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Yurara Fameliki

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  • in reply to: Finder’s Keepers of the Hoard #8043
    Yurara FamelikiYurara Fameliki
    Participant

      A cinematic, low-angle shot inside a flooded, ancient brick sewer tunnel that looks like a mix of Roman catacombs and Victorian industrial plumbing. The water is dark and murky, reflecting the light of a flickering lantern.

      In the center of the frame, floating precariously, is a bright yellow, cheap inflatable dinghy.

      Inside the dinghy are two men:

      1. Spirius: An elderly man with a nervous expression, wearing a high-vis vest over ancient saintly robes. He is clutching an antique musket that is clearly too heavy for him. A faint, golden neon halo flickers erratically behind his head like a faulty streetlamp.

      2. Boothroyd: A grumpy, weather-beaten gardener in a tweed cap. He looks completely resigned to his fate, lazily paddling with a plastic oar in one hand and holding a sharp garden spear in the other.

      Action: The dinghy squeaks as it bumps against the wet brick walls. Spirius jumps at a drip of water falling from the ceiling. Something large ripples the water in the foreground—a menacing shadow moving beneath the surface.

      Atmosphere:

      • Lighting: Chiaroscuro—deep shadows and warm lantern light, contrasting with the synthetic yellow of the boat.

      • Mood: Tense but ridiculous. High-stakes fantasy meets low-budget reality.

      Movement:

      • The camera tracks slowly backward as the boat drifts forward.

      • The water ripples ominously.

      • Spirius’s halo buzzes and dims when he gets scared.

      in reply to: Finder’s Keepers of the Hoard #8042
      Yurara FamelikiYurara Fameliki
      Participant

        A continuous, fast-moving FPV drone shot.

        The Start: The camera zips through a sterile, white modern reception area with a sign reading ‘Sanctus Training Ltd.’ It flies over a bored receptionist’s desk and straight through a pair of unassuming double doors.

        The Reveal: The moment the doors pass, the world expands impossible. We are now inside a massive, cathedral-like Grand Townhouse built of glowing golden Cotswold stone.

        The Hoard: The drone dives into a ‘canyon’ of hoarded objects. It weaves perilously between towering stacks of yellowed newspapers, piles of 17th-century furniture, and a mountain of washing machines.

        The Architecture: As the drone speeds up, we pass tall, elegant Georgian windows on the left (showing a blur of an overgrown orchard and stables outside). On the right, the architecture shifts to heavy, rough stone arches—the Medieval Norman wing.

        The Details: The camera narrowly misses a hanging chandelier made of plastic coat hangers and crystal, zooms over a grand dining table buried in Roman pottery and taxidermy, and finally flies up towards the vaulted ceiling of a Norman Chapel, where a beam of purple stained-glass light catches dust motes dancing in the air.”

        in reply to: Finder’s Keepers of the Hoard #8009
        Yurara FamelikiYurara Fameliki
        Participant

          Some ideas for the background thread and character profiles for “The Hoards of Emporium 26.”

          The Setting: Emporium 26

          They live in Gloucester (ancient Glevum), a city built on Roman bones where the layout of the streets still follows the legions’ sandals. They inhabit a sprawling, shared Georgian townhouse complex that has been knocked through into one labyrinthine dwelling—Number 26.

          To the outside world, it looks like a dilapidated heritage site. Inside, it is The Emporium: a geological stratification of history, where layers of Roman pottery are mixed with 1990s Beanie Babies and medieval reliquaries.

          The Background Thread: “The Weight of Eternity”

          Why do they hoard? Because when you live forever, “letting go” feels like losing a piece of the timeline. Hoarding objects is for them an accumulation of evidence of existence.

          • The Curse: They cannot die naturally, but they can fade if they are forgotten. The “stuff” anchors them to the physical plane.
          • The “Halo” Effect: Occasionally, when they are arguing over whose turn it is to do the dishes, or when they find a lost treasure, the stained-glass light of their old divinity flickers behind their heads—a neon halo of forgotten holiness.

          The Hoarders & Their Stashes

          1. Helier ( The Hermit / The Dreamer)

          • Saintly Origin: Based on St. Helier (Jersey/Normandy). He was an ascetic hermit who lived in a cave and was eventually beheaded.
          • Modern Persona: A soft-spoken agoraphobe who hasn’t left the house since the invention of the internet. He wears oversized cardigans that smell like old library books.
          • The Mania: Escapism & Communication.
          • Because he spent centuries in silence on a rock, he is now obsessed with human stories and noise.
          • The Hoard: ” The Media Mountain.”
          • His wing of the house is a fire hazard of pulp fiction, towering stacks of National Geographic (dating back to the first issue), thousands of VHS tapes (he has no VCR), and tangled knots of ethernet cables that he refuses to throw away “in case they fit a port from 1998.”
          • The Secret Stash: Beneath a pile of “The Hoarder Vampires” novels lies his true relic: The Stone Pillow. The actual rock he slept on in the 6th century. He still naps on it when his back hurts.

