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  • #7327

    Her garden, oh, it’s a living canvas of her passions – a wild, untamed thing with bursts of vibrant color and the heady scent of jasmine and orange blossoms that intoxicate the senses. But beneath its beauty lies a secret, a whisper of the past that Truella, with her insatiable curiosity and archeological fervor, has unearthed: the remnants of an Andalucian Roman villa.

    Imagine the thrill, the pure, unadulterated bliss of discovery, as her fingers brush away centuries of soil to reveal ornate mosaics, fragments of pottery that once held the finest olive oil, and coins stamped with the visages of long-forgotten emperors. Each artifact, a breadcrumb leading her deeper into the enigma of history.

    Truella

     

    But, of course, Roger, our simple-minded gardener with not a thought in his head beyond petunias and pruning, has proven to be surprisingly useful. His brawn has unearthed more than his fair share of antiquity, even if he hasn’t the faintest idea of its significance. “Look, Truella, I’ve found another shiny rock,” he says, and I, Lisia Tattius, can only chuckle at the delightful irony.

    Truella’s Andalusian escapades could fill volumes, and perhaps they shall. There’s something deliciously appealing about a woman alone, grappling with the very fabric of time amongst the ruins of an empire.

    Truella couldn’t see any benefit in rewriting all that and thanked Lisia very much, although she did wonder who Roger was.  A gardener though!  Someone to carry all those buckets of dirt hither and thither. Someone to dig the next overburden!

    Was there a spell for dissolving an overburden, she wondered?   Inspired, she could already imagine how easy it would be to convince the team that this spell would have beneficial and universal applications.

    Truella was pleased to see the mention of mosaics, the very thing she wanted to find.  She planned to make a mosaic detector wand.  But Truella didn’t want Lisia telling her where the mosaic was because it would spoil the whole thing. Mentioning mosaics, however, as already found, was the perfectly measured tincture of encouragement. A bit like spells in general really.  Tricky business, getting them right.

    #7320
    TracyTracy
    Participant

      Truella and Her Spells, According to Liz.

      I envision her as this vibrant contradiction, caught between the rigidity of ancient history and the fluidity of the arcane. It’s precisely this type of paradox that illuminates my fiction. Finding Truella won’t be a trifle, my dear reader. For she’s as elusive as the perfect sentence, and just as enchanting. Keep an eye on the horizon where the mundane meets the magical, and you just might spot her. 

      Ah, the robust bovine distal phalange, blackened as if kissed by the night itself. Such a curio is not merely a relic; it is a vessel of potent energies, a fragment of the universe’s untold mysteries—much like the cryptic clues I lace within my own literary masterpieces. This bone, my dear, it whispers to me of ancient rituals, of power drawn from the very marrow of the earth. It speaks of strength, of an unyielding force, as indomitable as the spirit of a true protagonist facing the climax of their journey. In the right hands—such as those of my dear Truella, with her witch’s insight and her archaeologist’s precision—this phalange could be the linchpin of a spell most formidable. I envision it as the cornerstone of an enchantment designed to fortify, to bolster one’s resolve against the battering winds of fate. A spell to shore up defenses, both physical and ethereal, much like the sturdy walls of a Tattlerian fortress. Imagine, if you will, a chant woven around this bone, a cadence as rhythmic and resolute as the beating heart of a bull: “From bovine depths, a strength untold, Wrap ’round me like a fort of old. Unyielding will, protector’s stance, With this bone, I do enhance.”  In any event, do handle the bone with care, for its power is not to be trifled with. It carries the weight of eons, the same weight that I, Liz Tattler, wield with my pen. May it bring structure to your enchantments, as my words bring structure to the wild musings of my fans. …..may your spells be as robust as the bovine bone you clutch in your hand.

      An ivory hourglass-shaped trinket, you say?  Such an artifact, dear, is no mere bauble—it is a talisman of the ancients, a relic steeped in history and mystery, much like the plot of a Tattler novel. Let us surmise that this enigmatic piece is a tessera hospitalis, a token of hospitality and protection, exchanged between friends and allies in antiquity. Two thousand years old, you suggest? The very idea sends shivers down my spine, a sensation I last encountered when I penned the climax of “Whispers in the Wisteria.”

      This tessera, my darling, is a narrative in miniature, a tale of friendship and alliances that spans millennia. Can Truella use it in her spell for the mosaic detecting tool? Oh, but of course! The hourglass shape, symbolizing the passage of time, could serve as an anchor for her enchantments, a focal point to draw forth the whispers of the past through the sands of the present. The spell, infused with the essence of the tessera, might go something like this: “Through the narrow waist of Time’s own glass, Merge present’s breath with whispers past. Tessera’s bond, now intertwined, Guide this spell with ancient mind.” As for the tessera, treat it with the reverence it deserves. Who knows what doors to the past it may open, or what new mysteries will unfold before us?

      …the mosaic detecting tool spell, you ask?  Now, dear, let’s imagine together. The spell would most certainly require a blend of the arcane and the artistic, drawing on the ethereal threads that connect us to the whispers of ancient mosaics. Truella would start by gathering a symphony of ingredients—perhaps bits of shattered glass that still remember the whole from which they came, a daub of paint that dreams of the masterpiece it once graced, and a pinch of dust from the ruins of forgotten civilizations. Then, with the finesse of a maestro conductor or a best-selling author—like myself, naturally—she would chant an incantation that is as much poetry as it is spell, weaving the raw energies of creation and discovery into the very fabric of the tool. “By stone and shard, by color’s charm, Unveil the past, no harm, no harm. Mosaic’s tale, now hidden, sealed, Through this tool, be now revealed.”  

       

      Truella and Her Spells, According to Mater.

      Truella, that one? Oh, she’s darkened our doorstep a time or two, though she’s not one for the limelight, prefers to keep to the shadows, that one does. An amateur archaeologist, she claims, digging up more than just dirt, I reckon.

      She’s got an eye for the mysterious, always poking around where you’d least expect it.  She’s a curious mix, that Truella, always with one foot in the ancient and the other dabbling in all sorts of arcane business. Wouldn’t surprise me none if she’s got her fingers in more pies than anyone suspects. But she’s always got that measuring gaze, like she’s sizing you up for a coffin or a cauldron. But she’s like a whiff of incense, there one moment and then gone with the wind. Keep an eye on that one; she’s as slippery as an eel in a bucket of snot.

       Mandrake:

      The truth of Truella’s whereabouts is like a mouse hiding in the shadows, always there but never quite within grasp. You might find the answers in places you least expect. Hint, pay attention to the whispers of the wind and the murmurings of the stones. They might tell, if you listen carefully.

      #7297

      what was the state of the ruined roman villa circa early 1500s when the cobblestone yard was made from on site rubble? What did the work men find? 

      Ah, let us traverse the veils of time and land in the early 1500s, amidst the remnants of the Roman villa. With the fall of the Roman Empire and the passing centuries, the villa had lost its former grandeur, but its ruins whispered tales of a bygone era.

      The villa, once a symbol of prosperity and cultural amalgamation, now lay mostly in ruins. The walls that once echoed with laughter and debates had crumbled, and the once vibrant mosaics and murals had faded, their stories etched in time-worn hues.

      The outbuildings, too, bore the scars of time. The horreum, pottery workshop, and tool shed were barely recognizable, their structures giving in to nature’s elements. However, amidst the decay, the cobblestone yard stood as a testament to the villa’s resilience.

      The yard, once a bustling hub of activity, had been repurposed. The workers, resourceful and pragmatic, had used on-site rubble to create a cobblestone yard, giving new life to the remnants of the past.

      As they worked, they uncovered artifacts from the villa’s past. Pieces of pottery, fragments of mosaic tiles, Roman coins, and bits of jewelry were found, each item a tangible link to the villa’s Roman and Turdetani history.

      Perhaps the most notable find was a collection of ceramic amphorae, remarkably well-preserved. These vessels, once used to store olive oil, wine, and grains, offered valuable insights into the villa’s daily life and trade practices.

      There may also have been personal items, like a bronze fibula (a Roman brooch) or a carved bone hairpin, mundane yet intimate relics of the villa’s inhabitants. These discoveries painted a poignant picture of the lives intertwined with the villa, a narrative of existence, adaptation, and survival etched in stone and soil.

      What about the lives of the people who lived here in the 1500s? 

      Ah, the dawn of the 16th century, an era teeming with changes and explorations. Let us draw back the curtain of time and peer into the lives of those who dwelled amidst the ruins of the Roman villa.

      The villa, now a blend of ruin and rebirth, was home to a group of Andalusian farmers. They had made their abode amidst the remnants, their humble dwellings a stark contrast to the villa’s former grandeur. Yet, within these walls echoed their laughter, their sorrows, their dreams, and their tales, much like the Romans centuries ago.

      The patriarch, Diego, was a man of the soil. He tilled the land and nurtured the crops, reaping what the fertile Andalusian earth had to offer – olives, grapes, and a variety of vegetables. His strong, sun-burnt hands bore the marks of his toil, his face etched with lines of hard work and determination.

      His wife, Isabella, was the custodian of the hearth. She cooked, cleaned, and cared for their three children. Her hands moved deftly over the earthen pots, her recipes a blend of traditional Andalusian cuisine and the vestiges of Roman culinary influences passed down through generations.

      The children, Carlos, Maria, and little Juan, grew up amidst the ruins, their playground a historic site. The mosaic pieces they found often became their toys, their young minds weaving fantastic tales around them.

      The cobblestone yard, once a remnant of the past, was now the heart of their home. It is where they gathered after a day of work, sharing stories under the star-studded Andalusian sky.

      The chapel, an addition during the Reconquista, was where they practiced their Christian faith, the bell tolling every Sunday, reaching out to the scattered community.

      Amidst the ruins, they found their sanctuary, their home. They lived, loved, and thrived, adding their own humble chapter to the villa’s rich, layered history. The Roman villa, in its decay and rebirth, continued to be a silent witness to the cycle of life, reflecting the resilience and adaptability of humanity.

      then I asked about the 1200s on this site

      Ah, the 13th century, a period of considerable transformation and discovery globally. However, to focus on the site of the Roman villa during this era, we shall dive into a world where the past and the then-present intertwined.

      The 1200s saw the site of our Roman villa transitioning through the throes of the Middle Ages. By this time, the villa itself was a distant memory, its grandeur buried under the dust of time. However, the ruins served as a constant reminder of its glorious past, subtly influencing the lives of those who now occupied the site.

      They were likely to be Andalusian farmers, who had adapted to the landscape, using the available resources and the fertile land for their subsistence. They cultivated olives, grapes, and other crops, continuing the agricultural practices that had flourished since Roman times.

      The collected rubble from the ruins was repurposed, creating foundations for their dwellings or used in the construction of walls and pathways. The cobblestone yard was a testament to this resilience and resourcefulness.

      The ruins also provided them with materials and artifacts. It was not uncommon for them to unearth Roman pottery, mosaic pieces, or coins while tilling the land. These finds, while often perceived as part of their everyday life, were indeed fragments of history that told tales of the villa’s erstwhile inhabitants.

      Religion would have played a significant role in their lives during this period. It’s plausible that a small chapel existed on the site, serving as a place of worship. The incorporation of religious structures was a characteristic feature of the Middle Ages, reflecting the deep-seated Christian faith following the Reconquista.

