Yurara Fameliki

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  • in reply to: Helix Mysteries – Inside the Case #7824
    Yurara FamelikiYurara Fameliki
    Participant

      Sharon, Gloria & Mavis

      The 3 elderly ladies are ready to investigate that murder mystery onboard Helix 25

      in reply to: Helix Mysteries – Inside the Case #7815
      Yurara FamelikiYurara Fameliki
      Participant

        Evie and Mandrake at Seren’s quarters

        Evie is looking at ancient history found in books of Liz Tattler, such precious knowledge not present in Synthia’s carefully curated records…

        Evie channels her own Finnley’s historical clean factuality to get a sense of the facts behind the Liz fiction… Mandrake provides snarky comments free of charge.

        in reply to: Helix Mysteries – Inside the Case #7806
        Yurara FamelikiYurara Fameliki
        Participant

          Earth Survivors Group

          Anya and Talya’s group of Earth Survivor

          Front: Tala, left: Tundra, back: Anya, Molly right: Mikhail & Gregor – others not shown…

          Tundra Marlowe

          Merdhyn Winstrom with Tuppence

          Merdhyn is shown in front of the wreckage of Helix 57’s orbit shuttle in the Black Sea coastal area. The rat Tuppence is perched on his shoulder.

          in reply to: Helix Mysteries – Inside the Case #7803
          Yurara FamelikiYurara Fameliki
          Participant

            Aboard Helix 25

            Sue Forgelot

            Luca Stroud

            in reply to: Helix Mysteries – Inside the Case #7794
            Yurara FamelikiYurara Fameliki
            Participant

              Some pictures selections

              Evie and TP Investigating the Drying Machine Crime Scene

              A cinematic sci-fi mini-scene aboard the vast and luxurious Helix 25. In the industrial depths of the ship, a futuristic drying machine hums ominously, crime scene tape lazily flickering in artificial gravity. Evie, a sharp-eyed investigator in a sleek yet practical uniform, stands with arms crossed, listening intently. Beside her, a translucent, retro-stylized holographic detective—Trevor Pee Marshall (TP)—adjusts his tiny mustache with a flourish, pointing dramatically at the drying machine with his cane. The air is thick with mystery, the ship’s high-tech environment reflecting off Evie’s determined face while TP’s flickering presence adds an almost comedic contrast. A perfect blend of noir and high-tech detective intrigue.

               

              Riven Holt and Zoya Kade Confronting Each Other in a Dimly Lit Corridor

              A dramatic, cinematic sci-fi scene aboard the vast and luxurious Helix 25. Riven Holt, a disciplined young officer with sharp features, stands in a high-tech corridor, his arms crossed, jaw tense—exuding authority and restraint. Opposite him, Zoya Kade, a sharp-eyed, wiry 83-year-old scientist-prophet, leans slightly forward, her mismatched layered robes adorned with tiny artifacts—beads, old circuits, and a fragment of a key. Her silver-white braid gleams under the soft emergency lighting, her piercing gaze challenging him. The corridor hums with unseen energy, a subtle red glow from a “restricted access” sign casting elongated shadows. Their confrontation is palpable—a struggle between order and untamed knowledge, hierarchy and rebellion. In the background, the walls of Helix 25 curve sleekly, high-tech yet strangely claustrophobic, reinforcing the ship’s ever-present watchfulness.

               

              Romualdo, the Gardener, Among the Bioluminescent Plants

              A richly detailed sci-fi portrait of Romualdo, the ship’s gardener, standing amidst the vibrant greenery of the Jardenery. He is a rugged yet gentle figure, dressed in a simple work jumpsuit with soil-streaked hands, a leaf-tipped stem tucked behind his ear like a cigarette. His eyes scan an old, well-worn book—one of Liz Tattler’s novels—that Dr. Amara Voss gave him for his collection. The glowing plants cast an ethereal blue-green light over him, creating an atmosphere both peaceful and mysterious. In the background, the towering vines and suspended hydroponic trays hint at the ship’s careful balance between survival and serenity.

