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  • #6535
    ÉricÉric
    Keymaster

      “What was that?” Salomé was trying to get her bearings after they hit the sand storm into a different place.

      Before the sand storm hit, they got chased by one of the Zathu army drone’s which they tried to shake off their tail, but that was only the beginning of the fun.
      Coming ominously from afar, a huge wall of sand came toward them at surprisingly massive speed darkening all in its wake. They were about to be hit and engulfed, but that was when all took a turn for the strangest. The dark sand wall suddenly split open, reacting to a sound beam apparently emitted from Klatu’s speedster. After that, it was mostly a blur. They had gone into a sort of shifting sand vortex that had them glide into a series of  sliding slopes with the oddest directional gravity pull she’d experienced. She had to shout a few times “Watch out” when some of the giant sand snapping turtles tried to gobble their ride, but somehow they seemed to have managed to reach their destination —and quite safely too.

      “Whooo!” Georges was elated at the adrenaline rush. “So that’s the trick our friend had up his sleeve, it seems?”

      “Silly human hasn’t seen anything yet” mumbled Klatu whose middle ear was tuned into their direction.

      “I’ve got sand in places one shouldn’t.” Georges said laughing, as if to make the air lighter.

      “Don’t get me started,” Salomé managed a weak smile. She never was fond of the speed thrills. But when she turned her head, that’s where she saw them —old ruins dripping sand like a streaming source. Down or sideways, she couldn’t tell. The gravitational pull seemed to indicate they were down, but herself, Georges, their pod and Klatu were all stuck on a vertical cliff like geckos comfortably lounging on a warm wall. Down, then it was…

      It took her a minute to realize Klatu was actually manipulating the sand and the gravitational configuration around, revealing the landscape that was hidden.

      “Mmmm, dimensional magic…” she remembered the words from Jorid.

      “Smelly friends of yours inside. Must go quicksy, Klatu can’t hold it long.”

      Georges opened his mouth, but Salomé elbowed him right away. “He doesn’t mean to pee, Georges.”

      #6512

      In reply to: Prompts of Madjourneys

      ÉricÉric
      Keymaster

        Zara offered the following quirk: “unleash my hidden rudeness”

        Quirk accepted.

        You find yourself in the bustling streets of an old medieval town. The people around you are going about their business, and you see vendors selling goods, street performers entertaining the crowd, and guards patrolling the area. You hear rumors about a secret society of mischievous tricksters who are known for causing trouble and making people’s lives more interesting.

        You decide to investigate these rumors and join the society of tricksters, who call themselves the “Rude Ones.” You are tasked with finding the key to their hideout, a tile with a rude message written on it. To do this, you must complete several challenges and pranks around the town, each more mischievous than the last.

        Your objective is to find the tile, sneak into the Rude Ones’ hideout, and cause as much chaos and trouble as possible. You must also find a way to insert a real-life prank or act of rudeness into your daily life, as proof of your success in the game.

        Possible directions to investigate:

        • Talk to the vendors and street performers to gather information about the Rude Ones.
        • Observe the guards and see if they have any information on the secret society.
        • Explore the different neighborhoods and see if anyone knows about the hideout.

        Possible characters to engage:

        • A mysterious street performer who is rumored to be part of the Rude Ones.
        • A vendor who has a reputation for being rude to customers.
        • A guard who is rumored to be in league with the Rude Ones.

        Look for a tile with a rude message written on it, and capture proof of your real-life prank or act of rudeness. Good luck, and have fun!

        #6505
        prUneprUne
        Participant

          I told Devan in no ambiguous terms to solve his own funny riddle.

          I did try to make an effort, but that seemed a rather desperate way to catch our attention after not really caring about the family for so long.
          It was good to see him though.

          With all the activity around the coming guests at the Inn, it’s easy getting lost in the wind of activities, like the motes of dust hiding in Dido’s hair.
          The twins did a good effort though, with all the decorating and stuff. I was sincerely impressed. Been a long time since I’ve been impressed by them. Seems they may actually grow up fine. Who would have known really.

          Hormonal growth be damned, I’m feeling all sort of contradictory feelings about this.

          Like, what about hearing about our funny father after all this time.

          And Devan, who’d shut us all off, now back for a little make-over time… Or something else maybe. He doesn’t seem to realize the emotional landscape and baggage here. He’s a nice brother though.

          It’s horrible. So much contradiction – I feel some rage on the surface, lots of… and underneath so much caring it’s painful.

          So what happened to our father? Still alive? Quite possibly. I’ve had my suspicious when this strange guy posed as a friend to the twins on the social network some years back.
          I was young when he left without a note; hadn’t started to write my journals yet, so my memories of him are very little. But I remember the chaos left after him; Mater wasn’t really the same after. I think she’s burned all pictures of him, and somehow pretends they never existed.
          Idle plays it as if she doesn’t care, but I’m sure she does. She doesn’t want to let it be known, but she probably doesn’t want to hurt Mater more with this.

          God, what a family drama. Why would Devan want to unearth all of this now, at a moment we were all quiet and settled like a decent respectable family.

          It was maybe just keeping up with appearances, and the veneer was thin to start with.

          That’s in the middle of all this angst mixed with puberty that it hit me.

          Acrostic. Or ἀκροστιχίς in Greek. First verse, or first letter.

          My dad was a writer, so he liked word riddles. And the little sign was a pointer.

          >A mine, a tile, dust piled high,
          Together they rest, yet always outside.
          One misstep, and you’ll surely fall,
          Into the depths, where danger lies all.

          ATOI didn’t seem to make much sense, but I remembered how small “l” sometimes looked like a capital “I”.
          Atoll was the clue I’m sure of it. Where to disappear if not to islands.
          The letters at the end of the verses are spelling HELL. So it’s opposite.

          Basically, Atoll Paradise.

          A little Gugu search with AI, and that was it. That was our father here, with a number to call.

          Atoll Paradise
          Boat rentals – Island tours
          Copywriter, biographer
          Call FRED @ (+679) 215-7644

          Now it’ll be fair if Devan is calling me crazy. We’ll have to call and check before saying anything to Idle or even Mater for now.

          #6494

          In reply to: Orbs of Madjourneys

          Although not one to remember dreams very often, Zara awoke the next morning with vivid and colourful dream recall.  She wondered if it was something to do with the dreamtime mural on the wall of her room.  If this turned out to be the case, she considered painting some murals on her bedroom wall back at the Bungwalley Valley animal rescue centre when she got home.

          Zara and Idle had hit it off immediately, chatting and laughing on the verandah after supper.   Idle told her a bit about the local area and the mines.  Despite Bert’s warnings, she wanted to see them. They were only an hour away from the inn.

          When she retired to her room for the night, she looked on the internet for more information. The more she read online about the mines, the more intrigued she became.

          “Interestingly there are no actual houses left from the original township. The common explanation is that a rumour spread that there was gold hidden in the walls of the houses and consequently they were knocked down by people believing there was ‘gold in them there walls”. Of course it was only a rumour. No gold was found.”

          “Miners attracted to the area originally by the garnets, found alluvial and reef gold at Arltunga…”

          Garnets!  Zara recalled the story her friend had told her about finding a cursed garnet near a fort in St Augustine in Florida.  Apparently there were a number of mines that one could visit:

          “the MacDonnell Range Reef Mine, the Christmas Reef Mine, the Golden Chance Mine, the Joker Mine and the Great Western Mine all of which are worth a visit.”

          Zara imagined Xavier making a crack about the Joker Mine, and wondered why it had been named that.

