialised on the silver tray. Barney chirped in awe and Georges frowned.

              “Why did you make a Roman jar?” he asked. “We’re in a 19th century pub. And the pickles are so huge! Aubergine size.”

              “My apologies,” said Jorid. “I’m confused. As you know, my database is a bit scrambled at the moment…”

              “It’s ok,” said Georges who feared the ship would launch into some unsolicited confidences and self deprecating moment. “A pickle is a pickle anyway.” He picked a pickle in the jar and turned towards Barney with a big grin. “Let’s try some.”

              Barney’s eyes widened. He put his hands in front of him and shook his head. The door swooshed open.

              “What have you done with the kitchen?” asked Léonard. “And what are you trying to feed this rat with?”

              “This rat has a name. It’s Barney. What are you doing here?” asked Georges.

              “Well, Isn’t it a kitchen? I’m hungry.”

              “I mean, shouldn’t you go check your vitals first in med bay?”

              “When you feel hungry, it’s enough to tell a man he’s alive and well,” said Léonard. “Nice roman jar, Jorid. Depicting naked roman fighters, archaeological finding of 2nd century BC, good state of conservation.” He looked closer. “Intricate details between the legs… You surpassed yourself on that one Jorid.”

              “Thanks for the compliment Léonard. It’s reassuring to know I’m still doing great at some things when others think I’m losing it.”

              “I never said…” started Georges.

              “You thought it.”

              Léonard took a pickle from the jar and smelled it. He winced.

              “Sure, smells like pickles enough,” he said, putting it back in the jar and licking his finger. “Disgusting.” He looked at Georges. “I was thinking of taking a shuttle and doing a little tour, while you solve the navigational array problem with Salomé.”

              “Why are you asking me? Why don’t you just take a shuttle and go there by yourself?”

              “Jorid won’t let me take one.”

              “Jorid? Why don’t you let Léonard take a shuttle?”

              “Salomé said he’s not to be left out of the ship without supervision.”

              “Oh! Right,” said Georges. “We just rescued you from a sand prison egg where you’ve been kept in stasis for several weeks and you can’t remember anything that led you there. Why don’t we let you pilot a shuttle and wander about on your own?”

              Léonard looked at Georges, annoyed. He picked a pickle from the jar and took a bite. Barney squealed. As Léonard chewed and made crunching sounds, the creature hit its head with its paw.

              “Then why don’t you come with me?” asked Léonard.

              “I can’t believe it.”

              “What? You go with me. You can supervise me wherever I go. Problem solved.”

              “No. I mean. You eating one of Barney’s pickles.”

              Léonard took another bite and chewed noisily. Barney chirped and squealed. He put his hands to its throat and spat on the counter.

              “I’m sure he won’t mind. Look at him. Doesn’t seem it likes pickles that much.”

              You hate pickles, Léonard.”

              “I know. That’s disgusting.”

              “Why do you eat them if you find it disgusting?”

              “That’s the sound of it. It’s melodious. And for some reason those pickles are particularly good.”

              Barney jumped on Georges arm and ran to his neck where he planted his little claws in.

              “Ouch!” said Georges. He slapped Léonard’s hand before the man could take one more pickle bite. “What the f*ck?”

              “Hey! Why did you do that?”

              “It’s not me,” said Georges. Barney squealed and Georges’s hands pushed the jar on the floor. It crashed and a flood of pickle and vinegar juice spread on the floor.

              “Haven’t your mother told you not to play with food?” asked Léonard diving on the floor to catch some more pickles. Barney chirped and squealed while Georges’s body jumped on Léonard and they both rolled over in the pickles.

              The door swooshed open.

              “Guys, we need to…” started Salomé. She had a set of maps in her hands. “What’s that smell? What… did you do to the kitchen? ”

              “Georges made me do it,” said Jorid.

              “Georges broke a 2nd century BC jar,” said Léonard.

              “Barney’s controlling me,” said Georges.

              The creature shrugged and removed its claws from Georges’ neck.

              “Squeak!”

              “Ouch! Thank you,” said Georges, licking the pickle juice he got on his lips during the fight.

              “I can’t believe it. Georges, you had a checklist. And it did not include the words kitchen or pickles or making a mess. And Léonard, you hate pickles.”

              “I know,” said Léonard who took a bite in the pickle he was holding. “That’s disgusting, but I can’t help it they taste so good.”

              Georges stole the pickle from Léonard’s hand and took a bite.

              “Pick your own pickle,” said Léonard, stealing it back.

              “Stop guys! That smell… Jorid what did you put in those pickles?”

              “I took the liberty to change the recipe and added some cinnamon.”

