Search Results for 'idea'

Forums Search Search Results for 'idea'

Viewing 20 results - 101 through 120 (of 585 total)
  • Author
    Search Results
  • #6539

    In reply to: Prompts of Madjourneys

    ÉricÉric
    Keymaster

      Zara is the main protagonist, and also the reluctant leader of the game. In RL, she is wandering off the trail nearby Arltunga, Australia, where she is visiting, staying at the small family run inn the Flying Fish Inn. Bert, the local handyman drove her there, told her specifically not to wander off, yet in search of where a mysterious compass she collected on the trail is leading, and egged on by her talking smart parrot “Beautiful Girl”, she goes off the trail to explore. The sun is still high, and she already started to hallucinate some hooded figures with blue frog-faces with jelly-bean carts.
      Meanwhile, her friends Youssef and Xavier, just landed from abroad, are driving toward the rendez-vous spot at the Flying Fish Inn. The owners Mater and Idle don’t have any idea where Zara is.
      Yasmin, the fourth friend in the group is still on her way from Fiji, bearing a message written in red on an envelope from a mysterious Fred, who we don’t know yet, but seems to be linked to Mater & Idle’s family.
      What’s going to happen next to Zara? The game is encouraging her to explore her rudeness in a playful manner, in a medieval setting.
      Provide a series of playful and fun actions for Zara, linking these contexts. You may incorporate Tiku, a wise and no-nonsense Aboriginal woman who may guide her though the Dreamtime challenges. Provide random keywords to each action in the list.

      Here is a list of playful and fun actions for Zara in the game:

      1. “Follow the Compass”: Zara can follow the mysterious compass she collected on the trail, as it leads her to new locations and challenges. Keywords: Adventure, Exploration, Mystery.
      2. “Converse with Beautiful Girl”: Zara’s talking smart parrot “Beautiful Girl” may provide humorous commentary and encouragement throughout her journey. Keywords: Humor, Personality, Support.
      3. “Solve Riddles with Tiku”: Tiku, the wise and no-nonsense Aboriginal woman, can guide Zara through the Dreamtime challenges. To do this, Tiku may present her with riddles or puzzles that she must solve to progress. Keywords: Wisdom, Intelligence, Spirituality.
      4. “Collect Items”: Zara can collect items along the way, such as artifacts or treasures that may help her in her journey or lead her to new discoveries. Keywords: Collection, Discovery, Help.
      5. “Play Music with Beautiful Girl”: Zara can play musical instruments with Beautiful Girl, creating an entertaining and musical interlude in her journey. Keywords: Music, Joy, Creativity.
      6. “Cook with Mater and Idle”: At the Flying Fish Inn, Zara can join Mater and Idle in the kitchen and help them cook traditional dishes from the region. Keywords: Cooking, Culture, Community.
      7. “Race with Youssef and Xavier”: Zara can engage in friendly races with Youssef and Xavier, such as foot races or cart races, as a way to pass the time and have fun. Keywords: Competition, Speed, Excitement.

      These playful and fun actions can add variety and excitement to Zara’s journey and provide an opportunity for players to interact with the world and characters in new and unique ways.

       🔁 Regenerate response

      #6495
      ÉricÉric
      Keymaster

        The landing on the sandy desert of Bluhm’Oxl was smoother than usual. It usually took a few minutes to get accustomed to their surrounding, the body transformations that came together with jumping across dimensions. In this case, it looked as though this dimension was quite close to their own.

        “Checking translation device…” Georges touched his ear lightly.

        Gremsbtic newkil jumbal” said Salomé in response. Georges looked quizzically at her face before realising she was pulling a classic prank.

        She laughed heartily. “That joke’s never getting old, isn’t it?”

        “Let’s walk a little in this direction, the rendez-vous point with Klatu isn’t too far.”

        “Any idea how Jorid managed to make contact this time?” Salomé asked.

        “Not sure really. Generally the quantum probability framework that’s built into the Jorid is managing to make trades across the multiverse that are quite complex to conceive or track down. Last time I tried to check, Jorid had traded one tardigrade to obtain us a couple of premium pass to the Amp’hool of Athumbra”

        “Underwater Whalets’ concert from the UniverseTour of Shakara, yes that was quite a night to remember…” Salomé reminisced fondly.

        “Fully booked for centuries, near impossible to get, and yet all it took was about a hundred of trades across multiple owners… No idea how it manages, but it found someone who was ready to trade their two front-row seats in exchange for a single Snoot’s hair.”

        “And why are we meeting this guy by the way? What’s his specialty?” Salomé winked. “You left me with the dressing duty, so happy you did all the reconnaissance.”

        Georges chucked. “all that Jorid said was: Klatu’s a relatively trustworthy Zathu, known for their expertise in dimensional magic, which is a crucial asset in your search for Léonard, presumably gone missing in the conflict-ridden Zathu sector.

        “Mmmh” said Salomé. “Dimensional magic. Rather unscientific for Jorid to express in that way. Nothing that I’ve recently dreamt about seems to relate. I guess we’ll see.”

        #6486

        In reply to: Orbs of Madjourneys

        Zara took dozens of screenshots of the many etchings and drawings, as her game character paused to do the same.  She had lost sight of the two figures up ahead, and remembered she probably should have been following them.

        The tunnel came to a four way junction. There were drawings on the walls and floors of all of them, and a dim light coming from a distance in each. One was more brightly lit than the others, and Zara chose to explore that one first.  Presently a side room appeared, with green tiles on the floor similar to the one at the mine entrance. Daylight shone though a small window, and a diagram was drawn onto the wall.

        Zara toyed with the idea of simply climbing out through the window while there was still a chance to get out of the mine.  She knew she was lost and would not be able to find her way out the way she came. It was tempting, but she just took a screenshot.  Maybe when she looked at them later she’d be able to work out how to retrace her steps.

        Zara room of tiles window

        After recording the image of the room of tiles, Zara continued along the tunnel. The light shining from the little window in the tile room faded as she progressed, and she found herself once again in near darkness.  She came to a fork.  Both ways were equally gloomy, but a faint blue light enticed her to take the right hand tunnel.

        So many forks and side tunnels, I am surely completely lost now! And not one of these supposed maps is helping, I can’t decipher any of them. Another etching on the wall caught her eye, and Zara forgot about being lost.

        Zara stopped to look at what appeared to be a map on the tunnel wall, but it was unfathomable at this stage. She recorded it for future reference, and then looked around, unsure whether to continue on this path or retrace her stops back to the four way junction.  And then she saw him in an alcove.

