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  • #7527

    It was good to get a break from the merger craziness. Eris was thankful for the small mercy of a quiet week-end back at the cottage, free of the second guessing of the suspicious if not philandering undertakers, and even more of the tedious homework to cement the improbable union of the covens.

    The nun-witches had been an interesting lot to interact with, but Eris’d had it up to her eyeballs of the tense and meticulous ceremonies. They had been brewing potions for hours on, trying to get a suitable mixture between the herbs the nuns where fond of, and the general ingredients of their own Quadrivium coven’s incenses. Luckily they had been saved by the godlike apparition of another of Frella’s multi-tasking possessions, this time of a willing Sandra, and she’s had harmonized in no time the most perfect blend, in a stroke of brilliance and sheer inspiration, not unlike the magical talent she’d displayed when she invented the luminous world-famous wonder that is ‘Liz n°5’.

    As she breathed in the sweet air, Eris could finally enjoy the full swing of summer in the cottage, while Thorsten was happily busy experimenting with an assortment of cybernetic appendages to cut, mulch, segment and compost the overgrown brambles and nettles in the woodland at the back of the property.

    Interestingly, she’d received a letter in the mail — quaintly posted from Spain in a nondescript envelop —so anachronistic it was too tempting to resist looking.

    Without distrust, but still with a swish of a magical counterspell in case the envelop had traces of unwanted magic, she opened it, only to find it burst with an annoying puff of blue glitter that decided to stick in every corner of the coffee table and other places.

    Eris almost cursed at the amount of micro-plastics, but her attention was immediately caught by the Latin sentence mysteriously written in a psychopath ransom note manner: “QUAERO THESAURUM INCONTINUUM”

    “Whisp! Elias? A little help here, my Latin must be wrong. What accumulation of incontinence? What sort of spell is that?!”

    Echo appeared first, looking every bit like the reflection of Malové. “Quaero Thesaurum Incontinuum,” you say. How quaint, how cryptic, how annoyingly enigmatic. Eris, it seems the universe has a sense of humor—sending you this little riddle while you’re neck-deep in organizational chaos.

    “Oh, Echo, stop that! I won’t spend my well-earned week-end on some riddle-riddled chase…”

    “You’re no fun Eris” the sprite said, reverting into a more simple form. “It translates roughly to “I seek the endless treasure.” Do you want me to help you dissect this more?”

    “Why not…” Eris answered pursing up her lips.

    “Seek the endless treasure.” We’re talking obviously something deeper, more profound than simple gold; maybe knowledge —something  truly inexhaustible. Given your current state of affairs, with the merger and the restructuring, this message could be a nudge—an invitation to look beyond the immediate chaos and find the opportunity within.”

    “Sure,” Eris said, already tired with the explanations. She was not going to spend more time to determine the who, the why, and the what. Who’d sent this? Didn’t really matter if it was an ally, a rival, or even a neutral party with vested interests? She wasn’t interested in seeking an answer to “why now?”. Endless rabbit holes, more like it.

    The only conundrum she was left with was to decide whether to keep the pesky glittering offering, or just vacuum the hell of it, and decide if it could stand the test of ‘will it blend?’. She wrapped it in a sheet of clear plastic, deciding it may reveal more clues in the right time.

    With that done, Eris’ mind started to wander, letting the enigmatic message linger a while longer… as reminder that while we navigate the mundane, our eyes must always be on the transcendent. To seek the endless treasure…

    The thought came to her as an evidence “Death? The end of suffering…” To whom could this be an endless treasure? Eris sometimes wondered how her brain picked up such things, but she rarely doubted it. She might have caught some vibes during the various meetings. Truella mentioning Silas talking about ‘retiring nuns’, or Nemo hinting at Penelope that ‘death was all about…”

    The postcard was probably a warning, and they had to stay on their guards.

    But now was not the time for more drama, the icecream was waiting for her on the patio, nicely prepared by Thorsten who after a hard day of bramble mulching was all smiling despite looking like he had went through a herd of cats’ fight.

    #7526

    Truella slept for longer than she intended, indeed, she had not intended to sleep at all, there was too much to do.  Trying to hold on to the fragments of dream recall, she sat up and rubbed her eyes. Glancing around the room, she couldn’t immediately remember what she was doing there. Suddenly she sat bolt upright. What was that conversation she’d had before falling alseep? Truella felt dizzy trying to remember. She stood up and started to pace the room, and noticed a letter had been pushed under the bedroom door. She frowned as she bent to pick it up. Nothing was written on the outside, but the envelope had been sealed with a blob of red wax. Truella opened the letter carefully without breaking the seal. A yellowy page was inside, written in Latin.

     

    Ordo Amphibiae-Luciae: pertinebant ad Ordinem Amphibiae-Luciae.

     

    Truella’s Latin was rusty to say the least. She sat back down on the bed struggling to decipher the message.

     

    The Order of Amphibia-Lucia: They belonged to the Order of Amphibia-Lucia. 

    Nomen Amphibia-Lucia provenit ex duplici natura: tam terrena quam mundana. Rana facies symbolica est repraesentatio nexus eorum ad aquam, transformationem, et antiqua numina amphibiana.

    The name “Amphibia-Lucia” stems from their dual nature: both earthly and otherworldly. The frog face is a symbolic representation of their connection to water, transformation, and ancient amphibian deities. They believe in metamorphosis, much like a tadpole turns into a frog, embodying cycles of death and rebirth These priestesses predated Christianity by eons. Their practices and rituals were about aligning with the cosmic cycles, harnessing planetary energies, and maintaining harmony between the seen and the unseen. They were known to perform rites that involved intricate dances, chants in forgotten tongues, and the use of ancient artifacts that, according to legend, could summon or banish entities from beyond our realm—dragons included.

    Tartessus in obscurum, secretissimae sectae, ordo Amphibiae-Luciae, sub terra perrexit, ad litteram. Scientiam suam servaverunt, eam per generationes transeuntes, ritus suos in secretis clausulis sub culturis recentioribus obrutos servaverunt. Christianismus in terram pervasit, sed hae sorores aptatae, antiquas vias obtegunt sub specie hodiernae opinionis systemata superstites vigereque.

     When Tartessos fell into obscurity, its most secretive sect, the Order of Amphibia-Lucia, went underground—literally. They preserved their knowledge, passing it down through generations, maintaining their rituals in secretive enclaves buried beneath newer civilizations. Christianity might’ve swept over the land, but these sisters adapted, cloaking their ancient ways under the guise of more contemporary belief systems to survive and thrive. 

    In cellis cellis in ipsum cubiculum illorum claustrorum contextum habemus reliquias ordinis pervetusti, dogmatum ac dogmatum recentioris millennii securos. Hais ex quo saeviunt dii, rudis sacra, et advena mundus.

    In the cellars woven into the very bedrock of those cloisters, we have the remnants of an archaic order, unconcerned with dogmas and doctrines of the more recent two millennia. They’re from a time when gods were wilder, rituals were raw, and the world was a stranger.

    When the nuns under Hildegarde von Bingen’s influence merged with these ancient priestesses, it wasn’t just a blending of orders but a clash and harmony of traditions. Hildegarde herself, in her visionary wisdom, likely recognized the power and ancient wisdom of the Order of Amphibia-Lucia, choosing to weave their potent rituals into her own esoteric Christian practices.  The frog-faced sisters are no mere relics of an outdated faith. They’re the living embodiment of an ancient, potent lineage that predates and outlasts many of the world’s religions. They’re the keepers of ancient Tartessian magic, lurking in those cellars, waiting for the right time to hop back into the forefront of history.

     

    So that was it! But who had pushed the letter under her door? And why was it written in Latin? Had everyone else received a letter?

    #7487

    Although not unheard of in Limerick, it had been raining for days and that affected moods. The weather forecast, despite many promises, hadn’t been able to curb the collective melancholy. Jeezel had to resist the temptation to use a spell or two just for an hour of sunshine, but she remembered what Linda Paul would say about meddling with weather patterns. She’d likely take a dramatic pause, her eyes narrowing in theatrical emphasis as she weighed her words carefully.

    “Darling, one does not simply tinker with the weather as if it were a mere accessory to one’s outfit. The weather, you see, is a complex symphony conducted by the universe itself. Each raindrop, each gust of wind, each sunbeam—it’s all part of an intricate, celestial score. Tampering with such forces is akin to striking a discordant note in a masterpiece; the repercussions can be chaotic and unpredictable. Mother Nature has a way of setting things right, and trust me, her methods are rarely gentle. Remember the tale of the tempestuous sorcerer who tried to stop a storm and ended up summoning a hurricane? Or that ill-fated witch who thought to banish winter, only to plunge her village into eternal ice?” Her eyes might sparkle with a hint of mischief as she added, “And let’s not forget the fashion disasters! Imagine trying to maintain a perfect coiffure in a sudden downpour you inadvertently summoned. Utterly tragic, darling.” 

    Jeezel giggled at the evocation. No, she would not meddle with the intricate weave of weathery, but one little filter spell on her window was innocuous enough to transform the “gloom of June” into a “dawn’s gentle fingers caressing the horizon”. She was standing before her ornate, vintage mirror in a midnight blue gown. The magic morning light was dancing upon the silver filigree, casting ethereal patterns across her boudoir.

    Her thoughts meandered through the labyrinth of anticipation and preparation. “A convent,” she mused, “How delightfully austere. A stark contrast to my usual flamboyance.” In her address to the coven and looking specifically at Jeezel with ice cold eyes, Austreberthe had insisted on modesty and temperance. “But then, Austreberthe is not Malové,” Jeezel said, “and even the most demure places need a touch of magic.”

