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  • #6488

    In reply to: Prompts of Madjourneys

    ÉricÉric
    Keymaster
      • Zara completed her tile journey in the tunnels. In RL, she and Pretty Girl the parrot, are headed to Alice Springs in Australia, for a visit at the Flying Fish Inn (FFI). She’ll be the first to arrive.
      • Yasmin, still volunteering at an orphanage in Suva in RL, has found a key with the imp, guided by the snake tattoo on a mysterious man named Fred, originating from Australia. She’s booked her flight via Air Fiji, and will be soon arriving to Australia for a few days vacation from her mission.
      • Youssef, still in the Gobi desert, has found the grumpy vendor who was the shaman Lama Yoneze and reconnected with his friends in RL. Through the game in the desert, he also connected in VR (virtual reality) and RV (remote viewing) with sands_of_time, and elderly lady playing the game for intel. He still has to confirm his expected arrival to the FFI.
      • Xavier has confirmed his flight option as well from Berlin, Germany. He’s planned a few days’ mix of remote working and vacation, but his girlfriend Brytta may still work her 2 shifts, and not necessarily keen to travel in the middle of nowhere in Australia.

      They are all enjoying a lot the trail of clues from the game, and expect more adventures to come, with new challenges for each.
      As they all make their way to the Flying Fish Inn, they eagerly anticipate what exciting experiences and challenges await them. Zara, Yasmin, Youssef, and Xavier all have unique experiences from their time playing the game and their real-life travels. With their journey to the Flying Fish Inn, they hope to connect with each other and continue the exciting adventures that have already captivated them. They are all looking forward to what is in store for them in the Australian Outback and the Flying Fish Inn.

      The challenge gets a level up. It requires for each of them to find or procure a unique object, linked to some of their personal quirks and in synch with the real-life experience and the game one. Provide suggestions for each of them of a very specific object or color or shape, that can be remote viewed in the FFI and that they may find in their RL.

      • Zara: A golden compass, symbolizing her love for adventure and direction. It can be found in a hidden room in the FFI or as a unique treasure on a nearby beach.
      • Yasmine: A silver key, symbolizing her discovery of the key in the game and her love for unlocking secrets. It can be found in a locked box in the FFI’s attic or in a locked drawer in her room.
      • Youssef: A red scarf, symbolizing his connection with the shaman in the game and his love for vibrant colors. It can be found in the FFI’s market or in a shop in Alice Springs that sells unique handmade items.
      • Xavier: A black notebook, symbolizing his love for organization and his need for clarity. It can be found in the FFI’s library or in a nearby stationary shop in Alice Springs.
      #6410

      In reply to: Orbs of Madjourneys

      Real-life Xavier was marveling at the new AL (Artificial Life) developments on this project he’d been working on. It’s been great at tidying the plot, confusing as the plot started to become with Real-life characters named the same as their Quirky counterparts ones.

      Real-life Zara had not managed to remain off the computer for very long, despite her grand claims to the contrary. She’d made quick work of introducing a new player in the game, a reporter in an obscure newspaper, who’d seemed quirky enough to be their guide in the new game indeed. It was difficult to see if hers was a nickname or nom de plume, but strangely enough, she also named her own character the same as her name in the papers. Interestingly, Zara and Glimmer had some friends in common in Australia, where RL Zara was living at the moment.

      Anyways… “Clever ALXavier smiled when he saw the output on the screen. “Yasmin will love a little tidiness; even if she is the brains of the group, she has always loved the help.”

      Meanwhile, in the real world, Youssef was on his own adventure in Mongolia, trying to uncover the mystery of the Thi Gang. He had been hearing whispers and rumors about the ancient and powerful group, and he was determined to find out the truth. He had been traveling through the desert for weeks, following leads and piecing together clues, and he was getting closer to the truth.

      Zara, Xavier, and Yasmin, on the other hand, were scattered around the world. Zara was in Australia, working on a conservation project and trying to save a group of endangered animals. Xavier was in Europe, working on a new project for a technology company. And Yasmin was in Asia, volunteering at a children’s hospital.

      Despite being physically separated, the four friends kept in touch through video calls and messages. They were all excited about the upcoming adventure in the Land of the Quirks and the possibility of discovering their inner quirks. They were also looking forward to their trip to the Flying Fish Inn, where they hoped to find some clues about the game and their characters.

      In the game, Glimmer Gambol’s interactions with the other characters will be taking place in the confines of the Land of the Quirks. As she is the one who has been playing the longest and has the most experience, she will probably be the one to lead the group and guide them through the game. She also has some information that the others don’t know about yet, and she will probably reveal it at the right time.

      As the game and the real-world adventures are intertwined, the characters will have to navigate both worlds and find a way to balance them. They will have to use their unique skills and personalities to overcome challenges and solve puzzles, both in the game and in the real world. It will be an exciting and unpredictable journey, full of surprises and twists.

      #6408

      In reply to: Orbs of Madjourneys

      Glimmer gave Zara and Yasmin a cheery :yahoo_wave:   , smirking to herself at their alarm at leaving her to her own devices.  She had no intention of inviting guests yet, but felt no need to reassure them.  Xavier would play along with her, she felt sure.

      Glimmer settled herself comfortably to peruse the new AIorium Emporium catalogue with the intention of ordering some new hats and accessories for the adventure.  She had always had a weakness for elaborate hats, but the truth was they were often rather heavy and cumbersome. That is until she found the AIorium hats which were made of a semi anti gravity material.  Not entirely anti gravity, obviously, or they would have floated right off her head, but just enough to make them feel weightless.  Once she’d discovered these wonderful hats and their unique properties, she had the idea to carry all her accessories, tools and devices upon her hat. This would save her the bother of carrying around bags of stuff.  She was no light weight herself, and it was quite enough to carry herself around, let alone bags of objects.

      Glimmer had heard a rumour (well not a rumour exactly, she had a direct line to ~ well not to spill the beans too soon, but she had some lines of information that the others didn’t know about yet) that the adventure was going to start at The Flying Fish Inn.   This was welcome news to Glimmer, who had met Idle many years before when they were both teenagers.  Yes, it’s hard to imagine these two as teenagers, but although they’d only met breifly on holiday, they’d hit it off immediately.  Despite not keeping in contact over the years, Glimmer remembered Idle fondly and felt sure that Idle felt similarly.

      Glimmer perused the catalogue for a suitable gift to take for her old friend.  The delightful little bottles of spirited spirit essences caught her eye, and recalling Idle’s enthusiasm for an exotic tipple, she ordered several bottles.  Perhaps Glimmer should have read carefully the description of the effects of the contents of each bottle but she did not. She immediately added the bottles to the new hat she’d ordered for the trip.