        Osnas 2

        Osnas! This time Zara did say it out loud, and just as the frog faced stewardess was passing with her cart piled with used cups and cans and empty packets.  I swear she just winked at me!  Zara did a double take, but the cart and the woman had passed, collecting more rubbish.

        With a little smile, Zara noticed that the mask Osnas was wearing was one of those paper pandemic masks.  She had expected something a bit more Venice carnival when the prompt mentioned that he always wore a mask, not one of those.  She hoped the clue in this case wasn’t the mask, as she had avoided the plague successfully so far and didn’t want to be late to that particular party,  but the square green thing on his cart resembled the tile at the mine entrance.  What do I do now though? I still don’t know what any of these things mean.  Approach him and see if he speaks I suppose.

        “Ladies and gentlemen, we are now approaching Alice Springs, please fasten your seatbelts and switch off all your devices ready for landing.  We hope you have enjoyed your flight.”

        #6469

        In reply to: Orbs of Madjourneys

        The door opened and Youssef saw Natalie, still waiting for him. Indeed, he needed help. He decided to accept  sands_of_time contact request, hopping it was not another Thi Gang trick.

        Sands_of_time is trying to make contact : ✅ACCEPT <> ➡️DENY ❓

        A princess on horse back emerged from the sand. The veil on her hair floated in a wind that soon cleared all the dust from her garment and her mount, revealing a princess with a delicate face and some prominent attributes that didn’t leave Youssef indifferent. She was smiling at him, and her horse, who had six legs and looked a bit like a camel, snorted at the bear.

        “I love doing that, said the princess. At least I don’t get to spit sand afterward like when my sister’s grand-kids want to bury me in the sand at the beach…”

        It broke the charm. It reminded Youssef it was all a game. That princess was an avatar. Was it even a girl on the other side ? And how old ? Youssef, despite his stature, felt as vulnerable as when his mother left him for the afternoon with an old aunt in Sudan when he was five and she kept wanting to dress him with colourful girl outfits. He shivered and the bear growled at the camel-horse, reminding Youssef how hungry he was.

        sands_of_time?” he asked.

        “Yes. I like this AI game. Makes me feel like I’m twenty again. Not as fun as a mushroom trip though, but… with less secondary effects. Anyway, I saw you needed help with that girl. A ‘reel’ nuisance if you ask me, sticky like a sea cucumber.”

        “How do you know ? Did you plant bugs on my phone ? Are you with the Thi Gang ?” 

        The bear moved toward them and roared and the camel-horse did a strange sound. The princess appeased her mount with a touch of her hand.

        “Oh! Boy, calm down your heat. Nothing so prosaic. I have other means, she said with a grin. Call me Sweet Sophie, I’m a real life reporter. Was just laying down on my dream couch looking for clues about a Dr Patelonus, the man’s mixed up in some monkey trafficking business, when I saw that strange llama dressed like a tibetan monk, except it was a bit too mayonnaise for a tibetan monk. Anyway, he led me to you and told me to contact you through this Quirk Quest Game, suggesting you might have some intel for me about that monkey business of mine. So I put on my VR helmet, which actually reminds me of a time at the hair salon, and a gorgeous beehive… but anyway you wouldn’t understand. So I had to accept one of those quests and find you in the game. Which was a lot less easier than RV I can tell you. The only thing, I couldn’t interact with you unless you accepted contact. So here I am, ready for you to tell me about Dr Patelonus. But I can see that first we need to get you out of here.”

        Youssef had no idea about what she was talking about. VR; RV ? one and the same ? He decided not to tell her he knew nothing about monkeys or doctors until he was out of Natalie’s reach. If indeed sands_of_timecould help.

        “So what do I do ?” asked Youssef.

        “Let me first show you my real self. I’ve always wanted to try that. Wait a moment. I need to focus.”

        The princess avatar looked in the distance, her eyes lost beyond this world. Suddenly, Youssef felt a presence creeping into his mind. He heard a laugh and saw an old lady in yoga pants on a couch! He roared and almost let go of his phone again.

        The princess smiled.

        “Now, wouldn’t be fair if only I knew what you looked like in real life. Although you’re pretty close to your avatar… Don’t you seem a tad afraid of experimenting with new things. :yahoo_smug:

        She laughed again, and this time Youssef saw her “real” face superimposed on the princess avatar. It gave him goosebumps.

        “Now’s your opening, she said. The girl’s busy giving directions to someone else. Get out of the bathroom! Now!”

        Youssef had the strangest feeling that the voice had come at the same time from the phone speakers and from inside his head. His body acted on its own as if he was a puppet. He pushed the bathroom door open and rushed outside.

        #6468

        In reply to: Orbs of Madjourneys

        At the former Chinggis Khaan International Airport which was now called the New Ulaanbaatar International Airport, the young intern sat next to Youssef, making the seats tremble like a frail suspended bridge in the Andes. Youssef had been considering connecting to the game and start his quest to meet with his grumpy quirk, but the girl seemed pissed, almost on the brink of crying. So Youssef turned off his phone and asked her what had happened, without thinking about the consequences, and because he thought it was a nice opportunity to engage the conversation with her at last, and in doing so appear to be nice to care so that she might like him in return.

        Natalie, because he had finally learned her name, started with all the bullying she had to endure from Miss Tartiflate during the trip, all the dismissal about her brilliant ideas, and how the Yeti only needed her to bring her coffee and pencils, and go fetch someone her boss needed to talk to, and how many time she would get no thanks, just a short: “you’re still here?”

        After some time, Youssef even knew more about her parents and her sisters and their broken family dynamics than he would have cared to ask, even to be polite. At some point he was starting to feel grumpy and realised he hadn’t eaten since they arrived at the airport. But if he told Natalie he wanted to go get some food, she might follow him and get some too. His stomach growled like an angry bear. He stood more quickly than he wanted and his phone fell on the ground. The screen lit up and he could just catch a glimpse of a desert emoji in a notification before Natalie let out a squeal. Youssef looked around, people were glancing at him as if he might have been torturing her.

        “Oh! Sorry, said Youssef. I just need to go to the bathroom before we board.”

        “But the boarding is only in one hour!”

        “Well I can’t wait one hour.”

        “In that case I’m coming with you, I need to go there too anyway.”

        “But someone needs to stay here for our bags,” said Youssef. He could have carried his own bag easily, but she had a small suitcase, a handbag and a backpack, and a few paper bags of products she bought at one of the two the duty free shops.