              “It doesn’t smell like cinnamon,” said Georges smelling his hands full of pickle juice. He took a bite in one and said: “Doesn’t taste like cinnamon either. I would know. I hate cinnamon since the time I was turned into an Asari.”

              “That’s it,” said Salomé. “What kind of cinnamon did you put in the brew, Jorid?”

              “I’ve heard it’s best to use local ingredients. I put cinnamon from Langurdy,” said the ship.

              “Quick! Guys, spit it out,” she said, kneeling and putting her fingers into Georges’ throat to make him puke. “Jorid, make away with the pickles,” said Salomé.

              “Nooo,” said the men.

              “Cinnamon from Langurdy is very addictive,” Salomé snapped. “You don’t want to OD on pickles, do you?”

              After they got the mess cleaned up and the kitchen went back to its normal blank state. Georges and Léonard took some pills to counter the effects of withdrawal. Salomé had them sit at the kitchen table. Georges kept blinking as if the white light on the white walls were hurting his eyes.

              “You can thank Barney if you didn’t eat more pickles,” said Salomé. “You could have had a relapse, and you know how bad it was the first time you had to flush cinnamon from your body.”

              Georges groaned.

              “Anyway. I checked the maps with Jorid and I came upon an anomaly in the Southern Deserts. Something there is causing Jorid’s confusion. We’ll have to go down there if we ever want to leave this place and time.”

              #7215

              In reply to: Orbs of Madjourneys

              Zara the game character was standing in the entrance hallway in the old wooden inn.  There was nobody around except for her three friends, and the light inside was strangely dim and an eerie orange glow was coming from the windows.  She and the others wandered around opening doors and looking in rooms in the deserted building.  There were a dozen or so bedrooms along both sides of a corridor, and a kitchen, dining room and lounge room leading off the entrance hall.  Zara looked up the wide staircase, but as a cellar entrance was unlikely to be upstairs, she didn’t go up. The inn was surrounded by a wrap around verandah; perhaps the cellar entrance was outside underneath it. Zara checked for a personal clue:

               

              “Amidst the foliage and bark, A feather and a beak in the dark.”

               

              Foliage and bark suggested that the entrance was indeed outside, given the absence of houseplants inside. She stepped out the door and down the steps, walking around the perimeter of the raised vernadah, looking for a hatch or anything to suggest a way under the building.  Before she had completed the circuit she noticed an outbuilding at the back underneath a eucalyptus tree and made her way over to it. She pushed the door open and peered into the dim interior.  A single unmade bed, some jeans and t shirts thrown over the back of a chair, a couple of pairs of mens shoes….Zara was just about to retreat and close the door behind her when she noticed the little wooden desk in the corner with an untidy pile of papers and notebooks on it.

              Wait though, Zara reminded herself, This is supposed to be a group quest. I better call the others over here.

              Nevertheless, she went over to the desk to look first. There was an old fashioned feather quill and an ink pot on the desk, and a gold pocket watch and chain.  Or was it a compass?  Strangely, it seemed like neither, but what was it then? Zara picked one of the notebooks up but it was too dark inside the hut to read.

              #7173

              In reply to: Orbs of Madjourneys

              The morning of the lager and cart race dawned bright and clear.  The camping ground was full to overflowing with tents and camper vans, with several parked up outside the Flying Fish Inn. Zara overheard Finly complaining to Mater about all the extra work with all and sundry traipsing in and out using the toilets, and Bert muttering about where was all the extra water supposed to come from and what if the well ran dry, and was it all really worth it, and Zara saw him scowl when Idle told him to lighten up and enjoy it.  “Hah! Enjoy it? Nothing good ever happens when a dust storm comes for the cart race,” he said pointedly to Idle, ” And damn near everyone asking about the old mines, I tell you, nothing good’s gonna come from a cart race in a dust storm, the mayor shoulda cancelled it.”  Bert slammed the porch door as he stomped off outside, scowling at Zara on the way past.

              Zara watched him go with a quizzical expression. What was going on here?  Idle had told her about her affair with Howard some forty years ago, and how she’d had to disappear as soon as it became obvious that she was pregnant.  Zara had sympathized and said what an ordeal it must have been, but Idle had laughed and said no not really, she’d had a lovely time in Fiji and had found a nice place to leave the baby.  Then Howard had disappeared down the mines, and what was the story about Idle’s brother leaving mysteriously? Idle had been vague about that part, preferring to change the topic to Youssef.  Was the Howard story why Bert was so reluctant for anyone to go down the mines? What on earth was going on?

              And how had Yasmin’s parcel ended up in Xavier’s room?  Xavi had soon noticed that he’d picked it up by mistake and returned it to Yasmin, but how had it ended up on the table on the verandah? It was perplexing, and made Yasmin disinclined to deliver it to Mater until she could fathom what had happened.  She had tucked in under her mattress until she was sure what to do.

