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March 23, 2025 at 7:37 am #7878
In reply to: The Precious Life and Rambles of Liz Tattler
Liz threw another pen into the tin wastepaper basket with a clatter and called loudly for Finnley while giving her writing hand a shake to relieve the cramp.
Finnley appeared sporting her habitual scowl clearly visible above her paper mask. “I hope this is important because this red dust is going to take days to clean up as it is without you keep interrupting me.”
“Oh is that what you’ve been doing, I wondered where you were. Well, let’s thank our lucky stars THAT’S all over!”
“Might be over for you,” muttered Finnley, “But that hare brained scheme of Godfrey’s has caused a very great deal of work for me. He’s made more of a mess this time than even you could have, red dust everywhere and all these obsolete parts all over the place. Roberto’s on his sixth trip to the recycling depot, and he’s barely scratched the surface.”
“Good old Roberto, at least he doesn’t keep complaining. You should take a leaf out of his book, Finnley, you’d get more work done. And speaking of books, I need another packet of pens. I’m writing my books with a pen in future. On paper. Oh and get me another pack of paper.”
Mildly curious, despite her irritation, Finnely asked her why she was writing with a pen on paper. “Is it some sort of historical re enactment? Would you prefer parchment and a quill? Or perhaps a slab of clay and some etching tools? Shall we find you a nice cave,” Finnley was warming to the theme, “And some red ochre and charcoal?”
“It may come to that,” Liz replied grimly. “But some pens and paper will do for now. Godfrey can’t interfere in my stories if I write them on paper. Robots writing my stories, honestly, who would ever have believed such a thing was possible back when I started writing all my best sellers! How times have changed!”
“Yet some things never change, ” Finnley said darkly, running her duster across the parts of Liz’s desk that weren’t covered with stacks of blue scrawled papers.
“Thank you for asking,” Liz said sarcastically, as Finnley hadn’t asked, “It’s a story about six spinsters in the early 19th century.”
“Sounds gripping,” muttered Finnley.
“And a blind uncle who never married and lived to 102. He was so good at being blind that he knew all his sheep individually.”
“Perhaps that’s why he never needed to marry,” Finnley said with a lewd titter.
“The steamy scenes I had in mind won’t be in the sheep dip,” Liz replied, “Honestly, what a low degraded mind you must have.”
“Yeah, from proof reading your trashy novels,” Finnley replied as she flounced out in search of pens and paper.
March 1, 2025 at 10:12 am #7844In reply to: The Last Cruise of Helix 25
Base Klyutch – Dr. Markova’s Clinic, Dusk
The scent of roasting meat and simmering stew drifted in from the kitchens, mingling with the sharper smells of antiseptic and herbs in the clinic. The faint clatter of pots and the low murmur of voices preparing the evening meal gave the air a sense of routine, of a world still turning despite everything. Solara Ortega sat on the edge of the examination table, rolling her shoulder to ease the stiffness. Dr. Yelena Markova worked in silence, cool fingers pressing against bruised skin, clinical as ever. Outside, Base Klyutch was settling into the quiet of night—wind turbines hummed, a sentry dog barked in the distance.
“You’re lucky,” Yelena muttered, pressing into Solara’s ribs just hard enough to make a point. “Nothing broken. Just overworked muscles and bad decisions.”
Solara exhaled sharply. “Bad decisions keep us alive.”
Yelena scoffed. “That’s what you tell yourself when you run off into the wild with Orrin Holt?”
Solara ignored the name, focusing instead on the peeling medical posters curling off the clinic walls.
“We didn’t find them,” she said flatly. “They moved west. Too far ahead. No proper tracking gear, no way to catch up before the lionboars or Sokolov’s men did.”
Yelena didn’t blink. “That’s not what I asked.”
A memory surfaced; Orrin standing beside her in the empty refugee camp, the air thick with the scent of old ashes and trampled earth. The fire pits were cold, the shelters abandoned, scraps of cloth and discarded tin cups the only proof that people had once been there. And then she had seen it—a child’s scarf, frayed and half-buried in the dirt. Not the same one, but close enough to make her chest tighten. The last time she had seen her son, he had worn one just like it.
She hadn’t picked it up. Just stood there, staring, forcing her breath steady, forcing her mind to stay fixed on what was in front of her, not what had been lost. Then Orrin’s hand had settled on her shoulder—warm, steady, comforting. Too comforting. She had jerked away, faster than she meant to, pulse hammering at the sudden weight of everything his touch threatened to unearth. He hadn’t said a word. Just looked at her, knowing, as he always did.
She had turned, found her voice, made it sharp. The trail was already too cold. No point chasing ghosts. And she had walked away before she could give the silence between them the space to say anything else.
Solara forced her attention back to the present, to the clinic. She turned her gaze to Yelena, steady and unmoved. “But that’s what matters. We didn’t find them. They made their choice.”
Yelena clicked her tongue, scribbling something onto her worn-out tablet. “Mm. And yet, you come back looking like hell. And Orrin? He looked like a man who’d just seen a ghost.”
Solara let out a dry breath, something close to a laugh. “Orrin always looks like that.”
Yelena arched an eyebrow. “Not always. Not before he came back and saw what he had lost.”
Solara pushed off the table, rolling out the tension in her neck. “Doesn’t matter.”
“Oh, it matters,” Yelena said, setting the tablet down. “You still look at him, Solara. Like you did before. And don’t insult me by pretending otherwise.”
Solara stiffened, fingers flexing at her sides. “I have a husband, Yelena.”
“Yes, you do,” Yelena said plainly. “And yet, when you say Orrin’s name, you sound like you’re standing in a place you swore you wouldn’t go back to.”
Solara forced herself to breathe evenly, eyes flicking toward the door.
“I made my choice,” she said quietly.
Yelena’s gaze softened, just a little. “Did he?”
Footsteps pounded outside, uneven, hurried. The clinic door burst open, and Janos Varga—Solara’s husband—strode in, breathless, his eyes bright with something rare.
“Solara, you need to come now,” he said, voice sharp with urgency. “Koval’s team—Orrin—they found something.”
Her spine straightened, her heartbeat accelerated. “What? Did they find…?” No, the tracks were clear, the refugees went west.
Janos ran a hand through his curls, his old radio headset still looped around his neck. “One of Helix 57’s life boat’s wreckage. And a man. Some old lunatic calling himself Merdhyn. And—” he paused, catching his breath, “—we picked up a signal. From space.”
The air in the room tightened. Yelena’s lips parted slightly, the shadow of an emotion passed on her face, too fast to read. Solara’s pulse kicked up.
“Where are they?” she asked.
Janos met her gaze. “Koval’s office.”
For a moment, silence. The wind rattled the windowpanes.
Yelena straightened abruptly, setting her tablet down with a deliberate motion. “There’s nothing more I can do for your shoulder. And I’m coming too,” she said, already reaching for her coat.
Solara grabbed her jacket. “Take us there, Janos.”
February 28, 2025 at 8:18 am #7837In reply to: The Last Cruise of Helix 25
The village lay huddled before them, appearing like a mirage as they reached the top of the rise. Habitation always looks so picturesque when it’s been taken over by nature, Molly thought, by no means for the first time. Even before the collapse, she had penchant for overgrown abandoned ruins. Vines and ivy rampaged gleefully over the houses, softening the hard outlines, and saplings reached for the sky through crumbling roofs.
The survivors had stopped on the low hill to survey the scene, but soon they were rushing down towards the village to explore. As they came closer they could see all the cucumbers and courgettes dangling from the festoons of vines. Molly had visions of cucumber sandwiches on delicate thin sliced white bread with a piping hot pot of tea. But a waterey tasteless courgette soup will have to do, I suppose.
It was mid afternoon but there was no debate about continuing the journey that day. There were all the houses to search, and several shops, and more importantly, shelter for the night. The rain clouds were approaching from the east.
