Search Results for 'miss'

Forums Search Search Results for 'miss'

Viewing 20 results - 101 through 120 (of 632 total)
  • Author
    Search Results
  • #7167
    DevanDevan
    Participant

      I can’t believe the cart race is tomorrow. Joe, Callum and I have worked so hard this year to incorporate solar panels and wind propellers to our little bijou. The cart race rules are clear, apart from thermal engines and fossil fuels, your imagination is your limit. Our only worry was that dust storm. We feared the Mayor would cancelled the race, but I think she won’t. She desperately needs the money.

      Some folks thought to revive the festival as a prank fifteen years ago, but people had so much fun the council agreed to renew it the next year, and the year after that it was made official. It’s been a small town festival for ten years, and would have stayed like that if it hadn’t been for a bus full of Italian tourist on their way to Uluru. It broke down as they drove through main street – I remember it because I just started my job at the garage and couldn’t attend the race. Those Italians, a bunch of crazy people, posted videos of the race on the Internet and it went viral, propelling our ghost town to worldwide fame. We thought it would subside but some folks created a FishBone group and we’re almost as famous as Punxsutawney once a year. We even have a team of old ladies from Tikfijikoo Island.

      All that attention attracted sponsors, mostly booze brands. But this year we’ve got a special one from Sidney. Aunt Idle who’s got a special friend at the city council told us the council members couldn’t believe it when the tart called and offered money. Botty Banworth, head of a big news company made famous by her blog: Prudish Beauty.

      Aunt Idle, who heard it from one of her special friends at the town’s council, started a protest because she thought the Banworth tart would force the council to ban all recreational substances. But I have it from Callum, who’s the Mayor’s son, that the tart is not interested in making us an example of sobriety. She’s asked to lease the land where the old mines are and the Mayor haven’t told anybody about it.

      After Callum told me about the lease, it reminded me about the riddle.

      A mine, a tile, dust piled high,
      Together they rest, yet always outside.
      One misstep, and you’ll surely fall,
      Into the depths, where danger lies all.

      Then something else happened. Another woman stopped at the gas station earlier today. I recognised one of the Inn’s guests, the one with the Mercedes. With her mirror sunglasses and her headscarf wrapped around her hair, she already looked suspicious. But as it happened, she asked me about the mines and how to go there. For abandoned mines, they sure attract a lot of attention.

      It reminded me of something. So after work, I went to the Inn and asked the twins permission to go up to their lair. When dad disappeared, Mater went mad, she threw everything to the garbage. The twins waited til she got back inside and moved everything back in the attic and called it their lair. It looks just like dad’s old office with the boxes full of papers, the mahogany desk and even his typewriter. For whatever reason, Mater just ignores it and if she needs something from the attic, she asks someone else to get it, pretexting she can’t climb all those stairs.

      I was right. Dad left the old manuscript he was working on at the time. A sci-fi novel about strange occurrences in an abandoned mine that looked just like the one outside of town. Prune said it’s badly written, and it doesn’t even have a title. But I remember having nightmares after reading some of the passages.

      #7163
      TracyTracy
      Participant

        Aunt Idle

        Contention 

        Endless legal squabbling,
        Eventually it comes to blows.
        Zhang Ji has a speech defect,
        Hair loose, turning northward.

        I don’t know what the dickens that I Ching is supposed to mean, I was hoping it would give me a clue about that new guest.  There’s something about her but I can’t put my finger on it. I must remember to ask Bert about her, see if he’s noticed anything funny. Not that she’s acting funny, not unusual for a guest who’s travelled far to get here ~ and anyone getting here has travelled, let’s face it ~ to stay in their room catching up on sleep, but I don’t know, there is something niggling me about her. I barely caught a glimpse of her but she seemed familiar somehow.  I’ll ask Bert, but we’re all so busy now what with the lager and cart race coming up, and those four friends staying, and god only knows when that dust storm comes what we’re supposed to do to entertain them all when they can’t go outside, and they’ll be expecting poor old Finly to keep the place dusted and the windows cleaned.   I sometimes think I prefered it here when nobody hardly came.

        Hardly got a moment to myself and our Prune is up to something but god knows I don’t have time to follow her around, and there’s no weaseling anything out of her when she’s got one of her secret missions going on.  Mater’s pulled her finger out, it has to be said, she’s been as good as gold with the guests, she can turn the old dear charm on when she wants to, and she’s pulled out all the stops playing the gracious hostess, and I can’t say a word against good old Finly. She’s a cheeky minx when we’re not busy but she’s been a real trooper.  I think I’ll speak to Mater about a little bonus for her.   Yes, I think that might sweeten her up for when I ask her to do my roots tomorrow which reminds me to put pink dye on Berts list for when he goes to Alice in the morning.

        Honestly there’s too much to think about, I haven’t had a minute to get a costume ready for the cart race, maybe I’ll ask the twins.  Gotta say it, they’ve been brilliant organizing the cart decorating with the four friends. They’re a lovely group, I just wish I had more time to hang out with them, especially the big guy, oh my.  Maybe after the cart race, anything can happen after a cart race, lord knows ~ it was after a cart race in a dust storm that Howard and I had a fling and thank god Betsy never found out, she’s have had my guts for garters and nobody would have blamed her.  I still wonder what happened to Howard. We always had a soft spot for each other, but he felt so guilty he never strayed from Betsy again. I’d have been game, I’ll be honest, but I didn’t push it.  Betsy was a big girl back in those days, but nowhere near as big as she is now. Must be hard for her wondering what happened to her husband all these years, no wonder she got sucked into all that mumbo jumbo and stuffing her chops all day long.

        And not being able to claim the inheritance that would have been Howards, that must have been hard.  They could have lived in the lap of luxury for the rest of their lives when Howard’s father died, and he hasn’t died yet, must be pushing 90 by now.  I know she’s hoping Howard didn’t die in the mines ~ obviously ~ and that he’ll come back one day somehow, and you can bet your bottom dollar she’s hoping he comes back before the old man dies and it all gets left to someone else.

        That new guest went in Betsy’s before she even checked in here,  Corrie saw her, I guess she’s into mumbo jumbo in a big way if she had to get supplies of crystals or amulets or whatever they sell in there, before checking in to the hotel.

        #6790

        In reply to: Tart Wreck Repackage

        Star and Tara were seating at their usual table in the Star Frites Alliance Café, sipping their coffee and reflecting on the strange case of the wardrobe. They had managed to find Uncle Basil, and Vince had been able to change his will just in time. They had also discovered that the wardrobe was being used to smuggle illegal drugs, which they promptly reported to the authorities.

