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  • #7848
    Jib
    Participant

      Helix 25 – Murder Board – Evie’s apartment

      The ship had gone mad.

      Riven Holt stood in what should have been a secured crime scene, staring at the makeshift banner that had replaced his official security tape. “ENTER FREELY AND OF YOUR OWN WILL,” it read, in bold, uneven letters. The edges were charred. Someone had burned it, for reasons he would never understand.

      Behind him, the faint sounds of mass lunacy echoed through the corridors. People chanting, people sobbing, someone loudly trying to bargain with gravity.

      “Sir, the floors are not real! We’ve all been walking on a lie!” someone had screamed earlier, right before diving headfirst into a pile of chairs left there by someone trying to create a portal.

      Riven did his best to ignore the chaos, gripping his tablet like it was the last anchor to reality. He had two dead bodies. He had one ship full of increasingly unhinged people. And he had forty hours without sleep. His brain felt like a dried-out husk, working purely on stubbornness and caffeine fumes.

      Evie was crouched over Mandrake’s remains, muttering to herself as she sorted through digital records. TP stood nearby, his holographic form flickering as if he, too, were being affected by the ship’s collective insanity.

      “Well,” TP mused, rubbing his nonexistent chin. “This is quite the predicament.”

      Riven pinched the bridge of his nose. “TP, if you say anything remotely poetic about the human condition, I will unplug your entire database.”

      TP looked delighted. “Ah, my dear lieutenant, a threat worthy of true desperation!”

      Evie ignored them both, then suddenly stiffened. “Riven, I… you need to see this.”

      He braced himself. “What now?”

      She turned the screen toward him. Two names appeared side by side:

      ETHAN MARLOWE

      MANDRAKE

      Both M.

      The sound that came out of Riven was not quite a word. More like a dying engine trying to restart.

      TP gasped dramatically. “My stars. The letter M! The implications are—”

      “No.” Riven put up a hand, one tremor away from screaming. “We are NOT doing this. I am not letting my brain spiral into a letter-based conspiracy theory while people outside are rolling in protein paste and reciting odes to Jupiter’s moons.”

      Evie, far too calm for his liking, just tapped the screen again. “It’s a pattern. We have to consider it.”

      TP nodded sagely. “Indeed. The letter M—known throughout history as a mark of mystery, malice, and… wait, let me check… ah, macaroni.”

      Riven was going to have an aneurysm.

      Instead, he exhaled slowly, like a man trying to keep the last shreds of his soul from unraveling.

      “That means the Lexicans are involved.”

      Evie paled. “Oh no.”

      TP beamed. “Oh yes!”

      The Lexicans had been especially unpredictable lately. One had been caught trying to record the “song of the walls” because “they hum with forgotten words.” Another had attempted to marry the ship’s AI. A third had been detained for throwing their own clothing into the air vents because “the whispers demanded tribute.”

      Riven leaned against the console, feeling his mind slipping. He needed a reality check. A hard, cold, undeniable fact.

      Only one person could give him that.

      “You know what? Fine,” he muttered. “Let’s just ask the one person who might actually be able to tell me if this is a coincidence or some ancient space cult.”

      Evie frowned. “Who?”

      Riven was already walking. “My grandfather.”

      Evie practically choked. “Wait, WHAT?!”

      TP clapped his hands. “Ah, the classic ‘Wake the Old Man to Solve the Crimes’ maneuver. Love it.”

      The corridors were worse than before. As they made their way toward cryo-storage, the lunacy had escalated:

      A crowd was parading down the halls with helium balloons, chanting, “Gravity is a Lie!”
      A group of engineers had dismantled a security door, claiming “it whispered to them about betrayal.”
      And a bunch of Lexicans, led by Kio’ath, had smeared stinking protein paste onto the Atrium walls, drawing spirals and claiming the prophecy was upon them all.
      Riven’s grip on reality was thin.

      Evie grabbed his arm. “Think about this. What if your grandfather wakes up and he’s just as insane as everyone else?”

      Riven didn’t even break stride. “Then at least we’ll be insane with more context.”

      TP sighed happily. “Ah, reckless decision-making. The very heart of detective work.”

      Helix 25 — Victor Holt’s Awakening

      They reached the cryo-chamber. The pod loomed before them, controls locked down under layers of security.

      Riven cracked his knuckles, eyes burning with the desperation of a man who had officially run out of better options.

      Evie stared. “You’re actually doing this.”

      He was already punching in override codes. “Damn right I am.”

      The door opened. A low hum filled the room. The first thing Riven noticed was the frost still clinging to the edges of an already open cryopod. Cold vapor curled around its base, its occupant nowhere to be seen.

      His stomach clenched. Someone had beaten them here. Another pod’s systems activated. The glass began to fog as temperature levels shifted.

      TP leaned in. “Oh, this is going to be deliciously catastrophic.”

      Before the pod could fully engage, a flicker of movement in the dim light caught Riven’s eye. Near the terminal, hunched over the access panel like a gang of thieves cracking a vault, stood Zoya Kade and Anuí Naskó—and, a baby wrapped in what could only be described as an aggressively overdesigned Lexican tapestry, layers of embroidered symbols and unreadable glyphs woven in mismatched patterns. It was sucking desperately the lexican’s sleeve.

      Riven’s exhaustion turned into a slow, rising fury. For a brief moment, his mind was distracted by something he had never actually considered before—he had always assumed Anuí was a woman. The flowing robes, the mannerisms, the way they carried themselves. But now, cradling the notorious Lexican baby in ceremonial cloth, could they possibly be…

      Anuí caught his look and smiled faintly, unreadable as ever. “This has nothing to do with gender,” they said smoothly, shifting the baby with practiced ease. “I merely am the second father of the child.”

      “Oh, for f***—What in the hell are you two doing here?”

      Anuí barely glanced up, shifting the baby to their other arm as though hacking into a classified cryo-storage facility while holding an infant was a perfectly normal occurrence. “Unlocking the axis of the spiral,” they said smoothly. “It was prophesied. The Speaker’s name has been revealed.”

      Zoya, still pressing at the panel, didn’t even look at him. “We need to wake Victor Holt.”

      Riven threw his hands in the air. “Great! Fantastic! So do we! The difference is that I actually have a reason.”

      Anuí, eyes glinting with something between mischief and intellect, gave an elegant nod. “So do we, Lieutenant. Yours is a crime scene. Ours is history itself.”

      Riven felt his headache spike. “Oh good. You’ve been licking the walls again.”

      TP, absolutely delighted, interjected, “Oh, I like them. Their madness is methodical!”

      Riven narrowed his eyes, pointing at the empty pod. “Who the hell did you wake up?”

      Zoya didn’t flinch. “We don’t know.”

      He barked a laugh, sharp and humorless. “Oh, you don’t know? You cracked into a classified cryo-storage facility, activated a pod, and just—what? Didn’t bother to check who was inside?”

      Anuí adjusted the baby, watching him with that same unsettling, too-knowing expression. “It was not part of the prophecy. We were guided here for Victor Holt.”

      “And yet someone else woke up first!” Riven gestured wildly to the empty pod. “So, unless the prophecy also mentioned mystery corpses walking out of deep freeze, I suggest you start making sense.”

      Before Riven could launch into a proper interrogation, the cryo-system let out a deep hiss.

      Steam coiled up from Victor Holt’s pod as the seals finally unlocked, fog spilling over the edges like something out of an ancient myth. A figure was stirring within, movements sluggish, muscles regaining function after years in suspension.

      And then, from the doorway, another voice rang out, sharp, almost panicked.

      Ellis Marlowe stood at the threshold, looking at the two open pods, his eyes wide with something between shock and horror.

      “What have you done?”

      Riven braced himself.

      Evie muttered, “Oh, this is gonna be bad.”

      #7659
      Jib
      Participant

        March 2024

        The phone buzzed on the table as Lucien pulled on his scarf, preparing to leave for the private class he had scheduled at his atelier. He glanced at the screen and froze. His father’s name glared back at him.

        He hesitated. He knew why the man called; he knew how it would go, but he couldn’t resolve to cut that link. With a sharp breath he swiped to answer.

        Lucien”, his father began, his tone already full of annoyance. “Why didn’t you take the job with Bernard’s firm? He told me everything went well in the interview. They were ready to hire you back.”

        As always, no hello, no question about his health or anything personal.

        “I didn’t want it”, Lucien said, his voice calm only on the surface.

        “It’s a solid career, Lucien. Architecture isn’t some fleeting whim. When your mother died, you quit your position at the firm, and got involved with those friends of yours. I said nothing for a while. I thought it was a phase, that it wouldn’t last. And I was right, it didn’t. I don’t understand why you refuse to go back to a proper life.”

        “I already told you, it’s not what I want. I’ve made my decision.”

        Lucien’s father sighed. “Not what you want? What exactly do you want, son? To keep scraping by with these so-called art projects? Giving private classes to kids who’ll never make a career out of it? That’s not a proper life?”

        Lucien clenched his jaw, gripping his scarf. “Well, it’s my life. And my decisions.”

        “Your decisions? To waste the potential you’ve been given? You have talent for real work—work that could leave a mark. Architecture is lasting. What you are doing now? It’s nothing. It’s just… air.”

