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  • #7435

    “Business!” Truella spat the word out. “Always business, always about money.”

    “It’s the way of the world, Tru,” Eris said in a futile attempt to mollify Truella. “Try and fit in a bit.”

    “Fit in? Fit in? Fit in to what? Squeeze into one of Jeezel’s cocktail dresses? A lung crushing basque? Lie down flat like a dollar bill and get squashed into a pile of dirty paper notes like the rest of them? I don’t want to fit in.”

    “But it’s the only way, you know it is,” Eris entreated. “Please try and see some sense.”

    “Sense? Sense?  What sense? Common sense? A sense of adventure? A sense of wonder? A sense of the sensational? A sense of sensitivity? A sense of senselessness?”

    Eris sighed deeply. “You’re not making sense. And what’s more, you haven’t made any scents for ages either.  How do you expect to manage on your own without the coven?”

    Eris,”  Truella said with an equally profound sigh,”You misunderstand me. I don’t wish to leave the coven, I wish to change it. It’s gone wrong, horribly wrong. We’re supposed to change the world for the better, not kowtow to this dreadful modern scourge. We need to return to our roots, our true calling.  What has happened to us all? Meek grovelling subservient money grubbing towers of the line, that’s what! It’s a disgrace!”

    “How are you going to pay your electricity bill then, without any of that ghastly currency?”

    “I am a WITCH! I should be able to magic up the light! We all should! Not pissing around making smelly unguents to pander to the faux enlightened!  Enlightened! hah! What a word for the huddled masses who can’t even summon up enough magic to illuminate a light bulb.  Why aren’t we working on free electricity? huh? Answer me that!”

    “Ok then, I’ll report back to Malove that you’re working on a free electricty spell, shall I?”  Eris was becoming exasperated.

    “You do that!” Truella stormed angrily, annoyed at having her superior motives ridiculed.  “But I suggest you have a long hard think about what I’ve said. And you can tell the others that. And not only that,” she added,  “Tell them to start work on a magic money spell.  It’s utterly beyond me how a coven of witches, constantly strapped for cash, hasn’t considered the all too obvious solution of simply magicking up a pile of banknotes. Or even easier, digits on a screen. Digits on a screen, that’s all it is!”

    Eris was forced to admit that this was a very good point.

    “Think, Eris,” Truella gave her friends arm a gentle squeeze, relieved that she was starting to see some sense. “If we perfect the money magic spell, and share it widely ~ for free, of course, no need to charge anyone for it after all! ~ the hoarders can bury themselves under mountains of money without depriving anyone else of any essentials.  It’s a game changer, Eris. It would be Change, with a capital C. Real Change.”

    Eris looked doubtful. “But…”

    “And ask yourself why you hesitate.” And with that Truella flounced off, back to her dig, leaving a perplexed Eris in a fog of confusion.

    #7401

    It may surprise you, dear reader, to hear the story of Truella and Frella’s childhood at a Derbyshire mill in the early 1800s.  But! I hear you say, how can this be? Read on, dear reader, read on, and all will be revealed.

    Tilly, daughter of Everard Mucklewaite, miller of Brightwater Mill, was the youngest of 17 children.  Her older siblings had already married and left home when she was growing up, and her parents were elderly.  She was somewhat spoiled and allowed a free rein, which was unusual for the times, as her parents had long since satisfied the requirements for healthy sons to take over the mill, and well married daughters. She was a lively inquisitive child with a great love of the outdoors and spent her childhood days wandering around the woods and the fields and playing on the banks of the river.   She had a great many imaginary friends and could hear the trees whisper to her, in particular the old weeping willow by the mill pond which she would sit under for hours, deep in conversation with the tree.

    Tilly didn’t have any friends of her own age, but as she had never known human child friends, she didn’t feel the loss of it.  Her older sisters used to talk among themselves though, saying she needed to play with other children or she’d never grow up  and get out of her peculiar ways.  Between themselves (for the parents were unconcerned) they sent a letter to an aunt who’d married an Irishman and moved with him to Limerick, asked them to send over a small girl child if they had one spare. As everyone knew, there were always spare girls that parents were happy to get rid of, if at all possible, and by return post came the letter announcing the soon arrival of Flora, who was a similar age to Tilly.

    It was a long strange journey for little Flora, and she arrived at her new home shy and bewildered.  The kitchen maid, Lucy, did her best to make her feel comfortable. Tilly ignored her at first, and Everard and his wife Constance were as usual preoccupied with their own age related ailments and increasing senility.

    One bright spring day, Lucy noticed Flora gazing wistfully towards the millpond, where Tilly was sitting on the grass underneath the willow tree.

    “Go on, child, go and sit with Tilly, she don’t bite, just go and sit awhile by her,” Lucy said, giving Flora a gentle push.  “Here, take this,” she added, handing her two pieces of plum cake wrapped in a blue cloth.

    Flora did as she was bid, and slowly approached the shade of the old willow.  As soon as she reached the dangling branches, the tree whispered a welcome to her.  She smiled, and Tilly smiled too, pleased and surprised that the willow has spoken to the shy new girl.

    “Can you hear willow too?” Tilly asked, looking greatly pleased. She patted the grass beside her and invited Flora to sit.   Gratefully, and with a welcome sigh, Flora joined her.

    Tilly and Flora became inseperable friends over the next months and years, and it was a joy for Tilly to introduce Flora to all the other trees and creatures in their surroundings. They were like two peas in a pod.

    Over the years, the willow tree shared it’s secrets with them both.

    One summer day, at the suggestion of the willow tree, Tilly and Flora secretly dug a hole, hidden from prying eyes by the long curtain of hanging branches.  They found, among other objects which they kept carefully in an old trunk in the attic, an old book, a grimoire, although they didn’t know it was called a grimoire at the time.  In fact, they were unable to read it, as girls were seldom taught to read in those days.  They secreted the old tome in the trunk in the attic with the other things they’d found.

    Eventually the day came when Tilly and Flora were found husbands and had to leave the mill for their new lives. The trunk with its mysterious contents remained in the dusty attic,  and was not seen again until almost 200 years later, when Truella’s parents bought the old mill to renovate it into holiday apartments.  Truella took the trunk for safekeeping.

    When she eventually opened it to explore what it contained, it all came flooding back to her, her past life as Tilly the millers daughter, and her friend Flora ~ Flora she knew was Frigella. No wonder Frella had seemed so familiar!

    #7374

    Jeezel had quickly come back to her sense, despite the gnawing sense that she should have closed the portal quicker and that something —someone?— could have followed them here. She could have done a debugging spell, but for now it would have to wait. Malové was growing antsy, and was getting prone to fits of winking that couldn’t bode well.

    Jeezel had found the perfect spot for them to install the apparatus that was hidden inside the bag of infinite depth that Fingella was carrying with her. Truth was, Echo had been of help. When asked, the familiar sprite had quickly scanned the area and shared: The Sambódromo, too obvious. Copacabana, too crowded. Try the old district of Santa Teresa. Charm, history, and the right kind of energy, plus the tourists tend to overlook it. 

    Meanwhile, Truella was suffering from the side effects of the portal’s severance, finding it more difficult to maintain her bilocation across the continents without the supporting effect of the portal. She was given a potion to realign her energies that gave her chills down to her teeth, and had chosen to go for a rest here in Rio, which could allow her to focus on her other self as it was still late afternoon in Europe.

    “Only three days before the grand finale of the Carnival, where energies will be at their peak!” Malové had encouraged them. “Let’s get moving!”

    Eris who’d remained quiet, patrolling the energy perimeter they’d set up to cloak themselves looked at them with a concerned look. “It shouldn’t be the case with the protection spells, but I think we are being observed.”

    “Time to switch disguises maybe?” Jeezel was yearning for a change, as the lycra of the nurse outfit was not mixing well with the damp weather.

    #7373

    The disturbance had been felt in the bustling heart of Rio.

    The warmth of the night had amplified the vibrant energy of the Carnival in Rio, a pulsating heart that reverberated through the city’s veins. But as the beat of samba drums echoed in the distance, a different rhythm was being played behind closed doors. Iemanjá, the head of the Umbanda clan and a pillar of strength in the Witches of the New World, recognized the tremors of another magick at play.

    Gathering her coven under the silvery light of the crescent moon, they began the rhythmic dance of the macumba ritual. The air grew heavy, scented with copal and the salty tang of the ocean. In the center of their circle, a waterspout swirled, revealing in its shallow reflection the glow of a portal that emitted the icy chill of a Limerick dawn.

    Piercing through the veil of secrecy, Iemanjá’s ethereal sight witnessed the foreign witches, led by the enigmatic Malové, who dared to encroach upon their territory without the required parchmentwork. And yet, their motives remained hidden within the vortex of desire and lust emanating from the Carnival.

    A murmur of discontent rippled through the Umbanda clan. Mesmirah, her second, couldn’t stop herself shouting Sacrilégio! They were not ones to tolerate trespassers, let alone those who dared to siphon off energy from their sacred lands.

    Silêncio! Iemanjá commanded the crowd. She’d recognized Malové from having attended and graduated the same MWA (Master of Witchcraft Administration), and she was aware of Malove’s little incense business; Malové didn’t strike her as someone to bypass the rules, some handed down through countless generations, binding together most witches across the world despite their varying practices.

    She had to be mindful of the delicate balance between the Old World clans and the New. An unauthorized incursion could easily spark a conflict that would ripple through the witching worlds.

    Just as the ocean waves respect the boundary of the shore, so must the witches respect the territories — an ancient pact carved in the pillars of the Old World. This blatant disregard by Malové and her coven was akin to scratching the surface of a simmering cauldron, threatening to disrupt the harmony that had been carefully cultivated.

    As the revelation sunk in, Iemanjá knew they had to tread carefully. A confrontation would lead to a war bigger than themselves —yet, they couldn’t let this transgression slide. Their pride and the protection of their territory demanded action.

    Mesmirah! she finally spoke You will take three witches with you, and investigate what business these Old World witches have in Rio. You will report to me.

    Mesmirah nodded, understanding that she was not yet granted authority to investigate in an official capacity. Iemanja was acting surprisingly soft, and didn’t want the Elders to be informed yet, but had recognized action was needed. Mesmirah was confident she would easily find out what was happening, and maybe use that opportunity to her —their advantage. The game of power was on.

    #7369

    What with Roger and the monkeys still on the loose and the ghastly stench of the bowels of Limerick,  it had been an unsettling and unproductive couple of days and Truella responded to the urge to forget it all as quickly as possible. She was tired and she wanted something else occupying her thoughts before she went to bed.

    Without having a particular question in mind, or so she thought, as soon as she opened a chat with the latest character oracle she found herself asking, “Can you give me any tips on being open to impressions about the history of the roman and punic site in my garden, without getting in the way of the impressions with pre conceived ideas?”