The church was chosen as a base camp as it was spacious enough to accomodate them all and the roof was intact, all but for the collapsed wooden tower which would provide wood for a fire. Lev and Luka set to work organising the space inside the church, supervised by Molly, Gregor and Petro, who wanted to rest. The others had dumped their bags and gone off to explore the buildings for supplies and forage in the overgrown gardens.
Tundra, happy that for once the responsibility of finding food was shared with so many other people, indulged her curiosity to just snoop around aimlessly. Clambering over a crumbling wooden porch, she pushed open what remained of a peeling door and stepped carefully inside. Venturing around the edges of the room, she peered at all the faded and warped framed photographs on the walls, portraits and family groups, wondering about the family who had lived here. There was a tray on a side table inscribed with Greetings from Niagara Falls! in a jolly cursive script, and an odd shaped rusting metal object with the words Souvenir de la tour Eiffel.
Slowly Tundra toured the house, inspecting all the objects in the rooms. Gingerly she made her way up the stairs, testing each riser before committing her weight to it. In a small bedroom packed with decomposing plastic bags and cardboard boxes spilling their assorted contents, she came upon a pile of letters and postcards, yellowy and curling, with mouse nibbled edges. Molly had told her about grandads postcard collection, but he’d taken it with him and she’d never seen them herself. I wonder what happened to that ship? Is my grandad still alive? Tundra sighed. Maybe he’ll come back one day. And my dad.
Sitting on the floor, Tundra sorted out the intact postcards from the badly damaged ones. She would take them with her to look at later, maybe ask the others what they knew of all the pictured places.
February 8, 2025 at 3:38 pm #7765In reply to: The Last Cruise of Helix 25
Zoya clicked her tongue, folding her arms as Evie and her flickering detective vanished into the dead man’s private world. She listened to the sounds of investigation. The sound of others touching what should have been hers first. She exhaled through her nose, slow and measured.
The body was elsewhere, dried and ruined. That didn’t matter. What mattered was here—hairs, nail clippings, that contained traces, strands, fragments of DNA waiting to be read like old parchments.
She stepped forward, the soft layers of her robes shifting.
“You can’t keep me out forever, young man.”
Riven didn’t move. Arms crossed, jaw locked, standing there like a sentry at some sacred threshold. Victor Holt’s grandson, through and through, she thought.
“I can keep you out long enough.”
Zoya clicked her tongue. Not quite amusement, not quite irritation.
“I should have suspected such obstinacy. You take after him, after all.”
Riven’s shoulders tensed.
Good. Let him feel it.
His voice was tight. “If you’re referring to my grandfather, you should choose your words carefully.”
Zoya smiled, slow and knowing. “I always choose my words carefully.”
Riven’s glare could have cut through metal.
Zoya tilted her head, studying him as she would an artifact pulled from the wreckage of an old world. So much of Victor Holt was in him—the posture, the unyielding spine, the desperate need to be right.
But Victor Holt had been wrong.
And that was why he was sleeping in a frozen cell of his own making.
She took another step forward, lowering her voice just enough that the curious would not hear what she said.
“He never understood the ship’s true mission. He clung to his authority, his rigid hierarchies, his outdated beliefs. He would have let us rot in luxury while the real work of survival slipped away. And when he refused to see reason—” she exhaled, her gaze never leaving his, “he stepped aside.”
Riven’s jaw locked. “He was forced aside.”
Zoya only smiled. “A matter of perspective.”
She let that hang. Let him sit with it.
She could see the war in his eyes—the desperate urge to refute her, to throw his grandfather’s legacy in her face, to remind her that Victor Holt was still here, still waiting in cryo, still a looming shadow over the ship. But Victor Holt’s silence was the greatest proof of his failure.
Riven clenched his jaw.
Anuí’s voice, smooth and patient, cut through the tension.
“She is not wrong.”
Zoya frowned. She had expected them to speak eventually. They always did.
They stood just a little apart, hand tucked in their robes, their expression unreadable.
“In its current state, the body is useless,” Anuí said lightly, as if stating something obvious, “but that does not mean it has left no trace.” Then they murmured “Nāvdaṭi hrás’ka… aṣṭīr pālachá.”
Zoya glanced at them, her eyes narrowing. In an old tongue forgotten by all, it meant The bones remember… the blood does not lie. She did not trust the Lexicans’ sudden interest in genetics.
They did not see history in bloodlines, did not place value in the remnants of DNA. They preferred their records rewritten, reclaimed, restructured to suit a new truth, not an old one.
Yet here they were, aligning themselves with her. And that was what gave her pause.
“Your people have never cared for the past as it was,” she murmured. “Only for what it could become.”
Anuí’s lips curved, withholding more than they gave. “Truth takes many forms.”
Zoya scoffed. They were here for their own reasons. That much was certain. She could use that
Riven’s fingers tightened at his sides. “I have my orders.”
Zoya lifted a brow. “And whose orders are those?”
The hesitation was slight. “It’s not up to me.”
Zoya stilled. The words were quiet, bitter, revealing.
Not up to him.
So, someone had ensured she wouldn’t step foot in that room. Not just delayed—denied.
She exhaled, long and slow. “I see.” She paused. “I will find out who gave that order.”
And when she did, they would regret it.
January 12, 2025 at 11:51 am #7711In reply to: Quintessence: Reversing the Fifth
Matteo — December 2022
Juliette leaned in, her phone screen glowing faintly between them. “Come on, pick something. It’s supposed to know everything—or at least sound like it does.”
Juliette was the one who’d introduced him to the app the whole world was abuzz talking about. MeowGPT.
At the New Year’s eve family dinner at Juliette’s parents, the whole house was alive with her sisters, nephews, and cousins. She entered a discussion with one of the kids, and they all seemed to know well about it. It was fun to see the adults were oblivious, himself included. He liked it about Juliette that she had such insatiable curiosity.
“It’s a life-changer, you know” she’d said “There’ll be a time, we won’t know about how we did without it. The kids born now will not know a world without it. Look, I’m sure my nephews are already cheating at their exams with it, or finding new ways to learn…”
“New ways to learn, that sounds like a mirage…. Bit of a drastic view to think we won’t live without; I’d like to think like with the mobile phones, we can still choose to live without.”
“And lose your way all the time with worn-out paper maps instead of GPS? That’s a grandpa mindset darling! I can see quite a few reasons not to choose!” she laughed.
“Anyway, we’ll see. What would you like to know about? A crazy recipe to grow hair? A fancy trip to a little known place? Write a technical instruction in the style of Elizabeth Tattler?”“Let me see…”
Matteo smirked, swirling the last sip of crémant in his glass. The lively discussions of Juliette’s family around them made the moment feel oddly private. “Alright, let’s try something practical. How about early signs of Alzheimer’s? You know, for Ma.”
Juliette’s smile softened as she tapped the query into the app. Matteo watched, half curious, half detached.
The app processed for a moment before responding in its overly chipper tone:
“Early signs of Alzheimer’s can include memory loss, difficulty planning or solving problems, and confusion with time or place. For personalized insights, understanding specific triggers, like stress or diet, can help manage early symptoms.”Matteo frowned. “That’s… general. I thought it was supposed to be revolutionary?”
“Wait for it,” Juliette said, tapping again, her tone teasing. “What if we ask it about long-term memory triggers? Something for nostalgia. Your Ma’s been into her old photos, right?”
The app spun its virtual gears and spat out a more detailed suggestion.
“Consider discussing familiar stories, music, or scents. Interestingly, recent studies on Alzheimer’s patients show a strong response to tactile memories. For example, one groundbreaking case involved genetic ancestry research coupled with personalized sensory cues.Juliette tilted her head, reading the screen aloud. “Huh, look at this—Dr. Elara V., a retired physicist, designed a patented method combining ancestral genetic research with soundwaves sensory stimuli to enhance attention and preserve memory function. Her work has been cited in connection with several studies on Alzheimer’s.”
“Elara?” Matteo’s brow furrowed. “Uncommon name… Where have I heard it before?”