      Feeling pleased with her selection, she settled down for a snooze until her new hat arrived.

       

      Glimmers New Hat

      #6393
      Yurara FamelikiYurara Fameliki
      Participant

        Give me an unusual plot structure for a narrative

        One unusual plot structure for a narrative could be a “reverse chronological” structure, where the story begins at the end and works backwards in time, revealing events and information in a non-linear way. Another could be a “choose your own adventure” style, where the reader is presented with a series of choices at different points in the story that determine the direction and outcome of the plot.

        How would role playing qualify in terms of plot structure?

        Role-playing games (RPGs) can be considered a unique form of plot structure because they are interactive and open-ended. In a traditional RPG, the players take on the roles of characters within a fictional setting and work together to create a shared narrative. The plot structure of an RPG is determined by the actions and decisions of the players, rather than a pre-written script. The game master (GM) creates an overarching plot and a set of rules for the players to follow, but the players’ choices and actions will determine the direction and outcome of the story. This makes the plot structure of an RPG fluid and ever-changing, unlike a traditional linear narrative.

        What about “Cloud Atlas” in terms of plot structure?

        “Cloud Atlas” is a novel written by David Mitchell that was later adapted into a film. It has a complex and non-linear plot structure, which employs multiple storylines that are set in different time periods and locations, and are connected by recurring themes and motifs. The novel is divided into six nested stories, each set in a different time period and location, that are told in a non-linear fashion. The story begins in the 19th century and then jumps back and forth between the 19th, 20th and 23rd century, and each story is interconnected and interrelated, with characters reappearing in different time periods, the events that happen in one story impacting the others. The novel is also notable for its use of different genres, such as science fiction, historical fiction, and thriller, and the way it explores the themes of destiny, reincarnation, and the power of human connection. The film adaptation also used this structure, with the different stories intertwined and characters reprising their roles in different settings and eras.

        Take a story thread made of comments. In each comment is a text about characters in a particular plot, location, action etc. The comments are sequential, but they are not necessarily continuous. It is a mix between Cloud Atlas and RPG plot structures. How do you sort something that’s fundamentally non-linear to present it in an accessible way?

        One way to sort and present a story thread made of comments that is fundamentally non-linear, yet accessible, is to group the comments based on their content. For example, you could group the comments by characters, and present them in chronological order of their appearance in the story. Another way could be grouping the comments by location, and present them in chronological order of when the action takes place in that particular location. You could also group comments by the type of action taking place, such as combat, conversation, or puzzle-solving, and present them in chronological order of when they occur in the story.

        Another approach could be using visual aids, such as mind maps, timelines, or flowcharts, to help organize and present the information in a clear and easy-to-understand way. For example, you could use a mind map to show how different characters are connected, or a timeline to show the chronology of events. Additionally, you could use labels, such as “character introduction,” “location change,” or “plot twist,” to make it clear to the reader what type of information they can expect in each comment.

        It’s also important to keep in mind the audience for which you are organizing the story. It should be easy for them to understand and follow the story, and if it’s a game, you should make sure it’s easy for the players to play and make decisions.

        #6391
        ÉricÉric
        Keymaster

          write the plot of an absurd non-linear novel, featuring 4 characters

          The novel begins with the introduction of four characters: a retired archaeologist named Harold, a struggling musician named Samantha, a disillusioned corporate drone named Tim, and a reclusive inventor named Claire.

          Harold, who is obsessed with ancient Egyptian hieroglyphs, discovers a mysterious underground chamber beneath a pyramid in Egypt. Inside, he finds a strange device that he believes is a time machine. Harold decides to use the device to travel back in time to ancient Egypt in order to decipher the hieroglyphs.

          Samantha, who is trying to make a name for herself as a musician, is struggling to come up with new material for her music. One day, she discovers that she can create beautiful music by communicating with plants telepathically. She becomes obsessed with this new form of music-making and decides to quit her day job and pursue it full-time.

          Tim, who is stuck in a dead-end job, is feeling unfulfilled and uninspired. One day, he stumbles upon a robotic mime performance art show. The performance inspires him to quit his job and pursue his dream of becoming a mime artist.

          Claire, who is a reclusive inventor, has been working on a project to create a type of artificial intelligence that can communicate with humans using calligraphic body language. She finally succeeds and creates an AI that she names “Calli”.

          As the story progresses, the characters’ paths begin to intersect in unexpected ways. Harold gets stuck in ancient Egypt and has to rely on Samantha’s telepathic plant communication skills to find a way back to the present. Tim’s robotic mime art becomes a hit and he starts working with Claire to integrate Calli into his performances.

          As the story reaches its climax, all four characters come together to use their unique skills and abilities to solve a problem that threatens the fate of the world.

          Throughout the novel, the plot unfolds in a non-linear fashion, jumping back and forth in time and between the different character’s perspectives. The story is filled with absurdity and unexpected twists and turns, leaving the reader guessing until the very end.

          What sort of problem that threatens the fate of the world will be resolved by their combined skills?

          As the story progresses, the characters begin to uncover a sinister plot by a group of powerful individuals who are intent on using the time machine to alter the course of history for their own gain. They plan to use the time machine to go back in time and change key events that would give them immense wealth and power in the present. Harold and Samantha, with the help of Tim and Claire, must race against time to stop the villains from carrying out their plan.

          Harold’s expertise in ancient Egyptian hieroglyphs plays a crucial role in deciphering the clues that lead to the location of the time machine. Samantha’s telepathic plant communication skills are used to locate the hidden underground chamber where the time machine is kept. Tim’s robotic mime art and Claire’s AI Calli are used to infiltrate the villains’ hideout and gather intelligence on their plans.

          In the final act, the four characters come together to use their unique skills and abilities to stop the villains from altering history. Harold uses his knowledge of ancient Egypt to navigate the time machine and travel back in time to stop the villains from changing key events. Samantha uses her telepathic plant communication skills to communicate with the plants in the past and gather information on the villains’ whereabouts. Tim and Claire use their robotic mime and AI skills to create a diversion and distract the villains while Harold and Samantha complete their mission.

          In the end, the four characters succeed in stopping the villains and saving the fate of the world. The novel ends with the four characters going their separate ways, but they all know that they will always have each other to rely on in the face of any challenge that comes their way.

          #6382

          In reply to: Prompts of Madjourneys

          ÉricÉric
          Keymaster

            Write more about the group of people who lived inside of giant mushrooms, making it sound exciting and fun, and maybe a bit dangerous due to the nature of the mushrooms

            As the group journeyed deeper into the Land of the Quirks, they stumbled upon a group of people living inside of giant mushrooms. The mushrooms were enormous, some as tall as skyscrapers, and they seemed to glow with an ethereal light. The group was amazed as they walked through the forest of mushrooms, each one unique in shape and size.