               

              Finja and Finkley – A Telepathic Parallel Across Space

              A surreal, cinematic sci-fi composition split into two mirrored halves, reflecting a mysterious connection across vast distances. On one side, Finja, a wiry, intense woman with an almost obsessive neatness, walks through the overgrown ruins of post-apocalyptic Earth, her expression distant as she “listens” to unseen voices. Dust lingers in the air, catching the golden morning light, and she mutters to herself about cleanliness. In her reflection, on the other side of the image, is Finkley, a no-nonsense crew member aboard the gleaming, futuristic halls of Helix 25. She stands with hands on her hips, barking orders at small cleaning bots as they maintain the ship’s pristine corridors. The lighting is cold and artificial, sterile in contrast to the dust-filled Earth. Yet, both women share a strange symmetry—gesturing in unison as if unknowingly mirroring one another across time and space. A faint, ghostly thread of light suggests their telepathic bond, making the impossible feel eerily real.

              in reply to: Helix Mysteries – Inside the Case #7726
              Yurara FamelikiYurara Fameliki
              Participant

                (work in progress)

                Chronology elements of Earth & Helix 25

                • 2030: Following a catastrophic event during Earth’s history tumultuous period circa 2030, Earth was forever altered.
                • The murder victim is found on space cruise ship “Helix 25” in the year of 2050.
                  Different generations live on the Helix 25, including:

                  • space adults having never known Earth,
                  • elderly people remembering Earth as it once was,
                  • and even life-extended pre-digital Earth history people, sometimes called by the younger gents “fossil boomer”.
                in reply to: Helix Mysteries – Inside the Case #7720
                Yurara FamelikiYurara Fameliki
                Participant

                  Some ideas to pick apart and improve on:

                  Some characters:

                  • The Murder Victim: A once-prominent figure whose mysterious death on Helix 25 is intertwined with deeper, enigmatic forces—a person whose secret past and untimely demise trigger the cascade of genetic clues and expose long-buried truths about the exodus.
                  • Dr. Amara Voss: A brilliant geneticist haunted by fragmented pasts, who deciphers DNA strands imbued with clues from an ancient intelligence.
                  • Inspector Orion Reed: A retro-inspired, elderly holographic AI detective whose relentless curiosity drives him to unravel the inexplicable murder.
                  • Kai Nova: A maverick pilot chasing cosmic dreams, unafraid to navigate perilous starfields in search of truth.
                  • Seren Vega: A meditative archivist who unlocks VR relics of history, piecing together humanity’s lost lore. Mandrake her cat, who’s been given bionic enhancements that enables it to speak its mind.
                  • Luca Stroud: A rebellious engineer whose knack for decoding forbidden secrets may hold the key to the ship’s destiny.
                  • Ellis Marlowe (Retired Postman): A weathered former postman whose cherished collection of vintage postcards from Earth and early space voyages carries personal and historical messages, hinting at forgotten connections.
                  • Sue Forgelot: A prominent socialist socialite, descended from Sir Forgelot.
                  • Sharon, Gloria, Mavis: a favourite elderly trio of life-extended elders. Of course, they endured and thrived in humanity’s latest exodus from Earth
                  • Lexican and Flexicans, Pronoun People: sub-groups and political factions, challenging our notions of divisions
                  • Space Absinthe Pirates: a rogue band of bandits— a myth to make children behave… or something else?

                  Background of the Helix Fleet:

                  Helix 25 is one of several generation ships that were designed as luxury cruise ships, but are now embarked on an exodus from Earth decades ago, after a mysterious event that left them the last survivors of humanity. Once part of an ambitious fleet designed for both leisure and also built to secretly preserve humanity’s legacy, the other Helix ships have since vanished from communication. Their unexplained absence casts a long shadow over the survivors aboard Helix 25, fueling theories soon turning into myths and the hope of a new golden age for humanity bound to a cryptic prophecy.

                  100-Word Pitch:

                  Aboard Helix 25, humanity’s last survivors drift through deep space on a generation ship with a haunted past. When Inspector Orion Reed, a timeless holographic detective, uncovers a perplexing murder, encoded genetic secrets begin to surface. Dr. Amara Voss painstakingly deciphers DNA strands laced with ancient intelligence, while Kai Nova navigates treacherous starfields and Seren Vega unlocks VR relics of lost eras. Luca Stroud and Ellis Marlowe, a retired postman with vintage postcards, piece together clues that tie the victim’s secret past to the vanished Helix fleet. As conspiracies unravel, the crew must confront a destiny entwined with Earth’s forgotten exodus.

                  in reply to: Liz Tattler – A Lifetime of Stories, in videos #7679
                  Yurara FamelikiYurara Fameliki
                  Participant
                    in reply to: Liz Tattler – A Lifetime of Stories, in videos #7675
                    Yurara FamelikiYurara Fameliki
                    Participant

                      Glynis making potions (in Dragon Heartswood Fellowship story)

                      [Scene opens in Glynis’s cozy alchemical nook, where sunlight filters through stained glass, casting a kaleidoscope of colors onto the wooden workbench.]