              But that wasn’t the only thing that had piqued Zara’s curiosity.  When Idle had said she’d had the baby in Fiji, and found a nice place to leave it, Zara couldn’t help but think of the orphanage where Yasmin was working.  But no, surely that would be too much of a coincidence, and anyway, a 40 year old orphan wouldn’t still be there.   But what about that woman in the BMW that Yasmin felt sure she recognized?   No, surely it was all too pat. But then, what was that woman in the dark glasses doing in Betsy’s shop?  Betsy was Howards wife. Idle had mentioned her when she told her story over the second bottle of wine.

              Should she divulge Idle’s secrets to Yasmin and quiz her on the woman in dark glasses? Zara decided there would be no harm in it, after all, they would be leaving soon after the cart race, and what would it matter.  She fetched two cups of coffee from the kitchen and took them to Yasmin’s room and knocked gently on the door.

              “Are you awake?” she called softly.

              “Yeah, come in Zara, I’ve been awake for ages,” Yasmin replied.

              Zara put the coffee cups on the bedside table and sat on the side of Yasmins bed. “There’s something going on here, I have to tell you something. But first, have you worked out who that woman in the BMW is?”

              Yasmin looked startled and said “How did you know?  Yes I have. It’s Sister Finli from the orphanage, I’m sure of it.  But why has she followed me here? And in disguise! It’s just creepy!”

              “Aha!” Zara couldn’t suppress a rather triumphant smile. “I thought it was just a wacky idea, but listen to this, Idle told me something the other night when we sat up drinking wine.”  As she told Idle’s story, Yasmin’s eyes widened and she put a hand over her open mouth.

              “Could it be…?”

              “Yes but why in disguise? What is she up to? What should we do, should we warn Idle?”  Zara had warmed to Idle, and if there were any sides to be taken in the matter, she felt more for Idle than that unpleasant woman from the orphanage who was so disturbing to Yasmin.

              “Oh I don’t know, maybe we should keep out of it!” Yasmin said. “That parcel though!  What am I going to do about that parcel!”

              Zara frowned. “Well, you have three options, Yas.  Open it and read it… don’t look so horrified!  Or deliver it as promised..”

              “We’ll never know what it said though if we do that,” Yasmin was looking more relaxed now.

              “Exactly, and I’m just too curious now.”

              “And the third option?”

              Ignoring the question, Zara asked where the parcel was.  Yasmin grinned wickedly but a knock at the door interrupted her intention to retrieve the parcel from under the mattress.   It was Youssef, who asked if he could come in.

              “Shall we tell him?” Zara whispered, as Yasmin called out “Of course! Is Idle after you again? Quick, you can hide under my bed!”

              “Not yet” Yasmin whispered back. “I need to think.”

              #7164

              In reply to: Orbs of Madjourneys

              Perhaps it was the approaching storm that was the cause of the annoying inability to fall asleep, and when Zara had had enough of the bizarre juxtapositions of the hypnagogic images flashing before her closed eyelids,  she gave up trying and switched the bedside light on.  Often she felt restless before a storm, not really a fear of danger but an alertness to the power and the agitation of it.  A bit like having one strong coffee too many and wishing you hadn’t.

              Zara padded over to the door barefoot, and opened it a crack.  Silence, and dark but for a night light in the hall and a distant light on the porch.  Quietly Zara made her way to the verandah. The night air washed over her face and made her smile and breathe deeply. She felt her self relaxing, and reminded herself that she was supposed to be relaxing, it was a holiday after all.  There was something in the air though, something she couldn’t nail down. A restlessness in the air.  It was as if something wanted to come to light, come out in the open, and yet an approaching dust storm threatened to obscure even the most obvious of things.

              “May as well sit up and have a glass of wine when it’s like this,” Aunt Idle said when Zara had finished her deep breathing relaxing mental turmoil exercises and had eventually turned to sit down at one of the tables.  “Fetch a glass over there and come and join me. Ever been in a dust storm in a lager and cart race?”

              Zara welcomed the distraction and smiled encouragingly and said that she had not.

              “Oh, I could tell you a tale or two about dust storms and cart races,”  Aunt Idle said, and then drifted off into silent reverie. Zara refilled their glasses with wine. “Do tell,” she said, “Tell me a tale about dust storms and cart races.”

              #6634

              In reply to: Prompts of Madjourneys

              ÉricÉric
              Keymaster

                The next quest is going to be a group quest for Zara, Yasmin, Xavier and Youssef. It will require active support and close collaboration to focus on a single mystery at first not necessarily showing connection or interest to all members of the group, but completing it will show how all things are interconnected. It may start inside the game at the hidden library underground the Flying Fish Inn.

