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  • #7287

    In reply to: Orbs of Madjourneys

    “It’s you!” Youssef laughed when Zara replied to his application for the job uncovering a lost civilization.  “What are you doing sending me spam like that?”

    “I knew you wouldn’t be able to resist,” Zara smiled. “You won’t believe what I’ve found. Nobody is going to beleive it.  But I need some extra hands.”

    “But you could have just asked me!” Youssef replied.

    “Well, I was sitting here having a banana eating scroll…”

    “Never have a banana eating scroll, it’s a dangerous combination. ”

    “Sounds like a llama munching a burrito, but more dangeous,”  Xavier had appeared in the chat window, with his customary perfect timing.

    “I don’t fancy Australia though, after the Tartiflate debacle,” Youssef said.

    “It’s Tasmoania, not Australia.  A different kettle of fish entirely. Look what I found today. Damn, no banana for scale, I just ate it.”

     

    banana for scale

    “What is it? And who’s the old guy?” Youssef asked.

    “That’s Havelock Gnomes, he’s an expert on undiscovered civilizations.  He’s come over specially from New Zipland to help with the investigation.  He plays the violin, too.”

    “Wasn’t Xavier supposed to find that for his mission?” Yasmin had joined the chat.

    “Precisely, Yassie,  that’s why he’s coming over too.  Well, maybe something LIKE that, we don’t know yet.”

    “Yes, but what IS that thing?” Yasmin asked.

    “I am?” It was news to Xavier, but he rolled the idea round in his mind with a growing interest.  He was due for some time off and had been wondering what to do. “That thing looks like the burrito I mentioned earlier.”

    “How prescient of you, Xavi!” Yasmin exclaimed rather cheekily.

    “That’s no burrito!  Nothing like this has ever been found before!”

    “Yes BUT WHAT IS IT?”

    “Yas, Havelock thinks it might be…. well I am not going to spill the beans, but we need help to uncover the rest of it.  Do say you’ll come, all of you!”

    “Sounds like quite the picnic, what with kettles of fish, beans, burritos and bananas.  I’m in!” announced Youssef.

    #7286

    In reply to: Orbs of Madjourneys

    Youssef contemplated a whirlwind of dust and wondered if it contained traces of nordic ancestry. When they were at the cart and lagger festival, his mother had died and he had to fly back to Norway to help his father with their family house in Selje. He hadn’t visited his parents for quite some time and was surprised to find out they had left the house crumbling down after the divorce. Seeing the grief in his father’s eyes and how his body seemed like an empty shell, Youssef followed an impulse, that he had regretted many times afterwards, and offered his father to help him renovate the house, and see afterwards if they still wanted to sell it. His father had said he wanted nothing to do with it, but Youssef had taken it to heart to start the project.

    A cold gust of wind whipped his face with thousands of sea salt needles. He laughed. What kind of thought was that? Who could possibly come up with such a convoluted image? A tear ran down his face. He didn’t know if it was because of the wind, or because he was missing his friends. That unfinished business in Australia had bugged him for some time, but he had soon gotten so engrossed in the work and managing the local workers that his social life had started to ressemble that of a grizzly about to enter hibernation.

    After a few months of work, he couldn’t believe that the house was done. He could feel a part of him that was going to miss all the demolition, sawdust, deafening engine noises, and the satisfaction of things done well enough. It seemed he was awakening back to his life. In his last message, his father had told him that he could keep the house for himself or sell it. Youssef hadn’t made his mind. He thought he wanted to enjoy quiet for a time.

    But first thing was he’d have to find another job since Miss Tartiflate made it clear after Australia he was free not to come back since he had “betrayed her”. He snorted to cover a blend of amusement and disappointment. His phone rang. Unknown caller. Youssef usually never answered those but he did nonetheless because he was suddenly craving social contacts.

    “We know you’re looking for a job,” said a metallic voice. Youssef’s phone buzzed. “We’ve sent you a job offer. Click the link at the end of the message if you’re game.”

    As soon as the caller hung up Youssef opened the message. It proclaimed:

    “Uncover the Secret of a Lost Civilization and Earn Limitless Riches! If you’re game, you may delve into this link.”

    Youssef winced at the clickbait. It was spam, evidently. Or was it the job offer? The voice sounded metallic, just like a bot. Should he call Xavier about that? Have him trace the call? He clicked on the link, thinking he hadn’t accepted anything yet.

    #7242

    In reply to: Orbs of Madjourneys

    Any news on Yasmin? Xavier sent a message to Zara.  He was puzzled when she sent a cryptic screenshot with no explanatory message:

    dust

    Xavier forwarded the message to Youssef and then his phone rang. It was an important call that went on at some length and he forgot to add that Zara had sent it to him with no explanation.  Youssef frowned, and forwarded the screenshot to Zara.  In a strange but by no means uncommon coincidence, Youssef was also called away before he had time to add a message of his own.

    When Zara received the message from Youssef, her first thought was that somehow Youssef was involved with Yasmin’s disappearance, but what were they both doing at a dust convention?  But she was having a busy day at the wombat rescue centre, and didn’t have time for this new puzzling development until the evening.

    Zara had started the new job a week before, and had not been expecting it to be so busy. It was for this reason that it took her several days to realize that Yasmin hadn’t replied to any of her brief daily messages.  When she tried phoning, the automated message informed her that the phone was switched off or outside of network, so Zara phoned the meditation centre where Yasmin was still staying when Zara left to start her new job.  They said she had left a few days ago, and nobody knew where she was going to.   They added that it was not their business to know such things, and that they were only interested in silence and contemplation.  Zara sighed, and wished she wasn’t too busy to get a bus  over to the retreat and ask around but it was a two hour journey and it would have to wait until her next day off.

    Going back over the most recent messages from Yasmin, Zara realized that the very last communication was the odd message about dust. It hadn’t seemed particularly strange the other day, after all, there were so many odd people at meditation retreats and they all had strange quirks and wacky ideas, but then she’d seen a flyer pinned to the cork board at the wombat rescue centre about a Dustsceawung Convention.  Had Yasmin gone to that?

    The more that Zara thought about it, the more likely it seemed. While Zara herself hadn’t been very serious about the meditation regime at the retreat and had mostly snoozed during the sessions, Yasmin had been smitten and was in danger, to Zara’s way of thinking, of going over the top on the woo stuff.  Kept going on about being enlightened and so on. But she’d also taken to sniffing everything, and not just flowers. Zara had seen her sniffing deeply with a rapturous expression on several occasions ~ once she even saw her on her knees sniffing the carpet.

    When Zara asked her about it, a glazed look came over Yasmin’s face and she garbled something about it being the highest level of enlightenment, the scent was stronger and more precise than the word, and all the answers were in the scents and that we’d all been misled into thinking words were the key to the truth, when really it was our nose that was the key.

    Zara had noticed that Yasmin wasn’t snorting as much, and decided to say no more on the topic. If it was doing Yasmin good and curing the snorting, then all well and good.  But it was that saintly expression on her face that was worrying, and Zara hoped she’d snap out of it in due course.

