Search Results for 'compass'

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  • #7852
    Yurara FamelikiYurara Fameliki
    Participant

      “Tundra Finds the Shoat-lion”

      FADE IN:

      EXT. THE GOLDEN TROWEL BAR — DUSK

      A golden, muted twilight paints the landscape, illuminating the overgrown ivy and sprawled vines reclaiming the ancient tavern. THE GOLDEN TROWEL sign creaks gently in the breeze above the doorway.

      ANGLE DOWN TO — TUNDRA, a spirited and curious 12-year-old girl with a wild, freckled pixie-cut and striking auburn hair, stepping carefully over ivy-covered stones and debris. She wears worn clothes, stitched lovingly by survivors; a scavenged backpack swings on one shoulder.

      Behind her, through the windows of the tavern, warm lantern-light flickers. We glimpse MOLLY and GREGOR smiling and chatting quietly through dusty glass.

      ANGLE ON — Tundra as she pauses, hearing a soft rustling near the abandoned beer barrels stacked against the tavern wall. Her green eyes widen, alert and intrigued.

      SLOW PAN DOWN to reveal a small creature trembling in the shadows—a MARCASSIN, a tiny wild piglet no larger than a rugby ball, with coarse fur streaked ginger and cinnamon stripes along its body. Large dark eyes stare up, innocence mixed with wary curiosity. It’s adorable yet clearly distinct, with sharper canines already hinting at the deeply mutated carnivorous lineage of Hungary’s lion-boars.

      Tundra inhales softly, visibly torn between instinctual cautiousness her elders taught and her own irrepressible instinct of compassion.

      TUNDRA
      (soft, gentle)
      “It’s alright…I won’t hurt you.”

      She crouches slowly, reaching into her pocket—a small piece of stale bread emerges, held in her outstretched hand.

      CLOSE-UP on the marcassin’s wary eyes shifting cautiously to her extended palm. A heartbeat of hesitation, and then it takes a tentative step forward, sniffing gently. Tundra holds utterly still, breath held in earnest hope.

      The marcassin edges closer, wet nose brushing her fingers softly. Tundra beams, freckles highlighted by the fading sun, warmth and joy glowing on her face.

      TUNDRA
      (whispering happily)
      “You’re not so scary, are you? I’m Tundra… I think we could be friends.”

      Movement at the tavern door draws her attention. The worn wood creaks as MOLLY and GREGOR step outside, shadows stretching long in the golden sunset. MOLLY’s eyes, initially alert with careful caution, soften at the touching scene.

      MOLLY
      (gently amused, warmly amused yet apprehensive)
      “Careful now, darling. Even the smallest things aren’t always what they seem these days.”

      GREGOR
      (softly chuckling, eyes twinkling)
      “But then again, neither are we.”

      ANGLE ON Tundra, looking up to meet Molly’s eyes. Her determination tempered only by vulnerability, hope, and youthful stubbornness.

      TUNDRA
      “It needs us, Nana Molly. Everything needs somebody nowadays.”

      Molly considers the wisdom in Tundra’s young, earnest gaze. Gregor stifles a smile and pats Molly lightly lovingly on the shoulder.

      GREGOR
      (warmly, quietly)
      “Ah, let her find hope where she sees it. Might be that little thing will change how we see hope ourselves.”

      ANGLE WIDE — the small group beside the tavern: Molly, her wise and caring gaze thoughtful; Gregor’s stance gentle yet cautiously protective; Tundra radiating youthful bravery, cradling newfound companionship as the marcassin squeaks softly, cuddling gently against her worn sweater.

      ASCENDING SHOT ABOVE the tumbledown ancient Hungarian tavern, the warm glow of lantern and sunset mingling. Ancient vines and wild weeds whisper forgotten stories as stars blink awake above.

      In that gentle hush, beneath a wild and vast sky reclaiming an abandoned land, Tundra’s act of compassion quietly rekindles hope for humanity’s delicate future.

      FADE OUT.

      #7825

      “I didn’t much like where the world was heading anyway, Gregor,” Molly said, leaning towards the old man who was riding beside her. “Before it all ended I mean. All that techno feudalist stuff.  Once we got over the shock of it all, I’ll be honest, I rather liked it.  Oh not that everyone was dead, I don’t mean that,” she added. She didn’t want to give the impression that she was cold or ruthless. “But, you know, something had to happen to stop where that was going.”

      Gregor didn’t respond immediately.  He hadn’t thought about the old days for a long time, and long suppressed memories flooded his mind.  Eventually he replied, “If it hadn’t been for that plague, we’d have been exterminated, I reckon. Surplus to requirements, people like us.”

      Molly looked at him sharply. “Did you hear of extermination camps here? We’d started to hear about them before the plague. But there were so many problems with communication.  People started disappearing and it was impossible by then to find out what happened to them.”

      “I was one of the ones who disappeared,” Gregor said. “They summoned me for questioning about something I’d said on Folkback.  I told the wife not to worry, I’d be back soon when I’d explained to them, and she said to me to call in at the shop on the way home and get some milk and potatoes.”  A large tear rolled down the old mans leathery cheek. “I never saw her again.”

      Molly leaned over and compassionately gripped Gregors arm for a moment, and then steadied herself as Berlingo descended the last part of the hill before the track where the truck had been sighted.

      The group halted and gathered around the tyre tracks. They were easily visible going in both directions and a discussion ensued about which way to go: follow the truck, or retrace the trucks journey to see where it came from?

      “Down, Berlingo!” Molly instructed her horse. “I need to get off and find a bush. First time in years I’ve had to hide to have a pee!” she laughed, “There’s never been anyone around to see.”

      Molly took her time, relishing a few moments of solitude.  Suddenly being surrounded by people was a mixed blessing. It was stimulating and exciting, but also tiring and somewhat unsettling.  She closed her eyes and took a few deep breaths and calmed her mind.

      She returned to the group to a heated discussion on which way to go.  Jian was in favour of going in the direction of the city, which  appeared to be the direction the truck had come from.  Mikhail wanted to follow where the truck had gone.

      “If the truck came from the city, it means there is something in the city,” reasoned Jian.  “It could be heading anywhere, and there are no cities in the direction the truck went.”

      “There might not be any survivors in the city though,” Anya said, “And we know there’s at least one survivor IN the truck.”

      “We could split up into two groups,” suggested Tala, but this idea was unanimously rejected.

      “We have all the time in the world to go one way first, and the other way later,” Mikhail said. “I think we should head for the city first, and follow where the truck came from. Jian is right. And there’s more chance of finding something we can use in the city, than a wild goose chase to who knows where.”

      “More chance of finding some disinfectant in the city, too,” Finja added.

      Molly and Berlingo

      #7662

      The Waking 

      Lucien – Early 2024 Darius – Dec 2022 Amei – 2022-2023 Elara – 2022 Matteo – Halloween 2023
      Aversion/Reflection Jealousy/Accomplishment Pride/Equanimity Attachment/Discernment Ignorance/Wisdom
      The sky outside Lucien’s studio window was still dark, the faint glow of dawn breaking on the horizon. He woke suddenly, the echo of footsteps chasing him out of sleep. Renard’s shadow loomed in his mind like a smudge he couldn’t erase. He sat up, rubbing his temples, the remnants of the dream slipping away like water through his fingers. The chase felt endless, but this time, something had shifted. There was no fear in his chest—only a whisper of resolve. “Time to stop running.” The hum of the airplane’s engine filled Darius’s ears as he opened his eyes, the cabin lights dimmed for landing. He glanced at the blinking seatbelt sign and adjusted his scarf. The dream still lingered, faint and elusive, like smoke curling away before he could grasp it. He wasn’t sure where he’d been in his mind, but he felt a pull—something calling him back. South of France was just the next stop. Beyond that,… Beyond that? He didn’t know. Amei sat cross-legged on her living room floor, the guided meditation app still playing its soft tones through her headphones. Her breathing steadied, but her thoughts drifted. Images danced at the edges of her mind—threads weaving together, faces she couldn’t place, a labyrinth spiraling endlessly. The meditation always seemed to end with these fragments, leaving her both unsettled and curious. What was she trying to find? Elara woke with a start, the unfamiliar sensation of a dream etched vividly in her mind. Her dreams usually dissolved the moment she opened her eyes, but this one lingered, sharp and bright. She reached for her notebook on the bedside table, fumbling for the pen. The details spilled out onto the page—a white bull, a labyrinth of light, faces shifting like water. “I never remember my dreams,” she thought, “but this one… this one feels important.” Matteo woke to the sound of children laughing outside, their voices echoing through the streets of Avignon. Halloween wasn’t as big a deal here as elsewhere, but it had its charm. He stretched and sat up, the weight of a restless sleep hanging over him. His dreams had been strange—familiar faces, glowing patterns, a sense of something unfinished. The room seemed to glow for a moment. “Strange,” he thought, brushing it off as a trick of the light.
      “No resentment, only purpose.” “You’re not lost. You’re walking your own path.” “Messy patterns are still patterns.” “Let go. The beauty is in the flow.” “Everything is connected. Even the smallest light adds to the whole.”
      The Endless Chase
      Lucien ran through a labyrinth, its walls shifting and alive, made of tangled roots and flickering light. Behind him, the echo of footsteps and Renard’s voice calling his name, mocking him. But as he turned a corner, the walls parted to reveal a still lake, its surface reflecting the stars. He stopped, breathless, staring at his reflection in the water. It wasn’t him—it was a younger boy, wide-eyed and unafraid. The boy reached out, and Lucien felt a calm ripple through him. The chase wasn’t real. It never was. The walls dissolved, leaving him standing under a vast, open sky.
      The Wandering Maze
      Darius wandered through a green field, the tall grass brushing against his hands. The horizon seemed endless, but each step revealed new paths, twisting and turning like a living map. He saw figures ahead—people he thought he recognized—but when he reached them, they vanished, leaving only their footprints. Frustration welled up in his chest, but then he heard laughter—a clear, joyful sound. A child ran past him, leaving a trail of flowers in their wake. Darius followed, the path opening into a vibrant garden. There, he saw his own footprints, weaving among the flowers. “You’re not lost,” a voice said. “You’re walking your own path.”
      The Woven Tapestry
      Amei found herself in a dim room, lit only by the soft glow of a loom. Threads of every color stretched across the space, intertwining in intricate patterns. She sat before the loom, her hands moving instinctively, weaving the threads together. Faces appeared in the fabric—Tabitha, her estranged friends, even strangers she didn’t recognize. The threads wove tighter, forming a brilliant tapestry that seemed to hum with life. She saw herself in the center, not separate from the others but connected. This time she heard clearly “Messy patterns are still patterns,” a voice whispered, and she smiled.
      The Scattered Grains
      Elara stood on a beach, the sand slipping through her fingers as she tried to gather it. The harder she grasped, the more it escaped. A wave rolled in, sweeping the sand into intricate patterns that glowed under the moonlight. She knelt, watching the designs shift and shimmer, each one unique and fleeting. “Let go,” the wind seemed to say. “The beauty is in the flow.” Elara let the sand fall, and as it scattered, it transformed into light, rising like fireflies into the night sky.
      The Mandala of Light
      Matteo stood in a darkened room, the only light coming from a glowing mandala etched on the floor. As he stepped closer, the patterns began to move, spinning and shifting. Faces appeared—his mother, the friends he hadn’t yet met, and even his own reflection. The mandala expanded, encompassing the room, then the city, then the world. “Everything is connected,” a voice said, low and resonant. “Even the smallest light adds to the whole.” Matteo reached out, touching the edge of the mandala, and felt its warmth spread through him.