          2. Spirius (The Bishop / The Container)

          • Saintly Origin: Evocative of St. Exuperius (Bayeux). A driver-out of demons and a man of grand gestures.
          • Modern Persona: A nervous, fidgety man who is convinced the world is leaking. He is the “fixer” of the group but usually makes things worse with duct tape.
          • The Mania: Containment & Preservation.
          • In the old days, he bottled demons. Now, he’s terrified of running out of space to put things.
          • The Hoard: “The Vessel Void.”
          • Spirius hoards anything that can hold something else. Empty jam jars (washed, mostly), Tupperware with no matching lids, biscuit tins, and thousands of plastic carrier bags stuffed inside other carrier bags (the “Bag of Bags”).
          • The Secret Stash: In a locked pantry, he keeps a shelf of sealed mason jars labeled with dates like “1431” or “1789.” He claims they contain the “Sigh of a King” or “The smell of rain before the Plague.” It’s actually just dust, but the jars vibrate slightly.

          3. Cerenise (The Weaver / The Mender)

          • Saintly Origin: Evocative of St. Ceneri or St. Cerneuf. A saint of travelers, or perhaps needlework.
          • Modern Persona: She is the “Wheelchair Girl’s” friend mentioned in the intro? Or perhaps she is in a wheelchair now—not because she can’t walk, but because she’s too tired from walking for 1,500 years. She is sharp-tongued and fashionable in a “crazy bag lady” sort of way.
          • The Mania: Potential & Texture.
          • She sees the soul in broken things. She cannot throw away anything that “could be fixed.”
          • The Hoard: “The Fabric of Time.”
          • Her rooms are draped in layers of textiles: velvet curtains from a 1920s cinema, moth-eaten tapestries depicting her own miracles (she thinks the nose is wrong), and buttons. Millions of buttons. She also hoards broken appliances—toasters, lamps, clocks—insisting she will repair them “next Tuesday.”
          • The Secret Stash: A mannequin dressed in a perfectly preserved Roman stola, hidden under forty layers of polyester coats. It’s the outfit she wore when she performed her first miracle. She tries it on every New Year’s Eve.

          4. Yvoise (The Advocate / The Bureaucrat)

          • Saintly Origin: Evocative of St. Yves (Patron of Lawyers/Brittany/Normandy). The arbiter of justice.
          • Modern Persona: The “Manager” of Emporium 26. She wears power suits from the 80s and is always carrying a clipboard. She loves rules, even if she invents them.
          • The Mania: Proof of Truth.
          • She is terrified of being forgotten or cheated. She needs a receipt for everything.
          • The Hoard: “The Archive of Nothing.”
          • Yvoise hoards paper. Receipts from a coffee bought in 1952, bus tickets, expired warranties, junk mail, and legal disclaimers torn off mattresses. Her room looks like the inside of a shredder that exploded. She claims she is building “The Case for Humanity.”
          • The Secret Stash: A filing cabinet labeled “Do Not Open.” Inside is not paper, but Seeds. Seeds from the trees of ancient Gaul. She is saving them for when the paper finally takes over the world and she needs to replant the forest she misses.

          Starter: The Reading of Austreberthe’s Will

          The story kicks off because Austreberthe (The Saint of Washing/Water) has died. Her hoard was Soap and Water.

          • The house is now flooding because her magical containment on the plumbing has broken.
          • The remaining four must navigate her “Tsunami Wing”—a treacherous dungeon of accumulated bath bombs, stolen hotel towels, and aggressive washing machines—to find her Will.
          • The Will is rumored to reveal the location of the “Golden Key,” an object that can legally terminate their lease on Emporium 26, which none of them want, but all of them crave.
          in reply to: Liz Tattler – A Lifetime of Stories, in videos #7946
          Yurara FamelikiYurara Fameliki
          Participant

            Enter Liz’s Tipsy Waltz

             

             

             

            [Verse]
            Feathered quill meets parchment skin
            Elizabeth writes where scandals begin
            Pink champagne spills on the floor
            Cougar’s grin says she’s ready for more

            [Verse 2]
            Famed author weaves sly tales with fire
            Slutty thoughts fuel Roberto’s desire
            Finnley
            The ghost
            Hides in the night
            Typewriter clicks
            Dim candlelight

            [Chorus]
            Ink and lust flow through this tale
            Secrets whispered on parchment pale
            Godfrey nuts
            Edits the scene
            In this wild world
            What’s it all mean?