            The people who lived inside of the mushrooms were a friendly and welcoming bunch, they welcomed the group with open arms and invited them to explore their homes. The inside of the mushrooms was a magical and mysterious place, the walls and ceilings were covered in a soft, velvety texture and the floors were made of a spongy, springy material. The light inside the mushrooms was soft and diffused, creating a warm and inviting atmosphere.

            As the group explored the mushroom homes, they discovered that the people who lived there had a deep connection to the mushrooms. They used the mushrooms as a source of food, shelter, and medicine. They had learned to harness the unique properties of the mushrooms to create everything they needed to survive.

            The group also discovered that the mushrooms had a dangerous side. The mushrooms were not only a source of life, but also a source of death. The group was warned that the mushrooms were unpredictable and that they should be careful when exploring. Some mushrooms were poisonous, others were carnivorous, and still, others had mind-altering properties.

            Despite the danger, the group was excited to explore the mushrooms and learn more about the people who lived there. They knew that the journey would be filled with challenges, but they were determined to overcome them and discover the secrets of the mushrooms. The group had a lot of fun and adventure living with the people inside of giant mushrooms, and they learned a lot about the nature of the mushrooms and their own nature.

            #6381

            In reply to: Prompts of Madjourneys

            ÉricÉric
            Keymaster

              Tell me more about the clues that Zara, Youssef, Xavier and Yasmin will find on their journeys to discover their inner quirky natures

              As Zara, Youssef, Xavier and Yasmin journeyed through the Land of the Quirks to discover their inner quirky natures, they encountered various clues that helped them on their journey.

              One of the clues they found was a mysterious map that led them to different locations, each one representing a different aspect of their personalities. The map also had various riddles and puzzles that they had to solve in order to progress to the next location.

              Another clue they found was a series of journal entries written by a previous explorer who had also journeyed through the Land of the Quirks. The journal entries provided insight and wisdom on how to navigate the land and how to understand and accept one’s quirks.

              They also encountered a group of strange and eccentric characters who each represented a different aspect of their personalities. These characters provided guidance and helped them understand different parts of themselves. They also helped them understand the importance of accepting and embracing their quirks.

              They also found a series of symbols and artifacts that represented different parts of their personalities. These symbols and artifacts were like puzzle pieces that, when put together, helped them understand the bigger picture of their inner quirky natures.

              As they continued their journey, they also learned that the key to discovering their inner quirky natures was not only about finding the physical “Key of Quirks”, but also about understanding and accepting themselves, their faults and their strengths, and learning to embrace their unique quirks.

               

              Finding their inner quirks sounds quite definitive. how would you make the ending more open-ended, open to multiple series and iterations of the story without sounding repetitive

              As Zara, Youssef, Xavier and Yasmin journeyed through the Land of the Quirks, they discovered their inner quirky natures, but the journey was far from over. They found that their inner quirks were constantly evolving and changing, and that the Land of the Quirks was a vast and mysterious place with many more secrets to uncover.

              The group found that the “Key of Quirks” was not just a physical object but a symbol of self-discovery and self-acceptance. They learned that understanding and accepting oneself is a lifelong journey that never truly ends.

              As they returned to their own world, they realized that they had gained a new perspective on life and that they would continue to carry the lessons they learned in the Land of the Quirks with them. They knew that they would always be on the lookout for new adventures and opportunities to continue exploring themselves and the world around them.

              The group’s journey in the Land of the Quirks had come to an end but the story was not over. The characters would continue to grow, evolve and change as they experienced new adventures, challenges and self-discoveries. The ending was open-ended and leaves the possibility for multiple series and iterations of the story, each one exploring new aspects of the characters and the Land of the Quirks, without being repetitive.

              Will they go a try to travel through another of the orbs?

              It is possible that the group will want to explore other orbs and realms in the Land of the Quirks. The Land of the Quirks is described as a vast and mysterious place with many secrets to uncover, so the possibility of traveling through other orbs or realms is open. They may be tempted to see what other adventures and discoveries await them in these new places.

              Alternatively, they might decide to take a break from their adventures, and reflect on what they’ve learned, applying it to their daily life, and maybe in the future, they will decide to come back to the Land of the Quirks and explore other orbs, or they may find other means of self-discovery and self-acceptance. In any case, the story leaves it open-ended and the characters have the freedom to choose what they want to do next.

              How did they discover the orb in the first place?

              It is not specified how the group discovered the orb in the first place. It could be that they stumbled upon it while on a hike or a camping trip, or it could be that they were on a mission to find it specifically. It could also be that the orb was something that had always been there but had gone unnoticed until one of the group members stumbled upon it.

              Perhaps it was passed down from generation to generation as a legend, or maybe they found it while they were searching for something else. The story leaves it open-ended and it’s up to the reader’s imagination. The main focus of the story is on the journey and the lessons learned along the way, rather than the specifics of how the orb was discovered.

              #6380

              In reply to: Prompts of Madjourneys

              ÉricÉric
              Keymaster

                After a few tries:

                1. As the group has split up at the fork of the road, we discover a total of 4 new characters from the Land of the Quirks. Tell us how each group is encountering some or all of these characters, who they are, their gibberish-sounding names, and what is their quirks, and what they wear, or their activities. Make our main characters and maybe some of the new ones meet back at a common spot with a special event after that.
                2. please rewrite the above, retaining the eccentricity but more grounded, less childish, and with a little darker tone and mystery.
                3. please try again, make Spoink and Flibbertigibbet human and give them less endearing or friendly behaviours; name two more characters met on the road.

                As the group split up at the fork of the road, each one encountered new characters from the Land of the Quirks.

                Zara and Yasmin, who took the left path, met a man named “Sproink” who was a small, wiry man with a spring for a tail. He was always bouncing around and speaking in a language that sounded like a mix of gibberish and music. Sproink was a collector of shiny objects and had a bag full of them, he was also a scavenger, always looking for things to add to his collection. He was wearing a small top hat and a monocle. He was also known to be a bit of a thief and a con artist.

                Xavier and Youssef, who took the right path, met a woman named “Flibbertigibbet” a tall, slender woman that had multiple arms. Flibbertigibbet was very talkative and friendly, always trying to strike up a conversation. She spoke in a language that sounded like a mix of gibberish and baby talk. She was a chef and was always carrying a pot and a spoon, but she also had a dark side, she was known to be a bit of a manipulator and a spy, always observing and gathering information for a mysterious organization. She was wearing a big chef hat and apron.