          “The whole area is preserved as though the inhabitants simply walked away from it only yesterday. The curious visitor who walks just a little way off the paths will see signs of previous habitation. Old pieces of meat safes, pieces of rusted wire, rusted cans, and pieces of broken glass litter the ground. There is nothing of great importance but each little shard is reminder of the people who once lived and worked here.”

          I wonder if Bert will take me there, Zara wondered. If not, maybe one of the others can pick up a hire car when they arrive at Alice.   Might even be best not to tell anyone at the inn where they were going.  Funny coincidence the nearest town was called Alice ~ it was already beginning to seem like some kind of rabbit hole she was falling into.

          Undecided whether to play some more of the game which had ended abruptly upon encountering the blue robed vendor, Zara decided not to and picked up the book on Dreamtime that was on the bedside table.

          “Some of the ancestors or spirit beings inhabiting the Dreamtime become one with parts of the landscape, such as rocks or trees…”  Flicking through the book, she read random excerpts.   “A mythic map of Australia would show thousands of characters, varying in their importance, but all in some way connected with the land. Some emerged at their specific sites and stayed spiritually in that vicinity. Others came from somewhere else and went somewhere else. Many were shape changing, transformed from or into human beings or natural species, or into natural features such as rocks but all left something of their spiritual essence at the places noted in their stories….”

          Thousands of characters. Zara smiled sleepily, recalling the many stories she and her friends had written together over the years.

          “People come and go but the Land, and stories about the Land, stay. This is a wisdom that takes lifetimes of listening, observing and experiencing … There is a deep understanding of human nature and the environment… sites hold ‘feelings’ which cannot be described in physical terms… subtle feelings that resonate through the bodies of these people… It is only when talking and being with these people that these ‘feelings’ can truly be appreciated. This is… the intangible reality of these people…..”

          With such strong ancestral connections to the land, Zara couldn’t help but wonder what the aboriginal people felt about all the mines.   If one of their ancestors had shape changed into rocks, and then some foreignors came along and hacked and blasted their way through, what would they think of that?

          “….many Aboriginal groups widely distributed across the Australian continent all appeared to share variations of a single (common) myth telling of an unusually powerful, often creative, often dangerous snake or serpent of sometimes enormous size closely associated with the rainbows, rain, rivers, and deep waterholes…..”

          She drifted off to sleep thinking of water holes in red rocky gorges, the book laying open in her hand.

          When she awoke the next morning with the slatted morning sun shining through the venetian blinds,  the dream image of the water hole was bright and clear in her minds eye.  But what was that strange character from the game doing in her dream?

          Osnas dreamtime waterhole

           

          She closed her eyes, remembering more of the strange dream.  Deeply orange red boulders and rocky outcrops, shivering gum trees, and green pools ~ it was coming back to her now, that creature in the blue robes had appeared more than once.  In one scene he appeared with a blue diamond lantern with what looked like a compass inside.

          Osnas lantern compass

          I’ll ask about the hiking trails today, Zara decided, and go for a walk in that gorge I read about yesterday. Bert said there were good hiking trails.   You came here early so you could play the game, she reminded herself.

          “It’s all a game,” she heard the parrot outside her window.

          “I’d forgotten about the bloody parrot!” Zara said under her breath. “Pretty Girl!” she said, opening the blinds. “We’re going out for a walk today.”

          #6489

          In reply to: Orbs of Madjourneys

          It was a pleasant 25 degrees as Zara stepped off the plane. The flat red land stretched as far as the eye could see, and although she prefered a more undulating terrain there was something awe inspiring about this vast landscape. It was quite a contrast from the past few hours spent inside mine tunnels.

          Bert, a weatherbeaten man of indeterminate advanced age, was there to meet her as arranged and led her to the car, a battered old four wheel drive.  Although clearly getting on in years, he was tall and spry and dressed in practical working clothes.

          “Welcome to Alice,” he said, taking her bag and putting in on the back seat.  “I expect you’ll be wanting to know a bit about the place.”

          “How long have you lived here?” Zara asked, as Bert settled into the creaky drivers seat and started the car.

          Bert gave her a funny look and replied “Longer than a ducks ass.”  Zara had never heard that expression before; she assumed it meant a long time but didn’t like to pursue the question.

          “All this land belongs to the Arrernte,” he said, pronouncing it Arrunda.  “The local aboriginals.  1862 when we got here. Well,” Bert turned to give Zara a lopsided smile, “Not me personally, I aint quite that old.”

          Zara chuckled politely as Bert continued, “It got kinda busy around these parts round 1887 with the gold.”

          “Oh, are there mines near here?”  Zara asked with some excitement.

          Bert gave her a sharp look. “Oh there’s mines alright. Abandoned now though, and dangerous. Dangerous places, old mines.  You’ll be more interested in the hiking trails than those old mines, some real nice hiking and rock gorges, and it’s a nice temperature this time of year.”

          Bert lapsed into silence for a few minutes, frowning.

          “If you’da been arriving back then, you’da been on a camel train, that’s how they did it back then. Camel trains.   They do camel tours for tourists nowadays.”

          “Do you get many tourists?”

          “Too dang many tourists if you ask me, Alice is full of them, and Ayers Rock’s crawling with ’em these days. We don’t get many out our way though.” Bert snorted, reminding Zara of Yasmin. “Our visitors like an off the beaten track kind of holiday, know what I mean?” Bert gave Zara another sideways lopsided smile.  “I reckon you’ll like it at The Flying Fish Inn.  Down to earth, know what I mean? Down to earth and off the wall.”  He laughed heartily at that and Zara wasn’t quite sure what to say, so she laughed too.

          “Sounds great.”

          “Family run, see, makes a difference.  No fancy airs and graces, no traffic ~ well, not much of anything really, just beautiful scenery and peace and quiet.  Aunt Idle thinks she’s in charge but me and old Mater do most of it, well Finly does most of it to be honest, and you dropped lucky coming now, the twins have just decorated the bedrooms. Real nice they look now, they fancied doing some dreamtime murials on the walls.  The twins are Idle’s neices, Clove and Corrie, turned out nice girls, despite everything.”

          “Despite ….?”

          “What? Oh, living in the outback. Youngsters usually leave and head for the cities.  Prune’s the youngest gal, she’s a real imp, that one, a real character.  And Devan calls by regular to see Mater, he works at the gas station.”

          “Are they all Idle’s neices and nephews? Where are their parents?”  Perhaps she shouldn’t have asked, Zara thought when she saw Bert’s face.

          “Long gone, mate, long since gone from round here.  We’ve taken good care of ’em.”  Bert turned off the road onto a dirt road.  “Only another five minutes now.  We’re outside the town a bit, but there aint much in town anyway. Population 79, our town. About right for a decent sized town if you ask me.”

          Bert rounded a bend in a eucalyptus grove and announced, “Here we are, then, the Flying Fish Inn.”  He parked the car and retrieved Zara’s bag from the back seat.  “Take a seat on the verandah and I’ll find Idle to show you to your room and get you a drink.  Oh, and don’t be put off by Idle’s appearance, she’s a sweetheart really.”

          Flying Fish Inn

           

          Aunt Idle was nowhere to be found though, having decided to go for a walk on impulse, quite forgetting the arrival of the first guest.    She saw Bert’s car approaching the hotel from her vantage point on a low hill, which reminded her she should be getting back.  It was a lovely evening and she didn’t rush.

          Aunt Idle walk

           

          Bert found Mater in the dining room gazing out of the window.  “Where the bloody hell is Idle? The guest’s outside on the verandah.”

          “She’s taken herself off for a walk, can you believe it?” sighed Mater.

          “Yep” Bert replied, “I can.  Which room’s she in? Can you show her to her room?”

          “Yes of course, Bert. Perhaps you’d see to getting a drink for her.”