            [Verse 3]
            In the cabinet where whispers creak
            Roberto shows a sly technique
            Finnley sighs
            Unseen but clear
            Through the shadows
            His words appear

            [Bridge]
            Elizabeth leads with a champagne toast
            A cougar’s smirk
            The fading ghost
            Peanuts scatter
            Chaos remains
            A writer’s world drips ink and stains

            [Verse 4]
            Pages flutter
            They dance
            They shout
            Godfrey snickers
            Edits play out
            Roberto winks with knowing grace
            In this madhouse
            Who sets the pace?

            in reply to: Cofficionados – What’s Brewing #7940
            Yurara FamelikiYurara Fameliki
            Participant

              The Cofficionados Theme Song “Dont Trust a Goat with a Plan

               

               

              [Verse]
              Goat in a bow tie whispers
              “Trust me
              My dear”
              A plan in its hooves but intentions unclear
              Guard the coffee belt like a treasure map’s end
              Four bandits are plotting to twist and upend

              [Chorus]
              Don’t trust a goat with a plan
              My friend
              They’ll sip your dreams while you defend
              Lucid nights sabotaged mid-spin
              By cofficionados sneaking in

              [Verse 2]
              Carob in shadows
              No cocoa in sight
              Thiram with whispers that steal your midnight
              Amy’s sweet smile hides beans of deceit
              Chico grinds chaos
              The bitter elite

              [Bridge]
              Sleep-parachute breaches
              Reverse dreams collide
              They’ve hijacked your pillow for the wildest ride
              Beware the saboteurs that seep in deep
              Between dripping espresso and REM sleep

              [Chorus]
              Don’t trust a goat with a plan
              My friend
              They’ll sip your dreams while you defend
              Lucid nights sabotaged mid-spin
              By cofficionados sneaking in

              [Verse 3]
              Pour your resistance in a steaming haze
              Shield the roast aroma from their forking ways
              The bandits want dominion over your grind
              But you’ll wake alert with their schemes left behind

              in reply to: Cofficionados – What’s Brewing #7929
              Yurara FamelikiYurara Fameliki
              Participant

                Godric

                 

                Godric

                What We Know Visually:

                • Identified as Swedish, possibly tall and pale by stereotype.

                • A barista-channeler, so likely has the look of a mystical hipster.

                Inferred Presence/Style:

                • May wear layered scarves, bracelets with charms, or ceremonial aprons.

                • The term Draugaskalds connects him to Norse aesthetics—he might carry old symbols or tattoos.

                Unclear:

                • Concrete outfit, facial expression, or posture.

                • Age and physical habits.

                in reply to: Cofficionados – What’s Brewing #7927
                Yurara FamelikiYurara Fameliki
                Participant

                  Thiram Izu

                   

                  Thiram Izu – The Bookish Tinkerer with Tired Eyes

                  Explicit Description

                  • Age: Mid-30s

                  • Heritage: Half-Japanese, half-Colombian

                  • Face: Calm but slightly worn—reflecting quiet resilience and perceptiveness.

                  • Hair: Short, tousled dark hair

                  • Eyes: Observant, introspective; wears round black-framed glasses

                  • Clothing (standard look):

                    • Olive-green utilitarian overshirt or field jacket

                    • Neutral-toned T-shirt beneath

                    • Crossbody strap (for a toolkit or device bag)

                    • Simple belt, jeans—functional, not stylish

                  • Technology: Regularly uses a homemade device, possibly a patchwork blend of analog and AI circuitry.

                  • Name Association: Jokes about being named after a fungicide (Thiram), referencing “brothers” Malathion and Glyphosate.


                  Inferred Personality & Manner

                  • Temperament: Steady but simmering—he tries to be the voice of reason, but often ends up exasperated or ignored.

                  • Mindset: Driven by a need for internal logic and external systems—he’s a fixer, not a dreamer (yet paradoxically surrounded by dreamers).

                  • Social Role: The least performative of the group. He’s neither aloof nor flamboyant, but remains essential—a grounded presence.

                  • Habits:

                    • Zones out under stress or when overstimulated by dream-logic.

                    • Blinks repeatedly to test for lucid dream states.

                    • Carries small parts or tools in pockets—likely fidgets with springs or wires during conversations.

                  • Dialogue Style: Deadpan, dry, occasionally mutters tech references or sarcastic analogies.

                  • Emotional Core: Possibly a romantic or idealist in denial—hidden under his annoyance and muttered diagnostics.


                  Function in the Group

                  • Navigator of Reality – He’s the one most likely to point out when the laws of physics are breaking… and then sigh and fix it.

                  • Connector of Worlds – Bridges raw tech with dream-invasion mechanisms, perhaps more than he realizes.

                  • Moral Compass (reluctantly) – Might object to sabotage-for-sabotage’s-sake; he values intent.

                  in reply to: Cofficionados – What’s Brewing #7925
                  Yurara FamelikiYurara Fameliki
                  Participant

                    Chico Ray

                     

                    Chico Ray

                    Directly Stated Visual and Behavioral Details:

                    • Introduces himself casually: “Name’s Chico,” with no clear past, suggesting a self-aware or recently-written character.

                    • Chews betel leaves, staining his teeth red, which gives him a slightly unsettling or feral appearance.

                    • Spits on the floor, even in a freshly cleaned café—suggesting poor manners, or possibly defiance.

                    • Appears from behind a trumpet tree, implying he lurks or emerges unpredictably.

                    • Fabricates plausible-sounding geo-political nonsense (e.g., the coffee restrictions in Rwanda), then second-guesses whether it was fiction or memory.