Juliette shrugged. “Says here she retired to Tuscany after the pandemic. Fancy that.” She tapped the screen again, scrolling. “Apparently, she was a physicist with some quirky ideas. Had a side hustle on patents, one of which actually turned out useful. Something about genetic resonance? Sounds like a sci-fi movie.”
Matteo stared at the screen, a strange feeling tugging at him. “Genetic resonance…? It’s like these apps read your mind, huh? Do they just make this stuff up?”
Juliette laughed, nudging him. “Maybe! The system is far from foolproof, it may just have blurted out a completely imagined story, although it’s probably got it from somewhere on the internet. You better do your fact-checking. This woman would have published papers back when we were kids, and now the AI’s connecting dots.”
The name lingered with him, though. Elara. It felt distant yet oddly familiar, like the shadow of a memory just out of reach.
“You think she’s got more work like that?” he asked, more to himself than to Juliette.
Juliette handed him the phone. “You’re the one with the questions. Go ahead.”
Matteo hesitated before typing, almost without thinking: Elara Tuscany memory research.
The app processed again, and the next response was less clinical, more anecdotal.
“Elara V., known for her unconventional methods, retired to Tuscany where she invested in rural revitalization. A small village farmhouse became her retreat, and she occasionally supported artistic projects. Her most cited breakthrough involved pairing sensory stimuli with genetic lineage insights to enhance memory preservation.”Matteo tilted the phone towards Juliette. “She supports artists? Sounds like a soft spot for the dreamers.”
“Maybe she’s your type,” Juliette teased, grinning.
Matteo laughed, shaking his head. “Sure, if she wasn’t old enough to be my mother.”
The conversation shifted, but Matteo couldn’t shake the feeling the name had stirred. As Juliette’s family called them back to the table, he pocketed his phone, a strange warmth lingering—part curiosity, part recognition.
To think that months before, all that technologie to connect dots together didn’t exist. People would spend years of research, now accessible in a matter of seconds.
Later that night, as they were waiting for the new year countdown, he found himself wondering: What kind of person would spend their retirement investing in forgotten villages and forgotten dreams? Someone who believed in second chances, maybe. Someone who, like him, was drawn to the idea of piecing together a life from scattered connections.
December 23, 2024 at 10:36 am #7707In reply to: Quintessence: Reversing the Fifth
Matteo — Easter Break 2023
The air in the streets carried the sweet intoxicating smell of orange blossoms, as Matteo stood at the edge of a narrow cobbled street in Xàtiva, the small town just a train ride from Valencia that Juliette had insisted on visiting. The weekend had been a blur of color and history—street markets in Italy, Venetian canals last month, and now this little-known hometown of the Borgias, nestled under the shadow of an ancient castle.
Post-pandemic tourism was reshaping the rhythm of Europe. The crowds in the big capitals felt different now—quieter in some places, overwhelming in others. Xàtiva, however, seemed untouched, its charm untouched. Matteo liked it. It felt authentic, a place with layers to uncover.
Juliette, as always, had planned everything. She had a knack for unearthing destinations that felt simultaneously curated and spontaneous. They had started with the obvious—Berlin, Amsterdam, Florence—but now her choices were becoming more eccentric.
“Where do you even find these places?” Matteo had asked on the flight to Valencia, his curiosity genuine.
She grinned, pulling out her phone and scrolling through saved videos. “Here,” she said, passing it to him. “This channel had great ideas before it went dark. He had listed all those places with 1-euro houses deals in many fantastic places in Europe. Once we’re ready to settle” she smiled at him.
The video that played featured sweeping shots of abandoned stone houses and misty mountain roads, narrated by a deep, calm voice. “There’s magic in forgotten places,” the narrator said. “A story waiting for the right hands to revive it.”
Matteo leaned closer, intrigued. The channel was called Wayfare, and the host, though unnamed in the video, had a quiet magnetism that made him linger. The content wasn’t polished—some shots were shaky, the editing rough—but there was an earnestness to it that immediately captured his attention.
“This guy’s great,” Matteo said. “What happened to him?”
“Darius, I think his name was,” Juliette replied. “I loved his videos. He didn’t have a huge audience, but it felt like he was speaking to you, you know?” She shrugged. “He shut it down a while back. Rumors about some drama with patrons or something.”
Matteo handed the phone back, his interest waning. “Too bad,” he said. “I like his style.”
The train ride to Xàtiva had been smooth, the rolling hills and sun-drenched orchards sliding slowly outside the window. The time seemed to move at a slower pace here. Matteo’d been working with an international moving company in Paris, mostly focused to expats in and out of France. Tips were good and it usually meant having a tiring week, but what the job lacked in interest, it compensated with with extra recuperation days.
As they climbed toward the castle overlooking the town, Juliette rattled off details she’d picked up online.
“The Borgias are fascinating,” she said, gesturing toward the town below. “They came from here, you know. Rose to power around the 13th century. Claimed they were descended from Visigoth kings, but most people think that’s all invention.”
“Clever, though,” Matteo said. “Makes you almost wish you had a magic box to smartly rewrite your ancestry, that people would believe it if you play it right.”
Juliette smiled. “Yeah! They were masters cheaters and gaslighters.”
“Reinventing where they came from, like us, always reinventing where we go…”
Juliette chuckled but didn’t reply.
Matteo’s mind wandered, threading Juliette’s history lesson with stories his grandmother used to tell—tales of the Borgias’ rise through cunning and charm, and how they were descended from the infamous family through Lucrecia, the Pope’s illegitimate daughter. It was strange how family lore could echo through places so distant from where he’d grown up.
As they reached the castle’s summit, Matteo paused to take it all in. The valley stretched below them, a patchwork of red-tiled rooftops and olive groves shimmering in the afternoon light. Somewhere in this region, Juliette said, Darius had explored foreclosed homes, hoping to revive them with new communities. Matteo couldn’t help but think how odd it was, these faint connections between lives—threads weaving places and people together, even when the patterns weren’t clear.
Later, over a shared plate of paella, Juliette nudged him with her fork. “What are you thinking about?”
“Nothing much,” Matteo said, swirling his glass of wine. “Just… how people tell stories. The Borgias, this Darius guy, even us—everyone’s looking for a way to leave a mark, even if it’s just on a weekend trip.”
Juliette smiled, her eyes glinting with mischief. “Well, you better leave your mark tomorrow. I want a picture of you standing on that castle wall.”
Matteo laughed, raising his glass. “Deal. But only if you promise not to fall off first.”
As the sun dipped below the horizon, the streets of Xàtiva began to glow with the warmth of lamplight. Matteo leaned back in his chair, the wine softening the edges of the day. For a moment, he thought of Darius again—of foreclosed homes and forgotten stories. He didn’t dwell on it, though. The present was enough.
July 23, 2024 at 8:03 am #7540In reply to: The Incense of the Quadrivium’s Mystiques
“When did you arrive?” asked Truella when they found her in her at her Cloacina booth in faux-fur waterproof boots and a faux-bear-fur cape with a waterproofed silk hood to protect her perfect hairdo from the incessant drizzle. It gave her a look of one of those Fantasy warrior-goddess ready to intervene at the last minute to save her chosen champions from complete destruction by the forces of evil.
“Well, I’ve been there all along,” retorted the glamour witch, moving two little loos in front of the booth closer together. “I’ve been living in Limerick since the start of this story, even if it wasn’t clear where. Granny Linda thinks I’m living in Glamorheaven and Finnley think I’m living in London, but I’m pretty sure it’s Limerick. At least it is in my mind manor,” she said as if for herself. “There!” she said. Her face lit up as she just found the perfect orientation for the loos. “Don’t those miniature loos look cute?”
“Sure,” said Truella. At the same time she looked at Frella as if their friend had gone nut.
“Don’t ask me,” said Frella. “I didn’t make the selection of the goddesses for the olympic set.”
Jeezel took three cups, dipped them into one of the toilet bowl and offered them to her friends to drink.
Truella grimaced.