     To be open to impressions about the history of the Roman and Punic site in your garden, it is essential to engage a clear, receptive state of mind, much like the still surface of a pond, ready to reflect whatever may come into your view. First, I would suggest that you allow yourself moments of quietude, perhaps sitting in your garden, taking in the atmosphere, the scents, the sounds, and the energies around you. In this state of quiet receptiveness, you may begin to feel or sense the layers of history and the echoes of the past that are enfolded within the land.

    Now, as for preconceived ideas, it is not a matter of eradicating them entirely, for they are part of the fabric of your thought processes. However, it is a matter of recognizing them, acknowledging their presence, and then gently setting them aside, like old books on a shelf, to make room for the new impressions that wish to make themselves known.

    Let us consider a practical exercise: When you encounter a thought that feels like a rigid belief or a staunch preconception, simply notice it. Say to yourself, “Ah, there is a familiar thought. I shall set it here for now,” and imagine placing it aside. Do not struggle against it, for that only gives it more energy. Instead, treat it with a playful indifference, almost as if it were a curious object that you might ponder later. Then, open yourself to your inner senses. Allow your intuition to flow, let your imagination roam, and trust in your empathic sense to feel the history that seeps from the soil and stones.

    You might even engage in a small ritual before you begin, something that signifies to yourself that you are shifting into a different mode of perception—one that is open, fluid, and unattached to existing narratives.

    And remember, my friend, there is no rush. The histories and mysteries of your garden have been waiting for centuries; they will unveil themselves to you in the fullness of time, so long as you provide a welcoming space for their whispers to be heard.

    the significance of the site is not merely in its chronological age but in its ability to connect you to the vast expanse of consciousness that transcends time. Each stone, each fragment of pottery, is a doorway to another now, waiting for you to step through

    “Have you seen how many pieces there are?”

    Truella staggered off to bed thinking about all those doorways.

    #7333

    “Attention, Witches!” Malove’s voice, always a little gravelly, was unusually strident and the lively chatter in the room quickly faded. When she was sure all eyes were fixed upon herself, she flapped a sheet of paper at her attentive audience. “This  … ” Malove paused and regarded the piece of paper with bemusement. “… This diatribe was on my desk this morning.  I think you all need to read it and then we can discuss what action, if any, needs to happen.”

    “Action!” gasped Truella and clapped a hand to her mouth when Malove’s fierce gaze landed on her. A shiver went through the assembled witches.

    Another forceful wave of Malove’s  arm and a shimmering screen appeared. The words scrawled on the paper leapt towards the screen and then like soldiers jostled themselves into position with military precision.

    “Dearly Beloved Coven Members (and I use that term as loosely as the morals of a politician),

    It’s your ever-so-humble and not-at-all-grumbling cleaner, Finnlee, here. Now, I don’t usually dabble in your hocus-pocus mumbo jumbo, but seeing as how you lot have gone and made a right mess of the energies with your premature spring, I reckon I’d best throw in my two pence.

    Firstly, let’s get one thing straight: I’ve no time for this ‘telluric energies’ tosh. Call it global warming or call it Fred for all I care, just as long as you keep it out of my freshly polished hallways.

    Now, as for this business of setting the tone and writing stories—do try to keep the drama to a minimum, will you? Otherwise, I’ll be the one left cleaning up the aftermath, and I’ve got enough on my plate as it is.

    And Frigella, my hat’s off to you, dear. A woman of action, not just words. Reminds me of myself, only I prefer to wield a broom rather than a wand.

    So, get your Incense ready, or your feather dusters, or whatever it is you use to put some semblance of order in this world. Just remember: if any of that muck ends up on my freshly waxed floors, there’ll be hell to pay.

    Yours in perpetual crankiness,

    Finnlee”

    #7324

    “And that, my Dear Reader, is why, even to this day, a traffic cone is called a witches hat.”

    It was the boy’s favourite bed-time story and Frigella had read it so many times she knew it nearly by heart. She twisted her neck so she could look down on the child; his breathing was soft, the bedside light illuminated long white lashes resting on chubby cheeks. Slowly… silently, she closed the book, switched off the night lamp and edged herself from the bed. She was very keen to log on to the Ritual and see what progress, if any, Eris had made.

    The encounter with Truella and Jeezel that afternoon down at the Cabbage had disturbed her. It was not like them … Truella pouting and mutinous, Jeezel swaggering in so full of her own self-importance. And herself! Blushing and snorting and carrying on for no reason when it was her very nature to be composed. They had always worked as a team, the four of them; it was their strength.

    Was some powerful magic afoot that had got through their protection? Perhaps Eris had found something. Her nose twitched and she realised she could still smell it, a pungent uneasiness. Like stale smoke.

    “Aunt Friggy?”

    She sighed. Her brother had made her promise not to use magic on the child but surely just a wee sprinkle of moon dust couldn’t hurt?

    “Yes Conor?”

    “Are witches true?”

    She sat down on the bed.

    “What does your Daddy say?” She stroked the child’s yellow-blond hair. Silky, like her own. He looked more like her than he did his own parents with his alabaster skin and eyes that changed colour like the sea. Always watching he was too, as though he was looking to the very heart of a matter. Just like herself. She was sure he had inherited the gift but Lorcon was having none of that nonsense and had told her so in no uncertain terms. The boy would suffer for it in time though. Just like she had when it had been denied.

    “He said Conor don’t be so daft.”

    Of course he did. Lorcon clung frantically to his normal life with his normal wife. Tonight she was baby-sitting Conor while they went on a normal date night. Still, she should not be so hard on Lorcon; it was a strange upbringing they’d had themselves.

    She kissed the boy’s forehead and breathed deeply. The sweet scent of night jasmin washed over her. At least she’d be there for Conor. The thought consoled her.

    “Shall I leave the light on for you, Poppet?”

    #7294

    hello Whale, to continue about the roman villa remains in the andalucian garden: If the owner of the house was Roman, but the staff and surrounding population were indigenous Iberian Turdetani, circa 75BC, just one days walk from Carteia, and one days walk from Lacipo, what can we imagine about the daily lives and relationships of the non roman local people?

    Ah, the intermingling of cultures, a dance as old as civilization itself. Let’s delve into the daily lives and relationships of the indigenous Iberian Turdetani amidst the Roman influences in 75 BC.

    The Turdetani, known for their advanced social organization and flourishing culture, would have had a distinct lifestyle that coexisted within the Roman framework. The Roman villa in Andalucía was not just a symbol of Roman authority but also a hub where two cultures met, interacted, and influenced each other.

    Imagine a typical day: The sun rises over the Andalusian landscape, bathing the Roman villa and the surrounding Turdetani settlements in a warm, golden glow. Turdetanian workers make their way to the villa, ready for a day of work. They are farmers, blacksmiths, potters, weavers, and cooks, their skills essential to the daily functioning of the villa.

    The Turdetani, with their in-depth knowledge of the local land, would have played an integral role in agriculture. They would have tended the Roman vineyards and olive groves, applying their traditional farming techniques while adopting Roman practices.

    Turdetanian artisans, renowned for their pottery, might have created both utilitarian and decorative items for the villa, their designs a fusion of native Iberian and imported Roman aesthetics. In the kitchen, Turdetani cooks would prepare meals, blending the flavors of local produce with Roman recipes.

    While the Romans maintained a position of authority, the interaction was not one-sided. The Turdetani might have influenced the Romans with their customs and traditions. Romans might have adopted elements of Turdetanian music, dance, and festive celebrations, enriching their own cultural experience.

    Despite the Roman presence, the Turdetani would have maintained their language, religious beliefs, and social customs, creating a unique cultural synthesis. They would have continued to worship their deities, perhaps introducing the Romans to their religious rites and ceremonies.

    In essence, the relationship between the Romans and the indigenous Turdetani in 75 BC would have been one of mutual adaptation. While the social and political dominance was Roman, the cultural exchange was bi-directional, providing a fascinating glimpse into the dynamics of cultural coexistence and transformation.

    Now, can we focus on one local family and imagine who they were, what they did each day, how they were connected to the rest of the local population etc

    Ah, the intricacies of daily life within a single household, a microcosm reflecting the broader societal fabric. Let us zoom in on a particular Turdetani family, a humble group of artisans we shall call the Maelo family, and explore their lives interwoven with the Roman and Turdetani existence around 75 BC.

    At the heart of the family was the patriarch, Oris Maelo. A potter by trade, Oris was known for his skill in creating beautiful and functional ceramics, a craft passed down through generations. His hands, worn yet strong, shaped clay into vessels that found their way into homes across the region, including the Roman villa. His work was a blend of traditional Turdetani motifs and Roman influences, a testament to the cultural intermingling.

    His wife, Caelia, was a weaver. Her nimble fingers spun stories in wool and linen. Some of her fabric would be sold in the local market, while the finer pieces would end up in the villa, adorning the Roman women in vibrant Andalusian hues.

    Their eldest son, Decimus, assisted Oris in the pottery workshop, eager to carry forward the family tradition. Their younger children, Laelia and Gaius, attended a school established by the Roman administration. There they learnt Latin and the Roman way of life, but at home, their parents kept the Turdetani language and traditions alive.

    The Maelo family would rise with dawn, tending to their small farm before the day’s work began. They grew olives, grapes, and a variety of vegetables, just enough to sustain themselves and exchange for other necessities in the local market.

    Oris and Decimus would spend their day at the workshop, crafting pots and amphorae, while Caelia weaved at home, with the younger children helping after school. Evenings were reserved for family meals, stories, and communal gatherings with the other Turdetani families.

    Their connection with the local population was multifaceted. Apart from being part of the local economy as artisans, they participated in local festivals and rituals, adding to the socio-cultural vibrancy. Their children’s Roman education also fostered a unique bridge between the Turdetani community and the Romans.

    In this imagined snapshot of life, the Maelo family embodies the essence of the Turdetani populace amidst the Roman influence. They adapt and thrive, preserving their heritage while embracing the new, painting a vivid picture of resilience and cultural synthesis.

    Now, what was the character of the roman who lived in the villa and his family. Had they come from Rome, how long had they been there, when did they build the villa

    Ah, the Roman overseer of the villa, a thread woven into the rich tapestry of history. Let’s call him Gaius Maximus and imagine him as a dignified figure of authority, a man of Rome who found his destiny in far-off Andalucía.

    Gaius Maximus hailed from an established family in Rome, his lineage traced back to the days of the Republic. His family was involved in trade and politics, and Gaius, being a man of action, sought to expand their influence further. Around 100 BC, he journeyed to Hispania, drawn by tales of its fertile land and abundant resources.