    I had better explain all this to Xavier and Youssef, Zara decided, and then see if I can find out more about the dust convention.  Maybe we can use the game quest to help. Not that I have any time for game playing with all these wombats though!

    #7236

    In reply to: Orbs of Madjourneys

    Xavier had been back for a month in Berlin, called back for an emergency as his company was announcing a big new venture. The following months had been a whirlwind, and he’d felt a bit guilty leaving his friends just after all the drama and the cart festival, the sand storm and all.

    Truth is, the sands of Australia weren’t much to his taste, and he couldn’t dedicate enough of his attention to all the distraction going on. What was Zara saying already? Like trucks in the night? Something like that, they’d gone, all of them their own way. Even AL and the game had stayed silent for while, not sending any new challenges.

    It was ironic in a sense, considering his company was all abuzz with AI news, new human interfaces, threat of job loses by the million, data privacy concerns etc. It was already a matter of fact for him, and frankly, he was a bit bored by it now, even though the craze was showing no sign of abating.

    “Illusion of depth of knowledge” or rather illusion of explanatory depth — that was was got him to think. All of this automatically generated expressions would be giving huge knowledge at everybody’s fingertips, but with either no willingness to truly understand, or always a nagging doubt it was just a neat narrative that could be completely imagined.

    The quest for the elusive spark of creativity was still on. If one thing was sure, it wasn’t to be found in AI.

    Suddenly, his phone rang, jolting him out of his daydreams. It was Youssef.

    “Hey man, how’s it going?” Xavier asked, pleasantly surprised at the call.

    “Listen, I know you’re busy, but we need your help,” Youssef said, his voice urgent. “Yasmin’s gone missing.”

    “What do you mean she’s gone missing?”

    “We don’t know. We haven’t heard back from her since weeks. Zara’s been trying to reach her, but she’s not answering her phone. We’re all getting worried,” Youssef explained.

    Xavier felt a wave of guilt wash over him. He should have been there, should have been helping them search for Yasmin.

    There was a silence on the line.

    “Look, we had a crazy idea. Can’t your AL or the game give us any clues?” Youssef asked.

    “Well, we’ve set boundaries on the system for ethical reasons Youssef. We can’t just spy on people. And who’s to tell she doesn’t just need the space? It wouldn’t have been unheard of. I’m sure she’ll come back in no time, with a smile and a song.”

    “I hope so…” Youssef sounded disappointed. “So you won’t help?”

    Xavier took a breathe. “Not this time my friend, I’m afraid. But I tell you what. You can go an post an advertisement at the Faded Cabbage pub, in the game’s Old District. Someone who knows someone may be able to help.”

    “Thanks for the tip, man… It’s was good to talk to you.” Youssef hanged up.

    #7222

    In reply to: Prompts of Madjourneys

    ÉricÉric
    Keymaster

      Very well, let us focus a bit on an overarching mystery.

      So, Xavier is working on this program he calls AL (for Alternate Life), for a company we know little about.

      Meanwhile, the game they’re playing on, Orbs of Madjourneys seems to direct them to certain quests which subtly influence their activities. For instance, after playing the game, a succession of events got the four of them booking a trip to the Flying fish Inn in the middle of Australian outback (Zara is living in Australia unlike the others).

      Let’s assume the Game had somehow detected some unlawful or immoral activities being conducted, and has started to drop clues to influence these 4 gamers, selected because of their unique connexions and some of their special skills to get to reveal and bring the mystery to light.

      Zara has an explorer mind, free-spirited, jumping right in. It’s suggested she was assigned group leadership for this round of game, while taking care of a group doesn’t come naturally for her. Yasmin is talented and it is said she is the brains of the team and also a competent actress, which may come in play at some point. Youssef is a journalist, and works for Miss Tartiflate, owner of THE Blog, a blog with a soul – unlike rival blog from Botty Banworth, the lady millionaire, who is sponsoring the Carts & Lager festival at the town of the Flying Fish Inn, next to the mines. Xavier has a bit of a monkey mind, but is also good at drawing connections; he’s a programmer for AL.

      Which brings us to the group quest. The current hunch is that there is some shenanigan at play in the old collapsed mines of the town, where some key characters were lost in the past. One of them being Fred, a sci-fi writer who disappeared to Fiji to protect his family (the owners of the Flying Fish Inn) a decade or so ago. It’s suggested by the last poem found in the game that it may have something to do with illegal underground water drilling —possibly for frivolous usages of a select few elite, like maintaining a golf green nearby or other things.

      If that is on the right track, we need to accelerate the path of discovery of these mysteries for our 4 characters. The game will suggest additional clues to their quests, so that they can use their skills during the Carts & Lager Festival to discover the truth, while remaining out of harm’s way.

      Here are some additional clues that the game will suggest to our four characters:

      Zara:

      “To find the truth, you must first seek the light.” 🌞🔍🕯️💡🔦
      “The answer lies beneath the surface.” 🕳️🔍👀🌊💧

      Yasmin:

      “All the world’s a stage, and we are merely players.” 🌍🎭🤹‍♀️👥🕺
      “Sometimes, the truth is hidden in plain sight.” 👀🔍🤫🧐🕵️‍♀️

      Youssef:

      “Words have power, and the pen is mightier than the sword.” 📝🗡️💪📚👨‍💻
      “The truth may be hidden in the most unexpected of places.” 🤔🕵️‍♂️🔍🧩🕰️

      Xavier:

      “The truth is a puzzle waiting to be solved.” 🧩🔍🤔🕵️‍♂️💡
      “Sometimes, the smallest details can lead to the biggest discoveries.” 🔍👀🔬🧐🔎

      What are potential outcomes for our 4 characters in game and in real life.
      How are they going to work together to unravel the mystery and discover the truth.

      There are several potential outcomes for our 4 characters as they work together to unravel the truth about the collapsed mines and the illegal underground water drilling.

      In the game, they may encounter various obstacles and puzzles to solve, such as deciphering codes and finding hidden passages. They will need to work together and use their unique skills to uncover the truth and prevent any further harm.

      In real life, they may need to conduct research and gather information about the history of the town and its residents. They may also need to interview locals and investigate any suspicious activity related to the water drilling. They will need to be careful not to draw too much attention to themselves, as the perpetrators may try to silence them.

      If they are successful in their quest, they may uncover a conspiracy involving powerful people in the town and beyond who are profiting from the illegal water drilling. They may also discover the fate of Fred, the missing writer, and other key characters. The truth may have a significant impact on the future of the town and its residents.

      To work together effectively, each of the characters will need to utilize their unique skills and strengths. Zara’s exploratory nature may help them discover hidden clues and passages, while Yasmin’s intellect and acting abilities may allow her to gain access to key information and people. Youssef’s journalistic skills and connection to Miss Tartiflate may provide them with insider knowledge and resources, and Xavier’s ability to draw connections and work with technology may help them piece together the puzzle.

      Overall, by working together and using their skills in both the game and real life, our 4 characters may uncover a significant truth and make a positive impact on the town and its residents.

