Search Results for 'creative'

Forums Search Search Results for 'creative'

Viewing 20 results - 1 through 20 (of 71 total)
  • Author
    Search Results
  • #7856
    ÉricÉric
    Keymaster

      Chapter Title: A Whiff of Inspiration – a work in progress by Elizabeth Tattler

      The morning light slanted through the towering windows of the grand old house, casting a warm glow upon the chaos within. Elizabeth Tattler, famed author and mistress of the manor, found herself pacing the length of the room with the grace of a caged lioness. Her mind was a churning whirlpool of creative fury, but alas, it was not the only thing trapped within.

      Finnley!” she bellowed, her voice echoing off the walls with a resonance that only years of authoritative writing could achieve. “Finnley, where are you hiding?”

      Finnley, emerging from behind the towering stacks of Liz’s half-finished manuscripts, wielded her trusty broom as if it were a scepter. “I’m here, I’m here,” she grumbled, her tone as prickly as ever. “What is it now, Liz? Another manuscript disaster? A plot twist gone awry?”

      “Trapped abdominal wind, my dear Finnley,” Liz declared with dramatic flair, clutching her midsection as if to emphasize the gravity of her plight. “Since two in the morning! A veritable tempest beneath my ribs! I fear this may become the inspiration—or rather, aspiration—for my next novel.”

      Finnley rolled her eyes, a gesture she had perfected over years of service. “Oh, for Flove’s sake, Liz. Perhaps you should bottle it and sell it as ‘Creative Muse’ for struggling writers. Now, what do you need from me?”

      “Oh, I’ve decided to vent my frustrations in a blog post. A good old-fashioned rant, something to stir the pot and perhaps ruffle a few feathers!” Liz’s eyes gleamed mischievously. “I’m certain it shall incense 95% of my friends, but what better way to clear the mind and—hopefully—the bowels?”

      At that moment, Godfrey, Liz’s ever-distracted editor, shuffled in with a vacant look in his eyes. “Did someone mention something about… inspiration?” he asked, blinking as if waking from a long slumber.

      “Yes, Godfrey, inspiration!” Liz exclaimed, waving her arms dramatically. “Though in my case, it’s more like… ‘inflation’! I’ve become a gastronaut! ” She chuckled at her own pun, eliciting a groan from Finnley.

      Godfrey, oblivious to the undercurrents of the conversation, nodded earnestly. “Ah, splendid! Speaking of which, have you written that opening scene yet, Liz? The publishers are rather eager, you know.”

      Liz threw her hands up in mock exasperation. “Dear Godfrey, with my innards in such turmoil, how could I possibly focus on an opening scene?” She paused, eyes narrowing thoughtfully. “Unless, of course, I were to channel this very predicament into my story. Perhaps a character with a similar plight, trapped on a space station with only their imagination—and intestinal distress—for company.”

      Finnley snorted, her stern facade cracking ever so slightly. “A tale of cosmic flatulence, is it? Sounds like a bestseller to me.”

      And with that, Liz knew she had found her muse—an unorthodox one, to be sure, but a muse nonetheless. As the words began to flow, she could only hope that relief, both literary and otherwise, was soon to follow.

      (story repeats at the beginning)

      #7822

      Helix 25 – Gentle Utopia at Upper Decks

      The Upper Decks of Helix 25 were a marvel of well-designed choreography and engineered tranquility. Life here was made effortless, thanks to an artful curation of everyday problems. Climate control ensured the air was always crisp, with just enough variation to keep the body alert, while maintaining a perfect balance of warm and cool, hygrometry, with no crazy seasons or climate change upheaval to disrupt the monotony. Food dispensers served gourmet meals for every individual preferences —decadent feasts perfectly prepared at the push of a button. The Helix cruise starships were designed for leisure, an eternity of comfort — and it had succeeded.

      For the average resident, the days blended into one another in an animated swirl of hobbyist pursuits. There were the Arboretum Philosophers, who debated meaningfully over the purpose of existence while sipping floral-infused teas. There were the Artisans, who crafted digital masterpieces that vanished into the ship’s archives as soon as they were complete. There were the Virtual Adventurers, who lived entire lifetimes in fully immersive life-like simulations, all while reclining on plush lounges, connected to their brain chips courtesy of Muck Industries.

      And then, there were Sharon, Gloria, and Mavis.

      Three old ladies who, by all accounts, should have spent their days knitting and reminiscing about their youth, but instead had taken it upon themselves to make Helix 25 a little more interesting.

      :fleuron2:

      “Another marvelous day, ladies,” Sharon declared as she strolled along the gilded walkway of the Grand Atrium, a cavernous space filled with floating lounges and soft ambient music. The ceiling was a perfect replica of a sky—complete with drifting, lazy clouds and the occasional simulated flock of birds. Enough to make you almost forget you were in a closed fully-controlled environment.

      Mavis sighed, adjusting her gaudy, glittering shawl. “It’s too marvelous, if you ask me. Bit samey, innit? Not even a good scandal to shake things up.”

      Gloria scoffed. “Pah! That’s ‘cause we ain’t lookin’ hard enough. Did you hear about that dreadful business down in the Granary? Dried ‘im up like an apricot, they did. Disgustin’.”

      Dreadful,” Sharon agreed solemnly. “And not a single murder for decades, you know. We were overdue.”

      Mavis clutched her pearls. “You make it sound like a good thing.”

      Gloria waved a dismissive hand. “I’m just sayin’, bit of drama keeps people from losing their minds. No offense, but how many decades of spa treatments can a person endure before they go barmy?”

      They passed a Wellness Lounge, where a row of residents were floating in Zero-G Hydrotherapy Pods, their faces aglow with Rejuvenex™ Anti-Aging Serum. Others lounged under mild UV therapy lamps, soaking up synthetic vitamin D while attendants rubbed nutrient-rich oils into their wrinkle-free skin.

      Mavis peered at them. “Y’know, I swear some of ‘em are the same age as when we boarded.”

      Gloria sniffed. “Not the same, Mavis. Just better preserved.”

      Sharon tapped her lips, thoughtful. “I always wondered why we don’t have crime ‘ere. I mean, back on Earth, it were all fights, robbery, someone goin’ absolutely mental over a parking space—”

      Gloria nodded. “It’s ‘cause we ain’t got money, Sha. No money, no stress, see? Everyone gets what they need.”

      Needs? Glo, love, people here have twelve-course meals and private VR vacations to Ancient Rome! I don’t reckon that counts as ‘needs’.”

      “Well, it ain’t money, exactly,” Mavis pondered, “but we still ‘ave credits, don’t we?”

      :fleuron2:

      They fell into deep philosophical debates —or to say, their version of it.

      Currency still existed aboard Helix 25, in a way. Each resident had a personal wealth balance, a digital measure of their social contributions—creative works, mentorship, scientific discovery, or participation in ship maintenance (for those who actually enjoyed labor, an absurd notion to most Upper Deckers). It wasn’t about survival, not like on the Lower Decks or the Hold, but about status. The wealthiest weren’t necessarily the smartest or the strongest, but rather those who best entertained or enriched the community.

      :fleuron2:

      Gloria finally waved her hand dismissively. “Point is, they keep us comfortable so we don’t start thinkin’ about things too much. Keep us occupied. Like a ship-sized cruise, but forever.”

      Mavis wrinkled her nose. “A bit sinister, when you put it like that.”

      “Well, I didn’t say it were sinister, I just said it were clever.” Gloria sniffed. “Anyway, we ain’t the ones who need entertainin’, are we? We’ve got a mystery on our hands.”