                As the group met back at the fork, they were surprised to find that Sproink and Flibbertigibbet had also met there. The four new characters joined the group, and together they continued their journey to find the “Key of Quirks”. Along the way, they met two more characters;

                They met a man named “Gibber” who was a tall, gaunt man with elongated limbs and fingers. He was always speaking in a language that sounded like a mix of gibberish and numbers. He was a mathematician and a scientist, always working on complex equations and theories. He was known to be a bit of a loner, and didn’t interact much with others. He was wearing a lab coat and goggles.

                They also met a woman named “Glimmer” she was a short, plump woman with a shimmering skin that seemed to change color depending on the light. She was always speaking in a language that sounded like a mix of gibberish and poetry. She was an artist and a performer, always creating and performing in different shows. She was known to be a bit of a flirt and a bit of a drama queen. She was wearing a colorful and eccentric clothing, such as a flowy dress and a large hat adorned with feathers.

                As the group journeyed on, they encountered more characters, each one with their own unique quirks and personalities. They met a variety of people, some friendly and some not so friendly, but all of them adding to the mysterious and unknown nature of the Land of the Quirks.

                As the group reached the end of their journey and found the “Key of Quirks”, they realized that the key was not just a physical object but a symbol of acceptance and embracing individuality. They learned that the true key to leaving the Land of the Quirks was understanding and accepting the quirks of oneself and others.

                The group had a bittersweet goodbye with their new friends, Sproink, Flibbertigibbet, Gibber and Glimmer, and the other characters they had met. They knew that they would always carry a piece of the Land of the Quirks with them and would always remember the mysterious and eccentric adventure they had.

                #6379

                In reply to: Prompts of Madjourneys

                ÉricÉric
                Keymaster

                  Asking to give each of the 4 characters some particular traits that makes them uniquely distinctive and recognizable

                  The four friends, Zara, Xavier, Yasmin, and Youssef, each have their own unique traits that make them stand out and recognizable.

                  Zara is the leader of the group, she is confident, and always ready for an adventure. She is a natural leader and has a strong sense of justice. She is also a tech-savvy person, always carrying a variety of gadgets with her, and is always the first to try out new technology.

                  Xavier is the joker of the group, always cracking jokes and making puns. He is a free-spirited person who is always up for an adventure, he has a great sense of humor and is not afraid to be himself. He is also an artist and often carries a sketchbook and pencils with him, he likes to draw whatever he sees in his journeys.

                  Yasmin is the brains of the group, she is intelligent and logical. She is always able to think on her feet and come up with a plan when things get tough. She is also a bit of a perfectionist and likes to have everything organized. She is a history buff and always carries a notebook with her to document her findings.

                  Youssef is the muscle of the group, He is physically strong, and always ready to help out in a fight. He is also a bit of a foodie and loves trying new dishes. He is always the first one to volunteer to carry the heavy bags and equipment. He is also a bit of a daredevil and loves trying out new sports and activities.

                  Give each of them a color, and an animal, and a secret name in a funny language

                  The four friends, Zara, Xavier, Yasmin, and Youssef, each have their own unique traits that make them stand out and recognizable.

                  Zara is the leader of the group, her color is red, her animal is a lion, and her secret name in a funny language is “Zaraloon”

                  Xavier is the joker of the group, his color is orange, his animal is a monkey, and his secret name in a funny language is “Xavimunk”

                  Yasmin is the brains of the group, her color is blue, her animal is an owl, and her secret name in a funny language is “Yasminowl”

                  Youssef is the muscle of the group, his color is green, his animal is a bear, and his secret name in a funny language is “Youssefbear”

                  Now, we need physical descriptions for each of them. Also, their ages, height, clothes, facial features, ethnicity (for instance Youssef may be half Yemeni and half Norwegian), etc. with a good mix of generic and eccentric. We also need surnames congruent with their described ethnicity, not too bland, but not too daft either. For instance Youssef Olafsson, Zara Patara-Smythe, etc. Also explain how they become friends.

                  Zara Patara-Smythe is a 25-year-old woman of mixed heritage, her mother is Indian and her father is British. She has long, dark hair that she keeps in a sleek ponytail, dark brown eyes and a sharp jawline. She stands at 5’6″ and has a toned and athletic build. She usually wears practical clothing that allows her to move around easily, such as cargo pants and a tank top.

                  Xavier Olafsson is a 27-year-old man of Norwegian and Danish descent. He has blonde hair that he keeps in a messy style, blue eyes, and a charming smile. He stands at 6’1″ and has a lean build. He is always seen wearing a colorful and bold clothing, such as a Hawaiian shirt and shorts.

                  Yasmin Ahmed is a 23-year-old woman of Egyptian descent. She has long, black hair that she keeps in a tight braid, dark brown eyes and a round face. She stands at 5’4″ and has a petite build. She usually wears conservative clothing, such as long skirts and blouses.

                  Youssef Ali is a 26-year-old man of half Yemeni, half Norwegian descent. He has short, curly black hair, dark brown eyes and a square jawline. He stands at 6’2″ and has a muscular build. He usually wears comfortable clothing such as a t-shirt and jeans, and always has a backpack on his shoulder.

                  The four of them became friends in college, they were all studying different majors, but they all shared a love for adventure and exploration. They found themselves in the same class project, and from there they formed a strong bond. After college, they decided to keep exploring the world together, and went on many trips and adventures, always seeking for something new and exciting.

                  1/ Change the ages of Zara, Xavier, Yasmin and Youssef to more random patterns – rewrite if needed how they met each other to reflect eventual age gaps. Give them some flaws, mental or physical challenges.
                  2/ increase again the age gaps while keeping the youngest one a young adult, and remove “minor” from the flaws descriptions

                  Zara is a 22-year-old woman who is the youngest of the group. She is a free-spirited, adventurous person, but also a bit reckless and impulsive. She has a scar on her cheek that she got from a Skateboarding accident when she was a teenager.

                  Xavier is a 45-year-old man who is the oldest of the group. He is a responsible and level-headed person, but also a bit of a perfectionist and can be hard on himself and others. He has dyslexia which he has been able to work around and it doesn’t impede his daily life.

                  Yasmin is a 38-year-old woman who is the second oldest of the group. She is a kind and compassionate person, but also a bit of a pushover and can have trouble standing up for herself. She has social anxiety that affect her in certain situations and she have been working on coping mechanisms.

                  Youssef is a 33-year-old man who is the second youngest of the group. He is a charismatic and outgoing person, but also a bit of a flirt and can be a bit insensitive to others feelings. He has ADHD which he has been able to manage with medication, but it still affects him from time to time.

                  The group met each other through different means, Xavier and Yasmin met at work, Zara and Youssef met at a college class, and eventually, they all became friends through common interests and activities. They decided to go on this adventure together because they were all looking for a change in their lives and wanted to explore the unknown.