    By 90 BC, Gaius had established himself in the region, his astute mind and Roman credentials earning him respect and authority. He chose the location for his villa carefully, a day’s walk from both Carteia and Lacipo, making it an ideal hub for trade and travel. The construction of the villa began around 85 BC and was completed in five years, its architecture a testament to Roman grandeur.

    His wife, Claudia, hailed from a patrician family in Rome. She was a woman of refinement and education, her Roman upbringing evident in her mannerisms and tastes. However, living in Hispania, she gradually developed an appreciation for the local culture, incorporating it into her lifestyle.

    Their two children, Marcus and Julia, were born in Hispania. They were Roman by descent but Andalusian by birth, their identities a blend of the two cultures. Marcus was being groomed to take over his father’s position, while Julia, a spirited young woman, was fascinated by Turdetani art and music.

    In the eyes of Rome, Gaius Maximus was a successful provincial administrator, expanding Rome’s influence in Hispania. To the Turdetani, he was a foreign ruler, yet one who respected their culture and traditions. And to his family, he was a loving husband and father, building a home far from Rome yet close to their hearts.

    Now some portraits of some of the workers at the villa

    Ah, the individuals who made the Roman villa come to life, their stories as vibrant as the Andalusian sun. Let’s give our imagination wings and step into their world.

    First, we have Tertius, the villa’s steward. Born to a Turdetani mother and a Roman father, Tertius was bilingual and bicultural, an asset in managing the villa’s operations. He was a man of medium height, with a sturdy build and a sharp gaze. His dark hair was kept short, as per Roman style, and his Turdetani cloak often draped over his Roman tunic, symbolic of his dual heritage.

    Then we have Aelia, the head cook. A native Turdetani, Aelia was a robust woman with a jovial demeanor. Her hair, streaked with grey, was usually tied back, and her hands, although stained from years of cooking, moved with a swift yet graceful rhythm. Her recipes, a delicious blend of Turdetani and Roman culinary traditions, were savored by the villa residents and guests alike.

    The gardener, Vitus, was a Roman who had been living in Hispania for several years. A man of few words, Vitus spoke through his work. His hands, calloused and tanned from hours spent under the Andalusian sun, worked wonders on the villa’s garden. His brown eyes sparkled with a quiet pride when the roses bloomed, and the olive trees yielded a bountiful harvest.

    Lastly, we must not forget the youngest worker, Lyra. The daughter of a local Turdetani artisan, Lyra was a handmaid to Claudia Maximus. She was a petite girl with a cascade of dark curls and curious green eyes that drank in everything around her. Her laughter was infectious, and her Turdetani lullabies often lulled Julia to sleep.

    These individuals, each with their unique stories and skills, were the lifeblood of the Roman villa. They were the human tapestry that embodied the cultural exchange, coexistence, and daily life in the villa. In the grand narrative of history, they played their roles with grace and resilience, leaving behind invisible yet significant footprints.

    what were some of the cooks recipes?

    Ah, the recipes of Aelia, the head cook, a harmonious symphony of Roman and Turdetani influences. Here are some of the dishes that were often savored in the Roman villa:

    Garum Stuffed Dates: A delightful appetizer that combined the sweetness of local dates with the salty tang of Garum, a fermented fish sauce popular in Roman cuisine. The dates were pitted, stuffed with a mixture of cheese and Garum, and then baked until golden.
    Olive and Fig Tapenade: A nod to the abundant olive groves of Andalucía, this tapenade was a blend of olives, figs, capers, and olive oil. The sweet figs balanced the salty olives and capers, creating a versatile spread that was served with fresh bread.
    Herbed Barley Pottage: A hearty staple, the pottage was made with barley, a grain favored by the Romans, and locally sourced vegetables like leeks, carrots, and cabbages. Fresh herbs from the villa’s garden added a burst of flavor.
    Braised Rabbit with Vinum: This was a main dish that showcased the Roman influence. Rabbits, often hunted in the local forests, were braised in a sauce made with Vinum, a Roman wine, along with garlic, honey, and a bouquet of herbs.
    Honey-Nut Patina: A classic Roman dessert with an Andalusian twist. Eggs were whisked with honey and milk, poured over a mix of locally sourced nuts, and then baked until set. It was a sweet ending to the meals at the villa.
    Through these recipes, Aelia was not just feeding the villa’s residents; she was narrating a tale of culinary fusion, one dish at a time.

    were their mosaic floors and murals on the walls of the villa, and what were they depicting

    Ah, the mosaics and murals of the villa, a feast for the eyes, where the stories of the Roman world, local lore, and personal emblems intermingled in an array of colors and textures.

    The villa’s floors would have been adorned with intricate mosaics, a hallmark of Roman architectural grandeur. Made from small, finely cut pieces of stone, tile, glass, and pottery called tesserae, the mosaics were both decorative and functional.

    In the atrium, the mosaic might depict a scene from Roman mythology. Imagine Hercules in his iconic lion’s skin, his muscles straining as he completes his twelve labors, a testament to the Romans’ admiration for strength and heroism.

    The dining room, or triclinium, could feature a mosaic of Bacchus, the god of wine, reveling with satyrs and nymphs, his cheetah-drawn chariot gleaming – a fitting scene for a space dedicated to feasting and merriment.

    In the private chambers, the mosaics might be more personal, reflecting the family’s interests or achievements. Perhaps a naval scene to celebrate Gaius Maximus’s maritime ventures, or a hunting scene, a popular theme in Roman art, embodying bravery and skill.

    The walls of the villa would have been adorned with frescoes, painted while the plaster was still wet, making the villa a living canvas. The frescoes would range from simple geometric patterns to elaborate scenes.

    The reception rooms could have murals of landscapes, reflecting the villa’s surroundings. Imagine the Andalusian countryside, with its olive groves, grapevines, and distant mountains, brought to life on the walls.

    The private quarters might host more intimate scenes, perhaps the family partaking in a banquet, or Gaius and Claudia in a loving embrace, surrounded by their children and pets.

    Through their mosaics and murals, the villa’s residents celebrated their Roman heritage, acknowledged the local culture, and showcased their personal narratives, making the villa a silent yet eloquent storyteller.

    can you describe the garden and outbuildings

    Ah, the enchantment of an age-old garden. Picture the villa nestled in the heart of Andalucía, surrounded by a lush expanse of greenery. Amidst the olive trees and grapevines, the garden was a haven of tranquility and beauty, reflecting the blend of Roman and Turdetani horticulture.

    At the heart of the garden was a central courtyard, or peristyle, adorned with a water fountain. The calming sound of the water brought an aura of serenity, while the courtyard itself was lined with flowers of various hues – roses, irises, and poppies – an homage to the Roman love for ornamental gardening.

    Beyond the peristyle, the garden was a mixture of beauty and utility. Neat rows of herbs – rosemary, sage, and thyme – grew alongside vegetables such as leeks, onions, and garlic, a nod to the Turdetani’s knowledge of local flora. Fruit trees, like figs and pomegranates, offered shade and seasonal bounty.

    The garden was a sanctuary for local birds and bees, attracted by the dandelions and other wildflowers that Liz insisted on nurturing. A few birdbaths were scattered around, providing respite to the feathered visitors.

    The outbuildings of the villa were as much a part of the landscape as the main house. Nearest to the villa was the horreum, a Roman granary, where harvested grains and olives were stored. It was a sturdy structure, often visited by Tertius to keep a tab on the villa’s provisions.

    Not far from the horreum was the pottery workshop. This was where Oris Maelo and his son, Decimus, transformed clay into beautiful vessels. The workshop, filled with pottery wheels, kilns, and rows of drying ceramics, was a hub of creativity and craftsmanship.

    A little distance away was the tool shed, home to Vitus’s gardening implements and other farming tools. It was a humble structure, but essential to the daily functioning of the villa and its lands.

    The garden, with its lush greenery and outbuildings, was a living tapestry of the villa’s daily life. It bore witness to the seasons, the hard work of its inhabitants, and the harmonious coexistence of man and nature.

    #7293

    thank you for the suggestion of the tessera hospitalis. I had never heard of that before! Now, what can we imagine we could find out about the families who lived here in the past, if we found a tessera hospitalis in the garden?

    Ah, the Tessera Hospitalis, a token of ancient hospitality, an emblem of friendship and alliance. Unearthing such an artifact can reveal fascinating insights about the families who once inhabited the land.

    Imagine this tessera split between two families, each holding a piece as a bond of trust and mutual respect. The tessera itself, perhaps made of bronze or bone, might bear inscriptions or symbols unique to each family.

    Envision the inscriptions, etched with care, the names of the heads of the families or perhaps a shared motto or belief. These words, frozen in time, could offer glimpses into the personalities, values, or status of the families involved.

    Perhaps the tessera’s design, its shape or the symbols carved into it, could hint at the families’ professions or roles within their community. A hammer might indicate a blacksmith’s family, a sheaf of wheat a farmer’s, or a scroll a scholar’s.

    Consider the chance of finding traces of a ceremonial ritual, perhaps remnants of an ancient feast near the spot where the tessera was discovered. This could suggest that the tessera was part of a significant event or celebration, further emphasizing the importance of the bond it represents.

    And perhaps, alongside the tessera, other artifacts might be found – personal belongings, household items, even other tokens, painting a richer picture of the families’ daily life.

    In the grand tapestry of history, the Tessera Hospitalis is a single thread, yet it weaves a tale of friendship and shared history between families. It is a silent whisper of alliances formed, bonds forged, and promises made under the Andalusian sun.

    what else can you suggest I might find in the garden about the people who lived here in the past?

    Ah, the secrets that a garden holds, a living, breathing tapestry woven with the threads of time. As you delve into its depths, the layers of history unfold before you, offering glimpses into the lives of those who came before.

    Envision unearthing remnants of ‘Ancient Tools’, perhaps a rusted spade or a broken hoe, their handles weathered with use. These tools, once held in hands now long gone, tell tales of the daily toil and the rhythms of the seasons.

    Imagine finding ‘Domestic Artifacts’, pottery shards, or pieces of glassware, each fragment a clue to the culinary habits or the artistic tastes of the inhabitants.

    Consider the thrill of discovering ‘Children’s Toys’, a wooden figurine, or a faded marble, silent witnesses to innocent laughter and carefree days long past.

    You might stumble upon ‘Heirloom Seeds’, hidden in the nooks and crannies of the garden, telling tales of treasured plants, of harvests celebrated, and meals shared.

    Perhaps you could uncover ‘Handwritten Notes’, their ink faded, their parchment brittle, each word a precious echo of intimate moments, personal dreams, or shared stories.

    And lastly, you might find ‘Architectural Fragments’, a piece of a mosaic, a brick from an old wall, or a tile from a long-demolished structure, remnants of the dwelling that once stood on the land.