        Natalie called Kyle and asked him to keep a close watch on her precious things. She might have been complaining about the boss, but she certainly had caught on a few traits of her.

        Youssef was glad when the men’s bathroom door shut behind him and his ears could have some respite. A small Chinese business man was washing his hands at one of the sinks. He looked up at Youssef and seemed impressed by his height and muscles. The man asked for a selfie together so that he could show his friends how cool he was to have met such a big stranger in the airport bathroom. Youssef had learned it was easier to oblige them than having them follow him and insist.

        When the man left, Youssef saw Natalie standing outside waiting for him. He thought it would have taken her longer. He only wanted to go get some food. Maybe if he took his time, she would go.

        He remembered the game notification and turned on his phone. The icon was odd and kept shifting between four different landscapes, each barren and empty, with sand dunes stretching as far as the eye could see. One with a six legged camel was already intriguing, in the second one a strange arrowhead that seemed to be getting out of the desert sand reminded him of something that he couldn’t quite remember. The fourth one intrigued him the most, with that car in the middle of the desert and a boat coming out of a giant dune.

        Still hungrumpy he nonetheless clicked on the shapeshifting icon and was taken to a new area in the game, where the ground was covered in sand and the sky was a deep orange, as if the sun was setting. He could see a mysterious figure in the distance, standing at the top of a sand dune.

        The bell at the top right of the screen wobbled, signalling a message from the game. There were two. He opened the first one.

        We’re excited to hear about your real-life parallel quest. It sounds like you’re getting close to uncovering the mystery of the grumpy shaman. Keep working on your blog website and keep an eye out for any clues that Xavier and the Snoot may send your way. We believe that you’re on the right path.

        What on earth was that ? How did the game know about his life and the shaman at the oasis ? After the Thi Gang mess with THE BLOG he was becoming suspicious of those strange occurrences. He thought he could wonder for a long time or just enjoy the benefits. Apparently he had been granted a substantial reward in gold coins for successfully managing his first quest, along with a green potion.

        He looked at his avatar who was roaming the desert with his pet bear (quite hungrumpy too). The avatar’s body was perfect, even the hands looked normal for once, but the outfit had those two silver disks that made him look like he was wearing an iron bra.

        He opened the second message.

        Clue unlocked It sounds like you’re in a remote location and disconnected from the game. But, your real-life experiences seem to be converging with your quest. The grumpy shaman you met at the food booth may hold the key to unlocking the next steps in the game. Remember, the desert represents your ability to adapt and navigate through difficult situations.

        🏜️🧭🧙‍♂️ Explore the desert and see if the grumpy shaman’s clues lead you to the next steps in the game. Keep an open mind and pay attention to any symbols or clues that may help you in your quest. Remember, the desert represents your ability to adapt and navigate through difficult situations.

        Youssef recalled that strange paper given by the lama shaman, was it another of the clues he needed to solve that game? He didn’t have time to think about it because a message bumped onto his screen.

        “Need help? Contact me 👉”

        Sands_of_time is trying to make contact : ➡️ACCEPT <> ➡️DENY ❓
        #6451

        In reply to: Orbs of Madjourneys

        The progress on the quest in the Land of the Quirks was too tantalizing; Xavier made himself a quick sandwich and jumped back on it during his lunch break.

        The jungle had an oppressing quality… Maybe it has to do with the shrieks of the apes tearing the silence apart.   

        It was time for a slight adjustment of his avatar.

        Xavimunk opened his bag of tricks, something that the wise owl had suggested he looked into. Few items from the AIorium Emporium had been supplied. They tended to shift and disappear if you didn’t focus, but his intention was set on the task at hand. At the bottom of the bag, there was a small vial with a golden liquid with a tag written in ornate handwriting “MJ remix: for when words elude and shapes confuse at your own peril”.

        He gulped the potion without thinking too much. He felt himself shrink, and his arms elongate a little. There, he thought. Imp-munk’s more suited to the mission. Hope the effects will be temporary…

        As Xavier mustered the courage to enter through the front gate, monkeys started to become silent. He couldn’t say if it was an ominous sign, or maybe an effect of his adaptation. The temple’s light inside was gorgeous, but nothing seemed to be there.

        He gestured around, to make the menu appear. He looked again at the instructions on his screen overlay:

        As for possible characters to engage, you may come across a sly fox who claims to know the location of the fruit but will only reveal it in exchange for a favor, or a brave adventurer who has been searching for the Golden Banana for years and may be willing to team up with you.

        Suddenly a loud monkey honking noise came from outside, distracting him.

        What the?… Had to be one of Zara’s remixes. He saw the three dots bleeping on the screen.

        Here’s the Banana bus, hope it helps! Envoy! bugger Enjoy!

        Yep… With the distinct typo-heavy accent, definitely Zara’s style. Strange idea that AL designated her as the leader… He’d have to roll with it.

        Suddenly, as the Banana bus parked in front of the Temple, a horde of Italien speaking tourists started to flock in and snap pictures around. The monkeys didn’t know what to do and seemed to build growing and noisy interest in their assortiment of colorful shoes, flip-flops, boots and all.

         

        Focus, thought Xavimunk… What did the wise owl say? Look for a guide…
        Only the huge colorful bus seemed to take the space now… But wait… what if?

        He walked to the parking spot under the shades of the huge banyan tree next to the temple’s entrance, under which the bus driver had parked it. The driver was still there, napping under a newspaper, his legs on the wheel.
        “Whatcha lookin’ at?” he said chewing his gum loudly. “Never seen a fox drive a banana bus before?”
        Xavier smiled. “Any chance you can guide me to the location of the Golden Banana?”
        “For a price… maybe.” The fox had jumped closely and was considering the strange avatar from head to toe.
        “Ain’t no usual stuff that got you into this? Got any left? That would be a nice price.”
        “As it happens…” Xavier smiled.

        The quest seemed back on track. Xavier looked at the time. Blimmey! already late again. And I promised Brytta to get some Chinese snacks for dinner.

        #6447

        Miss Bossy sat at her desk, scanning through the stack of papers on her desk. She was searching for the perfect reporter to send on a mission to investigate a mysterious story that had been brought to her attention. Suddenly, her eyes landed on the name of Samuel Sproink. He was new to the Rim of the Realm Newspaper and had a reputation for being a tenacious and resourceful reporter.

        She picked up the phone and dialed his number. “Sproink, I have a job for you,” she said in her gruff voice.

        “Yes, Miss Bossy, what can I do for you?” Samuel replied, his voice full of excitement.