          Mater dining room

          #6482

          In reply to: Orbs of Madjourneys

          With the flurry of activities going around, in life and virtually, Xavier had trouble keeping track.

          His sanity demanded some clarity of intention and some focus. Too many threads were open, and of all things, he didn’t like loose ends.
          Somehow that silly notion of the Golden Banana quest did pose him a nagging reminder of something incomplete he was eager to get a resolution to. That, or he was unconsciously getting annoyed at seeing his 3 friends making strides in their adventures. The pirate quest was fun enough, but he’d rather enjoy it without having to check everything against being a possible clue.

          There were no rules against cheating. The thought struck him. Maybe that was it. The simplicity of it!

          Since they made the rules, they could make them, break them, amend or bend them.

          He looked up on the internet for an image he could feed AL, and *bam* it was there! In all its glory, a gorgeous Golden Banana on a purple cushion, in a pirate chest. The reward for an online game… That was eerie!

          He’d had a sneaking suspicion the game was not just about virtual any longer. Synchronistic happenings like that were more than just random.

          He logged into the game only to discover a simple message.

          “Congratulations on completing your quest. You may enjoy your trip until the next stage of your journey.
          Look for the cook on the pirate boat, she will give you directions to regroup with your friends.
          And don’t forget to confirm your bookings.”

          #6469

          In reply to: Orbs of Madjourneys

          The door opened and Youssef saw Natalie, still waiting for him. Indeed, he needed help. He decided to accept  sands_of_time contact request, hopping it was not another Thi Gang trick.

          Sands_of_time is trying to make contact : ✅ACCEPT <> ➡️DENY ❓

          A princess on horse back emerged from the sand. The veil on her hair floated in a wind that soon cleared all the dust from her garment and her mount, revealing a princess with a delicate face and some prominent attributes that didn’t leave Youssef indifferent. She was smiling at him, and her horse, who had six legs and looked a bit like a camel, snorted at the bear.

          “I love doing that, said the princess. At least I don’t get to spit sand afterward like when my sister’s grand-kids want to bury me in the sand at the beach…”

          It broke the charm. It reminded Youssef it was all a game. That princess was an avatar. Was it even a girl on the other side ? And how old ? Youssef, despite his stature, felt as vulnerable as when his mother left him for the afternoon with an old aunt in Sudan when he was five and she kept wanting to dress him with colourful girl outfits. He shivered and the bear growled at the camel-horse, reminding Youssef how hungry he was.

          sands_of_time?” he asked.

          “Yes. I like this AI game. Makes me feel like I’m twenty again. Not as fun as a mushroom trip though, but… with less secondary effects. Anyway, I saw you needed help with that girl. A ‘reel’ nuisance if you ask me, sticky like a sea cucumber.”

          “How do you know ? Did you plant bugs on my phone ? Are you with the Thi Gang ?” 

          The bear moved toward them and roared and the camel-horse did a strange sound. The princess appeased her mount with a touch of her hand.

          “Oh! Boy, calm down your heat. Nothing so prosaic. I have other means, she said with a grin. Call me Sweet Sophie, I’m a real life reporter. Was just laying down on my dream couch looking for clues about a Dr Patelonus, the man’s mixed up in some monkey trafficking business, when I saw that strange llama dressed like a tibetan monk, except it was a bit too mayonnaise for a tibetan monk. Anyway, he led me to you and told me to contact you through this Quirk Quest Game, suggesting you might have some intel for me about that monkey business of mine. So I put on my VR helmet, which actually reminds me of a time at the hair salon, and a gorgeous beehive… but anyway you wouldn’t understand. So I had to accept one of those quests and find you in the game. Which was a lot less easier than RV I can tell you. The only thing, I couldn’t interact with you unless you accepted contact. So here I am, ready for you to tell me about Dr Patelonus. But I can see that first we need to get you out of here.”

          Youssef had no idea about what she was talking about. VR; RV ? one and the same ? He decided not to tell her he knew nothing about monkeys or doctors until he was out of Natalie’s reach. If indeed sands_of_timecould help.

          “So what do I do ?” asked Youssef.

          “Let me first show you my real self. I’ve always wanted to try that. Wait a moment. I need to focus.”

          The princess avatar looked in the distance, her eyes lost beyond this world. Suddenly, Youssef felt a presence creeping into his mind. He heard a laugh and saw an old lady in yoga pants on a couch! He roared and almost let go of his phone again.

          The princess smiled.

          “Now, wouldn’t be fair if only I knew what you looked like in real life. Although you’re pretty close to your avatar… Don’t you seem a tad afraid of experimenting with new things. :yahoo_smug:

          She laughed again, and this time Youssef saw her “real” face superimposed on the princess avatar. It gave him goosebumps.

          “Now’s your opening, she said. The girl’s busy giving directions to someone else. Get out of the bathroom! Now!”

          Youssef had the strangest feeling that the voice had come at the same time from the phone speakers and from inside his head. His body acted on its own as if he was a puppet. He pushed the bathroom door open and rushed outside.

          #6453

          In reply to: Orbs of Madjourneys

          Each group of people sharing the jeeps spent some time cleaning the jeeps from the sand, outside and inside. While cleaning the hood, Youssef noted that the storm had cleaned the eagles droppings. Soon, the young intern told them, avoiding their eyes, that the boss needed her to plan the shooting with the Lama. She said Kyle would take her place.

          “Phew, the yak I shared the yurt with yesterday smelled better,” he said to the guys when he arrived.

          Soon enough, Miss Tartiflate was going from jeep to jeep, her fiery hair half tied in a bun on top of her head, hurrying people to move faster as they needed to catch the shaman before he got away again. She carried her orange backpack at all time, as if she feared someone would steal its content. Rumour had it that it was THE NOTEBOOK where she wrote the blog entries in advance.

          “No need to waste more time! We’ll have breakfast at the Oasis!” she shouted as she walked toward Youssef’s jeep. When she spotted him, she left her right index finger as if she just remembered something and turned the other way.

          “Dunno what you did to her, but it seems Miss Yeti is avoiding you,” said Kyle with a wry smile.

          Youssef grunted. Yeti was the nickname given to Miss Tartiflate by one of her former lover during a trip to Himalaya. First an affectionate nickname based on her first name, Henrietty, it soon started to spread among the production team when the love affair turned sour. It sticked and became widespread in the milieu. Everybody knew, but nobody ever dared say it to her face.

          Youssef knew it wouldn’t last. He had heard that there was wifi at the oasis. He took a snack in his own backpack to quiet his stomach.

          It took them two hours to arrive as sand dunes had moved on the trail during the storm. Kyle had talked most of the time, boring them to death with detailed accounts of his life back in Boston. He didn’t seem to notice that nobody cared about his love rejection stories or his tips to talk to women.

          They parked outside the oasis among buses and vans. Kyle was following Youssef everywhere as if they were friends. Despite his unending flow of words, the guy managed to be funny.

          Miss Tartiflate seemed unusually nervous, pulling on a strand of her orange hair and pushing back her glasses up her nose every two minutes. She was bossing everyone around to take the cameras and the lighting gear to the market where the shaman was apparently performing a rain dance. She didn’t want to miss it. When everybody was ready, she came right to Youssef. When she pushed back her glasses on her nose, he noticed her fingers were the colour of her hair. Her mouth was twitching nervously. She told him to find the wifi and restore THE BLOG or he could find another job.

          “Phew! said Kyle. I don’t want to be near you when that happens.” He waved and left and joined the rest of the team.

          Youssef smiled, happy to be alone at last, he took his backpack containing his laptop and his phone and followed everyone to the market in the luscious oasis.