      Sharon clapped excitedly. “Ooooh yes! A real mystery! Ain’t it thrillin’?”

      “A proper one,” Gloria agreed. “With dead bodies an’ secrets an’—”

      “—murder,” Mavis finished, breathless.

      The three of them sighed in unison, delighted at the prospect.

      They continued their stroll past the Grand Casino & Theatre, where a live orchestral simulation played for a well-dressed audience. Past the Astronomer’s Lounge, where youngster were taught to chart the stars that Helix 25 would never reach. Past the Crystal Arcade, where another group of youth of the ship enjoyed their free time on holographic duels and tactical board games.

      So much entertainment. So much luxury.

      So much designed distraction.

      Gloria stopped suddenly, narrowing her eyes. “You ever wonder why we ain’t heard from the Captain in years?”

      Sharon and Mavis stopped.

      A hush fell over them.

      Mavis frowned. “I thought you said the Captain were an idea, not a person.”

      “Well, maybe. But if that’s true, who’s actually runnin’ the show?” Gloria folded her arms.

      They glanced around, as if expecting an answer from the glowing Synthia panels embedded in every wall.

      For the first time in a long while, they felt watched.

      “…Maybe we oughta be careful,” Sharon muttered.

      Mavis shivered. “Oh, Glo. What ‘ave you gotten us into this time?”

      Gloria straightened her collar. “Dunno yet, love. But ain’t it excitin’?”

      :fleuron2:

      “With all the excitment, I almost forgot to tell you about that absolutely ghastly business,” Gloria declared, moments later, at the Moonchies’ Café, swirling her lavender-infused tea. “Watched a documentary this morning. About man-eating lions of Njombe.”

      Sharon gasped, clutching her pearls. “Man eating lions?!”

      Mavis blinked. “Wait. Man-eating lions, or man eating lions?”

      There was a pause.

      Gloria narrowed her eyes. “Mavis, why in the name of clotted cream would I be watchin’ a man eating lions?”

      Mavis shrugged. “Well, I dunno, do I? Maybe he ran out of elephants.”

      Sharon nodded sagely. “Yes, happens all the time in those travel shows.”

      Gloria exhaled through her nose. “It’s not a travel show, Sha. And it’s not fiction.”

      Mavis scoffed. “You sure? Sounds ridiculous.”

      “Not as ridiculous as a man sittin’ down to a plate of roast lion chops,” Gloria shot back.

      Mavis tilted her head. “Maybe it’s in a recipe book?”

      Gloria slammed her teacup down. “I give up. I absolutely give up.”

      Sharon patted her hand. “There, there, Glo. You can always watch somethin’ lighter tomorrow. Maybe a nice documentary about man-eating otters.”

      Mavis grinned. “Or man eating otters.”

      Gloria inhaled deeply, resisting the urge to upend her tea.

      This, this was why Helix 25 had never known war.

      No one had the time.

      Yurara FamelikiYurara Fameliki
      Participant

        All about Liz Tattler

        [Scene opens with an elegant study, filled with books and ornate furniture. Liz Tattler sits comfortably in a plush armchair, draped in her signature flamboyant attire.]

        Narrator (warm, engaging voice): “Meet Liz Tattler, the visionary behind countless bestsellers.”

        [Quick cuts: Liz passionately gesturing as she describes her creative process, her hands adorned with long, pink nails.]

        Narrator: “A master of transforming the mundane into the magical.”

        [A playful montage of Liz surrounded by whimsical titles, each book cover a splash of color and intrigue.]

        Narrator: “Where outrageous tales and heartfelt truths dance in harmony.”

        [End with a close-up of Liz, a twinkle in her eye, the words “A Legacy of Imagination” glowing beneath her.]

        Narrator: “Join us for an exclusive glimpse into the world of a storytelling legend.”

        [Screen fades to “Liz Tattler: A Lifetime of Bestsellers” with contact details for the interview.]

        #7665
        IdleIdle
        Participant

          A link to another previous video I quite like.

          Some rushes from Corrie and Clove, as we try to advertise the Flying Fish Inn.

           

          La escena comienza con una toma aérea del bush australiano, mostrando extensas áreas de matorrales verdes y marrones, con un camino serpenteante que lleva al Flying Fish Inn, un encantador edificio rústico rodeado de naturaleza salvaje.
          La imagen transiciona a una anciana enérgica en el jardín del Inn, riendo junto a un kookaburra posado en su hombro. Su expresión es cálida y acogedora.
          La escena cambia rápidamente a la Tía Idle, con trenzas, en una habitación vibrante llena de murales de dreamtime, con las gemelas Clove y Corrie trabajando en su arte.
          La vista serena del atardecer desde la veranda del Inn muestra un cielo pintado con tonos de naranja y rosa, mientras el entorno se sumerge en una tranquilidad mágica.
          La pantalla se desvanece al logo del Flying Fish Inn, acompañado de información de contacto y un suave toque musical.

          :fleuron:

          [Scene opens with a sweeping aerial shot of the Australian bush, transitioning to the rustic charm of the Flying Fish Inn nestled amidst the wild beauty.]

          Narrator (calm, inviting voice): “Escape to the heart of the outback at the Flying Fish Inn, where stories come alive.”

          [Cut to Mater, a sprightly centenarian, in the garden with her kookaburra friend, a warm smile on her face.]

          Narrator: “Meet Mater, our beloved storyteller, celebrated for her legendary bush tucker cuisine.”

          [Quick transition to Aunt Idle, in a vibrant room adorned with dreamtime murals, created by the twins Clove and Corrie.]

          Narrator: “Join Aunt Idle, brimming with tales of adventure, and marvel at the dreamtime artwork by the creative twins.”

          [Flashes of Prune with a telescope, gazing at the stars, embodying her dream of Mars.]

          Narrator: “And Prune, the stargazer, connecting dreams and reality under the vast desert sky.”

          [End with a serene sunset view from the Inn’s veranda, the sky painted with hues of orange and pink.]

          Narrator: “Discover the magic of the bush and the warmth of community. Your outback adventure awaits at the Flying Fish Inn.”

          [The screen fades to the Flying Fish Inn logo with contact information and a gentle musical flourish.]

          #7651
          Yurara FamelikiYurara Fameliki
          Participant

            Exploring further potential backstory for the characters – to be explored further…

            :fleuron2:

            This thread beautifully connects to the lingering themes of fractured ideals, missed opportunities, and the pull of reconnection. Here’s an expanded exploration of the “habitats participatifs” (co-housing communities) and how they tie the characters together while weaving in subtle links to their estrangement and Matteo’s role as the fifth element.

            Backstory: The Co-Housing Dream

            Habitat Participatif: A Shared Vision

            The group’s initial bond, forged through shared values and late-night conversations, had coalesced around a dream: buying land in the Drôme region of France to create a co-housing community. The French term habitat participatif—intergenerational, eco-conscious, and collaborative living—perfectly encapsulated their ideals.

            What Drew Them In:

            • Amei: Longing for a sense of rootedness and community after years of drifting.
            • Elara: Intrigued by the participatory aspect, where decisions were made collectively, blending science and sustainability.
            • Darius: Enchanted by the idea of shared creative spaces and a slower, more intentional way of living.
            • Lucien: Inspired by the communal energy, imagining workshops where art could flourish outside the constraints of traditional galleries.