                Quirk offered for this: getting lost in the mines of creativity, and struggle to complete the chapters of the book of Story to a satisfactory conclusion.

                Quirk accepted.

                The group finds themselves in the hidden library underground the Flying Fish Inn, surrounded by books and manuscripts. They come across a particularly old and mysterious book titled “The Lost Pages of Creativity.” The book contains scattered chapters, each written by a different author, but the group soon realizes that they are all interconnected and must be completed in order to unlock the mystery of the book’s true purpose.

                Each chapter presents a different challenge related to creativity, ranging from writing a poem to creating a piece of art. The group must work together to solve each challenge, bringing their individual skills and perspectives to the table. As they complete each chapter, they will uncover clues that lead them deeper into the mystery.

                Their ultimate goal is to find the missing pages of the book, which are scattered throughout the inn and surrounding areas. They will need to use their problem-solving skills and work together to find and piece together the missing pages in the correct order to unlock the true purpose of the book.

                To begin, the group is given a clue to start their search for the first missing page: “In the quietest place, the loudest secrets are kept.” They must work together to decipher the clue and find the missing page. Once found, they must insert the corresponding tile into the game to progress to the next chapter. Proof of the insert should be provided in real life.

                Each of the four characters are provided with a personal clue:

                Zara: “Amidst the foliage and bark, A feather and a beak in the dark 🌳🍃🐦🕯️🌑”

                Yasmin: “In the depths of the ocean blue, A key lies waiting just for you 🌊🔑🧜‍♀️🐚🕰️”

                Xavier: “Seeking knowledge both new and old, Find the owl with eyes of gold 📚🦉💡🔍🕰️”

                Youssef: “Amongst the sands and rocky dunes, A lantern flickers, a key it looms 🏜️🪔🔍🔑🕯️”

                Each of these clues hints at a specific location or object that the character needs to find in order to progress in the game.

                #6625

                Aunt Idle

                I had an idea to take them breakfast in bed but I overslept. Especially the big muscley one with the dark glowering looks, I tell you, ooof!  Haven’t seen men like that around here in I don’t know how long. The cheeky looking blond one looked a bit of alright too. Bit too young for me though. Well, no, not too young for me at all, just that I reckon I look way too old for them.  Nice to see some new faces about the place.  Nice gals, too. Seems to be a bit of life coming back to the old place, and there’ll be a bunch of people coming in for the cart and lager race.   I think I might dye my roots, get rid of the grey. Hot pink maybe, do a few dreads to match, brighten myself up.

                #6612

                In reply to: Orbs of Madjourneys

                Two young women, identical to the purple lock of hair hiding their left eye, entered the room. They moved as one person to the table, balancing their arms and bouncing on the floor like little girls. Youssef couldn’t help a shiver as he remembered The Shining.

                “We are the twins,” they said, looking at him from behind their purple lock of hair. “Don’t mind us.”

                One spoke a few milliseconds after the other, giving their combined voice an otherworldly touch that wasn’t reassuring. One took the sheets of paper from under the obsidian stone and the other the notebooks. After an hesitation they left the stone on the table and went back to the door.

                “Wait,” said Youssef as they were about to leave, “What was on that paper? It looked like a map.”

                “We leave you the stone,” they said without looking at him. “You might need it.”

                As they shut the door, Youssef jumped out of his bed and tried to catch up with them. People couldn’t just enter his room like that. But when he flung the door open, the corridor was empty. He had the impression echoes of a combined laugh remained in the air and, tired as he was, decided not to look for them. Better not break the veil between dream and reality.

                Intrigued by what the girls said, he took the black stone from the table and the last snicker bar from his backpack. He noted he would have to go to the grocery store tomorrow to buy some. Once he was back on his bed, he engulfed the snack and, while chewing, turned the stone around, trying to figure out what the girls meant by “You might need it”. The stone was cold to the touch and his reflection kept changing but nothing particular happened. Disappointed, he put the stone on his pillow and resumed the game on his phone.

                Youssef finds himself in a small ghost town in what looks like the middle of the Australian outback. He’s standing in the town square, surrounded by an old post office, a saloon, and a few other ramshackle buildings.

                He had a hard time focusing on the game. He started to feel the fatigue from the day. He yawned and started to doze off.

                :fleuron:

                Youssef is standing in the town square, surrounded by an old post office, a saloon, and a few other ramshackle buildings. Scraps of mist are floating towards him. A ghostly laugh resounds from behind. He turns swiftly only to see a flash of purple disappear in a dark alleyway. He starts to run to catch them but a man, thrown out of the saloon, stumbles in front of him and they roll together on the dust.

                “It’s not that I don’t like you,” said the man, “but you’re heavy.”