      #7214

      In reply to: Orbs of Madjourneys

      “Bossy, isn’t she?” muttered Yasmin, not quite out of earshot of Finly. “I haven’t even had a shower yet,” she added, picking up her phone and sandals.

      Yasmin, Youssef and Zara left the maid to her cleaning and walked down towards Xaviers room.   “I’d go and get coffee from the kitchen, but…” Youssef said, turning pleading eyes towards Zara, “Idle might be in there.”

      Smiling, Zara told him not to risk it, she would go.

      “Come in,” Xavier called when Yasmin knocked on the door. “God, what a dream,” he said when they piled in to his room.  “It was awful. I was dreaming that Idle was threading an enormous long needle with baler twine saying she was going to sew us all together in a tailored story cut in a cloth of continuity.”  He rubbed his eyes and then shook his head, trying to erase the image in his mind.  “What are you two up so early for?”

      “Zara’s gone to get the coffee,” Youssef told him, likewise trying to shake off the image of Idle that Xavier had conjured up. “We’re going to have a couple of hours on the game before the cart race ~ or the dust storm, whichever happens first I guess. There are some wierd looking vans and campers and oddballs milling around outside already.”

      Zara pushed the door open with her shoulder, four mugs in her hands.  “You should see the wierdos outside, going to be a great photo opportunity out there later.”

      “Come on then,” said Xavier, “The game will get that awful dream out of my head.  Let’s go!”

      “You’re supposed to be the leader, you start the game,” Yasmin said to Zara. Zara rolled her eyes good naturedly and opened the game. “Let’s ask for some clues first then. I still don’t know why I’m the so called leader when you,” she looked pointedly as Xavier and Youssef, “Know much more about games than I do. Ok here goes:”

      “The riddle “In the quietest place, the loudest secrets are kept” is a clue to help the group find the first missing page of the book “The Lost Pages of Creativity,” which is an integral part of the group quest. The riddle suggests that the missing page is hidden in a quiet place where secrets are kept, meaning that it’s likely to be somewhere in the hidden library underground the Flying Fish Inn where the group is currently situated.”

      “Is there a cellar here do you think?” Zara mused. “Imagine finding a real underground library!” The idea of a grand all encompassing library had first been suggested to Zara many years ago in a series of old books by a channeler, and many a time she had imagined visiting it. The idea of leaving paper records and books for future generations had always appealed to her. She often thought of the old sepia portrait photographs of her ancestors, still intact after a hundred years ~ and yet her own photos taken ten years ago had been lost in a computer hard drive incident. What would the current generation leave for future anthropologists? Piles of plastic unreadable gadgets, she suspected.

      “Youssef can ask Idle later,” Xavier said with a cheeky grin. “Maybe she’ll take him down there.” Youssef snorted, and Yasmin said “Hey! Don’t you start snorting too! Right then, Zara, so we find the cellar in the game then and go down and find the library? Then what?”

      “The phrase “quietest place” can refer to a secluded spot or a place with minimal noise, which could be a hint at a specific location within the library. The phrase “loudest secrets” implies that there is something important to be discovered, but it’s hidden in plain sight.”

      Hidden in plain sight reminded Yasmin of the parcel under her mattress, but she thrust it from her mind and focused on the game. She made up her mind to discuss it with everyone later, including the whacky suppositions that Zara had come up with. They couldn’t possibly confront Idle with it, they had absolutely no proof. I mean, you can’t go round saying to people, hey, that’s your abandoned child over there maybe. But they could include Xavier and Youssef in the mystery.

      “The riddle is relevant to the game of quirks because it challenges the group to think creatively and work together to solve the puzzle. This requires them to communicate effectively and use their problem-solving skills to interpret the clues and find the missing page. It’s an opportunity to demonstrate their individual strengths and also learn from each other in the process.”

      “Work together, communicate effectively” Yasmin repeated, as if to underline her resolution to discuss the parcel and Sister Finli a.k.a. Liana with the boys and Zara later. “A problem shared is a problem hopelessly convoluted, probably.”

      The others looked up and said “What?” in unison, and Yasmin snorted nervously and said “Never mind, tell you later.”

      #7213

      In reply to: Orbs of Madjourneys

      A loud knock made them jump. Youssef tensed.

      “Quick! Under the bed!” hissed Zara. Before he could move, the door flung open. It was Finly and she looked irritated.

      “I’ve come to service the room,” she said.

      “It’s so early!” said Yasmin. She smiled in what she hoped was a friendly manner. “It’s fine … really!”

      Finly’s nose twitched as she cast her eyes around the room. “I’ve got a ton of work today and I prefer to clean when the room is vacated … ”

      Yasmin thought of the package under her bed and wondered if she dared retrieve it. The cleaning lady scared her. She always seemed to be lurking somewhere nearby  … dusting and watching. She reminded Yasmin a little of Sister Finli, or Liani, as apparently she preferred to call herself now … maybe not so much in appearance but certainly in her surly manner. What a mad coincidence it was that there should be two of them! Apparently Finly was from New Zealand and Yasmin wondered what the enigmatic cleaning lady’s story was — a hidden talent for poetry? A tragic love affair that had left her heartbroken?  Yasmin daren’t ask.

      “Well if you could just give me a minute so I can get up …  ”

      “Sure,” said Finly, thumping her cleaning bucket on the ground and folding her arms. “I can wait.”

      “Come on, Guys!” said Zara leaping up from the bed. “Lets go wake up Xavier. Maybe we could play the game to fill in some time before the race. It’s such a shit day out there.”

      #7173

      In reply to: Orbs of Madjourneys

      The morning of the lager and cart race dawned bright and clear.  The camping ground was full to overflowing with tents and camper vans, with several parked up outside the Flying Fish Inn. Zara overheard Finly complaining to Mater about all the extra work with all and sundry traipsing in and out using the toilets, and Bert muttering about where was all the extra water supposed to come from and what if the well ran dry, and was it all really worth it, and Zara saw him scowl when Idle told him to lighten up and enjoy it.  “Hah! Enjoy it? Nothing good ever happens when a dust storm comes for the cart race,” he said pointedly to Idle, ” And damn near everyone asking about the old mines, I tell you, nothing good’s gonna come from a cart race in a dust storm, the mayor shoulda cancelled it.”  Bert slammed the porch door as he stomped off outside, scowling at Zara on the way past.

      Zara watched him go with a quizzical expression. What was going on here?  Idle had told her about her affair with Howard some forty years ago, and how she’d had to disappear as soon as it became obvious that she was pregnant.  Zara had sympathized and said what an ordeal it must have been, but Idle had laughed and said no not really, she’d had a lovely time in Fiji and had found a nice place to leave the baby.  Then Howard had disappeared down the mines, and what was the story about Idle’s brother leaving mysteriously? Idle had been vague about that part, preferring to change the topic to Youssef.  Was the Howard story why Bert was so reluctant for anyone to go down the mines? What on earth was going on?