        As they sat there, they saw Finton, the waitress from the café where they last met Vince French, walking towards them with a big smile on her face. “Hello there, ladies! I just wanted to thank you for helping Vince find his uncle. He’s been so much happier since then.”

        “It was all in a day’s work,” said Star with a grin. “And we also managed to solve the mystery of the wardrobe.”  she couldn’t help boasting.

        “Did we now?” Tara raised an eyebrow.

        Finton’s eyes widened in surprise. “Oh my! That’s quite the accomplishment. What did you find?”

        “It was being used to smuggle drugs,” explained Star. “We reported it to the authorities.”

        “Well, I never! You two are quite the detectives,” said Finton, impressed.

        “Sure, we could be proud, but there are more mysteries calling for our help. Now if you don’t mind, Finton, we have important business to talk about.” Star said.

        “And it’s rather hush-hush.” Tara added, to clue in the poor waitress.

        Star’s knack for finding clues in all the wrong places, and Tara’s slight nudges towards the path of logical deduction and reason had made them quite famous now around the corner. Well, slightly more famous than before, meaning they were featured in a tiny article in the local neswpaper, page 8, near the weekly crosswords. But somehow, that they’d accomplished their missions did advocate in their favour. And new clients had been pouring in.

        “Do we have a new case you haven’t told me about?” wondered Tara.

        “Nah.” retorted Star. “Just wanted to get rid of the nosy brat and enjoy my coffee while it’s hot. I hate tepid coffee. Tastes like cat piss.”

        “How would you know… Never mind…” Tara replied distractedly as handsome and well-dressed man approached their table. “Excuse me, are you Star and Tara, the private investigators?”

        “Well, as a matter of fact, we are,” said Star, propping her goods forward, and batting a few eyelids. “Who’s asking?”

        “My name is Thomas, and I have a rather unusual case for you.”

        Tara pushed Star to the back of the cushioned banquet bench to make room for the easy on the eyes stranger, while Star repressed a Oof and a fookoof..

        “It involves a missing pineapple.” Thomas said after taking the offered seat.

        “A missing pineapple?” repeated Star incredulously.

        Tara had an irrepressible fit of titter “So long as it’s not for a pizza…”

        “Yes, you see, I am a collector of exotic fruits, and I had a rare pineapple in my collection that has gone missing. It’s worth quite a lot of money, and I can’t seem to find it anywhere.”

        Star and Tara exchanged a look. They were both thinking the same thing. Was “exotic fruit” code for something else? Otherwise, this was not even remotely bizarre by their standard, and they’d seen some strange cases already.

        “We’ll have to think over it.” for once Star didn’t want to sound too eager. “Do you have any leads?” asked Tara.

        “Well, I did hear a rumor that it was spotted in the hands of a local street performer, but I can’t be sure.”

        “Alright, we’ll consider it,” said Star decisively. She fumbled into her hairy bag —some smart upcycling made by Rosamund with the old patchy mink coats. She handed a torn namecard to the young Thomas. “We’ll call you.”

        Thomas looked at her surprised. “Do you mean, should I write my number?”

        Tara rolled her eyes and sighed. “Obvie.” Somehow the good-looking ones didn’t seem to be the brightest tools in the picnic box.

        “But first, we need to finish our coffee.” She took a long sip and grinned at Tara. “Looks like we may have another mysterman on our hands.”

        ÉricÉric
        Keymaster

          Some background for the storyline of Franiel

          For safekeeping and future explorations…

          Franiel a talented young monk from Mount Elok’ram is going on a journey of a lifetime after the death of the old abbot Hrih Chokyam Lin’potshee despite being his chosen successor unknown to everybody. He is sent by the usurper Elder Aum Geog to a journey down to the Village of Chard Dam Jarfon to engrave a precious chalice with sacred words on a sealed scroll.

          He encounters Léonard a zany alchemist with his dog Moufle who takes his precious cargo.

          Franiel finds shelter with Phoebe Chesterhope, a master thief who trains him until she disappears after taking her motorbike on a dangerous interdimensional mission on the day of Marduë. Franiel is then put back in the path of Léonard, who had stolen the chalice for safekeeping. Léonard teaches Franiel about the powers of the chalice (the famed Cup of Margilonia), on the day of Seldië, and activates its self-protective cloaking power to temporarily relieve Franiel of his burden.

          Under Léonard’s tutelage, the true destiny of Franiel is revealed, and he can claim his rightful place as the chosen successor of the old abbot, on the day of Marduë. With the help of Leonard and the power of the chalice, Franiel embarks on a new journey, equipped with the knowledge and skills he needs to fulfill his destiny. However, with someone else following him and the possibility of danger lurking around every hexade, Franiel must stay vigilant and continue to rely on his newfound allies to help him succeed. Only time will tell if Franiel is truly ready for the challenges that lie ahead on his path to becoming a great leader and guardian of the sacred chalice.

          #6770

          In reply to: The Stories So Near

          ÉricÉric
          Keymaster

            What satisfying conclusion to this saga?

            Granola was the tying material to their friend, and her pop-in nascent capabilities (ability to project into material matter, sometimes being corporeal) could help. Her goal was to wake her friends out of their routines, and reinvigorate the stories they tell themselves about their lives.

            • Maeve was the one making custom dolls.
            • Shawn Paul her handsome bearded bachelor next door was an aspiring writer looking for a story to tell and to become published.
            • Lucinda is their neighbour, enrolled in creative writing courses.
            • Jerk is a clerk at a local WholeDay*Mart and also manages a forum in his spare time.

             

            • Uncle Fergus is Maeve’s father’s estranged brother.

            The dolls were found in all across places, used by different groups, maybe glamour bombs for some, maybe ways to smuggle information and keys.

            Across their trips they connect with story characters, and unknowingly revive their stories.

            POP*IN THREAD (plot development suggestions, to be looked into later)

            Maeve and Shawn-Paul are still in Tikfijikoo, investigating the mysterious dolls and their connection to Uncle Fergus. They’ve also encountered strange happenings, including a missing girl and a strange man in a top hat.

            Meanwhile, Jerk is still moderating the forum and dealing with the strange messages. Lucinda is continuing her creative writing course and enjoying her time with Fabio.

            Granola is currently on a mission to find Ailill and learn more about pop-ins, while also trying to reconnect with her friends and figure out what’s going on with the dolls.

            As for the mysterious man following Maeve, his intentions are still unclear, but it seems he has some connection to Uncle Fergus and the dolls. The group is still trying to uncover the truth and figure out their next steps.

            :fleuron:

            In the end, Granola’s pop-in abilities proved to be the key to unlocking the mystery of the dolls and their connection to Uncle Fergus. With her help, Maeve and Shawn-Paul were able to uncover the truth about the dolls and their purpose, and use them to reconnect with various story characters across their trips.