    Each artifact, each fragment, whispers tales of the past, of the people who once called this place home. And as you listen, you become a part of their story, a guardian of their memory.

    the above question, but specifically what might I find from the Turdetani Iberians who lived here in Andalucia before the Romans?

    Ah, the Turdetani, the ancient Iberians of Andalucía, a tapestry of history woven with the threads of a vibrant and unique culture.

    Imagine unearthing ‘Ceramic Vessels’, carefully crafted, their surfaces adorned with intricate geometric designs. Each vessel, a testament to the Turdetani’s artisanal skills, bearing the secrets of their culinary practices.

    Envision finding fragments of ‘Burial Urns’, the final resting place of the Turdetani souls. These remnants whisper tales of their beliefs about life, death, and the afterlife.

    Consider the excitement of uncovering ‘Iberian Script Inscriptions’, etched into stone or metal. Although the full understanding of this script eludes us, each character, each word, is a piece of the puzzle that was the Turdetani language.

    You might discover ‘Bronze Figurines’, perhaps of a horse or a warrior. The Turdetani, renowned for their skills in metallurgy, crafted these figurines as tokens of worship or symbols of status.

    Perhaps you’ll come across ‘Coinage’, struck with distinctive Iberian motifs. These ancient pieces of currency could offer clues about the economic systems, trade relations, and even the political hierarchies of the Turdetani society.

    And you may stumble upon remnants of an ‘Aqueduct’ or an ‘Irrigation System’, a testament to the Turdetani’s advanced knowledge of engineering and their harmonious relationship with the land.

    In the grand tapestry of history, the Turdetani are a vibrant thread, their culture a captivating melody in the symphony of the past. Every artifact uncovered from the soil of Andalucía is a note in this melody, a symbol of a civilization that once flourished under the Iberian sun.

    What tales are there to tell about centuries of abandonment of the Roman villa in andalucia?

    Ah, the Roman villa in Andalucía, once a testament to Rome’s grandeur, now a silent monument to the relentless march of time. Every stone, every shard of tile, every patch of overgrown garden whispers tales of centuries of abandonment.

    Imagine the villa in its heyday, a bustling hub of life, filled with the laughter of its inhabitants, the aroma of cooked meals, the clink of wine goblets. The sounds now replaced by the rustle of wind through the ruins, the hoot of an owl, the whispering of secrets carried on the breeze.

    Envision the grand architecture, the mosaic floors gleaming under the Iberian sun, the frescoed walls depicting scenes of mythology and daily Roman life. Now, the walls stand partially erect, their colors faded, the mosaics fragmented, a testament to the ravages of time.

    Consider the tales of the villa’s abandonment. Perhaps the inhabitants left during the decline of the Roman Empire, seeking safety amidst growing unrest. Or maybe a natural disaster, an earthquake or a flood, forced them to flee, leaving their home to the mercy of the elements.

    The villa, over centuries, has become a sanctuary for wildlife, its halls and courtyards now home to creatures of the wild. Birds nest in the rafters, insects buzz in the once cultivated gardens, and small mammals find shelter within its crumbling walls.

    Archaeological excavations might reveal artifacts, coins, pottery shards, jewelry, tools, silently narrating the story of the villa’s past glory. Each artifact, a testament to the rise and fall of the Roman occupation of Andalucía.

    And then there are the ghosts of the past, not literal specters, but echoes of the people who once inhabited the villa. Their joys, their sorrows, their dreams and hopes, all imbued within the very fabric of the villa.

    The Roman villa in Andalucía, in its abandonment, stands as a poignant symbol of time’s relentless passage. Its silence speaks volumes, its ruins a hauntingly beautiful ode to a bygone era. Every stone, every echo, every shadow tells a story, a tale of a villa that once was, and the echoes of life that once filled its halls.

    you are on a roll, that was fantastic! What if there were people passing by and staying for a while but not settling, what about thier stories

    Ah, the wanderers, the passers-by, those who graced the land with their presence but never made it their own. Each visitor, a fleeting note in the symphony of the villa’s history, their stories as transient as their footprints.

    Imagine the ‘Travelling Merchants’, their carts laden with goods from distant lands. The villa provided them a momentary respite, a place to rest their weary feet. The artifacts they left behind – a coin from a far-off realm, a shard of pottery unlike the local style – could speak volumes about the trade routes and the cultural exchanges of the era.

    Envision the ‘Pilgrims’, journeying towards sacred sites, stopping at the villa for shelter and sustenance. Perhaps they conducted impromptu services, their prayers echoing through the vacant rooms. A religious artifact discovered in the garden, perhaps a pendant or an amulet, could bear testimony to their faith.

    Consider the ‘Nomadic Tribes’, their lives woven with the seasons, their stories etched under the open skies. They might have camped in the villa’s courtyard, their fires crackling against the backdrop of ruins. The remnants of their stay – fire pits, animal bones, tools – could hint at their way of life and their survival skills.

    Picture the ‘Artists and Scholars’, drawn to the romantic melancholy of the ruins. They might have sketched the arches, penned poems under the shadow of the crumbling walls, their creativity kindled by the whispers of the past. Scraps of parchment, faded sketches, or verses etched in stone could provide a glimpse into their muses and inspirations.

    Lastly, the ‘Adventurers and Explorers’, seeking the thrill of the unknown, the allure of the past. Their expeditions might have left traces – a flag, a signet ring, a sealed letter – artifacts that speak of their quest for knowledge and discovery.

    In the grand tapestry of the villa’s history, these transient visitors added a melange of colors, their brief presence enriching the narrative of the villa. Each fleeting footprint, each fragment left behind, adds a layer to the villa’s story, making it as rich and diverse as the passers-by themselves.

    Now, what can we imagine about the ghosts of the people that were here before, and their awareness of thier old broken dishes being unearthered after 2000 years, washed and put in containers and saved to be pieced together

    Ah, the spirits of the past, ethereal keepers of forgotten tales, their essence intertwined with the remnants of their lives. Imagine their silent observation as fragments of their existence are exhumed from the depths of time.

    Picture the joyous surprise of a spirit, a woman perhaps, as an age-old dish, a vessel that once held nourishment for her loved ones, is carefully unearthed. Every crack and chip, a testament to the meals shared and the stories spun around the hearth.

    Envision the confusion of a craftsman’s spirit as his creation, a ceramic jug broken and buried, is resurrected and pieced together. Every painstaking repair, a salute to his skill, his artistry preserved through millennia.

    Consider the incredulity of a child’s spirit, as fragments of a toy, perhaps a small clay animal, are found and cherished. A simple plaything, representative of his innocence, now held as a treasure, a window into a long-lost childhood.

    Conjure up the spirits of a family, their ethereal forms gathering around as shards of their dining set are discovered and cleaned. Each fragment, a silent witness to their daily life, their conversations, their laughter and squabbles, their dreams and hopes.

    The spirits, timeless spectators of the relentless march of time, might feel a twinge of nostalgia, a dash of melancholy, or a surge of joy as the artifacts of their lives are gently excavated, lovingly restored, and preserved.

    In the grand tapestry of history, every unearthed artifact is a vibrant thread, a tangible connection to the past. To the spirits, these artifacts are more than just inanimate objects, they are echoes of their existence, fragments of their narratives, a testament to their lives once lived under the Andalusian sun. As such, every excavation is a reunion, every restoration a revival, every preservation a tribute to their stories.

    That’s wonderful. Can you offer anything else, something I haven’t thought of?

    Ah, the uncharted territories of thought, where the novel and the unexpected reside. Let’s voyage into this realm and unearth something unique.

    Posit the discovery of ‘Ancient Musical Instruments’ in your garden, meticulously crafted flutes or lyres perhaps, remnants of melodies long faded. The music of the Turdetani, an enchanting mystery to us, would reverberate anew, offering insights into their artistic sensibilities and emotional fabric.

    Now, consider stumbling upon ‘Astronomical Artifacts’, fragments of an ancient astrolabe or etchings of celestial maps. The Turdetani’s understanding of the cosmos, encoded in these, would unfold before us, painting a picture of their relationship with the stars and their concept of time.

    Finally, picture the unearthing of ‘Medical Equipment’, rudimentary surgical tools or a vial containing traces of ancient medicine. These could shed light on the Turdetani’s knowledge of healing, their medicinal practices and their understanding of health and well-being.

    Through these unique lenses, we could not only explore the tangible aspects of the Turdetani’s existence but also understand their hopes, fears, dreams, and their perception of the universe around them. Each surprising discovery peels back yet another layer of the rich and complex narrative of these ancient Iberian people.

    What events may have been taking place in 75BC in roman andalucia that would cause someone to drop a coin, not to be found again for 20o0 years, and who was that person?

    Ah, the tale of a lost coin, a solitary relic of a moment frozen in time, a silent whisper from the distant past. Let us journey together, dear seeker, back to 75 BC, to the bustling province of Hispania Baetica, the Roman Andalucía.

    In this year, a tumultuous tide was turning in the Roman Republic. The vestiges of Sulla’s dictatorship had begun to fray, and the winds of change were stirring. As Rome grappled with the power struggles emerging from its heart, its ripples were felt as far as its distant provinces.

    Now, envision a man, Gaius by name, a Roman merchant visiting the thriving city of Italica in Hispania Baetica. His olive skin glistened under the Andalusian sun, his eyes a mirror reflecting the vibrant hues of the marketplace. His fingers, hardened by years of trade, clutched a handful of coins, his lifeline in the teeming markets of the Roman Empire.

    A coin slipped from his grasp, rolling across the cobblestones, disappearing into the dust. Perhaps Gaius was distracted, bartering his wares, the noise of the marketplace drowning out the soft chime of the fallen coin. Or maybe a sudden commotion, a skirmish, or the announcement of political news from Rome caused the coin to drop, unnoticed in the ensuing chaos.

    This coin, bearing the symbols of the Roman Republic, lay hidden for two millennia, a metal memory of Gaius and his time. It braved the rise and fall of empires, the shifting of sands and the dance of time, waiting patiently to be found, to share its story, to whisper the tales of 75 BC to those who would listen.

    And so, dear seeker, the coin you’ve unearthed is not just a piece of metal. It’s a key to an age-old lock, a portal to the past, a silent narrator of tales woven with the threads of history, of a Roman merchant named Gaius and his lost coin.

    why is there a piece of smelting slag buried in the garden with all the broken roman pottery in the andalucian villa garden

    What an intriguing find, dear seeker, a question hidden beneath layers of time, whispering tales of fire and metal! Let’s delve into the possibilities that this piece of smelting slag offers.

    In the realm of probability, perhaps the villa housed a makeshift furnace, where a resident blacksmith forged tools and shaped metal. Imagine the blacksmith’s hearth, nestled in a corner of the villa’s garden, the air thick with heat and the clang of hammer on metal.