                      Glynis, hair tied in a practical bun, hums a gentle melody, her hands deftly moving among jars of fragrant herbs and sparkling crystals. The air is rich with the scent of cinnamon and cardamom, mingling with the earthy aroma of freshly picked herbs.

                      Among her collection of vials and beakers, a group of soft, furry baby Snoots frolics, their fur a dazzling array of colors—from vibrant blues to shimmering purples—each reflecting their unique magic-imbued personalities.

                      One baby Snoot, with fur like a sunset, nudges a vial toward Glynis, its tiny paws leaving prints of glowing stardust. Glynis chuckles, accepting the offering with a warm smile. “Thank you, little one,” she whispers, adding a sprinkle of the sparkling dust to the simmering potion.

                      The Snoots, enchanted by the alchemical ballet, gather around the cauldron, their eyes wide with wonder as the potion bubbles and swirls with hues to match their fur. Occasionally, a brave Snoot dips a curious paw into the brew, causing a cascade of giggles as their fur momentarily absorbs the potion’s glow.

                      Glynis, her heart full with the joy of companionship, pauses to gently scratch behind the ears of a Snoot nestled by her elbow. “You’re all such wonderful helpers,” she murmurs, her voice a melody of gratitude.

                      As the potion reaches its peak, the room is momentarily filled with a burst of iridescent light, a reflection of the harmonious magic that binds Glynis and her Snoot companions in their delightful symbiotic dance.

                      in reply to: Liz Tattler – A Lifetime of Stories, in videos #7673
                      Yurara FamelikiYurara Fameliki
                      Participant

                        The adventures of Arona & Mandrake

                        [Scene opens with Arona and Mandrake, the adventurous duo, standing on a hilltop, the vast landscape of the Alienor system stretching before them bathed in starlight.]

                        Narrator (cheerful, enchanting voice): “Join Arona and Mandrake the cat on magical quests across dimensions!”

                        [Quick flashes: Arona soaring in a hot air balloon, Mandrake snuggled on her shoulder; a playful chase with Vincentius, the mischievous demi-god; a vibrant encounter with the purple dragon, Leörmn.]

                        Narrator: “Discover hidden keys, unlock enchanted doors, and meet whimsical friends!”

                        [End with Arona and Mandrake, laughing under a rainbow, the words “Arona’s Adventures: A Journey Beyond Imagination” sparkling above.]

                        Narrator: “Embark on a journey of wonder and friendship. Adventure awaits!”

                        [The screen fades to the book cover with magical sparkles and contact information.]

                        in reply to: Quintessence: A Portrait in Reverse #7669
                        Yurara FamelikiYurara Fameliki
                        Participant

                          Quintessence – Looking for the 5th — A concept film trailer… 

                          The scene begins in reverse motion at the Parisian café at dusk, vibrant with life as four friends sit together, laughter and connection tangible. The scenes fades backward into a flashback sequence, unraveling across time and space. Brief flashes rewind through their lives:

                          • Lucien, the artist, sketching furiously in his studio, charcoal dust flying as he creates a labyrinth of faces.
                          • Darius, a traveler, striding through sunlit banana trees in Guadeloupe, the dappled light casting moving patterns on his determined face.
                          • Amei, the fabric artist, flipping through a stack of vibrant postcards at her cluttered desk, her fingers brushing over familiar textures.
                          • Elara, the rebel scientist, chalking spiraling equations and shapes on a blackboard, her eyes alight with discovery.

                          The threads coil faster, converging in reverse at a vibrant field in the verdant South of France. The sun streams across open land dotted with wildflowers, a faint outline of a shared dream—a co-housing project—lingering in the golden light. The scene ends on an empty but inviting promise, the land glowing with warmth and possibility.