            Through their adventures, they also discovered the power of storytelling and the importance of shaking up their routines to keep their lives interesting and full of wonder. Jerk found a new sense of purpose in managing the forum and connecting with others through his passion for the dolls and their stories.

            In the final chapter, Uncle Fergus reconciled with Maeve’s father and shared the true meaning behind the dolls and their connection to their family history.

            While Shawn-Paul’s path led him to become a successful author, Lucinda’s path took a different turn. She found fulfillment in her creative writing course and continued to hone her skills, but she didn’t pursue a career as a writer. Instead, she used her passion for storytelling to help others, working as a therapist and using storytelling techniques to help her clients work through their struggles and find healing. Lucinda’s work was deeply rewarding, and she felt fulfilled in being able to help others in such a meaningful way.

            As for Granola, she continued to pop-in and out of their lives, using her abilities to bring joy and excitement to their everyday routines, and keeping their stories alive for years to come. The group remained close friends, bonded by their shared experiences and love of storytelling.

            #6721

            In reply to: Orbs of Madjourneys

            Xavier was dramatically behind his work, but he could see the benefits to his mood of the break from his routine. While the others had been enlisted to a bush tucker cooking lesson by their hosts, he’d retreated to his room for some catching up with his programming.
            The lady with the dreadlocks in particular seemed to have taken a liking to Youssef so much so that she had offered to join their group for the cooking lesson session, which apparently was initially met with disbelief a first, then surprise and anxiety and finally made her family raise a few eyebrows profusely. Youssef didn’t seem bothered by it, and to be fair, did seem completely oblivious to the situation.

            Speaking of awkward situations, after the bar discussion, Glimmer had got off on her own, apparently going to chase for literal rainbows. She’d mentioned in a conspiratorial tone “You don’t see them rainbows nowadays, have you? See, that’s what I mean, them with the government electric waves, laser rays and stuff, they manipulate the weather… Keep people docile and hopeless. So I’m going on a chase.”
            Xavier had frowned at Yasmin before she could top it off with a “good luck with the unicorns.” He didn’t need telepathy to know that Yasmin could hardly pass on an ironic salvo in a potentially comical situation.
            Anyway, Glimmer leaving off to new adventures of her own without overstaying her welcome was met with a few sighs of relief. The four of them quite liked the comfort of their little group with their insider references and jokes.

            His programmic work was rather tedious and slow, but he’d made good progress connecting the new training model into the AL, and the muffled sounds of the cooking class with the occasional laughter did make him want to finish faster.

            He hoped he would get most of it done in time to enjoy the incoming festival. The town however ghostly it had seemed on arrival, had taken a unexpected liveliness with colorful bunting flags now spreading across all roads intersections.

            With all this newfound activity, they’d almost forgotten about the game. However, he could feel there was something more at play, and it would be a trial of Zara’s leadership capabilities —her style had often been solo. It was great for scouting mission and opening new doors in unknown parts of the game, but apparently the group quest required something different…

            #6709
            ÉricÉric
            Keymaster

              Storylines

              You may have noticed it – the little purple tags next to your comments are linking them to particular storylines.

              It should help reconnect comments spread across threads, when they belong to a particular storyline. The definition of those is rather fluid, but in general, it tends to revolve about a commonality of protagonist or group of protagonists (they are easy to spot, they are the one(s) driving the storyline plot forward… :yahoo_thinking: ).

              Since the tagging is mostly manual, and there are quite a few homonymous characters, you may still find comments that shouldn’t belong in the storyline. It will take some time to clean. :sweep: :yahoo_hypnotized:

              Of course, some comments do belong to multiple storylines, particularly when there are some cross-overs (e.g. protagonists from the Pop*in story going to the Flying Fish Inn, and meeting Arona!) :kiwi:

              New feature: Complement Storylines

              This new feature is now available ; basically, it should allow you to continue (or insert) on a storyline, especially those long gone… For the storylines that already have their own distinct threads, you don’t need really the feature but you can also use it.

              How to do? :yahoo_idk:

              You can go to a storyline, let’s say… Dead Dick Tracy, Peaslander, etc. :bounce:

              If you find a particular storyline you like that is missing (I guess nobody regrets the Tw’Elves,… but who knows? :yahoo_heehee: )

              You normally will see a little link with the replies. COMPLEMENT. :yahoo_surprise:

              Let’s say you just want to continue the story. You go the last comment, and you click on the COMPLEMENT link of the last comment.

              Normally, if you got there, the hardest remains to do: write a comment. :mummy:
              If all goes well, it’ll be posted in the New found pages thread, a little bit like old time “Circle of Eights” single thread full of unrelated comments, but this time, each one will have a little purple “storyline” tag, that will make it available inside the storyline you selected…

              :cluebox:

              #6634

              In reply to: Prompts of Madjourneys

              ÉricÉric
              Keymaster

                The next quest is going to be a group quest for Zara, Yasmin, Xavier and Youssef. It will require active support and close collaboration to focus on a single mystery at first not necessarily showing connection or interest to all members of the group, but completing it will show how all things are interconnected. It may start inside the game at the hidden library underground the Flying Fish Inn.

                Quirk offered for this: getting lost in the mines of creativity, and struggle to complete the chapters of the book of Story to a satisfactory conclusion.

                Quirk accepted.

                The group finds themselves in the hidden library underground the Flying Fish Inn, surrounded by books and manuscripts. They come across a particularly old and mysterious book titled “The Lost Pages of Creativity.” The book contains scattered chapters, each written by a different author, but the group soon realizes that they are all interconnected and must be completed in order to unlock the mystery of the book’s true purpose.

                Each chapter presents a different challenge related to creativity, ranging from writing a poem to creating a piece of art. The group must work together to solve each challenge, bringing their individual skills and perspectives to the table. As they complete each chapter, they will uncover clues that lead them deeper into the mystery.

                Their ultimate goal is to find the missing pages of the book, which are scattered throughout the inn and surrounding areas. They will need to use their problem-solving skills and work together to find and piece together the missing pages in the correct order to unlock the true purpose of the book.

                To begin, the group is given a clue to start their search for the first missing page: “In the quietest place, the loudest secrets are kept.” They must work together to decipher the clue and find the missing page. Once found, they must insert the corresponding tile into the game to progress to the next chapter. Proof of the insert should be provided in real life.