        “I want you to go down to Cartagena, Spain, in the Golden Banana off the Mediterranean coast. There have been sightings of Barbary macaques happening there and tourists being assaulted and stolen only their shoes, which is odd of course, and also obviously unusual for the apes to be seen so far off the Strait of Gibraltar. I want you to get to the bottom of it. I need you to find out what’s really going on and report back to me with your findings.”

        “Consider it done, Miss Bossy,” Samuel said confidently. He had always been interested in wildlife and the idea of investigating a mystery involving monkeys was too good to pass up.

        He hang up the phone to go and pack his bags and head to the airport, apparently eager to start his investigation.

        “Apes again?” Ricardo who’s been eavesdropping what surprised at the sudden interest. After that whole story about the orangutan man, he thought they’d be done with the menagerie, but apparently, Miss Bossy had something in mind. He would have to quiz Sweet Sophie to remote view on that and anticipate possible links and knots in the plot.

        #6426

        In reply to: Orbs of Madjourneys

        The artificial lights of Berlin were starting to switch off in the horizon, leaving the night plunged in darkness minutes before the sunrise. It was a moment of peace that Xavier enjoyed, although it reminded him of how sleepless his night had been.

        The game had taken a side step, as he’d been pouring all his attention into his daytime job, and his personal project with Artificial Life AL. It was a long way from the little boy at school with dyslexia who was using cheeky jokes as a way to get by the snides. Since then, he’d known some of the unusual super-powers this condition gave him as well. Chiefly: abstract and out-of-the-box thinking, puzzle-solving genius, and an almost other-worldly ability at keeping track of the plot. All these skills were in fact of tremendous help at his work, which was blending traditional areas of technology along with massive amounts of loosely connected data.

        He yawned and went to brush his teeth. His usual meditation routine had also been disrupted by the activity of late, but he just couldn’t go to bed without a little time to cool off and calm down the agitation of his thoughts.

        Sitting on the meditation mat, his thoughts strayed off towards the preparation for the trip. Going to Australia would have seemed exciting a few years back, but the idea of packing a suitcase, and going through the long flight and the logistics involved got him more anxious than excited, despite the contagious enthusiasm of his friends. Since he’d settled in Berlin, after never settling for too long in one place (his job afforded him to work wherever whenever), he’d kind of stopped looking for the next adventure. He hadn’t even looked at flight options yet, and hoped that the building momentum would spur him into this adventure. For now, he needed the rest.

        The quirk quest assigned to his persona in the game was fun. Monkeys and Golden banana to look for, wise owls and sly foxes, the whimsical goofy nature of the quest seemed good for the place he was in.
        AL had been suggesting the players to insert the game elements into their realities, and sometimes its comments or instructions seemed to slip between layers of reality — this was an intriguing mystery to Xavier.
        He’d instructed AL to discreetly assist Youssef with his trouble — the Thi Gang seemed to be an ethical hacker developer company front for more serious business. Chatter on the net had tied it to a network of shell companies involved in some strange activities. A name had popped up, linked to mysterious recluse billionaire Botty Banworth, the owner of Youssef’s boss rival blog named Knoweth.

        He slipped into the bed, careful not to wake up Brytta, who was sleeping tightly. It was her day off, otherwise she would have been gone already to her shift. It would be good to connect in the morning, and enjoy some break from mind stuff. They had planned a visit to Kantonstrasse (the local Chinatown) for Chinese New Year, and he couldn’t wait for it.

        #6415

        In reply to: Orbs of Madjourneys

        Yasmin and Zara were online discussing the upcoming reunion.

        “AirFiji!!!!” exclaimed Zara. “I thought you were somewhere in Asia – how come you are booked on Air Fiji?”

        “Im in Fiji for a year, volunteering at an orphanage in Suva,” Yasmin answered patiently, although she did allow herself a small eye roll. She was sure it wasn’t the first time she’d told Zara— it was a big mystery to her why AI had chosen Zara as leader for the game as she had the attention span of a goldfish. On the other hand, the unpredictability added an extra element of excitement to the game. After all, wasn’t it Zara’s idea that they all meet at the Flying Fish Inn?

        She slapped a mosquito on her arm. For some reason they seemed to love her and she already had big red welts all over her body. She used so much insect lotion that the locals had started calling her Citronella Girl; unfortunately it didn’t seem to deter the mozzies.

        “I’ve got to go,” she messaged. “I’m helping serve lunch. Can’t wait to see you all!”

        #6409

        In reply to: Orbs of Madjourneys

        “What the…..!” Youssef exclaimed, almost throwing his phone to the ground for a second time that morning.  As if he wasn’t having enough trouble already without his phone sending him these messages.  But then an idea occurred to him, and he had another look at it.

        “Ah, now I see! Glimmer has intercepted the message from Gang Thi!”  Youssef smiled for the first time that day.  He still couldn’t decipher the strange script though, and wondered if it had been a mistake to not include her on the trip in the first place. He had thought her to be foolish and gaudy and not much practical use, but now he wasn’t so sure. He certainly hadn’t expected her to show up so soon, and in such an unexpected way.

        message from Glimmer

        #6408

        In reply to: Orbs of Madjourneys

        Glimmer gave Zara and Yasmin a cheery :yahoo_wave:   , smirking to herself at their alarm at leaving her to her own devices.  She had no intention of inviting guests yet, but felt no need to reassure them.  Xavier would play along with her, she felt sure.

        Glimmer settled herself comfortably to peruse the new AIorium Emporium catalogue with the intention of ordering some new hats and accessories for the adventure.  She had always had a weakness for elaborate hats, but the truth was they were often rather heavy and cumbersome. That is until she found the AIorium hats which were made of a semi anti gravity material.  Not entirely anti gravity, obviously, or they would have floated right off her head, but just enough to make them feel weightless.  Once she’d discovered these wonderful hats and their unique properties, she had the idea to carry all her accessories, tools and devices upon her hat. This would save her the bother of carrying around bags of stuff.  She was no light weight herself, and it was quite enough to carry herself around, let alone bags of objects.

        Glimmer had heard a rumour (well not a rumour exactly, she had a direct line to ~ well not to spill the beans too soon, but she had some lines of information that the others didn’t know about yet) that the adventure was going to start at The Flying Fish Inn.   This was welcome news to Glimmer, who had met Idle many years before when they were both teenagers.  Yes, it’s hard to imagine these two as teenagers, but although they’d only met breifly on holiday, they’d hit it off immediately.  Despite not keeping in contact over the years, Glimmer remembered Idle fondly and felt sure that Idle felt similarly.