                  #6377

                  In reply to: Orbs of Madjourneys

                  The four adventurers, Zara, Xavier, Yasmin, and Youssef, stood in awe in front of the giant orb that seemed to open up to another realm. The light emanating from the orb was so bright, it was as if the sun was just inches away. The stalactites that hung from the cave’s ceiling sparkled like diamonds in the light, adding to the otherworldly beauty of the scene.

                  “Look around,” Yasmin said, her voice filled with wonder. “Beauty is everywhere. You only have to look to see it.”

                  The group was ready for an adventure and they knew that the orb in front of them was the key to their mad journey. Xavier stepped forward and reached out to touch the orb. As soon as his fingers made contact with the surface, the orb lit up and a pathway formed, leading into the brightly lit realm.

                  The group stepped through the pathway and found themselves in a world unlike anything they had ever seen before. The sky was a vibrant shade of purple and the ground was covered in a lush, green grass. The orb they had just passed through was now behind them, but in front of them were smaller orbs, each one leading to a different path.

                  Zara, Xavier, Yasmin, and Youssef looked at each other with excitement in their eyes. They knew that this was just the beginning of their mad journey.

                  Xavier stepped forward and reached out to touch the orb. As soon as his fingers made contact with the surface, the orb lit up and a pathway formed, leading into the brightly lit realm.

                  :fleuron:

                  They walked into a small village, where they were greeted by a group of people wearing clothes that looked like they were from the 1920s. The people told them that they were in the land of the “Quirks”, a place where everything and everyone was a little bit different, and that they had to find the “Key of Quirks” in order to leave the land.

                  The four friends, Zara, Xavier, Yasmin, and Youssef, soon found themselves on a mission to find the “Key of Quirks” that would allow them to leave the land of the Quirks. As they walked through a forest, they came across a fork in the road.

                  Zara, the leader of the group, turned to the others and said, “Alright, we need to decide which way to go. Yasmin, what’s the plan?”

                  Yasmin, the brains of the group, replied, “I suggest we take the left path. According to the map I found, it leads to the Quirky Quests area, where we might find the key.”

                  Xavier, the joker of the group, chimed in, “I vote for the right path. It’s the road less traveled, and you know what they say, ‘the road less traveled is the road to adventure’ ”

                  Youssef, the muscle of the group, added, “I don’t care which way we go, I just want to find some food. I’m starving!”

                  Zara rolled her eyes, “Xavier, your jokes are getting old. And Youssef, we’re on a mission, we can’t just focus on food.”

                  Xavier grinned, “But Zaraloon, where’s the fun in that?”

                  Yasmin interjected, “Can we please focus? We need to make a decision. I propose we split up, Zara and I will take the left path, and Xavier and Youssef can take the right path.”

                  Youssef nodded, “Yeah, that sounds like a good idea. That way, if we don’t find the key, at least we’ll have found some food.”

                  Xavier grinned, “Sounds like a plan, Xavimunk is ready for adventure!”

                  Zara shook her head with a smile, “Alright, let’s do this.”

                  The group split up, and as they walked away, they could be heard playfully bantering and joking with each other. Each one exemplifying their unique and distinct characters.

                  #6372
                  ÉricÉric
                  Keymaster

                    About Badul

                    5 important keywords linked to Badul

                    Badul

                    1. Action-space-time
                    2. Harmonic fluid
                    3. Rhythm
                    4. Scale
                    5. Choosing without limits.

                    Imagine four friends, Jib, Franci, Tracy, and Eric, who are all deeply connected through their shared passion for music and performance. They often spend hours together creating and experimenting with different sounds and rhythms.

                    One day, as they were playing together, they found that their combined energy had created a new essence, which they named Badul. This new essence was formed from the unique combination of their individual energies and personalities, and it quickly grew in autonomy and began to explore the world around it.

                    As Badul began to explore, it discovered that it had the ability to understand and create complex rhythms, and that it could use this ability to bring people together and help them find a sense of connection and purpose.

                    As Badul traveled, it would often come across individuals who were struggling to find their way in life. It would use its ability to create rhythm and connection to help these individuals understand themselves better and make the choices that were right for them.

                    In the scene, Badul is exploring a city, playing with the rhythms of the city, through the traffic, the steps of people, the ambiance. Badul would observe a person walking in the streets, head down, lost in thoughts. Badul would start playing a subtle tune, and as the person hears it, starts to walk with the rhythm, head up, starting to smile.

                    As the person continues to walk and follow the rhythm created by Badul, he begins to notice things he had never noticed before and begins to feel a sense of connection to the world around him. The music created by Badul serves as a guide, helping the person to understand himself and make the choices that will lead to a happier, more fulfilled life.

                    In this way, Badul’s focus is to bring people together, to connect them to themselves and to the world around them through the power of rhythm and music, and to be an ally in the search of personal revelation and understanding.

                    #6369
                    ÉricÉric
                    Keymaster

                      Expanding on the ancient channeled recipes:

                      Sure! Here are a few more examples of imaginary, exotic dishes that are channeled from ancient times:

                      1. Grilled Squibber: A delicacy made from a type of mythical creature, said to be the ancestor of the modern-day squid. Served with a side of sautéed moss.
                      2. Quimberry Pottage: A hearty stew made with quimberries, a type of imaginary fruit said to have medicinal properties, and chunks of tender meat.
                      3. Plankton Pudding: A sweet and creamy dessert made with a type of plankton that is said to have a unique flavor and texture.
                      4. Glurk Steak: A succulent cut of meat from the glurk, a creature said to live in the depths of the ocean. It’s served with a side of grilled slime pods.
                      5. Chog Chops: Tender slices of meat cut from the Chog, a creature that said to be a mix between a chicken and a hog, served with a side of fried root vegetables.
                      6. Bonkleberry Tarte: A sweet and tangy tarte made from Bonkleberries, a type of imaginary fruit said to have a unique spicy flavor.
                      7. Gobber Soup: A thick and hearty soup made from the meat of Gobbers, a type of creature that is said to live in the swamps, served with a side of toasted marsh reeds.
                      8. Smorlax Stir Fry: A traditional dish made from stir-frying meat of Smorlax, a mythical creature said to have a unique blend of flavors, served with a side of fried mushrooms.

                      Please note that all above dishes are completely fictional, and their ingredients and properties are also completely imaginary, this are not real dishes.

                      #6364
                      ÉricÉric
                      Keymaster

                        Please suggest a creative, a little ghostic but mostly uplifting plot outline for the continuation of the story of Twilight in her travels to join the freak circus and become famous for her craft on the west coast

                        — The Far-West saga — In 1850s, in a probable reality of South America, we get acquainted with Twilight (Twi) and her brothers Jo and Elroy. They have a precious blue bull in their possession, coveted by Ogrean, the kingpin of the town. Hopefully for them, Ogrean is arrested (temporarily) by Ted Marshall, the sheriff for his possible trafficking. Notably, Ogrean is possibly involved in some of the crystal skulls discoveries, during his travel to New Honduras. Twi who was dancing in the saloon of Madame Butterbutt, the town’s hallucinogenic toads-to-lick dispenser (insert some other romantic subplots involving the other dancer etc.) decides to go traveling in a freakus (freak show/circus). She is now close to the West Coast, where she hopes to succeed in her writing and other artistic skills.