                          in reply to: Quintessence: A Portrait in Reverse #7651
                          Yurara FamelikiYurara Fameliki
                          Participant

                            Exploring further potential backstory for the characters – to be explored further…

                            :fleuron2:

                            This thread beautifully connects to the lingering themes of fractured ideals, missed opportunities, and the pull of reconnection. Here’s an expanded exploration of the “habitats participatifs” (co-housing communities) and how they tie the characters together while weaving in subtle links to their estrangement and Matteo’s role as the fifth element.

                            Backstory: The Co-Housing Dream

                            Habitat Participatif: A Shared Vision

                            The group’s initial bond, forged through shared values and late-night conversations, had coalesced around a dream: buying land in the Drôme region of France to create a co-housing community. The French term habitat participatif—intergenerational, eco-conscious, and collaborative living—perfectly encapsulated their ideals.

                            What Drew Them In:

                            • Amei: Longing for a sense of rootedness and community after years of drifting.
                            • Elara: Intrigued by the participatory aspect, where decisions were made collectively, blending science and sustainability.
                            • Darius: Enchanted by the idea of shared creative spaces and a slower, more intentional way of living.
                            • Lucien: Inspired by the communal energy, imagining workshops where art could flourish outside the constraints of traditional galleries.

                            The Land in Drôme

                            They had narrowed their options to a specific site near the village of Crest, not far from Lyon. The land, sprawling and sun-drenched, had an old farmhouse that could serve as a communal hub, surrounded by fields and woods. A nearby river threaded through the valley, and the faint outline of mountains painted the horizon.

                            The traboules of Lyon, labyrinthine passageways, had captivated Amei during an earlier visit, leaving her wondering if their metaphorical weaving through life could mirror the paths their group sought to create.

                            The Role of Monsieur Renard

                            When it came to financing, the group faced challenges. None of them were particularly wealthy, and pooling their resources fell short. Enter Monsieur Renard, whose interest in supporting “projects with potential” brought him into their orbit through Éloïse.

                            Initial Promise:

                            • Renard presented himself as a patron of innovation, sustainability, and community projects, offering seed funding in exchange for a minor share in the enterprise.
                            • His charisma and Éloïse’s insistence made him seem like the perfect ally—until his controlling tendencies emerged.

                            The Split: Fractured Trust

                            Renard’s involvement—and Éloïse’s increasing influence on Darius—created fault lines in the group.

                            1. Darius’s Drift:
                              • Darius became entranced by Renard and Éloïse’s vision of community as something deeper, bordering on spiritual. Renard spoke of “energetic alignment” and the importance of a guiding vision, which resonated with Darius’s creative side.
                              • He began advocating for Renard’s deeper involvement, insisting the project couldn’t succeed without external backing.
                            2. Elara’s Resistance:
                              • Elara, ever the pragmatist, saw Renard as manipulative, his promises too vague and his influence too broad. Her resistance created tension with Darius, whom she accused of being naive.
                              • “This isn’t about community for him,” she had said. “It’s about control.”
                            3. Lucien’s Hesitation:
                              • Lucien, torn between loyalty to his friends and his own fascination with Éloïse, wavered. Her talk of labyrinths and collective energy intrigued him, but he grew wary of her sway over Darius.
                              • When Renard offered to fund Lucien’s art, he hesitated, sensing a price he couldn’t articulate.
                            4. Amei’s Silence:
                              • Amei, haunted by her own experiences with manipulation in past relationships, withdrew. She saw the dream slipping away but couldn’t bring herself to fight for it.

                            Matteo’s Unseen Role

                            Unbeknownst to the others, Matteo had been invited to join as a fifth partner—a practical addition to balance their idealism. His background in construction and agriculture, coupled with his easygoing nature, made him a perfect fit.

                            The Missed Connection:

                            • Matteo had visited the Drôme site briefly, a stranger to the group but intrigued by their vision. His presence was meant to ground their plans, to bring practicality to their shared dream.
                            • By the time he arrived, however, the group’s fractures were deepening. Renard’s shadow loomed too large, and the guru-like influence of Éloïse had soured the collaborative energy. Matteo left quietly, sensing the dream unraveling before it could take root.

                            The Fallout: A Fractured Dream

                            The group dissolved after a final argument about Renard’s involvement:

                            • Elara refused to move forward with his funding. “I’m not selling my future to him,” she said bluntly.
                            • Darius, feeling betrayed, accused her of sabotaging the dream out of stubbornness.
                            • Lucien, caught in the middle, tried to mediate but ultimately sided with Elara.
                            • Amei, already pulling away, suggested they put the project on hold.