          At the center, near the lake, a crowd of tourists was gathered around a man wearing a colorful attire. Half his teeth and one eye were missing. The one that was left rolled furiously in his socket at the sound of a drum. He danced and jumped around like a monkey, and each of his movements were punctuated by the bells attached to the hem of his costume.

          Youssef was glad he was not part of the shooting team, they looked miserable as they assembled the gears under a deluge of orders. As he walked toward the market, the scents of spicy food made his stomach growled. The vendors were looking at the crowd and exchanging comments and laughs. They were certainly waiting for the performance to end and the tourists to flood the place in search of trinkets and spices. Youssef spotted a food stall tucked away on the edge. It seemed too shabby to interest anyone, which was perfect for him.

          The taciturn vendor, who looked caucasian, wore a yellow jacket and a bonnet oddly reminiscent of a llama’s scalp and ears. The dish he was preparing made Youssef drool.

          “What’s that?” he asked.

          “This is Lorgh Drülp, said the vendor. Ancient recipe from the silk road. Very rare. Very tasty.”

          He smiled when Youssef ordered a full plate with a side of tsampa. He told him to sit and wait on a stool beside an old and wobbly table.

          #6450

          In reply to: Orbs of Madjourneys

          The images were forming on the screen of the VR set, a little blurry to start with, but taking some shapes, and with a few clicks in the right direction, the reality around him was transphormed as if he’d been into a huge deFørmiñG mirror, that they could shape with their strangest thoughts.

          The jungle had an oppressing quality… Maybe it has to do with the shrieks of the apes tearing the silence apart. :yahoo_monkey:   All sorts of them were gathered overhead, gibbons, baboons, chimps and Barbery apes, macaques and marmosets… some silent, but most of them in a swirl of manic agitation.

          When Xavier entered the ancient blue stone temple, he felt his quest was doomed from the start. It had taken a while to find the monkey’s sacred temple hidden deep within the jungle in which clues were supposed to be found. Thanks to a prompt from Zara who’d stumbled into a map, and some gentle push from a wise Y🦉wl, he’d managed to locate the temple. It was right under his nose all along. Obviously all this a metaphor, but once he found the proper connecting link, getting the right setup for dealing with the task was easier.

          So the monkeys were his and his RL colleagues crazy thoughts, and he’d even taken some fun in painting the faces of some of them into the game. He could hear Boss gorilla pounding his chest in the distance.

          “F£££” he couldn’t help but grumble when the notification prompt got him out of his meditative point. The Golden Banana would have to wait… The real life monkeys were requiring his attention for now.

          #6448

          In reply to: Orbs of Madjourneys

          In the muggy warmth of the night, Yasmin tossed and turned on her bed. A small fan on the bedside table rattled noisily next to her but did little to dispel the heat. She kicked the thin sheet covering her to the ground, only to retrieve it and gather it tightly around herself when she heard a familiar sound.

          “You little shit,” she hissed, slapping wildly in the direction of the high pitched whine.

          She could make out the sound of a child crying in the distance and briefly considered  getting up to check before hearing quick footsteps pass her door. Sister Aliti was on duty tonight. She liked Sister Aliti with her soft brown eyes and wide toothy smile — nothing seemed to rattle her.  She liked all the Nuns, perhaps with the exception of Sister Finnlie.

          Sister Finnlie was a sharp faced woman who was obsessed with cleanliness and sometimes made the children cry for such silly little things … perhaps if they talked too loudly or spilled some crumbs on the floor at lunch time. “Let them be, Sister,” Sister Aliti would admonish her and Sister Finnlie would pinch her lips and make a huffing noise.

          The other day, during the morning reflection time when everyone sat in silent contemplation, Yasmin had found herself fixated on Sister Finnlie’s hands, her thin fingers tidily entwined on her lap. And Yasmin remembered a conversation with her friends online about AI creating a cleaning woman with sausage fingers. “Sometimes they look like a can of worms,” Youssef had said.

          And, looking at those fingers and thinking about Youssef and the others and the fun conversations they had, Yasmin snort laughed.

          She had tried to suppress it but the more she tried the more it built up inside of her until it exploded from her nose in a loud grunting noise. Sister Aliti had giggled but Sister Finnlie had glared at Yasmin and very pointedly rolled her eyes. Later, she’d put her on bin cleaning duty, surely the worst job ever, and Yasmin knew for sure it was pay back.

          #6426

          In reply to: Orbs of Madjourneys

          The artificial lights of Berlin were starting to switch off in the horizon, leaving the night plunged in darkness minutes before the sunrise. It was a moment of peace that Xavier enjoyed, although it reminded him of how sleepless his night had been.

          The game had taken a side step, as he’d been pouring all his attention into his daytime job, and his personal project with Artificial Life AL. It was a long way from the little boy at school with dyslexia who was using cheeky jokes as a way to get by the snides. Since then, he’d known some of the unusual super-powers this condition gave him as well. Chiefly: abstract and out-of-the-box thinking, puzzle-solving genius, and an almost other-worldly ability at keeping track of the plot. All these skills were in fact of tremendous help at his work, which was blending traditional areas of technology along with massive amounts of loosely connected data.

          He yawned and went to brush his teeth. His usual meditation routine had also been disrupted by the activity of late, but he just couldn’t go to bed without a little time to cool off and calm down the agitation of his thoughts.

          Sitting on the meditation mat, his thoughts strayed off towards the preparation for the trip. Going to Australia would have seemed exciting a few years back, but the idea of packing a suitcase, and going through the long flight and the logistics involved got him more anxious than excited, despite the contagious enthusiasm of his friends. Since he’d settled in Berlin, after never settling for too long in one place (his job afforded him to work wherever whenever), he’d kind of stopped looking for the next adventure. He hadn’t even looked at flight options yet, and hoped that the building momentum would spur him into this adventure. For now, he needed the rest.

          The quirk quest assigned to his persona in the game was fun. Monkeys and Golden banana to look for, wise owls and sly foxes, the whimsical goofy nature of the quest seemed good for the place he was in.
          AL had been suggesting the players to insert the game elements into their realities, and sometimes its comments or instructions seemed to slip between layers of reality — this was an intriguing mystery to Xavier.
          He’d instructed AL to discreetly assist Youssef with his trouble — the Thi Gang seemed to be an ethical hacker developer company front for more serious business. Chatter on the net had tied it to a network of shell companies involved in some strange activities. A name had popped up, linked to mysterious recluse billionaire Botty Banworth, the owner of Youssef’s boss rival blog named Knoweth.

          He slipped into the bed, careful not to wake up Brytta, who was sleeping tightly. It was her day off, otherwise she would have been gone already to her shift. It would be good to connect in the morning, and enjoy some break from mind stuff. They had planned a visit to Kantonstrasse (the local Chinatown) for Chinese New Year, and he couldn’t wait for it.

          #6423

          In reply to: Prompts of Madjourneys

          TracyTracy
          Participant

            Zara’s first quest:

            entry level quirk: wandering off the track

            The initial setting for this quest is a dense forest, where the paths are overgrown and rarely traveled. You find yourself alone and disoriented, with only a rough map and a compass to guide you.

            Possible directions to investigate include:

            Following a faint trail of footprints that lead deeper into the forest

            Climbing a tall tree to get a better view of the surrounding area

            Searching for a stream or river to use as a guide to find your way out of the forest

            Possible characters to engage include:

            A mysterious hermit who lives deep in the forest and is rumored to know the secrets of the land

            A lost traveler who is also trying to find their way out of the forest

            A group of bandits who have taken refuge in the forest and may try to steal from you or cause harm

            Your objective is to find the Wanderlust tile, a small, intricately carved wooden tile depicting a person walking off the beaten path. This tile holds the key to unlocking your inner quirk of wandering off the track.