        Lucien swallowed hard. “It’s mine, Dad. Even if you don’t understand it.”

        A pause followed. Lucien heard his father speak to someone else, then back to him. “I have to go”, he said, his tone back to professional. “A meeting. But we’re not finished.”

        “We’re never finished”, Lucien muttered as the line went dead.

        Lucien adjusted the light over his student’s drawing table, tilting the lamp slightly to cast a softer glow on his drawing. The young man—in his twenties—was focused, his pencil moving steadily as he worked on the folds of a draped fabric pinned to the wall. The lines were strong, the composition thoughtful, but there was still something missing—a certain fluidity, a touch of life.

        “You’re close,” Lucien said, leaning slightly over the boy’s shoulder. He gestured toward the edge of the fabric where the shadows deepened. “But look here. The transition between the shadow and the light—it’s too harsh. You want it to feel like a whisper, not a line.”

        The student glanced at him, nodding. Lucien took a pencil and demonstrated on a blank corner of the canvas, his movements deliberate but featherlight. “Blend it like this,” he said, softening the edge into a gradient. “See? The shadow becomes part of the light, like it’s breathing.”

        The student’s brow furrowed in concentration as he mimicked the movement, his hand steady but unsure. Lucien smiled faintly, watching as the harsh line dissolved into something more organic. “There. Much better.”

        The boy glanced up, his face brightening. “Thanks. It’s hard to see those details when you’re in it.”

        Lucien nodded, stepping back. “That’s the trick. You have to step away sometimes. Look at it like you’re seeing it for the first time.”

        He watched as the student adjusted his work, a flicker of satisfaction softening the lingering weight of his father’s morning call. Guiding someone else, helping them see their own potential—it was the kind of genuine care and encouragement he had always craved but never received.

        When Éloïse and Monsieur Renard appeared in his life years ago, their honeyed words and effusive praise seduced him. They had marveled at his talent, his ideas. They offered to help with the shared project in the Drôme. He and his friends hadn’t realized the couple’s flattery came with strings, that their praise was a net meant to entangle them, not make them succeed.

        The studio door creaked open, snapping him back to reality. Lucien tensed as Monsieur Renard entered, his polished shoes clicking against the wooden floor. His sharp eyes scanned the room before landing on the student’s work.

        “What have we here?” He asked, his voice bordering on disdain.

        Lucien moved in between Renard and the boy, as if to protect him. His posture stiff. “A study”, he said curtly.

        Renard examined the boy’s sketch for a moment. He pulled out a sleek card from his pocket and tossed it onto the drawing table without looking at the student. “Call me when you’ve improved”, he said flatly. “We might have work for you.”

        The student hesitated only briefly. Glancing at Lucien, he gathered his things in silence. A moment later, the door closed behind the young man. The card remained on the table, untouched.

        Renard let out a faint snort, brushing a speck of dust from his jacket. He moved to Lucien’s drawing table where a series of sketches were scattered. “What are these?” he asked. “Another one of your indulgences?”

        “It’s personal”, he said, his voice low.

        Renard snorted softly, shaking his head. “You’re wasting your time, Lucien. Do as you’re asked. That’s what you’re good at, copying others’ work.”

        Lucien gritted his teeth but said nothing. Renard reached into his jacket and handed Lucien a folded sheet of paper. “Eloïse’s new request. We expect fast quality. What about the previous one?”

        Lucien nodded towards the covered stack of canvases near the wall. “Done.”

        “Good. They’ll come tomorrow and take the lot.”

        Renard started to leave but paused, his hand on the doorframe. He said without looking back: “And don’t start dreaming about becoming your own person, Lucien. You remember what happened to the last one who wanted out, don’t you?” The man stepped out, the sound of his steps echoing through the studio.

        Lucien stared at the door long after it had closed. The sketches on his table caught his eyes—a labyrinth of twisted roads, fragmented landscapes, and faint, familiar faces. They were his prayers, his invocation to the gods, drawn over and over again as though the repetition might force a way out of the dark hold Renard and Éloïse had over his life.

        He had told his father this morning that he had chosen his life, but standing here, he couldn’t lie to himself. His decisions hadn’t been fully his own these last few years. At the time, he even believed he could protect his friends by agreeing to the couple’s terms, taking the burden onto himself. But instead of shielding them, he had only fractured their friendship and trapped himself.

        Lucien followed the lines of one of the sketches absently, his fingers smudging the charcoal. He couldn’t shake off the feeling that something was missing. Or someone. Yes, an unfathomable sense that someone else had to be part of this, though he couldn’t yet place who. Whoever it was, they felt like a thread waiting to tie them all together again.
        He knew what he needed to do to bring them back together. To draw it where it all began, where they had dreamed together. Avignon.

        #7648
        Jib
        Participant

          Spring 2024

          Matteo was wandering through the streets of Avignon, the spring air heavy with the scent of blooming flowers and sun-warmed stone. The hum of activity surrounded him—shopkeepers arranging displays, the occasional burst of laughter from a café terrace. He walked with no particular destination, drawn more by instinct than intent, until a splash of colour caught his eye.

          On the cobblestones ahead, an artist crouched over a sprawling chalk drawing. It was a labyrinthine map, its intricate paths winding across the ground with deliberate precision. Matteo froze, his breath catching. The resemblance to the map he’d found at the vineyard office was uncanny—the same loops and spirals, the same sense of motion and stillness intertwined. But it wasn’t the map itself that held him in place. It was the faces.

          Four of them, scattered in different corners of the design, each rendered with surprising detail. Beneath them were names. Matteo felt a shiver crawl up his spine. He knew three of those faces. Amei, Elara, Darius… he had met each of them once, in moments that now felt distant and fragmented. Strangers to him, but not quite.

          The artist shifted, brushing dark, rain-damp curls from his forehead. His scarf, streaked faintly with paint, hung loosely around his neck. Matteo stepped closer, his curiosity overpowering any hesitation. “Is that your name?” he asked, gesturing toward the face labeled Lucien.

          The artist straightened, his hand resting lightly on a piece of green chalk. He studied Matteo for a moment, his expression unreadable. “Yes,” he said simply, his voice low but clear.

          Matteo crouched beside him, tracing the edge of the map with his eyes. “It’s incredible,” he said. “The detail, the connections. Why the faces?”

          Lucien hesitated, glancing at the names scattered across his work. “Because that’s how it is,” he said softly. “We’re all here, but… not together.”

          Matteo tilted his head, intrigued. “You mean you’ve drifted?”

          Lucien nodded, his gaze dropping to the chalk in his hand. “Something like that. Paths cross, then they don’t. People take their turns.”

          Matteo studied the map again, its intertwining lines seeming both chaotic and deliberate. The faces stared back at him, and he felt the pull of the map he no longer carried. “Do you think paths can lead back?” he asked, his voice thoughtful.

          Lucien glanced at him, something flickering briefly in his eyes. “Sometimes. If you follow them long enough.”

          Matteo smiled faintly, standing. His curiosity shifted as he turned his attention to the artist himself. “Do you know where I can find absinthe?” he asked.

          Lucien raised an eyebrow. “Absinthe? Haven’t heard anyone ask for that in a while.”

          “Just something I’ve been chasing,” Matteo replied lightly, his tone almost playful.

          Lucien gestured vaguely toward a café down the street. “You might try there. They keep the old things alive.”

          “Thanks,” Matteo said, offering a nod. He took a few steps away but paused, turning back to the artist still crouched over his map. “It’s a good drawing,” he said. “Hope your paths cross again.”

          Lucien didn’t reply, but his hand moved back to the chalk, drawing a faint line that connected two of the faces. Matteo watched for a moment longer before continuing down the street, the memory of the map and the names lingering in his mind like an unanswered question. Paths crossed, he thought, but maybe they didn’t always stay apart.

          For the first time in days, Matteo felt a strange sense of possibility. The map was gone, but perhaps it had done what it was meant to do—leave its mark.

          #7639
          ÉricÉric
          Keymaster

            Work in Progress: Character Timelines and Events

            Matteo

            • November 2024 (Reunion):
              • Newly employed at the Sarah Bernhardt Café, started after its reopening.
              • Writes the names of Lucien, Elara, Darius, and Amei in his notebook without understanding why.
              • Acquires the bell from Les Reliques, drawn to it as if guided by an unseen force.
              • Serves the group during the reunion, surprised to see all four together, though he knows them individually.
            • Summer 2024 (Olympics):
              • Working in a vineyard in southern France, nearing the end of the harvest season.
              • Receives a call for a renovation job in Paris, which pulls him toward the city.
              • Feels an intuitive connection to Paris, as if something is waiting for him there.
            • Past Events (Implied):
              • Matteo has a mysterious ability to sense patterns and connections in people’s lives.
              • Has likely crossed paths with the group in unremarkable but meaningful ways before.