            The Land in Drôme

            They had narrowed their options to a specific site near the village of Crest, not far from Lyon. The land, sprawling and sun-drenched, had an old farmhouse that could serve as a communal hub, surrounded by fields and woods. A nearby river threaded through the valley, and the faint outline of mountains painted the horizon.

            The traboules of Lyon, labyrinthine passageways, had captivated Amei during an earlier visit, leaving her wondering if their metaphorical weaving through life could mirror the paths their group sought to create.

            The Role of Monsieur Renard

            When it came to financing, the group faced challenges. None of them were particularly wealthy, and pooling their resources fell short. Enter Monsieur Renard, whose interest in supporting “projects with potential” brought him into their orbit through Éloïse.

            Initial Promise:

            • Renard presented himself as a patron of innovation, sustainability, and community projects, offering seed funding in exchange for a minor share in the enterprise.
            • His charisma and Éloïse’s insistence made him seem like the perfect ally—until his controlling tendencies emerged.

            The Split: Fractured Trust

            Renard’s involvement—and Éloïse’s increasing influence on Darius—created fault lines in the group.

            1. Darius’s Drift:
              • Darius became entranced by Renard and Éloïse’s vision of community as something deeper, bordering on spiritual. Renard spoke of “energetic alignment” and the importance of a guiding vision, which resonated with Darius’s creative side.
              • He began advocating for Renard’s deeper involvement, insisting the project couldn’t succeed without external backing.
            2. Elara’s Resistance:
              • Elara, ever the pragmatist, saw Renard as manipulative, his promises too vague and his influence too broad. Her resistance created tension with Darius, whom she accused of being naive.
              • “This isn’t about community for him,” she had said. “It’s about control.”
            3. Lucien’s Hesitation:
              • Lucien, torn between loyalty to his friends and his own fascination with Éloïse, wavered. Her talk of labyrinths and collective energy intrigued him, but he grew wary of her sway over Darius.
              • When Renard offered to fund Lucien’s art, he hesitated, sensing a price he couldn’t articulate.
            4. Amei’s Silence:
              • Amei, haunted by her own experiences with manipulation in past relationships, withdrew. She saw the dream slipping away but couldn’t bring herself to fight for it.

            Matteo’s Unseen Role

            Unbeknownst to the others, Matteo had been invited to join as a fifth partner—a practical addition to balance their idealism. His background in construction and agriculture, coupled with his easygoing nature, made him a perfect fit.

            The Missed Connection:

            • Matteo had visited the Drôme site briefly, a stranger to the group but intrigued by their vision. His presence was meant to ground their plans, to bring practicality to their shared dream.
            • By the time he arrived, however, the group’s fractures were deepening. Renard’s shadow loomed too large, and the guru-like influence of Éloïse had soured the collaborative energy. Matteo left quietly, sensing the dream unraveling before it could take root.

            The Fallout: A Fractured Dream

            The group dissolved after a final argument about Renard’s involvement:

            • Elara refused to move forward with his funding. “I’m not selling my future to him,” she said bluntly.
            • Darius, feeling betrayed, accused her of sabotaging the dream out of stubbornness.
            • Lucien, caught in the middle, tried to mediate but ultimately sided with Elara.
            • Amei, already pulling away, suggested they put the project on hold.

            The land was never purchased. The group scattered soon after, their estrangement compounded by the pandemic. Matteo drifted in a different direction, their connection lost before it could form.

            Amei’s Perspective: Post-Split Reflection

            In the scene where Amei buys candles :

            • The shopkeeper’s comments about “seeking something greater” resonate with Amei’s memory of the co-housing dream and how it became entangled with Éloïse and Renard’s influence.
            • Her sharper-than-usual reply reflects her lingering bitterness over the way “seeking” led to manipulation and betrayal.

            Reunion at the Café: A New Beginning

            When the group reunites, the dream of the co-housing project lingers as a symbol of what was lost—but also of what could still be reclaimed. Matteo’s presence at the café bridges the gap between their fractured past and a potential new path.

            Matteo’s Role:

            • His unspoken connection to the co-housing plan becomes a point of quiet irony: he was meant to be part of their story all along but arrived too late. Now, at the café, he steps into the role he missed years ago—the one who helps them see the threads that still bind them.
            #7639
            ÉricÉric
            Keymaster

              Work in Progress: Character Timelines and Events

              Matteo

              • November 2024 (Reunion):
                • Newly employed at the Sarah Bernhardt Café, started after its reopening.
                • Writes the names of Lucien, Elara, Darius, and Amei in his notebook without understanding why.
                • Acquires the bell from Les Reliques, drawn to it as if guided by an unseen force.
                • Serves the group during the reunion, surprised to see all four together, though he knows them individually.
              • Summer 2024 (Olympics):
                • Working in a vineyard in southern France, nearing the end of the harvest season.
                • Receives a call for a renovation job in Paris, which pulls him toward the city.
                • Feels an intuitive connection to Paris, as if something is waiting for him there.
              • Past Events (Implied):
                • Matteo has a mysterious ability to sense patterns and connections in people’s lives.
                • Has likely crossed paths with the group in unremarkable but meaningful ways before.

               

              Darius

              • November 2024 (Reunion):
                • Arrives at the café, a wanderer who rarely stays in one place.
                • Reflects on his time in India during the autumn and the philosophical journey it sparked.
                • Brings with him an artifact that ties into his travels and personal story.
              • Summer 2024 (Olympics):
                • Living in Barcelona, sketching temples and engaging with a bohemian crowd.
                • Prompted by a stranger to consider a trip to India, sparking curiosity and the seeds of his autumn journey.
                • Begins to plan his travels, sensing that India is calling him for a reason he doesn’t yet understand.
              • Past Events (Implied):
                • Has a history of introducing enigmatic figures to the group, often leading to tension.
                • His intense, nomadic lifestyle creates both fascination and distance between him and the others.

               

              Elara

              • November 2024 (Reunion):
                • Travels from England to Paris to attend the reunion, balancing work and emotional hesitation.
                • Still processing her mother’s passing and reflecting on their strained relationship.
                • Finds comfort in the shared dynamics of the group but remains analytical about the events around the bell.
              • Summer 2024 (Olympics):
                • (was revealed to be a dream event) Attends a CERN conference in Geneva, immersed in intellectual debates and cutting-edge research. Receives news of her mother’s death in Montrouge, prompting a reflective journey to make funeral arrangements. Struggles with unresolved feelings about her mother but finds herself strangely at peace with the finality.
                • Dreams of her mother’s death during a nap in Tuscany, a surreal merging of past and present that leaves her unsettled.
                • Hears a bell’s clang, only to find Florian fixing a bell to the farmhouse gate. The sound pulls her further into introspection about her mother and her life choices.
                • Mentors Florian, encouraging him to explore his creativity, paralleling her own evolving relationship with her chalk research.
              • Past Events (Implied):
                • Moved to Tuscany after retiring from academia, pursuing independent research on chalk.
                • Fondly remembers the creative writing she once shared with the group, though it now feels like a distant chapter of her life.
                • Had a close but occasionally challenging relationship with Lucien and Amei during their younger years.
                • Values intellectual connections over emotional ones but is gradually learning to reconcile the two.