            As proof of your progress in the game, you must find a way to incorporate this quirk into your real-life actions by taking a spontaneous detour on your next journey, whether it be physical or mental.

            For Zara’s quest:

            As you wander off the track, you come across a strange-looking building in the distance. Upon closer inspection, you realize it is the Flying Fish Inn. As you enter, you are greeted by the friendly owner, Idle. She tells you that she has heard of strange occurrences happening in the surrounding area and offers to help you in your quest

            Emoji clue:  🐈🌳 :cat_confused:

             

            Zara (the character in the game)

            characteristics from previous prompts:

            Zara is the leader of the group  :yahoo_thinking:  she is confident, and always ready for an adventure. She is a natural leader and has a strong sense of justice. She is also a tech-savvy person, always carrying a variety of gadgets with her, and is always the first to try out new technology.

            Zara is the leader of the group, her color is red, her animal is a lion, and her secret name in a funny language is “Zaraloon”

             

            Zara (the real life story character)

            characteristics from previous prompts:

            Zara Patara-Smythe is a 57-year-old woman of mixed heritage, her mother is Indian and her father is British. She has long, dark hair that she keeps in an untidy ponytail, dark brown eyes and a sharp jawline. She stands at 5’6″ and has a toned and athletic build. She usually wears practical clothing that allows her to move around easily, such as cargo pants and a tank top.

            prompt quest:

            Continue to investigate the mysterious cat she saw, possibly seeking out help from local animal experts or veterinarians.
            Join Xavier and Yasmin in investigating the Flying Fish Inn, looking for clues and exploring the area for any potential leads on the game’s quest.

            #6413

            In reply to: Orbs of Madjourneys

            Zara was long overdue for some holiday time off from her job at the Bungwalley Valley animal rescue centre in New South Wales and the suggestion to meet her online friends at the intriguing sounding Flying Fish Inn to look for clues for their online game couldn’t have come at a better time.  Lucky for her it wasn’t all that far, relatively speaking, although everything is far in Australia, it was closer than coming from Europe.  Xavier would have a much longer trip.  Zara wasn’t quite sure where exactly Yasmin was, but she knew it was somewhere in Asia. It depended on which refugee camp she was assigned to, and Zara had forgotten to ask her recently. All they had talked about was the new online game, and how confusing it all was.

            The biggest mystery to Zara was why she was the leader in the game.  She was always the one who was wandering off on side trips and forgetting what everyone else was up to. If the other game followers followed her lead there was no telling where they’d all end up!

            “But it is just a game,” Pretty Girl, the rescue parrot interjected. Zara had known some talking parrots over the years, but never one quite like this one. Usually they repeated any nonsense that they’d heard but this one was different.  She would miss it while she was away on holiday, and for a moment considered taking the talking parrot with her on the trip.  If she did, she’d have to think about changing her name though, Pretty Girl wasn’t a great name but it was hard to keep thinking of names for all the rescue creatures.

            After Zara had done the routine morning chores of feeding the various animals, changing the water bowls, and cleaning up the less pleasant aspects of the job,  she sat down in the office room of the rescue centre with a cup of coffee and a sandwich.  She was in good physical shape for 57, wiry and energetic, but her back ached at times and a sit down was welcome before the vet arrived to check on all the sick and wounded animals.

            Pretty Girl flew over from the kennels, and perched outside the office room window.  When the parrot had first been dropped off at the centre, they’d put her in a big cage, but in no uncertain terms Pretty Girl had told them she’d done nothing wrong and was wrongfully imprisoned and to release her at once. It was rather a shock to be addresssed by a parrot in such a way, and it was agreed between the staff and the vet to set her free and see what happened. And Pretty Girl had not flown away.

            “Hey Pretty Girl, why don’t you give me some advice on this confusing new game I’m playing with my online friends?” Zara asked.

            “Pretty Girl wants some of your tuna sandwich first,” replied the parrot.  After Zara had obliged, the parrot continued at some surprising length.

            “My advice would be to not worry too much about getting the small details right. The most important thing is to have fun and enjoy the creative process.  Just give me a bit more tuna,”  Pretty Girl said, before continuing.

            “Remember that as a writer, you have the power to shape the story and the characters as you see fit. It’s okay to make mistakes, and it’s okay to not know everything. Allow yourself to be inspired by the world around you and let the story unfold naturally. Trust in your own creativity and don’t be afraid to take risks. And remember, it’s not the small details that make a story great, it’s the emotions and experiences that the characters go through that make it truly memorable.  And always remember to feed the parrot.”

            “Maybe I should take you on holiday with me after all,” Zara replied. “You really are an amazing bird, aren’t you?”

             

            Zara and Pretty Girl Parrot

            #6393
            Yurara FamelikiYurara Fameliki
            Participant

              Give me an unusual plot structure for a narrative

              One unusual plot structure for a narrative could be a “reverse chronological” structure, where the story begins at the end and works backwards in time, revealing events and information in a non-linear way. Another could be a “choose your own adventure” style, where the reader is presented with a series of choices at different points in the story that determine the direction and outcome of the plot.

              How would role playing qualify in terms of plot structure?

              Role-playing games (RPGs) can be considered a unique form of plot structure because they are interactive and open-ended. In a traditional RPG, the players take on the roles of characters within a fictional setting and work together to create a shared narrative. The plot structure of an RPG is determined by the actions and decisions of the players, rather than a pre-written script. The game master (GM) creates an overarching plot and a set of rules for the players to follow, but the players’ choices and actions will determine the direction and outcome of the story. This makes the plot structure of an RPG fluid and ever-changing, unlike a traditional linear narrative.

              What about “Cloud Atlas” in terms of plot structure?

              “Cloud Atlas” is a novel written by David Mitchell that was later adapted into a film. It has a complex and non-linear plot structure, which employs multiple storylines that are set in different time periods and locations, and are connected by recurring themes and motifs. The novel is divided into six nested stories, each set in a different time period and location, that are told in a non-linear fashion. The story begins in the 19th century and then jumps back and forth between the 19th, 20th and 23rd century, and each story is interconnected and interrelated, with characters reappearing in different time periods, the events that happen in one story impacting the others. The novel is also notable for its use of different genres, such as science fiction, historical fiction, and thriller, and the way it explores the themes of destiny, reincarnation, and the power of human connection. The film adaptation also used this structure, with the different stories intertwined and characters reprising their roles in different settings and eras.

              Take a story thread made of comments. In each comment is a text about characters in a particular plot, location, action etc. The comments are sequential, but they are not necessarily continuous. It is a mix between Cloud Atlas and RPG plot structures. How do you sort something that’s fundamentally non-linear to present it in an accessible way?

              One way to sort and present a story thread made of comments that is fundamentally non-linear, yet accessible, is to group the comments based on their content. For example, you could group the comments by characters, and present them in chronological order of their appearance in the story. Another way could be grouping the comments by location, and present them in chronological order of when the action takes place in that particular location. You could also group comments by the type of action taking place, such as combat, conversation, or puzzle-solving, and present them in chronological order of when they occur in the story.

              Another approach could be using visual aids, such as mind maps, timelines, or flowcharts, to help organize and present the information in a clear and easy-to-understand way. For example, you could use a mind map to show how different characters are connected, or a timeline to show the chronology of events. Additionally, you could use labels, such as “character introduction,” “location change,” or “plot twist,” to make it clear to the reader what type of information they can expect in each comment.

              It’s also important to keep in mind the audience for which you are organizing the story. It should be easy for them to understand and follow the story, and if it’s a game, you should make sure it’s easy for the players to play and make decisions.