        Glimmer perused the catalogue for a suitable gift to take for her old friend.  The delightful little bottles of spirited spirit essences caught her eye, and recalling Idle’s enthusiasm for an exotic tipple, she ordered several bottles.  Perhaps Glimmer should have read carefully the description of the effects of the contents of each bottle but she did not. She immediately added the bottles to the new hat she’d ordered for the trip.

        Feeling pleased with her selection, she settled down for a snooze until her new hat arrived.

         

        Glimmers New Hat

        #6407

        In reply to: Prompts of Madjourneys

        ÉricÉric
        Keymaster

          [Following the last comment] Fed the AL this context:

          1. “A gripshawk is feline-like anthropomorphic creature living in the deserts in a fiction written by Yurara Fameliki. It is the least favorite character to pick by Zara who doesn’t like “fantasy stuff”.
          2. The “Flying Fish Inn” is a fictional (or maybe real) Inn set in the Australian outback, owned by a family headed by the matriarch Mater and involved in many adventures, sometimes surnatural.
          3. “AL” is an AI build with Al’s persona (Albert Yokozo being a famous author, possibly a nom de plume of the mysterious Ernrich Lemwon) – it is known as Calli in another story.

          Please continue the story unfolding here:
          <feeding FP’s comment>

          “Yeah, I’m not a fan of fantasy stuff either,” Youssef added, agreeing with Zara. “But I’m curious about the Flying Fish Inn and how it relates to the game. Maybe we should check it out and see if there are any clues there.”

          “That’s a good idea,” Yasmin said. “I’ve heard the stories about the Inn and the adventures the family has had there. Some of them are quite intriguing, and I wouldn’t be surprised if there was a connection to our game.”

          “I’m not sure about the AI,” Xavier said. “It’s still a mystery to me, but I trust AL will guide us in the right direction. I’m curious to see where this all leads.”

          “Alright, let’s plan a trip to the Flying Fish Inn,” Zara said, excitedly. “We’ll take a break from the game for a few days, but we’ll come back to it with fresh eyes and new insights. Who knows, maybe we’ll even find some quirky guests along the way.”

          As they were discussing their plans, they all felt a sense of excitement and curiosity about what the future holds for them. The game and the world of the Land of the Quirks had captured their imagination and they were eager to see where it would lead them next.

          #6384
          TracyTracy
          Participant

            “Wait, never mind, don’t call Finnley yet, show me how it works, Godfrey.”  Liz had an idea.  If this thing was as good as it was supposed to be, she could get it to do everything. Maybe it wouldn’t even argue. No more rude remarks from the staff!  It could be a godsend!

            #6377

            In reply to: Orbs of Madjourneys

            The four adventurers, Zara, Xavier, Yasmin, and Youssef, stood in awe in front of the giant orb that seemed to open up to another realm. The light emanating from the orb was so bright, it was as if the sun was just inches away. The stalactites that hung from the cave’s ceiling sparkled like diamonds in the light, adding to the otherworldly beauty of the scene.

            “Look around,” Yasmin said, her voice filled with wonder. “Beauty is everywhere. You only have to look to see it.”

            The group was ready for an adventure and they knew that the orb in front of them was the key to their mad journey. Xavier stepped forward and reached out to touch the orb. As soon as his fingers made contact with the surface, the orb lit up and a pathway formed, leading into the brightly lit realm.

            The group stepped through the pathway and found themselves in a world unlike anything they had ever seen before. The sky was a vibrant shade of purple and the ground was covered in a lush, green grass. The orb they had just passed through was now behind them, but in front of them were smaller orbs, each one leading to a different path.

            Zara, Xavier, Yasmin, and Youssef looked at each other with excitement in their eyes. They knew that this was just the beginning of their mad journey.

            Xavier stepped forward and reached out to touch the orb. As soon as his fingers made contact with the surface, the orb lit up and a pathway formed, leading into the brightly lit realm.

            :fleuron:

            They walked into a small village, where they were greeted by a group of people wearing clothes that looked like they were from the 1920s. The people told them that they were in the land of the “Quirks”, a place where everything and everyone was a little bit different, and that they had to find the “Key of Quirks” in order to leave the land.

            The four friends, Zara, Xavier, Yasmin, and Youssef, soon found themselves on a mission to find the “Key of Quirks” that would allow them to leave the land of the Quirks. As they walked through a forest, they came across a fork in the road.

            Zara, the leader of the group, turned to the others and said, “Alright, we need to decide which way to go. Yasmin, what’s the plan?”

            Yasmin, the brains of the group, replied, “I suggest we take the left path. According to the map I found, it leads to the Quirky Quests area, where we might find the key.”

            Xavier, the joker of the group, chimed in, “I vote for the right path. It’s the road less traveled, and you know what they say, ‘the road less traveled is the road to adventure’ ”

            Youssef, the muscle of the group, added, “I don’t care which way we go, I just want to find some food. I’m starving!”

            Zara rolled her eyes, “Xavier, your jokes are getting old. And Youssef, we’re on a mission, we can’t just focus on food.”

            Xavier grinned, “But Zaraloon, where’s the fun in that?”

            Yasmin interjected, “Can we please focus? We need to make a decision. I propose we split up, Zara and I will take the left path, and Xavier and Youssef can take the right path.”

            Youssef nodded, “Yeah, that sounds like a good idea. That way, if we don’t find the key, at least we’ll have found some food.”

            Xavier grinned, “Sounds like a plan, Xavimunk is ready for adventure!”

            Zara shook her head with a smile, “Alright, let’s do this.”

            The group split up, and as they walked away, they could be heard playfully bantering and joking with each other. Each one exemplifying their unique and distinct characters.

            #6312

            In reply to: The Sexy Wooden Leg

            When she’d heard of the miracle happening at the Flovlinden Tree, Egna initially shrugged it off as another conman’s attempt at fooling the crowds.

            “No, it’s real, my Auntie saw it.”

            “Stop fretting” she’d told the little girl, as she was carefully removing the lice from her hair. “This is just someone’s idea of a smart joke. Don’t get fooled, you’re smarter than this.”

            She sure wasn’t responsible for that one. If that were a true miracle, she would have known. The little calf next week being resuscitated after being dead a few minutes, well, that was her. Shame nobody was even there to notice. Most of the best miracles go about this way anyway.

            So, after having lived close to a millennia in relatively rock solid health and with surprisingly unaging looks, Egna had thought she’d seen it all; at least last time the tree started to ooze sacred oil, it didn’t last for too long, people’s greed starting to sell it stopped it right in its tracks.