             

            Darius

            • November 2024 (Reunion):
              • Arrives at the café, a wanderer who rarely stays in one place.
              • Reflects on his time in India during the autumn and the philosophical journey it sparked.
              • Brings with him an artifact that ties into his travels and personal story.
            • Summer 2024 (Olympics):
              • Living in Barcelona, sketching temples and engaging with a bohemian crowd.
              • Prompted by a stranger to consider a trip to India, sparking curiosity and the seeds of his autumn journey.
              • Begins to plan his travels, sensing that India is calling him for a reason he doesn’t yet understand.
            • Past Events (Implied):
              • Has a history of introducing enigmatic figures to the group, often leading to tension.
              • His intense, nomadic lifestyle creates both fascination and distance between him and the others.

             

            Elara

            • November 2024 (Reunion):
              • Travels from England to Paris to attend the reunion, balancing work and emotional hesitation.
              • Still processing her mother’s passing and reflecting on their strained relationship.
              • Finds comfort in the shared dynamics of the group but remains analytical about the events around the bell.
            • Summer 2024 (Olympics):
              • (was revealed to be a dream event) Attends a CERN conference in Geneva, immersed in intellectual debates and cutting-edge research. Receives news of her mother’s death in Montrouge, prompting a reflective journey to make funeral arrangements. Struggles with unresolved feelings about her mother but finds herself strangely at peace with the finality.
              • Dreams of her mother’s death during a nap in Tuscany, a surreal merging of past and present that leaves her unsettled.
              • Hears a bell’s clang, only to find Florian fixing a bell to the farmhouse gate. The sound pulls her further into introspection about her mother and her life choices.
              • Mentors Florian, encouraging him to explore his creativity, paralleling her own evolving relationship with her chalk research.
            • Past Events (Implied):
              • Moved to Tuscany after retiring from academia, pursuing independent research on chalk.
              • Fondly remembers the creative writing she once shared with the group, though it now feels like a distant chapter of her life.
              • Had a close but occasionally challenging relationship with Lucien and Amei during their younger years.
              • Values intellectual connections over emotional ones but is gradually learning to reconcile the two.

             

            Lucien

            • November 2024 (Reunion):
              • Sends the letter that brings the group together at the café, though his intentions are unclear even to himself.
              • In his Paris studio, struggles with an unfinished commissioned painting. Feels disconnected from his art and his sense of purpose.
              • Packs a suitcase with sketchbooks and a bundle wrapped in linen, symbolizing his uncertainty—neither a complete departure nor a definitive arrival.
              • Heads to the café in the rain, reluctant but compelled to reconnect with the group. Confronts his feelings of guilt and estrangement from the group.
            • Summer 2024 (Olympics):
              • Escapes Paris, overwhelmed by the crowds and noise of the Games, and travels to Lausanne.
              • Reflects on his artistic block and the emotional weight of his distance from the group.
              • Notices a sketch in his book of a doorway with a bell he doesn’t recall drawing, sparking vague recognition.
            • Past Events (Implied):
              • Once the emotional “anchor” of the group, he drifted apart after a falling-out or personal crisis.
              • Feels a lingering sense of responsibility to reunite the group but struggles with his own vulnerabilities.

            Amei

             

            • November 2024 (Reunion):
              • Joins the reunion at Lucien’s insistence, hesitant but curious about reconnecting with the group.
              • Brings with her notebooks filled with fragments of stories and a quiet hope for resolution.
              • Feels the weight of the group’s shared history but refrains from dwelling on it outwardly.
            • Summer 2024 (Olympics):
              • Recently moved into a smaller flat in London, downsizing after her daughter Tabitha left for university.
              • Has a conversation with Tabitha about life and change, hinting at unresolved emotions about motherhood and independence.
              • Tabitha jokes about Amei joining her in Goa, a suggestion Amei dismisses but secretly considers.
            • Past Events (Implied):
              • The last group meeting five years ago left her with lingering emotional scars.
              • Maintains a deep but quiet connection to Lucien and shares a playful dynamic with Elara.

             

            Tabitha (Amei’s Daughter)

            • November 2024:
              • Calls Amei to share snippets of her life, teasing her mother about her workaholic tendencies.
              • Reflects on their relationship, noting Amei’s supportive but emotionally guarded nature.
            • Summer 2024 (Olympics):
              • Planning her autumn trip to Goa with friends, viewing it as a rite of passage.
              • Discusses her mother’s habits with her peers, acknowledging Amei’s complexities while expressing affection.
            • Past Events (Implied):
              • Represents a bridge between Amei’s past and present, highlighting generational contrasts and continuities.

            Key Threads and Patterns

            • The Bell: Acts as a silent witness and instigator, threading its presence through pivotal moments in each character’s journey, whether directly or indirectly.
            • Shared Histories: While each character grapples with personal struggles, their paths hint at intersections in the past, tied to unresolved tensions and shared experiences.
            • Forward and Backward Motion: The narrative moves between the characters’ immediate challenges and the ripples of their past decisions, with the bell serving as a focal point for both.
            #7638

            The Bell’s Moment: Paris, Summer 2024 – Olympic Games

            The bell was dangling unassumingly from the side pocket of a sports bag, its small brass frame swinging lightly with the jostle of the crowd. The bag belonged to an American tourist, a middle-aged man in a rumpled USA Basketball T-shirt, hustling through the Olympic complex with his family in tow. They were here to cheer for his niece, a rising star on the team, and the bell—a strange little heirloom from his grandmother—had been an afterthought, clipped to the bag for luck. It seemed to fit right in with the bright chaos of the Games, blending into the swirl of flags, chants, and the hum of summer excitement.

            1st Ring of the Bell: Matteo

            The vineyard was quiet except for the hum of cicadas and the soft rustle of leaves. Matteo leaned against the tractor, wiping sweat from his brow with the back of his hand.

            “You’ve done good work,” the supervisor said, clapping Matteo on the shoulder. “We’ll be finishing this batch by Friday.”

            Matteo nodded. “And after that?”

            The older man shrugged. “Some go north, some go south. You? You’ve got that look—like you already know where you’re headed.”

            Matteo offered a half-smile, but he couldn’t deny it. He’d felt the tug for days, like a thread pulling him toward something undefined. The idea of returning to Paris had slipped into his thoughts quietly, as if it had been waiting for the right moment.

            When his phone buzzed later that evening with a job offer to do renovation work in Paris, it wasn’t a surprise. He poured himself a small glass of wine, toasting the stars overhead.

            Somewhere, miles away, the bell rang its first note.

            2nd Ring of the Bell: Darius

            In a shaded square in Barcelona, the air was thick with the scent of jasmine and the echo of a street performer’s flamenco guitar. Darius sprawled on a wrought-iron bench, his leather-bound journal open on his lap. He sketched absentmindedly, the lines of a temple taking shape on the page.

            A man wearing a scarf of brilliant orange sat down beside him, his energy magnetic. “You’re an artist,” the man said without preamble, his voice carrying the cadence of Kolkata.

            “Sometimes,” Darius replied, his pen still moving.

            “Then you should come to India,” the man said, grinning. “There’s art everywhere. In the streets, in the temples, even in the food.”

            Darius chuckled. “You recruiting me?”

            “India doesn’t need recruiters,” the man replied. “It calls people when it’s time.”

            The bell rang again in Paris, its chime faint and melodic, as Darius scribbled the words “India, autumn” in the corner of his page.

            3rd Ring of the Bell: Elara

            The crowd at CERN’s conference hall buzzed as physicists exchanged ideas, voices overlapping like equations scribbled on whiteboards. Elara sat at a corner table, sipping lukewarm coffee and scrolling through her messages.

            The voicemail notification glared at her, and she tapped it reluctantly.

            Elara, it’s Florian. I… I’m sorry to tell you this over a message, but your mother passed away last night.”

            Her coffee cup trembled slightly as she set it down.

            Her relationship with her mother had been fraught, full of alternating period of silences and angry reunions, and had settled lately into careful politeness that masked deeper fractures. Years of therapy had softened the edges of her resentment but hadn’t erased it. She had come to accept that they would never truly understand each other, but the finality of death still struck her with a peculiar weight.

            Her mother had been living alone in Montrouge, France, refusing to leave the little house Elara had begged her to sell for years. They had drifted apart, their conversations perfunctory and strained, like the ritual of winding a clock that no longer worked.

            She would have to travel to Montrouge for the funeral arrangements.

            In that moment, the bell in Les Reliques rang a third time.

            4th Ring of the Bell: Lucien

            The train to Lausanne glided through fields of dried up sunflowers, too early for the season, but the heat had been relentless. He could imagine the golden blooms swaying with a cracking sound in the summer breeze. Lucien stared out the window, the strap of his duffel bag wrapped tightly around his wrist.

            Paris had been suffocating. The tourists swarmed the city like ants, turning every café into a photo opportunity and every quiet street into a backdrop. He hadn’t needed much convincing to take his friend up on the offer of a temporary studio in Lausanne.

            He reached into his bag and pulled out a sketchbook. The pages were filled with half-finished drawings, but one in particular caught his eye: a simple doorway with an ornate bell hanging above it.

            He didn’t remember drawing it, but the image felt familiar, like a memory from a dream.

            The bell rang again in Paris, its resonance threading through the quiet hum of the train.

            5th Ring of the Bell: …. Tabitha

            In the courtyard of her university residence, Tabitha swung lazily in a hammock, her phone propped precariously on her chest.