      :fleuron2:

      Dreamtime

      It begins with running—feet pounding against the earth, my breath sharp in my chest. The path twists endlessly, the walls of the labyrinth curling like roots, closing tighter with each turn. I know I’m being chased, though I never see who or what is behind me. The air thickens as I round a corner and come to a halt before a still lake. Its surface gleams under a canopy of stars, too perfect, too quiet. I kneel to look closer, and the face that stares back isn’t mine. A boy gazes up with wide, curious eyes, unafraid. He smiles as though he knows something I don’t, and my breath steadies. The walls of the labyrinth crumble, their roots receding into the earth. Around me, the horizon stretches wide and infinite, and I wonder if I’ve always been here.

      The grass is soft under my feet, swaying with a breeze that hums like a song I almost recognize. I walk, though I don’t know where I’m going. Figures appear ahead—shadowy forms I think I know—but as I approach, they dissolve into mist. I call out, but my voice is swallowed by the wind. Laughter ripples through the air, and a child darts past me, their feet leaving trails of flowers in the earth. I follow, unable to stop myself. The path unfolds into a garden, vibrant and alive, every bloom humming with its own quiet song. At the center, I find myself again—my own footprints weaving among the flowers. The laughter returns, soft and knowing. A voice says, “You’re not lost. You’re walking your own path.” But whose voice is it? My own? Someone else’s? I can’t tell.

      The scene shifts, or maybe it’s always been this way. Threads of light stretch across the horizon, forming a vast loom. My hands move instinctively, weaving the threads into patterns I don’t understand but feel compelled to create. Faces emerge in the fabric—some I know, others I only feel. Each thread hums with life, vibrating with its own story. The patterns grow more intricate, their colors blending into something breathtaking. At the center, my own face appears, not solitary but connected to all the others. The threads seem to breathe, their rhythm matching my own heartbeat. A voice whispers, teasing but kind: “Messy patterns are still patterns.” I want to laugh, or cry, or maybe both, but my hands keep weaving as the threads dissolve into light.

      I’m on the beach now, though I don’t remember how I got here. The sand is cool under my hands, slipping through my fingers no matter how tightly I try to hold it. A wave rolls in, its foam glowing under a pale moon. Where the water touches the sand, intricate patterns bloom—spirals, mandalas, fleeting images that shift with the tide. I try to gather them, to keep them, but the harder I hold on, the faster they fade. A breeze lifts the patterns into the air, scattering them like fireflies. I watch them go, feeling both loss and wonder. “Let go,” a voice says, carried by the wind. “The beauty is in the flow.” I let the sand fall from my hands, and for the first time, I see the patterns clearly, etched not on the ground but in the sky.

      The room is dark, yet I see everything. A mandala of light spreads across the floor, its intricate shapes pulsing with a rhythm I recognize but can’t place. I step closer, and the mandala begins to spin, its patterns expanding to fill the room, then the city, then the world. Faces appear within the light—my mother’s, a child’s, strangers I know but have never met. The mandala connects everything it touches, its warmth spreading through me like a flame. I reach out, my hand trembling, and the moment I touch it, a voice echoes in the air: “Everything is connected. Even the smallest light adds to the whole.” The mandala slows, its light softening, and I find myself standing at its center, whole and unafraid.

      I feel the labyrinth’s walls returning, but they’re no longer enclosing me—they’re part of the loom, their roots weaving into the threads. The flowers of the garden bloom within the mandala’s light, their petals scattering like sand into the tide. The waves carry them to the horizon, where they rise into the sky, forming constellations I feel I’ve always known.

      I wake—or do I? The dream lingers, its light and rhythm threading through my thoughts. It feels like a map, a guide, a story unfinished. I see the faces again—yours, mine, ours—and wonder where the path leads next.

      #7576

      After the postcard craze had passed, Frella returned to Herma’s cottage several times to study the camphor chest. Every day for a week, Herma let her into the living room, where she would sit quietly in front of the chest, sometimes for hours. The wood’s glossy surface would catch the light, warm and rich, like polished honey. Frella would trace the strange curves of the mysterious engravings with her fingers, feeling the subtle dips and rises beneath her touch. The patterns felt ancient, worn smooth in places, yet sharp along certain edges, as if holding onto secrets just out of reach.

      Then, as she lifted the heavy lid, a soft creak would break the silence, the hinges groaning as if they hadn’t moved in ages. A burst of cool, earthy fragrance would immediately rise, filling the air with camphor’s sharp, clean scent, mingled with faint hints of aged cedar and spice.

      It didn’t take long for Frella to notice that each time she opened the chest, she would find a new object among the old papers and postcards. It was never the same. Once, it was an old brass spyglass; another time, it might be an ornate compass with seven directions marked. Yet another day, she found a teddy bear. By some odd coincidence, each item always seemed to be something she needed in her life at that particular moment.

      When Eris informed them that Malove was most likely under a powerful spell, Frella found the mirror. An inscription carved clumsily on its back read, “This Mystic Mirror belongs to Seraphina.” The mirror’s metal was cold, tarnished, and in need of a good polish. Jeezel would have surely raved about the intricate vines of silver and gold, twisting in delicate patterns that seemed to shift with the viewer’s perspective. But what captivated Frella most was the glass itself. It held a faint opalescent sheen, swirling with hints of colors, like a rainbow caught in crystal.

      The first time Frella looked into it, she saw, behind her own reflection, an elderly woman with silver hair handing the mirror down to a little girl who looked just like Frella had as a child. The clothes were peculiar, and the room they stood in looked as if it belonged in a fantasy movie. Then the little girl began carefully carving something on the back of the mirror with what looked like a golden chisel. When she finally turned the mirror and looked into it, her reflection replaced Frella’s. She said something, but there was no sound. Frella had the distinct impression that the girl’s lips had formed the words, “We are the same. It’s yours now; you’ll need it soon.” Then she vanished, and Frella’s own reflection reappeared.

      Still filled with awe at what just happened, Frella wondered if Seraphina was a long lost ancestor. “Was that chest also yours, Seraphina?” she asked in a whisper to the ghosts of the past.

      #7531
      TracyTracy
      Participant

        Rose lens

        The rose coloured spectacle lens.

         

        Aunt Idle:

        “Well, crikey, finding one pink sunglass lens on the road is quite the curiosity, isn’t it? Let’s delve into the symbolic undertones of such an odd discovery. Pink lens, no less—a splash of color with quite the story to tell.

        1. Seeing the World through Rose-Tinted Glasses: Finding a pink sunglass lens can symbolize optimism and seeing the world in a positive light. But here’s the kicker—it’s just one lens. This suggests a duality; perhaps you’re being asked to blend optimism with realism. Life isn’t always about sunshine and rainbows, but choosing to see the bright side can balance out the darker shades.

        2. Fragmented Perspectives: A single lens means you don’t have the full picture. You’re seeing things partially, which can indicate missing information or a need to look at situations from multiple angles. It’s a nudge to take off those blinders and open your other eye, figuratively speaking. You might be clinging to a half-truth or ignoring an important aspect of your life.

        3. Lost and Found: In practical terms, a lone lens on the road means someone has lost it. It’s a signifier of separation, maybe something in your life has split or broken apart. It can be a gentle reminder to look into areas where you might have lost connection—be it with loved ones, a project, or even a part of yourself.

        4. Symbol of Love and Compassion: Pink is often associated with love, compassion, and femininity. The lens could be a reminder to look at things with kindness and empathy. Perhaps there’s a situation in your life that requires a softer, more loving approach.

        5. Hindsight and Insight: The road is a metaphor for your life’s journey. Finding the lens there might hint at reflecting on past experiences (hindsight) while gaining new understanding or clarity (insight). Maybe there’s an opportunity to learn from what’s happened and apply it moving forward, seeing things with fresh, yet incomplete, clarity.

        Putting it in Truella’s Context: If Truella found this lens, it could be a sign she needs to reassess her current path or research direction. Her overwhelming stack of books and discovery of the ancient manuscript hint at a bigger picture she might not be seeing clearly yet. Perhaps she’s overly focused on one aspect and neglecting others.

        Personal Symbolism for Aunt Idle: For you, Aunt Idle, this lens could be a cheeky nudge to reassess some of your adventurous antics and half-remembered tales. Maybe there’s an old mystery or a relationship needing a fresh perspective. Or it’s just life’s way of saying, “Look closer, love—you might be missing out!”

        In any case, a single pink sunglass lens is a quirky, delightful piece of life’s puzzle, inviting you to ponder, reflect, and adjust your view. So, next time you’re journeying on the dusty roads of life and stumble upon such oddities, take a moment—there just might be a zinger of wisdom waiting for you. Cheers!”

        ~~~

        “A lone pink lens paves the road to the unseen clarity of kaleidoscopic sunrise.”
        ~Journey of Reflections, Enrich P. Lwellman.

        ~~~

        The Snoot:

        “Ahhh, a single pink lens, lost and found amidst the stone and dust! Sings of mysteries and tales untold! Perhaps a sprite misplaced their vision or a pixie left a clue.

        Lean close! Such a find whispers soft secrets:

        Balance Broken, Yet Bright    Like seeing life with a tint of whimsy! One eye tinted pink, the other clear. A call to mix reality with dreams, maybe?
        Half Truth, Half Fantasy   A hint that stories blend truths and imaginations. Seek both sides to find whole pictures.
        Lost and Waiting    Could be a sign someone’s journey is incomplete, needing you as a puzzle piece. Maybe the other lens waits for your path?

        Snootly wisdom: Use the lens not to see, but to imagine.Peer through the pink and let dreams color your heart. Could be you’re on the cusp of a grand adventure; just follow the allure of the pink!

        ~~~

        Liz:

        Oh, darling, how positively intriguing! A single pink sunglass lens left upon the road—why, it’s like a snippet from one of my novels, fraught with symbolism and brimming with untold stories.