              #6382

              In reply to: Prompts of Madjourneys

              ÉricÉric
              Keymaster

                Write more about the group of people who lived inside of giant mushrooms, making it sound exciting and fun, and maybe a bit dangerous due to the nature of the mushrooms

                As the group journeyed deeper into the Land of the Quirks, they stumbled upon a group of people living inside of giant mushrooms. The mushrooms were enormous, some as tall as skyscrapers, and they seemed to glow with an ethereal light. The group was amazed as they walked through the forest of mushrooms, each one unique in shape and size.

                The people who lived inside of the mushrooms were a friendly and welcoming bunch, they welcomed the group with open arms and invited them to explore their homes. The inside of the mushrooms was a magical and mysterious place, the walls and ceilings were covered in a soft, velvety texture and the floors were made of a spongy, springy material. The light inside the mushrooms was soft and diffused, creating a warm and inviting atmosphere.

                As the group explored the mushroom homes, they discovered that the people who lived there had a deep connection to the mushrooms. They used the mushrooms as a source of food, shelter, and medicine. They had learned to harness the unique properties of the mushrooms to create everything they needed to survive.

                The group also discovered that the mushrooms had a dangerous side. The mushrooms were not only a source of life, but also a source of death. The group was warned that the mushrooms were unpredictable and that they should be careful when exploring. Some mushrooms were poisonous, others were carnivorous, and still, others had mind-altering properties.

                Despite the danger, the group was excited to explore the mushrooms and learn more about the people who lived there. They knew that the journey would be filled with challenges, but they were determined to overcome them and discover the secrets of the mushrooms. The group had a lot of fun and adventure living with the people inside of giant mushrooms, and they learned a lot about the nature of the mushrooms and their own nature.

                #6379

                In reply to: Prompts of Madjourneys

                ÉricÉric
                Keymaster

                  Asking to give each of the 4 characters some particular traits that makes them uniquely distinctive and recognizable

                  The four friends, Zara, Xavier, Yasmin, and Youssef, each have their own unique traits that make them stand out and recognizable.

                  Zara is the leader of the group, she is confident, and always ready for an adventure. She is a natural leader and has a strong sense of justice. She is also a tech-savvy person, always carrying a variety of gadgets with her, and is always the first to try out new technology.

                  Xavier is the joker of the group, always cracking jokes and making puns. He is a free-spirited person who is always up for an adventure, he has a great sense of humor and is not afraid to be himself. He is also an artist and often carries a sketchbook and pencils with him, he likes to draw whatever he sees in his journeys.

                  Yasmin is the brains of the group, she is intelligent and logical. She is always able to think on her feet and come up with a plan when things get tough. She is also a bit of a perfectionist and likes to have everything organized. She is a history buff and always carries a notebook with her to document her findings.

                  Youssef is the muscle of the group, He is physically strong, and always ready to help out in a fight. He is also a bit of a foodie and loves trying new dishes. He is always the first one to volunteer to carry the heavy bags and equipment. He is also a bit of a daredevil and loves trying out new sports and activities.

                  Give each of them a color, and an animal, and a secret name in a funny language

                  The four friends, Zara, Xavier, Yasmin, and Youssef, each have their own unique traits that make them stand out and recognizable.

                  Zara is the leader of the group, her color is red, her animal is a lion, and her secret name in a funny language is “Zaraloon”

                  Xavier is the joker of the group, his color is orange, his animal is a monkey, and his secret name in a funny language is “Xavimunk”

                  Yasmin is the brains of the group, her color is blue, her animal is an owl, and her secret name in a funny language is “Yasminowl”

                  Youssef is the muscle of the group, his color is green, his animal is a bear, and his secret name in a funny language is “Youssefbear”

                  Now, we need physical descriptions for each of them. Also, their ages, height, clothes, facial features, ethnicity (for instance Youssef may be half Yemeni and half Norwegian), etc. with a good mix of generic and eccentric. We also need surnames congruent with their described ethnicity, not too bland, but not too daft either. For instance Youssef Olafsson, Zara Patara-Smythe, etc. Also explain how they become friends.

                  Zara Patara-Smythe is a 25-year-old woman of mixed heritage, her mother is Indian and her father is British. She has long, dark hair that she keeps in a sleek ponytail, dark brown eyes and a sharp jawline. She stands at 5’6″ and has a toned and athletic build. She usually wears practical clothing that allows her to move around easily, such as cargo pants and a tank top.

                  Xavier Olafsson is a 27-year-old man of Norwegian and Danish descent. He has blonde hair that he keeps in a messy style, blue eyes, and a charming smile. He stands at 6’1″ and has a lean build. He is always seen wearing a colorful and bold clothing, such as a Hawaiian shirt and shorts.

                  Yasmin Ahmed is a 23-year-old woman of Egyptian descent. She has long, black hair that she keeps in a tight braid, dark brown eyes and a round face. She stands at 5’4″ and has a petite build. She usually wears conservative clothing, such as long skirts and blouses.

                  Youssef Ali is a 26-year-old man of half Yemeni, half Norwegian descent. He has short, curly black hair, dark brown eyes and a square jawline. He stands at 6’2″ and has a muscular build. He usually wears comfortable clothing such as a t-shirt and jeans, and always has a backpack on his shoulder.

                  The four of them became friends in college, they were all studying different majors, but they all shared a love for adventure and exploration. They found themselves in the same class project, and from there they formed a strong bond. After college, they decided to keep exploring the world together, and went on many trips and adventures, always seeking for something new and exciting.

                  1/ Change the ages of Zara, Xavier, Yasmin and Youssef to more random patterns – rewrite if needed how they met each other to reflect eventual age gaps. Give them some flaws, mental or physical challenges.
                  2/ increase again the age gaps while keeping the youngest one a young adult, and remove “minor” from the flaws descriptions

                  Zara is a 22-year-old woman who is the youngest of the group. She is a free-spirited, adventurous person, but also a bit reckless and impulsive. She has a scar on her cheek that she got from a Skateboarding accident when she was a teenager.

                  Xavier is a 45-year-old man who is the oldest of the group. He is a responsible and level-headed person, but also a bit of a perfectionist and can be hard on himself and others. He has dyslexia which he has been able to work around and it doesn’t impede his daily life.

                  Yasmin is a 38-year-old woman who is the second oldest of the group. She is a kind and compassionate person, but also a bit of a pushover and can have trouble standing up for herself. She has social anxiety that affect her in certain situations and she have been working on coping mechanisms.

                  Youssef is a 33-year-old man who is the second youngest of the group. He is a charismatic and outgoing person, but also a bit of a flirt and can be a bit insensitive to others feelings. He has ADHD which he has been able to manage with medication, but it still affects him from time to time.

                  The group met each other through different means, Xavier and Yasmin met at work, Zara and Youssef met at a college class, and eventually, they all became friends through common interests and activities. They decided to go on this adventure together because they were all looking for a change in their lives and wanted to explore the unknown.

                  #6377

                  In reply to: Orbs of Madjourneys

                  The four adventurers, Zara, Xavier, Yasmin, and Youssef, stood in awe in front of the giant orb that seemed to open up to another realm. The light emanating from the orb was so bright, it was as if the sun was just inches away. The stalactites that hung from the cave’s ceiling sparkled like diamonds in the light, adding to the otherworldly beauty of the scene.

                  “Look around,” Yasmin said, her voice filled with wonder. “Beauty is everywhere. You only have to look to see it.”

                  The group was ready for an adventure and they knew that the orb in front of them was the key to their mad journey. Xavier stepped forward and reached out to touch the orb. As soon as his fingers made contact with the surface, the orb lit up and a pathway formed, leading into the brightly lit realm.