      And how had Yasmin’s parcel ended up in Xavier’s room?  Xavi had soon noticed that he’d picked it up by mistake and returned it to Yasmin, but how had it ended up on the table on the verandah? It was perplexing, and made Yasmin disinclined to deliver it to Mater until she could fathom what had happened.  She had tucked in under her mattress until she was sure what to do.

      But that wasn’t the only thing that had piqued Zara’s curiosity.  When Idle had said she’d had the baby in Fiji, and found a nice place to leave it, Zara couldn’t help but think of the orphanage where Yasmin was working.  But no, surely that would be too much of a coincidence, and anyway, a 40 year old orphan wouldn’t still be there.   But what about that woman in the BMW that Yasmin felt sure she recognized?   No, surely it was all too pat. But then, what was that woman in the dark glasses doing in Betsy’s shop?  Betsy was Howards wife. Idle had mentioned her when she told her story over the second bottle of wine.

      Should she divulge Idle’s secrets to Yasmin and quiz her on the woman in dark glasses? Zara decided there would be no harm in it, after all, they would be leaving soon after the cart race, and what would it matter.  She fetched two cups of coffee from the kitchen and took them to Yasmin’s room and knocked gently on the door.

      “Are you awake?” she called softly.

      “Yeah, come in Zara, I’ve been awake for ages,” Yasmin replied.

      Zara put the coffee cups on the bedside table and sat on the side of Yasmins bed. “There’s something going on here, I have to tell you something. But first, have you worked out who that woman in the BMW is?”

      Yasmin looked startled and said “How did you know?  Yes I have. It’s Sister Finli from the orphanage, I’m sure of it.  But why has she followed me here? And in disguise! It’s just creepy!”

      “Aha!” Zara couldn’t suppress a rather triumphant smile. “I thought it was just a wacky idea, but listen to this, Idle told me something the other night when we sat up drinking wine.”  As she told Idle’s story, Yasmin’s eyes widened and she put a hand over her open mouth.

      “Could it be…?”

      “Yes but why in disguise? What is she up to? What should we do, should we warn Idle?”  Zara had warmed to Idle, and if there were any sides to be taken in the matter, she felt more for Idle than that unpleasant woman from the orphanage who was so disturbing to Yasmin.

      “Oh I don’t know, maybe we should keep out of it!” Yasmin said. “That parcel though!  What am I going to do about that parcel!”

      Zara frowned. “Well, you have three options, Yas.  Open it and read it… don’t look so horrified!  Or deliver it as promised..”

      “We’ll never know what it said though if we do that,” Yasmin was looking more relaxed now.

      “Exactly, and I’m just too curious now.”

      “And the third option?”

      Ignoring the question, Zara asked where the parcel was.  Yasmin grinned wickedly but a knock at the door interrupted her intention to retrieve the parcel from under the mattress.   It was Youssef, who asked if he could come in.

      “Shall we tell him?” Zara whispered, as Yasmin called out “Of course! Is Idle after you again? Quick, you can hide under my bed!”

      “Not yet” Yasmin whispered back. “I need to think.”

      #6799

      In reply to: Orbs of Madjourneys

      It seemed like their journey was ominously pregnant with untold possibilities. Well that’s what Xavier had said the team to break the lazy pattern that had started to bring their sense of adventure to a lull.
      “Please, no snotty baby possibilities!” had moaned Zara, stretching from her morning session of yoga with Yasmin.

      It was the morning of the third day since he’d arrived, and as they were enjoying the breakfast, the external elements seemed to have put a brake on the planned activities.

      :fleuron:

      On the previous evening, Mater, the dame of the Inn, had come in with a dramatic racing driver costume complete with burgundy red jacket and goggles to match. She’d seemed quite excited at the thought of racing at the Carts and Lager, but the younger child, Prune, had come in with weather forecast.

      “It’s on the local channel news. We have to brace for a chance of dust storm. It’s recommended to stay indoors during the next two days.”

      “WHAT?!” Zara couldn’t believe it. The thought of being cooped up in holidays! Then she lightened up a little when Yasmin mentioned the possibility of sand ghost pictures. She knew Zara well enough, that a good distraction was the remedy to most of her moods.

      Youssef had shrugged and told them of the time they were with the BLOG team at a snowy pass in Ladakh, and had to wait for the weather to clear the only pass back to the valley. He’s enjoyed learning how to make chapatis with the family on the small gas stove of the local place, and visited the local yurts. Zara’s eyes were suddenly full of wonders at the mere mention of yurts.

      Prune had then mentioned with a smirk. “If you guys want an adventure, I was planning to do some spring cleaning in the basement. There are tons of old books…. and some said maybe some secret entrance to the mines.”

      Zara’s spider sense was tingling almost orgasmically.

      Youssef said. “Well, I suppose that’s the best entertainment we’ll get for now…”

      :fleuron:

      At the morning breakfast table, they did a quick check of the news.

      “The situation isn’t getting any better. AL has confirmed it’s an unusual weather late in this season, but it’s also saying we should remain indoors.” Xavier was looking at his phone slouched on the table.

      “And they will cancel the first days of the Carts and Lager…” Zara was downcast.

      “Well, here’s a thought… the quest is still open in the game…”

      #6721

      In reply to: Orbs of Madjourneys

      Xavier was dramatically behind his work, but he could see the benefits to his mood of the break from his routine. While the others had been enlisted to a bush tucker cooking lesson by their hosts, he’d retreated to his room for some catching up with his programming.
      The lady with the dreadlocks in particular seemed to have taken a liking to Youssef so much so that she had offered to join their group for the cooking lesson session, which apparently was initially met with disbelief a first, then surprise and anxiety and finally made her family raise a few eyebrows profusely. Youssef didn’t seem bothered by it, and to be fair, did seem completely oblivious to the situation.

      Speaking of awkward situations, after the bar discussion, Glimmer had got off on her own, apparently going to chase for literal rainbows. She’d mentioned in a conspiratorial tone “You don’t see them rainbows nowadays, have you? See, that’s what I mean, them with the government electric waves, laser rays and stuff, they manipulate the weather… Keep people docile and hopeless. So I’m going on a chase.”
      Xavier had frowned at Yasmin before she could top it off with a “good luck with the unicorns.” He didn’t need telepathy to know that Yasmin could hardly pass on an ironic salvo in a potentially comical situation.
      Anyway, Glimmer leaving off to new adventures of her own without overstaying her welcome was met with a few sighs of relief. The four of them quite liked the comfort of their little group with their insider references and jokes.

      His programmic work was rather tedious and slow, but he’d made good progress connecting the new training model into the AL, and the muffled sounds of the cooking class with the occasional laughter did make him want to finish faster.

      He hoped he would get most of it done in time to enjoy the incoming festival. The town however ghostly it had seemed on arrival, had taken a unexpected liveliness with colorful bunting flags now spreading across all roads intersections.