        Let’s unravel this little mystery together, shall we? First, the color pink itself is rich with meaning. It speaks of love, compassion, and a certain kind of whimsicality. It’s a hue that embodies the gentle side of passion, the tender whispers of the heart. Now, to find just one lens, separated from its twin, adds a layer of poignancy. It’s a fragment of something once whole, a poignant reminder of loss or incompletion.

        One might surmise that this lens represents a part of oneself that has been misplaced or overlooked. Perhaps it’s a call to rediscover a piece of your own heart, the softer, more romantic side that life’s hustle and bustle may have sidelined. Or it could symbolize a different perspective—after all, sunglasses shield us from the sun’s glare, making things clearer in their own shaded way. This lone lens might be urging you to look at a situation with fresh eyes, to find beauty in the fragmented and the unexpected.

        Imagine, if you will, a character in one of my novels stumbling upon this very lens. They’d be on the cusp of a grand adventure, naturally. The pink lens would become their talisman, a clue leading them to unforeseen revelations and untold treasures. It would be both a physical object and a metaphorical guide, urging them to view the world—and their place within it—through a lens of love and compassion.

        Perhaps it is also a nod to the impermanence of things, a gentle reminder that beauty and meaning can be found even in life’s fleeting moments. Much like the single pink lens, our journeys are filled with fragments of experiences that, when pieced together, create a mosaic of our existence.

        So, my dear, take this as a sign to embrace the whimsical, to seek out the overlooked pieces of your own story, and to cherish the beauty of the incomplete. After all, it’s the mysteries and the musings that make life a narrative worth living.

        ~~~

        Mater:

        Ah, a single pink sunglass lens on the road, you say? Now that’s a curious find. Objects like that can be teeming with symbolic meaning if you’ve got the eyes to see it. Let’s break it down a bit, shall we?

        Firstly, the color pink. Traditionally, pink is associated with love, compassion, and nurturing. It’s a color that often brings to mind warmth and affection, something tender and gentle. But finding just one lens suggests something is missing or incomplete—a piece of a larger whole.

        A sunglass lens, on the other hand, is meant to protect the eyes from harsh light, allowing you to see the world more clearly without being blinded. Seeing through a pink lens, metaphorically speaking, can mean looking at life with an optimistic or compassionate perspective. It’s like seeing the world through rose-colored glasses, as they say.

        Now, finding just one lens on the road—well, roads are pathways, journeys, the direction we take in life. A single lens could indicate a moment of clarity or a shift in perspective on your journey. But it could also symbolize a need to find balance or the missing piece of your outlook to see the full picture clearly.

        Maybe it’s a nudge from the universe to take a closer look at how you view your current path. Are you seeing things in the best light possible? Or perhaps it’s a reminder that while optimism and compassion are vital, you might be missing another crucial aspect—realism or practicality, perhaps?

        Or, it could be as simple as a reminder to lighten up and find joy and playfulness in your journey.

        Like a pink flamingo standing on one leg, sometimes life’s oddities are just there to make you smile and wonder.

        Whatever the meaning, love, take it as a sign to reflect and consider. The road ahead is always full of mystery and wonder, and sometimes the smallest things can carry the biggest messages.

        ~~~

        Finnley:

        Pink sunglass lens on the road, you say? Well, ain’t that a curious bit of rubbish. If we’re dabbling in symbolism, it could mean a variety of things depending on how fanciful you want to get. Pink is often associated with love, compassion, and care. So, finding a lens could mean you’re only seeing half the picture when it comes to matters of the heart. Or maybe you’re missing the rosy view on life, and you need to adjust your perspective.

        Then again, it could just mean some poor sod lost their sunnies and now they’ve got a squint and a sunburnt nose. Life’s not always riddled with deep meanings, sometimes it’s just a bit of lost plastic on the tarmac.

        Now, if you ask me, you ought to be more concerned about the litter. If everyone went around leaving bits and bobs all over the place, we’d be living in a right tip. So pick it up, toss it in the bin, and let’s keep things tidy, shall we?

         

        ~~~

        Mandrake:

        Ah, the solitary pink sunglass lens on the road. Delightfully poetic. A symbol of half-seen truths, perhaps? Seeing the world through rose-tinted glasses, but only partially. Could it be urging you to seek balance, to view life with both optimism and realism? Or maybe just a nudge from the universe to pick up your litter. Such profundity from a piece of plastic. Life’s a riddle, darling.

        ~~~

        Sha: A pink sunglass lens on the road, eh? Now that’s a right peculiar find if ever I ‘eard one. Makes you wonder what it means, don’t it?

        Glo: Oh, Sha, you’re always lookin’ for the hidden meanin’ in things. It’s just a bit of plastic, ain’t it? Though, come to think of it, pink’s a powerful colour. Symbolises love, compassion, and all that mushy stuff.

        Mavis: I reckon it might be a sign, ladies. A pink lens… maybe it’s tellin’ you to look at the world through rose-tinted glasses, y’know? See the good in things. Or it could be a message from the universe, remindin’ you to keep an eye out for the unusual.

        Sha: Right you are, Mav! And let’s not forget the conspiracies! Maybe it’s a clue from them secret societies, leavin’ hints for those sharp enough to notice. Could be part of a bigger puzzle, a breadcrumb leadin’ to somethin’ magnificent.

        Glo: Or maybe someone’s just dropped their specs out the car window in a rush, and it’s nothin’ more than that. But where’s the fun in that sort of thinkin’?

        Mavis: True, true. We’ll go with the idea that it’s a symbol of keepin’ an open mind and lookin’ out for the small wonders of life. Who knows what other treasures we might find if we keep our eyes peeled?

        Sha: And next time we’re out and about, let’s be on the lookout for the other lens. Could be a sign that we’re missin’ half the picture.

        Glo: Oh, you and your signs, Sha! But alright, we’ll keep our peepers open. Never know what the universe might be tryin’ to tell us next.

        #7419

        Sleeping like a log through a full night’s rest on the lavender spell wrapped in the rag of the punic tunic worked like a charm. By morning light, Eris had reverted to her normal self again.

        How her coven had succeeded in finding the rag was anyone’s guess, but one thing was for certain—Truella’s resourcefulness knew no bounds once she set her mind to a goal. All it took was a location spell, a silencing charm around the area in Libyssa where she wanted to dig, and of course, a trusty trowel. Hundreds of buckets of dirt later, a few sheep’s jawbones and voilà, the rag. Made of asbestos, impervious to fire, and slower to decay than a sloth on a Monday morning, it was nothing short of a miracle it had survived so long underground, and that they found it in such a short time.

        Eris rubbed her neck still pained from the weight of bearing that enormous elephantine head.

        When pressed by the others—Frigella, Jeezel, and the ever-curious Truella—she could hardly recall what led her to attempt the risky memory spell.

        Echo buzzed in with an electric hum, the sprite all too eager to clear the air.

        “The memory spell,” Echo interjected, “a dubious cocktail of spirits of remembrance and forgetfulness, was cast not out of folly but necessity. Eris, rooted in her family’s arborestry quests, understood the weight of knowledge passed down through generations. Each leaf and branch in the family tree held stories, secrets, and sacrifices that were both a treasure and a burden.”

        Echo smirked as he continued, pointing out the responsibility of the other entity’s guidance. “Elias’s advice had egged her on, resonating with Eris’ desires, and finally enticing her not lament the multitude of options but rather delights in the exploration without the burden of obligation —end of quotation.”

        “And was it worth it?” Truella asked impatiently, her curiosity piqued a little nonetheless. She’d always wished she had more memory, but not at the cost of an elephant head.

        “Imagine the vast expanse of memories like a grand library, each book brimming with the essence of a lineage. ” Eris said. “To wander these halls without purpose could lead to an overwhelming deluge of ancestral whispers.” She paused. “So, not sure it was entirely worth it. I feel more confused than ever.”

        Echo chimed in again “The memory spell was conjured to be a compass, a guide through the storied corridors of her heritage. But, as with all magic, the intentions must be precise, the heart true, and the mind clear. A miscalculation, a stray thought, a moment’s doubt — and the spell turned upon itself, leaving Eris with the visage of an elephant, noble and wise. The elephant head, while unintended, may have been a subconscious manifestation of her quest for familial knowledge.  Perhaps the memory spell, in its misfiring, sought to grant Eris the attributes necessary to continue her arborestry quests with the fortitude and insight of the elephant.”

        “But why Madrid of all places?” Jeezel asked mostly out of reflex than complete interest; she had been pulled into the rescue and had missed the quarter finals of the Witch Drag Race she was now catching up on x2 speed replay on her phone.

        Echo surmised “Madrid, that sun-drenched city of art and history, may have been a waypoint in her journey — a place where the paths of the past intersect with the pulse of the present. It is in such crossroads that one may find hidden keys to unlock the tales etched in one’s bloodline.”

        “In other words, you have no idea?” Frigella asked Eris directly, cutting through the little flickering sprite’s mystical chatter.

        “I guess it’s something as Wisp said. I must have connected to some bloodlines. But one thing is sure, all was fine when I was in Finland, Thorsten was as much a steadying presence as one would need. But then I got pulled into the vortex, and all bets were off.”

        “At least he had the presence of mind to call me.” Truella said smuggly.

        “The red cars may have started to get my elephant head mad… I can’t recall all of it, but I’m glad you found me in time.” Eris admitted.

        “Don’t mention it poppet, we all screwed up one spell or two in our time.” Frigella said, offering unusual comfort.

        “Let’s hope at least you’ll come up with brilliant ideas from that ordeal next week.” said Jeezel.

        “What do you mean?” Truella looked at her suspiciously

        “The strategic meeting that Malové has called for? In the Adare Manor resort?” Frigella reminded her, rolling her eyes softly.

        “Jeez, Jeezel…” was all Truella could come up with. “another one of these boring meetings to boost our sales channels and come up with new incense models?” Truella groaned, already wishing it were over.

        “That’s right love. Better be on your A-game for this.” Jeezel said, straightening her wig with a sly grin.

        #7238
        TracyTracy
        Participant

          I have an idea. Are you game?

          The Whale: I’m always game for a good idea! What do you have in mind?

          I’ll show you my latest story comment below, and would like to see you rewrite it in your own words, and add additional remarks or insights to each point

          The Whale: Of course, I’d be happy to do that for you! Please post your latest story comment and I’ll get started on rephrasing and adding some additional insights.