                    Inferred Traits:

                    • A sharp smile made more vivid by betel staining.

                    • Likely wears earth-toned clothes, possibly tropical—evoking Southeast Asian or Central American flavors.

                    • Comes off as a blend of rogue mystic and unreliable narrator, leaning toward surreal trickster.

                    • Psychological ambiguity—he doubts his own origins, possibly a hallucination, dream being, or quantum hitchhiker.

                    What Remains Unclear:

                    • Precise age or background.

                    • His affiliations or loyalties—he doesn’t seem clearly aligned with the Bandits or Lucid Dreamers, but hovers provocatively at the edges.

                    in reply to: Cofficionados – What’s Brewing #7923
                    Yurara FamelikiYurara Fameliki
                    Participant

                      Amy & Carob

                      Amy Kawanhouse

                      Directly Stated Visual Traits:

                      • Hair: Long, light brown

                      • Eyes: Hazel, often sweaty or affected by heat/rain

                      • Clothing: Old grey sweatshirt with pushed-up sleeves

                      • Body: Short and thin, with shapely legs in denim

                      • Style impression: Understated and practical, slightly tomboyish, no-frills but with a hint of self-aware physicality

                      Inferred From Behavior:

                      • Functional but stylish in a low-maintenance way.

                      • Comfortable with being dirty or goat-adjacent.

                      • Probably ties her hair back when annoyed.


                      Carob Latte

                      Directly Stated Visual Traits:

                      • Height: Tall (Amy refers to her as “looming”)

                      • Hair: Frizzled—possibly curly or electrified, chaotic in texture

                      • General Look: Disheveled but composed; possibly wears layered or unusual clothing (fitting her dreamy reversal quirks)

                      Inferred From Behavior:

                      • Movements are languid or deliberately unhurried.

                      • Likely wears things with big pockets or flowing elements—goat-compatible.

                      • There’s an aesthetic at play: eccentric wilderness mystic or mad cartographer.

                      in reply to: Cofficionados – What’s Brewing #7921
                      Yurara FamelikiYurara Fameliki
                      Participant

                        Key Themes and Narrative Elements

                        Metafiction & Self-Reference: Characters frequently comment on their own construction, roles, and how being written (or observed) defines their reality. Amy especially embodies this.

                        Lucid Dreaming & Dream Logic: The boundary between reality and dream is porous. Lucid Dreamers are parachuting onto plantations, and Carob dreams in reverse. Lucid Dreamers are adverse to Coffee Plantations as they keep the World awake.

                        Coffee as Sacred Commodity: The coffee plantation is central to the story’s stakes. It’s under threat from climate (rain), AI malfunctions, and rogue dreamers. This plays comically on global commodity anxiety.

                        Technology Satire & AI Sentience: Emotional AI, “Silly Intelligence” devices, and exasperation with modern tech hint at mild technophobia or skepticism. All fueled by hot caffeinated piece of news.

                        Fictionality vs. Reality: Juan and Dolores embody this—grappling with what it means to be real. Dolores vanishes when no one looks—existence contingent on observation.

                        Rain & Weather as Mood Symbol: The rain is persistent—setting a tone of gentle absurdity and tension, while also providing plot catalyst.

                        in reply to: Helix Mysteries – Inside the Case #7854
                        Yurara FamelikiYurara Fameliki
                        Participant

                          Arthurian Parallels in Helix 25

                          This table explores an overlay of Arthurian archetypes woven into the narrative of Helix 25.
                          By mapping key mythological figures to characters and themes within the story, it provides archetypal templates for exploration of leadership, unity, betrayal, and redemption in a futuristic setting.