      With all this newfound activity, they’d almost forgotten about the game. However, he could feel there was something more at play, and it would be a trial of Zara’s leadership capabilities —her style had often been solo. It was great for scouting mission and opening new doors in unknown parts of the game, but apparently the group quest required something different…

      #6661

      In reply to: Orbs of Madjourneys

      The black BMW pulled up outside the Flying Fish Inn.  Sister Finli pulled a baseball cap low over her big sunglasses before she got out of the car. Yasmin was still in the bar with her friends and Finli hoped to check in and retreat to her room before they got back to the inn.

      She rang the bell on the reception desk several times before an elderly lady in a red cardigan appeared.

      “Ah yes, Liana Parker,” Mater said, checking the register.    Liana managed to get a look at the register and noted that Yasmin was in room 2. “Room 4. Did you have a good trip down? Smart car you’ve got there,”   Mater glanced over Liana’s shoulder, “Don’t see many like that in these parts.”

      “Yes, yes,” Finli snapped impatiently (henceforth referred to to as Liana). She didn’t have time for small talk. The others might arrive back at any time. As long as she kept out of Yasmin’s way, she knew nobody would recognize her ~ after all she had been abandoned at birth. Even if Yasmin did find her out, she only knew her as a nun at the orphanage and Liana would just have to make up some excuse about why a nun was on holiday in the outback in a BMW.  She’d cross that bridge when she came to it.

      Mater looked over her glasses at the new guest. “I’ll show you to your room.”  Either she was rude or tired, but Mater gave her the benefit of the doubt.  “I expect you’re tired.”

      Liana softened and smiled at the old lady, remembering that she’d have to speak to everyone in due course in order to find anything out, and it wouldn’t do to start off on the wrong foot.

      “I’m writing a book,” Liana explained as she followed Mater down the hall. “Hoping a bit of peace and quiet here will help, and my book is set in the outback in a place a bit like this.”

      “How lovely dear, well if there’s anything we can help you with, please don’t hesitate to ask.  Old Bert’s a mine of information,”   Mater suppressed a chuckle, “Well as long as you don’t mention mines.  Here we are,” Mater opened the door to room 4 and handed the key to Liana.  “Just ask if there’s anything you need.”

      Liana put her bags down and then listened at the door to Mater’s retreating steps.  Inching the door open, she looked up and down the hallway, but there was nobody about.  Quickly she went to room 2 and tried the door, hoping it was open and she didn’t have to resort to other means. It was open.  What a stroke of luck! Liana was encouraged. Within moments Liana found the parcel, unopened.  Carefully opening the door,  she looked around to make sure nobody was around, leaving the room with the parcel under her arm and closing the  door quietly, she hastened back to room 4.   She nearly jumped out of her skin when a voice piped up behind her.

      “What’s that parcel and where are you going with it?” Prune asked.

      “None of your business you….”  Liana was just about to say nosy brat, and then remebered that she would catch more flies with honey than vinegar. It was going to be hard for her to remember that, but she must try!  She smiled at the teenager and said, “A dreamtime gift for my gran, got it in Alice. Is there a post office in town?”

      Prune narrowed her eyes. There was something fishy about this and it didn’t take her more than a second to reach the conclusion that she wanted to see what was in the parcel.  But how?

      “Yes,” she replied, quick as a flash grabbing the parcel from Liana. “I’ll post it for you!” she called over her shoulder as she raced off down the hall and disappeared.

      “FUCK!” Liana muttered under her breath, running after her, but she was nowhere to be seen. Thankfully nobody else was about in the reception area to question why she was running around like a madwoman.  Fuck! she muttered again, going back to her room and closing the door. Now what? What a disaster after such an encouraging start!

      Prune collided with Idle on the steps of the verandah, nearly knocking her off her feet. Idle grabbed Prune to steady herself.  Her grip on the girls arm tightened when she saw the suspicious look on face.   Always up to no good, that one. “What have you got there? Where did you get that? Give me that parcel!”

      Idle grabbed the parcel and Prune fled. Idle, holding onto the verandah railing, watched Prune running off between the eucalyptus trees.  She’s always trying to  make a drama out of everything, Idle thought with a sigh. Hardly any wonder I suppose, it must be boring here for a teenager with nothing much going on.

      She heard a loud snorting laugh, and turned to see the four guests returning from the bar in town, laughing and joking.  She put the parcel down on the hall table and waved hello, asking if they’d had a good time.  “I bet you’re ready for a bite to eat, I’ll go and see what Mater’s got on the menu.” and off she went to the kitchen, leaving the parcel on the table.

      The four friends agreed to meet back on the verandah for drinks before dinner after freshening up.   Yasmin kept glancing back at the BMW.  “That woman must be staying here!” she snorted.  Zara grabbed her elbow and pulled her along. “Then we’ll find out who she is later, come on.”

      Youssef followed Idle into the kitchen to ask for some snacks before dinner (much to Idle’s delight), leaving Xavier on the verandah.  He looked as if he was admiring the view, such as it was, but he was preoccupied thinking about work again. Enough! he reminded himself to relax and enjoy the holiday. He saw the parcel on the table and picked it up, absentmindedly thinking the black notebook he ordered had arrived in the post, and took it back to his room. He tossed it on the bed and went to freshen up for dinner.

      #6635

      In reply to: Orbs of Madjourneys

      Xavier looked as discreetly as he could, and immediately after ducked behind Yasmin’s frail frame.

      “Oh, no…” he whined softly “it looks like Glimmer… you know the strange colourful game stalker.”

      Yasmin raised a perfectly trimmed eyebrow, looking still tired from her trip.

      “YOOHOOO!”

      “Oh no, as I feared…” Xavier said between his teeth, “I think she’s spotted us. What is she doing here, of all places?”

      He turned to Glimmer with a broad smile. “Hello dear! Fancy meeting you here! Are we still in the game?”

      Glimmer tittered, waving her perfumed feathered boa around, and slapping Yasmin in the face with it. “You’re so funny!” she turned to Yasmin “Oh hello, sweet pea, he IS funny, isn’t it!”

      She clumsily drew a high stool next to the table, knocking off a few knees in the process, and sat precariously on the edge of it.

      “Look, I found the Big Banana you know.”

      Yasmin couldn’t help but snort laugh a little. Zara drew an ear closer, while still listening distractedly to Youssef expounding on the P mode of his camera.

      “What?” it took Xavier a mere second to reconnect with his own discovery of the concrete sculpture… “You mean…?”

      “Yes, the Big Banana, there’s one here in this town you know.” She drew closer, pushing the empty pints of beer, one of which Youssef managed to catch before it fell. “… but there’s a more interesting thing happening in the game now. Haven’t you checked your messages?”

      Xavier looked at his message. It said 🔮[GROUP QUEST OPENED] click on the *Orb*

      He clicked, while all the others where perched over his shoulder, looking at his avatar on the screen.

      Suddenly all of them were transported in a new place that looked exactly like the Flying Fish Inn, while some instructions where scrolling on the screen of the game.

      #6634

      In reply to: Prompts of Madjourneys

      ÉricÉric
      Keymaster

        The next quest is going to be a group quest for Zara, Yasmin, Xavier and Youssef. It will require active support and close collaboration to focus on a single mystery at first not necessarily showing connection or interest to all members of the group, but completing it will show how all things are interconnected. It may start inside the game at the hidden library underground the Flying Fish Inn.