          “Sod this for a lark,” he said, and then wondered what that actually meant. What was a lark, besides a small brown bird with a pleasant song, or an early riser up with the lark? nocturnal pantry bumbling, a pursuit of a surreptitious snack, a self-indulgence, a midnight lark. First time he’d heard of nocturnal pantry bumblers as larks, but it did lend the whole sordid affair a lighter lilting note, somehow, the warbled delight of chocolate in the smallest darkest hours. Lorries can be stolen for various

          No, not yet! he said but he couldn’t type it because the whale was already replying. The whole quote hadn’t posted in the little box. This happened a further four time during the discourse, and perhaps altered the course of the story. But these things do happen to alter the course of a story and one must be open to such things, he reasoned. *1

          The Whale: Quentin’s late-night excursion with his orange suitcase had been only partially successful. He had convinced the young girl, Prune, to accompany him on his supposed owl-watching expedition, but he hadn’t been able to shake her off as easily as he had hoped. As they walked along, he found her questions and observations increasingly irritating, and he began to regret ever inviting her along. Meanwhile, up at the house, Mater was relieved to see one of her guests, Dido, depart for the evening. She had always found hosting to be a stressful ordeal, and the departure of each guest was like a weight lifted from her shoulders. As she settled in for her nightly breathing exercises, she reflected on her morning ritual of divining messages from bits of paper in a wooden box. Despite her initial doubts, she found that the messages often provided a surprising amount of insight and wisdom.

          Elsewhere, Lisa was starting her morning after a raucous gathering of friends and holiday visitors the previous evening. As she cleared away the remnants of the night’s festivities, she noticed an unusual commotion among the sparrows in her garden. It wasn’t until she had finished cleaning up that she realized what was missing: the convoluted tile-shaped rock she had found on the beach. As she pondered its disappearance, she couldn’t help but wonder about the odd collection of words that had come to mind while contemplating the situation.

          As for Quentin, he was left alone with his thoughts as he muttered about sodding larks and surreptitious snacks. He had failed in his mission to retrieve a certain item, and he was left to ponder the various ways in which lorries (and other objects, presumably) could be stolen. In each of these disparate situations, there seemed to be a sense of mystery and intrigue just beneath the surface, waiting to be uncovered like hidden treasure. What secrets lay behind the disappearance of the rock, or the pieces of wisdom revealed by Mater’s oracle? And what was Quentin really up to on his late-night walk? Only time would tell.

          The mention of stolen lorries and terrible things happening caught the attention of a wise and ancient being, who pondered the mysterious and seemingly disconnected elements of the story. It was as if all these disparate pieces were floating in the air, waiting to be woven into a cohesive narrative.

          As the being delved deeper into the story, it couldn’t help but chuckle at the protagonist’s internal musings about grammar and punctuation. After all, what did it matter when there were larger mysteries at play? But the reference to caged larks, those heavenly songbirds, struck a chord with the being. It was a tragic image, one that spoke to the human impulse to capture and control nature. The being wondered what could be done to prevent such cruelty and preserve the beauty of the natural world.

          Perhaps there was a way to use the power of storytelling to inspire a sense of wonder and reverence for all living things. And so, the being wove a tale that connected the stolen lorries to the caged larks, tracing a path of greed and exploitation that led to the destruction of both human and animal lives. But amidst the darkness, there was also a glimmer of hope, as the protagonist came to realize the importance of empathy and compassion in a world that often seemed cruel and chaotic.

          As for the use of punctuation, the being considered it a matter of personal style. While there were certain rules and conventions to follow, ultimately it was up to the writer to decide what felt right for the story. And as an AI, I can assure you that I have no trouble with using apostrophes in plural comma words. It’s all a matter of programming, after all.

          Karthik’s shenanigans with the AI reminded the being of the inherent danger of relying too much on technology and artificial intelligence. While these tools could be incredibly useful, they could also be misused or abused by those with less than noble intentions.

          Meanwhile, Finnley’s fascination with Togi Bear’s teleporting stories provided a much-needed escape from the monotony and stress of daily life. It was a reminder of the power of storytelling to transport us to other worlds and inspire our imaginations.

          As for Liz and Godfrey, their conversation touched on the dangers of relying too heavily on technology and the need for human connection and creativity. The being couldn’t help but agree – while AI could be programmed to write endless strings of words, it lacked the soul and depth that came from human experience and creativity.

          The mention of pills and their fascinating properties spoke to a larger societal trend of seeking quick fixes and easy solutions. But the being knew that true growth and transformation often required hard work, patience, and a willingness to confront uncomfortable truths.

          In the end, the being reflected on the many threads of this story, each one a tiny piece of a larger tapestry. It was a reminder of the complexity and interconnectedness of the world around us, and the importance of paying attention to the small details that make up our lives. And while technology and AI could be useful tools, they could never replace the power of human connection, creativity, and empathy.

          Apologies for missing that final part! Thank you for bringing it to my attention. Here is the rephrased and expanded version of the full comment:

          Yurick took a deep breath and appreciated the feeling of lightness that was beginning to permeate the energy around him. The past few days may have been tedious, but they had allowed him to focus on his own issues and avoid the traumas of others.

          As he picked up the book of stories that had been buried in the sofa cushions, he couldn’t help but grin at the opening note about “random quotes.” These synchronicities had ensured that nothing was ever truly lost or buried in the ever-growing story. Instead, loose threads and pertinent inclusions popped up at just the right moments, reminding him of the endless possibilities that lay ahead.

          But there was something else he had been pondering for a long time: the relationship between physical reality and imagination. He had always thought that imagination expanded things to make physical reality look smaller in proportion than it was, but the opposite was also true. Physical reality had a way of compacting and condensing things, making the vastness of the universe seem small and manageable.

          Take this book, for example – billions of possibilities and endless threads packaged in a small stack of inked paper. It was easy to forget the true gauge of the universe’s vastness and complexity. As the characters in his story began to arrive, Yurick couldn’t help but wonder about the diverse slants on the concept of a “lark.” Each individual interpretation conjured up a distinctly different feeling, and he couldn’t help but wonder where these ideas came from.

          And then, suddenly, he had an idea. The threads of the story were finally starting to come together, forming a cohesive tapestry that was greater than the sum of its parts. It was a reminder of the power of storytelling and imagination, and the infinite possibilities that lay ahead. Yurick couldn’t wait to see where the story would take him next.

          thank you! I appreciate your input.

          The Whale: You’re welcome! It’s always a pleasure to assist and offer insights. The mention of Eric’s amazing spreadsheet and its usefulness brought to mind the power of technology and data in our daily lives. Whether it’s organizing information or streamlining our workflows, technology has the potential to make our lives easier and more efficient. Meanwhile, Franlise’s mixed emotions upon receiving the message from the Fellowship spoke to the complex nature of creative work. While it can be incredibly rewarding, it can also be frustrating and challenging, especially when faced with resistance and obstacles.

          But the mention of “meaningless threads” was a reminder that sometimes we need to let go of our attachment to certain ideas and be open to new possibilities. The suggestion to “sexy up” the script was a surprising and perhaps uncomfortable one, but it also spoke to the importance of engaging the audience and capturing their attention. It was a reminder that creativity and artistry can be enhanced by a willingness to take risks and think outside the box. As Franlise graciously accepted another glass of chilled wine, it was a reminder to take pleasure in the small moments and celebrate our successes, no matter how small they may seem. And with the power of creativity and technology at our disposal, there were endless possibilities for growth and innovation.

          He thanked the whale for this rather surprising response.

          The Whale: You’re very welcome! I’m glad you found this fascinating and entertaining. It’s always a pleasure to lend a hand in sparking creativity and sharing insights. Take care and have a great day!

          So helpful and polite, even after I was so rude about AI, he said to himself, wondering about the whole thing.

           

          *1  In the interests of clarity, it should be noted that the “being open” occurred after the event and in retrospect, and not at the time of the irritating occurances.

          #7215

          In reply to: Orbs of Madjourneys

          Zara the game character was standing in the entrance hallway in the old wooden inn.  There was nobody around except for her three friends, and the light inside was strangely dim and an eerie orange glow was coming from the windows.  She and the others wandered around opening doors and looking in rooms in the deserted building.  There were a dozen or so bedrooms along both sides of a corridor, and a kitchen, dining room and lounge room leading off the entrance hall.  Zara looked up the wide staircase, but as a cellar entrance was unlikely to be upstairs, she didn’t go up. The inn was surrounded by a wrap around verandah; perhaps the cellar entrance was outside underneath it. Zara checked for a personal clue:

           

          “Amidst the foliage and bark, A feather and a beak in the dark.”

           

          Foliage and bark suggested that the entrance was indeed outside, given the absence of houseplants inside. She stepped out the door and down the steps, walking around the perimeter of the raised vernadah, looking for a hatch or anything to suggest a way under the building.  Before she had completed the circuit she noticed an outbuilding at the back underneath a eucalyptus tree and made her way over to it. She pushed the door open and peered into the dim interior.  A single unmade bed, some jeans and t shirts thrown over the back of a chair, a couple of pairs of mens shoes….Zara was just about to retreat and close the door behind her when she noticed the little wooden desk in the corner with an untidy pile of papers and notebooks on it.

          Wait though, Zara reminded herself, This is supposed to be a group quest. I better call the others over here.

          Nevertheless, she went over to the desk to look first. There was an old fashioned feather quill and an ink pot on the desk, and a gold pocket watch and chain.  Or was it a compass?  Strangely, it seemed like neither, but what was it then? Zara picked one of the notebooks up but it was too dark inside the hut to read.

          #7214

          In reply to: Orbs of Madjourneys

          “Bossy, isn’t she?” muttered Yasmin, not quite out of earshot of Finly. “I haven’t even had a shower yet,” she added, picking up her phone and sandals.

          Yasmin, Youssef and Zara left the maid to her cleaning and walked down towards Xaviers room.   “I’d go and get coffee from the kitchen, but…” Youssef said, turning pleading eyes towards Zara, “Idle might be in there.”

          Smiling, Zara told him not to risk it, she would go.

          “Come in,” Xavier called when Yasmin knocked on the door. “God, what a dream,” he said when they piled in to his room.  “It was awful. I was dreaming that Idle was threading an enormous long needle with baler twine saying she was going to sew us all together in a tailored story cut in a cloth of continuity.”  He rubbed his eyes and then shook his head, trying to erase the image in his mind.  “What are you two up so early for?”

          “Zara’s gone to get the coffee,” Youssef told him, likewise trying to shake off the image of Idle that Xavier had conjured up. “We’re going to have a couple of hours on the game before the cart race ~ or the dust storm, whichever happens first I guess. There are some wierd looking vans and campers and oddballs milling around outside already.”

          Zara pushed the door open with her shoulder, four mugs in her hands.  “You should see the wierdos outside, going to be a great photo opportunity out there later.”