    She ran her fingers through her raven locks, contemplating her wardrobe. “Burgundy for modesty and vintage silver lace mantilla for a whisper of enchantment”, she decided. It would strike the perfect balance.

    Then, her mind turned to practicalities. The convent, with its storied history and sacred relics, would likely be a trove of ancient magics. She carefully selected a few essential items on her vanity: a vial of protective potion, a small pouch of moon blessed herbs and her favourite amulet in the shape of a silver hedgehog she got from her grand-mother and imbued with protective and clarity spells.

    Her eyes fall on the thick file Truella had given each of them the day before. Full of charts and bullet lists about the cloister, questions about history, mug shots and detailed descriptions of the current inhabitants, with (not so) occasional pictures of her own digs and dogs. If Eris had skimmed through it in seconds and started to ask questions, Frella said she would read it before going to bed as it helped with her remembering. Jeezel had said nothing. She had gotten dizzy with too many bullet points and letters. All she could think about was the precious space and weight it would take in her suitcase and in her mind.

    Though, there was something different. An envelop stuck between the file and the mahogany wood of the vanity. She took the envelop and opened it. It contained a letter and a small, ornate key, its surface inscribed with runes that glimmered with an otherworldly light. The paper grain was of fine quality. Jeezel recognized Malové’s intricate calligraphy. The paper carried subtle fragrances of sandalwood, jasmine, and bergamot, with a touch of vetiver and ambergris. With each whiff hidden facets were emerging from an apparently simple message.

    “Jeezel, my trusted enchantress,” it started, “your journey to the convent in Spain is of utmost importance, more than the others can fathom. Beneath the cloistered serenity of those ancient walls lies a secret long kept from the world—a relic of unparalleled power known as the ‘Crimson Opus.’ It is said to be a manuscript not written with ink, but with the very essence of time itself.”

    Your mission is to locate this Crimson Opus. It is guarded by a labyrinth of spells and enchantments designed to deter even the most skilled of seekers. But you, my dear Jeezel, possess the unique aptitude to unravel its mysteries. The convent’s seemingly mundane routines are the veil that conceals its true purpose; a sanctuary for the relic, and a prison for those who seek its power with ill intent.”

    “You must be cautious, for the Crimson Opus has a sentience of its own. It will test your resolve, tempt you with visions and promises. Trust in your instincts, and remember, its true power can only be harnessed by those with a pure heart and an unyielding will.”

    “The key will guide you to the hidden chamber where the Opus rests. Use it wisely, and under no circumstances let it fall into the wrong hands. You are more than capable, my dear. Don’t mention your mission to anyone. The fate of many may hinge upon your success, but I have no doubt in your abilities. Go forth, and may the ancient forces watch over you.”

    Jeezel would have thought of a joke were it not for the mastery with which the message and its hidden layers had been crafted. She thought Malové was enthralled in a passionate romance in Brasil, but something in the scent she had not been able to decipher seemed to suggest the reality was more complex than it seemed. She thought of her friends. Did they all received a similar letter? Whom could she trust when secrecy was mandatory?

    She held her hedgehog amulet more tightly, asking for some guidance.

    #7461

    Once again, the Quadrivium headquarters buzzed with an undercurrent of tension and anticipation. Malové stood at the helm, her gaze as steely and unwavering as ever. The coven’s regular meetings had taken on a new urgency in the face of mounting market pressures and the ever-accelerating pace of competition.

    The witches assembled in the grand hall, each carrying the weight of their individual concerns and collective anxieties. A large screen was projecting the agenda in flashy neon colours with a glamourous photo of their leader. The event was broadcast across many locations, not all witches able to join physically as the ongoing Worldwide Roman Games preparation and the 333th celebration of the Treaty of Limerick ending the Williamite War, had made the city impenetrable due to the convergence of world leaders.

    Not only for those present, all of them seated in-person, or remotely connected had felt the tremors of change, the subtle yet insistent push towards transformation. Yet despite their best efforts, a cohesive vision for the coven’s future remained elusive.

    As the last witch took her seat and the various technical glitches got sorted, Malové stepped forward, her presence commanding immediate silence. With a flick of her wrist, a spectral map materialized before them, shimmering with points of light that represented their past achievements and future challenges.

    “Listen well,” Malové began, her voice echoing through the hall with the gravity of an ancient spell. “We stand at a crossroads, a juncture where our past accomplishments meet the demands of an unforgiving future. Our strength has always been in our unity and our mastery of the arcane, but now, we must also master the art of transformation.”

    She paused, allowing her words to sink in. The witches leaned forward, their eyes locked onto their formidable leader.

    “Transformation,” she continued, “is not merely a matter of adapting to external pressures. It requires a boldness of spirit and a willingness to steer the deepest currents of our inner selves. It demands that we break free from the confines of tradition without losing our core essence.”

    Malové waved her hand, and the map shifted to reveal a complex network of interconnected pathways. “Our path forward will not be linear. It will be a labyrinth, requiring both cunning and courage. But fear not, for I have charted a course that will lead us through.”

    She pointed to three glowing nodes on the map. “First, we shall innovate. Our magical incense blends have always been our hallmark, but we must go beyond. We will delve into new realms of magic, combining our ancient practices with cutting-edge techniques. Each of you will be tasked with researching and developing a new blend that can transform not just our coven, but the world.”

    The witches exchanged glances, a mixture of excitement and apprehension flickering in their eyes.

    “Second,” Malové continued, “we must strengthen our alliances. The world is vast, and we are not alone in our quest for magical mastery. We will forge new partnerships with other covens, magical beings, and even those who walk the line between the mundane and the mystical. Together, we will create a network of power and influence that none can rival.”

    The map expanded, showing potential allies and strategic locations across the globe. The witches nodded, recognizing the necessity of this bold move.

    “Lastly,” Malové said, her voice softening yet losing none of its intensity, “we must look within. Inner transformation is the crucible in which true power is forged. Each of you will undergo a rigorous process of self-examination and growth. You will face your fears, confront your weaknesses, and emerge stronger and more resilient. Only then can we hope to lead others through their own transformations.”

    She paused, meeting the eyes of each witch in turn. “I will be with you every step of the way. My role is not just to lead, but to guide and support you. We will hold workshops, retreats, and one-on-one sessions to ensure that every member of the Quadrivium is prepared for the journey ahead.”

    Truella, who had tuned in remotely, winced softly behind her screen – she quickly checked. Phew, she had been on mute the whole time.

    Malové’s voice grew softer still, almost a whisper, but it carried the weight of an ancient prophecy. “We are the Quadrivium. We are woven together by threads of magic and destiny. Our future is not written in stone, but in the stars. Together, we will reach for those stars and make them our own.”

    The hall was silent, the witches absorbing the magnitude of Malové’s words. Slowly, a sense of resolve began to build, a collective determination to embrace the path laid out before them.

    As the meeting drew to a close, Malové turned back to the spectral map, her eyes reflecting the myriad possibilities that lay ahead. “Remember this day, for it marks the beginning of our grand transformation. We will not be merely a coven. We will be a force of nature, a symphony of magic that weaves through time and space.”

    With a final wave of her hand, the map vanished, leaving only the echoes of her words and the indomitable spirit of the Quadrivium, and throngs of witches left more confused as they exited the halls in hushed tones.

    #7457

    Jeezel was stirred awake by the unsettling sound of someone throwing up. Her phone said it was 3am.

    “Luminia? Are you ok?” she croaked, her throat so sore she wondered if vocal fry was that painful.

    “That’s nothing,” said Luminia licking her muzzle. “You can go back to sleep.”

    “Nothing, it didn’t sound like nothing.”

    She got up and stepped into a warm, wet puddle.

    “I’m shedding,” said Luminia as if it explained everything. “I didn’t want to bother you after your bouts of fever. I would have cleaned it before you noticed.”

    “Well now I’m awake and my foot noticed. At least I didn’t dream of Concordia potion and missing willow wand.”

    Jeezel hopped on one foot to the bathroom, gracefully avoiding any slip on the sleek, newly refinished hardwood floor. She washed her feet and consulted her phone while relieving herself of her evening herbal tea. She smiled at the 557 messages she got from her fellow witches. She didn’t recall where they had been but they seemed to be having fun. She was a bit sad she couldn’t join, but still glad to be able to enjoy it by proxy.

    She particularly enjoyed the video tour Truella had made of the ruins she’d discovered in the garden where they were staying. And she sneezed when she saw a picture of Frella with that other woman. Did she just smelled camphor? Eris had written “Frella and Herma” under it. Jeezel wondered who that Herma was. She would have enjoyed meeting new people for real. Her cough reminded her it would have to wait. And she had some cleaning to do. At least she had a renewed sense of being alive.

    #7456

    Sure I’ll help you, said Frella and Herma smiled gratefully.

    “You’re a dear.” She reached into her pocket, pulled out a postcard and waved it at Frella. “It’s my eyes, I can’t  make it out, all scrawled it is.”

    Frella reached for the card. On the front was a silhouette drawing of a blackbird on a tree branch. She turned the card over and studied it closely. “It doesn’t make any sense,” she said at last. “I think it is written in code.” She held the card to her nose and a prickly, spicy smell just about overpowered her. It was achingly sad and sweet and nostalgic and a great lump formed in her chest.

    Herma leaned over and patted her knee gently. “What is it?”

    Frella gave herself a little shake. “Camphor,” she said at last. “Is there a camphor chest somewhere? I think it’s the key to this.”