                  The group stepped through the pathway and found themselves in a world unlike anything they had ever seen before. The sky was a vibrant shade of purple and the ground was covered in a lush, green grass. The orb they had just passed through was now behind them, but in front of them were smaller orbs, each one leading to a different path.

                  Zara, Xavier, Yasmin, and Youssef looked at each other with excitement in their eyes. They knew that this was just the beginning of their mad journey.

                  Xavier stepped forward and reached out to touch the orb. As soon as his fingers made contact with the surface, the orb lit up and a pathway formed, leading into the brightly lit realm.

                  :fleuron:

                  They walked into a small village, where they were greeted by a group of people wearing clothes that looked like they were from the 1920s. The people told them that they were in the land of the “Quirks”, a place where everything and everyone was a little bit different, and that they had to find the “Key of Quirks” in order to leave the land.

                  The four friends, Zara, Xavier, Yasmin, and Youssef, soon found themselves on a mission to find the “Key of Quirks” that would allow them to leave the land of the Quirks. As they walked through a forest, they came across a fork in the road.

                  Zara, the leader of the group, turned to the others and said, “Alright, we need to decide which way to go. Yasmin, what’s the plan?”

                  Yasmin, the brains of the group, replied, “I suggest we take the left path. According to the map I found, it leads to the Quirky Quests area, where we might find the key.”

                  Xavier, the joker of the group, chimed in, “I vote for the right path. It’s the road less traveled, and you know what they say, ‘the road less traveled is the road to adventure’ ”

                  Youssef, the muscle of the group, added, “I don’t care which way we go, I just want to find some food. I’m starving!”

                  Zara rolled her eyes, “Xavier, your jokes are getting old. And Youssef, we’re on a mission, we can’t just focus on food.”

                  Xavier grinned, “But Zaraloon, where’s the fun in that?”

                  Yasmin interjected, “Can we please focus? We need to make a decision. I propose we split up, Zara and I will take the left path, and Xavier and Youssef can take the right path.”

                  Youssef nodded, “Yeah, that sounds like a good idea. That way, if we don’t find the key, at least we’ll have found some food.”

                  Xavier grinned, “Sounds like a plan, Xavimunk is ready for adventure!”

                  Zara shook her head with a smile, “Alright, let’s do this.”

                  The group split up, and as they walked away, they could be heard playfully bantering and joking with each other. Each one exemplifying their unique and distinct characters.

                  #6353
                  Jib
                  Participant

                    Using prompts to make art using Midjourney, you can train your subjective and your perception to create a fun reality!

                    You can post your artful life here! No judgment…

                    #6348
                    TracyTracy
                    Participant

                      Wong Sang

                       

                      Wong Sang was born in China in 1884. In October 1916 he married Alice Stokes in Oxford.

                      Alice was the granddaughter of William Stokes of Churchill, Oxfordshire and William was the brother of Thomas Stokes the wheelwright (who was my 3X great grandfather). In other words Alice was my second cousin, three times removed, on my fathers paternal side.

                      Wong Sang was an interpreter, according to the baptism registers of his children and the Dreadnought Seamen’s Hospital admission registers in 1930.  The hospital register also notes that he was employed by the Blue Funnel Line, and that his address was 11, Limehouse Causeway, E 14. (London)

                      “The Blue Funnel Line offered regular First-Class Passenger and Cargo Services From the UK to South Africa, Malaya, China, Japan, Australia, Java, and America.  Blue Funnel Line was Owned and Operated by Alfred Holt & Co., Liverpool.
                      The Blue Funnel Line, so-called because its ships have a blue funnel with a black top, is more appropriately known as the Ocean Steamship Company.”

                       

                      Wong Sang and Alice’s daughter, Frances Eileen Sang, was born on the 14th July, 1916 and baptised in 1920 at St Stephen in Poplar, Tower Hamlets, London.  The birth date is noted in the 1920 baptism register and would predate their marriage by a few months, although on the death register in 1921 her age at death is four years old and her year of birth is recorded as 1917.

                      Charles Ronald Sang was baptised on the same day in May 1920, but his birth is recorded as April of that year.  The family were living on Morant Street, Poplar.

                      James William Sang’s birth is recorded on the 1939 census and on the death register in 2000 as being the 8th March 1913.  This definitely would predate the 1916 marriage in Oxford.

                      William Norman Sang was born on the 17th October 1922 in Poplar.

                      Alice and the three sons were living at 11, Limehouse Causeway on the 1939 census, the same address that Wong Sang was living at when he was admitted to Dreadnought Seamen’s Hospital on the 15th January 1930. Wong Sang died in the hospital on the 8th March of that year at the age of 46.

                      Alice married John Patterson in 1933 in Stepney. John was living with Alice and her three sons on Limehouse Causeway on the 1939 census and his occupation was chef.

                      Via Old London Photographs:

                      “Limehouse Causeway is a street in east London that was the home to the original Chinatown of London. A combination of bomb damage during the Second World War and later redevelopment means that almost nothing is left of the original buildings of the street.”

                      Limehouse Causeway in 1925:

                      Limehouse Causeway

                       

                      From The Story of Limehouse’s Lost Chinatown, poplarlondon website:

                      “Limehouse was London’s first Chinatown, home to a tightly-knit community who were demonised in popular culture and eventually erased from the cityscape.

                      As recounted in the BBC’s ‘Our Greatest Generation’ series, Connie was born to a Chinese father and an English mother in early 1920s Limehouse, where she used to play in the street with other British and British-Chinese children before running inside for teatime at one of their houses. 

                      Limehouse was London’s first Chinatown between the 1880s and the 1960s, before the current Chinatown off Shaftesbury Avenue was established in the 1970s by an influx of immigrants from Hong Kong. 

                      Connie’s memories of London’s first Chinatown as an “urban village” paint a very different picture to the seedy area portrayed in early twentieth century novels. 

                      The pyramid in St Anne’s church marked the entrance to the opium den of Dr Fu Manchu, a criminal mastermind who threatened Western society by plotting world domination in a series of novels by Sax Rohmer. 

                      Thomas Burke’s Limehouse Nights cemented stereotypes about prostitution, gambling and violence within the Chinese community, and whipped up anxiety about sexual relationships between Chinese men and white women. 

                      Though neither novelist was familiar with the Chinese community, their depictions made Limehouse one of the most notorious areas of London. 

                      Travel agent Thomas Cook even organised tours of the area for daring visitors, despite the rector of Limehouse warning that “those who look for the Limehouse of Mr Thomas Burke simply will not find it.”

                      All that remains is a handful of Chinese street names, such as Ming Street, Pekin Street, and Canton Street — but what was Limehouse’s chinatown really like, and why did it get swept away?

                      Chinese migration to Limehouse 

                      Chinese sailors discharged from East India Company ships settled in the docklands from as early as the 1780s.

                      By the late nineteenth century, men from Shanghai had settled around Pennyfields Lane, while a Cantonese community lived on Limehouse Causeway. 

                      Chinese sailors were often paid less and discriminated against by dock hirers, and so began to diversify their incomes by setting up hand laundry services and restaurants. 

                      Old photographs show shopfronts emblazoned with Chinese characters with horse-drawn carts idling outside or Chinese men in suits and hats standing proudly in the doorways. 

                      In oral histories collected by Yat Ming Loo, Connie’s husband Leslie doesn’t recall seeing any Chinese women as a child, since male Chinese sailors settled in London alone and married working-class English women. 

                      In the 1920s, newspapers fear-mongered about interracial marriages, crime and gambling, and described chinatown as an East End “colony.” 

                      Ironically, Chinese opium-smoking was also demonised in the press, despite Britain waging war against China in the mid-nineteenth century for suppressing the opium trade to alleviate addiction amongst its people. 