            “Goa, huh?” one of her friends asked, leaning against the tree holding up the hammock. “Think your mum will freak out?”

            “She’ll probably worry herself into knots,” Tabitha replied, laughing. “But she won’t say no. She’s good at the whole supportive parent thing. Or at least pretending to be.”

            Her friend raised an eyebrow. “Pretending?”

            “Don’t get me wrong, I love her,” Tabitha said. “But she’s got her own stuff. You know, things she never really talks about. I think it’s why she works so much. Keeps her distracted.”

            The bell rang faintly in Paris, though neither of them could hear it.

            “Maybe you should tell her to come with you,” the friend suggested.

            Tabitha grinned. “Now that would be a trip.”

            Last Ring: The Pawn

            It was now sitting on the counter at Les Reliques. Its brass surface gleamed faintly in the dim shop light, polished by the waves of time. Small and unassuming, its ring held something inexplicably magnetic.

            Time seemed to settle heavily around it. In the heat of the Olympic summer, it rang six times. Each chime marked a moment that mattered, though none of the characters whose lives it touched understood why. Not yet.

            “Where’d you get this?” the shopkeeper asked as the American tourist placed it down.

            “It was my grandma’s,” he said, shrugging. “She said it was lucky. I just think it’s old.”

            The shopkeeper ran her fingers over the brass surface, her expression unreadable. “And you’re selling it?”

            “Need cash to get tickets for the USA basketball game tomorrow,” the man replied. “Quarterfinals. You follow basketball?”

            “Not anymore,” the shopkeeper murmured, handing him a stack of bills.

            The bell rang softly as she placed it on the velvet cloth, its sound settling into the space like a secret waiting to be uncovered.

            And so it sat, quiet but full of presence, waiting for someone to claim it maybe months later, drawn by invisible threads woven through the magnetic field of lives, indifferent to the heat and chaos of the Parisian streets.

            #7630
            Jib
            Participant

              Lucien pulled his suitcase through the rain-slick streets of Paris, the wheels rattling unevenly over the cobblestones. The rain fell in silver threads, blurring the city into streaks of light and shadow. His scarf, already streaked with paint, hung heavy and damp around his neck. Each step toward the café felt weighted, though he couldn’t tell if it was the suitcase behind him or the memories ahead.

              The note he sent his friends had been simple. Sarah Bernhardt Café, November 30th , 4 PM. No excuses this time! Writing it had felt strange, as though summoning ghosts he wasn’t sure were ready to return. And now, with the café just blocks away, Lucien wasn’t sure if he wanted them to. Five years had passed since the four of them had last been together. He had told himself he needed this meeting—closure, perhaps—but a part of him still doubted.

              He paused beneath a bookstore awning, the rain tracing fractured lines down the glass. His suitcase leaned against his leg, its weight pressing into him. Inside: a crumpled heap of clothes that smelled faintly of turpentine and the damp studio he had left behind, sketchbooks filled with forgotten drawings, and a small bundle wrapped in linen. Something he wasn’t ready to let go of—or couldn’t. He hadn’t decided yet if he was coming back or going away.

              Lucien reached into his pocket and pulled out his last sketchbook. Flipping absently through its pages, he stopped at an old drawing of Darius, leaning over the edge of a rickety bridge, hand outstretched toward something unseen. He could still hear Darius’s voice: If you’re afraid of falling, you’ll never know what’s waiting. Lucien had scoffed then, but now the words lingered, uncomfortable in their truth.

              The café came into view, its warm light pooling onto the wet street. Through the rain-speckled windows, he saw the familiar brass fixtures and etched glass, unchanged by time. He stepped inside, the warmth closing around him, and made his way to the corner table. Their table.

              Setting the suitcase down, he folded into the chair and opened his sketchbook to a blank page. His pencil hovered. Outside, the rain fell softly, its rhythm steady against the glass. Inside, Lucien’s chest felt heavy. To make it go away, he started to scratch faint lines across the page.

              #7614

              Frella opened her mouth to reply, but Eris clapped her hands, a mischievous grin spreading across her face.

              “Right, enough lounging. Let’s play a game—something to liven things up.”

              “What sort of game?” Truella asked, “Nothing that requires too much energy I trust?”

              “A card game.” Eris pulled a small leather pouch from her satchel. She gave it a shake, and a deck of cards flew out, shuffling mid-air before landing neatly in her hands.

              Malove smirked. “If it involves hexes, I’m in.”

              Eris began to deal the cards with a flourish. Each card shimmered, pulsing faintly with magic as it landed on the rug. “Think strategy, mischief, and a touch of divination. The goal? Outsmart your opponents while dodging whatever surprises the cards throw at you.”

              Frella propped herself up on one elbow, eyeing the cards warily. “Define ‘surprises.’”

              “Oh, you’ll see,” Eris said with a wink, placing the deck in the centre. “Rules are simple: draw a card, play your move, and handle the consequences. Last witch standing wins.”

              “Wins what?” Jeezel asked, lowering her camera.

              “The satisfaction of knowing you’re the most cunning witch here.”

              “Sounds like my kind of game,” Truella said, drawing the first card. She held it up to reveal a swirling vortex labelled Spell Swap. The card glowed briefly before zipping into Frella’s pile.

              Frella blinked. “What just happened?”

              “You’ve inherited Truella’s card,” Eris said with a grin. “And a touch of her personality for the next round.”

              Frella felt an odd surge of boldness, almost manic. “Alright, my turn!” she declared, her voice sharp and bossy and much louder than she had intended. She snatched a card marked Mystic Reveal and, with a theatrical flick of her hand, unleashed a shimmering projection of her week’s questionable decisions.

              “Oh, for heaven’s sake!” she cackled. “Why does everyone need to see this?”

              It wasn’t long before the game descended into chaos—spells flying, laughter erupting in snorts and shrieks. Eris croaked indignantly from her frog form while Jeezel gleefully documented the mayhem with her camera, which was now a cackling raven perched on her shoulder. Malove scowled beneath a scandalous projection of her own making, and Truella lounged, flicking daisies where her cigarette had been.

              Frella smiled, the madness finally something she could embrace. Winning didn’t matter. The chaos had its own pull—wild, reckless, and oddly exhilarating.

              #7604
              Jib
              Participant

                After three weeks of fog, a gota fría had settled over Tatler Manor. Torrents of rain poured down on the garden, transforming it into a river. From her drawing room, Liz surveyed the scene, imagining herself drifting across the flood in a boat planned with Walter Melon, once the skies cleared.

                Down below, the ever-dedicated Roberto stood ankle deep in the rising waters, glaring at the devastation with a mixture of despair and stubborn determination. He hated rubber boots, because he was allergic to them, but they were the only thing allowing him to trudge through the flooded garden.

                The day before, he had risked the elements to save the dahlias, but five minutes in the water had turned his feet a swollen itchy mess. Now, he paced the edge of the garden, muttering curses under his breath, while Liz called him from the window above.

                Roberto! When this all clears, I’m thinking of a little boating expedition with Walter Melon. Perhaps you can fashion me a raft from the greenhouse planks?”

                Roberto looked up at her, rain dripping from his cap. “With all due respect Señora, you might need a tetanus shot first.”

                Liz laughed, unbothered by his dry tone. “Oh, don’t be such a pessimist. Look at it! It’s practically Venice down there.”

                “It’s a disaster,” Roberto grumbled, tugging at the hem of his soggy jacket. “And if you want Venice, Señora, you’ll have to find another gondolier.”

                Liz smiled to herself. She enjoyed Roberto’s pragmatism almost as much as she enjoyed teasing him. She knew he cared too much about the garden to abandon it, even in its current state, and she admired his quiet devotion.

                As Roberto turned back to inspect the flooded beds, Liz leaned out the window, imagining her boat gliding through the submerged roman pool, the perfect escape from the monotony of the storm.

                #7504

                After the meeting, Jeezel and Silas agreed on what the six rituals would be. The integration rituals were designed to unite the groups symbolically and spiritually. They were multifaceted ceremonies that combine elements from each group’s traditions to forge a shared sense of purpose and harmony, mediated by the mortician’s guild. Given the diverse nature of the witches, nuns, and morticians, these rituals needed to be both inclusive and meaningful, drawing on the unique strengths and spiritual practices of each faction.

                The program they distributed to each participant was as follow:

                Under the guidance of the Ancient Telluric Forces of the Dragons

                1. The Invocation of Unity

                Purpose: To call upon the spiritual and magical forces that guide each group and seek their blessings for the union.
                Components:

                • Witches: Incantations and invocations to elemental spirits and deities.
                • Nuns: Hymns and prayers invoking divine blessings.
                • Morticians: Rituals honoring the spirits of the departed, seeking their guidance and protection.

                Symbolism: This ritual emphasizes the shared respect for higher powers and the mutual desire for harmonious collaboration.

                2. The Weaving of Fate

                Purpose: To create a physical symbol of their intertwined destinies.
                Components:

                • Witches: Magical threads imbued with protective charms and blessings.
                • Nuns: Sacred textiles woven with prayers and religious symbols.
                • Morticians: Ribbons representing life, death, and the transition between them.