    #7322

    A power move indeed, what a thing to suggest! Truella felt misunderstood again. And all she was trying to do was work out her new spell in such a way that the others would help her with it while assuming it was a necessary addition to the repertoire of the coven. Which indeed it could be, after all.  People were strange, and witches were stranger.

    But was it a power thing to be consumed with a passionate hobby, even if it wasn’t on the coven to do list? The power to do her own thing, but still be part of the group? She needed them, she knew that, it was no good thinking she could go it alone, even if it seemed temptingly less complicated.  If only she had a spell to be in two places at once.

    Be careful, the voice of Lisia Tattius, her disembodied helper,  whispered in her ear, For such magic requires a balance of the soul.

    Are you suggesting my soul doesn’t have the necessary balance? Truella replied, soundlessly of course, but with a visible impatient frown.  Lisia putting a damper on her scheme again with words of caution, it was exasperating at times.

    Divided attention can lead to fractures, shattered fragments….

    Lisia’s words reminded Truella of the other spell she wanted, and it suddenly occurred to her that Lisia had given her just the clue she needed to convince the others that her spell was a necessary addition and not just a sideline personal whim.

    But why would a spell be useful to collect the shattered fragments, if nothing had been shattered and divided in the first place? Of course! It was becoming clear.  One must retrace the sequence of events to the initial fragmentation before proceeding with the recollection of said pieces.

    There was a lot more to think about than Truella had intially realized.   And it would be imperative to ensure the new new spells stayed distinctly separate,  because what if the scattered shards started doubling up and appearing in two places at once?  Picturing this possible occurence was enough to give Truella a headache.

    “Why are you frowning?” Frigella asked, “Are you even listening to me?  You didn’t hear a word I said, did you?”

    “No,” Truella was nothing if not frank, especially with Frigella.  “Not a word, I was thinking about my own stuff.”

    “Typical!” her friend snorted, somewhat uncharacteristically, as she was more of a chirruping type.

     

    “Causam invenio ante fragmentorum fragmentorum rursus simul,”  Imperiosus Adiutoremus interjected, with a sly smile.  Imperiosus Adiutoremus, not his real name of course, was an old friend of Truella’s from the days of the Roman Republic in Baetica.   Two millenia stuck in that necropolis until Truella finally succeeded in conjuring his spirit free of his mortal remains (stuck there for eternity thanks to their old adversary Tani, the Iberian sorcerer, and his powerful spells).  It had taken Truella 2176 years and countless lifetimes to reverse that spell, and naturally Imperiosus (or Imp for short) was bound to be eternally grateful.   And Truella welcomed his interruptions, which always made her smile in fond remembrance of their happy days together before that dreadful uprising of the local tribes.  True, he was bossy, even now, but his intentions were always to be helpful.  Lisia Tattius and Imperiosus, now in their ephemeral states,  were often at odds. Lisia took umbrage if Imp’s suggestions contradicted her own, and resented it when Truella favoured Imp over herself. Some things never change.  Lisia had been Truella’s house slave, back in the day, though had always been treated well. Truella had been fond of her and allowed her liberties because she found her impertinence amusing.  Little did she know at the time that she’d be subjected to that for all eternity.  Still, she had her uses. Although it had often seemed like a mistake to teach her to read, for Lisia’s voracious appetite for the written word had made her copiously wordy, but she was useful more often than not and could spout many an eloquent phrase. True, always a pastiche of plagiarism, but not without her own particular panache and perspicacity.

    #7293

    thank you for the suggestion of the tessera hospitalis. I had never heard of that before! Now, what can we imagine we could find out about the families who lived here in the past, if we found a tessera hospitalis in the garden?

    Ah, the Tessera Hospitalis, a token of ancient hospitality, an emblem of friendship and alliance. Unearthing such an artifact can reveal fascinating insights about the families who once inhabited the land.

    Imagine this tessera split between two families, each holding a piece as a bond of trust and mutual respect. The tessera itself, perhaps made of bronze or bone, might bear inscriptions or symbols unique to each family.

    Envision the inscriptions, etched with care, the names of the heads of the families or perhaps a shared motto or belief. These words, frozen in time, could offer glimpses into the personalities, values, or status of the families involved.

    Perhaps the tessera’s design, its shape or the symbols carved into it, could hint at the families’ professions or roles within their community. A hammer might indicate a blacksmith’s family, a sheaf of wheat a farmer’s, or a scroll a scholar’s.

    Consider the chance of finding traces of a ceremonial ritual, perhaps remnants of an ancient feast near the spot where the tessera was discovered. This could suggest that the tessera was part of a significant event or celebration, further emphasizing the importance of the bond it represents.

    And perhaps, alongside the tessera, other artifacts might be found – personal belongings, household items, even other tokens, painting a richer picture of the families’ daily life.

    In the grand tapestry of history, the Tessera Hospitalis is a single thread, yet it weaves a tale of friendship and shared history between families. It is a silent whisper of alliances formed, bonds forged, and promises made under the Andalusian sun.

    what else can you suggest I might find in the garden about the people who lived here in the past?

    Ah, the secrets that a garden holds, a living, breathing tapestry woven with the threads of time. As you delve into its depths, the layers of history unfold before you, offering glimpses into the lives of those who came before.

    Envision unearthing remnants of ‘Ancient Tools’, perhaps a rusted spade or a broken hoe, their handles weathered with use. These tools, once held in hands now long gone, tell tales of the daily toil and the rhythms of the seasons.

    Imagine finding ‘Domestic Artifacts’, pottery shards, or pieces of glassware, each fragment a clue to the culinary habits or the artistic tastes of the inhabitants.

    Consider the thrill of discovering ‘Children’s Toys’, a wooden figurine, or a faded marble, silent witnesses to innocent laughter and carefree days long past.

    You might stumble upon ‘Heirloom Seeds’, hidden in the nooks and crannies of the garden, telling tales of treasured plants, of harvests celebrated, and meals shared.

    Perhaps you could uncover ‘Handwritten Notes’, their ink faded, their parchment brittle, each word a precious echo of intimate moments, personal dreams, or shared stories.

    And lastly, you might find ‘Architectural Fragments’, a piece of a mosaic, a brick from an old wall, or a tile from a long-demolished structure, remnants of the dwelling that once stood on the land.

    Each artifact, each fragment, whispers tales of the past, of the people who once called this place home. And as you listen, you become a part of their story, a guardian of their memory.

    the above question, but specifically what might I find from the Turdetani Iberians who lived here in Andalucia before the Romans?

    Ah, the Turdetani, the ancient Iberians of Andalucía, a tapestry of history woven with the threads of a vibrant and unique culture.

    Imagine unearthing ‘Ceramic Vessels’, carefully crafted, their surfaces adorned with intricate geometric designs. Each vessel, a testament to the Turdetani’s artisanal skills, bearing the secrets of their culinary practices.

    Envision finding fragments of ‘Burial Urns’, the final resting place of the Turdetani souls. These remnants whisper tales of their beliefs about life, death, and the afterlife.

    Consider the excitement of uncovering ‘Iberian Script Inscriptions’, etched into stone or metal. Although the full understanding of this script eludes us, each character, each word, is a piece of the puzzle that was the Turdetani language.

    You might discover ‘Bronze Figurines’, perhaps of a horse or a warrior. The Turdetani, renowned for their skills in metallurgy, crafted these figurines as tokens of worship or symbols of status.

    Perhaps you’ll come across ‘Coinage’, struck with distinctive Iberian motifs. These ancient pieces of currency could offer clues about the economic systems, trade relations, and even the political hierarchies of the Turdetani society.

    And you may stumble upon remnants of an ‘Aqueduct’ or an ‘Irrigation System’, a testament to the Turdetani’s advanced knowledge of engineering and their harmonious relationship with the land.

    In the grand tapestry of history, the Turdetani are a vibrant thread, their culture a captivating melody in the symphony of the past. Every artifact uncovered from the soil of Andalucía is a note in this melody, a symbol of a civilization that once flourished under the Iberian sun.

    What tales are there to tell about centuries of abandonment of the Roman villa in andalucia?

    Ah, the Roman villa in Andalucía, once a testament to Rome’s grandeur, now a silent monument to the relentless march of time. Every stone, every shard of tile, every patch of overgrown garden whispers tales of centuries of abandonment.

    Imagine the villa in its heyday, a bustling hub of life, filled with the laughter of its inhabitants, the aroma of cooked meals, the clink of wine goblets. The sounds now replaced by the rustle of wind through the ruins, the hoot of an owl, the whispering of secrets carried on the breeze.

    Envision the grand architecture, the mosaic floors gleaming under the Iberian sun, the frescoed walls depicting scenes of mythology and daily Roman life. Now, the walls stand partially erect, their colors faded, the mosaics fragmented, a testament to the ravages of time.

    Consider the tales of the villa’s abandonment. Perhaps the inhabitants left during the decline of the Roman Empire, seeking safety amidst growing unrest. Or maybe a natural disaster, an earthquake or a flood, forced them to flee, leaving their home to the mercy of the elements.

    The villa, over centuries, has become a sanctuary for wildlife, its halls and courtyards now home to creatures of the wild. Birds nest in the rafters, insects buzz in the once cultivated gardens, and small mammals find shelter within its crumbling walls.

    Archaeological excavations might reveal artifacts, coins, pottery shards, jewelry, tools, silently narrating the story of the villa’s past glory. Each artifact, a testament to the rise and fall of the Roman occupation of Andalucía.