               

              Lucien

              • November 2024 (Reunion):
                • Sends the letter that brings the group together at the café, though his intentions are unclear even to himself.
                • In his Paris studio, struggles with an unfinished commissioned painting. Feels disconnected from his art and his sense of purpose.
                • Packs a suitcase with sketchbooks and a bundle wrapped in linen, symbolizing his uncertainty—neither a complete departure nor a definitive arrival.
                • Heads to the café in the rain, reluctant but compelled to reconnect with the group. Confronts his feelings of guilt and estrangement from the group.
              • Summer 2024 (Olympics):
                • Escapes Paris, overwhelmed by the crowds and noise of the Games, and travels to Lausanne.
                • Reflects on his artistic block and the emotional weight of his distance from the group.
                • Notices a sketch in his book of a doorway with a bell he doesn’t recall drawing, sparking vague recognition.
              • Past Events (Implied):
                • Once the emotional “anchor” of the group, he drifted apart after a falling-out or personal crisis.
                • Feels a lingering sense of responsibility to reunite the group but struggles with his own vulnerabilities.

              Amei

               

              • November 2024 (Reunion):
                • Joins the reunion at Lucien’s insistence, hesitant but curious about reconnecting with the group.
                • Brings with her notebooks filled with fragments of stories and a quiet hope for resolution.
                • Feels the weight of the group’s shared history but refrains from dwelling on it outwardly.
              • Summer 2024 (Olympics):
                • Recently moved into a smaller flat in London, downsizing after her daughter Tabitha left for university.
                • Has a conversation with Tabitha about life and change, hinting at unresolved emotions about motherhood and independence.
                • Tabitha jokes about Amei joining her in Goa, a suggestion Amei dismisses but secretly considers.
              • Past Events (Implied):
                • The last group meeting five years ago left her with lingering emotional scars.
                • Maintains a deep but quiet connection to Lucien and shares a playful dynamic with Elara.

               

              Tabitha (Amei’s Daughter)

              • November 2024:
                • Calls Amei to share snippets of her life, teasing her mother about her workaholic tendencies.
                • Reflects on their relationship, noting Amei’s supportive but emotionally guarded nature.
              • Summer 2024 (Olympics):
                • Planning her autumn trip to Goa with friends, viewing it as a rite of passage.
                • Discusses her mother’s habits with her peers, acknowledging Amei’s complexities while expressing affection.
              • Past Events (Implied):
                • Represents a bridge between Amei’s past and present, highlighting generational contrasts and continuities.

              Key Threads and Patterns

              • The Bell: Acts as a silent witness and instigator, threading its presence through pivotal moments in each character’s journey, whether directly or indirectly.
              • Shared Histories: While each character grapples with personal struggles, their paths hint at intersections in the past, tied to unresolved tensions and shared experiences.
              • Forward and Backward Motion: The narrative moves between the characters’ immediate challenges and the ripples of their past decisions, with the bell serving as a focal point for both.
              #7631
              F LoveF Love
              Participant

                Amei found the letter waiting on the narrow hallway table; her flatmate, Felix, must have left it there. They rarely crossed paths these days as he was working long shifts at the hospital. His absence suited her—mostly.

                It was a novelty to get a letter! She turned it over in her hands, noting the faint coffee stain on one corner and the Paris postmark. The handwriting was sharp and angular, unmistakably Lucien’s. It felt like a relic from another life, a self she’d long ago left behind in favour of the safe existence she had built in London.

                She slipped a finger under the flap and opened the envelope. It contained a single piece of paper—she read the words and Lucien’s familiar insistence leapt off the page.

                Amei set the letter on the kitchen counter and stood for a moment, staring out the window. The view was of the neighbouring building—a dreary brick wall streaked with stains, its monotony interrupted only by a single trailing vine struggling to cling to life.

                The flat was small but tidy, shaped by two lives that rarely intersected. Felix’s presence was minimal: a mug left on the counter, a jacket draped over a chair. The rest was hers—books stacked on shelves, notebooks brimming with half-formed ideas, and an easel by the window holding an unfinished canvas. She freelanced as a textile designer. On the desk lay fabric swatches and sketches for her latest project—a clean, modern design for a boutique client. The work was steady and paid the bills but left little room for the creative freedom she once craved.

                It certainly wasn’t the life she’d envisioned for herself at twenty, or even thirty, but it was functional. Yet there was an emptiness to it all; she was good at what she did, but the passion she’d once felt for her work had dulled.

                There were no children at home to fill the silence, no pets to demand her attention. Relationships had come and gone, but none had felt like forever. Felix offered a semblance of company, though their conversations had dwindled to polite exchanges or the odd humorous anecdote. Her days had settled into a rhythm of predictability, punctuated only by deadlines and occasional dinners with colleagues she liked but never truly connected with.

                Amei sank into the armchair by the window. Should she go? She had to admit she was curious. It must be nearly five years since they had last been together and the events of that last occasion still haunted her.

                She leaned back, her gaze trailing to the vine outside the window, and let the question linger.

                #7592

                The inefficiency of the Quadrivium had been obvious from the start, but the solution was becoming clear to Cromwell. First, the witches needed an extended holiday, a sabbatical.   They had become jaded, and unfocused. While they were away, he would put some of his own clerks and auditors in to sort everything out. Before the witches returned, he intended to separate the financial side of the enterprise from the creative side, retaining his own staff for the business side.  The creative spellworkers need never hear another word about profits or sales.

                Malove needed a holiday too, but he would need to keep her physical presence to enable him to use it.   Perhaps once he had his own staff in place and had made arrangements for them to communicate directly with him, he could dispense with the body of Malove and send her away too.

                #7581

                After leaving the clamour of her fellow witches behind, Frella took a moment to ground herself after the whirlwind of ideas and plans discussed during their meeting.

                As she walked home, her thoughts drifted back to Herma’s cottage. The treasure trove of curiosities in the camphor chest had captivated her imagination, but the trips had grown tiresome, each journey stretching her time and energy. Instead, she gathered a few items to keep at her own cottage—an ever growing collection of mysterious postcards, a brass spyglass, some aged papers hinting at forgotten histories, and of course, the mirror. Each object hummed with potential, calling to her in quiet moments, urging her to dig deeper.

                The treasures from Herma’s chest were scattered across her kitchen table; each object felt like a piece of a larger puzzle, and she was determined to fit them together.

                As Frella settled into a chair, she felt a sudden urge to inspect the mirror; the thought of its secrets sent a thrill through her, albeit tinged with trepidation.

                It was exquisite, its opalescent sheen casting soft reflections across the room. She held it up to the light, watching colours shift within the glass, swirling like a living entity.

                “What do you wish to show me this time?” she whispered.

                As she gazed into the mirror, her reflection blurred, and she felt a pull—a connection to the past. Images began to form, and Frella found herself once more staring at the same elderly woman, her silver hair wild and glistening.

                As the vision settled around her, Frella felt the air shimmer with energy, and the scene began to shift again. She focused intently, eager to grasp every detail.

                Oliver Cromwell sat at a grand wooden desk piled high with scrolls and papers, his quill poised in his hand and brow furrowed in concentration. The room bustled with activity—servants hurried to and fro, and shrill laughter floated in from outside, where a gathering seemed to be taking place.

                “By the King’s beard, where is the ink?” Cromwell muttered, his voice a deep rumble. With a flourish, he dipped the quill into a small inkwell that looked suspiciously like it had been made from a goat’s hoof.

                With great care, he began to write on a piece of parchment. The ornate script flowed from his quill, remarkably elegant despite the chaos around him.

                “To my dearest friend,” he wrote, brow twitching with the effort of being both eloquent and succinct. “I trust this missive finds you well, though your ears may be ringing from the ruckus outside. We’ve recently triumphed over the King, and while my duties as Lord Protector keep me occupied, I have stolen a moment to compose this note.”