            But maybe there was more to it this time. Egna’d often wondered why God had let her live that long. She was a useful instrument to Her for sure, but living in secrecy, claiming no ownership, most miracles were just facts of life. She somehow failed to see the point, even after 957 years of existence.

            The little girl had left to go back to her nearby town. This side of the country was still quite safe from all the craziness. Egna knew well most of the branches of the ancestral trees leading to that particular little leaf. This one had probably no idea she shared a common ancestor with President Voldomeer, but Egna remembered the fellow. He was a clogmaker in the turn of the 18th century, as was his father before. That was until a rather unexpected turn of events precipitated him to a different path as his brother.

            She had a book full of these records, as she’d tracked the lives of many, to keep them alive, and maybe remind people they all share so much in common. That is, if people were able to remember more than 2 generations before them.

            “Well, that’s set.” she said to herself and to Her as She’s always listening “I’ll go and see for myself.”
            her trusty old musty cloak at the door seemed to have been begging for the journey.

            #6311

            In reply to: The Sexy Wooden Leg

            Most of the pilgims, if one could call them that, flocked to the linden tree in cars, although some came on motorbikes and bicycles. Olek was grateful that they hadn’t started arriving by the bus load, like Italian tourists.  But his cousin Ursula was happy with this strange new turn of events.

            Her shabby hotel on the outskirts of town had never been so busy and she was already planning to refurbish the premises and evict the decrepit and motley assortment of aged permanent residents who had just about kept her head above water, financially speaking, for the last twenty years. She could charge much more per night to these new tourists, who were smartly dressed and modern and didn’t argue about the price of a room.  They did complain about the damp stained wallpaper though and the threadbare bedding.  Ursula reckoned she could charge even more for the rooms if she redecorated, and had an idea to approach her nephew Boris the bank manager for a business loan.

            But first she had to evict the old timers. It wasn’t her problem, she reminded herself, if they had nowhere else to go. After all, plenty of charitable aid money was flying around these days, they could easily just join up with some fleeing refugees.  She’d even sent some of her old dresses to the collection agency. They may have been forty years old and smelled of moth balls, but they were well made and the refugees would surely be grateful.

            Ursula wasn’t looking forward to telling them. No, not at all!  She rather liked some of them and was dreading their reaction.  You are a business woman, Ursula, she told herself, and you have to look after your own interests!   But still she quailed at the thought of knocking on their doors, or announcing it in the communal dining room at supper. Then she had an idea. She’d type up some letters instead, and sign them as if they came from her new business manager.  When the residents approached her about the letter she would smile sadly and shrug, saying it wasn’t her decision and that she was terribly sorry but her hands were tied.

            #6299

            In reply to: The Sexy Wooden Leg

            Looking at the blemish feverish man on the camp bed, General Lyaksandro Rudechenko clenched his fists. The wooden leg, that had been the symbol of the Oocranian Resistance for the last year was now lying on the floor. President Voldomeer had contracted a virus that confounded their best doctors and the remaining chiefs of the Oocranian Resistance feared he would soon join the men fallen for their country.

            — Nobody must know that the sexiest man of Oocrane is incapacitated. We need a replacement, said the General.

            — President Voldomeer told me of a man, the very man who made that wooden leg, said Major Myroslava Kovalev, the candle light reflecting in her glass eye. He lives in the Dumbass region. He’s a secret twin or something, President Voldomeer was not so clear about that part, but at least they look alike. To make it more real, we can have his leg removed, she added pointing at the wooden leg.

            She was proud of being one of the only women ranking that high in the military. His fellow people might not be Lazies, but they had some old idea about women, that were not the best choice for fighting. Myroslava had always wanted to prove them wrong, and this conflict had been her chance to rise almost to the top. She looked at the dying man who was once her ladder. He had been sexy, and certainly could do many things with his wooden leg. Now he was but the shadow of a man, pale and blurry as cataract. If she had loved him, she might have shed a tear.

            Myroslava looked at General Rudechenko’s pockmarked face and shivered. She wouldn’t even share a cab with him. But he was the next in command, and before Voldomeer fell ill, she was on her way to take his place, even closer to the top.

            — Let me bring him to you, she added.

            — That’s a suicide mission, said the general. Permission granted.

            — Thank you General ! said Myroslava doing the military salute before leaving the tent.

            Despite his being from Dumbass and having made some mistakes in his life, Lyaksandro was not stupid. He knew quite well what that woman wanted. He called, Glib, his aide-de-camp.

            — Make sure she gets lost behind the enemy lines.

            #6298

            The Rootians invaded Oocrane when everybody was busy looking elsewhere. They entered through the Dumbass region under the pretense of freeing it from Lazies who had infiltrated administrations and media. They often cited a recent short movie from president Voldomeer Zumbaskee in which he appeared in purple leather panties adorned with diamonds, showing unashamedly his wooden leg. The same wooden leg that gave him the status of sexiest man of Oocrane and got him elected. In one of his famous discourses, he accused the Rootian president, Valdamir Potomsky of wanting to help himself to their crops of turnip and weed of which the world depended. And he told him if he expected Lazies he would be surprised by their resolution to defend their country.

            By a simple game of chance that reality is so fond of, the man who made the president’s very wooden leg was also called Voldomeer Zumbasky. They might share a common ancestor, but many times in the past population records were destroyed and it was difficult to tell. That man lived in the small city of Duckailingtown in Dumbass, near the Rootian border. He was renowned to be a great carpenter and sculptor and before the war people would come from the neighbooring countries to buy his work.

            During the invasion, crops and forests were burnt, buildings were destroyed and Dumbass Voldomeer lost one leg. There were no more trees or beams that hadn’t been turned to ashes, and he had only one block of wood left. Enough to make another wooden leg for himself. But he wondered: wasn’t there something more useful he could do with that block of wood ?

            One morning of spring, one year after the war started. Food was scarce in Duckailingtown and Voldomeer’s belly growled as he walked past the nest of a couple of swans. He counted nine beautiful eggs that the parents were arranging with their beaks before lying on top to keep them warm. He found it so touching to see life in this place that he couldn’t bear the idea of simply stealing the eggs.

            He went back home, a shelter made of bricks, his stomach aching from starvation. Looking at the block of wood on the floor, he got an idea. He spent the rest of the day and night to carve nine beautiful eggs so smooth that they appeared warm to the touch. He put so much care and love in his work that the swans would see no difference.