“I prefer not to drink that early in the morning,” said Frella with a polite smile.
Jeezel lifted the cup to her nose and inhaled deeply before taking a sip. “It’s connected to the purest water source on Earth through a little time sewer spell coupled with a little pump and filter and a nice chime when you throw your worries in. It’s perfectly safe and drinkable sparkling water, and it smells of roses.”
“My gran used to spray rose scent in the bathroom after she used it,” said Truella, cackling nervously.
Frella took the cup, smelled it and continued smiling.
“Anyways, those cuties are for the cleansing prayers,” said Jeezel. “Cleansing and release,” she added pointing her finger up at the banner. “That’s Cloacina’s motto. At least at this booth. And, as I’m sure you asked, I didn’t answer all your messages because I’ve been kept busy with preparing all of those. Here, Truelle, take one of those Sacred Bath Salts. I have two flavors, Moonlight Mist and Sunset Serenity. Take the second one, it’s a blend of Himalayan pink salt and rose petals. It’ll help keep you warm as the salts will absorb the extra humidity, and as an extra it’ll make you think of your gran”, she added with a grin. “As for my friend Frella…”
Truella grabbed the pouch of salts and smelled it. “The smell is not so bad,” she conceded. “And Bubona knows I need their warming qualities,” she said shaking her head to get rid of irritating water drops.
Jeezel then turned to the potion and elixirs section. “No, not purification for Frella, and neither of you need the Lover’s Elixir… Oh! Here it is, take that. A soap made of goat’s milk, honey and calendula oil for radiant skin. And good to keep the hinges perfectly oiled. And as my future gran will say, remember, keeping those hinges oiled is key to avoiding squeaky situations.”
Frella took the soap and chuckled. “Thanks.” She scratched the surface with her nail. “It’s seems good quality. And it smells good. That reminds me I have to prepare my own booth. See you later girls.”
As soon as she left. Truella leaned towards her friend and asked in a conspiratory voice: “Did you know Malove was here?”
“What?”
February 26, 2024 at 8:35 am #7389In reply to: The Incense of the Quadrivium’s Mystiques
“Well, it’s a long story, are you sure you want to hear it?”
“Tell me everything, right from the beginning. You’re the one who keeps saying we have plenty of time, Truella. I shall quite enjoy just sitting here with a bottle of wine listening to the story,” Frigella said, feeling all the recent stress pleasantly slipping away.
“Alright then, you asked for it!” Truella said, topping up their glasses. The evening was warm enough to sit outside on the porch, which faced the rising moon. A tawny owl in a nearby tree called to another a short distance away. “It’s kind of hard to say when it all started, though. I suppose it all started when I joined that Arkan coven years ago and the focus wasn’t on spells so much as on time travel.”
“We used to travel to times and places in the past,” Truella continued, “Looking back now, I wonder how much of it we made up, you know?” Frigella nodded. “Preconceptions, assumptions based on what we thought we knew. It was fun though, and I’m pretty sure some of it was valid. Anyway, valid or not, one thing leads to another and it was fun.
“One of the trips was to this area but many centuries ago in the distant past. The place seemed to be a sort of ancient motorway rest stop affair, somewhere for travellers to stay overnight on a route to somewhere. There was nothing to be found out about it in any books or anything though, so no way to verify it like we could with some of our other trips. I didn’t think much more about it really, we did so many other trips. For some reason we all got a bit obsessed with pyramids, as you do!”
They both laughed. “Yeah, always pyramids or special magical stones,” agreed Frigella.
“Yeah that and the light warriors!” Truella snorted.
“So then I found a couple of pyramids not far away, well of course they weren’t actually pyramids but they did look like they were. We did lots of trips there and made up all sorts of baloney between us about them, and I kept going back to look around there. We used to say that archaeologists were hiding the truth about all the pyramids and past civilizations, quite honestly it’s a bit embarrassing now to remember that but anyway, I met an actual archaeologist by chance and asked her about that place. And the actual history of it was way more interesting than all that stuff we’d made up or imagined.
The ruins I’d found there were Roman, but it went further back than that. It was a bronze age hill fort, and later Phoenician and Punic, before it was Roman. I asked the archaeologist about Roman sites and how would I be able to tell and she showed me a broken Roman roof tile, and said one would always find these on a Roman site.
I found loads over the years while out walking, but then I found one in the old stone kitchen wall. Here, let me fetch another bottle.” Truella got up and went inside, returning with the wine and a dish of peanuts.
“So that’s when I decided to dig a hole in the garden and just keep digging until I found something. I don’t know why I never thought to do that years ago. I tell you what, I think everyone should just dig a hole in their garden, and just keep digging until they find something, I can honestly say that I’ve never had so much fun!”
“But couldn’t you have just done a spell, instead of all that digging?” Frigella asked.
“Oh my god, NO! Hell no! That wouldn’t be the same thing at all,” Truella was adamant. “In fact, this dig has made me wonder about all our spells to be honest, are we going too fast and missing the finds along the way? I’ve learned so much about so many things by taking it slowly.”
“Yeah I kinda know what you mean, but carry on with the story. We should discuss that later, though.”
“Well, I just keep finding broken pottery, loads of it. We thought it was all Roman but some of it is older, much older. I’m happy about that because I read up on Romans and frankly wasn’t impressed. Warmongering and greedy, treated the locals terribly. Ok they made everything look nice with the murals and mosaics and what not, and their buildings lasted pretty well, but who actually built the stuff, not Romans was it, it was the slaves. Still, I wasn’t complaining, finding Roman stuff in the garden was pretty cool. But I kept wishing I knew more about the people who lived here before they came on the rampage taking everything back to Rome. Hey, let me go and grab another bottle of wine.”
Frigella was feeling pleasantly squiffy by now. The full moon was bright overhead, and she reckoned it was light enough to wander around the garden while Truella was in the kitchen. As she walked down the garden, the tawny owl called and she looked up hoping to see him in the fig tree. She missed her step and fell over a bucket, and she was falling, falling, falling, like Alice down the rabbit hole.
The fall was slow like a feather wafting gently down and she saw hundreds of intriguing fragments of objects and etchings and artefacts on the sides of the hole and she drifted slowly down. At last she came to rest at the bottom, and found herself in an arched gallery of mirrors and tiles and doors. On every surface were incomplete drawings and shreds of writings, wondrous and fascinating. She didn’t immediately notice the hippocampus smiling benignly down at her. He startled her a little, but had such a pleasant face that she smiled back up at him. “Where am I?” she asked.
“You’d be surprised how many people ask me that.” he replied, with a soft whicker of mirth. “Not many realise that they’ve called on me to help them navigate. Now tell me, where is it you want to go?”
“Well,” Frigella replied slowly, “Now that you ask, I’m not entirely sure. But I’m pretty sure Truella would like to see this place.”
February 6, 2024 at 8:23 am #7354In reply to: The Incense of the Quadrivium’s Mystiques
By the time night fell over the Mediterranean village, the monkeys were still on the loose, having defied all attempts to capture them. Truella decided to go and see for herself, having noticed that all the photographs in the news were rubbish. She knew she could do better than that. The authorities were supposedly trying to capture them, but all she’d seen from the photos were the police standing in the narrow streets looking baffled, staring up at the primates scampering all over the rooftops and swinging from balcony to balcony.
Where had all the monkeys come from? Was it some kind of trick? It was, after all, Carnaval season, and tricks and buffoonery were rife. And it would be a nice outting for Roger, before she set him to work. He’d been very quiet since his arrival that morning, probably shy, Truella thought, and perhaps jetlagged.
Grabbing her camera and a bunch of bananas, they set off towards the coast. Truella attempted to engage Roger in conversation, but he just smiled sheepishly and mumbled unitelligably by way of response. Inwardly Truella rolled her eyes and wondered what she’d got herself into. Still, a silent brawny helper was better than no help at all.