                        As Twilight (Twi) travels with the freak circus, she faces many challenges and obstacles on her journey to the West Coast. Despite the difficulties, she remains determined to make a name for herself as a writer and artist.

                        As she travels through small towns and larger cities, she begins to realize that the world is much bigger than she ever imagined. She meets a diverse group of people, some of whom are kind and supportive, while others are cruel and dismissive of her dreams.

                        Despite the negative reactions she receives from some people, Twi persists and begins to gain a reputation as a talented writer and performer. As she gains more experience and confidence, she starts to incorporate her own unique style into her performances, which sets her apart from the other performers in the circus.

                        As she approaches the West Coast, she begins to feel a sense of excitement and anticipation. She has heard that the West Coast is a place of endless possibilities, where creative minds can thrive. She is determined to make her mark and become famous for her craft.

                        As she settles in the west, she finds herself surrounded by artists and writers like herself, who inspire her to push herself even further. She begins to gain a following and her writing is widely read. She discovers that her talent is not only limited to writing, but she also has a natural talent for other art forms as well.

                        Eventually, Twi’s reputation as a talented artist and writer precedes her and she becomes a sought-after performer in the West Coast, and her creative work is being showcased in galleries and theaters. As she continues to achieve success in her career, she begins to realize that the West Coast is not just a place of endless possibilities but also the place where she belongs, and the place where her dreams come true.

                        Throughout her journey, she also keeps in touch with her brothers, Jo and Elroy, who now run the farm and take care of the blue bull. They tell her that the bull, now named Blue-Dream, became a legend in the village and they get a good price for its breeding.

                        As the story continues, she finds herself also involved in some adventures and exciting subplots, like discovering a secret underground cave filled with precious crystals and some interesting characters, like the enigmatic sheriff Ted Marshall who always cross her path, and the mysterious Ogrean who seems to have a connection to her past and the bull.

                        The End.

                        #6286
                        TracyTracy
                        Participant

                          Matthew Orgill and His Family

                           

                          Matthew Orgill 1828-1907 was the Orgill brother who went to Australia, but returned to Measham.  Matthew married Mary Orgill in Measham in October 1856, having returned from Victoria, Australia in May of that year.

                          Although Matthew was the first Orgill brother to go to Australia, he was the last one I found, and that was somewhat by accident, while perusing “Orgill” and “Measham” in a newspaper archives search.  I chanced on Matthew’s obituary in the Nuneaton Observer, Friday 14 June 1907:

                          LATE MATTHEW ORGILL PEACEFUL END TO A BLAMELESS LIFE.

                          ‘Sunset and Evening Star And one clear call for me.”

                          It is with very deep regret that we have to announce the death of Mr. Matthew Orgill, late of Measham, who passed peacefully away at his residence in Manor Court Road, Nuneaton, in the early hours of yesterday morning. Mr. Orgill, who was in his eightieth year, was a man with a striking history, and was a very fine specimen of our best English manhood. In early life be emigrated to South Africa—sailing in the “Hebrides” on 4th February. 1850—and was one of the first settlers at the Cape; afterwards he went on to Australia at the time of the Gold Rush, and ultimately came home to his native England and settled down in Measham, in Leicestershire, where he carried on a successful business for the long period of half-a-century.

                          He was full of reminiscences of life in the Colonies in the early days, and an hour or two in his company was an education itself. On the occasion of the recall of Sir Harry Smith from the Governorship of Natal (for refusing to be a party to the slaying of the wives and children in connection with the Kaffir War), Mr. Orgill was appointed to superintend the arrangements for the farewell demonstration. It was one of his boasts that he made the first missionary cart used in South Africa, which is in use to this day—a monument to the character of his work; while it is an interesting fact to note that among Mr. Orgill’s papers there is the original ground-plan of the city of Durban before a single house was built.

                          In Africa Mr. Orgill came in contact with the great missionary, David Livingstone, and between the two men there was a striking resemblance in character and a deep and lasting friendship. Mr. Orgill could give a most graphic description of the wreck of the “Birkenhead,” having been in the vicinity at the time when the ill-fated vessel went down. He played a most prominent part on the occasion of the famous wreck of the emigrant ship, “Minerva.” when, in conjunction with some half-a-dozen others, and at the eminent risk of their own lives, they rescued more than 100 of the unfortunate passengers. He was afterwards presented with an interesting relic as a memento of that thrilling experience, being a copper bolt from the vessel on which was inscribed the following words: “Relic of the ship Minerva, wrecked off Bluff Point, Port Natal. 8.A.. about 2 a.m.. Friday, July 5, 1850.”

                          Mr. Orgill was followed to the Colonies by no fewer than six of his brothers, all of whom did well, and one of whom married a niece (brother’s daughter) of the late Mr. William Ewart Gladstone.

                          On settling down in Measham his kindly and considerate disposition soon won for him a unique place in the hearts of all the people, by whom he was greatly beloved. He was a man of sterling worth and integrity. Upright and honourable in all his dealings, he led a Christian life that was a pattern to all with whom he came in contact, and of him it could truly he said that he wore the white flower of a blameless life.

                          He was a member of the Baptist Church, and although beyond much active service since settling down in Nuneaton less than two years ago he leaves behind him a record in Christian service attained by few. In politics he was a Radical of the old school. A great reader, he studied all the questions of the day, and could back up every belief he held by sound and fearless argument. The South African – war was a great grief to him. He knew the Boers from personal experience, and although he suffered at the time of the war for his outspoken condemnation, he had the satisfaction of living to see the people of England fully recognising their awful blunder. To give anything like an adequate idea of Mr. Orgill’s history would take up a great amount of space, and besides much of it has been written and commented on before; suffice it to say that it was strenuous, interesting, and eventful, and yet all through his hands remained unspotted and his heart was pure.

                          He is survived by three daughters, and was father-in-law to Mr. J. S. Massey. St Kilda. Manor Court Road, to whom deep and loving sympathy is extended in their sore bereavement by a wide circle of friends. The funeral is arranged to leave for Measham on Monday at twelve noon.