            The next morning he went back to the nest with a leather bag, hopping heartily on his lone leg. The eggs were still there and by chance both the parents were missing. He didn’t care why. He took the eggs and replaced them with the wooden ones.

            That day, he ate the best omelet with his friend Rooby, and as far as one could tell the swans were still brooding by the end of summer.

            #6286
            TracyTracy
            Participant

              Matthew Orgill and His Family

               

              Matthew Orgill 1828-1907 was the Orgill brother who went to Australia, but returned to Measham.  Matthew married Mary Orgill in Measham in October 1856, having returned from Victoria, Australia in May of that year.

              Although Matthew was the first Orgill brother to go to Australia, he was the last one I found, and that was somewhat by accident, while perusing “Orgill” and “Measham” in a newspaper archives search.  I chanced on Matthew’s obituary in the Nuneaton Observer, Friday 14 June 1907:

              LATE MATTHEW ORGILL PEACEFUL END TO A BLAMELESS LIFE.

              ‘Sunset and Evening Star And one clear call for me.”

              It is with very deep regret that we have to announce the death of Mr. Matthew Orgill, late of Measham, who passed peacefully away at his residence in Manor Court Road, Nuneaton, in the early hours of yesterday morning. Mr. Orgill, who was in his eightieth year, was a man with a striking history, and was a very fine specimen of our best English manhood. In early life be emigrated to South Africa—sailing in the “Hebrides” on 4th February. 1850—and was one of the first settlers at the Cape; afterwards he went on to Australia at the time of the Gold Rush, and ultimately came home to his native England and settled down in Measham, in Leicestershire, where he carried on a successful business for the long period of half-a-century.

              He was full of reminiscences of life in the Colonies in the early days, and an hour or two in his company was an education itself. On the occasion of the recall of Sir Harry Smith from the Governorship of Natal (for refusing to be a party to the slaying of the wives and children in connection with the Kaffir War), Mr. Orgill was appointed to superintend the arrangements for the farewell demonstration. It was one of his boasts that he made the first missionary cart used in South Africa, which is in use to this day—a monument to the character of his work; while it is an interesting fact to note that among Mr. Orgill’s papers there is the original ground-plan of the city of Durban before a single house was built.

              In Africa Mr. Orgill came in contact with the great missionary, David Livingstone, and between the two men there was a striking resemblance in character and a deep and lasting friendship. Mr. Orgill could give a most graphic description of the wreck of the “Birkenhead,” having been in the vicinity at the time when the ill-fated vessel went down. He played a most prominent part on the occasion of the famous wreck of the emigrant ship, “Minerva.” when, in conjunction with some half-a-dozen others, and at the eminent risk of their own lives, they rescued more than 100 of the unfortunate passengers. He was afterwards presented with an interesting relic as a memento of that thrilling experience, being a copper bolt from the vessel on which was inscribed the following words: “Relic of the ship Minerva, wrecked off Bluff Point, Port Natal. 8.A.. about 2 a.m.. Friday, July 5, 1850.”

              Mr. Orgill was followed to the Colonies by no fewer than six of his brothers, all of whom did well, and one of whom married a niece (brother’s daughter) of the late Mr. William Ewart Gladstone.

              On settling down in Measham his kindly and considerate disposition soon won for him a unique place in the hearts of all the people, by whom he was greatly beloved. He was a man of sterling worth and integrity. Upright and honourable in all his dealings, he led a Christian life that was a pattern to all with whom he came in contact, and of him it could truly he said that he wore the white flower of a blameless life.

              He was a member of the Baptist Church, and although beyond much active service since settling down in Nuneaton less than two years ago he leaves behind him a record in Christian service attained by few. In politics he was a Radical of the old school. A great reader, he studied all the questions of the day, and could back up every belief he held by sound and fearless argument. The South African – war was a great grief to him. He knew the Boers from personal experience, and although he suffered at the time of the war for his outspoken condemnation, he had the satisfaction of living to see the people of England fully recognising their awful blunder. To give anything like an adequate idea of Mr. Orgill’s history would take up a great amount of space, and besides much of it has been written and commented on before; suffice it to say that it was strenuous, interesting, and eventful, and yet all through his hands remained unspotted and his heart was pure.

              He is survived by three daughters, and was father-in-law to Mr. J. S. Massey. St Kilda. Manor Court Road, to whom deep and loving sympathy is extended in their sore bereavement by a wide circle of friends. The funeral is arranged to leave for Measham on Monday at twelve noon.

               

              “To give anything like an adequate idea of Mr. Orgill’s history would take up a great amount of space, and besides much of it has been written and commented on before…”

              I had another look in the newspaper archives and found a number of articles mentioning him, including an intriguing excerpt in an article about local history published in the Burton Observer and Chronicle 8 August 1963:

              on an upstairs window pane he scratched with his diamond ring “Matthew Orgill, 1st July, 1858”

              Matthew Orgill window

              Matthew orgill window 2

               

              I asked on a Measham facebook group if anyone knew the location of the house mentioned in the article and someone kindly responded. This is the same building, seen from either side:

              Measham Wharf

               

              Coincidentally, I had already found this wonderful photograph of the same building, taken in 1910 ~ three years after Matthew’s death.

              Old Measham wharf

               

              But what to make of the inscription in the window?

              Matthew and Mary married in October 1856, and their first child (according to the records I’d found thus far) was a daughter Mary born in 1860.  I had a look for a Matthew Orgill birth registered in 1858, the date Matthew had etched on the window, and found a death for a Matthew Orgill in 1859.  Assuming I would find the birth of Matthew Orgill registered on the first of July 1958, to match the etching in the window, the corresponding birth was in July 1857!

              Matthew and Mary had four children. Matthew, Mary, Clara and Hannah.  Hannah Proudman Orgill married Joseph Stanton Massey.  The Orgill name continues with their son Stanley Orgill Massey 1900-1979, who was a doctor and surgeon.  Two of Stanley’s four sons were doctors, Paul Mackintosh Orgill Massey 1929-2009, and Michael Joseph Orgill Massey 1932-1989.

               

              Mary Orgill 1827-1894, Matthews wife, was an Orgill too.

              And this is where the Orgill branch of the tree gets complicated.

              Mary’s father was Henry Orgill born in 1805 and her mother was Hannah Proudman born in 1805.
              Henry Orgill’s father was Matthew Orgill born in 1769 and his mother was Frances Finch born in 1771.

              Mary’s husband Matthews parents are Matthew Orgill born in 1798 and Elizabeth Orgill born in 1803.

              Another Orgill Orgill marriage!