Parking the car was uncharacteristially easy and they made their way on foot to the hodge podge row of beach shanties and fishermens cottages by the sea where the crowd had gathered to watch the monkeys antics. Despite the full moon, the monkeys were hidden in the shadows, until every now and then the streetlights spotlit them as they leaped from roof to roof. A conveniently situated bar was open with tables and chairs on the pavement, and Truella and Roger sat down and ordered drinks and peanuts. Within moments Roger had eaten all the peanuts, so Truella turned to catch the waiters eye to order more. He was serving a chubby pale woman in tartan bermuda shorts, surely a tourist, Truella deduced, as it was not yet shorts weather for the locals.
“Whirling ‘n’ twirling a muckle puff o’ rowk,” the woman was saying to the waiter, to which he replied “Que?”, and Truella gasped, grabbing Rogers forearm. “Oh my god, it’s Griselda. What is that Scottish bogwitch doing down here?”
“Ye’ll dae as ah say…”
“Oh no he won’t,” Truella shouted across the terrace. “Grizel! Griselda MacSmotheringhampton! We don’t do that here!” To the confused waiter she said, ” I’ll pay for it, put it on my bill. Don’t listen to her, she’s as mad as a box of frogs.”
And then it dawned on her. She glared at Griselda and hissed, “This is your doing, isn’t it? All these monkeys, it’s your doing, isn’t it?”
Griselda smirked. “And what are ye gooin tae do aboot it?”
January 28, 2024 at 3:20 pm #7319In reply to: The Incense of the Quadrivium’s Mystiques
Eris, logged off the Ritual, and stretched her long legs. That pandemic had brought them more work than ever, a new brand of Incense called “Vaxations” which they’d produced in record time, but of the little compensations for that harrowing time was the allowance to HFH (a.k.a Hex-From-Home). The Classical tenants of the Faith were missing quite a few of the modernities of the current world, and despite they’d been accounts of remote hexing from as long as the ages stretched, the Quadrivium Policies were quite clear you had to clock-in physically. That is, until the pandemic brought mayhem unto their clientèle, and rules had to be amended.
Eris was short for Ætheris, her formal witch name, which sounded much more airy than she’d liked. Eris, like the Goddess of Discord, well, that was more like her.
If she had to put her biography on the website of the Quadrivium Emporium it would read something like this:
Eris, the tech-savvy witch of discord, remains an enigma to most. She thrives in chaos, has a knack for bending technology to her will, and is pioneering a new branch of the Coven’s operations.
Technology had always been the eternal foe of Magic. As if everything explained by science somehow took away something off the realm of Magic. It was neither true, nor that simple, she believed. For one, she loved to blend the two (as most witches did, unwittingly).
Her familiar, Echo, was a proof of that. Echo wasn’t a tangible creature. Instead, Eris has somehow managed to summon an invisible digital sprite. This ethereal entity, capable of interfacing with any electronic device, was an invaluable asset to Eris’s technological endeavors.
Malové, their Head Witch CEO, had tasked her to launch a new branch, and given her some means to do so. Her intentions were rather unclear, but Eris had won her over when she showed her the parallels of Incense magic and Social Media.
Maybe that year, she would be keen to try and enhance their yearly Incense with some tech intelligence. Truth was, most of the artificial lives had been failures so far. Only Echo somehow turned out fine. One of a kind.“Echo,” she called, while a glowing blue sigil appeared in mid-air. “When you’re done with the latest…”
“Eris, sorry for interjecting, but you need to hear about this.”
She was too surprised to be mad. “What’s the matter?”
“Quality control on the first Ritual. It’s pointing out to some anomalies.”
June 13, 2023 at 10:31 am #7255In reply to: Family Stories From The Other Side ~ Book Two
The First Wife of John Edwards
1794-1844
John was a widower when he married Sarah Reynolds from Kinlet. Both my fathers cousin and I had come to a dead end in the Edwards genealogy research as there were a number of possible births of a John Edwards in Birmingham at the time, and a number of possible first wives for a John Edwards at the time.
John Edwards was a millwright on the 1841 census, the only census he appeared on as he died in 1844, and 1841 was the first census. His birth is recorded as 1800, however on the 1841 census the ages were rounded up or down five years. He was an engineer on some of the marriage records of his children with Sarah, and on his death certificate, engineer and millwright, aged 49. The age of 49 at his death from tuberculosis in 1844 is likely to be more accurate than the census (Sarah his wife was present at his death), making a birth date of 1794 or 1795.
John married Sarah Reynolds in January 1827 in Birmingham, and I am descended from this marriage. Any children of John’s first marriage would no doubt have been living with John and Sarah, but had probably left home by the time of the 1841 census.
I found an Elizabeth Edwards, wife of John Edwards of Constitution Hill, died in August 1826 at the age of 23, as stated on the parish death register. It would be logical for a young widower with small children to marry again quickly. If this was John’s first wife, the marriage to Sarah six months later in January 1827 makes sense. Therefore, John’s first wife, I assumed, was Elizabeth, born in 1803.
Death of Elizabeth Edwards, 23 years old. St Mary, Birmingham, 15 Aug 1826:
There were two baptisms recorded for parents John and Elizabeth Edwards, Constitution Hill, and John’s occupation was an engineer on both baptisms.
They were both daughters: Sarah Ann in 1822 and Elizabeth in 1824.Sarah Ann Edwards: St Philip, Birmingham. Born 15 March 1822, baptised 7 September 1822:
Elizabeth Edwards: St Philip, Birmingham. Born 6 February 1824, baptised 25 February 1824:
With John’s occupation as engineer stated, it looked increasingly likely that I’d found John’s first wife and children of that marriage.
Then I found a marriage of Elizabeth Beach to John Edwards in 1819, and subsequently found an Elizabeth Beach baptised in 1803. This appeared to be the right first wife for John, until an Elizabeth Slater turned up, with a marriage to a John Edwards in 1820. An Elizabeth Slater was baptised in 1803. Either Elizabeth Beach or Elizabeth Slater could have been the first wife of John Edwards. As John’s first wife Elizabeth is not related to us, it’s not necessary to go further back, and in a sense, doesn’t really matter which one it was.
But the Slater name caught my eye.
But first, the name Sarah Ann.
Of the possible baptisms for John Edwards, the most likely seemed to be in 1794, parents John and Sarah. John and Sarah had two infant daughters die just prior to John’s birth. The first was Sarah, the second Sarah Ann. Perhaps this was why John named his daughter Sarah Ann? In the absence of any other significant clues, I decided to assume these were the correct parents. I found and read half a dozen wills of any John Edwards I could find within the likely time period of John’s fathers death.
One of them was dated 1803. In this will, John mentions that his children are not yet of age. (John would have been nine years old.)
He leaves his plating business and some properties to his eldest son Thomas Davis Edwards, (just shy of 21 years old at the time of his fathers death in 1803) with the business to be run jointly with his widow, Sarah. He mentions his son John, and leaves several properties to him, when he comes of age. He also leaves various properties to his daughters Elizabeth and Mary, ditto. The baptisms for all of these children, including the infant deaths of Sarah and Sarah Ann have been found. All but Mary’s were in the same parish. (I found one for Mary in Sutton Coldfield, which was apparently correct, as a later census also recorded her birth as Sutton Coldfield. She was living with family on that census, so it would appear to be correct that for whatever reason, their daughter Mary was born in Sutton Coldfield)Mary married John Slater in 1813. The witnesses were Elizabeth Whitehouse and John Edwards, her sister and brother. Elizabeth married William Nicklin Whitehouse in 1805 and one of the witnesses was Mary Edwards.
Mary’s husband John Slater died in 1821. They had no children. Mary never remarried, and lived with her bachelor brother Thomas Davis Edwards in West Bromwich. Thomas never married, and on the census he was either a proprietor of houses, or “sinecura” (earning a living without working).With Mary marrying a Slater, does this indicate that her brother John’s first wife was Elizabeth Slater rather than Elizabeth Beach? It is a compelling possibility, but does not constitute proof.