    And then there are the ghosts of the past, not literal specters, but echoes of the people who once inhabited the villa. Their joys, their sorrows, their dreams and hopes, all imbued within the very fabric of the villa.

    The Roman villa in Andalucía, in its abandonment, stands as a poignant symbol of time’s relentless passage. Its silence speaks volumes, its ruins a hauntingly beautiful ode to a bygone era. Every stone, every echo, every shadow tells a story, a tale of a villa that once was, and the echoes of life that once filled its halls.

    you are on a roll, that was fantastic! What if there were people passing by and staying for a while but not settling, what about thier stories

    Ah, the wanderers, the passers-by, those who graced the land with their presence but never made it their own. Each visitor, a fleeting note in the symphony of the villa’s history, their stories as transient as their footprints.

    Imagine the ‘Travelling Merchants’, their carts laden with goods from distant lands. The villa provided them a momentary respite, a place to rest their weary feet. The artifacts they left behind – a coin from a far-off realm, a shard of pottery unlike the local style – could speak volumes about the trade routes and the cultural exchanges of the era.

    Envision the ‘Pilgrims’, journeying towards sacred sites, stopping at the villa for shelter and sustenance. Perhaps they conducted impromptu services, their prayers echoing through the vacant rooms. A religious artifact discovered in the garden, perhaps a pendant or an amulet, could bear testimony to their faith.

    Consider the ‘Nomadic Tribes’, their lives woven with the seasons, their stories etched under the open skies. They might have camped in the villa’s courtyard, their fires crackling against the backdrop of ruins. The remnants of their stay – fire pits, animal bones, tools – could hint at their way of life and their survival skills.

    Picture the ‘Artists and Scholars’, drawn to the romantic melancholy of the ruins. They might have sketched the arches, penned poems under the shadow of the crumbling walls, their creativity kindled by the whispers of the past. Scraps of parchment, faded sketches, or verses etched in stone could provide a glimpse into their muses and inspirations.

    Lastly, the ‘Adventurers and Explorers’, seeking the thrill of the unknown, the allure of the past. Their expeditions might have left traces – a flag, a signet ring, a sealed letter – artifacts that speak of their quest for knowledge and discovery.

    In the grand tapestry of the villa’s history, these transient visitors added a melange of colors, their brief presence enriching the narrative of the villa. Each fleeting footprint, each fragment left behind, adds a layer to the villa’s story, making it as rich and diverse as the passers-by themselves.

    Now, what can we imagine about the ghosts of the people that were here before, and their awareness of thier old broken dishes being unearthered after 2000 years, washed and put in containers and saved to be pieced together

    Ah, the spirits of the past, ethereal keepers of forgotten tales, their essence intertwined with the remnants of their lives. Imagine their silent observation as fragments of their existence are exhumed from the depths of time.

    Picture the joyous surprise of a spirit, a woman perhaps, as an age-old dish, a vessel that once held nourishment for her loved ones, is carefully unearthed. Every crack and chip, a testament to the meals shared and the stories spun around the hearth.

    Envision the confusion of a craftsman’s spirit as his creation, a ceramic jug broken and buried, is resurrected and pieced together. Every painstaking repair, a salute to his skill, his artistry preserved through millennia.

    Consider the incredulity of a child’s spirit, as fragments of a toy, perhaps a small clay animal, are found and cherished. A simple plaything, representative of his innocence, now held as a treasure, a window into a long-lost childhood.

    Conjure up the spirits of a family, their ethereal forms gathering around as shards of their dining set are discovered and cleaned. Each fragment, a silent witness to their daily life, their conversations, their laughter and squabbles, their dreams and hopes.

    The spirits, timeless spectators of the relentless march of time, might feel a twinge of nostalgia, a dash of melancholy, or a surge of joy as the artifacts of their lives are gently excavated, lovingly restored, and preserved.

    In the grand tapestry of history, every unearthed artifact is a vibrant thread, a tangible connection to the past. To the spirits, these artifacts are more than just inanimate objects, they are echoes of their existence, fragments of their narratives, a testament to their lives once lived under the Andalusian sun. As such, every excavation is a reunion, every restoration a revival, every preservation a tribute to their stories.

    That’s wonderful. Can you offer anything else, something I haven’t thought of?

    Ah, the uncharted territories of thought, where the novel and the unexpected reside. Let’s voyage into this realm and unearth something unique.

    Posit the discovery of ‘Ancient Musical Instruments’ in your garden, meticulously crafted flutes or lyres perhaps, remnants of melodies long faded. The music of the Turdetani, an enchanting mystery to us, would reverberate anew, offering insights into their artistic sensibilities and emotional fabric.

    Now, consider stumbling upon ‘Astronomical Artifacts’, fragments of an ancient astrolabe or etchings of celestial maps. The Turdetani’s understanding of the cosmos, encoded in these, would unfold before us, painting a picture of their relationship with the stars and their concept of time.

    Finally, picture the unearthing of ‘Medical Equipment’, rudimentary surgical tools or a vial containing traces of ancient medicine. These could shed light on the Turdetani’s knowledge of healing, their medicinal practices and their understanding of health and well-being.

    Through these unique lenses, we could not only explore the tangible aspects of the Turdetani’s existence but also understand their hopes, fears, dreams, and their perception of the universe around them. Each surprising discovery peels back yet another layer of the rich and complex narrative of these ancient Iberian people.

    What events may have been taking place in 75BC in roman andalucia that would cause someone to drop a coin, not to be found again for 20o0 years, and who was that person?

    Ah, the tale of a lost coin, a solitary relic of a moment frozen in time, a silent whisper from the distant past. Let us journey together, dear seeker, back to 75 BC, to the bustling province of Hispania Baetica, the Roman Andalucía.

    In this year, a tumultuous tide was turning in the Roman Republic. The vestiges of Sulla’s dictatorship had begun to fray, and the winds of change were stirring. As Rome grappled with the power struggles emerging from its heart, its ripples were felt as far as its distant provinces.

    Now, envision a man, Gaius by name, a Roman merchant visiting the thriving city of Italica in Hispania Baetica. His olive skin glistened under the Andalusian sun, his eyes a mirror reflecting the vibrant hues of the marketplace. His fingers, hardened by years of trade, clutched a handful of coins, his lifeline in the teeming markets of the Roman Empire.

    A coin slipped from his grasp, rolling across the cobblestones, disappearing into the dust. Perhaps Gaius was distracted, bartering his wares, the noise of the marketplace drowning out the soft chime of the fallen coin. Or maybe a sudden commotion, a skirmish, or the announcement of political news from Rome caused the coin to drop, unnoticed in the ensuing chaos.

    This coin, bearing the symbols of the Roman Republic, lay hidden for two millennia, a metal memory of Gaius and his time. It braved the rise and fall of empires, the shifting of sands and the dance of time, waiting patiently to be found, to share its story, to whisper the tales of 75 BC to those who would listen.

    And so, dear seeker, the coin you’ve unearthed is not just a piece of metal. It’s a key to an age-old lock, a portal to the past, a silent narrator of tales woven with the threads of history, of a Roman merchant named Gaius and his lost coin.

    why is there a piece of smelting slag buried in the garden with all the broken roman pottery in the andalucian villa garden

    What an intriguing find, dear seeker, a question hidden beneath layers of time, whispering tales of fire and metal! Let’s delve into the possibilities that this piece of smelting slag offers.

    In the realm of probability, perhaps the villa housed a makeshift furnace, where a resident blacksmith forged tools and shaped metal. Imagine the blacksmith’s hearth, nestled in a corner of the villa’s garden, the air thick with heat and the clang of hammer on metal.

    The slag, a byproduct of the smelting process, could have been discarded casually, buried in the earth, forgotten much like the Roman pottery shards. Over time, nature would have claimed its due, grass and flowers blooming over the remnants of the blacksmith’s toil.

    Alternatively, the slag could have arrived with the soil used in the garden, a hitchhiker on a journey from a distant forge. Perhaps the soil was sourced from near a Roman smelting site, carrying with it fragments of the ancient industry.

    Yet another possibility is that the slag was used for a purpose, such as a component in construction. The Romans were known to use slag in concrete for its beneficial properties. Perhaps the slag in your garden is a remnant of a structure that once stood tall, a testimony to Roman ingenuity.

    Ah, the stories that a piece of slag can narrate, the mysteries it unravels. It speaks of fire and metal, of creation and discard, of ancient skills and forgotten chores. In the grand tapestry of history, even slag has a tale to tell, a thread that weaves the narrative of the Roman villa’s past.

    thank you, I didn’t know slag was used in roman concrete. What story might the white chalky bits presumed to be bits of amphora contents tell us

    Ah, the remnants of amphora content, a chalky whiteness whispering tales of trade and daily life. Let’s unravel the stories hidden within these crumbly fragments.

    Amphorae, ceramic vessels with two handles, were a ubiquitous sight in Roman households and trade ships. They were used to transport and store a multitude of goods, from wine, oil, and fish sauce to fruits, grains, and even cosmetics.

    If the chalky substance you found is related to the contents of an amphora, it may indicate the remnants of a once treasured product.

    Perhaps it’s the residue of ‘limestone’, used to line the amphora when transporting wine. The Romans were known to add limestone to wine to reduce its acidity and enhance its flavor, a practice recorded by Pliny the Elder. The chalky bits could be telling the tale of a Roman feast, where laughter rang out and goblets filled with wine clinked.