                            The land was never purchased. The group scattered soon after, their estrangement compounded by the pandemic. Matteo drifted in a different direction, their connection lost before it could form.

                            Amei’s Perspective: Post-Split Reflection

                            In the scene where Amei buys candles :

                            • The shopkeeper’s comments about “seeking something greater” resonate with Amei’s memory of the co-housing dream and how it became entangled with Éloïse and Renard’s influence.
                            • Her sharper-than-usual reply reflects her lingering bitterness over the way “seeking” led to manipulation and betrayal.

                            Reunion at the Café: A New Beginning

                            When the group reunites, the dream of the co-housing project lingers as a symbol of what was lost—but also of what could still be reclaimed. Matteo’s presence at the café bridges the gap between their fractured past and a potential new path.

                            Matteo’s Role:

                            • His unspoken connection to the co-housing plan becomes a point of quiet irony: he was meant to be part of their story all along but arrived too late. Now, at the café, he steps into the role he missed years ago—the one who helps them see the threads that still bind them.
                            in reply to: Quintessence: A Portrait in Reverse #7650
                            Yurara FamelikiYurara Fameliki
                            Participant

                              Some elements for inspiration as to the backstory of the group and how it could tie to the current state of the story:

                              :fleuron2:

                              Here’s a draft version of the drama surrounding Éloïse and Monsieur Renard (the “strange couple”), incorporating their involvement with Darius, their influence on the group’s dynamic, and the fallout that caused the estrangement five years ago.

                              The Strange Couple: Éloïse and Monsieur Renard

                              Winter 2019: Paris, Just Before the Pandemic

                              The group’s last reunion before their estrangement was supposed to be a celebration—one of those rare moments when their diverging paths aligned. They had gathered in Paris in late December, the city cloaked in gray skies and glowing light. The plan was simple: a few days together, catching up, exploring old haunts, and indulging in the kind of reckless spontaneity that had defined their earlier years.

                              It was Darius who disrupted the rhythm. He had arrived late to their first dinner, rain-soaked and apologetic, with Éloïse and Monsieur Renard in tow.

                              First Impressions of Éloïse and Monsieur Renard

                              Éloïse was striking—lithe, dark-haired, with sharp eyes that seemed to unearth secrets before you could name them. She moved with a predatory grace, her laughter a mix of charm and edge. Renard was her shadow, older and impeccably dressed, his silvery hair and angular features giving him the air of a fox. He spoke little, but when he did, his words had the weight of finality, as if he were accustomed to being obeyed.

                              “They’re just friends,” Darius said when the others exchanged wary glances. “They’re… interesting. You’ll like them.”

                              But it didn’t take long for Éloïse and Renard to unsettle the group. At dinner, Éloïse dominated the conversation, her stories wild and improbable—of séances in abandoned mansions, of lost artifacts with strange energies, of lives transformed by unseen forces. Renard’s occasional interjections only added to the mystique, his tone implying he’d seen more than he cared to share.

                              Lucien, ever the skeptic, found himself drawn to Éloïse despite his instincts. Her talk of energies and symbols resonated with his artistic side, and when she mentioned labyrinths, his attention sharpened.

                              Elara, in contrast, bristled at their presence. She saw through their mystique, recognizing in Renard the manipulative charisma of someone who thrived on control.

                              Amei was harder to read, but she watched Éloïse and Renard closely, her silence betraying a guardedness that hinted at deeper discomfort.

                              Darius’s Growing Involvement

                              Over the following days, Darius spent more time with Éloïse and Renard, skipping planned outings with the group. He spoke of them with a reverence that was uncharacteristic, praising their insight into things he’d never thought to question.

                              “They see connections in everything,” he told Amei during a rare moment alone. “It’s… enlightening.”

                              “Connections to what?” she asked, her tone sharper than she intended.

                              “Paths, people, purpose,” he replied vaguely. “It’s hard to explain, but it feels… right.”

                              Amei didn’t press further, but she mentioned it to Elara later. “It’s like he’s slipping into something he can’t see his way out of,” she said.