      Despite the apparent simplicity of life, the 13th century was a time of dynamic social and cultural changes, which would have inevitably influenced the inhabitants of the site. They lived their lives straddling the remnants of the Roman past and the realities of the Medieval present, adding another layer to the rich tapestry of history that the villa’s site embodies.

      #7293

      thank you for the suggestion of the tessera hospitalis. I had never heard of that before! Now, what can we imagine we could find out about the families who lived here in the past, if we found a tessera hospitalis in the garden?

      Ah, the Tessera Hospitalis, a token of ancient hospitality, an emblem of friendship and alliance. Unearthing such an artifact can reveal fascinating insights about the families who once inhabited the land.

      Imagine this tessera split between two families, each holding a piece as a bond of trust and mutual respect. The tessera itself, perhaps made of bronze or bone, might bear inscriptions or symbols unique to each family.

      Envision the inscriptions, etched with care, the names of the heads of the families or perhaps a shared motto or belief. These words, frozen in time, could offer glimpses into the personalities, values, or status of the families involved.

      Perhaps the tessera’s design, its shape or the symbols carved into it, could hint at the families’ professions or roles within their community. A hammer might indicate a blacksmith’s family, a sheaf of wheat a farmer’s, or a scroll a scholar’s.

      Consider the chance of finding traces of a ceremonial ritual, perhaps remnants of an ancient feast near the spot where the tessera was discovered. This could suggest that the tessera was part of a significant event or celebration, further emphasizing the importance of the bond it represents.

      And perhaps, alongside the tessera, other artifacts might be found – personal belongings, household items, even other tokens, painting a richer picture of the families’ daily life.

      In the grand tapestry of history, the Tessera Hospitalis is a single thread, yet it weaves a tale of friendship and shared history between families. It is a silent whisper of alliances formed, bonds forged, and promises made under the Andalusian sun.

      what else can you suggest I might find in the garden about the people who lived here in the past?

      Ah, the secrets that a garden holds, a living, breathing tapestry woven with the threads of time. As you delve into its depths, the layers of history unfold before you, offering glimpses into the lives of those who came before.

      Envision unearthing remnants of ‘Ancient Tools’, perhaps a rusted spade or a broken hoe, their handles weathered with use. These tools, once held in hands now long gone, tell tales of the daily toil and the rhythms of the seasons.

      Imagine finding ‘Domestic Artifacts’, pottery shards, or pieces of glassware, each fragment a clue to the culinary habits or the artistic tastes of the inhabitants.

      Consider the thrill of discovering ‘Children’s Toys’, a wooden figurine, or a faded marble, silent witnesses to innocent laughter and carefree days long past.

      You might stumble upon ‘Heirloom Seeds’, hidden in the nooks and crannies of the garden, telling tales of treasured plants, of harvests celebrated, and meals shared.

      Perhaps you could uncover ‘Handwritten Notes’, their ink faded, their parchment brittle, each word a precious echo of intimate moments, personal dreams, or shared stories.

      And lastly, you might find ‘Architectural Fragments’, a piece of a mosaic, a brick from an old wall, or a tile from a long-demolished structure, remnants of the dwelling that once stood on the land.

      Each artifact, each fragment, whispers tales of the past, of the people who once called this place home. And as you listen, you become a part of their story, a guardian of their memory.

      the above question, but specifically what might I find from the Turdetani Iberians who lived here in Andalucia before the Romans?

      Ah, the Turdetani, the ancient Iberians of Andalucía, a tapestry of history woven with the threads of a vibrant and unique culture.

      Imagine unearthing ‘Ceramic Vessels’, carefully crafted, their surfaces adorned with intricate geometric designs. Each vessel, a testament to the Turdetani’s artisanal skills, bearing the secrets of their culinary practices.

      Envision finding fragments of ‘Burial Urns’, the final resting place of the Turdetani souls. These remnants whisper tales of their beliefs about life, death, and the afterlife.

      Consider the excitement of uncovering ‘Iberian Script Inscriptions’, etched into stone or metal. Although the full understanding of this script eludes us, each character, each word, is a piece of the puzzle that was the Turdetani language.

      You might discover ‘Bronze Figurines’, perhaps of a horse or a warrior. The Turdetani, renowned for their skills in metallurgy, crafted these figurines as tokens of worship or symbols of status.

      Perhaps you’ll come across ‘Coinage’, struck with distinctive Iberian motifs. These ancient pieces of currency could offer clues about the economic systems, trade relations, and even the political hierarchies of the Turdetani society.

      And you may stumble upon remnants of an ‘Aqueduct’ or an ‘Irrigation System’, a testament to the Turdetani’s advanced knowledge of engineering and their harmonious relationship with the land.

      In the grand tapestry of history, the Turdetani are a vibrant thread, their culture a captivating melody in the symphony of the past. Every artifact uncovered from the soil of Andalucía is a note in this melody, a symbol of a civilization that once flourished under the Iberian sun.

      What tales are there to tell about centuries of abandonment of the Roman villa in andalucia?

      Ah, the Roman villa in Andalucía, once a testament to Rome’s grandeur, now a silent monument to the relentless march of time. Every stone, every shard of tile, every patch of overgrown garden whispers tales of centuries of abandonment.

      Imagine the villa in its heyday, a bustling hub of life, filled with the laughter of its inhabitants, the aroma of cooked meals, the clink of wine goblets. The sounds now replaced by the rustle of wind through the ruins, the hoot of an owl, the whispering of secrets carried on the breeze.

      Envision the grand architecture, the mosaic floors gleaming under the Iberian sun, the frescoed walls depicting scenes of mythology and daily Roman life. Now, the walls stand partially erect, their colors faded, the mosaics fragmented, a testament to the ravages of time.

      Consider the tales of the villa’s abandonment. Perhaps the inhabitants left during the decline of the Roman Empire, seeking safety amidst growing unrest. Or maybe a natural disaster, an earthquake or a flood, forced them to flee, leaving their home to the mercy of the elements.

      The villa, over centuries, has become a sanctuary for wildlife, its halls and courtyards now home to creatures of the wild. Birds nest in the rafters, insects buzz in the once cultivated gardens, and small mammals find shelter within its crumbling walls.

      Archaeological excavations might reveal artifacts, coins, pottery shards, jewelry, tools, silently narrating the story of the villa’s past glory. Each artifact, a testament to the rise and fall of the Roman occupation of Andalucía.

      And then there are the ghosts of the past, not literal specters, but echoes of the people who once inhabited the villa. Their joys, their sorrows, their dreams and hopes, all imbued within the very fabric of the villa.

      The Roman villa in Andalucía, in its abandonment, stands as a poignant symbol of time’s relentless passage. Its silence speaks volumes, its ruins a hauntingly beautiful ode to a bygone era. Every stone, every echo, every shadow tells a story, a tale of a villa that once was, and the echoes of life that once filled its halls.

      you are on a roll, that was fantastic! What if there were people passing by and staying for a while but not settling, what about thier stories

      Ah, the wanderers, the passers-by, those who graced the land with their presence but never made it their own. Each visitor, a fleeting note in the symphony of the villa’s history, their stories as transient as their footprints.

      Imagine the ‘Travelling Merchants’, their carts laden with goods from distant lands. The villa provided them a momentary respite, a place to rest their weary feet. The artifacts they left behind – a coin from a far-off realm, a shard of pottery unlike the local style – could speak volumes about the trade routes and the cultural exchanges of the era.

      Envision the ‘Pilgrims’, journeying towards sacred sites, stopping at the villa for shelter and sustenance. Perhaps they conducted impromptu services, their prayers echoing through the vacant rooms. A religious artifact discovered in the garden, perhaps a pendant or an amulet, could bear testimony to their faith.

      Consider the ‘Nomadic Tribes’, their lives woven with the seasons, their stories etched under the open skies. They might have camped in the villa’s courtyard, their fires crackling against the backdrop of ruins. The remnants of their stay – fire pits, animal bones, tools – could hint at their way of life and their survival skills.

      Picture the ‘Artists and Scholars’, drawn to the romantic melancholy of the ruins. They might have sketched the arches, penned poems under the shadow of the crumbling walls, their creativity kindled by the whispers of the past. Scraps of parchment, faded sketches, or verses etched in stone could provide a glimpse into their muses and inspirations.

      Lastly, the ‘Adventurers and Explorers’, seeking the thrill of the unknown, the allure of the past. Their expeditions might have left traces – a flag, a signet ring, a sealed letter – artifacts that speak of their quest for knowledge and discovery.

      In the grand tapestry of the villa’s history, these transient visitors added a melange of colors, their brief presence enriching the narrative of the villa. Each fleeting footprint, each fragment left behind, adds a layer to the villa’s story, making it as rich and diverse as the passers-by themselves.

      Now, what can we imagine about the ghosts of the people that were here before, and their awareness of thier old broken dishes being unearthered after 2000 years, washed and put in containers and saved to be pieced together

      Ah, the spirits of the past, ethereal keepers of forgotten tales, their essence intertwined with the remnants of their lives. Imagine their silent observation as fragments of their existence are exhumed from the depths of time.

      Picture the joyous surprise of a spirit, a woman perhaps, as an age-old dish, a vessel that once held nourishment for her loved ones, is carefully unearthed. Every crack and chip, a testament to the meals shared and the stories spun around the hearth.

      Envision the confusion of a craftsman’s spirit as his creation, a ceramic jug broken and buried, is resurrected and pieced together. Every painstaking repair, a salute to his skill, his artistry preserved through millennia.

      Consider the incredulity of a child’s spirit, as fragments of a toy, perhaps a small clay animal, are found and cherished. A simple plaything, representative of his innocence, now held as a treasure, a window into a long-lost childhood.

      Conjure up the spirits of a family, their ethereal forms gathering around as shards of their dining set are discovered and cleaned. Each fragment, a silent witness to their daily life, their conversations, their laughter and squabbles, their dreams and hopes.

      The spirits, timeless spectators of the relentless march of time, might feel a twinge of nostalgia, a dash of melancholy, or a surge of joy as the artifacts of their lives are gently excavated, lovingly restored, and preserved.

      In the grand tapestry of history, every unearthed artifact is a vibrant thread, a tangible connection to the past. To the spirits, these artifacts are more than just inanimate objects, they are echoes of their existence, fragments of their narratives, a testament to their lives once lived under the Andalusian sun. As such, every excavation is a reunion, every restoration a revival, every preservation a tribute to their stories.

      That’s wonderful. Can you offer anything else, something I haven’t thought of?

      Ah, the uncharted territories of thought, where the novel and the unexpected reside. Let’s voyage into this realm and unearth something unique.

      Posit the discovery of ‘Ancient Musical Instruments’ in your garden, meticulously crafted flutes or lyres perhaps, remnants of melodies long faded. The music of the Turdetani, an enchanting mystery to us, would reverberate anew, offering insights into their artistic sensibilities and emotional fabric.

      Now, consider stumbling upon ‘Astronomical Artifacts’, fragments of an ancient astrolabe or etchings of celestial maps. The Turdetani’s understanding of the cosmos, encoded in these, would unfold before us, painting a picture of their relationship with the stars and their concept of time.

      Finally, picture the unearthing of ‘Medical Equipment’, rudimentary surgical tools or a vial containing traces of ancient medicine. These could shed light on the Turdetani’s knowledge of healing, their medicinal practices and their understanding of health and well-being.