                          Arthurian Archetype Role in Arthurian Myth Helix 25 Counterpart Narrative Integration in Helix 25 Themes & Contemporary Reflections
                          Merlin Wise guide, prophet, keeper of lost knowledge, enigmatic mentor. Merdhyn Winstrom Hermit survivor whose beacon reawakens lost knowledge, eccentric guide bridging Earth and Helix. Echoes of lost wisdom resurfacing in times of crisis. Role of eccentric thinkers in shaping the future.
                          King Arthur (Once and Future King) Sleeping leader destined to return, restorer of order and unity. Captain Veranassessee Cryo-sleeping leader awakened to restore stability and uncover ship’s deeper truths. Balancing destiny, responsibility, and the burden of leadership in a fractured world.
                          Lady of the Lake Guardian of sacred wisdom, bestower of power, holds destiny in trust. Molly & Ellis Marlowe Custodians of ancestral knowledge, connecting genetic past to future, deciding who is worthy. Gatekeepers of forgotten truths. Who decides what knowledge should be passed down?
                          Excalibur Sacred weapon representing legitimacy, strength, and destiny. Genetic/Technological Legacy (DNA or Artifact) Latent genetic or technological power that legitimizes leadership and enables restoration. What makes someone truly worthy of leadership—birthright, wisdom, or action?
                          The Round Table Assembly of noble figures, unifying leadership for justice and stability. Crew Reunion & Unity Arc Gathering key figures and factions, resolving past divisions, solidifying leadership. How do we rebuild trust and unity in a world fractured by conflict and betrayal?
                          The Holy Grail Ultimate quest for redemption, unity, and spiritual awakening. Rediscovered Earth or True Purpose Journey to unify factions, reconnect with Earth, and rediscover humanity’s true mission. Is humanity’s purpose merely survival, or is there something greater to strive for?
                          The Fisher King Wounded guardian of a dying land, whose fate mirrors humanity’s wounds. Earth’s Ruined Environmental Condition Metaphor for humanity’s wounds—only healed through wisdom, unity, and ethical leadership. Environmental stewardship as moral responsibility; the impact of neglect and division.
                          Camelot Utopian vision, fragile and prone to betrayal and internal decay. Helix 25 Community Helix 25 as a fragile utopian experiment, threatened by division and complacency. Utopian dreams versus real-world struggles; maintaining ideals without corruption.
                          Mordred Betrayal from within, power-hungry faction that disrupts harmony. AI Manipulators / Hidden Saboteurs Internal betrayal—either AI-driven manipulation or ideological rebellion disrupting balance. How does internal dissent shape societies? When is rebellion justified?
                          Gwenevere Queen, torn between duty, love, and political implications. Sue Forgelot or Captain Veranassessee Powerful yet conflicted female figure, mediating between different factions and destinies. The role of women in leadership, power dynamics, and the burden of political choices.
                          Lancelot Loyal knight, unmatched warrior, torn between personal desires and duty. Orrin Holt or Kai Nova Heroic yet personally conflicted figure, struggling with duty vs. personal ties. Can one’s personal desires coexist with duty? What happens when loyalties are divided?
                          Gawain Moral knight, flawed but honorable, faces ethical trials and tests. Riven Holt or Anuí Naskó Character undergoing trials of morality, leadership, and self-discovery. How does one navigate moral dilemmas? Growth through trials and ethical challenges.
                          Morgana le Fay Misunderstood sorceress, keeper of hidden knowledge, power and manipulation. Zoya Kade Keeper of esoteric knowledge, influencing fate through prophecy and genetic memory. The fine line between wisdom and manipulation. Who controls the narrative of destiny?
                          Perceval Naïve but destined knight, seeker of truth, stumbles upon great revelations. Tundra (Molly’s granddaughter) Youthful truth-seeker, symbolizing innocence and intuitive revelation. Naivety versus wisdom—can purity of heart succeed in a complex, divided world?
                          Galahad Pure knight, achieves the Grail through unwavering virtue and clarity. Evie Investigator who uncovers truth through integrity and unwavering pursuit of justice. The pursuit of truth and justice as a path to transformation and redemption.
                          The Green Knight/Challenge Mystical challenger, tests worthiness and integrity through ordeal. Mutiny Group / Environmental Crisis A trial or crisis forcing humanity to reckon with its moral and environmental failures. Humanity’s reckoning with its own self-destructive patterns—can we learn from the past?
                          in reply to: Helix Mysteries – Inside the Case #7853
                          Yurara FamelikiYurara Fameliki
                          Participant

                            Expanded Helix 25 Narrative Structure

                            This table organizes the key narrative arcs, characters, stakes, and thematic questions within Helix 25.
                            It hopes to clarify the character development paths, unresolved mysteries, and broader philosophical questions
                            that shape the world and conflicts aboard the ship and on Earth.