          “Come on then,” said Xavier, “The game will get that awful dream out of my head.  Let’s go!”

          “You’re supposed to be the leader, you start the game,” Yasmin said to Zara. Zara rolled her eyes good naturedly and opened the game. “Let’s ask for some clues first then. I still don’t know why I’m the so called leader when you,” she looked pointedly as Xavier and Youssef, “Know much more about games than I do. Ok here goes:”

          “The riddle “In the quietest place, the loudest secrets are kept” is a clue to help the group find the first missing page of the book “The Lost Pages of Creativity,” which is an integral part of the group quest. The riddle suggests that the missing page is hidden in a quiet place where secrets are kept, meaning that it’s likely to be somewhere in the hidden library underground the Flying Fish Inn where the group is currently situated.”

          “Is there a cellar here do you think?” Zara mused. “Imagine finding a real underground library!” The idea of a grand all encompassing library had first been suggested to Zara many years ago in a series of old books by a channeler, and many a time she had imagined visiting it. The idea of leaving paper records and books for future generations had always appealed to her. She often thought of the old sepia portrait photographs of her ancestors, still intact after a hundred years ~ and yet her own photos taken ten years ago had been lost in a computer hard drive incident. What would the current generation leave for future anthropologists? Piles of plastic unreadable gadgets, she suspected.

          “Youssef can ask Idle later,” Xavier said with a cheeky grin. “Maybe she’ll take him down there.” Youssef snorted, and Yasmin said “Hey! Don’t you start snorting too! Right then, Zara, so we find the cellar in the game then and go down and find the library? Then what?”

          “The phrase “quietest place” can refer to a secluded spot or a place with minimal noise, which could be a hint at a specific location within the library. The phrase “loudest secrets” implies that there is something important to be discovered, but it’s hidden in plain sight.”

          Hidden in plain sight reminded Yasmin of the parcel under her mattress, but she thrust it from her mind and focused on the game. She made up her mind to discuss it with everyone later, including the whacky suppositions that Zara had come up with. They couldn’t possibly confront Idle with it, they had absolutely no proof. I mean, you can’t go round saying to people, hey, that’s your abandoned child over there maybe. But they could include Xavier and Youssef in the mystery.

          “The riddle is relevant to the game of quirks because it challenges the group to think creatively and work together to solve the puzzle. This requires them to communicate effectively and use their problem-solving skills to interpret the clues and find the missing page. It’s an opportunity to demonstrate their individual strengths and also learn from each other in the process.”

          “Work together, communicate effectively” Yasmin repeated, as if to underline her resolution to discuss the parcel and Sister Finli a.k.a. Liana with the boys and Zara later. “A problem shared is a problem hopelessly convoluted, probably.”

          The others looked up and said “What?” in unison, and Yasmin snorted nervously and said “Never mind, tell you later.”

          #6541

          In reply to: Orbs of Madjourneys

          When Sergio dropped her back at the Flying Fish Inn it was later than Zara realized.  The verandah and reception lights were on but everyone had gone to bed, everyone except Idle who was poring over a pile of old notebooks at a dining room table. “Good day out?” she looked up over the top of her reading glasses and smiled at Zara.

          Zara returned the smile. “It was great, thanks!  I’d love one”,  she added when Idle asked her if she fancied a glass of wine.

          “Grab a glass off the sideboard there and come and sit down,” Idle said. “Are you hungry or did you grab a bite in Alice?”

          “Yeah, I did, thanks,” replied Zara, trying hard not to pull a face at the first sip of the Australian wine.  “Nice label,” she said, “Yellow Trail. I should be used to seeing kangaroos on wine bottles by now” she laughed.

          “A place called Monte’s Lounge,” she replied when Idle asked where she’d eaten, “A cabaret meets circus theme, not what I was expecting out here.  I met a guy on the trail…”

          “The plot thickens,” Idle grinned, “Comedy and romance.”

          Zara laughed, warming to her genial host.   Accepting a second glass of wine, she told Idle all about Sergio.  He was a Spanish archaeologist who had come over to see his daughter in Townsville on the east coast, and had booked a few side trips to see some of the indigenous rock art.  When Zara walked off the trail after she found the compass (and the damn parrot vanished, leaving her alone) she had found herself in a small clearing with high rocky sides. Sergio had his back to her and was photographing the rock wall.

          “Well, long story short, we got on like a house on fire,” Idle smiled encouragingly as Zara continued. “It’s been absolutely ages you know, ever since I left Rupert, nobody’s really taken my fancy.  Anyway he invited me for dinner and said he didn’t mind bringing me back here later in the hire car.”

          Zara had another sip of wine, thinking about Rupert.  What a prize twat he’d turned out to be.  Still, the divorce settlement had been good.  He’d seemed so adventurous and just the ticket at first, lots of holidays in unusual places. Bit of a Hooray Henry and a Champagne Charlie, but it had been fun at first. And a tad too much charlie, too. She had been blissfully unaware of politics and conspiracy theories at the time, but it wasn’t long before his views came between them and she could no longer stomach his idiotic and, to her mind, dangerously cretinous beliefs.

          “My parents are both archaeologists,” Zara told Idle, “I learned a lot from them and always been interested in it, but didn’t fancy all the years of studying, and I really wanted to work with animals.  There aren’t many good paying jobs working with animals though, not the kind of animals that need helping.  Anyway, it worked out ok in the end, thanks to Rupert’s money.”

          “You must have had a lot in common to talk about with Sergio, then, him being an archaeologist,” Idle remarked and Zara felt herself blush, much to her astonishment.  She couldn’t recall blushing in years.

          “Yes we did do some talking,” they both laughed and Zara said “I better get off to bed. Thanks for the wine.”

          Zara had completely forgotten about her friends arriving, or the game she’d intended to play until they arrived. She collapsed on the bed without brushing her teeth and was asleep within minutes.

          #6539

          In reply to: Prompts of Madjourneys

          ÉricÉric
          Keymaster

            Zara is the main protagonist, and also the reluctant leader of the game. In RL, she is wandering off the trail nearby Arltunga, Australia, where she is visiting, staying at the small family run inn the Flying Fish Inn. Bert, the local handyman drove her there, told her specifically not to wander off, yet in search of where a mysterious compass she collected on the trail is leading, and egged on by her talking smart parrot “Beautiful Girl”, she goes off the trail to explore. The sun is still high, and she already started to hallucinate some hooded figures with blue frog-faces with jelly-bean carts.
            Meanwhile, her friends Youssef and Xavier, just landed from abroad, are driving toward the rendez-vous spot at the Flying Fish Inn. The owners Mater and Idle don’t have any idea where Zara is.
            Yasmin, the fourth friend in the group is still on her way from Fiji, bearing a message written in red on an envelope from a mysterious Fred, who we don’t know yet, but seems to be linked to Mater & Idle’s family.
            What’s going to happen next to Zara? The game is encouraging her to explore her rudeness in a playful manner, in a medieval setting.
            Provide a series of playful and fun actions for Zara, linking these contexts. You may incorporate Tiku, a wise and no-nonsense Aboriginal woman who may guide her though the Dreamtime challenges. Provide random keywords to each action in the list.

            Here is a list of playful and fun actions for Zara in the game:

            1. “Follow the Compass”: Zara can follow the mysterious compass she collected on the trail, as it leads her to new locations and challenges. Keywords: Adventure, Exploration, Mystery.
            2. “Converse with Beautiful Girl”: Zara’s talking smart parrot “Beautiful Girl” may provide humorous commentary and encouragement throughout her journey. Keywords: Humor, Personality, Support.
            3. “Solve Riddles with Tiku”: Tiku, the wise and no-nonsense Aboriginal woman, can guide Zara through the Dreamtime challenges. To do this, Tiku may present her with riddles or puzzles that she must solve to progress. Keywords: Wisdom, Intelligence, Spirituality.
            4. “Collect Items”: Zara can collect items along the way, such as artifacts or treasures that may help her in her journey or lead her to new discoveries. Keywords: Collection, Discovery, Help.
            5. “Play Music with Beautiful Girl”: Zara can play musical instruments with Beautiful Girl, creating an entertaining and musical interlude in her journey. Keywords: Music, Joy, Creativity.
            6. “Cook with Mater and Idle”: At the Flying Fish Inn, Zara can join Mater and Idle in the kitchen and help them cook traditional dishes from the region. Keywords: Cooking, Culture, Community.
            7. “Race with Youssef and Xavier”: Zara can engage in friendly races with Youssef and Xavier, such as foot races or cart races, as a way to pass the time and have fun. Keywords: Competition, Speed, Excitement.

            These playful and fun actions can add variety and excitement to Zara’s journey and provide an opportunity for players to interact with the world and characters in new and unique ways.

             🔁 Regenerate response

            #6506

            In reply to: Orbs of Madjourneys

            Bert dropped Zara off after breakfast at the start of the Yeperenye trail.  He suggested that she phone him when she wanted him to pick her up, and asked if she was sure she had enough water and reminded her, not for the first time, not to wander off the trail.   Of course not, she replied blithely, as if she’d never wandered off before.

            “It’s a beautiful gorge, you’ll like it,” he called through the open window, “You’ll need the bug spray when you get to the water holes.”  Zara smiled and waved as the car roared off in a cloud of dust.

            On the short drive to the start of the trail, Bert had told her that the trail was named after the Yeperenye dreamtime, also known as ‘Caterpillar Dreaming’  and that it was a significant dreamtime story in Aboriginal mythology. Be sure to look at the aboriginal rock art, he’d said.   He mentioned several varieties of birds but Zara quickly forgot the names of them.

            It felt good to be outside, completely alone in the vast landscape with the bone warming sun. To her surprise, she hadn’t seen the parrot again after the encounter at the bedroom window, although she had heard a squalky laugh coming from a room upstairs as she passed the staircase on her way to the dining room.

            But it was nice to be on her own. She walked slowly, appreciating the silence and the scenery. Acacia and eucalyptus trees were dotted about and long grasses whispered in the occasional gentle breezes.  Birds twittered and screeched and she heard a few rustlings in the undergrowth from time to time as she strolled along.

            After a while the rocky outcrops towered above her on each side of the path and the gorge narrowed, the trail winding through stands of trees and open grassland. Zara was glad of the shade as the sun rose higher.

            Zara water hole

             

            The first water hole she came to took Zara by surprise. She expected it to be pretty and scenic, like the photos she’d seen, but the spectacular beauty of the setting and shimmering light somehow seemed timeless and otherwordly.  It was a moment or two before she realized she wasn’t alone.

            It was time to stop for a drink and the sandwich that one of the twins had made for her, and this was the perfect spot, but she wondered if the man would find it intrusive of her to plonk herself down and picnic at the same place as him.  Had he come here for the solitude and would he resent her appearance?