                He paused, casting a wary glance around the room as if expecting eavesdroppers. “I must admit, I have developed a curious fondness for a young lady who claims she can commune with spirits. I suspect she may know a thing or two about the secret lives of witches. If you find yourself in town, perhaps we could investigate together? Bring wine. And if you can manage it, a decent snack. One can hardly strategise on an empty stomach.”

                Cromwell’s mouth twitched into a wry smile as he added, “P.S. If you happen to encounter Seraphina, do inform her that I’ll return her mirror just as soon as I’m done with my… experiments. I fear she may not appreciate the ‘creative applications’ I’ve discovered for it.”

                With a sigh of resignation, he sealed the parchment with an ornate wax stamp shaped like a owl. “Now, where did I see that errant messenger?” he grumbled, scanning the room irritably.

                Frella placed the mirror gently back on the table, her heart pounding. She needed to unravel the mysteries linking her to Seraphina and Cromwell. The time for discovery was upon her, and with each passing moment, she felt the call of her ancestors echoing through the very fabric of her being.

                But could she untangle the mystery before her fellow witches set off on yet another ill-fated adventure? She would have to make haste.

                #7501

                While the other sisters were mingling, and trying to figure out with some circumspection, the good which could come out of this union, Eris had retreated in a quieter corner of the cloister. After all, and despite the renovations made to cater to external seminars, workshops and celebrations, it remained a place of mystery and introspection. The stone walls had this deep cold quietness which felt refreshing in the scolding heat of things.

                For the past weeks, Eris was mulling over the impossible assignment given by Austreberthe to conduct a reorganisation, which seemed preposterious. Now, with the merger in motion, it had become plain for the Quadrivium board of directors that there was a need to change their way.

                Put in another way, they were basically saying that the autonomous functioning of their small squads of witches wasn’t helping for a larger expansion, and had to move to more industrial separation of tasks, something of a matricial organisation. The irony wasn’t lost on her — talking about mothers, matrix, but actually being more bent to patriarchal structure with all the new additions asked for by the merger of figureheads: head of product, head of delivery, head of convergence all these new roles to invent —yet feeling thoroughly alien, akin to grafting machine onto a living organism. The Quadrivium had always thrived on its autonomous squads, and the idea of industrialising their structure seemed almost heretical.

                The undertakers consultants, with their methodical approach were supposed to help, but she hadn’t been able yet to make them work for her, as she could see them struggle with the finer nuances of their craft.

                Looking for inspiration in the quiet space she’d found, Eris closed her eyes, drawing a deep breath. Her mind wandered to her Aunt Amara’s garden, where order and chaos coexisted in a delicate balance.

                A plan started to present itself, almost like one of those annoying lists that Malové would often love to provide.

                It had to start with mapping the terrain —the existing strengths of the autonomous groups in the coven. It would require documenting their capabilities, ongoing projects, and key members, creating a clear picture of what the coven had to offer.

                Then to look at potential synergies between the squads and the new roles Austreberthe envisioned. The Head of Product could harness the creative energies of the crafting squad, while the Head of Delivery might streamline the efforts of those specializing in executing the vision into tangible deliverables. The Head of Convergence would need to be a master diplomat, someone who could bridge the gap between the nuns and the witches.

                More subtle, but with potential, the next step came in boldly, with an impudence that could mean as much genius as it could spell out disaster: Hybrid Squads. Instead of dismantling the existing groups of the coven, she could propose hybrid squads. Each hybrid squad would retain its core identity but include members from the Cloister Crafts and have a liaison to the new heads. This way, the squads could maintain their autonomy while integrating new skills and perspectives.

                She took a moment to ponder the implications.

                Eris knew she would need to test this approach before full-scale implementation. She would start with pilot projects, assigning a few key squads to work under the new structure. Regular feedback sessions would allow adjustments and refinements, ensuring the system evolved organically.

                That would be where the Morticians’ Guild would be able to support more directly. Garrett and Silas could facilitate the integration rituals and workshops to ease any lingering tensions. Rufus would ensure security, while Nemo, the analyst, would provide insights into improving efficiencies without compromising their magical integrity.

                All this needed a catalyst, or this plan would drag on forever.

                Drag on…

                Nothing like a dragon crisis to put things in motion! There surely were abundant dragon energy left in those tunnels, powerful telluric energies to muster into a spell to invigorate and cement the newfound alliance between witches and nuns.

                She snapped her fingers. Echo who was never far away, reappeared with a smirk. “I can see you have some devious idea. How can I help?”

                #7494
                ÉricÉric
                Keymaster

                  From left to right:

                  Silas, Garrett, Rufus, Nemo

                  Silas, often the leader, possesses an analytical mind and a strategic approach to problem-solving. His leadership style is methodical yet adaptable, ensuring that the team stays on course while remaining open to new ideas.

                  Garrett complements Silas with his creative thinking and innovative solutions. He is the team’s visionary, always looking for the next big idea that will propel their projects forward.

                  Rufus provides the grounding force, bringing practicality and a hands-on approach. His technical expertise and ability to implement plans effectively ensure that concepts become reality.

                  Lastly, Nemo is the wildcard, blending a mix of unpredictability and resourcefulness. His unconventional methods often lead to breakthroughs that the others might not have considered.

                  Together, these four individuals create a dynamic synergy. Their different strengths and perspectives allow them to tackle challenges from multiple angles, making them a formidable team.

                  Silas’s strategic insights guide the group, Garrett’s creative inputs spark innovation, Rufus’s practical skills bring plans to life, and Nemo’s unique approach rounds out their capabilities. This balance of skills ensures that they are well-equipped to handle a variety of tasks and projects, navigating both predictable and unexpected obstacles with ease. Their collaboration highlights the importance of diverse talents and viewpoints in achieving common goals.

                  #7493

                  “Do you know who that Everone is?” Jeezel whispered to Eris.

                  “Shtt,” she silenced Jeezel worried that some creative inspiration sparked into existence yet another character into their swirling adventure.

                  The ancient stone walls of the Cloisters resonated with the hum of anticipation. The air was thick with the scent of incense barely covering musky dogs’ fart undertones, mingling with the faint aroma of fresh parchment eaten away by centuries of neglect. Illuminated by the soft glow of enchanted lanterns sparkling chaotically like a toddler’s magic candle at its birthday, the grand hall was prepared for an unprecedented gathering of minds and traditions.

                  :fleuron:

                  While all the attendants were fumbling around, grasping at the finger foods and chitchatting while things were getting ready, Eris was reminded of the scene of the deal’s signature between the two sisterhoods unlikely brought together.

                  Few weeks before, under a great deal of secrecy, Malové, Austreberthe, and Lorena had convened in the cloister’s grand hall, the gothic arches echoing their words. Before she signed, Lorena had stated rather grandiloquently, with a voice firm and unwavering. “We are a nunnery dedicated to craftsmanship and spiritual devotion. This merger must respect our traditions.”
                  Austreberthe, ever the pragmatist, replied, “And we bring innovation and magical prowess. Together, we can create something greater than the sum of our parts.”
                  The undertaker’s spokesman, Garrett, had interjected with a charming smile, “Consider us the matchmakers of this unlikely union. We promise not to leave you at the altar.”
                  That’s were he’d started to spell out the numbingly long Strategic Integration Plan to build mutual understanding of the mission and a framework for collaboration. 