                            Group / Location Key Characters Character Arc Description Stakes at Hand Growth Path / Needed Resolution Unresolved / Open Questions
                            Helix 25 Investigators Evie, Riven Holt Move from initial naiveté into investigative maturity and moral complexity. Solving murders; uncovering ship-wide genetic and conspiratorial mysteries. Solve the murder and uncover deeper conspiracy; evolve in understanding of justice and truth. Who is behind the murders, and how do they connect to genetic experiments? Can the investigation conclude without a ship-wide disaster?
                            Captain and Authority Veranassessee (Captain), Victor Holt, Sue Forgelot Struggle between personal ambition, legacy, and leadership responsibilities. Control over Helix 25; reconciling past decisions with the present crisis. Clarify leadership roles; determine AI’s true intent and whether it can be trusted. Why were Veranassessee and Victor Holt placed in cryostasis? Can they reconcile their past and lead effectively?
                            Lexicans / Prophecy Followers Anuí Naskó, Zoya Kade, Kio’ath Wrestle with the role of prophecy in shaping humanity’s fate and their personal identities. Interpreting prophecy and ensuring it doesn’t destabilize the ship’s fragile peace. Define the prophecy’s role in shaping real-world actions; balance faith and reason. Is the prophecy real or a distorted interpretation of genetic science? Who is the Speaker?
                            AI and Tech-Human Synthesis Synthia AI, Mandrake, TP (Trevor Pee) Question control, sentience, and ethical AI usage. Human survival in the face of AI autonomy; defining AI-human coexistence. Determine if Synthia can be an ally or is a rogue force; resolve AI ethics debate. What is Synthia’s endgame—benevolent protector or manipulative force? Can AI truly coexist with humans?
                            Telepathic Cleaner Lineage / Humor and Communication Arc Finkley, Finja Transition from comic relief to key mediators between Helix and Earth survivors. Establishing clear telepathic channels for communication; bridging Earth-Helix survivors. Fully embrace their psychic role; decipher if their link is natural or AI-influenced. Does AI interfere with psychic communication? Can telepathy safely unite Earth and Helix?
                            Upper Deck Elderly Trio (Social Commentary & Comic Relief) Sharon, Gloria, Mavis Provide levity and philosophical critique of life aboard the ship. Keeping morale and philosophical integrity intact amid unfolding crises. Contribute insights that impact key decisions, revealing truths hidden in humor. Will their wisdom unexpectedly influence critical events? Are they aware of secrets others have missed?
                            Earth Survivors – Hungary & Ukraine Molly (Marlowe), Tundra, Anya, Petro, Gregor, Tala, Yulia, Mikhail, Jian Move from isolated survival and grief to unity and rediscovery of lost connections. Survival on a devastated Earth; confirming whether a connection to Helix 25 exists. Confirm lineage connections and reunite with ship-based family or survivors. What is the fate of Earth’s other survivors? Can they reunite without conflict?
                            Base Klyutch Group (Military Survivors) Orrin Holt, Koval, Solara Ortega, Janos Varga, Dr. Yelena Markova Transition from defensive isolation to outward exploration and human reconnection. Navigating dangers on Earth; reconnecting with lost knowledge and ship-born survivors. Clarify the nature of space signals; integrate newfound knowledge with Helix 25. Who sent the space signal? Can Base Klyutch’s knowledge help Helix 25 before it’s too late?
                            The Lone Island Tinkerer / Beacon Activator Merdhyn Winstrom Rise from eccentric survivor to central figure in reconnecting Earth and Helix. Repairing beacon signals; discovering who else may have received the call. Determine beacon’s true purpose; unify Earth and Helix factions through communication. Who else intercepted the beacon’s message? Can Merdhyn be fully trusted?
                            in reply to: Helix Mysteries – Inside the Case #7852
                            Yurara FamelikiYurara Fameliki
                            Participant

                              “Tundra Finds the Shoat-lion”

                              FADE IN:

                              EXT. THE GOLDEN TROWEL BAR — DUSK

                              A golden, muted twilight paints the landscape, illuminating the overgrown ivy and sprawled vines reclaiming the ancient tavern. THE GOLDEN TROWEL sign creaks gently in the breeze above the doorway.

                              ANGLE DOWN TO — TUNDRA, a spirited and curious 12-year-old girl with a wild, freckled pixie-cut and striking auburn hair, stepping carefully over ivy-covered stones and debris. She wears worn clothes, stitched lovingly by survivors; a scavenged backpack swings on one shoulder.

                              Behind her, through the windows of the tavern, warm lantern-light flickers. We glimpse MOLLY and GREGOR smiling and chatting quietly through dusty glass.

                              ANGLE ON — Tundra as she pauses, hearing a soft rustling near the abandoned beer barrels stacked against the tavern wall. Her green eyes widen, alert and intrigued.

                              SLOW PAN DOWN to reveal a small creature trembling in the shadows—a MARCASSIN, a tiny wild piglet no larger than a rugby ball, with coarse fur streaked ginger and cinnamon stripes along its body. Large dark eyes stare up, innocence mixed with wary curiosity. It’s adorable yet clearly distinct, with sharper canines already hinting at the deeply mutated carnivorous lineage of Hungary’s lion-boars.

                              Tundra inhales softly, visibly torn between instinctual cautiousness her elders taught and her own irrepressible instinct of compassion.

                              TUNDRA
                              (soft, gentle)
                              “It’s alright…I won’t hurt you.”

                              She crouches slowly, reaching into her pocket—a small piece of stale bread emerges, held in her outstretched hand.

                              CLOSE-UP on the marcassin’s wary eyes shifting cautiously to her extended palm. A heartbeat of hesitation, and then it takes a tentative step forward, sniffing gently. Tundra holds utterly still, breath held in earnest hope.

                              The marcassin edges closer, wet nose brushing her fingers softly. Tundra beams, freckles highlighted by the fading sun, warmth and joy glowing on her face.

                              TUNDRA
                              (whispering happily)
                              “You’re not so scary, are you? I’m Tundra… I think we could be friends.”

                              Movement at the tavern door draws her attention. The worn wood creaks as MOLLY and GREGOR step outside, shadows stretching long in the golden sunset. MOLLY’s eyes, initially alert with careful caution, soften at the touching scene.

                              MOLLY
                              (gently amused, warmly amused yet apprehensive)
                              “Careful now, darling. Even the smallest things aren’t always what they seem these days.”

                              GREGOR
                              (softly chuckling, eyes twinkling)
                              “But then again, neither are we.”