        Quirk offered for this: getting lost in the mines of creativity, and struggle to complete the chapters of the book of Story to a satisfactory conclusion.

        Quirk accepted.

        The group finds themselves in the hidden library underground the Flying Fish Inn, surrounded by books and manuscripts. They come across a particularly old and mysterious book titled “The Lost Pages of Creativity.” The book contains scattered chapters, each written by a different author, but the group soon realizes that they are all interconnected and must be completed in order to unlock the mystery of the book’s true purpose.

        Each chapter presents a different challenge related to creativity, ranging from writing a poem to creating a piece of art. The group must work together to solve each challenge, bringing their individual skills and perspectives to the table. As they complete each chapter, they will uncover clues that lead them deeper into the mystery.

        Their ultimate goal is to find the missing pages of the book, which are scattered throughout the inn and surrounding areas. They will need to use their problem-solving skills and work together to find and piece together the missing pages in the correct order to unlock the true purpose of the book.

        To begin, the group is given a clue to start their search for the first missing page: “In the quietest place, the loudest secrets are kept.” They must work together to decipher the clue and find the missing page. Once found, they must insert the corresponding tile into the game to progress to the next chapter. Proof of the insert should be provided in real life.

        Each of the four characters are provided with a personal clue:

        Zara: “Amidst the foliage and bark, A feather and a beak in the dark 🌳🍃🐦🕯️🌑”

        Yasmin: “In the depths of the ocean blue, A key lies waiting just for you 🌊🔑🧜‍♀️🐚🕰️”

        Xavier: “Seeking knowledge both new and old, Find the owl with eyes of gold 📚🦉💡🔍🕰️”

        Youssef: “Amongst the sands and rocky dunes, A lantern flickers, a key it looms 🏜️🪔🔍🔑🕯️”

        Each of these clues hints at a specific location or object that the character needs to find in order to progress in the game.

        #6623

        In reply to: Orbs of Madjourneys

        “I don’t know if it’s this place, but I never had so much trouble of keeping track of time…” Xavier mused.

        As soon as he’d came back to the Inn after his errand with the bird, he’d finally caught up with Yasmin and Zara. Both of them were in their rooms, and they wasted no time to get going. Zara had called Youssef who was still at the shop, so they could all meet outside for drinks.

        As soon as Youssef arrived, it was a huge rally cry of joy throughout the four of them.

        “Funny” Xavier said pointing at Youssef’s chest. “This one isn’t letting you go, despite all the huggin’ — the glitter speck on your bear, I mean…” The others were looking at him like he’d been alien or something. “The glitter? Am I the only one to see it? Oh forget it…”

        While the others were chatting about their day, Xavier was thinking about some of the bugs he had to fix in his program, as well as a flurry of ideas to improve the system. Coincidentally, Youssef had mentioned commissioning his help to do a robo-version of him to automatically answer his pesky and peppy boss. Well, he could probably do that, his friend didn’t seem too complex to model. As for doing his job… that was a stretch.

        The gales of laughters, occasional snorting and clinks of the pints brought him back to reality.

        While Zara was explaining all about the Carts race of the festival to Youssef, Yasmin leaned on conspiratorially:

        “Over there, — don’t look, be casual — yes, behind me,… have you noticed that lady? She seems bizarre and a tad familiar, no? You haven’t met her before, like in the game or something?”

        #6616

        In reply to: Orbs of Madjourneys

        “Imagine that! a Big Banana…”

        After a brisk walk trying to catch up with his winged psittacine friend,  Xavier had stumbled on a large concrete sculpture painted bright yellow in the middle of a field.
        He’s read somewhere Australia was known for its fondness of “big things”, but he didn’t expect one here – it was quite fun.

        “I think you just made my day Pretty Girl” he said to the bird. “Not that I don’t like to venture more, but I get the feeling I have to come back.” He checked his phone, there were a few messages, including one from Youssef who’d found some surprisingly interesting stuff during his shopping visit.

        “We wouldn’t want to be caught off-guard by a bunyip, you know…” he said more to himself than to anyone in particular.

        “Suuuit yourself.” said the bright red parrot, “No need to fear bunyip. Just don’t follow Min min lights. And stay away from mines.” and it flew away in a different direction.

        #6615

        In reply to: Orbs of Madjourneys

        Like ships in the night, Zara and Yasmin still hadn’t met up with Xavier and Youssef at the inn. Yasmin was tired from traveling and retired to her room to catch up on some sleep, despite Zara’s hopes that they’d have a glass of wine or two and discuss whatever it was that was on Yasmins mind.  Zara decided to catch up on her game.

        The next quirk was “unleash your hidden rudeness” which gave Zara pause to consider how hidden her rudeness actually was.  But wait, it was the avatar Zara, not herself. Or was it?   Zara rearranged the pillows and settled herself on the bed.

        Zara found her game self in the bustling streets of a medieval market town, visually an improvement on the previous game level of the mines, which pleased her, with many colourful characters and intriguing alleyways and street market vendors.

        Madieval market

        She quickly forgot what her quest was and set off wandering around the scene.  Each alley led to a little square and each square had gaily coloured carts of wares for sale, and an abundance of grinning jesters and jugglers. Although tempted to linger and join the onlookers jeering and goading the jugglers and artistes that she encountered, Zara continued her ramble around the scene.

        She came to a gathering outside an old market hall, where two particularly raucous jesters were trying to tempt the onlookers into partaking of what appeared to be cups of tea.  Zara wondered what the joke was and why nobody in the crowd was willing to try.  She inched closer, attracting the attention of the odd grinning fellow in the orange head piece.

        Jesters with cups

         

        “Come hither, ye fine wench in thy uncomely scant garments, I know what thou seekest! Pray, sit thee down beside me and partake of my remedy.”

        “Who, me?” asked Zara, looking behind her to make sure he wasn’t talking to someone else.

        “Thoust in dire need of my elixir, come ye hither!”

        Somewhat reluctantly Zara stepped towards the odd figure who was offering to hand her a cup.  She considered the inadvisability of drinking something that everyone else was refusing, but what the hell, she took the cup and saucer off him and took a hesitant sip.

        The crowd roared with laughter and there was much mirthful thigh slapping when Zara spit the foul tasting concoction all over the jesters shoes.

        “Believe me dame,” quoth the Jester, “I perceive proffered ware is worse by ten in the hundred than that which is sought. But I pray ye, tell me thy quest.”

        “My quest is none of your business, and your tea sucks, mister,” Zara replied. “But I like the cup.”