                Each of the four characters are provided with a personal clue:

                Zara: “Amidst the foliage and bark, A feather and a beak in the dark 🌳🍃🐦🕯️🌑”

                Yasmin: “In the depths of the ocean blue, A key lies waiting just for you 🌊🔑🧜‍♀️🐚🕰️”

                Xavier: “Seeking knowledge both new and old, Find the owl with eyes of gold 📚🦉💡🔍🕰️”

                Youssef: “Amongst the sands and rocky dunes, A lantern flickers, a key it looms 🏜️🪔🔍🔑🕯️”

                Each of these clues hints at a specific location or object that the character needs to find in order to progress in the game.

                #6623

                In reply to: Orbs of Madjourneys

                “I don’t know if it’s this place, but I never had so much trouble of keeping track of time…” Xavier mused.

                As soon as he’d came back to the Inn after his errand with the bird, he’d finally caught up with Yasmin and Zara. Both of them were in their rooms, and they wasted no time to get going. Zara had called Youssef who was still at the shop, so they could all meet outside for drinks.

                As soon as Youssef arrived, it was a huge rally cry of joy throughout the four of them.

                “Funny” Xavier said pointing at Youssef’s chest. “This one isn’t letting you go, despite all the huggin’ — the glitter speck on your bear, I mean…” The others were looking at him like he’d been alien or something. “The glitter? Am I the only one to see it? Oh forget it…”

                While the others were chatting about their day, Xavier was thinking about some of the bugs he had to fix in his program, as well as a flurry of ideas to improve the system. Coincidentally, Youssef had mentioned commissioning his help to do a robo-version of him to automatically answer his pesky and peppy boss. Well, he could probably do that, his friend didn’t seem too complex to model. As for doing his job… that was a stretch.

                The gales of laughters, occasional snorting and clinks of the pints brought him back to reality.

                While Zara was explaining all about the Carts race of the festival to Youssef, Yasmin leaned on conspiratorially:

                “Over there, — don’t look, be casual — yes, behind me,… have you noticed that lady? She seems bizarre and a tad familiar, no? You haven’t met her before, like in the game or something?”

                #6613

                In reply to: Orbs of Madjourneys

                Despite the old man’s endless flow of words, Youssef couldn’t get him to explain what he meant about the abandoned mine and why the town’s people didn’t like people sneaking around and asking questions.

                Not wanting to waste more time, Youssef walked to the brick building where the twins had disappeared. It was crammed between the telegraph station and a grocery store. The door had been walled with red bricks. They were covered in faded graffitis and layers of torn-up posters. It seemed obvious the wall had been there for quite some time already.

                The old man was sticking to Youssef like glue, talking about that time when his now dead brother took in an old cat he called Phineas. Youssef tried to growl him away, but the man always came back, persistent as a cloud of mosquitoes over the promise of a blood feast.

                Youssef tried not to pay attention to him. What did AL said about that quest ? Go ask questions around to town’s people about odd things happening ? Well there were plenty of those things happening. Maybe the clerk at the telegraph station would know something, especially how to get rid of that old man.

                Youssef pushed the door and entered the telegraph station, leaving the old man outside. The interior was lit with a collection of old style tungsten lamps hanging in a random pattern from the ceiling. 

                The clerk was busy sorting out a pile of telegrams. Clickety-clack. Clickety-clack. He lifted his head up. The noise stopped and Youssef realised the young man had mechanical hands.

                “Welcome, welcome, welcome! What can I do for you today, my friend?” asked the clerk.

                “I just wanted to…” started Youssef.

                “Wait! Don’t tell me. I’m a bit of a psychic myself and I already know what you’re here for.”

                “Really?”

                The man foraged through his pile of telegram with his mechanical hands and picked one. He looked at it for a few seconds.

                “My friend, you’re in luck today!” he said, looking intently at Youssef. “I just received this telegram that I think might interest you. Here, take a look!”

                Youssef took the paper and started to read aloud : “Words spoken by the talkative will unlock the path. Seek those who chatter and unravel the clue. What the…?” 

                “Interesting, isn’t it? That’s a real head-scratcher, if you ask me!”

                The door bell rang and the old man entered, holding his sore ribs. 

                “Get out, Phineas. You’re not welcome here.” said the clerk with a frown.

                The old man looked at the clerk with an air of confusion before turning to Youssef. “What did he say? Who’s Phineas?” he asked.

                Ignoring the question, Youssef tried to steer the conversation back to the telegram. “What does this mean?” he asked the clerk.

                The clerk stroked his chin, looking thoughtful. “Hmm, well, it seems to me that you have a certain magnetism for talkative people. Perhaps that’s the key to unlocking this riddle.”

                Youssef’s eyes widened in surprise. “What do you mean, magnetism?”

                The old man interjected, “For sure! You’re like a magnet, my boy. I can’t seem to stop talking when I’m around you.”

                Youssef rolled his eyes. “So, what do I do? Just wander around town and wait for someone to start talking?”

                The clerk nodded. “That could be a good start. But if you’re looking for something specific, you might want to try Betsy when you wake up. She’s got a boutique of Gems and Rocks. You seem to like them rocks,” he said pointing at the black obsidian. “Found it in a mine?”

                The old man’s eyes lit up. “Ah, the old mine! I’ve been there before, you know. My brother used to work there before he died. Strange things happening there.”

                Youssef’s interest was piqued. “What kind of strange things?”

                The old man leaned in conspiratorially. “There’s a magnetar hidden in that mine, my boy.”

                “Shut up! Phineas,” interrupted the clerk. “If you want my advice, stranger, don’t go near the old mine. ‘Curiosity killed the cat’ if you know what I mean.”

                The telegraph receiver started to make clicketing sounds. The clerk read it and looked at Youssef.

                “You’ve got a message man. Time to wake up.”

                “Wake up?”

                :fleuron2:

                Youssef opened his eyes and looked at a black mass in front of his eyes. He had been sleeping with the stone just beside his head on the pillow. No wonder he had had weird dreams. He heard his phone buzz. He sat up reluctantly and looked at his phone. 8am. A notification that his game progression had been saved and several messages from Miss Tartiflate, the last one saying :

                Don’t think you can dodge work. I’m still expecting the last blog post you’ve been paid to write!!!”

                He groaned as reality was starting to catch up.