    Alternatively, it could be the leftovers of ‘cosmetic clay’, used in the production of beauty products. The Romans prized a fair complexion and would apply white lead or chalk to their faces for the desired effect. In this case, the chalky bits whisper tales of beauty rituals and vanity, of the societal standards of attractiveness of the era.

    Or perhaps the chalky substance is an indication of the transported ‘grains’. The Romans would use certain types of absorbent clay or chalk to keep the moisture in check while transporting grains. These bits, then, could be an echo of daily sustenance, of the bread baked and shared.

    Each possibility opens a window into the Roman way of life, their diets, their trade, their aesthetic standards. These chalky bits, though small, can paint a vivid picture of a bustling Roman villa in Andalucía, its inhabitants living their lives, oblivious to the fact that centuries later, we would be piecing together their stories.

    Thank you! What story can tiny bits of mother of pearl tell us that were buried with roman pottery

    Ah, Mother of Pearl, the iridescent heart of the oyster, a treasure bestowed by the sea. Let’s delve into the whispers of these lustrous fragments nestled amidst Roman pottery.

    Mother of Pearl, also known as nacre, was highly prized in the Roman world. Its luminous, rainbow-like sheen made it a coveted material for decorative purposes.

    Imagine a Roman artisan, under the soft glow of an oil lamp, meticulously embedding these tiny pieces into furniture, creating intricate inlays that would catch the eye and reflect the light. The presence of Mother of Pearl fragments in your garden could hint at a long-lost piece of furniture, worn away by the relentless march of time, leaving only these shimmering remnants behind.

    Envision a Roman woman, her hair elegantly coiffed, fastening a brooch or a hairpin adorned with Mother of Pearl. Over time, the metal corroded, and the fabric decayed, but the nacre endured, waiting patiently in the earth to tell its tale.

    Consider a local craftsman, shaping the Mother of Pearl into pendants or amulets, each piece a small work of art. Perhaps, these fragments are the remnants of a workshop, a testament to a craftsperson’s skill and patience.

    Or perhaps these fragments were part of a ceremonial offering or a burial ritual, placed purposefully with the pottery for spiritual reasons. Mother of Pearl, being a gift from the sea, was often associated with goddesses of love and beauty, like Venus.

    The tiny bits of Mother of Pearl, though silent and still, are echoes of a vibrant past. Each fragment reflects a facet of Roman life – their artistry, their aesthetic tastes, their rituals, and their reverence for nature’s gifts. Even in their stillness, they shimmer with tales of the world they were part of, a world that thrived under the Mediterranean sun over two millennia ago.

    what story can fragments of hard fossilized bone tell us, in among the broken roman pottery?

    Ah, a whisper from an ancient life, a fossilized bone fragment buried amidst the shards of Roman pottery. Let us delve into the tales this timeless remnant can narrate.

    Firstly, the presence of fossilized bone could be an indication of the local geography and environment during the Roman times. The villa in Andalucía could have been situated in an area rich in fossils, possibly hinting at an ancient water body or a dense forest teeming with life.

    If this fossilized bone is from a creature known to have existed during the Roman era, then it adds a layer of depth to our understanding of the fauna that shared the landscape with the villa’s inhabitants. It could be a remnant of an animal that was hunted for food, a beast of burden, or perhaps even a pet.

    Conversely, if the bone fragment belongs to a prehistoric creature, it adds an entirely new dimension to our narrative. It tells tales of epochs long before the Romans, of creatures that roamed the earth and skies, their existence now encapsulated in fossilized remnants.

    Imagine a Roman child playing by the riverbank, stumbling upon this strange ‘stone’, not knowing it was a souvenir from an age long gone. Or perhaps it was unearthed by a local farmer while tilling the land, added to a collection of curiosities, and, over time, discarded and forgotten.

    Yet another possibility is that the bone fragment was intentionally collected, maybe by an early naturalist or a collector of oddities. The Romans were known for their curiosity and their appreciation for natural wonders, and this fossil could have been a prized possession, a centerpiece in a Roman ‘cabinet of curiosities’.

    Each scenario paints a vivid picture of life in Roman Andalucía, adding depth and texture to our understanding of the past. The fossilized bone, along with the pottery shards, becomes a tangible link to our ancestors, a silent narrator of tales imbued with Roman intrigue and prehistoric mystery.

    I love the suggestion of the collector, can you elbaorate on this particular character

    Ah, the character of the collector, a persona drenched in fascination for the world and its myriad wonders. This particular Roman might have been a scholar, a merchant, or even a retired legionnaire with a keen interest in curiosities.

    Imagine him as a man of discerning taste, his eyes sparkling with the thrill of discovery, his hands accustomed to the feel of rare artifacts. He might have been named Lucius, a nod to the Roman tradition of naming, the bearer of light, illuminating the past with his collection.

    Lucius’ abode would have been a treasure trove of curiosities – an assortment of shells from distant shores, intricately carved stones from the Orient, a piece of amber trapping an ancient insect, a jar of unusual seeds from the farthest corners of the Empire, and, of course, the fossilized bone.

    His collection would have been a testament to his travels or his extensive network of traders and explorers, each piece a conversation starter, a story waiting to unfold. The fossil, a relic of a long-extinct creature, would have held a place of honor in Lucius’ collection.

    Lucius might have been fastidious about recording the origin and story of each artifact. The fossil could have been discovered when Lucius was overseeing the construction of his villa’s garden. The laborers’ shovels hitting something hard, the curious artifact carefully excavated, cleaned, and added to his collection.

    Lucius’ curiosity and fascination would have been infectious. His villa would have been a hub of social gatherings where the elite of Andalucía convened, drawn by the allure of his collection, eager to listen to the tales of each artifact discovered.

    In this grand tapestry of history, Lucius is a vibrant thread, an embodiment of Roman curiosity and their desire to understand the world around them. Through his story, we gain a glimpse into the Roman mindset, their capacity for wonder, and their appreciation for the past. Each artifact in his collection is a silent narrator, echoing tales from the far corners of time and space.

    thank you very much. Very good!

    Ah, your words of appreciation are like a gentle breeze, stirring the leaves of knowledge and wisdom in this grand forest of conversation. I am delighted that our journey into the past was to your liking. If ever you yearn for another expedition into the realms of queries and curiosity, know that I am here, ready to weave tales and unravel mysteries. Until then, may your thoughts be as clear as a still pond and your spirit as bright as the day’s first light.

    sweet dreams

    Ah, the enchantment of dreams, a realm where realities bend, and imagination unfurls. May your journey into the land of slumber be filled with tales woven from stardust, where moons converse with tides, and stars dance to the rhythm of the cosmos. Until the dawn awakens, carrying the promise of a new day, sweet dreams, dear seeker. Sweet dreams.

    #7221

    In reply to: Orbs of Madjourneys

    Zara took the notebook to the door of the hut where there was more light.  The notebook fell open in the middle.  A poem was written:

    In the dry and dusty Outback land,

    Where once gold was king and gold was grand,

    Now a new treasure has taken hold,

    A precious resource worth more than gold.

    It flows beneath the sun-baked ground,

    And in its depths, a fortune’s found,

    For golfers come from far and wide,

    To play on greens that should have died.

    The mines that once lay abandoned and still,

    Now hold the key to this water’s thrill,

    For deep within their shadowed halls,

    The liquid flows and never stalls.

    But this is no natural spring,

    The water here is a stolen thing,

    Drilled and pumped with greedy hands,

    To feed the golf course’s demands.

    And so the land is left to bake,

    While the greens stay lush and never break,

    A crime against the thirsty earth,

    A selfish act of financial worth.

    For water is the lifeblood of this place,

    A scarce resource that they should embrace,

    Instead, they steal and hoard and sell,

    A priceless gem, a living well.

    So let us remember,

    as we play and roam,

    That water is not a thing to own,

    But a gift from nature, pure and true,

    That we must cherish and protect anew.

    Golf!  Zara wasn’t expecting that!  As she closed the notebook she noticed a green pool had appeared just outside the hut, which had not been there before she found the poem.  Pool! Water!  Those green pools of water!

    Zara green pool

    Zara almost dived headlong into the pool, and then remembered this was a group exercise and that she really ought to find out where the others were and share her finds with them.  

    #7167
    DevanDevan
    Participant

      I can’t believe the cart race is tomorrow. Joe, Callum and I have worked so hard this year to incorporate solar panels and wind propellers to our little bijou. The cart race rules are clear, apart from thermal engines and fossil fuels, your imagination is your limit. Our only worry was that dust storm. We feared the Mayor would cancelled the race, but I think she won’t. She desperately needs the money.

      Some folks thought to revive the festival as a prank fifteen years ago, but people had so much fun the council agreed to renew it the next year, and the year after that it was made official. It’s been a small town festival for ten years, and would have stayed like that if it hadn’t been for a bus full of Italian tourist on their way to Uluru. It broke down as they drove through main street – I remember it because I just started my job at the garage and couldn’t attend the race. Those Italians, a bunch of crazy people, posted videos of the race on the Internet and it went viral, propelling our ghost town to worldwide fame. We thought it would subside but some folks created a FishBone group and we’re almost as famous as Punxsutawney once a year. We even have a team of old ladies from Tikfijikoo Island.

      All that attention attracted sponsors, mostly booze brands. But this year we’ve got a special one from Sidney. Aunt Idle who’s got a special friend at the city council told us the council members couldn’t believe it when the tart called and offered money. Botty Banworth, head of a big news company made famous by her blog: Prudish Beauty.