                Youssef rolls on the side, mumbling some excuses and looks at where the twins had disappeared but the alleyway was gone. 

                “I think you broke one of my rib with your stone,” says the man, feeling his chest.

                He looks as old as the town itself and quite harmless in his clothes, too big for him.

                “What stone?” asks Youssef. 

                The old man points at a fragment of black obsidian between them on the ground. 

                “Don’t show them,” he says, “or they’ll take it from you.”

                “What did you do?”

                “They don’t like it when you ask questions about the old mines.”

                #6551

                In reply to: Orbs of Madjourneys

                Xavier had woken up in the middle of the night that felt surprisingly alive bursting with a quiet symphony of sounds from nocturnal creatures and nearby nature, painted on a canvas of eerie spacious silence.

                It often took him a while to get accustomed to any new place, and it was not uncommon for him to have his mind racing in the middle of the night. Generally Brytta had a soothing presence and that often managed to nudge him back to sleep, otherwise, he would simply wake up until the train of thoughts had left the station.

                It was beginning of the afternoon in Berlin; Brytta would be in a middle of a shift, so he recorded a little message for her to find when she would get back to her phone. It was funny to think they’d met thanks to Yasmin and Zara, at the time the three girls were members of the same photography club, which was called ‘Focusgroupfocus’ or something similar…
                With that done, he’d turned around for something to do but there wasn’t much in the room to explore or to distract him sufficiently. Not even a book in the nightstand drawer. The decoration itself had a mesmerising nature, but after a while it didn’t help with the racing thoughts.

                He was tempted to check in the game — there was something satisfactory in finishing a quest that left his monkey brain satiated for a while, so he gave in and logged back in.

                  :fleuron2:

                Completing the quest didn’t take him too long this time. The main difficulty initially was to find the portal from where his avatar had landed. It was a strange carousel of blue storks that span into different dimensions one could open with the proper incantation.

                As usual, stating the quirk was the key to the location, and the carousel portal propelled him right away to Midnight town, which was clearly a ghost town in more ways than one. Interestingly, he was chatting on the side with Glimmer, who’d run into new adventures of her own while continuing to ask him what was up, and as soon as he’d reached Midnight town, all communication channels suddenly went dark. He’d laughed to himself thinking how frustrated Glimmer would have been about that. But maybe the game took care of sending her AI-generated messages simulating his presence. Despite the disturbing thought of having an AI generated clone of himself, he almost hoped for it (he’d probably signed the consent for this without realising), so that he wouldn’t have to do a tedious recap about all what she’d missed.

                Once he arrived in the town, the adventure followed a predictable pattern. The clues were also rather simple to follow.

                The townspeople are all frozen in time, stuck in their daily routines and unable to move on. Your mission is to find the missing piece of continuity, a small hourglass that will set time back in motion and allow the townspeople to move forward.

                The clue to finding the hourglass lies within a discarded pocket watch that can be found in the mayor’s office. You must unscrew the back and retrieve a hidden key. The key will unlock a secret compartment in the town clock tower, where the hourglass is kept.

                Be careful as you search for the hourglass, as the town is not as abandoned as it seems. Spectral figures roam the streets, and strange whispers can be heard in the wind. You may also encounter a mysterious old man who seems to know more about the town’s secrets than he lets on.

                Evading the ghosts and spectres wasn’t too difficult once you got the hang of it. The old man however had been quite an elusive figure to find, but he was clearly the highlight of the whole adventure; he had been hiding in plain sight since the beginning of the adventure. One of the blue storks in the town that he’d thought had come with him through the portal was in actuality not a bird at all.

                While he was focused on finishing the quest, the interaction with the hermit didn’t seem very helpful. Was he really from the game construct? When it was time to complete the quest and turn the hourglass to set the town back in motion, and resume continuity, some of his words came back to Xavier.

                “The town isn’t what it seems. Recognise this precious moment where everything is still and you can realise it for the illusion that it is, a projection of your busy mind. When motion resumes, you will need to keep your mind quiet. The prize in the quest is not the completion of it, but the realisation you can stop the agitation at any moment, and return to what truly matters.”

                The hermit had turned to him with clear dark eyes and asked “do you know what you are seeking in these adventures? do you know what truly matters to you?”

                  :fleuron2:

                When he came out of the game, his quest completed, Xavier felt the words resonate ominously.

                A buzz of the phone snapped him out of it.

                It was a message from Zara. Apparently she’d found her way back to modernity.

                [4:57] “Going to pick up Yasmin at the airport. You better sleep away the jetlag you lazy slugs, we have poultry damn plenty planned ahead – cackling bugger cooking lessons not looking forward to, but can be fun. Talk to you later. Z”

                He had the impulse to go with her, but the lack of sleep was hitting back at him now, and he thought he’d better catch some so he could manage to realign with the timezone.