              Matthews parents,  Matthew and Elizabeth, have the same grandparents as each other, Matthew Orgill born in 1736 and Ann Proudman born in 1735.

              But Matthews grandparents are none other than Matthew Orgill born in 1769 and Frances Finch born in 1771 ~ the same grandparents as his wife Mary!

              #6281
              TracyTracy
              Participant

                The Measham Thatchers

                Orgills, Finches and Wards

                Measham is a large village in north west Leicestershire, England, near the Derbyshire, Staffordshire and Warwickshire boundaries. Our family has a penchant for border straddling, and the Orgill’s of Measham take this a step further living on the boundaries of four counties.  Historically it was in an exclave of Derbyshire absorbed into Leicestershire in 1897, so once again we have two sets of county records to search.

                ORGILL

                Richard Gretton, the baker of Swadlincote and my great grandmother Florence Nightingale Grettons’ father, married Sarah Orgill (1840-1910) in 1861.

                (Incidentally, Florence Nightingale Warren nee Gretton’s first child Hildred born in 1900 had the middle name Orgill. Florence’s brother John Orgill Gretton emigrated to USA.)

                When they first married, they lived with Sarah’s widowed mother Elizabeth in Measham.  Elizabeth Orgill is listed on the 1861 census as a farmer of two acres.

                Sarah Orgill’s father Matthew Orgill (1798-1859) was a thatcher, as was his father Matthew Orgill (1771-1852).

                Matthew Orgill the elder left his property to his son Henry:

                Matthew Orgills will

                 

                Sarah’s mother Elizabeth (1803-1876) was also an Orgill before her marriage to Matthew.

                According to Pigot & Co’s Commercial Directory for Derbyshire, in Measham in 1835 Elizabeth Orgill was a straw bonnet maker, an ideal occupation for a thatchers wife.

                Matthew Orgill, thatcher, is listed in White’s directory in 1857, and other Orgill’s are mentioned in Measham:

                Mary Orgill, straw hat maker; Henry Orgill, grocer; Daniel Orgill, painter; another Matthew Orgill is a coal merchant and wheelwright. Likewise a number of Orgill’s are listed in the directories for Measham in the subsequent years, as farmers, plumbers, painters, grocers, thatchers, wheelwrights, coal merchants and straw bonnet makers.

                 

                Matthew and Elizabeth Orgill, Measham Baptist church:

                Orgill grave

                 

                According to a history of thatching, for every six or seven thatchers appearing in the 1851 census there are now less than one.  Another interesting fact in the history of thatched roofs (via thatchinginfo dot com):

                The Watling Street Divide…
                The biggest dividing line of all, that between the angular thatching of the Northern and Eastern traditions and the rounded Southern style, still roughly follows a very ancient line; the northern section of the old Roman road of Watling Street, the modern A5. Seemingly of little significance today; this was once the border between two peoples. Agreed in the peace treaty, between the Saxon King Alfred and Guthrum, the Danish Viking leader; over eleven centuries ago.
                After making their peace, various Viking armies settled down, to the north and east of the old road; firstly, in what was known as The Danelaw and later in Norse kingdoms, based in York. They quickly formed a class of farmers and peasants. Although the Saxon kings soon regained this area; these people stayed put. Their influence is still seen, for example, in the widespread use of boarded gable ends, so common in Danish thatching.
                Over time, the Southern and Northern traditions have slipped across the old road, by a few miles either way. But even today, travelling across the old highway will often bring the differing thatching traditions quickly into view.

                Pear Tree Cottage, Bosworth Road, Measham. 1900.  Matthew Orgill was a thatcher living on Bosworth road.

                Bosworth road

                 

                FINCH

                Matthew the elder married Frances Finch 1771-1848, also of Measham.  On the 1851 census Matthew is an 80 year old thatcher living with his daughter Mary and her husband Samuel Piner, a coal miner.

                Henry Finch 1743- and Mary Dennis 1749- , both of Measham, were Frances parents.  Henry’s father was also Henry Finch, born in 1707 in Measham, and he married Frances Ward, also born in 1707, and also from Measham.

                WARD

                 

                The ancient boundary between the kingdom of Mercia and the Danelaw

                I didn’t find much information on the history of Measham, but I did find a great deal of ancient history on the nearby village of Appleby Magna, two miles away.  The parish records indicate that the Ward and Finch branches of our family date back to the 1500’s in the village, and we can assume that the ancient history of the neighbouring village would be relevant to our history.

                There is evidence of human settlement in Appleby from the early Neolithic period, 6,000 years ago, and there are also Iron Age and Bronze Age sites in the vicinity.  There is evidence of further activity within the village during the Roman period, including evidence of a villa or farm and a temple.  Appleby is near three known Roman roads: Watling Street, 10 miles south of the village; Bath Lane, 5 miles north of the village; and Salt Street, which forms the parish’s south boundary.

                But it is the Scandinavian invasions that are particularly intriguing, with regard to my 58% Scandinavian DNA (and virtually 100% Midlands England ancestry). Repton is 13 miles from Measham. In the early 10th century Chilcote, Measham and Willesley were part of the royal Derbyshire estate of Repton.

                The arrival of Scandinavian invaders in the second half of the ninth century caused widespread havoc throughout northern England. By the AD 870s the Danish army was occupying Mercia and it spent the winter of 873-74 at Repton, the headquarters of the Mercian kings. The events are recorded in detail in the Peterborough manuscript of the Anglo-Saxon Chronicles…

                Although the Danes held power for only 40 years, a strong, even subversive, Danish element remained in the population for many years to come. 

                A Scandinavian influence may also be detected among the field names of the parish. Although many fields have relatively modern names, some clearly have elements which reach back to the time of Danish incursion and control.

                The Borders:

                The name ‘aeppel byg’ is given in the will of Wulfic Spot of AD 1004……………..The decision at Domesday to include this land in Derbyshire, as one of Burton Abbey’s Derbyshire manors, resulted in the division of the village of Appleby Magna between the counties of Leicester and Derby for the next 800 years

                Richard Dunmore’s Appleby Magma website.

                This division of Appleby between Leicestershire and Derbyshire persisted from Domesday until 1897, when the recently created county councils (1889) simplified the administration of many villages in this area by a radical realignment of the boundary:

                Appleby

                 

                I would appear that our family not only straddle county borders, but straddle ancient kingdom borders as well.  This particular branch of the family (we assume, given the absence of written records that far back) were living on the edge of the Danelaw and a strong element of the Danes survives to this day in my DNA.

                 

              Viewing 20 results - 101 through 120 (of 585 total)