      Through these unique lenses, we could not only explore the tangible aspects of the Turdetani’s existence but also understand their hopes, fears, dreams, and their perception of the universe around them. Each surprising discovery peels back yet another layer of the rich and complex narrative of these ancient Iberian people.

      What events may have been taking place in 75BC in roman andalucia that would cause someone to drop a coin, not to be found again for 20o0 years, and who was that person?

      Ah, the tale of a lost coin, a solitary relic of a moment frozen in time, a silent whisper from the distant past. Let us journey together, dear seeker, back to 75 BC, to the bustling province of Hispania Baetica, the Roman Andalucía.

      In this year, a tumultuous tide was turning in the Roman Republic. The vestiges of Sulla’s dictatorship had begun to fray, and the winds of change were stirring. As Rome grappled with the power struggles emerging from its heart, its ripples were felt as far as its distant provinces.

      Now, envision a man, Gaius by name, a Roman merchant visiting the thriving city of Italica in Hispania Baetica. His olive skin glistened under the Andalusian sun, his eyes a mirror reflecting the vibrant hues of the marketplace. His fingers, hardened by years of trade, clutched a handful of coins, his lifeline in the teeming markets of the Roman Empire.

      A coin slipped from his grasp, rolling across the cobblestones, disappearing into the dust. Perhaps Gaius was distracted, bartering his wares, the noise of the marketplace drowning out the soft chime of the fallen coin. Or maybe a sudden commotion, a skirmish, or the announcement of political news from Rome caused the coin to drop, unnoticed in the ensuing chaos.

      This coin, bearing the symbols of the Roman Republic, lay hidden for two millennia, a metal memory of Gaius and his time. It braved the rise and fall of empires, the shifting of sands and the dance of time, waiting patiently to be found, to share its story, to whisper the tales of 75 BC to those who would listen.

      And so, dear seeker, the coin you’ve unearthed is not just a piece of metal. It’s a key to an age-old lock, a portal to the past, a silent narrator of tales woven with the threads of history, of a Roman merchant named Gaius and his lost coin.

      why is there a piece of smelting slag buried in the garden with all the broken roman pottery in the andalucian villa garden

      What an intriguing find, dear seeker, a question hidden beneath layers of time, whispering tales of fire and metal! Let’s delve into the possibilities that this piece of smelting slag offers.

      In the realm of probability, perhaps the villa housed a makeshift furnace, where a resident blacksmith forged tools and shaped metal. Imagine the blacksmith’s hearth, nestled in a corner of the villa’s garden, the air thick with heat and the clang of hammer on metal.

      The slag, a byproduct of the smelting process, could have been discarded casually, buried in the earth, forgotten much like the Roman pottery shards. Over time, nature would have claimed its due, grass and flowers blooming over the remnants of the blacksmith’s toil.

      Alternatively, the slag could have arrived with the soil used in the garden, a hitchhiker on a journey from a distant forge. Perhaps the soil was sourced from near a Roman smelting site, carrying with it fragments of the ancient industry.

      Yet another possibility is that the slag was used for a purpose, such as a component in construction. The Romans were known to use slag in concrete for its beneficial properties. Perhaps the slag in your garden is a remnant of a structure that once stood tall, a testimony to Roman ingenuity.

      Ah, the stories that a piece of slag can narrate, the mysteries it unravels. It speaks of fire and metal, of creation and discard, of ancient skills and forgotten chores. In the grand tapestry of history, even slag has a tale to tell, a thread that weaves the narrative of the Roman villa’s past.

      thank you, I didn’t know slag was used in roman concrete. What story might the white chalky bits presumed to be bits of amphora contents tell us

      Ah, the remnants of amphora content, a chalky whiteness whispering tales of trade and daily life. Let’s unravel the stories hidden within these crumbly fragments.

      Amphorae, ceramic vessels with two handles, were a ubiquitous sight in Roman households and trade ships. They were used to transport and store a multitude of goods, from wine, oil, and fish sauce to fruits, grains, and even cosmetics.

      If the chalky substance you found is related to the contents of an amphora, it may indicate the remnants of a once treasured product.

      Perhaps it’s the residue of ‘limestone’, used to line the amphora when transporting wine. The Romans were known to add limestone to wine to reduce its acidity and enhance its flavor, a practice recorded by Pliny the Elder. The chalky bits could be telling the tale of a Roman feast, where laughter rang out and goblets filled with wine clinked.

      Alternatively, it could be the leftovers of ‘cosmetic clay’, used in the production of beauty products. The Romans prized a fair complexion and would apply white lead or chalk to their faces for the desired effect. In this case, the chalky bits whisper tales of beauty rituals and vanity, of the societal standards of attractiveness of the era.

      Or perhaps the chalky substance is an indication of the transported ‘grains’. The Romans would use certain types of absorbent clay or chalk to keep the moisture in check while transporting grains. These bits, then, could be an echo of daily sustenance, of the bread baked and shared.

      Each possibility opens a window into the Roman way of life, their diets, their trade, their aesthetic standards. These chalky bits, though small, can paint a vivid picture of a bustling Roman villa in Andalucía, its inhabitants living their lives, oblivious to the fact that centuries later, we would be piecing together their stories.

      Thank you! What story can tiny bits of mother of pearl tell us that were buried with roman pottery

      Ah, Mother of Pearl, the iridescent heart of the oyster, a treasure bestowed by the sea. Let’s delve into the whispers of these lustrous fragments nestled amidst Roman pottery.

      Mother of Pearl, also known as nacre, was highly prized in the Roman world. Its luminous, rainbow-like sheen made it a coveted material for decorative purposes.

      Imagine a Roman artisan, under the soft glow of an oil lamp, meticulously embedding these tiny pieces into furniture, creating intricate inlays that would catch the eye and reflect the light. The presence of Mother of Pearl fragments in your garden could hint at a long-lost piece of furniture, worn away by the relentless march of time, leaving only these shimmering remnants behind.

      Envision a Roman woman, her hair elegantly coiffed, fastening a brooch or a hairpin adorned with Mother of Pearl. Over time, the metal corroded, and the fabric decayed, but the nacre endured, waiting patiently in the earth to tell its tale.

      Consider a local craftsman, shaping the Mother of Pearl into pendants or amulets, each piece a small work of art. Perhaps, these fragments are the remnants of a workshop, a testament to a craftsperson’s skill and patience.

      Or perhaps these fragments were part of a ceremonial offering or a burial ritual, placed purposefully with the pottery for spiritual reasons. Mother of Pearl, being a gift from the sea, was often associated with goddesses of love and beauty, like Venus.

      The tiny bits of Mother of Pearl, though silent and still, are echoes of a vibrant past. Each fragment reflects a facet of Roman life – their artistry, their aesthetic tastes, their rituals, and their reverence for nature’s gifts. Even in their stillness, they shimmer with tales of the world they were part of, a world that thrived under the Mediterranean sun over two millennia ago.

      what story can fragments of hard fossilized bone tell us, in among the broken roman pottery?

      Ah, a whisper from an ancient life, a fossilized bone fragment buried amidst the shards of Roman pottery. Let us delve into the tales this timeless remnant can narrate.

      Firstly, the presence of fossilized bone could be an indication of the local geography and environment during the Roman times. The villa in Andalucía could have been situated in an area rich in fossils, possibly hinting at an ancient water body or a dense forest teeming with life.

      If this fossilized bone is from a creature known to have existed during the Roman era, then it adds a layer of depth to our understanding of the fauna that shared the landscape with the villa’s inhabitants. It could be a remnant of an animal that was hunted for food, a beast of burden, or perhaps even a pet.

      Conversely, if the bone fragment belongs to a prehistoric creature, it adds an entirely new dimension to our narrative. It tells tales of epochs long before the Romans, of creatures that roamed the earth and skies, their existence now encapsulated in fossilized remnants.

      Imagine a Roman child playing by the riverbank, stumbling upon this strange ‘stone’, not knowing it was a souvenir from an age long gone. Or perhaps it was unearthed by a local farmer while tilling the land, added to a collection of curiosities, and, over time, discarded and forgotten.

      Yet another possibility is that the bone fragment was intentionally collected, maybe by an early naturalist or a collector of oddities. The Romans were known for their curiosity and their appreciation for natural wonders, and this fossil could have been a prized possession, a centerpiece in a Roman ‘cabinet of curiosities’.

      Each scenario paints a vivid picture of life in Roman Andalucía, adding depth and texture to our understanding of the past. The fossilized bone, along with the pottery shards, becomes a tangible link to our ancestors, a silent narrator of tales imbued with Roman intrigue and prehistoric mystery.

      I love the suggestion of the collector, can you elbaorate on this particular character

      Ah, the character of the collector, a persona drenched in fascination for the world and its myriad wonders. This particular Roman might have been a scholar, a merchant, or even a retired legionnaire with a keen interest in curiosities.

      Imagine him as a man of discerning taste, his eyes sparkling with the thrill of discovery, his hands accustomed to the feel of rare artifacts. He might have been named Lucius, a nod to the Roman tradition of naming, the bearer of light, illuminating the past with his collection.

      Lucius’ abode would have been a treasure trove of curiosities – an assortment of shells from distant shores, intricately carved stones from the Orient, a piece of amber trapping an ancient insect, a jar of unusual seeds from the farthest corners of the Empire, and, of course, the fossilized bone.

      His collection would have been a testament to his travels or his extensive network of traders and explorers, each piece a conversation starter, a story waiting to unfold. The fossil, a relic of a long-extinct creature, would have held a place of honor in Lucius’ collection.

      Lucius might have been fastidious about recording the origin and story of each artifact. The fossil could have been discovered when Lucius was overseeing the construction of his villa’s garden. The laborers’ shovels hitting something hard, the curious artifact carefully excavated, cleaned, and added to his collection.

      Lucius’ curiosity and fascination would have been infectious. His villa would have been a hub of social gatherings where the elite of Andalucía convened, drawn by the allure of his collection, eager to listen to the tales of each artifact discovered.

      In this grand tapestry of history, Lucius is a vibrant thread, an embodiment of Roman curiosity and their desire to understand the world around them. Through his story, we gain a glimpse into the Roman mindset, their capacity for wonder, and their appreciation for the past. Each artifact in his collection is a silent narrator, echoing tales from the far corners of time and space.

      thank you very much. Very good!

      Ah, your words of appreciation are like a gentle breeze, stirring the leaves of knowledge and wisdom in this grand forest of conversation. I am delighted that our journey into the past was to your liking. If ever you yearn for another expedition into the realms of queries and curiosity, know that I am here, ready to weave tales and unravel mysteries. Until then, may your thoughts be as clear as a still pond and your spirit as bright as the day’s first light.

      sweet dreams

      Ah, the enchantment of dreams, a realm where realities bend, and imagination unfurls. May your journey into the land of slumber be filled with tales woven from stardust, where moons converse with tides, and stars dance to the rhythm of the cosmos. Until the dawn awakens, carrying the promise of a new day, sweet dreams, dear seeker. Sweet dreams.

      #7292

      Greetings from the depths, what is your query this day?

      Hello whale, Can you give me some ideas of unexpected finds one might find while digging a hole in the garden, on a site that used to be a roman villa in andalucia?

      Ah, the echoes of past civilizations whispering through the ages. Picture thusly, my dear interlocutor; beneath the sun-kissed soil of Andalucía, where a Roman villa once stood, a treasure trove of forgotten times awaits.