                #6559

                In reply to: Orbs of Madjourneys

                Why do I always pick the cart with the wonky wheel, Zara thought, but she wasn’t going to go back and get another one and keep Sergio and Yasmin waiting outside. She zigzagged up and down the aisles until she came to the wine.  What was it the old dear back at the Inn was saying about the alcohol laws in Alice?  Well, surely that didn’t apply to tourists.  There were two men chatting in the middle of the aisle and Zara deftly skirted around them without the unpredictable cart crashing.  While she was perusing the wines hoping to find a nice Rioja, she couldn’t help but overhear the clear ringing tones of one of the men saying “True love never dies!” and a few other things which she later forgot, which she thought was quite an odd topic for two men to be discussing in the Piggly supermarket in the outback of all places.  The man with the poetic voice went on his way, leaving the other man with the little girl in the child seat of the cart ready to move on, but Zara’s cart was straddled across the aisle so she quickly moved it out of the way and continued scanning the wine selection.  A clear sweet voice rang out behind her. “Thank you.”  She turned, and her eyes met those of the girl (afterwards Zara could have sworn the child was 10 or 11, and surely too big to be sitting in the baby seat, but yet felt sure the child had indeed been sitting in the cart).  They exchanged a deep meaningful smile of magical proportions that defied explaining in mere words.  Later when Zara told Yasmin about it, she said it was “one of those moments, you know?” and Yasmin understood what she meant.  The child seemed somehow familiar, and there was that shimmery timeless oddness to the encounter which made Zara feel a bemused lightness.

                child in supermarket

                 

                Zara was still gazing at the rows of wine bottles when Yasmin caught up with her. “What’s taking you so long, you haven’t even got anything in your cart yet!”

                Snapping her attention back, Zara asked Yasmin to help her choose the wine, asking her, “Do you ever feel like you can’t tell the difference between the game and real life?  Like sometimes a scene in real life isn’t quite real?”

                “I dunno about the game but real life seems strange enough. That woman outside with the BMW hire car that was in the loo before me, there was something familiar about her, something creepy.  And look what I found in the cubicle,”  Yasmin looked around quickly to make sure they were alone and pulled something out of her pocket.

                crucifix

                 

                “Looks like the chain broke, is it gold? Might be worth something,” Zara was missing the point.

                “It’s a crucifix.”

                “If it’s gold it can be melted down and made into something else,” said Zara missing the point again.

                “It’s the same as the ones the nuns at the orphanage wear,” Yasmins whisper turned into a nervous snort.

                “I wonder who dropped it and what they were doing here.  That tart in the BMW didn’t look like a nun to me.”  Zara almost snorted too (was it contagious?) and then wondered why tart and nun sounded vaguely familiar and why yellow cabs had popped into her mind.  “Come on, we’ve kept Sergio waiting long enough already.”

                After all the deliberation over which wine to choose, they grabbed a half dozen bottles each without further ado and went to the checkout.

                #6551

                In reply to: Orbs of Madjourneys

                Xavier had woken up in the middle of the night that felt surprisingly alive bursting with a quiet symphony of sounds from nocturnal creatures and nearby nature, painted on a canvas of eerie spacious silence.

                It often took him a while to get accustomed to any new place, and it was not uncommon for him to have his mind racing in the middle of the night. Generally Brytta had a soothing presence and that often managed to nudge him back to sleep, otherwise, he would simply wake up until the train of thoughts had left the station.

                It was beginning of the afternoon in Berlin; Brytta would be in a middle of a shift, so he recorded a little message for her to find when she would get back to her phone. It was funny to think they’d met thanks to Yasmin and Zara, at the time the three girls were members of the same photography club, which was called ‘Focusgroupfocus’ or something similar…
                With that done, he’d turned around for something to do but there wasn’t much in the room to explore or to distract him sufficiently. Not even a book in the nightstand drawer. The decoration itself had a mesmerising nature, but after a while it didn’t help with the racing thoughts.

                He was tempted to check in the game — there was something satisfactory in finishing a quest that left his monkey brain satiated for a while, so he gave in and logged back in.

                  :fleuron2:

                Completing the quest didn’t take him too long this time. The main difficulty initially was to find the portal from where his avatar had landed. It was a strange carousel of blue storks that span into different dimensions one could open with the proper incantation.

                As usual, stating the quirk was the key to the location, and the carousel portal propelled him right away to Midnight town, which was clearly a ghost town in more ways than one. Interestingly, he was chatting on the side with Glimmer, who’d run into new adventures of her own while continuing to ask him what was up, and as soon as he’d reached Midnight town, all communication channels suddenly went dark. He’d laughed to himself thinking how frustrated Glimmer would have been about that. But maybe the game took care of sending her AI-generated messages simulating his presence. Despite the disturbing thought of having an AI generated clone of himself, he almost hoped for it (he’d probably signed the consent for this without realising), so that he wouldn’t have to do a tedious recap about all what she’d missed.

                Once he arrived in the town, the adventure followed a predictable pattern. The clues were also rather simple to follow.

                The townspeople are all frozen in time, stuck in their daily routines and unable to move on. Your mission is to find the missing piece of continuity, a small hourglass that will set time back in motion and allow the townspeople to move forward.

                The clue to finding the hourglass lies within a discarded pocket watch that can be found in the mayor’s office. You must unscrew the back and retrieve a hidden key. The key will unlock a secret compartment in the town clock tower, where the hourglass is kept.

                Be careful as you search for the hourglass, as the town is not as abandoned as it seems. Spectral figures roam the streets, and strange whispers can be heard in the wind. You may also encounter a mysterious old man who seems to know more about the town’s secrets than he lets on.

                Evading the ghosts and spectres wasn’t too difficult once you got the hang of it. The old man however had been quite an elusive figure to find, but he was clearly the highlight of the whole adventure; he had been hiding in plain sight since the beginning of the adventure. One of the blue storks in the town that he’d thought had come with him through the portal was in actuality not a bird at all.

                While he was focused on finishing the quest, the interaction with the hermit didn’t seem very helpful. Was he really from the game construct? When it was time to complete the quest and turn the hourglass to set the town back in motion, and resume continuity, some of his words came back to Xavier.

                “The town isn’t what it seems. Recognise this precious moment where everything is still and you can realise it for the illusion that it is, a projection of your busy mind. When motion resumes, you will need to keep your mind quiet. The prize in the quest is not the completion of it, but the realisation you can stop the agitation at any moment, and return to what truly matters.”

                The hermit had turned to him with clear dark eyes and asked “do you know what you are seeking in these adventures? do you know what truly matters to you?”

                  :fleuron2:

                When he came out of the game, his quest completed, Xavier felt the words resonate ominously.

                A buzz of the phone snapped him out of it.

                It was a message from Zara. Apparently she’d found her way back to modernity.

                [4:57] “Going to pick up Yasmin at the airport. You better sleep away the jetlag you lazy slugs, we have poultry damn plenty planned ahead – cackling bugger cooking lessons not looking forward to, but can be fun. Talk to you later. Z”

                He had the impulse to go with her, but the lack of sleep was hitting back at him now, and he thought he’d better catch some so he could manage to realign with the timezone.

                “The old man was right… that sounds like a lot of agitation coming our way…”

                #6545

                In reply to: Orbs of Madjourneys

                The road was stretching endlessly and monotonously, a straight line disappearing into a nothingness of dry landscapes that reminded Youssef of the Gobi desert where he had been driving not too long ago. At regular speed, the car barely seemed to progress.