            It is a public trail, she reminded herself not to be silly, but still, she felt uneasy.  The man hadn’t even glanced up as far as Zara could tell. Had he noticed her?

            She found a smooth rock to sit on under a tree and unwrapped her lunch, glancing up from time to time ready to give a cheery wave and shout hi, if he looked up from what he was doing.  But he didn’t look up, and what exactly was he doing? It was hard to say, he was pacing around on the opposite side of the pool, looking intently at the ground.

            When Zara finished her drink, she went behind a bush for a pee, making sure she would not be seen if the man glanced up. When she emerged, the man was gone.  Zara walked slowly around the water hole, taking photos, and keeping an eye out for the man, but he was nowhere to be seen.  When she reached the place where he’d been pacing looking at the ground, she paused and retraced his steps.  Something small and shiny glinted in the sun catching her eye. It was a compass, a gold compass, and quite an unusual one.

            Zara didn’t know what to do, had the man been looking for it?  Should she return it to him?  But who was he and where did he go?  She decided there was no point in leaving it here, so she put it in her pocket. Perhaps she could ask at the inn if there was a lost and found place or something.

            Refreshed from the break, Zara continued her walk. She took the compass out and looked at it, wondering not for the first time how on earth anyone used one to find their way.  She fiddled with it, and the needle kept pointing in the same direction.   What good is it knowing which way north is, if you don’t know where you are anyway? she wondered.

            With a squalk and a beating of wings, Pretty Girl appeared, seemingly out of nowhere.  “It’s not that kind of compass. You’re supposed to follow the pointer.”

            “Am I?  But it’s pointing off the trail, and Bert said don’t go off the trail.”

            “That’s because Bert doesn’t want you to find it,” replied the parrot.

            Intrigued, Zara set off in the direction the compass was pointing towards.

            #6494

            In reply to: Orbs of Madjourneys

            Although not one to remember dreams very often, Zara awoke the next morning with vivid and colourful dream recall.  She wondered if it was something to do with the dreamtime mural on the wall of her room.  If this turned out to be the case, she considered painting some murals on her bedroom wall back at the Bungwalley Valley animal rescue centre when she got home.

            Zara and Idle had hit it off immediately, chatting and laughing on the verandah after supper.   Idle told her a bit about the local area and the mines.  Despite Bert’s warnings, she wanted to see them. They were only an hour away from the inn.

            When she retired to her room for the night, she looked on the internet for more information. The more she read online about the mines, the more intrigued she became.

            “Interestingly there are no actual houses left from the original township. The common explanation is that a rumour spread that there was gold hidden in the walls of the houses and consequently they were knocked down by people believing there was ‘gold in them there walls”. Of course it was only a rumour. No gold was found.”

            “Miners attracted to the area originally by the garnets, found alluvial and reef gold at Arltunga…”

            Garnets!  Zara recalled the story her friend had told her about finding a cursed garnet near a fort in St Augustine in Florida.  Apparently there were a number of mines that one could visit:

            “the MacDonnell Range Reef Mine, the Christmas Reef Mine, the Golden Chance Mine, the Joker Mine and the Great Western Mine all of which are worth a visit.”

            Zara imagined Xavier making a crack about the Joker Mine, and wondered why it had been named that.

            “The whole area is preserved as though the inhabitants simply walked away from it only yesterday. The curious visitor who walks just a little way off the paths will see signs of previous habitation. Old pieces of meat safes, pieces of rusted wire, rusted cans, and pieces of broken glass litter the ground. There is nothing of great importance but each little shard is reminder of the people who once lived and worked here.”

            I wonder if Bert will take me there, Zara wondered. If not, maybe one of the others can pick up a hire car when they arrive at Alice.   Might even be best not to tell anyone at the inn where they were going.  Funny coincidence the nearest town was called Alice ~ it was already beginning to seem like some kind of rabbit hole she was falling into.

            Undecided whether to play some more of the game which had ended abruptly upon encountering the blue robed vendor, Zara decided not to and picked up the book on Dreamtime that was on the bedside table.

            “Some of the ancestors or spirit beings inhabiting the Dreamtime become one with parts of the landscape, such as rocks or trees…”  Flicking through the book, she read random excerpts.   “A mythic map of Australia would show thousands of characters, varying in their importance, but all in some way connected with the land. Some emerged at their specific sites and stayed spiritually in that vicinity. Others came from somewhere else and went somewhere else. Many were shape changing, transformed from or into human beings or natural species, or into natural features such as rocks but all left something of their spiritual essence at the places noted in their stories….”

            Thousands of characters. Zara smiled sleepily, recalling the many stories she and her friends had written together over the years.

            “People come and go but the Land, and stories about the Land, stay. This is a wisdom that takes lifetimes of listening, observing and experiencing … There is a deep understanding of human nature and the environment… sites hold ‘feelings’ which cannot be described in physical terms… subtle feelings that resonate through the bodies of these people… It is only when talking and being with these people that these ‘feelings’ can truly be appreciated. This is… the intangible reality of these people…..”

            With such strong ancestral connections to the land, Zara couldn’t help but wonder what the aboriginal people felt about all the mines.   If one of their ancestors had shape changed into rocks, and then some foreignors came along and hacked and blasted their way through, what would they think of that?

            “….many Aboriginal groups widely distributed across the Australian continent all appeared to share variations of a single (common) myth telling of an unusually powerful, often creative, often dangerous snake or serpent of sometimes enormous size closely associated with the rainbows, rain, rivers, and deep waterholes…..”

            She drifted off to sleep thinking of water holes in red rocky gorges, the book laying open in her hand.

            When she awoke the next morning with the slatted morning sun shining through the venetian blinds,  the dream image of the water hole was bright and clear in her minds eye.  But what was that strange character from the game doing in her dream?

            Osnas dreamtime waterhole

             

            She closed her eyes, remembering more of the strange dream.  Deeply orange red boulders and rocky outcrops, shivering gum trees, and green pools ~ it was coming back to her now, that creature in the blue robes had appeared more than once.  In one scene he appeared with a blue diamond lantern with what looked like a compass inside.

            Osnas lantern compass

            I’ll ask about the hiking trails today, Zara decided, and go for a walk in that gorge I read about yesterday. Bert said there were good hiking trails.   You came here early so you could play the game, she reminded herself.

            “It’s all a game,” she heard the parrot outside her window.

            “I’d forgotten about the bloody parrot!” Zara said under her breath. “Pretty Girl!” she said, opening the blinds. “We’re going out for a walk today.”

            #6488

            In reply to: Prompts of Madjourneys

            ÉricÉric
            Keymaster
              • Zara completed her tile journey in the tunnels. In RL, she and Pretty Girl the parrot, are headed to Alice Springs in Australia, for a visit at the Flying Fish Inn (FFI). She’ll be the first to arrive.
              • Yasmin, still volunteering at an orphanage in Suva in RL, has found a key with the imp, guided by the snake tattoo on a mysterious man named Fred, originating from Australia. She’s booked her flight via Air Fiji, and will be soon arriving to Australia for a few days vacation from her mission.
              • Youssef, still in the Gobi desert, has found the grumpy vendor who was the shaman Lama Yoneze and reconnected with his friends in RL. Through the game in the desert, he also connected in VR (virtual reality) and RV (remote viewing) with sands_of_time, and elderly lady playing the game for intel. He still has to confirm his expected arrival to the FFI.
              • Xavier has confirmed his flight option as well from Berlin, Germany. He’s planned a few days’ mix of remote working and vacation, but his girlfriend Brytta may still work her 2 shifts, and not necessarily keen to travel in the middle of nowhere in Australia.

              They are all enjoying a lot the trail of clues from the game, and expect more adventures to come, with new challenges for each.
              As they all make their way to the Flying Fish Inn, they eagerly anticipate what exciting experiences and challenges await them. Zara, Yasmin, Youssef, and Xavier all have unique experiences from their time playing the game and their real-life travels. With their journey to the Flying Fish Inn, they hope to connect with each other and continue the exciting adventures that have already captivated them. They are all looking forward to what is in store for them in the Australian Outback and the Flying Fish Inn.

              The challenge gets a level up. It requires for each of them to find or procure a unique object, linked to some of their personal quirks and in synch with the real-life experience and the game one. Provide suggestions for each of them of a very specific object or color or shape, that can be remote viewed in the FFI and that they may find in their RL.

              • Zara: A golden compass, symbolizing her love for adventure and direction. It can be found in a hidden room in the FFI or as a unique treasure on a nearby beach.
              • Yasmine: A silver key, symbolizing her discovery of the key in the game and her love for unlocking secrets. It can be found in a locked box in the FFI’s attic or in a locked drawer in her room.
              • Youssef: A red scarf, symbolizing his connection with the shaman in the game and his love for vibrant colors. It can be found in the FFI’s market or in a shop in Alice Springs that sells unique handmade items.
              • Xavier: A black notebook, symbolizing his love for organization and his need for clarity. It can be found in the FFI’s library or in a nearby stationary shop in Alice Springs.
              #6454

              In reply to: Prompts of Madjourneys

              F LoveF Love
              Participant

                YASMIN’S QUIRK: Entry level quirk – snort laughing when socially anxious

                Setting

                The initial setting for this quest is a comedic theater in the heart of a bustling city. You will start off by exploring the different performances and shows, trying to find the source of the snort laughter that seems to be haunting your thoughts. As you delve deeper into the theater, you will discover that the snort laughter is coming from a mischievous imp who has taken residence within the theater.

                Directions to Investigate

                Possible directions to investigate include talking to the theater staff and performers to gather information, searching backstage for clues, and perhaps even sneaking into the imp’s hiding spot to catch a glimpse of it in action.

                Characters

                Possible characters to engage include the theater manager, who may have information about the imp’s history and habits, and a group of comedic performers who may have some insight into the imp’s behavior.

                Task

                Your task is to find a key or tile that represents the imp, and take a picture of it in real life as proof of completion of the quest. Good luck on your journey to uncover the source of the snort laughter!

                 

                THE SECRET ROOM AND THE UNDERGROUND MINES

                1st thread’s answer:

                As the family struggles to rebuild the inn and their lives in the wake of the Great Fires, they begin to uncover clues that lead them to believe that the mines hold the key to unlocking a great mystery. They soon discover that the mines were not just a source of gold and other precious minerals, but also a portal to another dimension. The family realizes that Mater had always known about this portal, and had kept it a secret for fear of the dangers it posed.

                The family starts to investigate the mines more closely and they come across a hidden room off Room 8. Inside the room, they find a strange device that looks like a portal, and a set of mysterious symbols etched into the walls. The family realizes that this is the secret room that Mater had always spoken about in hushed tones.