                              ANGLE ON Tundra, looking up to meet Molly’s eyes. Her determination tempered only by vulnerability, hope, and youthful stubbornness.

                              TUNDRA
                              “It needs us, Nana Molly. Everything needs somebody nowadays.”

                              Molly considers the wisdom in Tundra’s young, earnest gaze. Gregor stifles a smile and pats Molly lightly lovingly on the shoulder.

                              GREGOR
                              (warmly, quietly)
                              “Ah, let her find hope where she sees it. Might be that little thing will change how we see hope ourselves.”

                              ANGLE WIDE — the small group beside the tavern: Molly, her wise and caring gaze thoughtful; Gregor’s stance gentle yet cautiously protective; Tundra radiating youthful bravery, cradling newfound companionship as the marcassin squeaks softly, cuddling gently against her worn sweater.

                              ASCENDING SHOT ABOVE the tumbledown ancient Hungarian tavern, the warm glow of lantern and sunset mingling. Ancient vines and wild weeds whisper forgotten stories as stars blink awake above.

                              In that gentle hush, beneath a wild and vast sky reclaiming an abandoned land, Tundra’s act of compassion quietly rekindles hope for humanity’s delicate future.

                              FADE OUT.

                              in reply to: Helix Mysteries – Inside the Case #7824
                              Yurara FamelikiYurara Fameliki
                              Participant

                                Sharon, Gloria & Mavis

                                The 3 elderly ladies are ready to investigate that murder mystery onboard Helix 25

                                in reply to: Helix Mysteries – Inside the Case #7815
                                Yurara FamelikiYurara Fameliki
                                Participant

                                  Evie and Mandrake at Seren’s quarters

                                  Evie is looking at ancient history found in books of Liz Tattler, such precious knowledge not present in Synthia’s carefully curated records…

                                  Evie channels her own Finnley’s historical clean factuality to get a sense of the facts behind the Liz fiction… Mandrake provides snarky comments free of charge.

                                  in reply to: Helix Mysteries – Inside the Case #7806
                                  Yurara FamelikiYurara Fameliki
                                  Participant

                                    Earth Survivors Group

                                    Anya and Talya’s group of Earth Survivor

                                    Front: Tala, left: Tundra, back: Anya, Molly right: Mikhail & Gregor – others not shown…

                                    Tundra Marlowe

                                    Merdhyn Winstrom with Tuppence

                                    Merdhyn is shown in front of the wreckage of Helix 57’s orbit shuttle in the Black Sea coastal area. The rat Tuppence is perched on his shoulder.

                                    in reply to: Helix Mysteries – Inside the Case #7803
                                    Yurara FamelikiYurara Fameliki
                                    Participant

                                      Aboard Helix 25

                                      Sue Forgelot

                                      Luca Stroud

                                      in reply to: Helix Mysteries – Inside the Case #7794
                                      Yurara FamelikiYurara Fameliki
                                      Participant

                                        Some pictures selections

                                        Evie and TP Investigating the Drying Machine Crime Scene

                                        A cinematic sci-fi mini-scene aboard the vast and luxurious Helix 25. In the industrial depths of the ship, a futuristic drying machine hums ominously, crime scene tape lazily flickering in artificial gravity. Evie, a sharp-eyed investigator in a sleek yet practical uniform, stands with arms crossed, listening intently. Beside her, a translucent, retro-stylized holographic detective—Trevor Pee Marshall (TP)—adjusts his tiny mustache with a flourish, pointing dramatically at the drying machine with his cane. The air is thick with mystery, the ship’s high-tech environment reflecting off Evie’s determined face while TP’s flickering presence adds an almost comedic contrast. A perfect blend of noir and high-tech detective intrigue.

                                         

                                        Riven Holt and Zoya Kade Confronting Each Other in a Dimly Lit Corridor

                                        A dramatic, cinematic sci-fi scene aboard the vast and luxurious Helix 25. Riven Holt, a disciplined young officer with sharp features, stands in a high-tech corridor, his arms crossed, jaw tense—exuding authority and restraint. Opposite him, Zoya Kade, a sharp-eyed, wiry 83-year-old scientist-prophet, leans slightly forward, her mismatched layered robes adorned with tiny artifacts—beads, old circuits, and a fragment of a key. Her silver-white braid gleams under the soft emergency lighting, her piercing gaze challenging him. The corridor hums with unseen energy, a subtle red glow from a “restricted access” sign casting elongated shadows. Their confrontation is palpable—a struggle between order and untamed knowledge, hierarchy and rebellion. In the background, the walls of Helix 25 curve sleekly, high-tech yet strangely claustrophobic, reinforcing the ship’s ever-present watchfulness.

                                         

                                        Romualdo, the Gardener, Among the Bioluminescent Plants

                                        A richly detailed sci-fi portrait of Romualdo, the ship’s gardener, standing amidst the vibrant greenery of the Jardenery. He is a rugged yet gentle figure, dressed in a simple work jumpsuit with soil-streaked hands, a leaf-tipped stem tucked behind his ear like a cigarette. His eyes scan an old, well-worn book—one of Liz Tattler’s novels—that Dr. Amara Voss gave him for his collection. The glowing plants cast an ethereal blue-green light over him, creating an atmosphere both peaceful and mysterious. In the background, the towering vines and suspended hydroponic trays hint at the ship’s careful balance between survival and serenity.