                Symbolism: By weaving these threads together into a single tapestry, the groups create a tangible manifestation of their unified path forward.

                3. The Concordia Cauldron

                Purpose: To brew a potion that represents their collective energy and intent.

                Components:

                • Witches: Magical herbs, crystals, and other mystical ingredients.
                • Nuns: Holy water and sacred relics.
                • Morticians: Ashes from ritual fires and symbols of purification.

                Symbolism: The potion, once blessed and distributed, serves as a means of internalizing the collective spirit and shared goals of the unified group.

                4. The Harmonious Choir

                Purpose: To blend their voices and energies in a powerful, resonant harmony.

                Components:

                • Witches: Chants and spells sung in unison.
                • Nuns: Choir hymns and sacred music.
                • Morticians: Melodic recitations of ancient rites.

                Symbolism: The act of creating music together represents the harmony they strive to achieve in their collaboration, with each voice contributing to a greater whole.

                5. The Altar of Convergence

                Purpose: To create a shared sacred space where offerings and symbols from each group are placed.

                Components:

                • Witches: Ritual objects, such as wands, crystals, and candles.
                • Nuns: Holy relics, icons, and prayer books.
                • Morticians: Mementos of the deceased, symbolizing the continuity of life and death.

                Symbolism: The combined altar serves as a focal point for their united efforts, a place where they can come together to seek guidance and reaffirm their commitment to the union.

                6. The Ceremony of Reflection and Projection

                Purpose: To reflect on the past, acknowledge individual and collective strengths, and set intentions for the future.

                Components:

                • Witches: Scrying mirrors and crystal balls for reflection and foresight.
                • Nuns: Candles representing illumination and enlightenment.
                • Morticians: Artifacts representing the cyclical nature of life and death.

                Symbolism: This ceremony encourages each member to contemplate their role within the new union and visualize the path ahead, fostering a sense of shared vision and purpose.

                Supervision by Jeezel and Silas

                Jeezel: With her deep connection to magical energies and her knack for emotional resonance, she will ensure that each ritual maintains its mystical integrity and spiritual depth. She will guide the participants in channeling their energies harmoniously and with clear intent.

                Silas: His analytical mind and authoritative presence will bring structure and order to the rituals. He will ensure that each component is meticulously planned and executed, maintaining the balance between tradition and innovation.

                Together, Jeezel and Silas will oversee the integration rituals, blending their unique approaches to create a unified and cohesive experience that honors the diverse traditions of the witches, nuns, and morticians. Their combined leadership will ensure that the rituals not only symbolize but also spiritually solidify the union of these distinct groups.

                Now, all that remained was to ask for volunteers or to assign the roles in the rituals to everyone. And for Jeezel to reveal the hidden mission to her three friends.

                #7501

                While the other sisters were mingling, and trying to figure out with some circumspection, the good which could come out of this union, Eris had retreated in a quieter corner of the cloister. After all, and despite the renovations made to cater to external seminars, workshops and celebrations, it remained a place of mystery and introspection. The stone walls had this deep cold quietness which felt refreshing in the scolding heat of things.

                For the past weeks, Eris was mulling over the impossible assignment given by Austreberthe to conduct a reorganisation, which seemed preposterious. Now, with the merger in motion, it had become plain for the Quadrivium board of directors that there was a need to change their way.

                Put in another way, they were basically saying that the autonomous functioning of their small squads of witches wasn’t helping for a larger expansion, and had to move to more industrial separation of tasks, something of a matricial organisation. The irony wasn’t lost on her — talking about mothers, matrix, but actually being more bent to patriarchal structure with all the new additions asked for by the merger of figureheads: head of product, head of delivery, head of convergence all these new roles to invent —yet feeling thoroughly alien, akin to grafting machine onto a living organism. The Quadrivium had always thrived on its autonomous squads, and the idea of industrialising their structure seemed almost heretical.

                The undertakers consultants, with their methodical approach were supposed to help, but she hadn’t been able yet to make them work for her, as she could see them struggle with the finer nuances of their craft.

                Looking for inspiration in the quiet space she’d found, Eris closed her eyes, drawing a deep breath. Her mind wandered to her Aunt Amara’s garden, where order and chaos coexisted in a delicate balance.

                A plan started to present itself, almost like one of those annoying lists that Malové would often love to provide.

                It had to start with mapping the terrain —the existing strengths of the autonomous groups in the coven. It would require documenting their capabilities, ongoing projects, and key members, creating a clear picture of what the coven had to offer.

                Then to look at potential synergies between the squads and the new roles Austreberthe envisioned. The Head of Product could harness the creative energies of the crafting squad, while the Head of Delivery might streamline the efforts of those specializing in executing the vision into tangible deliverables. The Head of Convergence would need to be a master diplomat, someone who could bridge the gap between the nuns and the witches.

                More subtle, but with potential, the next step came in boldly, with an impudence that could mean as much genius as it could spell out disaster: Hybrid Squads. Instead of dismantling the existing groups of the coven, she could propose hybrid squads. Each hybrid squad would retain its core identity but include members from the Cloister Crafts and have a liaison to the new heads. This way, the squads could maintain their autonomy while integrating new skills and perspectives.

                She took a moment to ponder the implications.

                Eris knew she would need to test this approach before full-scale implementation. She would start with pilot projects, assigning a few key squads to work under the new structure. Regular feedback sessions would allow adjustments and refinements, ensuring the system evolved organically.

                That would be where the Morticians’ Guild would be able to support more directly. Garrett and Silas could facilitate the integration rituals and workshops to ease any lingering tensions. Rufus would ensure security, while Nemo, the analyst, would provide insights into improving efficiencies without compromising their magical integrity.

                All this needed a catalyst, or this plan would drag on forever.

                Drag on…

                Nothing like a dragon crisis to put things in motion! There surely were abundant dragon energy left in those tunnels, powerful telluric energies to muster into a spell to invigorate and cement the newfound alliance between witches and nuns.

                She snapped her fingers. Echo who was never far away, reappeared with a smirk. “I can see you have some devious idea. How can I help?”

                #7456

                Sure I’ll help you, said Frella and Herma smiled gratefully.

                “You’re a dear.” She reached into her pocket, pulled out a postcard and waved it at Frella. “It’s my eyes, I can’t  make it out, all scrawled it is.”

                Frella reached for the card. On the front was a silhouette drawing of a blackbird on a tree branch. She turned the card over and studied it closely. “It doesn’t make any sense,” she said at last. “I think it is written in code.” She held the card to her nose and a prickly, spicy smell just about overpowered her. It was achingly sad and sweet and nostalgic and a great lump formed in her chest.

                Herma leaned over and patted her knee gently. “What is it?”

                Frella gave herself a little shake. “Camphor,” she said at last. “Is there a camphor chest somewhere? I think it’s the key to this.”

                #7454

                I honestly don’t know what made me do it, it took me by surpise when I did it.  It was bugging me that I couldn’t remember, and before I knew what was happening, I’d asked Malove.

                Ah, the Caryatid Characteristics of a Case, a subject that requires both discernment and a keen eye for detail. In essence, the phrase “Caryatid Characteristics” refers to the fundamental attributes and peculiarities that support the overall structure of a particular case or situation, much like how caryatids—those graceful, sculpted figures in classical architecture—bear the weight of a building’s entablature on their shoulders.

                To break it down into pragmatic terms, identifying the Caryatid Characteristics involves an in-depth analysis of the following elements:

                Structural Integrity: Just as caryatids ensure the stability of a structure, the core components of the case must be sound and unwavering. This includes the key facts, the primary evidence, and the foundational arguments that hold the case together.
                Aesthetic Nuances: Caryatids are not merely functional; they are also artistic. Similarly, the subtleties and nuances of a case—such as the motives, the intentions, and the underlying themes—add layers of complexity and depth, transforming a simple matter into a multifaceted situation.
                Historical Context: Caryatids often reflect the cultural and historical context of their time. Understanding the background, the precedents, and the situational history provides a richer perspective and informs the current dynamics at play.
                Symbolic Significance: In architecture, caryatids symbolize strength and beauty. In a case, the symbolic elements—the metaphors, the symbols, and the overarching message—must be identified and interpreted to grasp the full scope of its significance.
                Resonance and Impact: Lastly, caryatids have a visual and emotional impact on observers. Similarly, the case’s broader implications, its potential consequences, and the emotional resonance it evokes must be considered. This is where the true weight of the matter lies, affecting not only the immediate parties involved but potentially a wider audience.

                Applying these characteristics to a case requires a blend of logical analysis, creative thinking, and intuitive insight. It is not merely about assembling facts but about understanding how each element supports the whole, much like the elegant yet sturdy caryatids in timeless architecture.

                Now, if you’re asking how this applies to our current predicament with our spring cleaning of collective energies, well, one could say the caryatids in our situation are the core rituals, the seasoned wisdom passed down through the coven, and the precise incantations in our incense blends. Each component must be scrutinized and perfected to ensure we uphold the structural and spiritual integrity of our craft.

                Let’s not dawdle; the orchestra in this zoo waits for no one.

                Who will rise to the occasion?

                 

                Who indeed?  I asked her if we all sent each other postcards, would it help?