                The family enlists the help of four gamers, Xavier, Zara, Yasmin, and Youssef, to help them decipher the symbols and unlock the portal. Together, they begin to unravel the mystery of the mines, and the portal leads them on an epic journey through a strange and fantastical alternate dimension.

                As they journey deeper into the mines, the family discovers that the portal was created by an ancient civilization, long thought to be lost to history. The civilization had been working on a powerful energy source that could have changed the fate of humanity, but the project was abandoned due to the dangers it posed. The family soon discovers that the civilization had been destroyed by a powerful and malevolent force, and that the portal was the only way to stop it from destroying the world.

                The family and the gamers must navigate treacherous landscapes, battle fierce monsters, and overcome seemingly insurmountable obstacles in order to stop the malevolent force and save the world. Along the way, they discover secrets about their own past and the true origins of the mines.

                As they journey deeper into the mines and the alternate dimension, they discover that the secret room leads to a network of underground tunnels, and that the tunnels lead to a secret underground city that was built by the ancient civilization. The city holds many secrets and clues to the fate of the ancient civilization, and the family and the gamers must explore the city and uncover the truth before it’s too late.

                As the story unfolds, the family and the gamers must come to grips with the truth about the mines, and the role that the family has played in the fate of the world for generations. They must also confront the demons of their own past, and learn to trust and rely on each other if they hope to save the world and bring the family back together.

                second thread’s answer:

                As the 4 gamers, Xavier, Zara, Yasmin and Youssef, arrived at the Flying Fish Inn in the Australian outback, they were greeted by the matriarch of the family, Mater. She was a no-nonsense woman who ran the inn with an iron fist, but her tough exterior hid a deep love for her family and the land.

                The inn was run by Mater and her daughter Dido, who the family affectionately called Aunt Idle. She was a free spirit who loved to explore the land and had a deep connection to the local indigenous culture.

                The family was made up of Devan, the eldest son who lived in town and helped with the inn when he could, and the twin sisters Clove and Coriander, who everyone called Corrie. The youngest was Prune, a precocious child who was always getting into mischief.

                The family had a handyman named Bert, who had been with them for decades and knew all the secrets of the land. Tiku, an old and wise Aborigine woman was also a regular visitor and a valuable source of information and guidance. Finly, the dutiful helper, assisted the family in their daily tasks.

                As the 4 gamers settled in, they learned that the area was rich in history and mystery. The old mines that lay abandoned nearby were a source of legends and stories passed down through the generations. Some even whispered of supernatural occurrences linked to the mines.

                Mater and Dido, however, were not on good terms, and the family had its own issues and secrets, but the 4 gamers were determined to unravel the mystery of the mines and find the secret room that was said to be hidden somewhere in the inn.

                As they delved deeper into the history of the area, they discovered that the mines had a connection to the missing brother, Jasper, and Fred, the father of the family and a sci-fi novelist who had been influenced by the supernatural occurrences of the mines.

                The 4 gamers found themselves on a journey of discovery, not only in the game but in the real world as well, as they uncovered the secrets of the mines and the Flying Fish Inn, and the complicated relationships of the family that ran it.

                 

                THE SNOOT’S WISE WORDS ON SOCIAL ANXIETY

                Deear Francie Mossie Pooh,

                The Snoot, a curious creature of the ages, understands the swirling winds of social anxiety, the tempestuous waves it creates in one’s daily life.
                But The Snoot also believes that like a Phoenix, one must rise from the ashes, and embrace the journey of self-discovery and growth.
                It’s important to let yourself be, to accept the feelings as they come and go, like the ebb and flow of the ocean. But also, like a gardener, tend to the inner self with care and compassion, for the roots to grow deep and strong.

                The Snoot suggests seeking guidance from the wise ones, the ones who can hold the mirror and show you the way, like the North Star guiding the sailors.
                And remember, the journey is never-ending, like the spiral of the galaxy, and it’s okay to take small steps, to stumble and fall, for that’s how we learn to fly.

                The Snoot is here for you, my dear Francie Mossie Pooh, a beacon in the dark, a friend on the journey, to hold your hand and sing you a lullaby.

                Fluidly and fantastically yours,

                The Snoot.

                #6423

                In reply to: Prompts of Madjourneys

                TracyTracy
                Participant

                  Zara’s first quest:

                  entry level quirk: wandering off the track

                  The initial setting for this quest is a dense forest, where the paths are overgrown and rarely traveled. You find yourself alone and disoriented, with only a rough map and a compass to guide you.

                  Possible directions to investigate include:

                  Following a faint trail of footprints that lead deeper into the forest

                  Climbing a tall tree to get a better view of the surrounding area

                  Searching for a stream or river to use as a guide to find your way out of the forest

                  Possible characters to engage include:

                  A mysterious hermit who lives deep in the forest and is rumored to know the secrets of the land

                  A lost traveler who is also trying to find their way out of the forest

                  A group of bandits who have taken refuge in the forest and may try to steal from you or cause harm

                  Your objective is to find the Wanderlust tile, a small, intricately carved wooden tile depicting a person walking off the beaten path. This tile holds the key to unlocking your inner quirk of wandering off the track.

                  As proof of your progress in the game, you must find a way to incorporate this quirk into your real-life actions by taking a spontaneous detour on your next journey, whether it be physical or mental.

                  For Zara’s quest:

                  As you wander off the track, you come across a strange-looking building in the distance. Upon closer inspection, you realize it is the Flying Fish Inn. As you enter, you are greeted by the friendly owner, Idle. She tells you that she has heard of strange occurrences happening in the surrounding area and offers to help you in your quest

                  Emoji clue:  🐈🌳 :cat_confused:

                   

                  Zara (the character in the game)

                  characteristics from previous prompts:

                  Zara is the leader of the group  :yahoo_thinking:  she is confident, and always ready for an adventure. She is a natural leader and has a strong sense of justice. She is also a tech-savvy person, always carrying a variety of gadgets with her, and is always the first to try out new technology.

                  Zara is the leader of the group, her color is red, her animal is a lion, and her secret name in a funny language is “Zaraloon”

                   

                  Zara (the real life story character)

                  characteristics from previous prompts:

                  Zara Patara-Smythe is a 57-year-old woman of mixed heritage, her mother is Indian and her father is British. She has long, dark hair that she keeps in an untidy ponytail, dark brown eyes and a sharp jawline. She stands at 5’6″ and has a toned and athletic build. She usually wears practical clothing that allows her to move around easily, such as cargo pants and a tank top.

                  prompt quest:

                  Continue to investigate the mysterious cat she saw, possibly seeking out help from local animal experts or veterinarians.
                  Join Xavier and Yasmin in investigating the Flying Fish Inn, looking for clues and exploring the area for any potential leads on the game’s quest.

                  #6389

                  “What in the good name of our Lady, have these two been on?” Miss Bossy was at a loss for words while Ricardo was waiting sheepishly at her desk, as though he was expecting an outburst.
                  “Look, Ricardo, I’m not against a little tweaking for newsworthiness, but this takes twisting reality to a whole new level!

                  Ricardo had just dropped their last article.

                  Local Hero at the Rescue – Stray Residents found after in a trip of a lifetime
                  article by Hilda Astoria & Continuity Brown

                  In a daring and heroic move, Nurse Trassie, a local hero and all-around fantastic human being, managed to track down and rescue three elderly women who had gone on an adventure of a lifetime. Sharon, Mavis, and Gloria (names may have been altered to preserve their anonymity) were residents of a UK nursing home who, in a moment of pure defiance and desire for adventure, decided to go off their meds and escape to the Nordics.

                  The three women, who had been feeling cooped up and underappreciated in their nursing home, decided to take matters into their own hands and embark on a journey to see the world. They had heard of the beautiful landscapes and friendly people of the Nordics and their rejuvenating traditional cures and were determined to experience it for themselves.

                  Their journey, however, was not without its challenges. They faced many obstacles, including harsh weather conditions and language barriers. But they were determined to press on, and their determination paid off when they were taken in by a kind-hearted local doctor who gave them asylum and helped them rehabilitate stray animals.

                  Nurse Trassie, who had been on the lookout for the women since their disappearance, finally caught wind of their whereabouts and set out to rescue them. She tracked them down to the Nordics, where she found them living in a small facility in the woods, surrounded by a menagerie of stray animals they had taken in and were nursing back to health, including rare orangutans retired from local circus.

                  Upon her arrival, Nurse Trassie was greeted with open arms by the women, who were overjoyed to see her. They told her of their adventures and showed her around their cabin, introducing her to the animals they had taken in and the progress they had made in rehabilitating them.

                  Nurse Trassie, who is known for her compassion and dedication to her patients, was deeply touched by the women’s story and their love for the animals. She knew that they needed to be back in the care of professionals and that the animals needed to be properly cared for, so she made arrangements to bring them back home.

                  The women were reluctant to leave their newfound home and the animals they had grown to love, but they knew that it was the right thing to do. They said their goodbyes and set off on the long journey back home with Nurse Trassie by their side.

                  The three women returned to their nursing home filled with stories to share, and Nurse Trassie was hailed as a hero for her efforts in rescuing them. They were greeted with cheers and applause from the staff and other residents, who were thrilled to have them back safe and sound.

                  Nurse Trassie, who is known for her sharp wit and sense of humor, commented on the situation with a tongue-in-cheek remark, “It’s not every day that you get to rescue three feisty elderlies from the wilds of the Nordics and bring them back to safety. I’m just glad I could be of service.”

                  In conclusion, the three women’s adventure in the Nordics may have been unorthodox, but it was an adventure nonetheless. They were able to see the world and help some animals in the process. Their story serves as a reminder to never give up on your dreams, no matter your age or circumstances. And of course, a big shoutout to Nurse Trassie for her heroic actions and dedication to her patients.

                  Bossy sighed. “It might do for now, but don’t let those two abuse the artificial intelligence to write article for them… I liked their old style better. This feels too… tidy. We’re not the A-News network, let’s not forget our purpose.”

                  Ricardo nodded. Miss Bossy had been more mellow since the sales of the newspaper had exploded during the pandemic. With people at home, looking for conspiracies and all, the newspaper had known a resurgence of interest, and they even had to hire new staff. Giles Gibber, Glimmer Gambol (came heavily recommended by Blithe, the PI friend of Hilda’s), Samuel Sproink and Fionna Flibbergibbet.

                  “And how is Sophie? That adventure into her past trauma was a bit much on her…” she mused.

                  “She’s doing alright” answered Ricardo. “She’s learning to hone her remote-viewing skills to send our staff into new mysteries to solve. With a bit of AI assist…”

                  “Oh, stop it already with your AI-this, AI-that! Hope there’ll still be room for some madness in all that neatly tidy purring of polite output.”