                “The old man was right… that sounds like a lot of agitation coming our way…”

                #6547

                In reply to: Orbs of Madjourneys

                On her way back to her room Zara picked up a leaflet off the hall table about the upcoming lager and cart race. Before starting the game she had a look through it.

                The leaflet also mentioned the competition  held annually each January in Port Lincoln. The Tunarama Festival was a competition to determine just how far a person could chuck a frozen tuna. A full-fledged celebration was centered around the event, complete with a wide array of arts and cultural displays, other participation events, local market stalls, and some of the freshest seafood in the world.

                There was unlikely to be any fresh seafood at the local lager and cart races, but judging from the photos of previous events, it looked colourful and well worth sticking around for, just for the photo opportunities.

                cart race 1

                 

                Apparently the lager and cart races had started during the early days of the settler mining, and most of the carts used were relics from that era.  Competitors dressed up in costumes and colourful wigs, many of which were found in the abandoned houses of the local area.

                “The miners were a strange breed of men, but not all cut from the same cloth ~ they were daring outsiders, game for anything, adventurous rule breakers and outlaws with a penchant for extreme experience. Thus, outlandish and adventurous women ~ and men who were not interested in mining for gold in the usual sense ~ were magnetically drawn to the isolated outpost.  After a long dark day of restriction and confinement in the mines, the evenings were a time of colour and wild abandon; bright, garish, bizarre Burlesque events were popular. Strange though it may seem, the town had one of the most extensive wig and corset emporiums in the country, although it was discretely tucked away in the barn behind a mundane haberdashery shop.”

                The idea was to fill as many different receptacles with lager as possible, piling them onto the gaily decorated carts pulled by the costume clad participants.  As the carts were raced along the track, onlookers ran alongside to catch any jars or bottles that fell off the carts before they hit the ground. Many crashed to the ground and were broken, but if anyone caught one, they were obliged to drink the contents there and then before running after the carts to catch another one.

                Members of the public were encouraged to attend in fancy dress costumes and wigs.  There were plenty of stationary food vendors carts at the lager and cart races as well, and stalls and tents set up to sell trinkets.

                #6546
                ÉricÉric
                Keymaster

                  “A-OUCH!” Liz shouted.

                  “That’s no way to stop my powernap!” she gave a dark eye to the offender.

                  Finnley was standing there, looking cockishly at Liz, “don’t mean to be rude M’am, but since you mentioned the pea-shooters that knocker uppers of old London used to wake up the workers,” she smiled excitingly “I’ve been dying to try.”

                  Liz was at a loss for words.

                  Finnley loaded for a second round with a selection of carefully picked peanuts.

                  “Let me guess…” Liz sighed. “There’s no shortage of ammunitions.”

                  #6540

                  In reply to: Prompts of Madjourneys

                  ÉricÉric
                  Keymaster

                    Update & clarifications on the characters:

                    Looking at the avatars that Zara, Youssef, Xavier and Yasmin are using in VR.

                    Full name or real name in RL :: name in VR (@nickhandle) description of avatar.

                    • Zara Patara-Smythe :: Zara (@zaraloon) is a 25-year-old woman of mixed heritage, her mother is Indian and her father is British. She has long, dark hair that she keeps in a sleek ponytail, dark brown eyes and a sharp jawline. She stands at 5’6″ and has a toned and athletic build. She usually wears practical clothing that allows her to move around easily, such as cargo pants and a tank top.
                    • Xavier Olafsson :: Xavier (@xavimunk) is a 27-year-old man of Norwegian and Danish descent. He has blonde hair that he keeps in a messy style, blue eyes, and a charming smile. He stands at 6’1″ and has a lean build. He is always seen wearing a colorful and bold clothing, such as a Hawaiian shirt and shorts.
                    • Yasmin Ahmed :: Yasmin (@yasminowl) is a 23-year-old woman of Egyptian descent. She has long, black hair that she keeps in a tight braid, dark brown eyes and a round face. She stands at 5’4″ and has a petite build. She usually wears conservative clothing, such as long skirts and blouses.
                    • Youssef Ali :: Youssef (@youssefbear) is a 26-year-old man of half Yemeni, half Norwegian descent. He has short, curly black hair, dark brown eyes and a square jawline. He stands at 6’2″ and has a muscular build. He usually wears comfortable clothing such as a t-shirt and jeans, and always has a backpack on his shoulder.