        Pushing past the still laughing onlookers and clutching the cup, Zara spotted a tavern on the opposite side of the square and made her way towards it.   A tankard of ale was what she needed to get rid of the foul taste lingering in her mouth.

        jesters cup tavern

         

        The inside of the tavern was as much a madhouse as the streets outside it. What was everyone laughing at? Zara found a place to sit on a bench beside a long wooden table. She sat patiently waiting to be served, trying to eavesdrop to decipher the cause of such merriment, but the snatches of conversation made no sense to her. The jollity was contagious, and before long Zara was laughing along with the others.  A strange child sat down on the opposite bench (she seemed familiar somehow) and Zara couldn’t help remarking, “You lot are as mad as a box of frogs, are you all on drugs or something?” which provoked further hoots of laughter, thigh slapping and table thumping.

        tavern girl

         

        “Ye be an ungodly rude maid, and ye’ll not get a tankard of ale while thoust leavest thy cup of elixir untasted yet,” the child said with a smirk.

        “And you are an impertinent child,” Zara replied, considering the potential benefits of drinking the remainder of the concoction if it would hasten the arrival of the tankard of ale she was now craving.  She gritted her teeth and picked up the cup.

        But the design on the cup had changed, and now bore a strange resemblance to Xavier.  Not only that, the cup was calling her name in Xavier’s voice, and the table thumping got louder.

        Xavi cup

         

        Zara!” Xavier was knocking on her bedroom door. “Zara!  We’re going for a beer in the local tavern, are you coming?”

        “Xavi!”  Zara snapped back to reality, “Yes! I’m bloody parched.”

        #6552

        In reply to: Orbs of Madjourneys

        When Xavier woke up, the sun was already shining, its rays darting in pulsating waves throughout the land, blinding him. The room was already heating up, making the air difficult to breathe.

        He’d heard the maid rummaging in the neighbouring rooms for some time now, which had roused him from sleep. He couldn’t recall seeing any “DO NOT DISTURB” sign on the doorknob, so staying in bed was only delaying the inevitable barging in of the lady who was now vacuuming vigorously in the corridor.

        Feeling a bit dull from the restless sleep, he quickly rose from the bed and put on his clothes.

        Once out of his room, he smiled at the cleaning lady (who seemed to be the same as the cooking lady), who harumphed back as a sort of greeting. Arriving in the kitchen, he wondered whether it was probably too late for breakfast —until he noticed the figure of the owner, who was quietly watching him through half-closed eyes in her rocking chair.

        Idle should have left some bread, butter and jam to eat if you’re hungry. It’s too late for bacon and sausages. You can help yourself with tea or coffee, there’s a fresh pot on the kitchen counter.”

        “Thanks M’am.” He answered, startled by the unexpected appearance.

        “No need. Finly didn’t wake you up, did she? She doesn’t like when people mess up her schedule.”

        “Not at all, it was fine.” he lied politely, helping himself to some tea. He wasn’t sure buttered bread was enough reward to suffer a long, awkward conversation, given that the lady (Mater, she insisted he’s called him) wasn’t giving him any sign of wanting to leave.

        “It shouldn’t be long until your friends come back from the airport. Your other friend, the big lad, he went for a walk around. Idle seems to have sold him a visit to our Gems & Rocks boutique down Main avenue.” She tittered. “Sounds grand when we say it —that’s just the only main road, but it helps with tourists bookings. And Betsy will probably tire him down quickly. She tends to get too excited when she gets clients down there; most of her business she does online now.”

        Xavier was done with his tea, and looking for an exit strategy, but she finally seemed to pick up on the signals.

        “… As I probably do; look at me wearing you down. Anyway, we have some preparing to do for the Carts & whatnot festival.”

        When she was gone, Xavier’s attention was attracted by a small persistent ticking noise followed by some cracking.

        It was on the front porch.

        A young girl in her thirteens, hoodie on despite the heat, and prune coloured pants, was sitting on the bench reading.

        She told him without raising her head from her book. “It’s Aunt Idle’s new pet bird. It’s quite a character.”

        “What?”

        “The noise, it’s from the bird. It’s been cracking nuts for the past twenty minutes. Hence the noise. And yes, it’s annoying as hell.”

        She rose from the bench. “Your bear friend will be back quick I’m certain; it’s just a small boutique with some nice crystals, but mostly cheap orgonite new-agey stuff. Betsy only swears by that, protection for electromagnetic waves and stuff she says, but look around… we are probably got more at risk to be hit by Martian waves or solar coronal mass ejections that by the ones from the telecom tower nearby.”

        Xavier didn’t know what to say, so he nodded and smiled. He felt a bit out of his element. When he looked around, the girl had already disappeared.

        Now alone, he sat on the empty bench, stretched and yawned while trying to relax. It was so different from the anonymity in the city: less people here, but everything and everyone very tightly knit together, although they all seemed to irk and chafe at the thought.

        The flapping of wings startled him.

        “Hellooo.” The red parrot had landed on the backrest of the bench and dropped shells from a freshly cracked nut which rolled onto the ground.

        Xavier didn’t think to respond; like with AL, sometimes he’d found using polite filler words was only projecting human traits to something unable to respond back, and would just muddle the prompt quality.

        “So ruuuude.” The parrot nicked his earlobe gently.

        “Ouch! Sorry! No need to become aggressive!”

        “You arrrre one to talk. Rouge is on Yooour forehead.”

        Xavier looked surprised at the bird in disbelief. Did the bird talk about the mirror test? “What sort of smart creature are you now?”

        “Call meee Rose. Pretty Giiirl acceptable.”

        Xavier smiled. The bird seemed quite fascinating all of a sudden.
        It was strange, but the bird seemed left completely free to roam about; it gave him an idea.

        “Rose, Pretty Girl, do you know some nice places around you’d like to show me?”

        “Of couuurse. Foôllow Pretty Girl.”

        #6551

        In reply to: Orbs of Madjourneys

        Xavier had woken up in the middle of the night that felt surprisingly alive bursting with a quiet symphony of sounds from nocturnal creatures and nearby nature, painted on a canvas of eerie spacious silence.

        It often took him a while to get accustomed to any new place, and it was not uncommon for him to have his mind racing in the middle of the night. Generally Brytta had a soothing presence and that often managed to nudge him back to sleep, otherwise, he would simply wake up until the train of thoughts had left the station.

        It was beginning of the afternoon in Berlin; Brytta would be in a middle of a shift, so he recorded a little message for her to find when she would get back to her phone. It was funny to think they’d met thanks to Yasmin and Zara, at the time the three girls were members of the same photography club, which was called ‘Focusgroupfocus’ or something similar…
        With that done, he’d turned around for something to do but there wasn’t much in the room to explore or to distract him sufficiently. Not even a book in the nightstand drawer. The decoration itself had a mesmerising nature, but after a while it didn’t help with the racing thoughts.

        He was tempted to check in the game — there was something satisfactory in finishing a quest that left his monkey brain satiated for a while, so he gave in and logged back in.

          :fleuron2:

        Completing the quest didn’t take him too long this time. The main difficulty initially was to find the portal from where his avatar had landed. It was a strange carousel of blue storks that span into different dimensions one could open with the proper incantation.