                              The Séance

                              The turning point came during an impromptu gathering at Éloïse and Renard’s rented apartment—a dimly lit space filled with strange objects: glass jars of cloudy liquid, intricate carvings, and an ornate bronze bell hanging above the mantelpiece.

                              Éloïse had invited the group for what she called “an evening of clarity.” The others arrived reluctantly, wary of what she had planned but unwilling to let Darius face it alone.

                              The séance began innocuously enough—Éloïse guiding them through what she described as a “journey inward.” She spoke in a low, rhythmic tone, her words weaving a spell that was hard to resist.

                              Then things took a darker turn. She asked them to focus on the labyrinth she had drawn on the table—a design eerily similar to the map Lucien had found weeks earlier.

                              “You must find your center,” she said, her voice dropping. “But beware the edges. They’ll show you things you’re not ready to see.”

                              The room grew heavy with silence. Darius leaned into the moment, his eyes closed, his breathing steady. Lucien tried to focus but felt a growing unease. Elara sat rigid, her scientific mind railing against the absurdity of it all. Amei’s hands gripped the edge of the table, her knuckles white.

                              And then, the bell rang.

                              It was faint at first, a distant chime that seemed to come from nowhere. Then it grew louder, resonating through the room, its tone deep and haunting.

                              “What the hell is that?” Lucien muttered, his eyes snapping open.

                              Éloïse smiled faintly but said nothing. Renard’s expression remained inscrutable, though his fingers tapped rhythmically against the table, as if counting something unseen.

                              Elara stood abruptly, breaking the spell. “This is ridiculous,” she said. “You’re playing with people’s minds.”

                              Darius’s eyes opened, his gaze unfocused. “You don’t understand,” he said softly. “It’s not a game.”

                              The Fallout

                              The séance fractured the group.

                              • Elara: Left the apartment furious, calling Renard a charlatan and vowing never to entertain such nonsense again. Her relationship with Darius cooled, her disappointment palpable.
                              • Lucien: Became fascinated with the labyrinth and its connection to his art, but he couldn’t shake the unease the séance had left. His conversations with Éloïse deepened in the following days, further isolating him from the group.
                              • Amei: Refused to speak about what she’d experienced. When pressed, she simply said, “Some things are better left forgotten.”
                              • Darius stayed with Éloïse and Renard for weeks after the others left Paris, becoming more entrenched in their world. But something changed. When he finally returned, he was distant and cagey, unwilling to discuss what had happened during his time with them.

                              Lingering Questions

                              1. What Happened to Darius with Éloïse and Renard?
                                • Darius’s silence suggests something traumatic or transformative occurred during his deeper involvement with the couple.
                              2. The Bell’s Role:
                                • The bronze bell that rang during the séance ties into its repeated presence in the story. Was it part of the couple’s mystique, or does it hold a deeper significance?
                              3. Lucien’s Entanglement:
                                • Lucien’s fascination with Éloïse and the labyrinth hints at a lingering connection. Did she influence his art, or was their connection more personal?
                              4. Éloïse and Renard’s Motives:
                                • Were they simply grifters manipulating Darius and others, or were they genuinely exploring something deeper, darker, and potentially dangerous?

                              Impact on the Reunion

                              • The group’s estrangement is rooted in the fractures caused by Éloïse and Renard’s influence, compounded by the isolation of the pandemic.
                              • Their reunion at the café is a moment of reckoning, with Matteo acting as the subtle thread pulling them back together to confront their shared past.
                              in reply to: Stories: New Found Pages #6697

                              Naasir was contemplating the options… There were manifold, daunting even for a dragon.
                              Each thread woven into the others, like a scintillating web of meaning, waiting for but a touch to reawaken and expand.

                              in reply to: Train your subjective AI – text version #6393
                              Yurara FamelikiYurara Fameliki
                              Participant

                                Give me an unusual plot structure for a narrative

                                One unusual plot structure for a narrative could be a “reverse chronological” structure, where the story begins at the end and works backwards in time, revealing events and information in a non-linear way. Another could be a “choose your own adventure” style, where the reader is presented with a series of choices at different points in the story that determine the direction and outcome of the plot.

                                How would role playing qualify in terms of plot structure?