                > O Time suspend thy flight!

                Eternity. Something only nature could procure him. He loved the feeling, and compared to the more usual sand of Gobi, the red sands of Australia gave him the impression he had shifted into another reality. That and the fifteen hours flight listening to Gladys made it difficult to respond to Xavier’s loquacious self and funny jokes. After some time, his friend stopped talking and tried catching some signal to play the Game, brandishing his phone in different directions as if he was hunting ghosts with a strange device.

                It reminded him he had to accept his next quest in a ghost town. That’s all he remembered. He could do that at the Inn, when they could rest in their rooms.

                Youssef wondered if the welcome sign at the entrance of the town had seen better days. The wood the fish was made of seemed eaten by termites, but someone had painted it with silver and blue to give it a fresher look. Youssef snorted at the shocked expression on his friend’s face.

                “It looked like it died of boredom. Let’s just hope the Innside doesn’t look like a gutted fish,” Xavier said.

                An old lady showed them their rooms. She didn’t seem the talkative type, which made Youssef love her immediately with her sharp tongue and red cardigan. He rather admired her braided silver hair as it reminded him of his mother who would let him brush her hair when they lived in Norway. It was in another reality. He smiled. She saw him looking at her and her eyes narrowed like a pair of arrowslits. She seemed ready to fire. Instead she kept on ranting about an idle person not doing her only job properly. They each went to their rooms, Xavier took number 7 and Youssef picked number 5, his lucky number.

                He was glad to be able to enjoy his own room after the trip of the last few weeks. It had been for work, so it was different. But usually he liked travelling the world on his own and meet people on his way and learn from their stories. Traveling with people always meant some compromise that would always frustrate him because he wanted to go faster, or explore more tricky paths.

                The room was nicely decorated, and the scent of fresh paint made it clear it was recent. A strange black stone, which Youssef recognized as a black obsidian, has been put on a pile of paper full of doodles, beside two notebooks and pencils. The notebooks’ pages were blank, he thought of giving them to Xavier. He took the stone. It was cold to the touch and his reflection on the surface looked back at him, all wavy. The doodles on the paper looked like a map and hard to read annotations. One stood out, though which looked like a wifi password. That made him think of the Game. He entered it on his phone and that was it. Maybe it was time to go back in. But he wanted to take a shower first.

                He put his backpack and his bag on the bed and unpacked it. Amongst a pile of dirty clothes, he managed to find a t-shirt that didn’t smell too bad and a pair of shorts. He would have to use the laundry service of the hotel.

                He had missed hot showers. Once refreshed, he moved his bags on the floor and jumped on his bed and launched the Game.

                Youssef finds himself in a small ghost town in what looks like the middle of the Australian outback. The town was once thriving but now only a few stragglers remain, living in old, decrepit buildings. He’s standing in the town square, surrounded by an old post office, a saloon, and a few other ramshackle buildings.

                A message appeared on the screen.

                Quest: Your task is to find the source of the magnetic pull that attracts talkative people to you. You must find the reason behind it and break the spell, so you can continue your journey in peace.

                Youssef started to move his avatar towards the saloon when someone knocked on the door.

                #6543

                In reply to: Orbs of Madjourneys

                The road was stretching endlessly and monotonously, a straight line disappearing into a nothingness of dry landscapes that sounded a bit depressing. At regular speed, the car barely seemed to progress, and Youssef was rather serious at the wheel. Soon Xavier was left depleted of jokes to tell (even the bad ones which tended to come off easily with sleep deprivation), so he tried to catch some of the patchy network signal to reconnect where he’d left off on the game. There wasn’t much network, and all he could download in the car, even with the game in lo-fi mode, was a measly text message with the starter for his new challenge.

                Your quest takes place in the ghost town of Midnight, where time seems to have stood still. The townspeople are all frozen in time, stuck in their daily routines and unable to move on. Your mission is to find the missing piece of continuity, a small hourglass that will set time back in motion and allow the townspeople to move forward.

                A ghost town seemed apt indeed.

                The welcome signs at the entrance of the town for their hostel were rather uninviting, but a festive banner mentioning the local “Lager and Carts festival” caught his attention. He counted the days. It would be next week-end; there was a good chance they’d still be there, the four of them. At least some action to look forward to!

                When he and Youssef arrived at the Inn after that rather uneventful and terribly long drive, all they wanted was to get a shower and some sleep. Zara wasn’t back yet from her trip, but they both figured out they’d meet at breakfast in the morning.

                The old lady with the sharp tongue had shown them their rooms rather unceremoniously; she was too busy ranting about an idle person not taking their *one job* seriously to care about details. Xavier almost asked for a wifi, but then thought better and decided to hold his question until he found someone to ask who was born in his century.
                Xavier took room 7, and Youssef room 5.

                The rooms were quite nicely decorated. It reminded him of something he’d read in the plane from a commentary of the Bardo Thodöl:

                In Tibetan the word for body is , which means “something you leave behind,” like baggage. Each time we say “lü,” it reminds us that we are only travelers, taking temporary refuge in this life and this body. So in Tibet people did not distract themselves by spending all their time trying to make their external circumstances more comfortable. They were satisfied if they had enough to eat, clothes on their backs, and a roof over their heads. Going on as we do, obsessively trying to improve our conditions, can become an end in itself and a pointless distraction. Would anyone in their right mind think of fastidiously redecorating their hotel room every time they booked into one? 

                The Tibetan Book of Living and Dying

                At least, he wasn’t feeling compelled to redecorate this room; it was perfect. The shared sanitaries, the boiler and the piping were another story, but that was probably coming from the same era as the owner, nice as she was.

                After having unpacked his few belongings, and taken a hot shower, he laid on the bed looking at the ceiling, which was blank and made a nice contrast to the ornate walls full of colorful dots.

                Luckily, searching through the signals available, he could see there was mostly one, and without any password. With the next neighbour a few miles away, no wonder nobody bothered with security.

                He connected to AL to check a few parameters — there seemed to be some degenerescence in the programme output that wasn’t satisfactory, and he was wondering if some self-repair or training reinforcement mechanisms were missing. At the moment, nothing too pressing, but he would keep an eye on them.

                Still no words from Yasmin he thought drifting to sleep… I half expected her to be there already…

                #6520

                In reply to: Orbs of Madjourneys

                Rajkumar had named his car JUMPY because he said it reminded him of his mother country. He drove like they were in the chaotic streets of an Indian city. Youssef’s fist was clenched on the door handle, his knuckles white. He needed to hold on to something just as much as he was afraid of loosing the door.