                      The number of Chinese people who settled in Limehouse was also greatly exaggerated, and in reality only totalled around 300. 

                      The real Chinatown 

                      Although the press sought to characterise Limehouse as a monolithic Chinese community in the East End, Connie remembers seeing people of all nationalities in the shops and community spaces in Limehouse.

                      She doesn’t remember feeling discriminated against by other locals, though Connie does recall having her face measured and IQ tested by a member of the British Eugenics Society who was conducting research in the area. 

                      Some of Connie’s happiest childhood memories were from her time at Chung-Hua Club, where she learned about Chinese culture and language.

                      Why did Chinatown disappear? 

                      The caricature of Limehouse’s Chinatown as a den of vice hastened its erasure. 

                      Police raids and deportations fuelled by the alarmist media coverage threatened the Chinese population of Limehouse, and slum clearance schemes to redevelop low-income areas dispersed Chinese residents in the 1930s. 

                      The Defence of the Realm Act imposed at the beginning of the First World War criminalised opium use, gave the authorities increased powers to deport Chinese people and restricted their ability to work on British ships.

                      Dwindling maritime trade during World War II further stripped Chinese sailors of opportunities for employment, and any remnants of Chinatown were destroyed during the Blitz or erased by postwar development schemes.”

                       

                      Wong Sang 1884-1930

                      The year 1918 was a troublesome one for Wong Sang, an interpreter and shipping agent for Blue Funnel Line.  The Sang family were living at 156, Chrisp Street.

                      Chrisp Street, Poplar, in 1913 via Old London Photographs:

                      Chrisp Street

                       

                      In February Wong Sang was discharged from a false accusation after defending his home from potential robbers.

                      East End News and London Shipping Chronicle – Friday 15 February 1918:

                      1918 Wong Sang

                       

                      In August of that year he was involved in an incident that left him unconscious.

                      Faringdon Advertiser and Vale of the White Horse Gazette – Saturday 31 August 1918:

                      1918 Wong Sang 2

                       

                      Wong Sang is mentioned in an 1922 article about “Oriental London”.

                      London and China Express – Thursday 09 February 1922:

                      1922 Wong Sang

                      A photograph of the Chee Kong Tong Chinese Freemason Society mentioned in the above article, via Old London Photographs:

                      Chee Kong Tong

                       

                      Wong Sang was recommended by the London Metropolitan Police in 1928 to assist in a case in Wellingborough, Northampton.

                      Difficulty of Getting an Interpreter: Northampton Mercury – Friday 16 March 1928:

                      1928 Wong Sang

                      1928 Wong Sang 2

                      The difficulty was that “this man speaks the Cantonese language only…the Northeners and the Southerners in China have differing languages and the interpreter seemed to speak one that was in between these two.”

                       

                      In 1917, Alice Wong Sang was a witness at her sister Harriet Stokes marriage to James William Watts in Southwark, London.  Their father James Stokes occupation on the marriage register is foreman surveyor, but on the census he was a council roadman or labourer. (I initially rejected this as the correct marriage for Harriet because of the discrepancy with the occupations. Alice Wong Sang as a witness confirmed that it was indeed the correct one.)

                      1917 Alice Wong Sang

                       

                       

                      James William Sang 1913-2000 was a clock fitter and watch assembler (on the 1939 census). He married Ivy Laura Fenton in 1963 in Sidcup, Kent. James died in Southwark in 2000.

                      Charles Ronald Sang 1920-1974  was a draughtsman (1939 census). He married Eileen Burgess in 1947 in Marylebone.  Charles and Eileen had two sons:  Keith born in 1951 and Roger born in 1952.  He died in 1974 in Hertfordshire.

                      William Norman Sang 1922-2000 was a clerk and telephone operator (1939 census).  William enlisted in the Royal Artillery in 1942. He married Lily Mullins in 1949 in Bethnal Green, and they had three daughters: Marion born in 1950, Christine in 1953, and Frances in 1959.  He died in Redbridge in 2000.

                       

                      I then found another two births registered in Poplar by Alice Sang, both daughters.  Doris Winifred Sang was born in 1925, and Patricia Margaret Sang was born in 1933 ~ three years after Wong Sang’s death.  Neither of the these daughters were on the 1939 census with Alice, John Patterson and the three sons.  Margaret had presumably been evacuated because of the war to a family in Taunton, Somerset. Doris would have been fourteen and I have been unable to find her in 1939 (possibly because she died in 2017 and has not had the redaction removed  yet on the 1939 census as only deceased people are viewable).

                      Doris Winifred Sang 1925-2017 was a nursing sister. She didn’t marry, and spent a year in USA between 1954 and 1955. She stayed in London, and died at the age of ninety two in 2017.

                      Patricia Margaret Sang 1933-1998 was also a nurse. She married Patrick L Nicely in Stepney in 1957.  Patricia and Patrick had five children in London: Sharon born 1959, Donald in 1960, Malcolm was born and died in 1966, Alison was born in 1969 and David in 1971.

                       

                      I was unable to find a birth registered for Alice’s first son, James William Sang (as he appeared on the 1939 census).  I found Alice Stokes on the 1911 census as a 17 year old live in servant at a tobacconist on Pekin Street, Limehouse, living with Mr Sui Fong from Hong Kong and his wife Sarah Sui Fong from Berlin.  I looked for a birth registered for James William Fong instead of Sang, and found it ~ mothers maiden name Stokes, and his date of birth matched the 1939 census: 8th March, 1913.

                      On the 1921 census, Wong Sang is not listed as living with them but it is mentioned that Mr Wong Sang was the person returning the census.  Also living with Alice and her sons James and Charles in 1921 are two visitors:  (Florence) May Stokes, 17 years old, born in Woodstock, and Charles Stokes, aged 14, also born in Woodstock. May and Charles were Alice’s sister and brother.

                       

                      I found Sharon Nicely on social media and she kindly shared photos of Wong Sang and Alice Stokes:

                      Wong Sang

                       

                      Alice Stokes

                      #6346
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                      Participant

                        The Mormon Browning Who Went To Utah

                         

                        Isaac Browning’s (1784-1848) sister Hannah  married Francis Buckingham. There were at least three Browning Buckingham marriages in Tetbury.  Their daughter Charlotte married James Paskett, a shoemaker.  Charlotte was born in 1818 and in 1871 she and her family emigrated to Utah, USA.

                        Charlotte’s relationship to me is first cousin five times removed.

                        James and Charlotte: (photos found online)

                        James Paskett

                         

                        The house of James and Charlotte in Tetbury:

                        James Paskett 2

                         

                        The home of James and Charlotte in Utah:

                        James Paskett3

                        Obituary:

                        James Pope Paskett Dead.

                        Veteran of 87 Laid to rest. Special Correspondence Coalville, Summit Co., Oct 28—James Pope Paskett of Henefer died Oct. 24, 1903 of old age and general debility. Funeral services were held at Henefer today. Elders W.W. Cluff, Alma Elderge, Robert Jones, Oscar Wilkins and Bishop M.F. Harris were the speakers. There was a large attendance many coming from other wards in the stake. James Pope Paskett was born in Chippenham, Wiltshire, England, on March 12, 1817; married Chalotte Buckingham in the year 1839; eight children were born to them, three sons and five daughters, all of whom are living and residing in Utah, except one in Brisbane, Australia. Father Paskett joined the church of Jesus Christ of Latter Day Saints in 1847, and emigrated to Utah in 1871, and has resided in Henefer ever since. He leaves his faithful and aged wife. He was respected and esteemed by all who knew him.

                         

                        Charlotte died in Henefer, Utah, on 27th December 1910 at the age of 91.

                        James and Charlotte in later life:

                        James Paskett 4

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