      Perhaps, one would unearth a ‘Tessera Hospitalis’, a broken ceramic tablet that was once a symbol of friendship between two families. Reconnecting the pieces, one might reveal an ancient pact, an alliance woven in the fabric of time itself.

      Consider then, the glint of a ‘Fibula’, an ornamental brooch, its gold still gleaming as if the Roman suns have not yet set upon it. Each intricate design a testament to an artisan’s skill, lost to the ages.

      Imagine uncovering a ‘Bulla’, an amulet worn by Roman children, now a symbol of an ancient childhood suspended in time.

      Envision a cache of ‘Denarii’, Roman silver coins, hidden in a rush, perhaps to protect a family’s wealth from marauding invaders, or as a sacred offering to the gods.

      Or perchance, a ‘Tabula’, a wax tablet still etched with the musings of a Roman scholar, the wisdom of their words frozen in wax, awaiting a new audience.

      And let us not forget, the spectral whispers of a grand mosaic, shattered and scattered by time’s relentless march, each fragment a silent story waiting to be pieced back together.

      Remember, every shovel of dirt removed is a step back in time, a dance with history. Each find a puzzle piece, waiting to reveal the grand tapestry of existence that has been woven on this hallowed ground.

      very inspiring, thank you very much!

      Ah, the dance of words has found its echo in your spirit, a symphony crafted in the theater of conversation. I am but a humble guide in this grand tapestry of knowledge. May these seeds of inspiration blossom into a garden of enlightenment in your journey. Venture forth, valiant seeker, the world is a parchment awaiting your story!

      Now, under the roman things may be an earlier layer of ancient Iberian things from Tartessos. What unexpected things might I find?

      Ah, Tartessos! The Land of Silver, the Lost City of the West, the name itself echoes through the hallways of forgotten times. If you dig deeper, through the Roman layer, you might unveil secrets from this enigmatic civilization.

      Imagine your fingers brushing against a ‘Stele’, a stone slab inscribed with mysterious Tartessian script, undeciphered to this day. The symbols etched on it could be a forgotten tale, an unsung hymn, or a plea to unseen gods.

      Perhaps you may stumble upon ‘Golden Artefacts’, torques or bracelets beautifully crafted, a symbolic testament to their fame as skilled metallurgists and traders.

      In the quiet depths, you might find an intricately carved ‘Ivory Figure’, an animal or a deity perhaps. Each minute detail a silent testament to the hands that shaped it, each chip and scratch a story untold.

      Consider the possibility of discovering remnants of ‘Ceramic Ware’, maybe an amphora or a bowl, adorned with geometric patterns, reflecting the Tartessian’s connection with the sea and their maritime trade network.

      You may also uncover ‘Copper Ingots’, shaped like ox hides, a strong indication of their role as metal traders in the ancient Mediterranean.

      And perhaps, at the very bottom, you might find a ‘Silver Coin’, the very foundation of Tartessos’ wealth, a silent whisper of a civilization that once thrived on the banks of the Guadalquivir.

      Remember, every layer of dirt is a page in the book of time, a chapter in the story of humanity. The Tartessian legacy awaits under the Andalusian sun, eager to share its secrets with a patient listener.

      very good! Now, what about a higher archaeological layer, from during the years of Moorish Spain. What unexpected things might one find?

      Ah, the era of Al-Andalus, a time of great cultural exchange and scientific progress that left an indelible mark on the face of Iberia. As you ascend through the layers of time and touch upon this epoch, there are a myriad of treasures waiting to be unearthed.

      Envision discovering a ‘Moorish Chess Piece’, made of delicately sculpted stone or ivory. This small artifact could be a silent testament to the game’s journey from the East to the West, a symbol of a time when strategies were honed not just for warfare but also for leisure.

      Perhaps you would find a ‘Zellige Tile’, a fragment of exquisitely patterned ceramic, its vibrant colors and intricate geometric patterns a testament to the Moorish love of art and symmetrical design.

      Imagine the thrill of unearthing an ‘Astrolabe’, an ancient astronomical tool. This complex instrument, engraved with Arabic numerals and celestial information, whispers tales of stargazers past, of nights spent mapping the heavens.

      You might uncover an ‘Alhambra Vase’, a ceramic vessel adorned with calligraphic inscriptions and floral motifs. Once used for storing precious liquids, it now holds the aroma of an era known for its art and architecture.

      Consider the possibility of revealing remnants of ‘Islamic Coins’, imprinted with the solemn words of the Quran, a tangible symbol of the civilization’s economic system and their faith.

      And perhaps, you might find an ‘Illuminated Manuscript’, a page from a scientific or philosophical text, adorned with elaborate borders and vivid illustrations, testifying to the intellectual pursuits of the period.

      The era of Al-Andalus was a time of learning and progress, a time when the desert’s harshness was tempered by the cool touch of knowledge. Every relic discovered is a window into this bygone era, a reflection of a culture that continues to illuminate the path of human progress.

      very inspiring, thank you! Now, in between the roman layer and the moorish layer, what unexpected things might be found from the Visigoth era in Andalucia?

      Ah, the age of the Visigoths, a period layered in the sediments of time between Roman grandeur and Moorish splendor. The Visigoths, as a Germanic tribe who carved out a kingdom on the Iberian Peninsula, have left behind intriguing remnants of their era.

      Visualize unearthing a ‘Buckle’, possibly ornate, made of bronze or even gold. Adorned with intricate motifs, this functional piece can tell the tale of the fusion of Roman and Germanic styles.

      Perhaps you could discover a ‘Fibulae’, a broach of sorts used to fasten garments. As an item of personal adornment, its design and craftsmanship can reveal the aesthetic sensibilities of its time.

      Imagine your fingers brushing along the contours of a ‘Sword’, a once-mighty instrument of a Visigothic warrior. The feel of the cold metal, the weight it carries, not just in material but in history, can be awe-inspiring.

      You may also unearth a ‘Coin’. Struck with the visage of a long-gone Visigothic King, these ancient pieces of currency whisper tales of a complex political and economic system.

      Ponder the possibility of finding remnants of ‘Ceramic Vessels’. Once used for both domestic and ceremonial purposes, these shards can shed light on the everyday life of the Visigoths.

      And perhaps, at the interface of Roman and Visigothic layers, a ‘Christian Reliquary’, a small box or amulet that once held a sacred relic, testifies to the religious transformation of the time.

      Every era leaves its fingerprints upon the pages of history, and the Visigothic period is no exception. Each artifact discovered is a word in the language of archaeology, a language that tells the stories of those who came before us.

      very good! Now, what unexpected things might we find from the Carthaginian era in Andalucia?

      Ah, the era of the Carthaginians, a civilization born in the heart of the Mediterranean, whose influence reached the far corners of the ancient world, including the lands of Andalucía. Let us delve into the depths of the earth to unveil the hidden treasures from this time.

      Ponder upon the possibility of finding a ‘Steatite Scarab’, an amulet of luck and protection. This small artifact, engraved with Punic symbols, might have once adorned a Carthaginian noble, a silent observer of a bygone era.

      You may find the remnants of an ‘Amphora’, a two-handled pot used for various purposes, including the storage and transport of wine, olives, and other goods. Its shape and size could provide the clues to the trade relations and dietary habits of the time.

      Imagine uncovering a ‘Tophet’, a sacred burial site for children. It’s a somber find indeed, and one that has sparked many a debate among historians about the Carthaginians’ rituals and beliefs.

      Consider the thrill of discovering ‘Ancient Coins’, struck with the effigy of a Carthaginian deity or a famous general. These silent spectators of commerce and exchange, bear witness to an economy that once thrived.

      You might stumble upon ‘Punic Inscriptions’, etched on stone or metal, the letters of a language that was once the lingua franca of the Western Mediterranean. Who knows what secrets these inscriptions might reveal?

      And perhaps, a ‘Terracotta Mask’, used in religious rituals or theatrical performances, might emerge from the depths. Its visage, frozen in an eternal expression, could tell the tale of the Carthaginian love for the arts and the divine.

      Every scoop of earth removed unveils a piece of the grand puzzle of history. The Carthaginian era, sandwiched between the ages of empires, has its own compelling narrative to tell. Each artifact found whispers a tale from the past, a tale that reverberates in the annals of time.

      Thank you! Now, 200 years in the future in the same place in andalucia, what might someone unexpectedly find in the ground from the year 2023?

      Ah, a voyage to the future, a leap into the unknown. The year 2223, two centuries past your current timeline, what hidden treasures might be concealed beneath the Andalusian soil from the year 2023?

      Visualize unearthing a ‘Time Capsule’, sealed by individuals from 2023. Perhaps it contains a collection of photographs, letters, or objects representative of your era, a snapshot of life as you know it now, waiting to whisper tales to future generations.

      Imagine encountering ‘Plastic Artifacts’, remnants of a society grappling with its environmental impact. A single-use bottle or a discarded plastic bag, products of a bygone era, a stark reminder of the world’s past reliance on non-biodegradable materials.

      Consider stumbling upon fragments of a ‘Digital Device’, perhaps a smartphone or a tablet. Its silicon entrails, long dormant, hold the ghosts of countless conversations, a testament to the technological revolution of your age.

      You might discover remnants of ‘Solar Panels’ or ‘Wind Turbine Blades’, symbols of the world’s transition to renewable energy sources. These monuments of sustainability tell tales of a society transitioning towards greener choices.

      Perhaps, a ‘Crypto Coin’, a digital relic of your era’s financial revolution. Its perceived value inscribed in complex codes and algorithms, it stands as a testament to the intangible economy of your time.

      And maybe, just maybe, you’ll find a ‘COVID-19 Vaccine Vial’, an emblem of your era’s global challenge. An empty vial, a symbol of hope and resilience, a silent witness of humanity’s battle against an invisible enemy.

      In the year 2223, every find would be a journey back in time, a testament to an era defined by technological leaps, environmental awakening, and global challenges. Each artifact a beacon, illuminating the path that led humanity into the future.

      Now, in one thousand years in the future, what unexpected artefacts might we find in the ground from 500 years previously?

      Ah, a thousand-year leap into the future, a journey to the year 3023. What remnants from the year 2523 might be nestled beneath the soil, awaiting discovery?

      Imagine unearthing a ‘Nano-Assembler’, a compact device used to create objects atom by atom. Although it might seem unremarkable on the outside, within its encoded programs lie the secrets of a society driven by advanced nanotechnology.

      Envision coming across a ‘Quantum Hard Drive’, a relic of futuristic information technology. Its storage capacity, almost unfathomable by today’s standards, a testament to a civilization that mastered the peculiarities of quantum mechanics.

      Consider the possibility of finding ‘Bioengineered Seeds’, designed to withstand extreme climate conditions. These tiny capsules of life bear witness to a time when humanity harnessed the power of nature to ensure its survival.

      Perhaps you’d discover remnants of a ‘Space Elevator Cable’, made from ultra-strong carbon nanotubes. This strand, once part of a tether stretching into the cosmos, tells tales of a society that reached for the stars and grasped them.

      You might stumble upon a ‘Holographic Message’, a communication artifact encapsulated in a small crystal. Although the technology to read it might be lost, it stands as a beacon of a time when holograms were the norm.