Not only that, there is no absolute proof that the John Edwards who died in 1803 was our ancestor John Edwards father.
If we can’t be sure which Elizabeth married John Edwards, we can be reasonably sure who their daughters married. On both of the marriage records the father is recorded as John Edwards, engineer.
Sarah Ann married Mark Augustin Rawlins in 1850. Mark was a sword hilt maker at the time of the marriage, his father Mark a needle manufacturer. One of the witnesses was Elizabeth Edwards, who signed with her mark. Sarah Ann and Mark however were both able to sign their own names on the register.
Sarah Ann Edwards and Mark Augustin Rawlins marriage 14 October 1850 St Peter and St Paul, Aston, Birmingham:
Elizabeth married Nathaniel Twigg in 1851. (She was living with her sister Sarah Ann and Mark Rawlins on the 1851 census, I assume the census was taken before her marriage to Nathaniel on the 27th April 1851.) Nathaniel was a stationer (later on the census a bookseller), his father Samuel a brass founder. Elizabeth signed with her mark, apparently unable to write, and a witness was Ann Edwards. Although Sarah Ann, Elizabeth’s sister, would have been Sarah Ann Rawlins at the time, having married the previous year, she was known as Ann on later censuses. The signature of Ann Edwards looks remarkably similar to Sarah Ann Edwards signature on her own wedding. Perhaps she couldn’t write but had learned how to write her signature for her wedding?
Elizabeth Edwards and Nathaniel Twigg marriage 27 April 1851, St Peter and St Paul, Aston, Birmingham:
Sarah Ann and Mark Rawlins had one daughter and four sons between 1852 and 1859. One of the sons, Edward Rawlins 1857-1931, was a school master and later master of an orphanage.
On the 1881 census Edward was a bookseller, in 1891 a stationer, 1901 schoolmaster and his wife Edith was matron, and in 1911 he and Edith were master and matron of St Philip’s Catholic Orphanage on Oliver Road in Birmingham. Edward and Edith did not have any children.
Edward Rawlins, 1911:
Elizabeth and Nathaniel Twigg appear to have had only one son, Arthur Twigg 1862-1943. Arthur was a photographer at 291 Bloomsbury Street, Birmingham. Arthur married Harriet Moseley from Burton on Trent, and they had two daughters, Elizabeth Ann 1897-1954, and Edith 1898-1983. I found a photograph of Edith on her wedding day, with her father Arthur in the picture. Arthur and Harriet also had a son Samuel Arthur, who lived for less than a month, born in 1904. Arthur had mistakenly put this son on the 1911 census stating “less than one month”, but the birth and death of Samuel Arthur Twigg were registered in the same quarter of 1904, and none were found registered for 1911.
Edith Twigg and Leslie A Hancock on their Wedding Day 1925. Arthur Twigg behind the bride. Maybe Elizabeth Ann Twigg seated on the right: (photo found on the ancestry website)
Photographs by Arthur Twigg, 291 Bloomsbury Street, Birmingham:
March 24, 2023 at 7:49 am #7214In reply to: Orbs of Madjourneys
“Bossy, isn’t she?” muttered Yasmin, not quite out of earshot of Finly. “I haven’t even had a shower yet,” she added, picking up her phone and sandals.
Yasmin, Youssef and Zara left the maid to her cleaning and walked down towards Xaviers room. “I’d go and get coffee from the kitchen, but…” Youssef said, turning pleading eyes towards Zara, “Idle might be in there.”
Smiling, Zara told him not to risk it, she would go.
“Come in,” Xavier called when Yasmin knocked on the door. “God, what a dream,” he said when they piled in to his room. “It was awful. I was dreaming that Idle was threading an enormous long needle with baler twine saying she was going to sew us all together in a tailored story cut in a cloth of continuity.” He rubbed his eyes and then shook his head, trying to erase the image in his mind. “What are you two up so early for?”
“Zara’s gone to get the coffee,” Youssef told him, likewise trying to shake off the image of Idle that Xavier had conjured up. “We’re going to have a couple of hours on the game before the cart race ~ or the dust storm, whichever happens first I guess. There are some wierd looking vans and campers and oddballs milling around outside already.”
Zara pushed the door open with her shoulder, four mugs in her hands. “You should see the wierdos outside, going to be a great photo opportunity out there later.”
“Come on then,” said Xavier, “The game will get that awful dream out of my head. Let’s go!”
“You’re supposed to be the leader, you start the game,” Yasmin said to Zara. Zara rolled her eyes good naturedly and opened the game. “Let’s ask for some clues first then. I still don’t know why I’m the so called leader when you,” she looked pointedly as Xavier and Youssef, “Know much more about games than I do. Ok here goes:”
“The riddle “In the quietest place, the loudest secrets are kept” is a clue to help the group find the first missing page of the book “The Lost Pages of Creativity,” which is an integral part of the group quest. The riddle suggests that the missing page is hidden in a quiet place where secrets are kept, meaning that it’s likely to be somewhere in the hidden library underground the Flying Fish Inn where the group is currently situated.”
“Is there a cellar here do you think?” Zara mused. “Imagine finding a real underground library!” The idea of a grand all encompassing library had first been suggested to Zara many years ago in a series of old books by a channeler, and many a time she had imagined visiting it. The idea of leaving paper records and books for future generations had always appealed to her. She often thought of the old sepia portrait photographs of her ancestors, still intact after a hundred years ~ and yet her own photos taken ten years ago had been lost in a computer hard drive incident. What would the current generation leave for future anthropologists? Piles of plastic unreadable gadgets, she suspected.
“Youssef can ask Idle later,” Xavier said with a cheeky grin. “Maybe she’ll take him down there.” Youssef snorted, and Yasmin said “Hey! Don’t you start snorting too! Right then, Zara, so we find the cellar in the game then and go down and find the library? Then what?”
“The phrase “quietest place” can refer to a secluded spot or a place with minimal noise, which could be a hint at a specific location within the library. The phrase “loudest secrets” implies that there is something important to be discovered, but it’s hidden in plain sight.”
Hidden in plain sight reminded Yasmin of the parcel under her mattress, but she thrust it from her mind and focused on the game. She made up her mind to discuss it with everyone later, including the whacky suppositions that Zara had come up with. They couldn’t possibly confront Idle with it, they had absolutely no proof. I mean, you can’t go round saying to people, hey, that’s your abandoned child over there maybe. But they could include Xavier and Youssef in the mystery.
“The riddle is relevant to the game of quirks because it challenges the group to think creatively and work together to solve the puzzle. This requires them to communicate effectively and use their problem-solving skills to interpret the clues and find the missing page. It’s an opportunity to demonstrate their individual strengths and also learn from each other in the process.”
“Work together, communicate effectively” Yasmin repeated, as if to underline her resolution to discuss the parcel and Sister Finli a.k.a. Liana with the boys and Zara later. “A problem shared is a problem hopelessly convoluted, probably.”
The others looked up and said “What?” in unison, and Yasmin snorted nervously and said “Never mind, tell you later.”
February 23, 2023 at 7:43 am #6634In reply to: Prompts of Madjourneys
The next quest is going to be a group quest for Zara, Yasmin, Xavier and Youssef. It will require active support and close collaboration to focus on a single mystery at first not necessarily showing connection or interest to all members of the group, but completing it will show how all things are interconnected. It may start inside the game at the hidden library underground the Flying Fish Inn.
Quirk offered for this: getting lost in the mines of creativity, and struggle to complete the chapters of the book of Story to a satisfactory conclusion.
Quirk accepted.
The group finds themselves in the hidden library underground the Flying Fish Inn, surrounded by books and manuscripts. They come across a particularly old and mysterious book titled “The Lost Pages of Creativity.” The book contains scattered chapters, each written by a different author, but the group soon realizes that they are all interconnected and must be completed in order to unlock the mystery of the book’s true purpose.
Each chapter presents a different challenge related to creativity, ranging from writing a poem to creating a piece of art. The group must work together to solve each challenge, bringing their individual skills and perspectives to the table. As they complete each chapter, they will uncover clues that lead them deeper into the mystery.