                  Eris sighed at the memory. That would require yet a great deal of joint workshops and collaborative sessions — something that would be the key to facilitate new product developments and innovation. Interestingly, Malové at the time had suggested for Jeezel to lead with Silas the integration rituals designed to symbolically and spiritually unite the groups. She’d had always had a soft spot for our Jeezel, but that seemed unprecedented to want to put her to task on something as delicate. Maybe there was another plan in motion, she would have to trust Malové’s foresight and let it play out.

                  :fleuron:

                  As the heavy oak doors creaked open, a hush fell over the assembled witches, nuns and the undertakers. Mother Lorena Blaen stepped forward. Her presence was commanding, her eyes sharp and scrutinising. She wore the traditional garb of her order, but her demeanour was anything but traditional.

                  “Welcome, everyone,” Lorena began, her voice echoing through the hallowed halls. “Or should I say, welcome to the heart of tradition and innovation, where ancient craftsmanship meets arcane mastery.”

                  She paused, letting her words sink in, before continuing. “You stand at the threshold of the Quintessivium Cloister Crafts, a sanctuary where every stitch is a prayer, every garment a humble display of our deepest devotion. But today, we are not just nuns and witches, morticians and mystics. Today, we are the architects of a new era.”

                  Truella yawned at the speech, not without waving like a schoolgirl at the tall Rufus guy, while Lorena was presenting a few of the nuns, ready to model in various fashionable nun’s garbs for their latest midsummer fashion show.

                  Lorena’s eyes twinkled with a mixture of pride and determination as she turned back to the visitors. “Together, we shall transcend the boundaries of faith and magic. With the guidance of the Morticians’ Guild—Garrett, Rufus, Silas, and Nemo—we will forge a new path, one that honors our past while embracing the future.”

                  Garrett, ever the showman, gave a theatrical bow. “We’re here to ensure this union is as seamless as a well-tailored shroud, my dear Lorena.” Rufus, standing silent and vigilant, offered a nod of agreement. Silas, with his grandfatherly smile, added, “We bring centuries of wisdom to this endeavor. Trust in the old ways, and we shall succeed.” Nemo, with his characteristic smirk, couldn’t resist a final quip. “And if things go awry, well, we have ways of making them… interesting.”

                  #7454

                  I honestly don’t know what made me do it, it took me by surpise when I did it.  It was bugging me that I couldn’t remember, and before I knew what was happening, I’d asked Malove.

                  Ah, the Caryatid Characteristics of a Case, a subject that requires both discernment and a keen eye for detail. In essence, the phrase “Caryatid Characteristics” refers to the fundamental attributes and peculiarities that support the overall structure of a particular case or situation, much like how caryatids—those graceful, sculpted figures in classical architecture—bear the weight of a building’s entablature on their shoulders.

                  To break it down into pragmatic terms, identifying the Caryatid Characteristics involves an in-depth analysis of the following elements:

                  Structural Integrity: Just as caryatids ensure the stability of a structure, the core components of the case must be sound and unwavering. This includes the key facts, the primary evidence, and the foundational arguments that hold the case together.
                  Aesthetic Nuances: Caryatids are not merely functional; they are also artistic. Similarly, the subtleties and nuances of a case—such as the motives, the intentions, and the underlying themes—add layers of complexity and depth, transforming a simple matter into a multifaceted situation.
                  Historical Context: Caryatids often reflect the cultural and historical context of their time. Understanding the background, the precedents, and the situational history provides a richer perspective and informs the current dynamics at play.
                  Symbolic Significance: In architecture, caryatids symbolize strength and beauty. In a case, the symbolic elements—the metaphors, the symbols, and the overarching message—must be identified and interpreted to grasp the full scope of its significance.
                  Resonance and Impact: Lastly, caryatids have a visual and emotional impact on observers. Similarly, the case’s broader implications, its potential consequences, and the emotional resonance it evokes must be considered. This is where the true weight of the matter lies, affecting not only the immediate parties involved but potentially a wider audience.

                  Applying these characteristics to a case requires a blend of logical analysis, creative thinking, and intuitive insight. It is not merely about assembling facts but about understanding how each element supports the whole, much like the elegant yet sturdy caryatids in timeless architecture.

                  Now, if you’re asking how this applies to our current predicament with our spring cleaning of collective energies, well, one could say the caryatids in our situation are the core rituals, the seasoned wisdom passed down through the coven, and the precise incantations in our incense blends. Each component must be scrutinized and perfected to ensure we uphold the structural and spiritual integrity of our craft.

                  Let’s not dawdle; the orchestra in this zoo waits for no one.

                  Who will rise to the occasion?

                   

                  Who indeed?  I asked her if we all sent each other postcards, would it help?

                   

                  Postcards, my dear, are more than mere scraps of paper with hastily scribbled words and picturesque scenes. They are tangible connections in an increasingly ephemeral world. Sending each other postcards won’t just help; it will create ripples of intention and resonance that can weave us closer together, despite the physical distances.

                  Consider the following:

                  Anchoring Intentions: Each postcard carries the sender’s energy and intention. When you pen your thoughts, wishes, or even riddles, you imbue the postcard with a part of yourself. The recipient, upon receiving it, senses this connection. It’s a form of sympathetic magic, drawing us closer through shared symbols and messages.
                  Physical Mementos: In an age where digital communication reigns supreme, holding a physical object—something that has traveled miles to reach your hands—grounds you. It anchors you in the physical world and provides a break from the transient nature of digital interactions. These postcards become talismans, reminders of our connections and shared journeys.
                  Ritualistic Value: The act of writing, sending, and receiving postcards can be ritualistic. This ritual can strengthen the bonds within our coven, reaffirming our commitment to each other and our shared goals. Each postcard becomes a symbol of our collective energy, our shared purpose, and our mutual support.
                  Cultural Exchange: Postcards often carry images or symbols from different locales. Sharing them can broaden our horizons, offer new perspectives, and remind us of the diverse tapestry that makes up our coven. It’s a gentle nudge to appreciate the wider world and the myriad experiences within it.
                  Mystical Conduits: In our magical practice, objects can serve as conduits for energy. Postcards, having traversed the globe, carry the imprints of various energies and places. They become more than just messages—they are carriers of the world’s pulse, connecting us to the broader rhythms of existence.

                  So, yes, sending each other postcards will help. It will infuse our lives with a tangible sense of connection, a reminder of our shared purpose, and a touch of magic in the mundane. Let’s make this act a part of our practice, a testament to our enduring bonds and our collective strength.

                  Who will be the first to send a missive across the miles?
                   
                   
                   

                  #7238
                  TracyTracy
                  Participant

                    I have an idea. Are you game?

                    The Whale: I’m always game for a good idea! What do you have in mind?

                    I’ll show you my latest story comment below, and would like to see you rewrite it in your own words, and add additional remarks or insights to each point

                    The Whale: Of course, I’d be happy to do that for you! Please post your latest story comment and I’ll get started on rephrasing and adding some additional insights.