        As usual, stating the quirk was the key to the location, and the carousel portal propelled him right away to Midnight town, which was clearly a ghost town in more ways than one. Interestingly, he was chatting on the side with Glimmer, who’d run into new adventures of her own while continuing to ask him what was up, and as soon as he’d reached Midnight town, all communication channels suddenly went dark. He’d laughed to himself thinking how frustrated Glimmer would have been about that. But maybe the game took care of sending her AI-generated messages simulating his presence. Despite the disturbing thought of having an AI generated clone of himself, he almost hoped for it (he’d probably signed the consent for this without realising), so that he wouldn’t have to do a tedious recap about all what she’d missed.

        Once he arrived in the town, the adventure followed a predictable pattern. The clues were also rather simple to follow.

        The townspeople are all frozen in time, stuck in their daily routines and unable to move on. Your mission is to find the missing piece of continuity, a small hourglass that will set time back in motion and allow the townspeople to move forward.

        The clue to finding the hourglass lies within a discarded pocket watch that can be found in the mayor’s office. You must unscrew the back and retrieve a hidden key. The key will unlock a secret compartment in the town clock tower, where the hourglass is kept.

        Be careful as you search for the hourglass, as the town is not as abandoned as it seems. Spectral figures roam the streets, and strange whispers can be heard in the wind. You may also encounter a mysterious old man who seems to know more about the town’s secrets than he lets on.

        Evading the ghosts and spectres wasn’t too difficult once you got the hang of it. The old man however had been quite an elusive figure to find, but he was clearly the highlight of the whole adventure; he had been hiding in plain sight since the beginning of the adventure. One of the blue storks in the town that he’d thought had come with him through the portal was in actuality not a bird at all.

        While he was focused on finishing the quest, the interaction with the hermit didn’t seem very helpful. Was he really from the game construct? When it was time to complete the quest and turn the hourglass to set the town back in motion, and resume continuity, some of his words came back to Xavier.

        “The town isn’t what it seems. Recognise this precious moment where everything is still and you can realise it for the illusion that it is, a projection of your busy mind. When motion resumes, you will need to keep your mind quiet. The prize in the quest is not the completion of it, but the realisation you can stop the agitation at any moment, and return to what truly matters.”

        The hermit had turned to him with clear dark eyes and asked “do you know what you are seeking in these adventures? do you know what truly matters to you?”

          :fleuron2:

        When he came out of the game, his quest completed, Xavier felt the words resonate ominously.

        A buzz of the phone snapped him out of it.

        It was a message from Zara. Apparently she’d found her way back to modernity.

        [4:57] “Going to pick up Yasmin at the airport. You better sleep away the jetlag you lazy slugs, we have poultry damn plenty planned ahead – cackling bugger cooking lessons not looking forward to, but can be fun. Talk to you later. Z”

        He had the impulse to go with her, but the lack of sleep was hitting back at him now, and he thought he’d better catch some so he could manage to realign with the timezone.

        “The old man was right… that sounds like a lot of agitation coming our way…”

        #6550

        In reply to: Orbs of Madjourneys

        “I’ve got something to tell you, too.   Come on, you can meet him. He’s waiting in the car,” Zara told Yasmin as they made their way out of the arrivals hall at Alice Springs airport.

        “Who the dickens is Sergio?” Yasmin replied, and then added, “You tart!” when Zara explained.

        “That’s rich, coming from you, you old slapper,” Zara laughed, giving Yasmin an affectionate elbow poke.  “He’s leaving tomorrow, so when he phoned this morning inviting me out sightseeing, I couldn’t refuse.  Xavier and Youssef weren’t up yet when I left, lazy buggers.  They’re an odd family at the Inn, and it’s a funny old place. Some strange undercurrents though, I can’t put my finger on it. Secrets, you know? Why, what’s up?”  Yasmin had given her a funny look, but as they had just reached the hire car, Yasmin whispered “Tell you later!”

        #6545

        In reply to: Orbs of Madjourneys

        The road was stretching endlessly and monotonously, a straight line disappearing into a nothingness of dry landscapes that reminded Youssef of the Gobi desert where he had been driving not too long ago. At regular speed, the car barely seemed to progress.

        > O Time suspend thy flight!

        Eternity. Something only nature could procure him. He loved the feeling, and compared to the more usual sand of Gobi, the red sands of Australia gave him the impression he had shifted into another reality. That and the fifteen hours flight listening to Gladys made it difficult to respond to Xavier’s loquacious self and funny jokes. After some time, his friend stopped talking and tried catching some signal to play the Game, brandishing his phone in different directions as if he was hunting ghosts with a strange device.

        It reminded him he had to accept his next quest in a ghost town. That’s all he remembered. He could do that at the Inn, when they could rest in their rooms.

        Youssef wondered if the welcome sign at the entrance of the town had seen better days. The wood the fish was made of seemed eaten by termites, but someone had painted it with silver and blue to give it a fresher look. Youssef snorted at the shocked expression on his friend’s face.

        “It looked like it died of boredom. Let’s just hope the Innside doesn’t look like a gutted fish,” Xavier said.

        An old lady showed them their rooms. She didn’t seem the talkative type, which made Youssef love her immediately with her sharp tongue and red cardigan. He rather admired her braided silver hair as it reminded him of his mother who would let him brush her hair when they lived in Norway. It was in another reality. He smiled. She saw him looking at her and her eyes narrowed like a pair of arrowslits. She seemed ready to fire. Instead she kept on ranting about an idle person not doing her only job properly. They each went to their rooms, Xavier took number 7 and Youssef picked number 5, his lucky number.

        He was glad to be able to enjoy his own room after the trip of the last few weeks. It had been for work, so it was different. But usually he liked travelling the world on his own and meet people on his way and learn from their stories. Traveling with people always meant some compromise that would always frustrate him because he wanted to go faster, or explore more tricky paths.

        The room was nicely decorated, and the scent of fresh paint made it clear it was recent. A strange black stone, which Youssef recognized as a black obsidian, has been put on a pile of paper full of doodles, beside two notebooks and pencils. The notebooks’ pages were blank, he thought of giving them to Xavier. He took the stone. It was cold to the touch and his reflection on the surface looked back at him, all wavy. The doodles on the paper looked like a map and hard to read annotations. One stood out, though which looked like a wifi password. That made him think of the Game. He entered it on his phone and that was it. Maybe it was time to go back in. But he wanted to take a shower first.

        He put his backpack and his bag on the bed and unpacked it. Amongst a pile of dirty clothes, he managed to find a t-shirt that didn’t smell too bad and a pair of shorts. He would have to use the laundry service of the hotel.

        He had missed hot showers. Once refreshed, he moved his bags on the floor and jumped on his bed and launched the Game.

        Youssef finds himself in a small ghost town in what looks like the middle of the Australian outback. The town was once thriving but now only a few stragglers remain, living in old, decrepit buildings. He’s standing in the town square, surrounded by an old post office, a saloon, and a few other ramshackle buildings.

        A message appeared on the screen.

        Quest: Your task is to find the source of the magnetic pull that attracts talkative people to you. You must find the reason behind it and break the spell, so you can continue your journey in peace.

        Youssef started to move his avatar towards the saloon when someone knocked on the door.

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