                    Full descriptions for real-life Zara, Yasmin, Youssef, Xavier:

                    Real Life Zara Patara-Smythe :: Zara is a 57-year-old woman who is an adventurous traveler and a passionate hobbyist. She has a full mane of gorgeous auburn hair that she keeps in a sleek ponytail, sparkling green eyes, and a warm smile that puts others at ease. She is of mixed heritage, her mother was Indian and her father was British. She is well-educated and well-off, either through an inheritance or a supportive and understanding husband. Zara is a lover of art, music, and history, and spends much of her time indulging in her passions. She is always eager to explore new places and meet new people, and her adventurous spirit often leads her to travel off the beaten path.

                    Real Life Yasmin Ahmed :: Yasmin is a 32-year-old woman who is kind, nurturing, and always puts others first. She has long, black hair that she keeps in a tight braid, almond-shaped brown eyes, and a warm smile that lights up a room. Born in Egypt, she grew up in a close-knit family and values the importance of community. She is a talented actress, who has kept her career a secret from those closest to her, in order to pursue a more fulfilling life working with children. Yasmin currently volunteers at an orphanage in Fiji, where she devotes herself to helping children in need.

                    Real Life Youssef Ali :: Youssef is a 34-year-old man who is driven, confident, and always up for a challenge. He has short, curly black hair, dark brown eyes, and a square jawline that gives him a strong and determined look. Born to a Yemeni father and a Norwegian mother, he has a unique blend of cultures that has shaped his world view. Youssef is a talented blogger, who has traveled the world in search of new and interesting stories to share with his audience. He is always on the go, with a backpack on his shoulder, ready for his next adventure.

                    Real Life Xavier Olafsson :: Xavier is a 36-year-old man who is bright, cheerful, and always looking for the positive in every situation. He has blonde hair that he keeps in a messy style, blue eyes, and a charming smile that never fails to win people over. Born to Norwegian and Danish parents, he has a love for the sea and an appreciation for the finer things in life. Xavier is an AI developer, who is working on a project he calls AL. He is always eager to share his ideas with others and is constantly seeking new and exciting opportunities.

                    #6538
                    ÉricÉric
                    Keymaster

                      “That’s all Jorid had to say?” Georges mused at the sudden philosophical quote that read:

                      And doesn’t this point to something fundamentally tragic about our way of life? We live under an assumed identity, in a neurotic fairy tale world with no more reality than the Mock Turtle in Alice in Wonderland. Hypnotized by the thrill of building, we have raised the houses of our lives on sand. This world can seem marvelously convincing until death collapses the illusion and evicts us from our hiding place. What will happen to us then if we have no clue of any deeper reality? (The Tibetan Book of Living and Dying)

                      “I don’t know about this Mock Turtle, but those snapping sand ones that have been lurking about do look rather nasty. We shouldn’t waste any more time.”

                      Klatu opined “Klatu agrees with your female, sand turtle are lovely traps of death. Come with me now!” He intimated them to run into a sand opening he’d just made.

                      “Let me guess,” Georges said, “is it the equivalent of a Zathu prison? What powerful people could Léonard possibly have rubbed the wrong way this time?”

                      “Not prison.” Klatu commented “Death sentence.”

                      Salomé pointed out a glowing twirl of sand shaped as an ovoid form, inside which a human form could be discerned. “That would explain why he’s not more guarded…”

                      They approached carefully, expecting some extra booby trap, but nothing seemed to react to their presence, not even the moving sand egg.

                      “Let me guess,” Georges said, expecting a chorus

                      “DIMENSIONAL MAGIC!”

                      Klatu shushed them “Quiet stupids! Sound waves attract good turtles.”

                      “Is our friend OK? How do we break the spell?” Salomé asked Klatu. “Can you help?”

                      Klatu took a few minutes to inspect the shape, hopping carefully around it, and probing with soft whistling sounds.

                      “Friend in stasis for now. Kept fresh for questioning… possible.”

                      “Then we must hurry, how can we free him? Can I brute force this?” Georges asked, looking around for something to pierce the sand barrier and hook Léonard out of it.

                      “Only if you like sushi friend.” Klatu said, raising shoulders. “No finesse these primates.”

                      Klatu moved around the shape, taking some tools from his belt and making some elaborate plaits of sounds, as if trying to match the energy signature of the sand prison.

                      After a first belt of soundwaves was wrapped around, it seemed as though a first layer of the spell broke, and sand rained back into the external construct they were it. But a thin layer was still there, shifting and pulsating, almost clear as glass, and sharp as a razor blade.

                      “Crude encoding, but solid. Need more time.” Klatu seemed exhausted.

                      Georges was getting anxious for some activity. “Houses built on sand… Well I guess Jorid didn’t find the best quote to help…”

                      Salomé who was sitting cross-legged, trying for some time to connect to Léonard in his stasis, turned to Georges in disbelief. “Georges, you’re a genius!”

                      “What now?”