                           

                          “To give anything like an adequate idea of Mr. Orgill’s history would take up a great amount of space, and besides much of it has been written and commented on before…”

                          I had another look in the newspaper archives and found a number of articles mentioning him, including an intriguing excerpt in an article about local history published in the Burton Observer and Chronicle 8 August 1963:

                          on an upstairs window pane he scratched with his diamond ring “Matthew Orgill, 1st July, 1858”

                          Matthew Orgill window

                          Matthew orgill window 2

                           

                          I asked on a Measham facebook group if anyone knew the location of the house mentioned in the article and someone kindly responded. This is the same building, seen from either side:

                          Measham Wharf

                           

                          Coincidentally, I had already found this wonderful photograph of the same building, taken in 1910 ~ three years after Matthew’s death.

                          Old Measham wharf

                           

                          But what to make of the inscription in the window?

                          Matthew and Mary married in October 1856, and their first child (according to the records I’d found thus far) was a daughter Mary born in 1860.  I had a look for a Matthew Orgill birth registered in 1858, the date Matthew had etched on the window, and found a death for a Matthew Orgill in 1859.  Assuming I would find the birth of Matthew Orgill registered on the first of July 1958, to match the etching in the window, the corresponding birth was in July 1857!

                          Matthew and Mary had four children. Matthew, Mary, Clara and Hannah.  Hannah Proudman Orgill married Joseph Stanton Massey.  The Orgill name continues with their son Stanley Orgill Massey 1900-1979, who was a doctor and surgeon.  Two of Stanley’s four sons were doctors, Paul Mackintosh Orgill Massey 1929-2009, and Michael Joseph Orgill Massey 1932-1989.

                           

                          Mary Orgill 1827-1894, Matthews wife, was an Orgill too.

                          And this is where the Orgill branch of the tree gets complicated.

                          Mary’s father was Henry Orgill born in 1805 and her mother was Hannah Proudman born in 1805.
                          Henry Orgill’s father was Matthew Orgill born in 1769 and his mother was Frances Finch born in 1771.

                          Mary’s husband Matthews parents are Matthew Orgill born in 1798 and Elizabeth Orgill born in 1803.

                          Another Orgill Orgill marriage!

                          Matthews parents,  Matthew and Elizabeth, have the same grandparents as each other, Matthew Orgill born in 1736 and Ann Proudman born in 1735.

                          But Matthews grandparents are none other than Matthew Orgill born in 1769 and Frances Finch born in 1771 ~ the same grandparents as his wife Mary!

                          #5953

                          Bubbling and turning from orange to green to duck blue, the potion was perfect and smelled of good work, a strong blend of cinnamon, cardamom and crushed cloves. She smiled broadly and poured the potion into five vials, which she gave to Rukshan. They were all gathered around her in the kitchen looking rather fascinated by the whole operation.

                          “One for you, and one for each of the children,” Glynis said with a grin.

                          “I’m not a kid,” said Fox.

                          “Why only five?” asked Gorrash who suspected something was off. “We are Six. There’s Tak, Nessy, Olliver, Fox, Rukshan and I,” he said counting on his chubby fleshy fingers.

                          “I don’t need a potion to go wherever I want,” said Olli with a grin.

                          “Well,” started Glynis, “Despite your unique skill, Olliver, you still need the potion in order to thwart the control spells Leroway’s saucerers had scattered around the country,” Glynis said. “You all remember what happened to aunt Eleri last time she went out. You know how skilled she is when she need to sneak out. She barely escaped and Rukshan and I had a hard time turning off that dancing spell, which I’m sure is the least damaging one.”

                          She looked at Gorrash with compassion but the light dimmed as a cloud passed in front of the sun outside. She pointed her finger at him. “Your immune system is still like one of a newborn. And I’d prefer you’d stay home and not go around during a beaver fever pandemic. There are plenty of things you can help me with!” Glynis showed the cauldron, vials and other utensils she used to make the potion, and the cake earlier, and yesterday’s dinner.

                          “Well, if I have not to challenge my immune system…” Gorrash started.

                          “You know better than to argue with me,” she said.

                          Gorrash opened his mouth to say something but decided otherwise and ran away into the garden.

                          Fox started to follow him.

                          “Don’t said Rukshan. There’s nothing you can do.”

                          “He’s my friend!” said Fox.

                          #5928

                          Hello Whale,

                          I don’t keep track of the days since we have been forcefully encouraged to stay home. I have plenty of carrots and chocolate mousse. Talking of mousse, I might have a mouse keeping me company. Let’s not hope it’s a family. But I heard that animals are coming back into town now that we are all cozy in our burrows. There have been mentions of chicks on the ring road. Not the kind of chick with makeup, the real fluffy and yellow ones. And one of my friends saw a fox roaming the streets while going to the supermarket. I bet he had a bag full of carrots. Now I wouldn’t be surprised having rabbits everywhere with all those carrots around.

                          I may sound confusing but I guess that’s what being confined does to people. I even had day dreams of birds flying in my bedroom. I swear I really saw one. Well, to be fair I only saw its shadow, but it was a shadow in the air, not on the wall. I wonder what kind of bird it was. My little pinky said it was a finch, the one my mother loved looking at in her garden. She will be part of the numbers soon. Either with her death or with her survival. Now when I think of her I see her surrounded by a bunch of animals. I even saw the fox, but I don’t think it would count amongst the animals I see in town.

                          Since I’m not trying to be analytic, I’ve found a strange poetry in life around here. People are talking like senators, all trying to give their certainties to the world, but I can tell you nobody knows shit and nobody has a clue. You might as well welcome the virus for some tea to get to know each other and have some interesting stories about yourself and your relation to nature.

                          I’m raving again. Someone told me a joke recently. The national board of psychologists published a official communiqué because they received too many calls from people. They said it was normal in this time of confinement to talk to the walls or the objects in your house, and to call them only in case the objects talked back.

                          What would they think if they knew I’m talking to a whale and it’s giving me advice for my writing? I can even hear them as it sends me short audio. I haven’t been able to figure out what they said in the audio though. I’m glad the advice for my writing do come directly translated and not in the form of a whale song. I’m grateful for technology in that case.

                          Oh and one last mention. A friend told me about the current roller coaster of the stock market. I dreamt of a stocking market. I must say it was very colourful and the seller used their stockings in very creative ways.

                          Keep the connection going! Talk to you soon Whale. I’ll have to find you a name. My pinky suggested Jorid so it will be my name for you.

                          #5636

                          In reply to: Tart Wreck Repackage

                          “We’ll start as soon as we get our first client, Tara,” replied Star, “And don’t keep calling me a tart. You had better get out of the habit or you might do it accidentally when we’re working on a case.”

                          “What if we don’t get any clients? We’ve advertised everywhere we can think of. Once we get started, we’ll get recommendations, we’ll probably have to take on staff, we’ll be so busy.” A wistful look crept into Tara’s eye. She’d never been a boss, never been in the position of telling a subordinate what to do. It had a certain appeal.  “Anyway, you are a tart.”