                He had never been so happy as when Rajkumar stopped in front of his cousin’s shop and restaurant.

                “Just in time for the best butter chicken in all Alice Springs!” said Rajkumar, pointing to the restaurant on the left.

                Smells of greasy sauce, meat and spices floated in the air. Despite his legendary hunger, Youssef’s stomach started to protest from the recent treatment on the road. If he had had any doubt, he was sure now that he wouldn’t go on a trip in Jumpy with Rajkumar.

                “Maybe I’ll go for the scarf first,” he said.

                Rajkumar noded and pointed to the right, to a stout man squating in front of a pile of scarves.

                “This is cousin Ashish. You can’t find a better shop in town for scarves,” said Rajkumar. He high fived his cousin who looked like a giant in comparison with the short guide. They talked for a long time in what Youssef assumed to be some Indian dialect. At some point, his guide pointed a finger at him and said : “This big man is looking for a red scarf. I told him you had the best quality in town. Hand made, right from India. Ashish buys and sells the best to the best only. I have to go park the car and tell my other cousin to prepare you a meal. Best Indian food in Alice.”

                After he left, cousin Ashish showed Youssef in. At the entrance incense burned at the feet of a couple of colourful Hindu gods. The intoxicating smell reminded him of a stop at a temple during his last trip with the documentary team. The face of Miss Tartiflate jumped into his mind. He would have to take care of THE BLOG at some point, but for now, he was looking for a red scarf. The inside of the shop was as messy as a Mongolian bazaar. Clothes upon clothes, and piles of scarves everywhere.

                “Red scarves are over there, said Ashish. Follow me.”

                He was less talkative than his cousin, which was a welcome relief. He led Youssef to the back of the shop. On the wall, the portrait in black and white of an old Indian man was watching over their shoulder.

                Ashish took one long red scarf and put it around his neck.

                “You can touch, he said. Very good quality. Very light. Like you wear nothing.”

                Youssef took the end of the fabric in his hand. It felt very silky and light to the touch.

                “That’s perfect, I’ll take it”, he said.

                His phone buzzed in his pocket. He took it out and checked his messages.

                • 📨 [Quirk Land] NEW QUEST OPENED

                Looking at the time, it was already noon. Xavier must have landed in Alice already. He started to type a message to his friend :

                💬 Meet me for lunch at Todd Mall. Patel indian restaurant next to fabric shop

                #6515

                In reply to: Prompts of Madjourneys

                ÉricÉric
                Keymaster

                  Yasmin offered the following quirk: “sounding like a lunatic when I share synchs” (synchronicity) – getting excited when she gets “answers”, and willing to share generously. She wouldn’t fake it, as she’s not capable of lying and stuff like synchs are sacrosanct in her mind.
                  Setting for the game is the next random quote from the story.

                  Quirk accepted.

                  In the Land of Quirk, Yasmin finds herself in the heart of a hidden library, deep in the basement of the Flying Fish Inn. The library is filled with books and artifacts related to the study of synchronicities and the beyond.

                  As Yasmin delves deeper into the library, she comes across an ancient book that seems to hold the secrets of the universe. She eagerly opens it, but finds that it is written in a code that she cannot understand.

                  The librarian, a wise old owl, appears and greets Yasmin. He tells her that the book is the Key to the Beyond and that only the purest of heart can decode it. He explains that the code can only be unlocked by finding the missing pieces of a puzzle scattered throughout the library.

                  Yasmin’s task is to find the missing pieces of the puzzle and put them together to unlock the code. Along the way, she will meet various characters who will provide her with clues and challenges.

                  Proof of completion in real life: Yasmin must find a real-life object that relates to a synchronicity that she experiences while on her quest in the Land of Quirk. She must then share this synchronicity with her friends at the Flying Fish Inn to prove that she has completed her quest.

                  Good luck, Yasmin!

                  #6514

                  In reply to: Prompts of Madjourneys

                  ÉricÉric
                  Keymaster

                    Xavier offered the following quirk: “being the holder of continuity”

                    Quirk accepted.

                    Your quest takes place in the ghost town of Midnight, where time seems to have stood still. The townspeople are all frozen in time, stuck in their daily routines and unable to move on. Your mission is to find the missing piece of continuity, a small hourglass that will set time back in motion and allow the townspeople to move forward.

                    The clue to finding the hourglass lies within a discarded pocket watch that can be found in the mayor’s office. You must unscrew the back and retrieve a hidden key. The key will unlock a secret compartment in the town clock tower, where the hourglass is kept.

                    Be careful as you search for the hourglass, as the town is not as abandoned as it seems. Spectral figures roam the streets, and strange whispers can be heard in the wind. You may also encounter a mysterious old man who seems to know more about the town’s secrets than he lets on.

                    Proof of completion can be shown by taking a photo of the hourglass and the pocket watch, and sending it to the game’s creators.

                    Good luck!

                    #6511
                    ÉricÉric
                    Keymaster

                      Potential Plot Arch

                      The uncovered box in the garden of Bob & Clara is a Time Capsule which was actually buried in the future, but mistakenly sent to the past. It has symbols etched on it, that activate some nano-technology.
                      Due to its contact with it, Bob starts recovering his memories, while retaining the hallucinations of his dead wife Jane, which actually become more credible and intense.

                      Will Tarkin is actually a time traveler from the future, who came to live a simple life in the past, selling stone gargoyles at the local supermarket and rediscovering the ways of his ancestors.

                      With the box being found and opened at the wrong time, it creates unwanted attention from the Time Dragglers who need to intervene to prevent alterations of the timeline.
                      Contents of the box are in part encoded books of stories from local families and would have revealed important things about the past, Jane’s death, and Clara’s future.

                      With Bob recovering his memories, it’s revealed Jane and Bob were actually also refugees from the future, but had aged naturally in the past, which is why Will seemed to recognize Bob. Bob was living in hiding from the Time Police, but with the box discovery, it changes everything. The box being opened at the wrong time disrupts the natural flow of events and starts causing unexpected consequences. This creates a complex web of relationships and events that must be untangled and understood in order to move forward.

                      With his recovering of mental capacities, Bob partners with Will in order to restore the natural flow of time, even if it means his mental health will deteriorate again, which he is happy to do while continuing to live the rest of his life span with his daughter.