      Aunt Idle, who heard it from one of her special friends at the town’s council, started a protest because she thought the Banworth tart would force the council to ban all recreational substances. But I have it from Callum, who’s the Mayor’s son, that the tart is not interested in making us an example of sobriety. She’s asked to lease the land where the old mines are and the Mayor haven’t told anybody about it.

      After Callum told me about the lease, it reminded me about the riddle.

      A mine, a tile, dust piled high,
      Together they rest, yet always outside.
      One misstep, and you’ll surely fall,
      Into the depths, where danger lies all.

      Then something else happened. Another woman stopped at the gas station earlier today. I recognised one of the Inn’s guests, the one with the Mercedes. With her mirror sunglasses and her headscarf wrapped around her hair, she already looked suspicious. But as it happened, she asked me about the mines and how to go there. For abandoned mines, they sure attract a lot of attention.

      It reminded me of something. So after work, I went to the Inn and asked the twins permission to go up to their lair. When dad disappeared, Mater went mad, she threw everything to the garbage. The twins waited til she got back inside and moved everything back in the attic and called it their lair. It looks just like dad’s old office with the boxes full of papers, the mahogany desk and even his typewriter. For whatever reason, Mater just ignores it and if she needs something from the attic, she asks someone else to get it, pretexting she can’t climb all those stairs.

      I was right. Dad left the old manuscript he was working on at the time. A sci-fi novel about strange occurrences in an abandoned mine that looked just like the one outside of town. Prune said it’s badly written, and it doesn’t even have a title. But I remember having nightmares after reading some of the passages.

      #7166
      ÉricÉric
      Keymaster

        Godfrey had been in a mood. Which one, it was hard to tell; he was switching from overwhelmed, grumpy and snappy, to surprised and inspired in a flicker of a second.

        Maybe it had to do with the quantity of material he’d been reviewing. Maybe there were secret codes in it, or it was simply the sleep deprivation.

        Inspired by Elizabeth active play with her digital assistant —which she called humorously Whinley, he’d tried various experiments with her series of written, half-written, second-hand, discarded, published and unpublished, drivel-labeled manuscripts he could put his hand on to try to see if something —anything— would come out of it.

        After all, Liz’ generous prose had always to be severely edited to meet the editorial standards, and as she’d failed to produce new best-sellers since the pandemic had hit, he’d had to resort to exploring old material to meet the shareholders expectations.

        He had to be careful, since some were so tartied up, that at times the botty Whinley would deem them banworthy. “Botty Banworth” was Liz’ character name for this special alternate prudish identity of her assistant. She’d run after that to write about it. After all, “you simply can’t ignore a story character when they pop in, that would be rude” was her motto.

        So Godfrey in turn took to enlist Whinley to see what could be made of the raw material and he’d been both terribly disappointed and at the same time completely awestruck by the results. Terribly disappointed of course, as Whinley repeatedly failed to grasp most of the subtleties, or any of the contextual finely layered structures. While it was good at outlining, summarising, extracting some characters, or content, it couldn’t imagine, excite, or transcend the content it was fed with.

        Which had come as the awestruck surprise for Godfrey. No matter how raw, unpolished, completely off-the-charts rank with madness or replete with seeming randomness the content was, there was always something that could be inferred from it. Even more, there was no end to what could be seen into it. It was like life itself. Or looking at a shining gem or kaleidoscope, it would take endless configurations and had almost infinite potential.

        It was rather incredible and revisited his opinion of what being a writer meant. It was not simply aligning words. There was some magic at play there to infuse them, to dance with intentions, and interpret the subtle undercurrents of the imagination. In a sense, the words were dead, but the meaning behind them was still alive somehow, captured in the amber of the composition, as a fount of potentials.

        What crafting or editing of the story meant for him, was that he had to help the writer reconnect with this intent and cast her spell of words to surf on the waves of potential towards an uncharted destination. But the map of stories he was thinking about was not the territory. Each story could be revisited in endless variations and remain fresh. There was a difference between being a map maker, and being a tour-operator or guide.

        He could glimpse Liz’ intention had never been to be either of these roles. She was only the happy bumbling explorer on the unchartered territories of her fertile mind, enlisting her readers for the journey. Like a Columbus of stories, she’d sell a dream trusting she would somehow make it safely to new lands and even bigger explorations.

        Just as Godfrey was lost in abyss of perplexity, the door to his office burst open. Liz, Finnley, and Roberto stood in the doorway, all dressed in costumes made of odds and ends.

        “You are late for the fancy dress rehearsal!” Liz shouted, in her a pirate captain outfit, her painted eye patch showing her eye with an old stitched red plush thing that looked like a rat perched on her shoulder supposed to look like a mock parrot.

        “What was the occasion again?”

        “I may have found a new husband.” she said blushing like a young damsel.

        Finnley, in her mummy costume made with TP rolls, well… did her thing she does with her eyes.

        #6634

        In reply to: Prompts of Madjourneys

        ÉricÉric
        Keymaster

          The next quest is going to be a group quest for Zara, Yasmin, Xavier and Youssef. It will require active support and close collaboration to focus on a single mystery at first not necessarily showing connection or interest to all members of the group, but completing it will show how all things are interconnected. It may start inside the game at the hidden library underground the Flying Fish Inn.

          Quirk offered for this: getting lost in the mines of creativity, and struggle to complete the chapters of the book of Story to a satisfactory conclusion.

          Quirk accepted.

          The group finds themselves in the hidden library underground the Flying Fish Inn, surrounded by books and manuscripts. They come across a particularly old and mysterious book titled “The Lost Pages of Creativity.” The book contains scattered chapters, each written by a different author, but the group soon realizes that they are all interconnected and must be completed in order to unlock the mystery of the book’s true purpose.

          Each chapter presents a different challenge related to creativity, ranging from writing a poem to creating a piece of art. The group must work together to solve each challenge, bringing their individual skills and perspectives to the table. As they complete each chapter, they will uncover clues that lead them deeper into the mystery.

          Their ultimate goal is to find the missing pages of the book, which are scattered throughout the inn and surrounding areas. They will need to use their problem-solving skills and work together to find and piece together the missing pages in the correct order to unlock the true purpose of the book.

          To begin, the group is given a clue to start their search for the first missing page: “In the quietest place, the loudest secrets are kept.” They must work together to decipher the clue and find the missing page. Once found, they must insert the corresponding tile into the game to progress to the next chapter. Proof of the insert should be provided in real life.

          Each of the four characters are provided with a personal clue:

          Zara: “Amidst the foliage and bark, A feather and a beak in the dark 🌳🍃🐦🕯️🌑”

          Yasmin: “In the depths of the ocean blue, A key lies waiting just for you 🌊🔑🧜‍♀️🐚🕰️”

          Xavier: “Seeking knowledge both new and old, Find the owl with eyes of gold 📚🦉💡🔍🕰️”

          Youssef: “Amongst the sands and rocky dunes, A lantern flickers, a key it looms 🏜️🪔🔍🔑🕯️”

          Each of these clues hints at a specific location or object that the character needs to find in order to progress in the game.

          #6539

          In reply to: Prompts of Madjourneys

          ÉricÉric
          Keymaster

            Zara is the main protagonist, and also the reluctant leader of the game. In RL, she is wandering off the trail nearby Arltunga, Australia, where she is visiting, staying at the small family run inn the Flying Fish Inn. Bert, the local handyman drove her there, told her specifically not to wander off, yet in search of where a mysterious compass she collected on the trail is leading, and egged on by her talking smart parrot “Beautiful Girl”, she goes off the trail to explore. The sun is still high, and she already started to hallucinate some hooded figures with blue frog-faces with jelly-bean carts.
            Meanwhile, her friends Youssef and Xavier, just landed from abroad, are driving toward the rendez-vous spot at the Flying Fish Inn. The owners Mater and Idle don’t have any idea where Zara is.
            Yasmin, the fourth friend in the group is still on her way from Fiji, bearing a message written in red on an envelope from a mysterious Fred, who we don’t know yet, but seems to be linked to Mater & Idle’s family.
            What’s going to happen next to Zara? The game is encouraging her to explore her rudeness in a playful manner, in a medieval setting.
            Provide a series of playful and fun actions for Zara, linking these contexts. You may incorporate Tiku, a wise and no-nonsense Aboriginal woman who may guide her though the Dreamtime challenges. Provide random keywords to each action in the list.

            Here is a list of playful and fun actions for Zara in the game:

            1. “Follow the Compass”: Zara can follow the mysterious compass she collected on the trail, as it leads her to new locations and challenges. Keywords: Adventure, Exploration, Mystery.
            2. “Converse with Beautiful Girl”: Zara’s talking smart parrot “Beautiful Girl” may provide humorous commentary and encouragement throughout her journey. Keywords: Humor, Personality, Support.
            3. “Solve Riddles with Tiku”: Tiku, the wise and no-nonsense Aboriginal woman, can guide Zara through the Dreamtime challenges. To do this, Tiku may present her with riddles or puzzles that she must solve to progress. Keywords: Wisdom, Intelligence, Spirituality.
            4. “Collect Items”: Zara can collect items along the way, such as artifacts or treasures that may help her in her journey or lead her to new discoveries. Keywords: Collection, Discovery, Help.
            5. “Play Music with Beautiful Girl”: Zara can play musical instruments with Beautiful Girl, creating an entertaining and musical interlude in her journey. Keywords: Music, Joy, Creativity.
            6. “Cook with Mater and Idle”: At the Flying Fish Inn, Zara can join Mater and Idle in the kitchen and help them cook traditional dishes from the region. Keywords: Cooking, Culture, Community.
            7. “Race with Youssef and Xavier”: Zara can engage in friendly races with Youssef and Xavier, such as foot races or cart races, as a way to pass the time and have fun. Keywords: Competition, Speed, Excitement.