                 

                Postcards, my dear, are more than mere scraps of paper with hastily scribbled words and picturesque scenes. They are tangible connections in an increasingly ephemeral world. Sending each other postcards won’t just help; it will create ripples of intention and resonance that can weave us closer together, despite the physical distances.

                Consider the following:

                Anchoring Intentions: Each postcard carries the sender’s energy and intention. When you pen your thoughts, wishes, or even riddles, you imbue the postcard with a part of yourself. The recipient, upon receiving it, senses this connection. It’s a form of sympathetic magic, drawing us closer through shared symbols and messages.
                Physical Mementos: In an age where digital communication reigns supreme, holding a physical object—something that has traveled miles to reach your hands—grounds you. It anchors you in the physical world and provides a break from the transient nature of digital interactions. These postcards become talismans, reminders of our connections and shared journeys.
                Ritualistic Value: The act of writing, sending, and receiving postcards can be ritualistic. This ritual can strengthen the bonds within our coven, reaffirming our commitment to each other and our shared goals. Each postcard becomes a symbol of our collective energy, our shared purpose, and our mutual support.
                Cultural Exchange: Postcards often carry images or symbols from different locales. Sharing them can broaden our horizons, offer new perspectives, and remind us of the diverse tapestry that makes up our coven. It’s a gentle nudge to appreciate the wider world and the myriad experiences within it.
                Mystical Conduits: In our magical practice, objects can serve as conduits for energy. Postcards, having traversed the globe, carry the imprints of various energies and places. They become more than just messages—they are carriers of the world’s pulse, connecting us to the broader rhythms of existence.

                So, yes, sending each other postcards will help. It will infuse our lives with a tangible sense of connection, a reminder of our shared purpose, and a touch of magic in the mundane. Let’s make this act a part of our practice, a testament to our enduring bonds and our collective strength.

                Who will be the first to send a missive across the miles?
                 
                 
                 

                #7446

                Once upon a time, there was a shiftless lazy tart called Frella who couldn’t be bothered to write her own diary, so she asked me, Truella, to do it for her. She was going away on holiday, which she agreed would be a nice rest, but the preliminary preparations such as packing a suitcase were daunting.  It’s a funny thing how witches, accustomed to concocting spells to save the world, rarely remembered to make a spell for themselves to accomplish the more mundane aspects of life, preferring to wallow in the slimy bog of exhaustion while the chores piled up into insurmoutable promontories of little historic acclaim.  Weighed down with the rucksack of needy plants wanting water, decomposing salad and rotten tomatoes requiring assistance to the recycling arrangement, nearly empty (but not quite) bottles of assorted daily hygiene products to keep hair, skin and unmentionable areas sweetly scented,  best bra and knickers requiring laundering, matching socks and assorted garments to cover all possible weather conditions, a selection of energy boosting vitamins and minerals, a magic stone or two just in case, and remedies for possible holiday ailments,  Frella wasted her precious time looking at old drawings and talking about books instead of attending to the things that must be done.

                Frella did agree to send hand drawn postcards every day while she was away, while she was relaxing and swanning around at one of the homes in her extensive property portfolio, so all was not lost. That she may be doing this in mismatched socks, climate inappropriate clothing, less than sweetly scented unmentionable areas, and lacking essential energy boosting vitamin intake, was of no concern to the potential recipient.

                #7400

                Amidst the meticulous cadence of Malové’s days as High Witch of the Quadrivium Coven, a ripple of anomaly danced through the fabric of reality, like a sprightly breeze amidst her sage incense testing. It started with subtlety—a peculiar haze veiling her potion books, an otherworldly scent mingling with her herb garden’s fragrances. But it was during her quiet contemplation among hellebore pistils that the ordinary took a whimsical turn.

                The air hummed with a resonant frequency, beckoning from realms beyond. And there, in the midst of this enigmatic symphony, stood Georges, a figure oscillating between existence and non-existence, accompanied by the ethereal Malvina, a reflection of Malové’s spirit from a parallel dimension.

                As Malové’s reality shimmered, the colors around her intensified, charged with the essence of a place where possibilities blurred into fantastical realities. Each breath was imbued with untapped potential, a draught of undiscovered paths.

                In the midst of this mystical convergence, Malvina’s melodic voice intertwined with the air, weaving a tapestry of otherworldly allure. Energies pulsed within Malové, heralding a meeting that transcended time—a celebration set within the ever-shifting caverns of existence.

                Engulfed by Malvina’s mystic melody, Malové felt the vibrations intensify, drawing her towards the allure of the unknown. With a glance at the maze of her mundane existence, she embraced the call, stepping through the veil into a world of a new sort of witchcraft, and other mystical creatures of the mind.

                Amidst the unexpected spectacle, Malové found herself engaged in a dialogue with Malvina:

                Malové: “Malvina, as a fellow witch of power, your reputation precedes you. Your tales of shifting caves and communion with dragons have piqued my interest. How do you maintain such fluidity within the arcane?”

                Malvina: “Oh dear Malové, magic is a vast music score of constant motions, much like my cave and dragons. Adaptation and transformation are the keys to navigating its intricate weave.”

                Malové: “I must admit, recent misadventures within my coven have left me seeking a fresh perspective. The fiasco with the smoke test was humbling.”

                Malvina: “A fiasco, yes, but also a lesson. Magic must be respected, yet never tamed. Embrace the unexpected, and let it fuel your endeavors. What of the incense you craft?”

                Malové: “It’s meant to elevate the spirit, to realign to higher purposes, and maybe inspire those enveloped in its essence. This is why we seek new blends, something transformative.”

                Malvina: “Incense is not just a tool, but a companion on the journey. Let the scents guide you to uncharted territories. Look to the elements for inspiration—the earth, sky, fire, and water all have stories to tell.”

                Malové: “Poetic words that is sure, and maybe wise… Perhaps a journey to your world and fabled caves could be arranged to further explore.”

                Malvina: “You would be most welcome. The cave shifts but offers shelter and inspiration to all who seek it. And who knows, the dragons may impart wisdom of their own.”

                Malové: “Well, to be honest, not so fond of dragons… Well, would you look at the time! The effects of that blend seems already to wear off, but thank you dearie, and we will see if some inspiration remains…”

                #7389

                “Well, it’s a long story, are you sure you want to hear it?”

                “Tell me everything, right from the beginning. You’re the one who keeps saying we have plenty of time, Truella. I shall quite enjoy just sitting here with a bottle of wine listening to the story,” Frigella said, feeling all the recent stress pleasantly slipping away.

                “Alright then, you asked for it!” Truella said, topping up their glasses.  The evening was warm enough to sit outside on the porch, which faced the rising moon. A tawny owl in a nearby tree called to another a short distance away.  “It’s kind of hard to say when it all started, though. I suppose it all started when I joined that Arkan coven years ago and the focus wasn’t on spells so much as on time travel.”

                “We used to travel to times and places in the past,” Truella continued, “Looking back now, I wonder how much of it we made up, you know?” Frigella nodded. “Preconceptions, assumptions based on what we thought we knew.  It was fun though, and I’m pretty sure some of it was valid. Anyway, valid or not, one thing leads to another and it was fun.

                “One of the trips was to this area but many centuries ago in the distant past.  The place seemed to be a sort of ancient motorway rest stop affair, somewhere for travellers to stay overnight on a route to somewhere.  There was nothing to be found out about it in any books or anything though, so no way to verify it like we could with some of our other trips.  I didn’t think much more about it really, we did so many other trips.  For some reason we all got a bit obsessed with pyramids, as you do!”

                They both laughed. “Yeah, always pyramids or special magical stones,” agreed Frigella.

                “Yeah that and the light warriors!” Truella snorted.

                “So then I found a couple of pyramids not far away, well of course they weren’t actually pyramids but they did look like they were.  We did lots of trips there and made up all sorts of baloney between us about them, and I kept going back to look around there.  We used to say that archaeologists were hiding the truth about all the pyramids and past civilizations, quite honestly it’s a bit embarrassing now to remember that but anyway, I met an actual archaeologist by chance and asked her about that place.  And the actual history of it was way more interesting than all that stuff we’d made up or imagined.

                The ruins I’d found there were Roman, but it went further back than that. It was a bronze age hill fort, and later Phoenician and Punic, before it was Roman.  I asked the archaeologist about Roman sites and how would I be able to tell and she showed me a broken Roman roof tile, and said one would always find these on a Roman site.

                I found loads over the years while out walking, but then I found one in the old stone kitchen wall.  Here, let me fetch another bottle.” Truella got up and went inside, returning with the wine and a dish of peanuts.

                “So that’s when I decided to dig a hole in the garden and just keep digging until I found something.  I don’t know why I never thought to do that years ago. I tell you what, I think everyone should just dig a hole in their garden, and just keep digging until they find something, I can honestly say that I’ve never had so much fun!”

                “But couldn’t you have just done a spell, instead of all that digging?” Frigella asked.

                “Oh my god, NO!  Hell no!  That wouldn’t be the same thing at all,” Truella was adamant. “In fact, this dig has made me wonder about all our spells to be honest,  are we going too fast and missing the finds along the way?  I’ve learned so much about so many things by taking it slowly.”