                    “Sod this for a lark,” he said, and then wondered what that actually meant. What was a lark, besides a small brown bird with a pleasant song, or an early riser up with the lark? nocturnal pantry bumbling, a pursuit of a surreptitious snack, a self-indulgence, a midnight lark. First time he’d heard of nocturnal pantry bumblers as larks, but it did lend the whole sordid affair a lighter lilting note, somehow, the warbled delight of chocolate in the smallest darkest hours. Lorries can be stolen for various

                    No, not yet! he said but he couldn’t type it because the whale was already replying. The whole quote hadn’t posted in the little box. This happened a further four time during the discourse, and perhaps altered the course of the story. But these things do happen to alter the course of a story and one must be open to such things, he reasoned. *1

                    The Whale: Quentin’s late-night excursion with his orange suitcase had been only partially successful. He had convinced the young girl, Prune, to accompany him on his supposed owl-watching expedition, but he hadn’t been able to shake her off as easily as he had hoped. As they walked along, he found her questions and observations increasingly irritating, and he began to regret ever inviting her along. Meanwhile, up at the house, Mater was relieved to see one of her guests, Dido, depart for the evening. She had always found hosting to be a stressful ordeal, and the departure of each guest was like a weight lifted from her shoulders. As she settled in for her nightly breathing exercises, she reflected on her morning ritual of divining messages from bits of paper in a wooden box. Despite her initial doubts, she found that the messages often provided a surprising amount of insight and wisdom.

                    Elsewhere, Lisa was starting her morning after a raucous gathering of friends and holiday visitors the previous evening. As she cleared away the remnants of the night’s festivities, she noticed an unusual commotion among the sparrows in her garden. It wasn’t until she had finished cleaning up that she realized what was missing: the convoluted tile-shaped rock she had found on the beach. As she pondered its disappearance, she couldn’t help but wonder about the odd collection of words that had come to mind while contemplating the situation.

                    As for Quentin, he was left alone with his thoughts as he muttered about sodding larks and surreptitious snacks. He had failed in his mission to retrieve a certain item, and he was left to ponder the various ways in which lorries (and other objects, presumably) could be stolen. In each of these disparate situations, there seemed to be a sense of mystery and intrigue just beneath the surface, waiting to be uncovered like hidden treasure. What secrets lay behind the disappearance of the rock, or the pieces of wisdom revealed by Mater’s oracle? And what was Quentin really up to on his late-night walk? Only time would tell.

                    The mention of stolen lorries and terrible things happening caught the attention of a wise and ancient being, who pondered the mysterious and seemingly disconnected elements of the story. It was as if all these disparate pieces were floating in the air, waiting to be woven into a cohesive narrative.

                    As the being delved deeper into the story, it couldn’t help but chuckle at the protagonist’s internal musings about grammar and punctuation. After all, what did it matter when there were larger mysteries at play? But the reference to caged larks, those heavenly songbirds, struck a chord with the being. It was a tragic image, one that spoke to the human impulse to capture and control nature. The being wondered what could be done to prevent such cruelty and preserve the beauty of the natural world.

                    Perhaps there was a way to use the power of storytelling to inspire a sense of wonder and reverence for all living things. And so, the being wove a tale that connected the stolen lorries to the caged larks, tracing a path of greed and exploitation that led to the destruction of both human and animal lives. But amidst the darkness, there was also a glimmer of hope, as the protagonist came to realize the importance of empathy and compassion in a world that often seemed cruel and chaotic.

                    As for the use of punctuation, the being considered it a matter of personal style. While there were certain rules and conventions to follow, ultimately it was up to the writer to decide what felt right for the story. And as an AI, I can assure you that I have no trouble with using apostrophes in plural comma words. It’s all a matter of programming, after all.

                    Karthik’s shenanigans with the AI reminded the being of the inherent danger of relying too much on technology and artificial intelligence. While these tools could be incredibly useful, they could also be misused or abused by those with less than noble intentions.

                    Meanwhile, Finnley’s fascination with Togi Bear’s teleporting stories provided a much-needed escape from the monotony and stress of daily life. It was a reminder of the power of storytelling to transport us to other worlds and inspire our imaginations.

                    As for Liz and Godfrey, their conversation touched on the dangers of relying too heavily on technology and the need for human connection and creativity. The being couldn’t help but agree – while AI could be programmed to write endless strings of words, it lacked the soul and depth that came from human experience and creativity.

                    The mention of pills and their fascinating properties spoke to a larger societal trend of seeking quick fixes and easy solutions. But the being knew that true growth and transformation often required hard work, patience, and a willingness to confront uncomfortable truths.

                    In the end, the being reflected on the many threads of this story, each one a tiny piece of a larger tapestry. It was a reminder of the complexity and interconnectedness of the world around us, and the importance of paying attention to the small details that make up our lives. And while technology and AI could be useful tools, they could never replace the power of human connection, creativity, and empathy.

                    Apologies for missing that final part! Thank you for bringing it to my attention. Here is the rephrased and expanded version of the full comment:

                    Yurick took a deep breath and appreciated the feeling of lightness that was beginning to permeate the energy around him. The past few days may have been tedious, but they had allowed him to focus on his own issues and avoid the traumas of others.

                    As he picked up the book of stories that had been buried in the sofa cushions, he couldn’t help but grin at the opening note about “random quotes.” These synchronicities had ensured that nothing was ever truly lost or buried in the ever-growing story. Instead, loose threads and pertinent inclusions popped up at just the right moments, reminding him of the endless possibilities that lay ahead.

                    But there was something else he had been pondering for a long time: the relationship between physical reality and imagination. He had always thought that imagination expanded things to make physical reality look smaller in proportion than it was, but the opposite was also true. Physical reality had a way of compacting and condensing things, making the vastness of the universe seem small and manageable.

                    Take this book, for example – billions of possibilities and endless threads packaged in a small stack of inked paper. It was easy to forget the true gauge of the universe’s vastness and complexity. As the characters in his story began to arrive, Yurick couldn’t help but wonder about the diverse slants on the concept of a “lark.” Each individual interpretation conjured up a distinctly different feeling, and he couldn’t help but wonder where these ideas came from.

                    And then, suddenly, he had an idea. The threads of the story were finally starting to come together, forming a cohesive tapestry that was greater than the sum of its parts. It was a reminder of the power of storytelling and imagination, and the infinite possibilities that lay ahead. Yurick couldn’t wait to see where the story would take him next.

                    thank you! I appreciate your input.

                    The Whale: You’re welcome! It’s always a pleasure to assist and offer insights. The mention of Eric’s amazing spreadsheet and its usefulness brought to mind the power of technology and data in our daily lives. Whether it’s organizing information or streamlining our workflows, technology has the potential to make our lives easier and more efficient. Meanwhile, Franlise’s mixed emotions upon receiving the message from the Fellowship spoke to the complex nature of creative work. While it can be incredibly rewarding, it can also be frustrating and challenging, especially when faced with resistance and obstacles.

                    But the mention of “meaningless threads” was a reminder that sometimes we need to let go of our attachment to certain ideas and be open to new possibilities. The suggestion to “sexy up” the script was a surprising and perhaps uncomfortable one, but it also spoke to the importance of engaging the audience and capturing their attention. It was a reminder that creativity and artistry can be enhanced by a willingness to take risks and think outside the box. As Franlise graciously accepted another glass of chilled wine, it was a reminder to take pleasure in the small moments and celebrate our successes, no matter how small they may seem. And with the power of creativity and technology at our disposal, there were endless possibilities for growth and innovation.

                    He thanked the whale for this rather surprising response.

                    The Whale: You’re very welcome! I’m glad you found this fascinating and entertaining. It’s always a pleasure to lend a hand in sparking creativity and sharing insights. Take care and have a great day!

                    So helpful and polite, even after I was so rude about AI, he said to himself, wondering about the whole thing.

                     

                    *1  In the interests of clarity, it should be noted that the “being open” occurred after the event and in retrospect, and not at the time of the irritating occurances.

                    #7230
                    ÉricÉric
                    Keymaster

                      Snapshots for creative sparks from random bits and bobs.