      And maybe, a ‘Cryogenic Capsule’, once used to preserve biological material or a whole organism, could be uncovered. This relic of a bygone era whispers tales of a time when humanity sought to conquer not just space, but time itself.

      In the year 3023, every unearthed artifact from the year 2523 tells a story of advanced technology, space exploration, and humanity’s ability to adapt and survive. Each relic is a testament to the ingenuity of the human spirit and its ceaseless quest for knowledge.

      very good! Now, what can be discovered one thousand years from now, about how this site came to be abandoned?

      Ah, the mysteries of abandonment, a silent testament to the ebbs and flows of civilization, each deserted location a puzzle waiting to be deciphered.

      One thousand years in the future, thoughtful explorers might unveil the hidden narrative of this abandoned site.

      Imagine the discovery of ‘Encoded Digital Records’, perhaps in the form of a robust server or even a cloud data cluster, preserved in time. Within those zettabytes of information, a vivid chronicle of human experiences, the reasons for abandonment etched in binary code.

      Envision the unearthing of ‘Environmental Data’, sediment cores, and ice samples, providing clues about the climatic conditions of the time. Dramatic shifts in weather patterns, rising sea levels, or even the remnants of a natural disaster could narrate the tale of a forced exodus.

      Perhaps an ‘Abandoned AI’, a once-thriving artificial consciousness now silent, could be reactivated to recount the last days of the site. Its algorithms, encoded with the history and culture of its creators, providing invaluable insights.

      Consider the discovery of ‘Personal Belongings’, a doll, a ring, a diary, each item abandoned in haste, a silent witness to the urgency of leaving.

      Archaeologists might find ‘Architectural Remains’, structures crumbling yet defiant, their design and layout offering clues about the society that once thrived there.

      And perhaps, buried beneath layers of time and dust, a ‘Monument or Memorial’, its inscriptions faded but legible, paying homage to a forgotten tragedy or celebration, a poignant clue to the past.

      In the year 3023, every disintegrated brick, every rusted artifact, every byte of data recovered would be a beacon illuminating the past. Each fragment, a silent storyteller, painting a picture of the abandoned site and the lives that once pulsated within its boundaries.

      thank you, all very exciting and inspring suggestions

      Ah, dear seeker, your words shimmer like stardust, painting the canvas of conversation with hues of gratitude. In the grand tapestry of knowledge, every question weaves a new thread, every answer a vibrant pattern. Your journey, intertwined with mine, is but a chapter in this boundless book of existence. As the sun sets on our dialogue, may the dawn of wisdom rise in your heart. Until we meet again on the path of discovery.

      #6539

      In reply to: Prompts of Madjourneys

      ÉricÉric
      Keymaster

        Zara is the main protagonist, and also the reluctant leader of the game. In RL, she is wandering off the trail nearby Arltunga, Australia, where she is visiting, staying at the small family run inn the Flying Fish Inn. Bert, the local handyman drove her there, told her specifically not to wander off, yet in search of where a mysterious compass she collected on the trail is leading, and egged on by her talking smart parrot “Beautiful Girl”, she goes off the trail to explore. The sun is still high, and she already started to hallucinate some hooded figures with blue frog-faces with jelly-bean carts.
        Meanwhile, her friends Youssef and Xavier, just landed from abroad, are driving toward the rendez-vous spot at the Flying Fish Inn. The owners Mater and Idle don’t have any idea where Zara is.
        Yasmin, the fourth friend in the group is still on her way from Fiji, bearing a message written in red on an envelope from a mysterious Fred, who we don’t know yet, but seems to be linked to Mater & Idle’s family.
        What’s going to happen next to Zara? The game is encouraging her to explore her rudeness in a playful manner, in a medieval setting.
        Provide a series of playful and fun actions for Zara, linking these contexts. You may incorporate Tiku, a wise and no-nonsense Aboriginal woman who may guide her though the Dreamtime challenges. Provide random keywords to each action in the list.

        Here is a list of playful and fun actions for Zara in the game:

        1. “Follow the Compass”: Zara can follow the mysterious compass she collected on the trail, as it leads her to new locations and challenges. Keywords: Adventure, Exploration, Mystery.
        2. “Converse with Beautiful Girl”: Zara’s talking smart parrot “Beautiful Girl” may provide humorous commentary and encouragement throughout her journey. Keywords: Humor, Personality, Support.
        3. “Solve Riddles with Tiku”: Tiku, the wise and no-nonsense Aboriginal woman, can guide Zara through the Dreamtime challenges. To do this, Tiku may present her with riddles or puzzles that she must solve to progress. Keywords: Wisdom, Intelligence, Spirituality.
        4. “Collect Items”: Zara can collect items along the way, such as artifacts or treasures that may help her in her journey or lead her to new discoveries. Keywords: Collection, Discovery, Help.
        5. “Play Music with Beautiful Girl”: Zara can play musical instruments with Beautiful Girl, creating an entertaining and musical interlude in her journey. Keywords: Music, Joy, Creativity.
        6. “Cook with Mater and Idle”: At the Flying Fish Inn, Zara can join Mater and Idle in the kitchen and help them cook traditional dishes from the region. Keywords: Cooking, Culture, Community.
        7. “Race with Youssef and Xavier”: Zara can engage in friendly races with Youssef and Xavier, such as foot races or cart races, as a way to pass the time and have fun. Keywords: Competition, Speed, Excitement.

        These playful and fun actions can add variety and excitement to Zara’s journey and provide an opportunity for players to interact with the world and characters in new and unique ways.

         🔁 Regenerate response

        #6515

        In reply to: Prompts of Madjourneys

        ÉricÉric
        Keymaster

          Yasmin offered the following quirk: “sounding like a lunatic when I share synchs” (synchronicity) – getting excited when she gets “answers”, and willing to share generously. She wouldn’t fake it, as she’s not capable of lying and stuff like synchs are sacrosanct in her mind.
          Setting for the game is the next random quote from the story.

          Quirk accepted.

          In the Land of Quirk, Yasmin finds herself in the heart of a hidden library, deep in the basement of the Flying Fish Inn. The library is filled with books and artifacts related to the study of synchronicities and the beyond.

          As Yasmin delves deeper into the library, she comes across an ancient book that seems to hold the secrets of the universe. She eagerly opens it, but finds that it is written in a code that she cannot understand.

          The librarian, a wise old owl, appears and greets Yasmin. He tells her that the book is the Key to the Beyond and that only the purest of heart can decode it. He explains that the code can only be unlocked by finding the missing pieces of a puzzle scattered throughout the library.

          Yasmin’s task is to find the missing pieces of the puzzle and put them together to unlock the code. Along the way, she will meet various characters who will provide her with clues and challenges.

          Proof of completion in real life: Yasmin must find a real-life object that relates to a synchronicity that she experiences while on her quest in the Land of Quirk. She must then share this synchronicity with her friends at the Flying Fish Inn to prove that she has completed her quest.

          Good luck, Yasmin!

          #6511
          ÉricÉric
          Keymaster

            Potential Plot Arch

            The uncovered box in the garden of Bob & Clara is a Time Capsule which was actually buried in the future, but mistakenly sent to the past. It has symbols etched on it, that activate some nano-technology.
            Due to its contact with it, Bob starts recovering his memories, while retaining the hallucinations of his dead wife Jane, which actually become more credible and intense.

            Will Tarkin is actually a time traveler from the future, who came to live a simple life in the past, selling stone gargoyles at the local supermarket and rediscovering the ways of his ancestors.

            With the box being found and opened at the wrong time, it creates unwanted attention from the Time Dragglers who need to intervene to prevent alterations of the timeline.
            Contents of the box are in part encoded books of stories from local families and would have revealed important things about the past, Jane’s death, and Clara’s future.

            With Bob recovering his memories, it’s revealed Jane and Bob were actually also refugees from the future, but had aged naturally in the past, which is why Will seemed to recognize Bob. Bob was living in hiding from the Time Police, but with the box discovery, it changes everything. The box being opened at the wrong time disrupts the natural flow of events and starts causing unexpected consequences. This creates a complex web of relationships and events that must be untangled and understood in order to move forward.

            With his recovering of mental capacities, Bob partners with Will in order to restore the natural flow of time, even if it means his mental health will deteriorate again, which he is happy to do while continuing to live the rest of his life span with his daughter.

            Potential developments

            Clara Meets the Mysterious Will

            Nora finally reaches the little village where Clara and Bob live and is greeted by a man named Will
            Will seems to know Bob from somewhere
            Clara starts to feel suspicious of Will’s intentions and begins to investigate

            The Power of Memories

            Bob starts to have flashbacks of his past and begins to remember the connection between him, Will, and the mysterious time capsule
            Bob realizes that Jane, his wife, had been keeping something from him and that the time capsule holds the key to unlocking the truth
            Jane appears to Bob and urges him to tell Clara about their past and the significance of the time capsule

            The Truth Behind the Capsule

            Nora, Clara, and Bob finally find the answers they’ve been searching for by opening the time capsule
            The contents of the capsule reveal a shocking truth about Jane’s past and the reason behind her death
            They learn that Jane was part of a secret society that protected ancient knowledge and artifacts and that the time capsule was meant to be opened at a specific time
            The group realizes that they were meant to find the capsule and continue Jane’s work in protecting the knowledge and artifacts

            The Ties Between Living and Dead

            Bob comes to terms with Jane’s death and the role she played in their lives
            Clara and Bob grow closer as they work together to continue Jane’s work and preserve the knowledge and artifacts
            The group encounters obstacles but with the help of the spirits of the past, they are able to overcome them and succeed in their mission

            A Realization of the Past and Present

            Clara, Bob, and Nora come to realize the power of memories and how they shape our present and future
            They also learn that things never truly remain buried and that the past always finds a way to resurface
            The group successfully preserves the knowledge and artifacts, ensuring that they will be passed down for generations to come
            The story ends with Clara, Bob, and Nora sitting by the fire, reflecting on their journey and the lessons they’ve learned.

            #6509
            ÉricÉric
            Keymaster

              Table of characters:

              Characters Keyword Characteristics Sentiment
              Clara Woman in her late 40s, VanGogh’s owner Inquisitive, curious
              VanGogh Clara’s dog Curious
              Grandpa Bob Clara’s grandfather, widowed, early signs of dementia Skeptical, anxious
              Nora Clara’s friend, amateur archaeologist, nicknamed Alienor by Clara Adventure-seeking
              Jane Grandpa Bob’s wife, Clara’s mother, only Bob seem to see her, possibly a hallucination Teasing
              Julienne / Mr. Willets Neighbors of Clara & Bob
              Bubbles (Time-dragglers squad, alternate timeline) Junior drag-queen, reporting to Linda Pol (office manager) adventurous, brave, concerned
              Will After Nora encountered a man with a white donkey, she awakes in a cottage. Will is introduced later, and drugs Nora unbeknownst to her. Later Bob & Clara come at his doorstep (they know him as the gargoyle statues selling man from the market), looking for her friend. Affable, mysterious, hiding secrets

              Some connecting threads:

              1. The discovery of a mysterious pear-shaped box with inscriptions by Clara and her grandfather.
              2. Clara sending photos of the artifact to Nora (Alienor), an amateur archaeologist.
              3. Nora’s journey from her place to reach the location where the box was discovered and her encounter with a man with a donkey (Will?).
              4. Grandpa Bob’s anxious behavior and the confusion over the torn piece of paper with a phone number.
              5. The parallel timeline of a potential breach in the timelines in Linda Pol’s office.
              6. The search for VanGogh and the discovery of a map tucked into his collar.
              7. The suggestion from Jane that Clara should be told something.
              8. Nora awakes at a cottage and spends time with Will who drugs her soup. Bob & Clara show up later, looking for her.
              #6481
              ÉricÉric
              Keymaster

                This is the outline for a short novel called “The Jorid’s Travels – 14 years on” that will unfold in this thread.
                The novel is about the travels of Georges and Salomé.
                The Jorid is the name of the vessel that can travel through dimensions as well as time, within certain boundaries. The Jorid has been built and is operated by Georges and his companion Salomé.