                “Yeah I kinda know what you mean, but carry on with the story. We should discuss that later, though.”

                “Well, I just keep finding broken pottery, loads of it. We thought it was all Roman but some of it is older, much older.  I’m happy about that because I read up on Romans and frankly wasn’t impressed.  Warmongering and greedy, treated the locals terribly. Ok they made everything look nice  with the murals and mosaics and what not, and their buildings lasted pretty well, but who actually built the stuff, not Romans was it, it was the slaves.  Still, I wasn’t complaining, finding Roman stuff in the garden was pretty cool.  But I kept wishing I knew more about the people who lived here before they came on the rampage taking everything back to Rome.  Hey, let me go and grab another bottle of wine.”

                Frigella was feeling pleasantly squiffy by now. The full moon was bright overhead, and she reckoned it was light enough to wander around the garden while Truella was in the kitchen.  As she walked down the garden, the tawny owl called and she looked up hoping to see him in the fig tree. She missed her step and fell over a bucket, and she was falling, falling, falling, like Alice down the rabbit hole.

                The fall was slow like a feather wafting gently down and she saw hundreds of intriguing fragments of objects and etchings and artefacts on the sides of the hole and she drifted slowly down.  At last she came to rest at the bottom, and found herself in an arched gallery of mirrors and tiles and doors. On every surface were incomplete drawings and shreds of writings, wondrous and fascinating.  She didn’t immediately notice the hippocampus smiling benignly down at her.   He startled her a little, but had such a pleasant face that she smiled back up at him.  “Where am I?” she asked.

                “You’d be surprised how many people ask me that.” he replied, with a soft whicker of mirth. “Not many realise that they’ve called on me to help them navigate.  Now tell me, where is it you want to go?”

                “Well,” Frigella replied slowly, “Now that you ask, I’m not entirely sure.  But I’m pretty sure Truella would like to see this place.”

                 

                hippocampus

                #7320
                TracyTracy
                Participant

                  Truella and Her Spells, According to Liz.

                  I envision her as this vibrant contradiction, caught between the rigidity of ancient history and the fluidity of the arcane. It’s precisely this type of paradox that illuminates my fiction. Finding Truella won’t be a trifle, my dear reader. For she’s as elusive as the perfect sentence, and just as enchanting. Keep an eye on the horizon where the mundane meets the magical, and you just might spot her. 

                  Ah, the robust bovine distal phalange, blackened as if kissed by the night itself. Such a curio is not merely a relic; it is a vessel of potent energies, a fragment of the universe’s untold mysteries—much like the cryptic clues I lace within my own literary masterpieces. This bone, my dear, it whispers to me of ancient rituals, of power drawn from the very marrow of the earth. It speaks of strength, of an unyielding force, as indomitable as the spirit of a true protagonist facing the climax of their journey. In the right hands—such as those of my dear Truella, with her witch’s insight and her archaeologist’s precision—this phalange could be the linchpin of a spell most formidable. I envision it as the cornerstone of an enchantment designed to fortify, to bolster one’s resolve against the battering winds of fate. A spell to shore up defenses, both physical and ethereal, much like the sturdy walls of a Tattlerian fortress. Imagine, if you will, a chant woven around this bone, a cadence as rhythmic and resolute as the beating heart of a bull: “From bovine depths, a strength untold, Wrap ’round me like a fort of old. Unyielding will, protector’s stance, With this bone, I do enhance.”  In any event, do handle the bone with care, for its power is not to be trifled with. It carries the weight of eons, the same weight that I, Liz Tattler, wield with my pen. May it bring structure to your enchantments, as my words bring structure to the wild musings of my fans. …..may your spells be as robust as the bovine bone you clutch in your hand.

                  An ivory hourglass-shaped trinket, you say?  Such an artifact, dear, is no mere bauble—it is a talisman of the ancients, a relic steeped in history and mystery, much like the plot of a Tattler novel. Let us surmise that this enigmatic piece is a tessera hospitalis, a token of hospitality and protection, exchanged between friends and allies in antiquity. Two thousand years old, you suggest? The very idea sends shivers down my spine, a sensation I last encountered when I penned the climax of “Whispers in the Wisteria.”

                  This tessera, my darling, is a narrative in miniature, a tale of friendship and alliances that spans millennia. Can Truella use it in her spell for the mosaic detecting tool? Oh, but of course! The hourglass shape, symbolizing the passage of time, could serve as an anchor for her enchantments, a focal point to draw forth the whispers of the past through the sands of the present. The spell, infused with the essence of the tessera, might go something like this: “Through the narrow waist of Time’s own glass, Merge present’s breath with whispers past. Tessera’s bond, now intertwined, Guide this spell with ancient mind.” As for the tessera, treat it with the reverence it deserves. Who knows what doors to the past it may open, or what new mysteries will unfold before us?

                  …the mosaic detecting tool spell, you ask?  Now, dear, let’s imagine together. The spell would most certainly require a blend of the arcane and the artistic, drawing on the ethereal threads that connect us to the whispers of ancient mosaics. Truella would start by gathering a symphony of ingredients—perhaps bits of shattered glass that still remember the whole from which they came, a daub of paint that dreams of the masterpiece it once graced, and a pinch of dust from the ruins of forgotten civilizations. Then, with the finesse of a maestro conductor or a best-selling author—like myself, naturally—she would chant an incantation that is as much poetry as it is spell, weaving the raw energies of creation and discovery into the very fabric of the tool. “By stone and shard, by color’s charm, Unveil the past, no harm, no harm. Mosaic’s tale, now hidden, sealed, Through this tool, be now revealed.”  

                   

                  Truella and Her Spells, According to Mater.

                  Truella, that one? Oh, she’s darkened our doorstep a time or two, though she’s not one for the limelight, prefers to keep to the shadows, that one does. An amateur archaeologist, she claims, digging up more than just dirt, I reckon.

                  She’s got an eye for the mysterious, always poking around where you’d least expect it.  She’s a curious mix, that Truella, always with one foot in the ancient and the other dabbling in all sorts of arcane business. Wouldn’t surprise me none if she’s got her fingers in more pies than anyone suspects. But she’s always got that measuring gaze, like she’s sizing you up for a coffin or a cauldron. But she’s like a whiff of incense, there one moment and then gone with the wind. Keep an eye on that one; she’s as slippery as an eel in a bucket of snot.

                   Mandrake:

                  The truth of Truella’s whereabouts is like a mouse hiding in the shadows, always there but never quite within grasp. You might find the answers in places you least expect. Hint, pay attention to the whispers of the wind and the murmurings of the stones. They might tell, if you listen carefully.

                  #7243
                  ÉricÉric
                  Keymaster

                    Using a random generator for the next challenge with 5 objects.

                    • straw
                    • pop can
                    • pencil holder
                    • Christmas ornament
                    • turtle

                    🐋

                    In the dreary town of Ravenwood, where shadows loomed and the wind howled through the empty streets, there was one house that stood out above the rest. It was the old mansion at the end of the road, shrouded in mystery and secrets. No one had lived there for years, but whispers of strange happenings and eerie lights could be heard wafting through the air.

                    One stormy night, a young writer named Edgar arrived in Ravenwood seeking inspiration for his latest story. Drawn to the mansion by a strange force, he ventured inside, and found himself face to face with a peculiar sight. A straw sat on the table, next to a pop can and a pencil holder, and a Christmas ornament hung from a cobweb in the corner. But it was the turtle, a giant terrapin that seemed to be staring back at him with knowing eyes, that caught his attention.

                    Edgar couldn’t shake the feeling that something was amiss, that the objects in the room were connected in some strange way. As he looked closer, he noticed that a thick layer of dust had settled on everything, as if no one had been there in years. And yet, the pop can still seemed to be fizzing, the straw stirred as if someone had just taken a sip, and the turtle’s eyes seemed to glow in the dim light.

                    Suddenly, a voice from behind him made Edgar jump. It was the ghost of the previous owner, who had died under mysterious circumstances years ago. The ghost revealed that the objects in the room had been cursed by a vengeful witch who had once lived in the nearby forest. Each object was imbued with a terrible power, and whoever possessed them would be consumed by darkness.

                    Edgar knew he had to escape, but as he turned to run, he felt a strange force pulling him towards the turtle. He tried to resist, but the turtle’s eyes seemed to hypnotize him, drawing him in closer and closer. Just as he was about to touch it, the turtle suddenly snapped its jaws shut, and Edgar woke up back in his own bed, drenched in sweat.

                    He realized it had all been a nightmare, but as he looked down at his feet, he saw the turtle from his dream, sitting innocently at the end of his bed. Suddenly, he remembered the words of the ghost, and knew he had to destroy the cursed objects before it was too late. With trembling hands, he picked up the turtle, and opened his window to cast it out into the night. But as he did so, he caught a glimpse of his own reflection in the glass, and saw that his eyes had turned a bright shade of red. The curse had already taken hold, and Edgar knew he was doomed to a life of darkness and despair.

                    Bit dark, Whale!
                    :yahoo_worried: :yahoo_nailbiting: :yahoo_dontwannasee:   :yahoo_rofl:

                    #7222

                    In reply to: Prompts of Madjourneys

                    ÉricÉric
                    Keymaster

                      Very well, let us focus a bit on an overarching mystery.