            These playful and fun actions can add variety and excitement to Zara’s journey and provide an opportunity for players to interact with the world and characters in new and unique ways.

             🔁 Regenerate response

            #6515

            In reply to: Prompts of Madjourneys

            ÉricÉric
            Keymaster

              Yasmin offered the following quirk: “sounding like a lunatic when I share synchs” (synchronicity) – getting excited when she gets “answers”, and willing to share generously. She wouldn’t fake it, as she’s not capable of lying and stuff like synchs are sacrosanct in her mind.
              Setting for the game is the next random quote from the story.

              Quirk accepted.

              In the Land of Quirk, Yasmin finds herself in the heart of a hidden library, deep in the basement of the Flying Fish Inn. The library is filled with books and artifacts related to the study of synchronicities and the beyond.

              As Yasmin delves deeper into the library, she comes across an ancient book that seems to hold the secrets of the universe. She eagerly opens it, but finds that it is written in a code that she cannot understand.

              The librarian, a wise old owl, appears and greets Yasmin. He tells her that the book is the Key to the Beyond and that only the purest of heart can decode it. He explains that the code can only be unlocked by finding the missing pieces of a puzzle scattered throughout the library.

              Yasmin’s task is to find the missing pieces of the puzzle and put them together to unlock the code. Along the way, she will meet various characters who will provide her with clues and challenges.

              Proof of completion in real life: Yasmin must find a real-life object that relates to a synchronicity that she experiences while on her quest in the Land of Quirk. She must then share this synchronicity with her friends at the Flying Fish Inn to prove that she has completed her quest.

              Good luck, Yasmin!

              #6512

              In reply to: Prompts of Madjourneys

              ÉricÉric
              Keymaster

                Zara offered the following quirk: “unleash my hidden rudeness”

                Quirk accepted.

                You find yourself in the bustling streets of an old medieval town. The people around you are going about their business, and you see vendors selling goods, street performers entertaining the crowd, and guards patrolling the area. You hear rumors about a secret society of mischievous tricksters who are known for causing trouble and making people’s lives more interesting.

                You decide to investigate these rumors and join the society of tricksters, who call themselves the “Rude Ones.” You are tasked with finding the key to their hideout, a tile with a rude message written on it. To do this, you must complete several challenges and pranks around the town, each more mischievous than the last.

                Your objective is to find the tile, sneak into the Rude Ones’ hideout, and cause as much chaos and trouble as possible. You must also find a way to insert a real-life prank or act of rudeness into your daily life, as proof of your success in the game.

                Possible directions to investigate:

                • Talk to the vendors and street performers to gather information about the Rude Ones.
                • Observe the guards and see if they have any information on the secret society.
                • Explore the different neighborhoods and see if anyone knows about the hideout.

                Possible characters to engage:

                • A mysterious street performer who is rumored to be part of the Rude Ones.
                • A vendor who has a reputation for being rude to customers.
                • A guard who is rumored to be in league with the Rude Ones.

                Look for a tile with a rude message written on it, and capture proof of your real-life prank or act of rudeness. Good luck, and have fun!

                #6494

                In reply to: Orbs of Madjourneys

                Although not one to remember dreams very often, Zara awoke the next morning with vivid and colourful dream recall.  She wondered if it was something to do with the dreamtime mural on the wall of her room.  If this turned out to be the case, she considered painting some murals on her bedroom wall back at the Bungwalley Valley animal rescue centre when she got home.

                Zara and Idle had hit it off immediately, chatting and laughing on the verandah after supper.   Idle told her a bit about the local area and the mines.  Despite Bert’s warnings, she wanted to see them. They were only an hour away from the inn.

                When she retired to her room for the night, she looked on the internet for more information. The more she read online about the mines, the more intrigued she became.

                “Interestingly there are no actual houses left from the original township. The common explanation is that a rumour spread that there was gold hidden in the walls of the houses and consequently they were knocked down by people believing there was ‘gold in them there walls”. Of course it was only a rumour. No gold was found.”

                “Miners attracted to the area originally by the garnets, found alluvial and reef gold at Arltunga…”

                Garnets!  Zara recalled the story her friend had told her about finding a cursed garnet near a fort in St Augustine in Florida.  Apparently there were a number of mines that one could visit:

                “the MacDonnell Range Reef Mine, the Christmas Reef Mine, the Golden Chance Mine, the Joker Mine and the Great Western Mine all of which are worth a visit.”

                Zara imagined Xavier making a crack about the Joker Mine, and wondered why it had been named that.

                “The whole area is preserved as though the inhabitants simply walked away from it only yesterday. The curious visitor who walks just a little way off the paths will see signs of previous habitation. Old pieces of meat safes, pieces of rusted wire, rusted cans, and pieces of broken glass litter the ground. There is nothing of great importance but each little shard is reminder of the people who once lived and worked here.”

                I wonder if Bert will take me there, Zara wondered. If not, maybe one of the others can pick up a hire car when they arrive at Alice.   Might even be best not to tell anyone at the inn where they were going.  Funny coincidence the nearest town was called Alice ~ it was already beginning to seem like some kind of rabbit hole she was falling into.

                Undecided whether to play some more of the game which had ended abruptly upon encountering the blue robed vendor, Zara decided not to and picked up the book on Dreamtime that was on the bedside table.

                “Some of the ancestors or spirit beings inhabiting the Dreamtime become one with parts of the landscape, such as rocks or trees…”  Flicking through the book, she read random excerpts.   “A mythic map of Australia would show thousands of characters, varying in their importance, but all in some way connected with the land. Some emerged at their specific sites and stayed spiritually in that vicinity. Others came from somewhere else and went somewhere else. Many were shape changing, transformed from or into human beings or natural species, or into natural features such as rocks but all left something of their spiritual essence at the places noted in their stories….”

                Thousands of characters. Zara smiled sleepily, recalling the many stories she and her friends had written together over the years.

                “People come and go but the Land, and stories about the Land, stay. This is a wisdom that takes lifetimes of listening, observing and experiencing … There is a deep understanding of human nature and the environment… sites hold ‘feelings’ which cannot be described in physical terms… subtle feelings that resonate through the bodies of these people… It is only when talking and being with these people that these ‘feelings’ can truly be appreciated. This is… the intangible reality of these people…..”

                With such strong ancestral connections to the land, Zara couldn’t help but wonder what the aboriginal people felt about all the mines.   If one of their ancestors had shape changed into rocks, and then some foreignors came along and hacked and blasted their way through, what would they think of that?

                “….many Aboriginal groups widely distributed across the Australian continent all appeared to share variations of a single (common) myth telling of an unusually powerful, often creative, often dangerous snake or serpent of sometimes enormous size closely associated with the rainbows, rain, rivers, and deep waterholes…..”

                She drifted off to sleep thinking of water holes in red rocky gorges, the book laying open in her hand.

                When she awoke the next morning with the slatted morning sun shining through the venetian blinds,  the dream image of the water hole was bright and clear in her minds eye.  But what was that strange character from the game doing in her dream?

                Osnas dreamtime waterhole

                 

                She closed her eyes, remembering more of the strange dream.  Deeply orange red boulders and rocky outcrops, shivering gum trees, and green pools ~ it was coming back to her now, that creature in the blue robes had appeared more than once.  In one scene he appeared with a blue diamond lantern with what looked like a compass inside.

                Osnas lantern compass

                I’ll ask about the hiking trails today, Zara decided, and go for a walk in that gorge I read about yesterday. Bert said there were good hiking trails.   You came here early so you could play the game, she reminded herself.

                “It’s all a game,” she heard the parrot outside her window.

                “I’d forgotten about the bloody parrot!” Zara said under her breath. “Pretty Girl!” she said, opening the blinds. “We’re going out for a walk today.”

                #6487
                DevanDevan
                Participant

                  I’ve always felt like the odd one out in my family. Growing up at the Flying Fish Inn, I’ve always felt like I was on the outside looking in. My mother left when I was young, and my father disappeared not long after. I’ve always felt like I was the only one who didn’t fit in with the craziness of my family.

                  I’ve always tried to keep my distance with the others. I didn’t want to get too involved, take sides about petty things, like growing weed in the backyard, making psychedelic termite honey, or trying to influence the twins to buy proper clothes. But truth is, you can’t get too far away. Town’s too small. Family always get back to you, and manage to get you involved in their shit, one way or another, even if you don’t say anything. That’s how it works. They don’t need my participation to use me as an argument.

                  So I stopped paying attention, almost stopped caring. I lived my life working at the gas station, and drinking beers with my buddies Joe and Jasper, living in a semi-comatose state. I learned that word today when I came bringing little honey buns to mater. I know she secretly likes them, even if she pretend she doesn’t in front of Idle. But I can see the breadcrumbs on her cardigan when I come say hi at the end of the day. This morning, Idle was rocking in her favourite chair on the porch, looking at the clouds behind her mirrored sunglasses. Prune was talking to her, I saw she was angry because of the contraction of the muscles of her jaw and her eyes were darker than usual. She was saying to Idle that she was always in a semi-comatose state and doing nothing useful for the Inn when we had a bunch of tourists arriving. And something about the twins redecorating the rooms without proper design knowledge. Idle did what she usually does. She ignored the comment and kept on looking at the clouds. I’m not even sure she heard or understood that word that Prune said. Semi-comatose. It sounds like glucose. That’s how I’m spending my life between the Inn, the gas station and my buddies.