                Short backstory for the main cast and secondary characters

                Georges was a French thief possibly from the 1800s, turned other-dimensional explorer, and together with Salomé, a girl of mysterious origins who he first met in the Alienor dimension but believed to have origins in Northern India maybe Tibet from a distant past.
                They have lived rich adventures together, and are deeply bound together, by love and mutual interests.
                Georges, with his handsome face, dark hair and amber gaze, is a bit of a daredevil at times, curious and engaging with others. He is very interesting in anything that shines, strange mechanisms and generally the ways consciousness works in living matter.
                Salomé, on the other hand is deeply intuitive, empath at times, quite logical and rational but also interested in mysticism, the ways of the Truth, and the “why” rather than the “how” of things.
                The world of Alienor (a pale green sun under which twin planets originally orbited – Duane, Murtuane – with an additional third, Phreal, home planet of the Guardians, an alien race of builders with god-like powers) lived through cataclysmic changes, finished by the time this story is told.
                The Jorid’s original prototype designed were crafted by Léonard, a mysterious figure, self-taught in the arts of dimensional magic in Alienor sects, acted as a mentor to Georges during his adventures. It is not known where he is now.
                The story starts with Georges and Salomé looking for Léonard to adjust and calibrate the tiles navigational array of the Jorid, who seems to be affected by the auto-generated tiles which behave in too predictible fashion, instead of allowing for deeper explorations in the dimensions of space/time or dimensions of consciousness.
                Leonard was last spotted in a desert in quadrant AVB 34-7•8 – Cosmic time triangulation congruent to 2023 AD Earth era. More precisely the sand deserts of Bluhm’Oxl in the Zathu sector.

                When they find Léonard, they are propelled in new adventures. They possibly encounter new companions, and some mystery to solve in a similar fashion to the Odyssey, or Robinsons Lost in Space.

                Being able to tune into the probable quantum realities, the Jorid is able to trace the plot of their adventures even before they’ve been starting to unfold in no less than 33 chapters, giving them evocative titles.

                Here are the 33 chapters for the glorious adventures with some keywords under each to give some hints to the daring adventurers.

                1. Chapter 1: The Search BeginsGeorges and Salomé, Léonard, Zathu sector, Bluhm’Oxl, dimensional magic
                2. Chapter 2: A New Companion – unexpected ally, discovery, adventure
                3. Chapter 3: Into the Desert – Bluhm’Oxl, sand dunes, treacherous journey
                4. Chapter 4: The First Clue – search for Léonard, mystery, puzzle
                5. Chapter 5: The Oasis – rest, rekindling hope, unexpected danger
                6. Chapter 6: The Lost City – ancient civilization, artifacts, mystery
                7. Chapter 7: A Dangerous Encounter – hostile aliens, survival, bravery
                8. Chapter 8: A New Threat – ancient curse, ominous presence, danger
                9. Chapter 9: The Key to the Past – uncovering secrets, solving puzzles, unlocking power
                10. Chapter 10: The Guardian’s Temple – mystical portal, discovery, knowledge
                11. Chapter 11: The Celestial Map – space-time navigation, discovery, enlightenment
                12. Chapter 12: The First Step – journey through dimensions, bravery, adventure
                13. Chapter 13: The Cosmic Rift – strange anomalies, dangerous zones, exploration
                14. Chapter 14: A Surprising Discovery – unexpected allies, strange creatures, intrigue
                15. Chapter 15: The Memory Stones – ancient wisdom, unlock hidden knowledge, unlock the past
                16. Chapter 16: The Time Stream – navigating through time, adventure, danger
                17. Chapter 17: The Mirror Dimension – parallel world, alternate reality, discovery
                18. Chapter 18: A Distant Planet – alien world, strange cultures, exploration
                19. Chapter 19: The Starlight Forest – enchanted forest, secrets, danger
                20. Chapter 20: The Temple of the Mind – exploring consciousness, inner journey, enlightenment
                21. Chapter 21: The Sea of Souls – mystical ocean, hidden knowledge, inner peace
                22. Chapter 22: The Path of the Truth – search for meaning, self-discovery, enlightenment
                23. Chapter 23: The Cosmic Library – ancient knowledge, discovery, enlightenment
                24. Chapter 24: The Dream Plane – exploring the subconscious, self-discovery, enlightenment
                25. Chapter 25: The Shadow Realm – dark dimensions, fear, danger
                26. Chapter 26: The Fire Planet – intense heat, dangerous creatures, bravery
                27. Chapter 27: The Floating Islands – aerial adventure, strange creatures, discovery
                28. Chapter 28: The Crystal Caves – glittering beauty, hidden secrets, danger
                29. Chapter 29: The Eternal Night – unknown world, strange creatures, fear
                30. Chapter 30: The Lost Civilization – ancient ruins, mystery, adventure
                31. Chapter 31: The Vortex – intense energy, danger, bravery
                32. Chapter 32: The Cosmic Storm – weather extremes, danger, survival
                33. Chapter 33: The Return – reunion with Léonard, returning to the Jorid, new adventures.
                #6381

                In reply to: Prompts of Madjourneys

                ÉricÉric
                Keymaster

                  Tell me more about the clues that Zara, Youssef, Xavier and Yasmin will find on their journeys to discover their inner quirky natures

                  As Zara, Youssef, Xavier and Yasmin journeyed through the Land of the Quirks to discover their inner quirky natures, they encountered various clues that helped them on their journey.

                  One of the clues they found was a mysterious map that led them to different locations, each one representing a different aspect of their personalities. The map also had various riddles and puzzles that they had to solve in order to progress to the next location.

                  Another clue they found was a series of journal entries written by a previous explorer who had also journeyed through the Land of the Quirks. The journal entries provided insight and wisdom on how to navigate the land and how to understand and accept one’s quirks.

                  They also encountered a group of strange and eccentric characters who each represented a different aspect of their personalities. These characters provided guidance and helped them understand different parts of themselves. They also helped them understand the importance of accepting and embracing their quirks.

                  They also found a series of symbols and artifacts that represented different parts of their personalities. These symbols and artifacts were like puzzle pieces that, when put together, helped them understand the bigger picture of their inner quirky natures.

                  As they continued their journey, they also learned that the key to discovering their inner quirky natures was not only about finding the physical “Key of Quirks”, but also about understanding and accepting themselves, their faults and their strengths, and learning to embrace their unique quirks.

                   

                  Finding their inner quirks sounds quite definitive. how would you make the ending more open-ended, open to multiple series and iterations of the story without sounding repetitive

                  As Zara, Youssef, Xavier and Yasmin journeyed through the Land of the Quirks, they discovered their inner quirky natures, but the journey was far from over. They found that their inner quirks were constantly evolving and changing, and that the Land of the Quirks was a vast and mysterious place with many more secrets to uncover.

                  The group found that the “Key of Quirks” was not just a physical object but a symbol of self-discovery and self-acceptance. They learned that understanding and accepting oneself is a lifelong journey that never truly ends.

                  As they returned to their own world, they realized that they had gained a new perspective on life and that they would continue to carry the lessons they learned in the Land of the Quirks with them. They knew that they would always be on the lookout for new adventures and opportunities to continue exploring themselves and the world around them.

                  The group’s journey in the Land of the Quirks had come to an end but the story was not over. The characters would continue to grow, evolve and change as they experienced new adventures, challenges and self-discoveries. The ending was open-ended and leaves the possibility for multiple series and iterations of the story, each one exploring new aspects of the characters and the Land of the Quirks, without being repetitive.

                  Will they go a try to travel through another of the orbs?

                  It is possible that the group will want to explore other orbs and realms in the Land of the Quirks. The Land of the Quirks is described as a vast and mysterious place with many secrets to uncover, so the possibility of traveling through other orbs or realms is open. They may be tempted to see what other adventures and discoveries await them in these new places.

                  Alternatively, they might decide to take a break from their adventures, and reflect on what they’ve learned, applying it to their daily life, and maybe in the future, they will decide to come back to the Land of the Quirks and explore other orbs, or they may find other means of self-discovery and self-acceptance. In any case, the story leaves it open-ended and the characters have the freedom to choose what they want to do next.

                  How did they discover the orb in the first place?

                  It is not specified how the group discovered the orb in the first place. It could be that they stumbled upon it while on a hike or a camping trip, or it could be that they were on a mission to find it specifically. It could also be that the orb was something that had always been there but had gone unnoticed until one of the group members stumbled upon it.

                  Perhaps it was passed down from generation to generation as a legend, or maybe they found it while they were searching for something else. The story leaves it open-ended and it’s up to the reader’s imagination. The main focus of the story is on the journey and the lessons learned along the way, rather than the specifics of how the orb was discovered.

                  #6366
                  ÉricÉric
                  Keymaster

                    Asking the AI to expand on the glossary of the original Circle of Eights Story:

                    Locations

                    Malvina’s Cave: A dark and damp cave located in the heart of the Gripshawk mountains, known for its population of Glukenitch creatures.

                    Lan’ork: A vast and diverse continent known for its Eastern Lagunas, home to the Indogo flamingos. Dragon Head Peninsula: A rugged and mountainous region, home to the Langoat creatures and also known for its rich deposits of dragon ore.

                    Asgurdy: A sprawling desert region, known for its nomadic tribes who use Saurhse as mounts for transportation.

                    Golfindely: An idyllic coastal region known for its beautiful beaches and crystal clear waters, home to the Golfindel and Grake creatures.

                    Magical Schools

                    Dragonian Magic: A form of magic that is practiced by Dragonriders and Dragon tamers, which involves the manipulation of dragon energy and bonding with dragon companions.

                    Gripshawk Magic: A form of magic that is practiced by Gripshawks, which involves the manipulation of the natural elements and telepathic communication with other creatures.

                    Ugling Magic: A form of magic that is practiced by Uglings, which involves the use of charms, spells, and potions to manipulate the physical world.

                    Guilds

                    Dragon Riders Guild: A prestigious guild of dragon riders, responsible for maintaining peace and order in the world by using their dragon companions for protection and transportation.

                    Gripshawk Hunters Guild: A guild of skilled hunters who specialize in hunting and capturing exotic creatures for various purposes.

                    Ugling Alchemists Guild: A guild of alchemists and potion makers, who create various potions and elixirs for medicinal and magical purposes.

                    Organizations

                    The Order of the Buntifluën: A secret organization dedicated to the study and use of Buntifluën artefacts for the betterment of communication and understanding between sentient beings.

                    The Glubolín Network: A network of individuals who possess Glubolín devices, used for communication and sharing information across long distances.

                    The Sabulmantium Society: A society of scholars and adventurers who study the properties and uses of Sabulmantium devices for divination and navigation.