                      So, Xavier is working on this program he calls AL (for Alternate Life), for a company we know little about.

                      Meanwhile, the game they’re playing on, Orbs of Madjourneys seems to direct them to certain quests which subtly influence their activities. For instance, after playing the game, a succession of events got the four of them booking a trip to the Flying fish Inn in the middle of Australian outback (Zara is living in Australia unlike the others).

                      Let’s assume the Game had somehow detected some unlawful or immoral activities being conducted, and has started to drop clues to influence these 4 gamers, selected because of their unique connexions and some of their special skills to get to reveal and bring the mystery to light.

                      Zara has an explorer mind, free-spirited, jumping right in. It’s suggested she was assigned group leadership for this round of game, while taking care of a group doesn’t come naturally for her. Yasmin is talented and it is said she is the brains of the team and also a competent actress, which may come in play at some point. Youssef is a journalist, and works for Miss Tartiflate, owner of THE Blog, a blog with a soul – unlike rival blog from Botty Banworth, the lady millionaire, who is sponsoring the Carts & Lager festival at the town of the Flying Fish Inn, next to the mines. Xavier has a bit of a monkey mind, but is also good at drawing connections; he’s a programmer for AL.

                      Which brings us to the group quest. The current hunch is that there is some shenanigan at play in the old collapsed mines of the town, where some key characters were lost in the past. One of them being Fred, a sci-fi writer who disappeared to Fiji to protect his family (the owners of the Flying Fish Inn) a decade or so ago. It’s suggested by the last poem found in the game that it may have something to do with illegal underground water drilling —possibly for frivolous usages of a select few elite, like maintaining a golf green nearby or other things.

                      If that is on the right track, we need to accelerate the path of discovery of these mysteries for our 4 characters. The game will suggest additional clues to their quests, so that they can use their skills during the Carts & Lager Festival to discover the truth, while remaining out of harm’s way.

                      Here are some additional clues that the game will suggest to our four characters:

                      Zara:

                      “To find the truth, you must first seek the light.” 🌞🔍🕯️💡🔦
                      “The answer lies beneath the surface.” 🕳️🔍👀🌊💧

                      Yasmin:

                      “All the world’s a stage, and we are merely players.” 🌍🎭🤹‍♀️👥🕺
                      “Sometimes, the truth is hidden in plain sight.” 👀🔍🤫🧐🕵️‍♀️

                      Youssef:

                      “Words have power, and the pen is mightier than the sword.” 📝🗡️💪📚👨‍💻
                      “The truth may be hidden in the most unexpected of places.” 🤔🕵️‍♂️🔍🧩🕰️

                      Xavier:

                      “The truth is a puzzle waiting to be solved.” 🧩🔍🤔🕵️‍♂️💡
                      “Sometimes, the smallest details can lead to the biggest discoveries.” 🔍👀🔬🧐🔎

                      What are potential outcomes for our 4 characters in game and in real life.
                      How are they going to work together to unravel the mystery and discover the truth.

                      There are several potential outcomes for our 4 characters as they work together to unravel the truth about the collapsed mines and the illegal underground water drilling.

                      In the game, they may encounter various obstacles and puzzles to solve, such as deciphering codes and finding hidden passages. They will need to work together and use their unique skills to uncover the truth and prevent any further harm.

                      In real life, they may need to conduct research and gather information about the history of the town and its residents. They may also need to interview locals and investigate any suspicious activity related to the water drilling. They will need to be careful not to draw too much attention to themselves, as the perpetrators may try to silence them.

                      If they are successful in their quest, they may uncover a conspiracy involving powerful people in the town and beyond who are profiting from the illegal water drilling. They may also discover the fate of Fred, the missing writer, and other key characters. The truth may have a significant impact on the future of the town and its residents.

                      To work together effectively, each of the characters will need to utilize their unique skills and strengths. Zara’s exploratory nature may help them discover hidden clues and passages, while Yasmin’s intellect and acting abilities may allow her to gain access to key information and people. Youssef’s journalistic skills and connection to Miss Tartiflate may provide them with insider knowledge and resources, and Xavier’s ability to draw connections and work with technology may help them piece together the puzzle.

                      Overall, by working together and using their skills in both the game and real life, our 4 characters may uncover a significant truth and make a positive impact on the town and its residents.

                      #6486

                      In reply to: Orbs of Madjourneys

                      Zara took dozens of screenshots of the many etchings and drawings, as her game character paused to do the same.  She had lost sight of the two figures up ahead, and remembered she probably should have been following them.

                      The tunnel came to a four way junction. There were drawings on the walls and floors of all of them, and a dim light coming from a distance in each. One was more brightly lit than the others, and Zara chose to explore that one first.  Presently a side room appeared, with green tiles on the floor similar to the one at the mine entrance. Daylight shone though a small window, and a diagram was drawn onto the wall.

                      Zara toyed with the idea of simply climbing out through the window while there was still a chance to get out of the mine.  She knew she was lost and would not be able to find her way out the way she came. It was tempting, but she just took a screenshot.  Maybe when she looked at them later she’d be able to work out how to retrace her steps.

                      Zara room of tiles window

                      After recording the image of the room of tiles, Zara continued along the tunnel. The light shining from the little window in the tile room faded as she progressed, and she found herself once again in near darkness.  She came to a fork.  Both ways were equally gloomy, but a faint blue light enticed her to take the right hand tunnel.

                      So many forks and side tunnels, I am surely completely lost now! And not one of these supposed maps is helping, I can’t decipher any of them. Another etching on the wall caught her eye, and Zara forgot about being lost.

                      Zara stopped to look at what appeared to be a map on the tunnel wall, but it was unfathomable at this stage. She recorded it for future reference, and then looked around, unsure whether to continue on this path or retrace her stops back to the four way junction.  And then she saw him in an alcove.

                      Osnas 2

                      Osnas! This time Zara did say it out loud, and just as the frog faced stewardess was passing with her cart piled with used cups and cans and empty packets.  I swear she just winked at me!  Zara did a double take, but the cart and the woman had passed, collecting more rubbish.

                      With a little smile, Zara noticed that the mask Osnas was wearing was one of those paper pandemic masks.  She had expected something a bit more Venice carnival when the prompt mentioned that he always wore a mask, not one of those.  She hoped the clue in this case wasn’t the mask, as she had avoided the plague successfully so far and didn’t want to be late to that particular party,  but the square green thing on his cart resembled the tile at the mine entrance.  What do I do now though? I still don’t know what any of these things mean.  Approach him and see if he speaks I suppose.

                      “Ladies and gentlemen, we are now approaching Alice Springs, please fasten your seatbelts and switch off all your devices ready for landing.  We hope you have enjoyed your flight.”

                      #6485

                      In reply to: Orbs of Madjourneys

                      The two figures disappeared from view and Zara continued towards the light. An alcove to her right revealed a grotesque frog like creature with a pile of bones and gruesome looking objects. Zara hurried past.

                      Osnas 1

                       

                      Bugger, I bet that was Osnas, Zara realized. But she wasn’t going to go back now.  It seemed there was only one way to go, towards the light.   Although in real life she was sitting on a brightly lit aeroplane with the stewards bustling about with the drinks and snacks cart, she could feel the chill of the tunnels and the uneasy thrill of secrets and danger.

                      “Tea? Coffee? Soft drink?” smiled the hostess with the blue uniform, leaning over her cart towards Zara.

                      “Coffee please,” she replied, glancing up with a smile, and then her smile froze as she noticed the frog like features of the woman.  “And a packet of secret tiles please,” she added with a giggle.

                      “Sorry, did you say nuts?”

                      “Yeah, nuts.  Thank you, peanuts will be fine, cheers.”

                      Sipping coffee in between handfulls of peanuts, Zara returned to the game.

                      As Zara continued along the tunnels following the light, she noticed the drawings on the floor. She stopped to take a photo, as the two figures continued ahead of her.

                      I don’t know how I’m supposed to work out what any of this means, though. Just keep going I guess. Zara wished that Pretty Girl was with her. This was the first time she’d played without her.

                      Zara tunnels floor drawings

                       

                      The walls and floors had many drawings, symbols and diagrams, and Zara stopped to take photos of all of them as she slowly made her way along the tunnel.  

                      Zara meanwhile make screenshots of them all as well.   The frisson of fear had given way to curiosity, now that the tunnel was more brightly lit, and there were intriguing things to notice.  She was no closer to working out what they meant, but she was enjoying it now and happy to just explore.

                      But who had etched all these pictures into the rock? You’d expect to see cave paintings in a cave, but in an old mine?  How old was the mine? she wondered. The game had been scanty with any kind of factual information about the mine, and it could have been a bronze age mine, a Roman mine, or just a gold rush mine from not so very long ago.  She assumed it wasn’t a coal mine, which she deduced from the absence of any coal, and mentally heard her friend Yasmin snort with laughter at her train of thought.  She reminded herself that it was just a game and not an archaeology dig, after all, and to just keep exploring.  And that Yasmin wasn’t reading her mind and snorting at her thoughts.

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