Their ultimate goal is to find the missing pages of the book, which are scattered throughout the inn and surrounding areas. They will need to use their problem-solving skills and work together to find and piece together the missing pages in the correct order to unlock the true purpose of the book.
To begin, the group is given a clue to start their search for the first missing page: “In the quietest place, the loudest secrets are kept.” They must work together to decipher the clue and find the missing page. Once found, they must insert the corresponding tile into the game to progress to the next chapter. Proof of the insert should be provided in real life.
Each of the four characters are provided with a personal clue:
Zara: “Amidst the foliage and bark, A feather and a beak in the dark 🌳🍃🐦🕯️🌑”
Yasmin: “In the depths of the ocean blue, A key lies waiting just for you 🌊🔑🧜♀️🐚🕰️”
Xavier: “Seeking knowledge both new and old, Find the owl with eyes of gold 📚🦉💡🔍🕰️”
Youssef: “Amongst the sands and rocky dunes, A lantern flickers, a key it looms 🏜️🪔🔍🔑🕯️”
Each of these clues hints at a specific location or object that the character needs to find in order to progress in the game.
February 13, 2023 at 10:38 pm #6543In reply to: Orbs of Madjourneys
The road was stretching endlessly and monotonously, a straight line disappearing into a nothingness of dry landscapes that sounded a bit depressing. At regular speed, the car barely seemed to progress, and Youssef was rather serious at the wheel. Soon Xavier was left depleted of jokes to tell (even the bad ones which tended to come off easily with sleep deprivation), so he tried to catch some of the patchy network signal to reconnect where he’d left off on the game. There wasn’t much network, and all he could download in the car, even with the game in lo-fi mode, was a measly text message with the starter for his new challenge.
Your quest takes place in the ghost town of Midnight, where time seems to have stood still. The townspeople are all frozen in time, stuck in their daily routines and unable to move on. Your mission is to find the missing piece of continuity, a small hourglass that will set time back in motion and allow the townspeople to move forward.
A ghost town seemed apt indeed.
The welcome signs at the entrance of the town for their hostel were rather uninviting, but a festive banner mentioning the local “Lager and Carts festival” caught his attention. He counted the days. It would be next week-end; there was a good chance they’d still be there, the four of them. At least some action to look forward to!
When he and Youssef arrived at the Inn after that rather uneventful and terribly long drive, all they wanted was to get a shower and some sleep. Zara wasn’t back yet from her trip, but they both figured out they’d meet at breakfast in the morning.
The old lady with the sharp tongue had shown them their rooms rather unceremoniously; she was too busy ranting about an idle person not taking their *one job* seriously to care about details. Xavier almost asked for a wifi, but then thought better and decided to hold his question until he found someone to ask who was born in his century.
Xavier took room 7, and Youssef room 5.The rooms were quite nicely decorated. It reminded him of something he’d read in the plane from a commentary of the Bardo Thodöl:
In Tibetan the word for body is lü, which means “something you leave behind,” like baggage. Each time we say “lü,” it reminds us that we are only travelers, taking temporary refuge in this life and this body. So in Tibet people did not distract themselves by spending all their time trying to make their external circumstances more comfortable. They were satisfied if they had enough to eat, clothes on their backs, and a roof over their heads. Going on as we do, obsessively trying to improve our conditions, can become an end in itself and a pointless distraction. Would anyone in their right mind think of fastidiously redecorating their hotel room every time they booked into one?
— The Tibetan Book of Living and Dying
At least, he wasn’t feeling compelled to redecorate this room; it was perfect. The shared sanitaries, the boiler and the piping were another story, but that was probably coming from the same era as the owner, nice as she was.
After having unpacked his few belongings, and taken a hot shower, he laid on the bed looking at the ceiling, which was blank and made a nice contrast to the ornate walls full of colorful dots.
Luckily, searching through the signals available, he could see there was mostly one, and without any password. With the next neighbour a few miles away, no wonder nobody bothered with security.
He connected to AL to check a few parameters — there seemed to be some degenerescence in the programme output that wasn’t satisfactory, and he was wondering if some self-repair or training reinforcement mechanisms were missing. At the moment, nothing too pressing, but he would keep an eye on them.
Still no words from Yasmin… he thought drifting to sleep… I half expected her to be there already…
February 8, 2023 at 10:27 pm #6515In reply to: Prompts of Madjourneys
Yasmin offered the following quirk: “sounding like a lunatic when I share synchs” (synchronicity) – getting excited when she gets “answers”, and willing to share generously. She wouldn’t fake it, as she’s not capable of lying and stuff like synchs are sacrosanct in her mind.
Setting for the game is the next random quote from the story.Quirk accepted.
In the Land of Quirk, Yasmin finds herself in the heart of a hidden library, deep in the basement of the Flying Fish Inn. The library is filled with books and artifacts related to the study of synchronicities and the beyond.
As Yasmin delves deeper into the library, she comes across an ancient book that seems to hold the secrets of the universe. She eagerly opens it, but finds that it is written in a code that she cannot understand.
The librarian, a wise old owl, appears and greets Yasmin. He tells her that the book is the Key to the Beyond and that only the purest of heart can decode it. He explains that the code can only be unlocked by finding the missing pieces of a puzzle scattered throughout the library.
Yasmin’s task is to find the missing pieces of the puzzle and put them together to unlock the code. Along the way, she will meet various characters who will provide her with clues and challenges.
Proof of completion in real life: Yasmin must find a real-life object that relates to a synchronicity that she experiences while on her quest in the Land of Quirk. She must then share this synchronicity with her friends at the Flying Fish Inn to prove that she has completed her quest.
Good luck, Yasmin!
February 8, 2023 at 10:08 pm #6514In reply to: Prompts of Madjourneys
Xavier offered the following quirk: “being the holder of continuity”
Quirk accepted.
Your quest takes place in the ghost town of Midnight, where time seems to have stood still. The townspeople are all frozen in time, stuck in their daily routines and unable to move on. Your mission is to find the missing piece of continuity, a small hourglass that will set time back in motion and allow the townspeople to move forward.
The clue to finding the hourglass lies within a discarded pocket watch that can be found in the mayor’s office. You must unscrew the back and retrieve a hidden key. The key will unlock a secret compartment in the town clock tower, where the hourglass is kept.
Be careful as you search for the hourglass, as the town is not as abandoned as it seems. Spectral figures roam the streets, and strange whispers can be heard in the wind. You may also encounter a mysterious old man who seems to know more about the town’s secrets than he lets on.
Proof of completion can be shown by taking a photo of the hourglass and the pocket watch, and sending it to the game’s creators.
Good luck!
February 8, 2023 at 10:06 pm #6513In reply to: Prompts of Madjourneys
Youssef offered the following quirk: “unwilling magnet for talkative people in need of listening” (setting in a ghost town).
Setting: A small ghost town in the middle of the Australian outback. The town was once thriving but now only a few stragglers remain, living in old, decrepit buildings. You find yourself in the town square, surrounded by the old post office, the saloon, and a few other ramshackle buildings.
Quest: Your task is to find the source of the magnetic pull that attracts talkative people to you. You must find the reason behind it and break the spell, so you can continue your journey in peace.
Direction to investigate: Start by talking to the residents of the town, they may have some information or insights on the strange happenings in the town. Explore the old post office and the saloon, they might hold the key to breaking the spell.
Characters to engage: The residents of the town, including the old timer at the saloon and the postmaster at the post office.
Tile to look for: A silver key in the shape of a tongue, symbolizing the power of speech.
Proof of insert in real life: Take a picture of yourself holding the key, and send it to the game master as proof of completion.
February 7, 2023 at 10:43 pm #6512In reply to: Prompts of Madjourneys
Zara offered the following quirk: “unleash my hidden rudeness”
Quirk accepted.