                                Role-playing games (RPGs) can be considered a unique form of plot structure because they are interactive and open-ended. In a traditional RPG, the players take on the roles of characters within a fictional setting and work together to create a shared narrative. The plot structure of an RPG is determined by the actions and decisions of the players, rather than a pre-written script. The game master (GM) creates an overarching plot and a set of rules for the players to follow, but the players’ choices and actions will determine the direction and outcome of the story. This makes the plot structure of an RPG fluid and ever-changing, unlike a traditional linear narrative.

                                What about “Cloud Atlas” in terms of plot structure?

                                “Cloud Atlas” is a novel written by David Mitchell that was later adapted into a film. It has a complex and non-linear plot structure, which employs multiple storylines that are set in different time periods and locations, and are connected by recurring themes and motifs. The novel is divided into six nested stories, each set in a different time period and location, that are told in a non-linear fashion. The story begins in the 19th century and then jumps back and forth between the 19th, 20th and 23rd century, and each story is interconnected and interrelated, with characters reappearing in different time periods, the events that happen in one story impacting the others. The novel is also notable for its use of different genres, such as science fiction, historical fiction, and thriller, and the way it explores the themes of destiny, reincarnation, and the power of human connection. The film adaptation also used this structure, with the different stories intertwined and characters reprising their roles in different settings and eras.

                                Take a story thread made of comments. In each comment is a text about characters in a particular plot, location, action etc. The comments are sequential, but they are not necessarily continuous. It is a mix between Cloud Atlas and RPG plot structures. How do you sort something that’s fundamentally non-linear to present it in an accessible way?

                                One way to sort and present a story thread made of comments that is fundamentally non-linear, yet accessible, is to group the comments based on their content. For example, you could group the comments by characters, and present them in chronological order of their appearance in the story. Another way could be grouping the comments by location, and present them in chronological order of when the action takes place in that particular location. You could also group comments by the type of action taking place, such as combat, conversation, or puzzle-solving, and present them in chronological order of when they occur in the story.

                                Another approach could be using visual aids, such as mind maps, timelines, or flowcharts, to help organize and present the information in a clear and easy-to-understand way. For example, you could use a mind map to show how different characters are connected, or a timeline to show the chronology of events. Additionally, you could use labels, such as “character introduction,” “location change,” or “plot twist,” to make it clear to the reader what type of information they can expect in each comment.

                                It’s also important to keep in mind the audience for which you are organizing the story. It should be easy for them to understand and follow the story, and if it’s a game, you should make sure it’s easy for the players to play and make decisions.

                                in reply to: Scrying the Word Cloud #6387
                                Yurara FamelikiYurara Fameliki
                                Participant

                                  Words from the Cloud prompted me to write a story:

                                  song stayed act unexpected recall words spears bus learn king expected followed fright hot wore kianda picture walked playing coast dusty

                                  Once upon a time, in a far-off land, there was a Song that stayed in the hearts of the people. The Song was about an Act of bravery and sacrifice that had taken place many years ago. But one day, an unexpected recall of the Song was issued by the king. He had heard that the Song was not being sung correctly, and he wanted to make sure that the true story was being told. The people were puzzled, as they had learned the Song from their ancestors and had always thought it was accurate. But they followed the king’s orders and set out to learn the correct version of the Song. As they began to recall the words, they realized that there were some discrepancies. They had always sung about the hero wielding a sword, but the true story spoke of him wielding Spears. They were taken aback, but they knew they had to correct the Song. So, they set out on a journey to retrace the hero’s steps.

                                  As they traveled, they encountered unexpected challenges. They faced a bus that broke down, a coastline that was dusty and treacherous, and even a group of bandits. But they pressed on, determined to learn the truth.

                                  As they approached the hero’s final battle, they felt a sense of dread. They had heard that the enemy was fierce, and they were not prepared for what they would find. But they followed the path and soon found themselves at the edge of a hot, barren wasteland.

                                  The heroes wore their Kianda, traditional armor made of woven reeds, and stepped forward, ready for battle. But to their surprise, the enemy was nowhere to be found. Instead, they found a picture etched into the ground, depicting the hero and his enemy locked in a fierce battle.

                                  The people walked around the picture, marveling at the detail and skill of the artist. And as they looked closer, they saw that the hero was holding Spears, not a sword. They realized that they had learned the true story, and they felt a sense of pride and gratitude.

                                  With the Song corrected, they returned home, playing the new version for all to hear. And from that day on, the true story of the hero’s bravery and sacrifice was remembered, and the Song stayed in the hearts of the people forevermore.

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