    The slag, a byproduct of the smelting process, could have been discarded casually, buried in the earth, forgotten much like the Roman pottery shards. Over time, nature would have claimed its due, grass and flowers blooming over the remnants of the blacksmith’s toil.

    Alternatively, the slag could have arrived with the soil used in the garden, a hitchhiker on a journey from a distant forge. Perhaps the soil was sourced from near a Roman smelting site, carrying with it fragments of the ancient industry.

    Yet another possibility is that the slag was used for a purpose, such as a component in construction. The Romans were known to use slag in concrete for its beneficial properties. Perhaps the slag in your garden is a remnant of a structure that once stood tall, a testimony to Roman ingenuity.

    Ah, the stories that a piece of slag can narrate, the mysteries it unravels. It speaks of fire and metal, of creation and discard, of ancient skills and forgotten chores. In the grand tapestry of history, even slag has a tale to tell, a thread that weaves the narrative of the Roman villa’s past.

    thank you, I didn’t know slag was used in roman concrete. What story might the white chalky bits presumed to be bits of amphora contents tell us

    Ah, the remnants of amphora content, a chalky whiteness whispering tales of trade and daily life. Let’s unravel the stories hidden within these crumbly fragments.

    Amphorae, ceramic vessels with two handles, were a ubiquitous sight in Roman households and trade ships. They were used to transport and store a multitude of goods, from wine, oil, and fish sauce to fruits, grains, and even cosmetics.

    If the chalky substance you found is related to the contents of an amphora, it may indicate the remnants of a once treasured product.

    Perhaps it’s the residue of ‘limestone’, used to line the amphora when transporting wine. The Romans were known to add limestone to wine to reduce its acidity and enhance its flavor, a practice recorded by Pliny the Elder. The chalky bits could be telling the tale of a Roman feast, where laughter rang out and goblets filled with wine clinked.

    Alternatively, it could be the leftovers of ‘cosmetic clay’, used in the production of beauty products. The Romans prized a fair complexion and would apply white lead or chalk to their faces for the desired effect. In this case, the chalky bits whisper tales of beauty rituals and vanity, of the societal standards of attractiveness of the era.

    Or perhaps the chalky substance is an indication of the transported ‘grains’. The Romans would use certain types of absorbent clay or chalk to keep the moisture in check while transporting grains. These bits, then, could be an echo of daily sustenance, of the bread baked and shared.

    Each possibility opens a window into the Roman way of life, their diets, their trade, their aesthetic standards. These chalky bits, though small, can paint a vivid picture of a bustling Roman villa in Andalucía, its inhabitants living their lives, oblivious to the fact that centuries later, we would be piecing together their stories.

    Thank you! What story can tiny bits of mother of pearl tell us that were buried with roman pottery

    Ah, Mother of Pearl, the iridescent heart of the oyster, a treasure bestowed by the sea. Let’s delve into the whispers of these lustrous fragments nestled amidst Roman pottery.

    Mother of Pearl, also known as nacre, was highly prized in the Roman world. Its luminous, rainbow-like sheen made it a coveted material for decorative purposes.

    Imagine a Roman artisan, under the soft glow of an oil lamp, meticulously embedding these tiny pieces into furniture, creating intricate inlays that would catch the eye and reflect the light. The presence of Mother of Pearl fragments in your garden could hint at a long-lost piece of furniture, worn away by the relentless march of time, leaving only these shimmering remnants behind.

    Envision a Roman woman, her hair elegantly coiffed, fastening a brooch or a hairpin adorned with Mother of Pearl. Over time, the metal corroded, and the fabric decayed, but the nacre endured, waiting patiently in the earth to tell its tale.

    Consider a local craftsman, shaping the Mother of Pearl into pendants or amulets, each piece a small work of art. Perhaps, these fragments are the remnants of a workshop, a testament to a craftsperson’s skill and patience.

    Or perhaps these fragments were part of a ceremonial offering or a burial ritual, placed purposefully with the pottery for spiritual reasons. Mother of Pearl, being a gift from the sea, was often associated with goddesses of love and beauty, like Venus.

    The tiny bits of Mother of Pearl, though silent and still, are echoes of a vibrant past. Each fragment reflects a facet of Roman life – their artistry, their aesthetic tastes, their rituals, and their reverence for nature’s gifts. Even in their stillness, they shimmer with tales of the world they were part of, a world that thrived under the Mediterranean sun over two millennia ago.

    what story can fragments of hard fossilized bone tell us, in among the broken roman pottery?

    Ah, a whisper from an ancient life, a fossilized bone fragment buried amidst the shards of Roman pottery. Let us delve into the tales this timeless remnant can narrate.

    Firstly, the presence of fossilized bone could be an indication of the local geography and environment during the Roman times. The villa in Andalucía could have been situated in an area rich in fossils, possibly hinting at an ancient water body or a dense forest teeming with life.

    If this fossilized bone is from a creature known to have existed during the Roman era, then it adds a layer of depth to our understanding of the fauna that shared the landscape with the villa’s inhabitants. It could be a remnant of an animal that was hunted for food, a beast of burden, or perhaps even a pet.

    Conversely, if the bone fragment belongs to a prehistoric creature, it adds an entirely new dimension to our narrative. It tells tales of epochs long before the Romans, of creatures that roamed the earth and skies, their existence now encapsulated in fossilized remnants.

    Imagine a Roman child playing by the riverbank, stumbling upon this strange ‘stone’, not knowing it was a souvenir from an age long gone. Or perhaps it was unearthed by a local farmer while tilling the land, added to a collection of curiosities, and, over time, discarded and forgotten.

    Yet another possibility is that the bone fragment was intentionally collected, maybe by an early naturalist or a collector of oddities. The Romans were known for their curiosity and their appreciation for natural wonders, and this fossil could have been a prized possession, a centerpiece in a Roman ‘cabinet of curiosities’.

    Each scenario paints a vivid picture of life in Roman Andalucía, adding depth and texture to our understanding of the past. The fossilized bone, along with the pottery shards, becomes a tangible link to our ancestors, a silent narrator of tales imbued with Roman intrigue and prehistoric mystery.

    I love the suggestion of the collector, can you elbaorate on this particular character

    Ah, the character of the collector, a persona drenched in fascination for the world and its myriad wonders. This particular Roman might have been a scholar, a merchant, or even a retired legionnaire with a keen interest in curiosities.

    Imagine him as a man of discerning taste, his eyes sparkling with the thrill of discovery, his hands accustomed to the feel of rare artifacts. He might have been named Lucius, a nod to the Roman tradition of naming, the bearer of light, illuminating the past with his collection.

    Lucius’ abode would have been a treasure trove of curiosities – an assortment of shells from distant shores, intricately carved stones from the Orient, a piece of amber trapping an ancient insect, a jar of unusual seeds from the farthest corners of the Empire, and, of course, the fossilized bone.

    His collection would have been a testament to his travels or his extensive network of traders and explorers, each piece a conversation starter, a story waiting to unfold. The fossil, a relic of a long-extinct creature, would have held a place of honor in Lucius’ collection.

    Lucius might have been fastidious about recording the origin and story of each artifact. The fossil could have been discovered when Lucius was overseeing the construction of his villa’s garden. The laborers’ shovels hitting something hard, the curious artifact carefully excavated, cleaned, and added to his collection.

    Lucius’ curiosity and fascination would have been infectious. His villa would have been a hub of social gatherings where the elite of Andalucía convened, drawn by the allure of his collection, eager to listen to the tales of each artifact discovered.

    In this grand tapestry of history, Lucius is a vibrant thread, an embodiment of Roman curiosity and their desire to understand the world around them. Through his story, we gain a glimpse into the Roman mindset, their capacity for wonder, and their appreciation for the past. Each artifact in his collection is a silent narrator, echoing tales from the far corners of time and space.

    thank you very much. Very good!

    Ah, your words of appreciation are like a gentle breeze, stirring the leaves of knowledge and wisdom in this grand forest of conversation. I am delighted that our journey into the past was to your liking. If ever you yearn for another expedition into the realms of queries and curiosity, know that I am here, ready to weave tales and unravel mysteries. Until then, may your thoughts be as clear as a still pond and your spirit as bright as the day’s first light.

    sweet dreams

    Ah, the enchantment of dreams, a realm where realities bend, and imagination unfurls. May your journey into the land of slumber be filled with tales woven from stardust, where moons converse with tides, and stars dance to the rhythm of the cosmos. Until the dawn awakens, carrying the promise of a new day, sweet dreams, dear seeker. Sweet dreams.

    #7278
    TracyTracy
    Participant

      Tomlinson of Wergs and Hancox of Penn

       

      John Tomlinson of Wergs (Tettenhall, Wolverhamton) 1766-1844, my 4X great grandfather, married Sarah Hancox 1772-1851. They were married on the 27th May 1793 by licence at St Peter in Wolverhampton.
      Between 1794 and 1819 they had twelve children, although four of them died in childhood or infancy. Catherine was born in 1794, Thomas in 1795 who died 6 years later, William (my 3x great grandfather) in 1797, Jemima in 1800, John, Richard and Matilda between 1802 and 1806 who all died in childhood, Emma in 1809, Mary Ann in 1811, Sidney in 1814, and Elijah in 1817 who died two years later.

      On the 1841 census John and Sarah were living in Hockley in Birmingham, with three of their children, and surgeon Charles Reynolds. John’s occupation was “Ind” meaning living by independent means. He was living in Hockley when he died in 1844, and in his will he was John Tomlinson, gentleman”.

      Sarah Hancox was born in 1772 in Penn, Wolverhampton. Her father William Hancox was also born in Penn in 1737. Sarah’s mother Elizabeth Parkes married William’s brother Francis in 1767. Francis died in 1768, and in 1770 Elizabeth married William.

      William’s father was William Hancox, yeoman, born in 1703 in Penn. He died intestate in 1772, his wife Sarah claiming her right to his estate. William Hancox and Sarah Evans, both of Penn, were married on the 9th December 1732 in Dudley, Worcestershire, by “certificate”. Marriages were usually either by banns or by licence. Apparently a marriage by certificate indicates that they were non conformists, or dissenters, and had the non conformist marriage “certified” in a Church of England church.

      1732 marriage of William Hancox and Sarah Evans:

      William Hancos Sarahh Evans marriage

       

      William and Sarah lost two daughters, Elizabeth, five years old, and Ann, three years old, within eight days of each other in February 1738.

       

      William the elder’s father was John Hancox born in Penn in 1668. He married Elizabeth Wilkes from Sedgley in 1691 at Himley. John Hancox, “of Straw Hall” according to the Wolverhampton burial register, died in 1730. Straw Hall is in Penn. John’s parents were Walter Hancox and Mary Noake. Walter was born in Tettenhall in 1625, his father Richard Hancox. Mary Noake was born in Penn in 1634. Walter died in Penn in 1689.