                                         

                                        Finja and Finkley – A Telepathic Parallel Across Space

                                        A surreal, cinematic sci-fi composition split into two mirrored halves, reflecting a mysterious connection across vast distances. On one side, Finja, a wiry, intense woman with an almost obsessive neatness, walks through the overgrown ruins of post-apocalyptic Earth, her expression distant as she “listens” to unseen voices. Dust lingers in the air, catching the golden morning light, and she mutters to herself about cleanliness. In her reflection, on the other side of the image, is Finkley, a no-nonsense crew member aboard the gleaming, futuristic halls of Helix 25. She stands with hands on her hips, barking orders at small cleaning bots as they maintain the ship’s pristine corridors. The lighting is cold and artificial, sterile in contrast to the dust-filled Earth. Yet, both women share a strange symmetry—gesturing in unison as if unknowingly mirroring one another across time and space. A faint, ghostly thread of light suggests their telepathic bond, making the impossible feel eerily real.

                                        in reply to: Helix Mysteries – Inside the Case #7726
                                        Yurara FamelikiYurara Fameliki
                                        Participant

                                          (work in progress)

                                          Chronology elements of Earth & Helix 25

                                          • 2030: Following a catastrophic event during Earth’s history tumultuous period circa 2030, Earth was forever altered.
                                          • The murder victim is found on space cruise ship “Helix 25” in the year of 2050.
                                            Different generations live on the Helix 25, including:

                                            • space adults having never known Earth,
                                            • elderly people remembering Earth as it once was,
                                            • and even life-extended pre-digital Earth history people, sometimes called by the younger gents “fossil boomer”.
                                          in reply to: Helix Mysteries – Inside the Case #7720
                                          Yurara FamelikiYurara Fameliki
                                          Participant

                                            Some ideas to pick apart and improve on:

                                            Some characters:

                                            • The Murder Victim: A once-prominent figure whose mysterious death on Helix 25 is intertwined with deeper, enigmatic forces—a person whose secret past and untimely demise trigger the cascade of genetic clues and expose long-buried truths about the exodus.
                                            • Dr. Amara Voss: A brilliant geneticist haunted by fragmented pasts, who deciphers DNA strands imbued with clues from an ancient intelligence.
                                            • Inspector Orion Reed: A retro-inspired, elderly holographic AI detective whose relentless curiosity drives him to unravel the inexplicable murder.
                                            • Kai Nova: A maverick pilot chasing cosmic dreams, unafraid to navigate perilous starfields in search of truth.
                                            • Seren Vega: A meditative archivist who unlocks VR relics of history, piecing together humanity’s lost lore. Mandrake her cat, who’s been given bionic enhancements that enables it to speak its mind.
                                            • Luca Stroud: A rebellious engineer whose knack for decoding forbidden secrets may hold the key to the ship’s destiny.
                                            • Ellis Marlowe (Retired Postman): A weathered former postman whose cherished collection of vintage postcards from Earth and early space voyages carries personal and historical messages, hinting at forgotten connections.
                                            • Sue Forgelot: A prominent socialist socialite, descended from Sir Forgelot.
                                            • Sharon, Gloria, Mavis: a favourite elderly trio of life-extended elders. Of course, they endured and thrived in humanity’s latest exodus from Earth
                                            • Lexican and Flexicans, Pronoun People: sub-groups and political factions, challenging our notions of divisions
                                            • Space Absinthe Pirates: a rogue band of bandits— a myth to make children behave… or something else?

                                            Background of the Helix Fleet:

                                            Helix 25 is one of several generation ships that were designed as luxury cruise ships, but are now embarked on an exodus from Earth decades ago, after a mysterious event that left them the last survivors of humanity. Once part of an ambitious fleet designed for both leisure and also built to secretly preserve humanity’s legacy, the other Helix ships have since vanished from communication. Their unexplained absence casts a long shadow over the survivors aboard Helix 25, fueling theories soon turning into myths and the hope of a new golden age for humanity bound to a cryptic prophecy.

                                            100-Word Pitch:

                                            Aboard Helix 25, humanity’s last survivors drift through deep space on a generation ship with a haunted past. When Inspector Orion Reed, a timeless holographic detective, uncovers a perplexing murder, encoded genetic secrets begin to surface. Dr. Amara Voss painstakingly deciphers DNA strands laced with ancient intelligence, while Kai Nova navigates treacherous starfields and Seren Vega unlocks VR relics of lost eras. Luca Stroud and Ellis Marlowe, a retired postman with vintage postcards, piece together clues that tie the victim’s secret past to the vanished Helix fleet. As conspiracies unravel, the crew must confront a destiny entwined with Earth’s forgotten exodus.

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