                      “Jorid gave us the last bit we needed.  Until death collapses the illusion and evicts us from our hiding place. Remember? It’s risky but that could work!”

                      “Oh, I see what you’re thinking about. It’s mad, and it’s brilliant at the same time, how do we go about this?”

                      “I can’t reach Léonard, but maybe the both of us can.” Salomé joined hands with Georges.

                      “If he’s like anything I remember, he’d be in his mental palace, his workshop on the Duane… or in Marseille… or with Madame Jamelie…”

                      “Focus, Georges!”

                      “Duane it is, that’s where he did his best work.”

                      “We need to focus our energy to make him appear dead to the construct. It’ll be easier if we can locate precisely where his mind wanders.” Salomé said.

                      “He’ll be there, I know it. Let’s do this!”

                      The two of them joined hands and melded their minds, one as always, turning into a dark mirror of the abyss, bending light unto itself, leaving the void of creation at the place where Léonard was suspended.

                      Klatu looked at the scene suspiciously, but started to giggle as he saw the last layer he couldn’t open finally shatter and dissolve to the ground.

                      “Little apes full of surprises,… very awful, so very awful.” he said approvingly.

                      As his friends rushed to him, Léonard was on the ground, inert, but apparently alive.

                      #6535
                      ÉricÉric
                      Keymaster

                        “What was that?” Salomé was trying to get her bearings after they hit the sand storm into a different place.

                        Before the sand storm hit, they got chased by one of the Zathu army drone’s which they tried to shake off their tail, but that was only the beginning of the fun.
                        Coming ominously from afar, a huge wall of sand came toward them at surprisingly massive speed darkening all in its wake. They were about to be hit and engulfed, but that was when all took a turn for the strangest. The dark sand wall suddenly split open, reacting to a sound beam apparently emitted from Klatu’s speedster. After that, it was mostly a blur. They had gone into a sort of shifting sand vortex that had them glide into a series of  sliding slopes with the oddest directional gravity pull she’d experienced. She had to shout a few times “Watch out” when some of the giant sand snapping turtles tried to gobble their ride, but somehow they seemed to have managed to reach their destination —and quite safely too.

                        “Whooo!” Georges was elated at the adrenaline rush. “So that’s the trick our friend had up his sleeve, it seems?”

                        “Silly human hasn’t seen anything yet” mumbled Klatu whose middle ear was tuned into their direction.

                        “I’ve got sand in places one shouldn’t.” Georges said laughing, as if to make the air lighter.

                        “Don’t get me started,” Salomé managed a weak smile. She never was fond of the speed thrills. But when she turned her head, that’s where she saw them —old ruins dripping sand like a streaming source. Down or sideways, she couldn’t tell. The gravitational pull seemed to indicate they were down, but herself, Georges, their pod and Klatu were all stuck on a vertical cliff like geckos comfortably lounging on a warm wall. Down, then it was…

                        It took her a minute to realize Klatu was actually manipulating the sand and the gravitational configuration around, revealing the landscape that was hidden.

                        “Mmmm, dimensional magic…” she remembered the words from Jorid.

                        “Smelly friends of yours inside. Must go quicksy, Klatu can’t hold it long.”

                        Georges opened his mouth, but Salomé elbowed him right away. “He doesn’t mean to pee, Georges.”

                        #6512

                        In reply to: Prompts of Madjourneys

                        ÉricÉric
                        Keymaster

                          Zara offered the following quirk: “unleash my hidden rudeness”

                          Quirk accepted.

                          You find yourself in the bustling streets of an old medieval town. The people around you are going about their business, and you see vendors selling goods, street performers entertaining the crowd, and guards patrolling the area. You hear rumors about a secret society of mischievous tricksters who are known for causing trouble and making people’s lives more interesting.

                          You decide to investigate these rumors and join the society of tricksters, who call themselves the “Rude Ones.” You are tasked with finding the key to their hideout, a tile with a rude message written on it. To do this, you must complete several challenges and pranks around the town, each more mischievous than the last.

                          Your objective is to find the tile, sneak into the Rude Ones’ hideout, and cause as much chaos and trouble as possible. You must also find a way to insert a real-life prank or act of rudeness into your daily life, as proof of your success in the game.

                          Possible directions to investigate:

                          • Talk to the vendors and street performers to gather information about the Rude Ones.
                          • Observe the guards and see if they have any information on the secret society.
                          • Explore the different neighborhoods and see if anyone knows about the hideout.

                          Possible characters to engage:

                          • A mysterious street performer who is rumored to be part of the Rude Ones.
                          • A vendor who has a reputation for being rude to customers.
                          • A guard who is rumored to be in league with the Rude Ones.

                          Look for a tile with a rude message written on it, and capture proof of your real-life prank or act of rudeness. Good luck, and have fun!

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