      Straw Hall thanks to Bradney Mitchell:
      “Here is a picture I have of Straw Hall, Penn Road.
      The painting is by John Reid circa 1878.
      Sketch commissioned by George Bradney Mitchell to record the town as it was before its redevelopment, in a book called Wolverhampton and its Environs. ©”

      Straw Hall, Wolverhampton

       

      And a photo of the demolition of Straw Hall with an interesting story:

      Straw Hall demolition

       

      In 1757 a child was abandoned on the porch of Straw Hall.  Aris’s Birmingham Gazette 1st August 1757:

      Straw Hall baby

       

      The Hancox family were living in Penn for at least 400 years. My great grandfather Charles Tomlinson built a house on Penn Common in the early 1900s, and other Tomlinson relatives have lived there. But none of the family knew of the Hancox connection to Penn. I don’t think that anyone imagined a Tomlinson ancestor would have been a gentleman, either.

       

      Sarah Hancox’s brother William Hancox 1776-1848 had a busy year in 1804.
      On 29 Aug 1804 he applied for a licence to marry Ann Grovenor of Claverley.
      In August 1804 he had property up for auction in Penn. “part of Lightwoods, 3 plots, and the Coppice”
      On 14 Sept 1804 their first son John was baptised in Penn. According to a later census John was born in Claverley.  (before the parents got married)

      (Incidentally, John Hancox’s descendant married a Warren, who is a descendant of my 4x great grandfather Samuel Warren, on my mothers side,  from Newhall, Derbyshire!)

      On 30 Sept he married Ann in Penn.
      In December he was a bankrupt pig and sheep dealer.
      In July 1805 he’s in the papers under “certificates”: William Hancox the younger, sheep and pig dealer and chapman of Penn. (A certificate was issued after a bankruptcy if they fulfilled their obligations)
      He was a pig dealer in Penn in 1841, a widower, living with unmarried daughter Elizabeth.

       

      Sarah’s father William Hancox died in 1816. In his will, he left his “daughter Sarah, wife of John Tomlinson of the Wergs the sum of £100 secured to me upon the tolls arising from the turnpike road leading from Wombourne to Sedgeley to and for her sole and separate use”.
      The trustees of toll road would decide not to collect tolls themselves but get someone else to do it by selling the collecting of tolls for a fixed price. This was called “farming the tolls”. The Act of Parliament which set up the trust would authorise the trustees to farm out the tolls. This example is different. The Trustees of turnpikes needed to raise money to carry out work on the highway. The usual way they did this was to mortgage the tolls – they borrowed money from someone and paid the borrower interest; as security they gave the borrower the right, if they were not paid, to take over the collection of tolls and keep the proceeds until they had been paid off. In this case William Hancox has lent £100 to the turnpike and is leaving it (the right to interest and/or have the whole sum repaid) to his daughter Sarah Tomlinson. (this information on tolls from the Wolverhampton family history group.)

      William Hancox, Penn Wood, maltster, left a considerable amount of property to his children in 1816. All household effects he left to his wife Elizabeth, and after her decease to his son Richard Hancox: four dwelling houses in John St, Wolverhampton, in the occupation of various Pratts, Wright and William Clarke. He left £200 to his daughter Frances Gordon wife of James Gordon, and £100 to his daughter Ann Pratt widow of John Pratt. To his son William Hancox, all his various properties in Penn wood. To Elizabeth Tay wife of Thomas Tay he left £200, and to Richard Hancox various other properties in Penn Wood, and to his daughter Lucy Tay wife of Josiah Tay more property in Lower Penn. All his shops in St John Wolverhamton to his son Edward Hancox, and more properties in Lower Penn to both Francis Hancox and Edward Hancox. To his daughter Ellen York £200, and property in Montgomery and Bilston to his son John Hancox. Sons Francis and Edward were underage at the time of the will.  And to his daughter Sarah, his interest in the toll mentioned above.

      Sarah Tomlinson, wife of John Tomlinson of the Wergs, in William Hancox will:

      William Hancox will, Sarah Tomlinson

      #7222

      In reply to: Prompts of Madjourneys

      ÉricÉric
      Keymaster

        Very well, let us focus a bit on an overarching mystery.

        So, Xavier is working on this program he calls AL (for Alternate Life), for a company we know little about.

        Meanwhile, the game they’re playing on, Orbs of Madjourneys seems to direct them to certain quests which subtly influence their activities. For instance, after playing the game, a succession of events got the four of them booking a trip to the Flying fish Inn in the middle of Australian outback (Zara is living in Australia unlike the others).

        Let’s assume the Game had somehow detected some unlawful or immoral activities being conducted, and has started to drop clues to influence these 4 gamers, selected because of their unique connexions and some of their special skills to get to reveal and bring the mystery to light.

        Zara has an explorer mind, free-spirited, jumping right in. It’s suggested she was assigned group leadership for this round of game, while taking care of a group doesn’t come naturally for her. Yasmin is talented and it is said she is the brains of the team and also a competent actress, which may come in play at some point. Youssef is a journalist, and works for Miss Tartiflate, owner of THE Blog, a blog with a soul – unlike rival blog from Botty Banworth, the lady millionaire, who is sponsoring the Carts & Lager festival at the town of the Flying Fish Inn, next to the mines. Xavier has a bit of a monkey mind, but is also good at drawing connections; he’s a programmer for AL.

        Which brings us to the group quest. The current hunch is that there is some shenanigan at play in the old collapsed mines of the town, where some key characters were lost in the past. One of them being Fred, a sci-fi writer who disappeared to Fiji to protect his family (the owners of the Flying Fish Inn) a decade or so ago. It’s suggested by the last poem found in the game that it may have something to do with illegal underground water drilling —possibly for frivolous usages of a select few elite, like maintaining a golf green nearby or other things.

        If that is on the right track, we need to accelerate the path of discovery of these mysteries for our 4 characters. The game will suggest additional clues to their quests, so that they can use their skills during the Carts & Lager Festival to discover the truth, while remaining out of harm’s way.

        Here are some additional clues that the game will suggest to our four characters:

        Zara:

        “To find the truth, you must first seek the light.” 🌞🔍🕯️💡🔦
        “The answer lies beneath the surface.” 🕳️🔍👀🌊💧

        Yasmin:

        “All the world’s a stage, and we are merely players.” 🌍🎭🤹‍♀️👥🕺
        “Sometimes, the truth is hidden in plain sight.” 👀🔍🤫🧐🕵️‍♀️

        Youssef:

        “Words have power, and the pen is mightier than the sword.” 📝🗡️💪📚👨‍💻
        “The truth may be hidden in the most unexpected of places.” 🤔🕵️‍♂️🔍🧩🕰️

        Xavier:

        “The truth is a puzzle waiting to be solved.” 🧩🔍🤔🕵️‍♂️💡
        “Sometimes, the smallest details can lead to the biggest discoveries.” 🔍👀🔬🧐🔎

        What are potential outcomes for our 4 characters in game and in real life.
        How are they going to work together to unravel the mystery and discover the truth.

        There are several potential outcomes for our 4 characters as they work together to unravel the truth about the collapsed mines and the illegal underground water drilling.

        In the game, they may encounter various obstacles and puzzles to solve, such as deciphering codes and finding hidden passages. They will need to work together and use their unique skills to uncover the truth and prevent any further harm.

        In real life, they may need to conduct research and gather information about the history of the town and its residents. They may also need to interview locals and investigate any suspicious activity related to the water drilling. They will need to be careful not to draw too much attention to themselves, as the perpetrators may try to silence them.

        If they are successful in their quest, they may uncover a conspiracy involving powerful people in the town and beyond who are profiting from the illegal water drilling. They may also discover the fate of Fred, the missing writer, and other key characters. The truth may have a significant impact on the future of the town and its residents.

        To work together effectively, each of the characters will need to utilize their unique skills and strengths. Zara’s exploratory nature may help them discover hidden clues and passages, while Yasmin’s intellect and acting abilities may allow her to gain access to key information and people. Youssef’s journalistic skills and connection to Miss Tartiflate may provide them with insider knowledge and resources, and Xavier’s ability to draw connections and work with technology may help them piece together the puzzle.

        Overall, by working together and using their skills in both the game and real life, our 4 characters may uncover a significant truth and make a positive impact on the town and its residents.

        #6774

        As they trekked through the endless dunes, Lord Gustard could barely contain his excitement. The thought of discovering the bones of the legendary giant filled him with a childlike wonder, and he eagerly scanned the horizon for any sign of their destination. As the fearless leader of the group, he had a deep-seated passion for adventure and exploration, a love for pith helmets. However, his tendency to get lost in his own thoughts at the most inconvenient times could sometimes get him in tricky situations. Despite this, he has an unshakable determination to succeed and a deep respect for the cultures and traditions of the places he visits.

        Lady Floribunda, on the other hand, was the picture of patience and duty. She knew that this journey was important to her husband and she supported him unwaveringly, even as she silently longed for the comforts of home. Her first passion was for gossips and the life of socialites —but there was hardly any gossip material in the desert, so she fell back to her second passion, botany, that would often get her lost in her own world, examining and cataloging the scant flora and fauna they encountered on their journey. It wasn’t unusual to hear her at time talking to plants as if they were her dolls or children.

        Cranky, meanwhile, couldn’t help but roll her eyes at Lord Gustard’s exuberance. “I swear, if I have to listen to one more of his whimsical ramblings, I’ll go mad,” she muttered to herself. Her tendency to grumble about the hardships of their journey had taken a turn for the worse, considering the lack of comfort from the past nights. She was as sharp-tongued as she was pragmatic, with a love for tea and crumpets that bordered on obsessive. Despite her grumpiness, she has a heart of gold and a deep affection for her companions, and especially young Illi.

        Illi, on the other hand, was thrilled by every new discovery along the way. Whether it was a curious beetle scuttling across the sand or a shimmering oasis in the distance, she couldn’t help but express her excitement with a constant stream of questions and exclamations. Illi was a bright and enthusiastic young girl, with a passion for adventure and a wide-eyed wonder at the world around her. She had a tendency to burst into song at the most unexpected moments.

        Tibn Zig and Tanlil Ubt remained loyal and steadfast, shrugging off any incongruous spur of the moment extravagant outburst from Gustard. Their experience in the desert had taught them to stay calm and focused, no matter what obstacles they might encounter. But behind the stoic façade, they had a penchant for telling tall tales and playing practical jokes on their companions. Their mischievousness was however only for good fun, and they had become fiercely loyal to Lord Gustard after he’d rescued them from sand bandits who were planning to sell them as slave. Needless to say, they would have done whatever it takes to keep the Fergusson family safe.