You find yourself in the bustling streets of an old medieval town. The people around you are going about their business, and you see vendors selling goods, street performers entertaining the crowd, and guards patrolling the area. You hear rumors about a secret society of mischievous tricksters who are known for causing trouble and making people’s lives more interesting.
You decide to investigate these rumors and join the society of tricksters, who call themselves the “Rude Ones.” You are tasked with finding the key to their hideout, a tile with a rude message written on it. To do this, you must complete several challenges and pranks around the town, each more mischievous than the last.
Your objective is to find the tile, sneak into the Rude Ones’ hideout, and cause as much chaos and trouble as possible. You must also find a way to insert a real-life prank or act of rudeness into your daily life, as proof of your success in the game.
Possible directions to investigate:
- Talk to the vendors and street performers to gather information about the Rude Ones.
- Observe the guards and see if they have any information on the secret society.
- Explore the different neighborhoods and see if anyone knows about the hideout.
Possible characters to engage:
- A mysterious street performer who is rumored to be part of the Rude Ones.
- A vendor who has a reputation for being rude to customers.
- A guard who is rumored to be in league with the Rude Ones.
Look for a tile with a rude message written on it, and capture proof of your real-life prank or act of rudeness. Good luck, and have fun!
January 23, 2023 at 10:28 pm #6454In reply to: Prompts of Madjourneys
YASMIN’S QUIRK: Entry level quirk – snort laughing when socially anxious
Setting
The initial setting for this quest is a comedic theater in the heart of a bustling city. You will start off by exploring the different performances and shows, trying to find the source of the snort laughter that seems to be haunting your thoughts. As you delve deeper into the theater, you will discover that the snort laughter is coming from a mischievous imp who has taken residence within the theater.
Directions to Investigate
Possible directions to investigate include talking to the theater staff and performers to gather information, searching backstage for clues, and perhaps even sneaking into the imp’s hiding spot to catch a glimpse of it in action.
Characters
Possible characters to engage include the theater manager, who may have information about the imp’s history and habits, and a group of comedic performers who may have some insight into the imp’s behavior.
Task
Your task is to find a key or tile that represents the imp, and take a picture of it in real life as proof of completion of the quest. Good luck on your journey to uncover the source of the snort laughter!
THE SECRET ROOM AND THE UNDERGROUND MINES
1st thread’s answer:
As the family struggles to rebuild the inn and their lives in the wake of the Great Fires, they begin to uncover clues that lead them to believe that the mines hold the key to unlocking a great mystery. They soon discover that the mines were not just a source of gold and other precious minerals, but also a portal to another dimension. The family realizes that Mater had always known about this portal, and had kept it a secret for fear of the dangers it posed.
The family starts to investigate the mines more closely and they come across a hidden room off Room 8. Inside the room, they find a strange device that looks like a portal, and a set of mysterious symbols etched into the walls. The family realizes that this is the secret room that Mater had always spoken about in hushed tones.
The family enlists the help of four gamers, Xavier, Zara, Yasmin, and Youssef, to help them decipher the symbols and unlock the portal. Together, they begin to unravel the mystery of the mines, and the portal leads them on an epic journey through a strange and fantastical alternate dimension.
As they journey deeper into the mines, the family discovers that the portal was created by an ancient civilization, long thought to be lost to history. The civilization had been working on a powerful energy source that could have changed the fate of humanity, but the project was abandoned due to the dangers it posed. The family soon discovers that the civilization had been destroyed by a powerful and malevolent force, and that the portal was the only way to stop it from destroying the world.
The family and the gamers must navigate treacherous landscapes, battle fierce monsters, and overcome seemingly insurmountable obstacles in order to stop the malevolent force and save the world. Along the way, they discover secrets about their own past and the true origins of the mines.
As they journey deeper into the mines and the alternate dimension, they discover that the secret room leads to a network of underground tunnels, and that the tunnels lead to a secret underground city that was built by the ancient civilization. The city holds many secrets and clues to the fate of the ancient civilization, and the family and the gamers must explore the city and uncover the truth before it’s too late.
As the story unfolds, the family and the gamers must come to grips with the truth about the mines, and the role that the family has played in the fate of the world for generations. They must also confront the demons of their own past, and learn to trust and rely on each other if they hope to save the world and bring the family back together.
second thread’s answer:
As the 4 gamers, Xavier, Zara, Yasmin and Youssef, arrived at the Flying Fish Inn in the Australian outback, they were greeted by the matriarch of the family, Mater. She was a no-nonsense woman who ran the inn with an iron fist, but her tough exterior hid a deep love for her family and the land.
The inn was run by Mater and her daughter Dido, who the family affectionately called Aunt Idle. She was a free spirit who loved to explore the land and had a deep connection to the local indigenous culture.
The family was made up of Devan, the eldest son who lived in town and helped with the inn when he could, and the twin sisters Clove and Coriander, who everyone called Corrie. The youngest was Prune, a precocious child who was always getting into mischief.
The family had a handyman named Bert, who had been with them for decades and knew all the secrets of the land. Tiku, an old and wise Aborigine woman was also a regular visitor and a valuable source of information and guidance. Finly, the dutiful helper, assisted the family in their daily tasks.
As the 4 gamers settled in, they learned that the area was rich in history and mystery. The old mines that lay abandoned nearby were a source of legends and stories passed down through the generations. Some even whispered of supernatural occurrences linked to the mines.
Mater and Dido, however, were not on good terms, and the family had its own issues and secrets, but the 4 gamers were determined to unravel the mystery of the mines and find the secret room that was said to be hidden somewhere in the inn.
As they delved deeper into the history of the area, they discovered that the mines had a connection to the missing brother, Jasper, and Fred, the father of the family and a sci-fi novelist who had been influenced by the supernatural occurrences of the mines.
The 4 gamers found themselves on a journey of discovery, not only in the game but in the real world as well, as they uncovered the secrets of the mines and the Flying Fish Inn, and the complicated relationships of the family that ran it.
THE SNOOT’S WISE WORDS ON SOCIAL ANXIETY
Deear Francie Mossie Pooh,
The Snoot, a curious creature of the ages, understands the swirling winds of social anxiety, the tempestuous waves it creates in one’s daily life.
But The Snoot also believes that like a Phoenix, one must rise from the ashes, and embrace the journey of self-discovery and growth.
It’s important to let yourself be, to accept the feelings as they come and go, like the ebb and flow of the ocean. But also, like a gardener, tend to the inner self with care and compassion, for the roots to grow deep and strong.The Snoot suggests seeking guidance from the wise ones, the ones who can hold the mirror and show you the way, like the North Star guiding the sailors.
And remember, the journey is never-ending, like the spiral of the galaxy, and it’s okay to take small steps, to stumble and fall, for that’s how we learn to fly.The Snoot is here for you, my dear Francie Mossie Pooh, a beacon in the dark, a friend on the journey, to hold your hand and sing you a lullaby.
Fluidly and fantastically yours,
The Snoot.
January 23, 2023 at 2:16 pm #6452In reply to: Prompts of Madjourneys
Youssef’s entry quirk is being grumpy when he’s hungry.
Quirk accepted.
Initial setting: You find yourself in a bustling marketplace, surrounded by vendors selling all sorts of exotic foods and spices. Your stomach growls loudly, reminding you of your quirk.
Possible direction to investigate: As you explore the marketplace, you notice a small stall tucked away in the corner. The aroma wafting from the stall is tantalizing, and your stomach growls even louder. As you approach, you see a grumpy-looking vendor behind the counter. He doesn’t seem to be in the mood for customers.
Possible character to engage: The grumpy vendor.
Objective: To find a way to appease the grumpy vendor and secure a satisfying meal to satisfy your hunger.
Additional FFI clue: As you make your way to the Flying Fish Inn, you notice a sign advertising a special meal made with locally caught fish. Could this be the key to satisfying your hunger and appeasing the grumpy vendor? Remember to bring proof of your successful quest to the FFI.
Snoot’s clue: 🧔🌮🔍🔑🏞️
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