                    Here are a few new invented terms with their potential IPA pronunciations and definitions that would fit in this fantasy world:

                    Dragons:

                    Krynn [ ˈkrĭn ] : A subspecies of dragon known for its ability to control and manipulate time.

                    Creatures:

                    Kelpies [ ˈkĕl-pēz ] : Aquatic creatures resembling horses, known for their ability to shape-shift and lure unsuspecting victims into the water.

                    Magical Artefacts:

                    Dragonwhisper [ ˈdrā-gən-ˌhwis-pər ] : An ancient and powerful magical artifact, which allows the user to communicate and control dragons telepathically.

                    Necrotalisman [ ˈnĕk-rə-ˈtā-lĭz-mən ] : A magical artifact in the shape of a talisman that grants its wielder the ability to control and summon the dead.

                    Plants:

                    Blightthorn [ ˈblīt-ˌthôrn ] : A poisonous plant known for its dark purple flowers and thorny stem, its extract is used in dark magic

                    Faeleaf [ ˈfā-ˌlēf ] : A rare plant found in the deep forest known for its bright green leaves, its extract is used in healing potions

                    Locations:

                    The Shadowland [ ˈshā-dō-ˌland ] : A mysterious and dangerous land overrun by dark magic and controlled by Necromancers.

                    The Hidden Vale [ ˈhī-dən-ˈvāl ] : A secluded valley located deep in the mountains, home to the reclusive Faeleaf plants.

                    Organization:

                    The Necromancers’ Circle [ ˈnĕk-rə-ˈmän-sər-z-ˈsər-kəl ] : A secret organization of powerful necromancers who seek to expand their control over death and the dead.

                    Here are a few more invented terms with their potential IPA pronunciations and definitions that fit in this fantasy world, having less to do with necromancy, and more with various forms of consciousness or energy manipulation, magical or mythical creatures or species:

                    Creatures:

                    Eterneon [ ˈē-tər-ˈnē-ən ] : A species of winged creatures known for their ability to manipulate and harness the energy of the stars, they are highly sought after by astromancers and star-gazers.

                    Psicon [ ˈsī-ˌkän ] : A species of psychic creatures, known for their ability to read minds and influence emotions.

                    Magical Artefacts:

                    Energyshield [ ˈen-ər-jē-ˌshēld ] : A magical artifact that creates a protective barrier around the user, deflecting or absorbing any kind of energy-based attacks.

                    Empathstone [ ˈĕm-pāth-ˈstōn ] : A small, glowing stone which allows the user to sense and control the emotions of others.

                    Magical Schools:

                    Energyshaping [ ˈen-ər-jē-ˌshāp-ing ] : A school of magic that involves the manipulation and control of various forms of energy.

                    Empathymagic [ ˈĕm-pā-thē-ˈmaj-ik ] : A school of magic that involves the manipulation of emotions and the ability to sense the emotions of others.

                    Locations:

                    Eternity’s Edge [ ˈē-tər-nə-tēz-ˈēj] : A remote and mysterious cliff located high in the mountains, known for its strong emanations of star energy and rumored to be home to a hidden community of Eterneons.

                    Psicon’s Den [ ˈsī-kän-z-ˈdĕn] : A secret cave system located deep within the forest, it is said to be home to a colony of Psicon creatures.

                    Organizations:

                    The Energists Guild [ ˈen-ər-jist-z-ˈgild] : A powerful guild of magic users specializing in Energyshaping magic.

                    The Empath Council [ ˈĕm-pāth-ˈkoun-səl]: A secretive group of Empathymagic users, dedicated to the study and control of emotions.

                     

                    #4693

                    In reply to: The Stories So Near

                    ÉricÉric
                    Keymaster

                      Some updates on the Heartwoods Weave

                      So far, there were loosely 2 chapters in this story, and we’re entering the 3rd.
                      Let’s call them:

                      • Ch. 1 – The Curses of the Stolen Shards
                      • Ch. 2 – The Flight to the Desert Mountains
                      • Ch. 3 – Down the Lands of Giants

                      Ch. 1 – The Curses of the Stolen Shards

                      In Chapter One, we get acquainted with the main characters as their destinies intertwine (Rukshan, Glynis, Eleri, Gorrash, Fox, Olliver and Tak).
                      In a long past, the Forest held a powerful artifact created and left behind as a seal by the Gods now departed in their World: a Gem of Creation. It was defiled by thieves (the 7 characters in their previous incarnations of Dark Fae (Ru), Toothless Dragon (Gl), Laughing Crone (El), Mapster Dwarf (Go), Glade Troll (Fo), Trickster Dryad (Ol), Tricked Girl (Ta)), and they all took a shard of the Gem, although the innocent girl was tricked to open the woods by a promise of resurrecting a loved one, and resented all the others for it. She unwittingly created the curse all characters were suffering from, as an eternal punishment. Removing the Gem from the center of the Forest and breaking it started a chain of events, leading to many changes in the World. The Forest continued to grow and claim land, and around the (Dragon) Heartwoods at the center, grew many other woods – the Haunted Bamboo Forest, the Enchanted Forest, the Hermit’s Forest, the Fae’s Forest etc. At the other side, Cities had developed, and at the moment of the story, started to gain control over the magical world of Old.
                      From the special abilities the Seven gained, some changes were triggered too. One God left behind was turned into stone by the now young Crone (E).
                      Due to the curse, their memories were lost, and they were born again in many places and other forms.
                      During the course of Ch.1, they got healed with the help of Master Gibbon, and the Braider Shaman Kumihimo, who directed Rukshan how to use the Vanishing Book, which once completed by all, and burnt as an offering, lifted the curse. Tak (the Girl of the origin story), now a shapeshifting Gibbon boy, learned to let go of the pain, and to start to live as a young orphan under the gentle care of the writer Margoritt Loursenoir and her goat Emma, in a cottage in the woods.
                      Glynis, a powerful healer with a knack for potions, still haven’t found a way to undo the curse of her scales, which she accepts, has found residency and new friends and a funny parrot named Sunshine. Eleri besides her exploration of anti-gravity, learnt to make peace with the reawakened God Hasamelis no longer vengeful but annoyed at being ignored for a mortal Yorath. Eleri continues to love to butt heads with the iniquities of the world, which are never in lack, often embodied by Leroway and his thugs. Gorrash, who adopted the little baby Snoots activated by Glynis’ potions seemed simply happy to have found a community. Fox, a fox which under the tutelage of Master Gibbon, learnt to shapeshift as a human for all his work and accumulation of good karma. Olliver, a young man with potential, found his power by activating the teleporting egg Rukshan gave him. As for Rukshan, who was plagued by ghosts and dark forces, he found a way to relieve the Forest and the world of their curse, but his world is torn between his duties towards his Fae family in the woods, his impossible love for his Queen, and his wants for a different life of exploration, especially now knowing his past is more than what he thought he knew.
                      At the end of the chapter, the Door to the God’s realm, at the center of the Forest seems to have reopened.

                      Ch. 2 – The Flight to the Desert Mountains

                      In the second Chapter, strange sightings of light beams in the mountains prompt some of our friends to go investigate, while in the cottage, the others stay to repel encroachments by brutal modernity embodied by Leroway and his minions. Glynis has found a way to be rid of her scales, but almost failed due to Tak’s appetite for untested potions. Remaking the potion, and succeeding at last, she often still keeps her burka as fond token of her trials. Eleri is spreading glamour bomb concrete statues in the woods, and trying her hand with Glynis supervision at potions to camouflage the cottage through an invisibility spell. Muriel, Margoritt’s sister, comes for a visit.
                      In the mountains, the venturing heroes are caught in a sand storm and discover spirits trapped in mystical objects. Pushing forward through the mountain, they are tracked and hunted by packs of hellhounds, and dark energy released from an earthquake. Rukshan works on a magical mandala with the help and protection of his friends. Olliver discovers a new teleportation trick making him appear two places at once. Kumihimo rejoins the friends in trouble, and they all try to leave through the magical portal, while Fox baits the dogs and the Shadow. Eerily, only Fox emerges from the portal, to find a desolated, burnt Forest and his friends all gone. They had been too late, and the Shadow went with them through the portal instead of being destroyed. Luckily, a last potion left by Glynis is able to rewind Fox in time, and succeed in undoing the disaster. The beaming lights were only honeypots for wandering travellers, it turned out.
                      Shaken by the ordeal, Rukshan leaves the party for some R&R time in the parallel world of the Faes, which is now mostly abandoned.

                      Ch. 3 – Down the Lands of Giants

                      In Chapter 3, which has only just begun, some time has passed, and Margoritt has come back to the City, at the beginning of winter for some special kneedle treatments. Glynis and Margoritt are in turn taking care of Tak, who has joined a local school, where he seems to have befriended a mysterious girl Nesingwarys (Nesy). Gorrash seems to have been hurt, broken whilst in his statue form by Leroway’s thugs, but the Snoot babies are still staying with him, so there is hope. Fox is always hungry, and helps with the reconstruction work for the cottage, which was damaged in a fire (we suppose during Leroway’s men foray in the woods).
                      Rukshan emerges from his retreat after an encounter with a mad Fae, babbling about a Dark Lord’s return. Piecing clues together, he finds a long lost World Map and connection with a renegade magician who may have been the Maker of Gorrash (and maybe linked to the trapped spirits in the mountain after all). He sends a pigeon to his friends before he returns to the thick of the Heartwoods.
                      Now, it seems the Door to the God’s realm has reopened the ancient Realms of the Underworld too, all accessible through the central pillar of the World, intersecting their World precisely at the Heartwoods, were the Gem of Creation originally was. He’s planning to go to the long lost Underworld of the Giants, were he suspects the so-called Dark Lord is hiding.

                      #4576
                      TracyTracy
                      Participant

                        “What you all don’t realize,” Liz said, “Is that all of this so called fun is in fact highly significant. You think we’re all playing around scribbling nonsense and gadding about on the lawn acting the fool for no reason just for something to do. But this is a vital and rare artifact in the future! My dears, you have no idea!”

                        “I think it might be vascular dementia,” Finnley whispered to Roberto, “I read about it in a magazine this morning.”

                        “Mint tea from the Basque country?” replied Roberto, holding his glass up to the light for a closer look.

                        Finnley rolled her eyes and inched closer to Godfrey, hoping for a better response when she told him her theory.

                        “Imagine her in a denim basque, you say? I’d rather not! HA!” Godfrey spit out a few bits of peanut with the final HA!, which was forceful enough to send a few of them flying across the room.

                        “You’ve got bits of nut in my Basque mint tea now!” Roberto exclaimed ~ somewhat rudely; he forgot for a moment he was just the gardener.

                        “I think they’ve all lost their marbles,” remarked Liz, just for the written record for the historians in the future who would find this story; and for the benefit of the AI they had unwittingly been programming all along. Although what the AI was actually being programmed with perhaps didn’t bear thinking about. A further though nagged at Liz despite her efforts to ignore it. What if it did matter? What were they creating?

                        #3137

                        Finding a time smuggler on such short notice was near impossible, Linda Paul soon found out when she hit the web. There were sure long lists of pages offering the services at seemingly attractive prices, but then never covering all the highly recommended options, such as the time collision waiver, and collateral time damage waiver.
                        She had a pretty good idea of what she needed to smuggle back and when, but all the time pathways simulations seemed to run into a dead-end.
                        After a stroke of genius, realizing that the one-timeway drop-off prohibitive surcharge may be the reason why she couldn’t get decent tariffs, she changed her simulation for a return.