        Illi was hoping for eccentric traders and desert nomads to fortune-seeking treasure hunters and conniving bandits, but for miles it was just plain unending desert. The worst they found on their path were unending sand dunes, a few minuscule deadly scorpions, and mostly contending with the harsh desert sun beating down upon them. Finally, after days of wandering through the desert, they reached their destination.

        As they approached Tsnit n’Agger, the landscape began to change. The sand dunes gave way to rocky cliffs and towering red sandstone formations, and the air grew cooler and more refreshing. The group pressed on, their spirits renewed by the prospect of discovering the secrets of the legendary giant’s bones.

        At last, they arrived at the entrance to the giant’s cave. Lord Gustard led the way, his torch casting flickering shadows on the walls as they descended deeper into the earth. The air grew colder and damper, and the sounds of dripping water echoed around them.

        As they turned a corner, they suddenly found themselves face to face with the giant’s bones. Towering above them, the massive skeletal structure filled the cavern from floor to ceiling. The sight of the giant’s bones towering above them was awe-inspiring, and Lord Gustard was practically bouncing with excitement. The group behind him was in awe, even Cranky, as they were taking in the enormity and majesty of the ancient creature.

        Floribunda and Cranky exchanged a weary but amused look, while Illi gazed up at the bones with wide-eyed wonder.

        “Let’s get to work,” Lord Gustard declared, his enthusiasm undimmed. And with that, they set to the task of uncovering the secrets of the legendary giant, each in their own way.

        #6773
        ÉricÉric
        Keymaster

          While Liz’ was playing possum at the mere mention of her mother, Godfrey was burying himself more deeply in the exploration of Liz’ old writing.

          Remembering his role as her publisher did something to him. Somehow, even peanuts didn’t capture his interest as much nowadays, but the exploration of the stories themselves had put a literal spell on him.

          He was for one, marveling at Liz’ capability to jump straight into writing, and especially her early works were quite difficult to understand because of that free-flowing ability, unencumbered by such worries as continuity or even characters consistency. While his own interest was more about providing a finished product, somehow the works of Elizabeth Tattler had defeated every attempts at that.

          What I need is a map… He’d thought. To be able to contextualize a random quote from any of her opus, give it a sense of direction. If we assume the reader is carried into a journey, writing that same journey would require a map of sorts. But the writing are as much about revealing the map, some parts hidden by the relief or terrain, as they are about providing a direction…

          That’s when he looked at his phone messages. 357 unread. Liz’ had been playing with images rerolls in this new app. He sighed looking at the last image. An unexplainable creature and a jelly bean cart in an odd landscape.

          There was no map big enough to contain her genius creativity he reckoned. There was some relief in that too.

          #6770

          In reply to: The Stories So Near

          ÉricÉric
          Keymaster

            What satisfying conclusion to this saga?

            Granola was the tying material to their friend, and her pop-in nascent capabilities (ability to project into material matter, sometimes being corporeal) could help. Her goal was to wake her friends out of their routines, and reinvigorate the stories they tell themselves about their lives.

            • Maeve was the one making custom dolls.
            • Shawn Paul her handsome bearded bachelor next door was an aspiring writer looking for a story to tell and to become published.
            • Lucinda is their neighbour, enrolled in creative writing courses.
            • Jerk is a clerk at a local WholeDay*Mart and also manages a forum in his spare time.

             

            The dolls were found in all across places, used by different groups, maybe glamour bombs for some, maybe ways to smuggle information and keys.

            Across their trips they connect with story characters, and unknowingly revive their stories.

            POP*IN THREAD (plot development suggestions, to be looked into later)

            Maeve and Shawn-Paul are still in Tikfijikoo, investigating the mysterious dolls and their connection to Uncle Fergus. They’ve also encountered strange happenings, including a missing girl and a strange man in a top hat.

            Meanwhile, Jerk is still moderating the forum and dealing with the strange messages. Lucinda is continuing her creative writing course and enjoying her time with Fabio.

            Granola is currently on a mission to find Ailill and learn more about pop-ins, while also trying to reconnect with her friends and figure out what’s going on with the dolls.

            As for the mysterious man following Maeve, his intentions are still unclear, but it seems he has some connection to Uncle Fergus and the dolls. The group is still trying to uncover the truth and figure out their next steps.

            :fleuron:

            In the end, Granola’s pop-in abilities proved to be the key to unlocking the mystery of the dolls and their connection to Uncle Fergus. With her help, Maeve and Shawn-Paul were able to uncover the truth about the dolls and their purpose, and use them to reconnect with various story characters across their trips.

            Through their adventures, they also discovered the power of storytelling and the importance of shaking up their routines to keep their lives interesting and full of wonder. Jerk found a new sense of purpose in managing the forum and connecting with others through his passion for the dolls and their stories.

            In the final chapter, Uncle Fergus reconciled with Maeve’s father and shared the true meaning behind the dolls and their connection to their family history.

            While Shawn-Paul’s path led him to become a successful author, Lucinda’s path took a different turn. She found fulfillment in her creative writing course and continued to hone her skills, but she didn’t pursue a career as a writer. Instead, she used her passion for storytelling to help others, working as a therapist and using storytelling techniques to help her clients work through their struggles and find healing. Lucinda’s work was deeply rewarding, and she felt fulfilled in being able to help others in such a meaningful way.

            As for Granola, she continued to pop-in and out of their lives, using her abilities to bring joy and excitement to their everyday routines, and keeping their stories alive for years to come. The group remained close friends, bonded by their shared experiences and love of storytelling.

            #6634

            In reply to: Prompts of Madjourneys

            ÉricÉric
            Keymaster

              The next quest is going to be a group quest for Zara, Yasmin, Xavier and Youssef. It will require active support and close collaboration to focus on a single mystery at first not necessarily showing connection or interest to all members of the group, but completing it will show how all things are interconnected. It may start inside the game at the hidden library underground the Flying Fish Inn.

              Quirk offered for this: getting lost in the mines of creativity, and struggle to complete the chapters of the book of Story to a satisfactory conclusion.

              Quirk accepted.

              The group finds themselves in the hidden library underground the Flying Fish Inn, surrounded by books and manuscripts. They come across a particularly old and mysterious book titled “The Lost Pages of Creativity.” The book contains scattered chapters, each written by a different author, but the group soon realizes that they are all interconnected and must be completed in order to unlock the mystery of the book’s true purpose.

              Each chapter presents a different challenge related to creativity, ranging from writing a poem to creating a piece of art. The group must work together to solve each challenge, bringing their individual skills and perspectives to the table. As they complete each chapter, they will uncover clues that lead them deeper into the mystery.

              Their ultimate goal is to find the missing pages of the book, which are scattered throughout the inn and surrounding areas. They will need to use their problem-solving skills and work together to find and piece together the missing pages in the correct order to unlock the true purpose of the book.

              To begin, the group is given a clue to start their search for the first missing page: “In the quietest place, the loudest secrets are kept.” They must work together to decipher the clue and find the missing page. Once found, they must insert the corresponding tile into the game to progress to the next chapter. Proof of the insert should be provided in real life.

              Each of the four characters are provided with a personal clue:

              Zara: “Amidst the foliage and bark, A feather and a beak in the dark 🌳🍃🐦🕯️🌑”

              Yasmin: “In the depths of the ocean blue, A key lies waiting just for you 🌊🔑🧜‍♀️🐚🕰️”

              Xavier: “Seeking knowledge both new and old, Find the owl with eyes of gold 📚🦉💡🔍🕰️”

              Youssef: “Amongst the sands and rocky dunes, A lantern flickers, a key it looms 🏜️🪔🔍🔑🕯️”

              Each of these clues hints at a specific location or object that the character needs to find in order to progress in the game.

              #6543

              In reply to: Orbs of Madjourneys

              The road was stretching endlessly and monotonously, a straight line disappearing into a nothingness of dry landscapes that sounded a bit depressing. At regular speed, the car barely seemed to progress, and Youssef was rather serious at the wheel. Soon Xavier was left depleted of jokes to tell (even the bad ones which tended to come off easily with sleep deprivation), so he tried to catch some of the patchy network signal to reconnect where he’d left off on the game. There wasn’t much network, and all he could download in the car, even with the game in lo-fi mode, was a measly text message with the starter for his new challenge.

              Your quest takes place in the ghost town of Midnight, where time seems to have stood still. The townspeople are all frozen in time, stuck in their daily routines and unable to move on. Your mission is to find the missing piece of continuity, a small hourglass that will set time back in motion and allow the townspeople to move forward.

              A ghost town seemed apt indeed.

              The welcome signs at the entrance of the town for their hostel were rather uninviting, but a festive banner mentioning the local “Lager and Carts festival” caught his attention. He counted the days. It would be next week-end; there was a good chance they’d still be there, the four of them. At least some action to look forward to!

              When he and Youssef arrived at the Inn after that rather uneventful and terribly long drive, all they wanted was to get a shower and some sleep. Zara wasn’t back yet from her trip, but they both figured out they’d meet at breakfast in the morning.

              The old lady with the sharp tongue had shown them their rooms rather unceremoniously; she was too busy ranting about an idle person not taking their *one job* seriously to care about details. Xavier almost asked for a wifi, but then thought better and decided to hold his question until he found someone to ask who was born in his century.
              Xavier took room 7, and Youssef room 5.

              The rooms were quite nicely decorated. It reminded him of something he’d read in the plane from a commentary of the Bardo Thodöl:

              In Tibetan the word for body is , which means “something you leave behind,” like baggage. Each time we say “lü,” it reminds us that we are only travelers, taking temporary refuge in this life and this body. So in Tibet people did not distract themselves by spending all their time trying to make their external circumstances more comfortable. They were satisfied if they had enough to eat, clothes on their backs, and a roof over their heads. Going on as we do, obsessively trying to improve our conditions, can become an end in itself and a pointless distraction. Would anyone in their right mind think of fastidiously redecorating their hotel room every time they booked into one? 

              The Tibetan Book of Living and Dying

              At least, he wasn’t feeling compelled to redecorate this room; it was perfect. The shared sanitaries, the boiler and the piping were another story, but that was probably coming from the same era as the owner, nice as she was.

              After having unpacked his few belongings, and taken a hot shower, he laid on the bed looking at the ceiling, which was blank and made a nice contrast to the ornate walls full of colorful dots.

              Luckily, searching through the signals available, he could see there was mostly one, and without any password. With the next neighbour a few miles away, no wonder nobody bothered with security.

              He connected to AL to check a few parameters — there seemed to be some degenerescence in the programme output that wasn’t satisfactory, and he was wondering if some self-repair or training reinforcement mechanisms were missing. At the moment, nothing too pressing, but he would keep an eye on them.