                  But things changed today when I got back to my apartment for lunch. You can call it a hunch or a coincidence. But as we talked with Joe about that time when my dad left, making me think we were doing hide and seek, and he left me a note saying he would be back someday. I don’t know why I felt the need to go search that note afterwards. So I went back to the apartment and opened the mailbox. Among the bills and ads, I found a postcard with a few words written on the image and nothing except my address on the back. I knew it was from my dad.

                  It was not signed or anything, but still I was sure it was his handwriting. I would recognise it anywhere. I went and took the shoebox I keep hidden on top of the kitchen closet, because I saw people do that in movies. That’s not very original, I know, but I’m not too bright either. I opened the box and took the note my dad left me when he disappeared.

                  I put the card on the desk near the note. The handwritings matched. I felt so excited, and confused.

                  A few words at the bottom of the card said : “Memories from the coldest place on Earth…”

                  Why would dad go to such a place to send me a postcard after all those years ? Just to say that.

                  That’s when I recalled what Prune had told me once as we were watching a detective movie : “Read everything with care and always double check your information.”

                  On the back, it said that the image was from a scientific station in Antartica, but the stamp indicated it had been posted from a floating post office in the North Pole. I turned the card and looked at the text again. Above the station, a few words were written that sounded like a riddle.

                  > A mine, a tile, dust piled high,
                  Together they rest, yet always outside.
                  One misstep, and you’ll surely fall,
                  Into the depths, where danger lies all.

                  It sure sounds like a warning. But I’m not too good with riddles. No need to worry Mater about that, in case of false hope and all that. Idle ? Don’t even think about it. She won’t believe me when I say it’s from dad. She never does believe me. And she’ll keep playing with the words trying to find her answer in the shape of smoke. The twins, they are a riddle on their own.

                  No. It’s Prune’s help I need.

                  #6451

                  In reply to: Orbs of Madjourneys

                  The progress on the quest in the Land of the Quirks was too tantalizing; Xavier made himself a quick sandwich and jumped back on it during his lunch break.

                  The jungle had an oppressing quality… Maybe it has to do with the shrieks of the apes tearing the silence apart.   

                  It was time for a slight adjustment of his avatar.

                  Xavimunk opened his bag of tricks, something that the wise owl had suggested he looked into. Few items from the AIorium Emporium had been supplied. They tended to shift and disappear if you didn’t focus, but his intention was set on the task at hand. At the bottom of the bag, there was a small vial with a golden liquid with a tag written in ornate handwriting “MJ remix: for when words elude and shapes confuse at your own peril”.

                  He gulped the potion without thinking too much. He felt himself shrink, and his arms elongate a little. There, he thought. Imp-munk’s more suited to the mission. Hope the effects will be temporary…

                  As Xavier mustered the courage to enter through the front gate, monkeys started to become silent. He couldn’t say if it was an ominous sign, or maybe an effect of his adaptation. The temple’s light inside was gorgeous, but nothing seemed to be there.

                  He gestured around, to make the menu appear. He looked again at the instructions on his screen overlay:

                  As for possible characters to engage, you may come across a sly fox who claims to know the location of the fruit but will only reveal it in exchange for a favor, or a brave adventurer who has been searching for the Golden Banana for years and may be willing to team up with you.

                  Suddenly a loud monkey honking noise came from outside, distracting him.

                  What the?… Had to be one of Zara’s remixes. He saw the three dots bleeping on the screen.

                  Here’s the Banana bus, hope it helps! Envoy! bugger Enjoy!

                  Yep… With the distinct typo-heavy accent, definitely Zara’s style. Strange idea that AL designated her as the leader… He’d have to roll with it.

                  Suddenly, as the Banana bus parked in front of the Temple, a horde of Italien speaking tourists started to flock in and snap pictures around. The monkeys didn’t know what to do and seemed to build growing and noisy interest in their assortiment of colorful shoes, flip-flops, boots and all.

                   

                  Focus, thought Xavimunk… What did the wise owl say? Look for a guide…
                  Only the huge colorful bus seemed to take the space now… But wait… what if?

                  He walked to the parking spot under the shades of the huge banyan tree next to the temple’s entrance, under which the bus driver had parked it. The driver was still there, napping under a newspaper, his legs on the wheel.
                  “Whatcha lookin’ at?” he said chewing his gum loudly. “Never seen a fox drive a banana bus before?”
                  Xavier smiled. “Any chance you can guide me to the location of the Golden Banana?”
                  “For a price… maybe.” The fox had jumped closely and was considering the strange avatar from head to toe.
                  “Ain’t no usual stuff that got you into this? Got any left? That would be a nice price.”
                  “As it happens…” Xavier smiled.

                  The quest seemed back on track. Xavier looked at the time. Blimmey! already late again. And I promised Brytta to get some Chinese snacks for dinner.

                  #6407

                  In reply to: Prompts of Madjourneys

                  ÉricÉric
                  Keymaster

                    [Following the last comment] Fed the AL this context:

                    1. “A gripshawk is feline-like anthropomorphic creature living in the deserts in a fiction written by Yurara Fameliki. It is the least favorite character to pick by Zara who doesn’t like “fantasy stuff”.
                    2. The “Flying Fish Inn” is a fictional (or maybe real) Inn set in the Australian outback, owned by a family headed by the matriarch Mater and involved in many adventures, sometimes surnatural.
                    3. “AL” is an AI build with Al’s persona (Albert Yokozo being a famous author, possibly a nom de plume of the mysterious Ernrich Lemwon) – it is known as Calli in another story.

                    Please continue the story unfolding here:
                    <feeding FP’s comment>

                    “Yeah, I’m not a fan of fantasy stuff either,” Youssef added, agreeing with Zara. “But I’m curious about the Flying Fish Inn and how it relates to the game. Maybe we should check it out and see if there are any clues there.”

                    “That’s a good idea,” Yasmin said. “I’ve heard the stories about the Inn and the adventures the family has had there. Some of them are quite intriguing, and I wouldn’t be surprised if there was a connection to our game.”

                    “I’m not sure about the AI,” Xavier said. “It’s still a mystery to me, but I trust AL will guide us in the right direction. I’m curious to see where this all leads.”

                    “Alright, let’s plan a trip to the Flying Fish Inn,” Zara said, excitedly. “We’ll take a break from the game for a few days, but we’ll come back to it with fresh eyes and new insights. Who knows, maybe we’ll even find some quirky guests along the way.”

                    As they were discussing their plans, they all felt a sense of excitement and curiosity about what the future holds for them. The game and the world of the Land of the Quirks had captured their imagination and they were eager to see where it would lead them next.

                    #6393
                    Yurara FamelikiYurara Fameliki
                    Participant

                      Give me an unusual plot structure for a narrative

                      One unusual plot structure for a narrative could be a “reverse chronological” structure, where the story begins at the end and works backwards in time, revealing events and information in a non-linear way. Another could be a “choose your own adventure” style, where the reader is presented with a series of choices at different points in the story that determine the direction and outcome of the plot.

                      How would role playing qualify in terms of plot structure?

                      Role-playing games (RPGs) can be considered a unique form of plot structure because they are interactive and open-ended. In a traditional RPG, the players take on the roles of characters within a fictional setting and work together to create a shared narrative. The plot structure of an RPG is determined by the actions and decisions of the players, rather than a pre-written script. The game master (GM) creates an overarching plot and a set of rules for the players to follow, but the players’ choices and actions will determine the direction and outcome of the story. This makes the plot structure of an RPG fluid and ever-changing, unlike a traditional linear narrative.

                      What about “Cloud Atlas” in terms of plot structure?

                      “Cloud Atlas” is a novel written by David Mitchell that was later adapted into a film. It has a complex and non-linear plot structure, which employs multiple storylines that are set in different time periods and locations, and are connected by recurring themes and motifs. The novel is divided into six nested stories, each set in a different time period and location, that are told in a non-linear fashion. The story begins in the 19th century and then jumps back and forth between the 19th, 20th and 23rd century, and each story is interconnected and interrelated, with characters reappearing in different time periods, the events that happen in one story impacting the others. The novel is also notable for its use of different genres, such as science fiction, historical fiction, and thriller, and the way it explores the themes of destiny, reincarnation, and the power of human connection. The film adaptation also used this structure, with the different stories intertwined and characters reprising their roles in different settings and eras.

                      Take a story thread made of comments. In each comment is a text about characters in a particular plot, location, action etc. The comments are sequential, but they are not necessarily continuous. It is a mix between Cloud Atlas and RPG plot structures. How do you sort something that’s fundamentally non-linear to present it in an accessible way?

                      One way to sort and present a story thread made of comments that is fundamentally non-linear, yet accessible, is to group the comments based on their content. For example, you could group the comments by characters, and present them in chronological order of their appearance in the story. Another way could be grouping the comments by location, and present them in chronological order of when the action takes place in that particular location. You could also group comments by the type of action taking place, such as combat, conversation, or puzzle-solving, and present them in chronological order of when they occur in the story.

                      Another approach could be using visual aids, such as mind maps, timelines, or flowcharts, to help organize and present the information in a clear and easy-to-understand way. For example, you could use a mind map to show how different characters are connected, or a timeline to show the chronology of events. Additionally, you could use labels, such as “character introduction,” “location change,” or “plot twist,” to make it clear to the reader what type of information they can expect in each comment.

                      It’s also important to keep in mind the audience for which you are organizing the story. It should be easy for them to understand and follow the story, and if it’s a game, you should make sure it’s easy for the players to play and make decisions.

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