                          “Was, Tara, was. We are not tarts now, and nobody needs to know what we did for a living before.  Nothing shameful in it of course, but people have such antiquated ideas; it might put them off. They don’t need to know that we might be able to use our skills to our advantage to solve cases.”

                          “I’d rather solve cases with our new skills,” said Tara.  “Remote viewing, out of body travel, lucid dreaming, that sort of thing.”

                          “Never a bad thing to have an assorted tool box,” replied Star. “We have unique skills compared to most private investigators. Just thank your lucky stars that we escaped the eagle eye of Madame Limonella.  She’ll never think to look for us in here in Melbourne, she’s probably thinking we’ll fetch up in some back street dive in Perth, desperate for our jobs back.”

                          “Well it might come to that if we don’t get any cases to solve,” Tara said glumly, “And on less money too, we’re not spring chickens any more.”

                          “Don’t be silly,” Star snapped. “We’re not even 40 yet. If we were too young we wouldn’t be taken seriously.”

                          “Not even close to 40,” replied Tara, who was 33. “You are, though,” she said to Star, who was sensitive about being 39.

                          Star was just about to call her a rude tart when the phone rang.

                          #4764

                          Aunt Idle:

                          I couldn’t offer Sanso a drink, as there wasn’t a drop of anything in my room, so I sent him down to the dining room to get a bottle of gin, and a couple of glasses of ice. I was a bit reluctant to let him out of my bedroom at such an early stage of the proceedings, but felt he was a man of his word when he assured me (with an engaging twinkle) that of course he’d be back, in just two shakes of a mongooses tail. Odd expression if you ask me, but then, where does he come from? Hard to say. He had a slight accent, but it was impossible to pin down to a location, and it had a changeable quality, too.

                          He wasn’t gone long, and said that the only person who’d seen him was Prune, but that was inevitable, he said. That kid sees everything! She’d be a fount of valuable information, if she didn’t put such a unique spin on everything.

                          I sat on the bed, and he sat in the wicker chair by the window, and after we’d clunked glasses and said cheers, he came right out and asked me what my mission was. Well! Mission? I asked. I’d never really thought about it in terms of a mission. Then a funny thing happened. I could hear myself speaking but hadn’t thought about what to say, you know how it is sometimes.

                          I said, “my mission is a glorious infinite wandering, threading multicoloured silken skeins of clues and riddles, people and places, weaving them in and out of time and to each other…”

                          Sanso laughed. “He said “That’s my mission, too!” and we raised our glasses in honour of that, and then he got serious. No, not like that. I mean, he started going on about the mines, and how we really had no time to lose because there were two daft tarts in extreme danger down there, and they needed rescuing. I rolled my eyes as you can imagine. I’d already started semi reclining in anticipation.

                          “It’ll be fun,” he said.

                          #4582
                          ÉricÉric
                          Keymaster

                            “There it is” he pointed at the worn-out dusty book he’d found after turning around the whole library. “Techromancers appear at the seams between realities. They possess technologies to divine outcomes beyond conventional means of the place in which they appear — in a word, they are from the futures, always, whenever the period they were found in — a reason for which scholars have surmised they come from a unique convergence point of the infinite lines of time in a real projective space of time, hinting at the nature of an all-connected roundabout timeline. Although them popping in existence at awkward places is not unheard of, they tend to stay discrete for fear of the Timeline Riots Impeachment Police.

                            “T’isn’t that helpful now, is it” he said dusting a peanut from the floor before cracking the shell open. “And doesn’t tell us why Finnley is so emotional now. Or where is Roberto. If I were to worry, that would worry me more…”

                            #4244

                            Fox ran through the city, enjoying his transient invisibility. He didn’t have to care about people, he didn’t feel the social burden of being himself. He had fun brushing past the legs of men to frighten them, biting the dresses of women to make them drop their baskets. One of them contained some freshly baked meatloaf. Fox got rid of the bread and swallowed the meat. He laughed with his fox’s laugh at the puzzled look of a child seeing the meat disappear in mid air.

                            At first, Fox enjoyed being invisible tremendously. Then, he felt a bit lonely. No one was there to see him have fun. Furthermore, he had no idea how long of it remained. The woman had said one hour. His problem was that in his fox form, he wasn’t so good at keeping track of time. The fun of the invisibility wearing off, he decided to go back to the forest. He would get back his clothes and meet with the woman in his human form.

                            He followed the scent of the autumn leaves.

                            After barely five minutes, he noticed that people were going in the same direction. How unusual, Fox thought. He kept on running. After another five minutes, he felt a tingling feeling. Then, he heard the familiar shout accompanying his being seen.

                            Fox had mixed feelings. At the same time he felt relieved —he was happy to be back into the world—, and he felt annoyed by what he considered to be an unnecessary mishap. He felt his heartbeat speeding up and prepared himself to the chase. But nobody seemed to care about the shout. People looked hypnotized and simply didn’t pay attention to him even though they looked at him running past them.

                            How unusual, he thought again.

                            Fifteen minutes later, he stopped in front of a fence that wasn’t there in the early morning. It was not so high that he couldn’t jump over it and continue on his way to the forest. But he stayed there a few seconds, too startled to think anything. He got out of his own puzzlement when he heard a whine. It was coming from his own mouth. It was so unusual that it helped him got rid off the spell that surrounded the fence. It seemed to be powerful enough to make people believe they couldn’t go past it into the forest.

                            Very clever, he thought. Whoever erected this fence, they were no ordinary man or woman. Fox thought about the old young witch who gave him the potion but readily shook the idea away. This is something else, he decided. His nose became itchy, Fox needed to find out who created this thing. Maybe they knew about the burning smell.

                            Fox left the flow of people still following the fence to some unknown destination and jumped over into the forest. The feeling was the same on the other side. A repelling spell. But once on this side of the fence, it had a different flavour. This one talked about danger of leaving the forest, whereas in the city it whispered about the danger of going into the forest. Fox didn’t feel surprised. It was simply another odd occurence.

                            He took a deep breath, enjoying the rich scents of the soil and the trees. The smell of the little animals close to the ground, and those of the birds in the air above. The odorant track left by a wild boar. Among all those scents, one was quite unique and remarkable. The gentleman of the forests, Fox thought. What is he doing here? Whatever the explanation was, the wise ape and would certainly have answers. After all, he was the one who taught a little fox the art of human shapeshifting.

                            Fox began to run deep into the forest. His heart beating fast at the idea to see his old master. He had totally forgotten about the dwarf and his strange companion, or about the kind witch and her potions. He only felt hope in his heart and cold winter air on his snout. Leading him to some resolution.

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