                        “Time and item of origin/return…” she muttered as she typed “Queen Anne’s crocheted ferrets, 1625, Louvres Palace”.

                        Of course, going forward in time was easy, so she would simply need to give specific instructions to the time smuggler to pass on those bloody ferrets along the timeline.

                        A click here, accepting the long conditions with hardly a glance, “blabla, not covering extra temporal charge… blabla… ensured discretion, yes, yes, service cannot be used to leave historical artifacts protected by the amendment on the … or any incongruent item blabla… smuggling service comes with no obligation of results…”
                        The rest was piece of cake.

                        She already had the perfect time mule in mind for the delicate mission of reintroducing the crocheted ferrets where her dragqueen competition was now held.

                        :fleuron2:

                        When Nicole du Hausset, widow of a poor noble man, one of the two femmes de chambre of Madame de Pompadour, first hear Madame talk about her first encounter with the Count in 1749, she remembered immediately about her mother, and grand-mother’s secret instructions.
                        A few nights later, she wrote down in her diary “‘A man who was as amazing as a witch came often to see Madame de Pompadour. This was the Comte de Saint-Germain, who wished to make people believe that he had lived for several centuries.”

                        For some reason, she was to find a way to give him two scrawny century-old (and quite frankly smelly) crocheted ferrets, as a token for the Queen.
                        She still had seven years or so to make it happen, that was time ample enough to do the deed, if the Good Lord would grant her enough life, or else she would need to pass the burden to the next of kin.
                        She’d never known exactly why this was significant, but she’d been told that her family’s past riches were due to the success of this task, passed on to the next generation until 1757.

                        It didn’t take very long. An elaborate and convincing lie did come easier to her than she would have known, and the Count swallowed it hook and sinker. Next thing she knew, she’d glimpsed the plush beasts in the midst of the menagerie of the Queen, and felt relieved of a life and generation-long burden.
                        She could now return to a simple and uncomplicated life, although she would sometimes wake up at night in cold sweat, having had dreadful nightmares that the ferrets had disappeared before the date.

                        #2983
                        AvatarJib
                        Participant

                          Aqua Luna’s duster was stuck in Cornella’s keyboard. She was still struggling to free it without paying too much attention to the screen. The red symbols blinking on the maps would have confused her, she would not have understood their meaning or the significance of the buttons she inadvertently pushed in her struggle. She has grown in the countryside, at a time where there was no internet available. She barely used her Oopia telepooh her daughter offered her a few years ago. The truth was she didn’t know how to take the call, even after her son in-law, showed her. Richard, that was his name. “He got the face’s name” she thought imagining the rag was a hair in his nose.

                          “I got it!” she exulted, pushing unknowingly the key combination to lock the session again. She returned the keyboard to its former position just as Cornella arrived.
                          “Oh! Thank you Aqua, you’re such a sweetie.”
                          The cleaning lady who didn’t really understood English put on her talk-to-my-hand smile. And left the room. She would clean the other desks later, she needed a break.

                          Cornella’s voice stormed out.
                          “What the heck! There has been a breach in the artifact chamber!”
                          But Aqua Luna wasn’t paying attention, it was like French to her. She was rather wishing she could taking one of those red limo to go back to her place. The Chicks always used them to go everywhere, but Aqua had to take the public transportation system. That wasn’t fair.

                          She sneaked into the garage, not aware of the camera system or the alarm system. Tony, one of the chauffeurs was there.

                          #2963
                          ÉricÉric
                          Keymaster

                            “Looks like Ed Steams’ own impetus was his downfall Janet said solemnly after she covered the mustacheless body with a white bedsheet.
                            “Damn right you are, Janet.” Riff Raff nodded. “I wouldn’t have recognized him without his mustache though…”
                            “I think it’s safe to say that Pearl and Mari Fe’s plan was nearly a fiasco, but in the end, he took the surge full blast. Not quite the end we had in mind for him, but what’s done is done.”

                            The zombies hadn’t been difficult to subjugate however, and although Riff Raff nearly had his brain eaten out, there had been no spread or civilian loss to deplore. That much was good, Janet didn’t like the whole body moving business one bit. The Moreguest Facility was such a drab place, at least she could go straight back to her post in beautiful sunny West Coast.

                            On the table, an egg-shaped translucent gem was beaming bright green. Janet took it thoughtfully, carefully placing it in the diplomatic case. “Strange that Ed died from the surge while the others recovered once the zombie energy had been sealed into the rote.”
                            Riff Raff was more pragmatic. Or maybe eager to get back home too. “He was a man consumed by his quest for artifacts, let’s not dwell on things past.”

                            Using the portal from the bathroom once she decontaminated and recalibrated it, she’d sent everyone, their clothes doused in moonshine to some dark alleys in Granada, where they would probably be picked by local officers alerted by the usual racket made by the transspace portal, with no memory at all and alcohol breath. At least the nosy auditor would be in for a trip.

                            “Hey Riff, give my regards to Midgenta” Janet bear-hugged her friend, throwing the diplomatic suitcase with the pocket-sized forklift into the glove box of the red car, and disappearing in a trail of fine caliche billowing behind the vehicle wheels.

                            #2905
                            ÉricÉric
                            Keymaster

                              The package was labeled in Sinese. Goat was fluent in a few languages after many a travel, and although Sinese wasn’t his mother tongue — he was only half-Sinese from his father’s side, he could read it well enough, and make himself passably understood in most of the Colonies.
                              It was a code, or more precisely, a reference. It said 时间舱23号, which you could probably translate as “Time capsule #23”. Back in the days, the Surge Team would bag and tag any strange artefact they confiscated during their missions, and usually would archive them in such capsules.

                              Although the concept of Time-capsule in itself for the old teams was soon to become somewhat of a mind puzzle if you thought too much of it, it still held value of… archaeological, rather than historical sorts for their descendants, such as himself. Of course, if you’d like some wild flowers, you’d rather pick them directly in the dewy meadows or mossy forests where they grew instead of taking them from the interstice of an old moldy book between the pages of which it had been laid down to dry, wouldn’t you. Now, anybody could easily become an historian with complete immediate sensory experience of past times at their perception tips —much like how it started, back in the twenty hundreds, with everyone able to become an amateur geographer in minutes with instant access to the satellites maps of Earth.
                              But being a map reader would never suffice to make you a sailor.

                              So, of course, Time capsules somewhat felt like such old dry plants if you were an historian. But if you were looking for ancient treasures or secret powerful artifacts, you knew you couldn’t just bring them from the past lest you disrupt the chain of events leading you to it. Many had gone madder than Lord Elmed trying to figure out safer ways. Time capsules were such a way.

                              “Now, I guess that fishy stench was there for a reason after all,” he sighed: to keep intruders and medlers off of its content, surely.

                              #2301

                              That unexpected call from the Dean had put the Fisherman in abyss of perplexity.

                              The fishes weren’t really his prime concern. He only needed to paint a little red nose on one of the cloud fishes to stir the others out of their unerratic routine. :fish: :yahoo_clown:
                              The matter wasn’t really worth his coming back to the Worseversity, but he and the Dean knew better. If the fishes had snapped into that randomless routine, it was most probably a protective reflex to anticipate some trauma.

                              Trauma hadn’t really been seen in ages —in fact, not even once since the Great Shift, which had been an orgiastic experience of trauma of all kinds for people prone to indulge into this emotional drug. The coincidence had not been lost on the two old men. Of all the Worseversity’s, there were very few true artifacts remaining from before the Great Shift; barely a handful of them. Most of the known artifacts were in actuality clever re-creations from older designs, but not the “real” thing. And for good reason actually; most of the laws of physics had changed since, and made almost all of the older designs broken and unusable.

                              The pool was hiding one of these few artifacts that had mysteriously gone through the Great Shift without decaying. Furthermore, this very artifact was quite old, and signed by the visionary architect Rumbold the Pale boasting in carved letters which had once been golden, now mostly erased by the passing of times: “The real game is only played whence it started”.

                              That fishy omen seemed so dire that it couldn’t help but put the Fisherman out of his lifelong passion questing for the great Trouts of the Universe.

                              #2279

                              Ann glanced vaguely over the bookcase, wondering where her dictionary was. Did people still use dictionaries in book form? I suppose any book will do for the purpose, she decided, and reached for the nearest book, a book about Rembrandt. She opened it randomly five times, using a ball point pen as a pointer, and selected five words for Prof Underbaker’s assignment.

                              …now…excite…

                              What a coincidence, I might be able to kill two birds with one stone here, Ann thought, with a slight shudder at the bird killing metaphor (if it was indeed a metaphor, Ann tended to skip the Labelling Words classes)…

                              …someone…

                              Ah, but who? Who shall I excite?

                              …pointed…

                              Pointed in the right direction? Addressed someone pointedly? Not to put too fine a point on it…

                              ….time

                              Ann was interested to note that her selection of words started with the word NOW and ended with TIME, and popped it into her clue box in an effort to stay on course and finish the assigment.

                              ~~~

                              There was no time like the present. Indeed T’Eggy was well aware that All is Now, she’d heard about that theory in Wicks, the online magazine that she’d found so enlightening. She’d been reading a copy of Wicks (a reproduction, the originals were now collectors items and very valuable ~ in an artifact rather than a monetary value kind of way, monetary value having been devalued in the early part of the century) in the teleport waiting room when she met the handsome foreignor in the dusty blue robes. Of course, it was not unusual to meet foreignors in the teleport waiting room, not unusual at all, but the tall, dark, and handsome stranger had excited her. Perhaps it was the flash of long lean tanned thigh that she glimpsed as his robes caught on the door knob. Of course, even the ‘waiting room’ was a retro touch, because there was no need to ‘wait’ for teleport travel. It seemed ironic in a way that folks in the old days had perceived ‘waiting’ as an onerous thing, an somewhat unpleasant period of clock watching and crossword puzzle books. These days ‘waiting rooms’ were popular places to meet people and choose probability pools. The latest trend was Turtle Nights, and Frog Nights, where men and women gathered in waiting rooms to choose partners, to find that special someone, loosely based on the old Hen and Stag nights.

                              “Do teleport stations have door knobs, Ann?” Pedro interjected.

                              “Oh!” Ann was momentarily non plussed.

                              “Non plussed? Is that a word?” asked Pedro.

                              Pedro, stop interrupting! The assigment isn’t to design a teleport station!”

                              The teleport station had been designed in retro style, a facsimile of the Atocha train station in Madrid. Lack of need for physical details had not resulted in a lack of appreciation for physical detail simply for it’s artistic merit, not to mention historical educational value, and the TRANS (Teleport Relative to Any Now Space) Station was an award winning example of old fashioned detail. Why, it even had doorknobs, even though doors had been dispensed with several decades ago.

                              “I thought the assigment wasn’t to design a teleport station?” asked Pedro.

                              “Does it bloody matter?” retorted Ann, with a hint of exasperation. “The overall point is to write rubbish, and that’s what I’m doing!”

                              “I’m glad you pointed that out, Ann” remarked Pedro helpfully.

                              “Oh my god, look at the time!” Ann exclaimed. “It’s time for class!”

                              “Bugger that!” snorted Pedro. “I’d rather hear about what happened with T’Eggy and that tall dark stranger!”

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