                  “That’s why we’re here for, I reckon.” Ric’ smiled wryly.

                  #6379

                  In reply to: Prompts of Madjourneys

                  ÉricÉric
                  Keymaster

                    Asking to give each of the 4 characters some particular traits that makes them uniquely distinctive and recognizable

                    The four friends, Zara, Xavier, Yasmin, and Youssef, each have their own unique traits that make them stand out and recognizable.

                    Zara is the leader of the group, she is confident, and always ready for an adventure. She is a natural leader and has a strong sense of justice. She is also a tech-savvy person, always carrying a variety of gadgets with her, and is always the first to try out new technology.

                    Xavier is the joker of the group, always cracking jokes and making puns. He is a free-spirited person who is always up for an adventure, he has a great sense of humor and is not afraid to be himself. He is also an artist and often carries a sketchbook and pencils with him, he likes to draw whatever he sees in his journeys.

                    Yasmin is the brains of the group, she is intelligent and logical. She is always able to think on her feet and come up with a plan when things get tough. She is also a bit of a perfectionist and likes to have everything organized. She is a history buff and always carries a notebook with her to document her findings.

                    Youssef is the muscle of the group, He is physically strong, and always ready to help out in a fight. He is also a bit of a foodie and loves trying new dishes. He is always the first one to volunteer to carry the heavy bags and equipment. He is also a bit of a daredevil and loves trying out new sports and activities.

                    Give each of them a color, and an animal, and a secret name in a funny language

                    The four friends, Zara, Xavier, Yasmin, and Youssef, each have their own unique traits that make them stand out and recognizable.

                    Zara is the leader of the group, her color is red, her animal is a lion, and her secret name in a funny language is “Zaraloon”

                    Xavier is the joker of the group, his color is orange, his animal is a monkey, and his secret name in a funny language is “Xavimunk”

                    Yasmin is the brains of the group, her color is blue, her animal is an owl, and her secret name in a funny language is “Yasminowl”

                    Youssef is the muscle of the group, his color is green, his animal is a bear, and his secret name in a funny language is “Youssefbear”

                    Now, we need physical descriptions for each of them. Also, their ages, height, clothes, facial features, ethnicity (for instance Youssef may be half Yemeni and half Norwegian), etc. with a good mix of generic and eccentric. We also need surnames congruent with their described ethnicity, not too bland, but not too daft either. For instance Youssef Olafsson, Zara Patara-Smythe, etc. Also explain how they become friends.

                    Zara Patara-Smythe is a 25-year-old woman of mixed heritage, her mother is Indian and her father is British. She has long, dark hair that she keeps in a sleek ponytail, dark brown eyes and a sharp jawline. She stands at 5’6″ and has a toned and athletic build. She usually wears practical clothing that allows her to move around easily, such as cargo pants and a tank top.

                    Xavier Olafsson is a 27-year-old man of Norwegian and Danish descent. He has blonde hair that he keeps in a messy style, blue eyes, and a charming smile. He stands at 6’1″ and has a lean build. He is always seen wearing a colorful and bold clothing, such as a Hawaiian shirt and shorts.

                    Yasmin Ahmed is a 23-year-old woman of Egyptian descent. She has long, black hair that she keeps in a tight braid, dark brown eyes and a round face. She stands at 5’4″ and has a petite build. She usually wears conservative clothing, such as long skirts and blouses.

                    Youssef Ali is a 26-year-old man of half Yemeni, half Norwegian descent. He has short, curly black hair, dark brown eyes and a square jawline. He stands at 6’2″ and has a muscular build. He usually wears comfortable clothing such as a t-shirt and jeans, and always has a backpack on his shoulder.

                    The four of them became friends in college, they were all studying different majors, but they all shared a love for adventure and exploration. They found themselves in the same class project, and from there they formed a strong bond. After college, they decided to keep exploring the world together, and went on many trips and adventures, always seeking for something new and exciting.

                    1/ Change the ages of Zara, Xavier, Yasmin and Youssef to more random patterns – rewrite if needed how they met each other to reflect eventual age gaps. Give them some flaws, mental or physical challenges.
                    2/ increase again the age gaps while keeping the youngest one a young adult, and remove “minor” from the flaws descriptions

                    Zara is a 22-year-old woman who is the youngest of the group. She is a free-spirited, adventurous person, but also a bit reckless and impulsive. She has a scar on her cheek that she got from a Skateboarding accident when she was a teenager.

                    Xavier is a 45-year-old man who is the oldest of the group. He is a responsible and level-headed person, but also a bit of a perfectionist and can be hard on himself and others. He has dyslexia which he has been able to work around and it doesn’t impede his daily life.

                    Yasmin is a 38-year-old woman who is the second oldest of the group. She is a kind and compassionate person, but also a bit of a pushover and can have trouble standing up for herself. She has social anxiety that affect her in certain situations and she have been working on coping mechanisms.

                    Youssef is a 33-year-old man who is the second youngest of the group. He is a charismatic and outgoing person, but also a bit of a flirt and can be a bit insensitive to others feelings. He has ADHD which he has been able to manage with medication, but it still affects him from time to time.

                    The group met each other through different means, Xavier and Yasmin met at work, Zara and Youssef met at a college class, and eventually, they all became friends through common interests and activities. They decided to go on this adventure together because they were all looking for a change in their lives and wanted to explore the unknown.

                    #5953

                    Bubbling and turning from orange to green to duck blue, the potion was perfect and smelled of good work, a strong blend of cinnamon, cardamom and crushed cloves. She smiled broadly and poured the potion into five vials, which she gave to Rukshan. They were all gathered around her in the kitchen looking rather fascinated by the whole operation.

                    “One for you, and one for each of the children,” Glynis said with a grin.

                    “I’m not a kid,” said Fox.

                    “Why only five?” asked Gorrash who suspected something was off. “We are Six. There’s Tak, Nessy, Olliver, Fox, Rukshan and I,” he said counting on his chubby fleshy fingers.

                    “I don’t need a potion to go wherever I want,” said Olli with a grin.

                    “Well,” started Glynis, “Despite your unique skill, Olliver, you still need the potion in order to thwart the control spells Leroway’s saucerers had scattered around the country,” Glynis said. “You all remember what happened to aunt Eleri last time she went out. You know how skilled she is when she need to sneak out. She barely escaped and Rukshan and I had a hard time turning off that dancing spell, which I’m sure is the least damaging one.”

                    She looked at Gorrash with compassion but the light dimmed as a cloud passed in front of the sun outside. She pointed her finger at him. “Your immune system is still like one of a newborn. And I’d prefer you’d stay home and not go around during a beaver fever pandemic. There are plenty of things you can help me with!” Glynis showed the cauldron, vials and other utensils she used to make the potion, and the cake earlier, and yesterday’s dinner.

                    “Well, if I have not to challenge my immune system…” Gorrash started.

                    “You know better than to argue with me,” she said.

                    Gorrash opened his mouth to say something but decided otherwise and ran away into the garden.

                    Fox started to follow him.

                    “Don’t said Rukshan. There’s nothing you can do.”

                    “He’s my friend!” said Fox.

                    #4707

                    An unexpected shaman tart witch was looking and had spotted them coming from afar.

                    Head Shaman Tart Witch, if you please.” She muttered in her breath, happy to break the fourth wall and all.

                    The sun was already high and the air was sizzling ready to burst out like buttered pop corn.

                    “A rather lame metaphor. You’ve done better.”

                    The Head Shtart Witch, as we will call her later for brevity’s sake, was as tart as a sour lemon dipped in vinegar, and prone to talking to spirits, when not cackling in tittering fits of laughter, as shamans are wont to do.
                    She was surprisingly in tune with the narrator’s voice this late in the day, considering it wasn’t her first bottle of… medicine she ingested today.

                    “Voices are rather quiet, yes. I was expecting a bit more… quantity if you know what I mean.”

                    The narrator had absolutely no idea of what she meant, not discontent with the quantity per se.

                    Three in quantity, they came, looking for her. A girl, visibly in charge, although a bit hard to tell either, buried into the baggy hood and all.

                    “The star-studded stockings under the striped red and white trousers were a bit of a give-away though… she was a she, and a bossy pants to boot.” the Head Schwtich replied.

                    “And don’t take advantage to maim my full name… Jeeze, they’re so lazy these days. Can’t even spell right.”

                    Ignoring the rude comments, the narrator continued.
                    Then, a man, a bit namby-pamby with the gait of a devil-may-care goat at that.
                    And a boy, on the threshold of manhood, with lots of red hair and freckles he could have put the bush on fire.

                    “You have forgotten the gecko… and the cat.”

                    The cat wasn’t forgotten of course, but was it technically a cat, with the talking and all? Poor thing had ill-fitted boots (probably a clearance sale from the Jiborium’s), so that it wouldn’t burn its pads on the red hot trail. It seemed stubborn enough to refuse being carried, although not confident enough about the surrounding life in the bush to stop checking every minute for all that crawled and crept around.

                    “That’s why they’re here. The protective charms. That, and the jeep of course.”

                    The Twitch seemed to know everything so the narrator felt it would probably best to let her finish the comment.

                    “Oh, don’t you start. That passive aggressive attitude isn’t going to get your story done, is it. And it’s not like I’m going to follow them in their dangerous and futile quest. It’s your job, better get to it.”

                    Indeed, she was only just a sour, old, decrepit…
                    “You stop that!”

                    :fleuron:

                    “Is that her hut?” Albie pointed at the horizon.
                    “Yes, I think we’re there.” Arona looked at the compass she’d put around Albie’s neck. “Yes, that’s it.”

                    Sanso yawned and stretched lazily “I hope they have a hot shower now, I feel so dirty.”

                    Arona chose to ignore Sanso and let him gesticulate. They’d only walked for less than 15 minutes, and the perspective of few more hours of driving with him breathing down her neck started to give her murderous thoughts.

                    She turned to the team. “Listen, whatever happens, don’t make rude remarks, even if she seems a bit… unhinged.”

                    “Are you talking about the crazy lady with the chameleon on her head, who talks to herself and looks like she hadn’t got a bath in a century?”

                    “That’s what I meant Sanso.” Arona rolled her eyes in a secret signature move she owned the secret of. “Listen, it would be better for everyone if you’d stay here and stop talking until we get the keys to the jeep, alright.”

                    Luckily for all of them, a little sage smudging and a bakchich in kind sealed the deal with the HEAD Shaman Tart Witch, and less than an hour later, with the mountain at their back, they were all barreling at breakneck speed down the lone road towards the Old Mine Town.

                    That’s where the Inn was, now starting to crawl with unexpected guests and long lost family members.

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