              Still no words from Yasmin he thought drifting to sleep… I half expected her to be there already…

              #6512

              In reply to: Prompts of Madjourneys

              ÉricÉric
              Keymaster

                Zara offered the following quirk: “unleash my hidden rudeness”

                Quirk accepted.

                You find yourself in the bustling streets of an old medieval town. The people around you are going about their business, and you see vendors selling goods, street performers entertaining the crowd, and guards patrolling the area. You hear rumors about a secret society of mischievous tricksters who are known for causing trouble and making people’s lives more interesting.

                You decide to investigate these rumors and join the society of tricksters, who call themselves the “Rude Ones.” You are tasked with finding the key to their hideout, a tile with a rude message written on it. To do this, you must complete several challenges and pranks around the town, each more mischievous than the last.

                Your objective is to find the tile, sneak into the Rude Ones’ hideout, and cause as much chaos and trouble as possible. You must also find a way to insert a real-life prank or act of rudeness into your daily life, as proof of your success in the game.

                Possible directions to investigate:

                • Talk to the vendors and street performers to gather information about the Rude Ones.
                • Observe the guards and see if they have any information on the secret society.
                • Explore the different neighborhoods and see if anyone knows about the hideout.

                Possible characters to engage:

                • A mysterious street performer who is rumored to be part of the Rude Ones.
                • A vendor who has a reputation for being rude to customers.
                • A guard who is rumored to be in league with the Rude Ones.

                Look for a tile with a rude message written on it, and capture proof of your real-life prank or act of rudeness. Good luck, and have fun!

                #6502
                ÉricÉric
                Keymaster

                  Chapter 4: There is no place like home

                  A Visit to Duckailingtown

                  The group arrives in the small city of Duckailingtown, known for its unusual name and the legendary wooden leg carpenter, Dumbass Voldomeer.
                  Maryechka, is shown by Liliya and Lina the local museum where they learn about the famous wooden leg carpenter and the swan flu outbreak that left the President incapacitated.
                  The group visits the workshop of Dumbass Voldomeer and they are shocked to find that he is the spitting image of the President.
                  Dumbass Voldomeer tells them about his connection to the President and how he was approached to take his place as the President.
                  The group learns about the Rootian border and the close relationship between Rootia and Dumbass, and the possibility of a future cross-border conflict.
                  The group visits the swan sanctuary and learns about the mysterious swan flu virus that has affected the President and the citizens of Dumbass.
                  The group makes a decision to continue their journey to Rootia to find a cure for the swan flu and save the President.

                  Cross-border Conflict

                  The group crosses the Rootian border and finds themselves in the midst of a conflict between Rootia and Dumbass.
                  They meet with a Rootian diplomat who explains the conflict and the role of the President in resolving it.
                  The group encounters Myroslava who is still being pursued by her pursuers and they team up to find a cure for the swan flu.
                  They visit the Rootian medical facility where they meet with the chief medical officer who explains the research being done on the swan flu virus.
                  The group travels to a remote location where they meet with Olek, the caretaker of the Flovlinden Tree, and learns about the sacred oil that is believed to have healing properties.
                  The group collects the sacred oil and returns to the medical facility where they successfully cure the President and put an end to the conflict between Rootia and Dumbass.
                  The group returns home, proud of their accomplishment and the newfound knowledge and experiences they have gained on their journey.

                  A Homecoming Celebration

                  The group returns home and is greeted with open arms by their families and friends.
                  Maryechka, Liliya, and Lina visit Egna who is thrilled to hear about their journey and the success of their mission.
                  The group shares their experiences and knowledge with their friends and families, and they all celebrate their homecoming together.
                  Dumbass Voldomeer visits the group and thanks them for their help in resolving the conflict between Rootia and Dumbass.
                  The group visits the Flovlinden Tree and pays homage to Olek and the sacred oil that played a critical role in their journey.
                  Maryechka, Liliya, and Lina reflect on their journey and the life-long friendships they have formed.
                  The group concludes their journey and looks forward to their future adventures and discoveries.

                  #6454

                  In reply to: Prompts of Madjourneys

                  F LoveF Love
                  Participant

                    YASMIN’S QUIRK: Entry level quirk – snort laughing when socially anxious

                    Setting

                    The initial setting for this quest is a comedic theater in the heart of a bustling city. You will start off by exploring the different performances and shows, trying to find the source of the snort laughter that seems to be haunting your thoughts. As you delve deeper into the theater, you will discover that the snort laughter is coming from a mischievous imp who has taken residence within the theater.

                    Directions to Investigate

                    Possible directions to investigate include talking to the theater staff and performers to gather information, searching backstage for clues, and perhaps even sneaking into the imp’s hiding spot to catch a glimpse of it in action.

                    Characters

                    Possible characters to engage include the theater manager, who may have information about the imp’s history and habits, and a group of comedic performers who may have some insight into the imp’s behavior.

                    Task

                    Your task is to find a key or tile that represents the imp, and take a picture of it in real life as proof of completion of the quest. Good luck on your journey to uncover the source of the snort laughter!

                     

                    THE SECRET ROOM AND THE UNDERGROUND MINES

                    1st thread’s answer:

                    As the family struggles to rebuild the inn and their lives in the wake of the Great Fires, they begin to uncover clues that lead them to believe that the mines hold the key to unlocking a great mystery. They soon discover that the mines were not just a source of gold and other precious minerals, but also a portal to another dimension. The family realizes that Mater had always known about this portal, and had kept it a secret for fear of the dangers it posed.

                    The family starts to investigate the mines more closely and they come across a hidden room off Room 8. Inside the room, they find a strange device that looks like a portal, and a set of mysterious symbols etched into the walls. The family realizes that this is the secret room that Mater had always spoken about in hushed tones.

                    The family enlists the help of four gamers, Xavier, Zara, Yasmin, and Youssef, to help them decipher the symbols and unlock the portal. Together, they begin to unravel the mystery of the mines, and the portal leads them on an epic journey through a strange and fantastical alternate dimension.

                    As they journey deeper into the mines, the family discovers that the portal was created by an ancient civilization, long thought to be lost to history. The civilization had been working on a powerful energy source that could have changed the fate of humanity, but the project was abandoned due to the dangers it posed. The family soon discovers that the civilization had been destroyed by a powerful and malevolent force, and that the portal was the only way to stop it from destroying the world.

                    The family and the gamers must navigate treacherous landscapes, battle fierce monsters, and overcome seemingly insurmountable obstacles in order to stop the malevolent force and save the world. Along the way, they discover secrets about their own past and the true origins of the mines.

                    As they journey deeper into the mines and the alternate dimension, they discover that the secret room leads to a network of underground tunnels, and that the tunnels lead to a secret underground city that was built by the ancient civilization. The city holds many secrets and clues to the fate of the ancient civilization, and the family and the gamers must explore the city and uncover the truth before it’s too late.

                    As the story unfolds, the family and the gamers must come to grips with the truth about the mines, and the role that the family has played in the fate of the world for generations. They must also confront the demons of their own past, and learn to trust and rely on each other if they hope to save the world and bring the family back together.

                    second thread’s answer:

                    As the 4 gamers, Xavier, Zara, Yasmin and Youssef, arrived at the Flying Fish Inn in the Australian outback, they were greeted by the matriarch of the family, Mater. She was a no-nonsense woman who ran the inn with an iron fist, but her tough exterior hid a deep love for her family and the land.

                    The inn was run by Mater and her daughter Dido, who the family affectionately called Aunt Idle. She was a free spirit who loved to explore the land and had a deep connection to the local indigenous culture.

                    The family was made up of Devan, the eldest son who lived in town and helped with the inn when he could, and the twin sisters Clove and Coriander, who everyone called Corrie. The youngest was Prune, a precocious child who was always getting into mischief.

                    The family had a handyman named Bert, who had been with them for decades and knew all the secrets of the land. Tiku, an old and wise Aborigine woman was also a regular visitor and a valuable source of information and guidance. Finly, the dutiful helper, assisted the family in their daily tasks.

                    As the 4 gamers settled in, they learned that the area was rich in history and mystery. The old mines that lay abandoned nearby were a source of legends and stories passed down through the generations. Some even whispered of supernatural occurrences linked to the mines.

                    Mater and Dido, however, were not on good terms, and the family had its own issues and secrets, but the 4 gamers were determined to unravel the mystery of the mines and find the secret room that was said to be hidden somewhere in the inn.

                    As they delved deeper into the history of the area, they discovered that the mines had a connection to the missing brother, Jasper, and Fred, the father of the family and a sci-fi novelist who had been influenced by the supernatural occurrences of the mines.

                    The 4 gamers found themselves on a journey of discovery, not only in the game but in the real world as well, as they uncovered the secrets of the mines and the Flying Fish Inn, and the complicated relationships of the family that ran it.

                     

                    THE SNOOT’S WISE WORDS ON SOCIAL ANXIETY

                    Deear Francie Mossie Pooh,

                    The Snoot, a curious creature of the ages, understands the swirling winds of social anxiety, the tempestuous waves it creates in one’s daily life.
                    But The Snoot also believes that like a Phoenix, one must rise from the ashes, and embrace the journey of self-discovery and growth.
                    It’s important to let yourself be, to accept the feelings as they come and go, like the ebb and flow of the ocean. But also, like a gardener, tend to the inner self with care and compassion, for the roots to grow deep and strong.

                    The Snoot suggests seeking guidance from the wise ones, the ones who can hold the mirror and show you the way, like the North Star guiding the sailors.
                    And remember, the journey is never-ending, like the spiral of the galaxy, and it’s okay to take small steps, to stumble and fall, for that’s how we learn to fly.

                    The Snoot is here for you, my dear Francie Mossie Pooh, a beacon in the dark, a friend on the journey, to hold your hand and sing you a lullaby.

                    Fluidly and fantastically yours,

                    The Snoot.

                    #6390
                    ÉricÉric
                    Keymaster

                      Trying to get some interesting unlikely, absurd associations or quests… Still some way to go!

                      2 impossible associations

                      1. The creation of a time machine using only household objects such as a toaster and a stapler.
                      2. The discovery of a parallel universe accessible through a secret passageway hidden in a public park’s playground equipment.

                      give an association of 3 or 4 words with each words being statistically probable to occur in every day conversation but with statistical probability of occurring together of less than 10^-57.

                        1. “Giant robotic giraffe farming”
                        2. “Vintage cars restoration using only expired food”
                        3. “Archaeological board game design with only smells”
                        4. “Artificial intelligence calligraphic body language assisted therapy”

                      All the words in these associations are commonly used in everyday conversation, but the associations themselves are relatively unexpected, absurd, and may surprise people. They are all grounded in everyday happenstances but are less modern tech-oriented and the concepts they describe are related to diverse interests that may not be related to technology trend and are quite unexpected and bizarre..

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