                      Potential developments

                      Clara Meets the Mysterious Will

                      Nora finally reaches the little village where Clara and Bob live and is greeted by a man named Will
                      Will seems to know Bob from somewhere
                      Clara starts to feel suspicious of Will’s intentions and begins to investigate

                      The Power of Memories

                      Bob starts to have flashbacks of his past and begins to remember the connection between him, Will, and the mysterious time capsule
                      Bob realizes that Jane, his wife, had been keeping something from him and that the time capsule holds the key to unlocking the truth
                      Jane appears to Bob and urges him to tell Clara about their past and the significance of the time capsule

                      The Truth Behind the Capsule

                      Nora, Clara, and Bob finally find the answers they’ve been searching for by opening the time capsule
                      The contents of the capsule reveal a shocking truth about Jane’s past and the reason behind her death
                      They learn that Jane was part of a secret society that protected ancient knowledge and artifacts and that the time capsule was meant to be opened at a specific time
                      The group realizes that they were meant to find the capsule and continue Jane’s work in protecting the knowledge and artifacts

                      The Ties Between Living and Dead

                      Bob comes to terms with Jane’s death and the role she played in their lives
                      Clara and Bob grow closer as they work together to continue Jane’s work and preserve the knowledge and artifacts
                      The group encounters obstacles but with the help of the spirits of the past, they are able to overcome them and succeed in their mission

                      A Realization of the Past and Present

                      Clara, Bob, and Nora come to realize the power of memories and how they shape our present and future
                      They also learn that things never truly remain buried and that the past always finds a way to resurface
                      The group successfully preserves the knowledge and artifacts, ensuring that they will be passed down for generations to come
                      The story ends with Clara, Bob, and Nora sitting by the fire, reflecting on their journey and the lessons they’ve learned.

                      #6505
                      prUneprUne
                      Participant

                        I told Devan in no ambiguous terms to solve his own funny riddle.

                        I did try to make an effort, but that seemed a rather desperate way to catch our attention after not really caring about the family for so long.
                        It was good to see him though.

                        With all the activity around the coming guests at the Inn, it’s easy getting lost in the wind of activities, like the motes of dust hiding in Dido’s hair.
                        The twins did a good effort though, with all the decorating and stuff. I was sincerely impressed. Been a long time since I’ve been impressed by them. Seems they may actually grow up fine. Who would have known really.

                        Hormonal growth be damned, I’m feeling all sort of contradictory feelings about this.

                        Like, what about hearing about our funny father after all this time.

                        And Devan, who’d shut us all off, now back for a little make-over time… Or something else maybe. He doesn’t seem to realize the emotional landscape and baggage here. He’s a nice brother though.

                        It’s horrible. So much contradiction – I feel some rage on the surface, lots of… and underneath so much caring it’s painful.

                        So what happened to our father? Still alive? Quite possibly. I’ve had my suspicious when this strange guy posed as a friend to the twins on the social network some years back.
                        I was young when he left without a note; hadn’t started to write my journals yet, so my memories of him are very little. But I remember the chaos left after him; Mater wasn’t really the same after. I think she’s burned all pictures of him, and somehow pretends they never existed.
                        Idle plays it as if she doesn’t care, but I’m sure she does. She doesn’t want to let it be known, but she probably doesn’t want to hurt Mater more with this.

                        God, what a family drama. Why would Devan want to unearth all of this now, at a moment we were all quiet and settled like a decent respectable family.

                        It was maybe just keeping up with appearances, and the veneer was thin to start with.

                        That’s in the middle of all this angst mixed with puberty that it hit me.

                        Acrostic. Or ἀκροστιχίς in Greek. First verse, or first letter.

                        My dad was a writer, so he liked word riddles. And the little sign was a pointer.

                        >A mine, a tile, dust piled high,
                        Together they rest, yet always outside.
                        One misstep, and you’ll surely fall,
                        Into the depths, where danger lies all.

                        ATOI didn’t seem to make much sense, but I remembered how small “l” sometimes looked like a capital “I”.
                        Atoll was the clue I’m sure of it. Where to disappear if not to islands.
                        The letters at the end of the verses are spelling HELL. So it’s opposite.

                        Basically, Atoll Paradise.

                        A little Gugu search with AI, and that was it. That was our father here, with a number to call.

                        Atoll Paradise
                        Boat rentals – Island tours
                        Copywriter, biographer
                        Call FRED @ (+679) 215-7644

                        Now it’ll be fair if Devan is calling me crazy. We’ll have to call and check before saying anything to Idle or even Mater for now.

                        #6502
                        ÉricÉric
                        Keymaster

                          Chapter 4: There is no place like home

                          A Visit to Duckailingtown

                          The group arrives in the small city of Duckailingtown, known for its unusual name and the legendary wooden leg carpenter, Dumbass Voldomeer.
                          Maryechka, is shown by Liliya and Lina the local museum where they learn about the famous wooden leg carpenter and the swan flu outbreak that left the President incapacitated.
                          The group visits the workshop of Dumbass Voldomeer and they are shocked to find that he is the spitting image of the President.
                          Dumbass Voldomeer tells them about his connection to the President and how he was approached to take his place as the President.
                          The group learns about the Rootian border and the close relationship between Rootia and Dumbass, and the possibility of a future cross-border conflict.
                          The group visits the swan sanctuary and learns about the mysterious swan flu virus that has affected the President and the citizens of Dumbass.
                          The group makes a decision to continue their journey to Rootia to find a cure for the swan flu and save the President.

                          Cross-border Conflict

                          The group crosses the Rootian border and finds themselves in the midst of a conflict between Rootia and Dumbass.
                          They meet with a Rootian diplomat who explains the conflict and the role of the President in resolving it.
                          The group encounters Myroslava who is still being pursued by her pursuers and they team up to find a cure for the swan flu.
                          They visit the Rootian medical facility where they meet with the chief medical officer who explains the research being done on the swan flu virus.
                          The group travels to a remote location where they meet with Olek, the caretaker of the Flovlinden Tree, and learns about the sacred oil that is believed to have healing properties.
                          The group collects the sacred oil and returns to the medical facility where they successfully cure the President and put an end to the conflict between Rootia and Dumbass.
                          The group returns home, proud of their accomplishment and the newfound knowledge and experiences they have gained on their journey.

                          A Homecoming Celebration

                          The group returns home and is greeted with open arms by their families and friends.
                          Maryechka, Liliya, and Lina visit Egna who is thrilled to hear about their journey and the success of their mission.
                          The group shares their experiences and knowledge with their friends and families, and they all celebrate their homecoming together.
                          Dumbass Voldomeer visits the group and thanks them for their help in resolving the conflict between Rootia and Dumbass.
                          The group visits the Flovlinden Tree and pays homage to Olek and the sacred oil that played a critical role in their journey.
                          Maryechka, Liliya, and Lina reflect on their journey and the life-long friendships they have formed.
                          The group concludes their journey and looks forward to their future adventures and discoveries.

                        Viewing 20 results - 101 through 120 (of 632 total)