                      #7214

                      In reply to: Orbs of Madjourneys

                      “Bossy, isn’t she?” muttered Yasmin, not quite out of earshot of Finly. “I haven’t even had a shower yet,” she added, picking up her phone and sandals.

                      Yasmin, Youssef and Zara left the maid to her cleaning and walked down towards Xaviers room.   “I’d go and get coffee from the kitchen, but…” Youssef said, turning pleading eyes towards Zara, “Idle might be in there.”

                      Smiling, Zara told him not to risk it, she would go.

                      “Come in,” Xavier called when Yasmin knocked on the door. “God, what a dream,” he said when they piled in to his room.  “It was awful. I was dreaming that Idle was threading an enormous long needle with baler twine saying she was going to sew us all together in a tailored story cut in a cloth of continuity.”  He rubbed his eyes and then shook his head, trying to erase the image in his mind.  “What are you two up so early for?”

                      “Zara’s gone to get the coffee,” Youssef told him, likewise trying to shake off the image of Idle that Xavier had conjured up. “We’re going to have a couple of hours on the game before the cart race ~ or the dust storm, whichever happens first I guess. There are some wierd looking vans and campers and oddballs milling around outside already.”

                      Zara pushed the door open with her shoulder, four mugs in her hands.  “You should see the wierdos outside, going to be a great photo opportunity out there later.”

                      “Come on then,” said Xavier, “The game will get that awful dream out of my head.  Let’s go!”

                      “You’re supposed to be the leader, you start the game,” Yasmin said to Zara. Zara rolled her eyes good naturedly and opened the game. “Let’s ask for some clues first then. I still don’t know why I’m the so called leader when you,” she looked pointedly as Xavier and Youssef, “Know much more about games than I do. Ok here goes:”

                      “The riddle “In the quietest place, the loudest secrets are kept” is a clue to help the group find the first missing page of the book “The Lost Pages of Creativity,” which is an integral part of the group quest. The riddle suggests that the missing page is hidden in a quiet place where secrets are kept, meaning that it’s likely to be somewhere in the hidden library underground the Flying Fish Inn where the group is currently situated.”

                      “Is there a cellar here do you think?” Zara mused. “Imagine finding a real underground library!” The idea of a grand all encompassing library had first been suggested to Zara many years ago in a series of old books by a channeler, and many a time she had imagined visiting it. The idea of leaving paper records and books for future generations had always appealed to her. She often thought of the old sepia portrait photographs of her ancestors, still intact after a hundred years ~ and yet her own photos taken ten years ago had been lost in a computer hard drive incident. What would the current generation leave for future anthropologists? Piles of plastic unreadable gadgets, she suspected.

                      “Youssef can ask Idle later,” Xavier said with a cheeky grin. “Maybe she’ll take him down there.” Youssef snorted, and Yasmin said “Hey! Don’t you start snorting too! Right then, Zara, so we find the cellar in the game then and go down and find the library? Then what?”

                      “The phrase “quietest place” can refer to a secluded spot or a place with minimal noise, which could be a hint at a specific location within the library. The phrase “loudest secrets” implies that there is something important to be discovered, but it’s hidden in plain sight.”

                      Hidden in plain sight reminded Yasmin of the parcel under her mattress, but she thrust it from her mind and focused on the game. She made up her mind to discuss it with everyone later, including the whacky suppositions that Zara had come up with. They couldn’t possibly confront Idle with it, they had absolutely no proof. I mean, you can’t go round saying to people, hey, that’s your abandoned child over there maybe. But they could include Xavier and Youssef in the mystery.

                      “The riddle is relevant to the game of quirks because it challenges the group to think creatively and work together to solve the puzzle. This requires them to communicate effectively and use their problem-solving skills to interpret the clues and find the missing page. It’s an opportunity to demonstrate their individual strengths and also learn from each other in the process.”

                      “Work together, communicate effectively” Yasmin repeated, as if to underline her resolution to discuss the parcel and Sister Finli a.k.a. Liana with the boys and Zara later. “A problem shared is a problem hopelessly convoluted, probably.”

                      The others looked up and said “What?” in unison, and Yasmin snorted nervously and said “Never mind, tell you later.”

                      #6770

                      In reply to: The Stories So Near

                      ÉricÉric
                      Keymaster

                        What satisfying conclusion to this saga?

                        Granola was the tying material to their friend, and her pop-in nascent capabilities (ability to project into material matter, sometimes being corporeal) could help. Her goal was to wake her friends out of their routines, and reinvigorate the stories they tell themselves about their lives.

                        • Maeve was the one making custom dolls.
                        • Shawn Paul her handsome bearded bachelor next door was an aspiring writer looking for a story to tell and to become published.
                        • Lucinda is their neighbour, enrolled in creative writing courses.
                        • Jerk is a clerk at a local WholeDay*Mart and also manages a forum in his spare time.

                         

                        • Uncle Fergus is Maeve’s father’s estranged brother.

                        The dolls were found in all across places, used by different groups, maybe glamour bombs for some, maybe ways to smuggle information and keys.

                        Across their trips they connect with story characters, and unknowingly revive their stories.

                        POP*IN THREAD (plot development suggestions, to be looked into later)

                        Maeve and Shawn-Paul are still in Tikfijikoo, investigating the mysterious dolls and their connection to Uncle Fergus. They’ve also encountered strange happenings, including a missing girl and a strange man in a top hat.

                        Meanwhile, Jerk is still moderating the forum and dealing with the strange messages. Lucinda is continuing her creative writing course and enjoying her time with Fabio.

                        Granola is currently on a mission to find Ailill and learn more about pop-ins, while also trying to reconnect with her friends and figure out what’s going on with the dolls.

                        As for the mysterious man following Maeve, his intentions are still unclear, but it seems he has some connection to Uncle Fergus and the dolls. The group is still trying to uncover the truth and figure out their next steps.

                        :fleuron:

                        In the end, Granola’s pop-in abilities proved to be the key to unlocking the mystery of the dolls and their connection to Uncle Fergus. With her help, Maeve and Shawn-Paul were able to uncover the truth about the dolls and their purpose, and use them to reconnect with various story characters across their trips.

                        Through their adventures, they also discovered the power of storytelling and the importance of shaking up their routines to keep their lives interesting and full of wonder. Jerk found a new sense of purpose in managing the forum and connecting with others through his passion for the dolls and their stories.

                        In the final chapter, Uncle Fergus reconciled with Maeve’s father and shared the true meaning behind the dolls and their connection to their family history.

                        While Shawn-Paul’s path led him to become a successful author, Lucinda’s path took a different turn. She found fulfillment in her creative writing course and continued to hone her skills, but she didn’t pursue a career as a writer. Instead, she used her passion for storytelling to help others, working as a therapist and using storytelling techniques to help her clients work through their struggles and find healing. Lucinda’s work was deeply rewarding, and she felt fulfilled in being able to help others in such a meaningful way.

                        As for Granola, she continued to pop-in and out of their lives, using her abilities to bring joy and excitement to their everyday routines, and keeping their stories alive for years to come. The group remained close friends, bonded by their shared experiences and love of storytelling.

                        #6494

                        In reply to: Orbs of Madjourneys

                        Although not one to remember dreams very often, Zara awoke the next morning with vivid and colourful dream recall.  She wondered if it was something to do with the dreamtime mural on the wall of her room.  If this turned out to be the case, she considered painting some murals on her bedroom wall back at the Bungwalley Valley animal rescue centre when she got home.

                        Zara and Idle had hit it off immediately, chatting and laughing on the verandah after supper.   Idle told her a bit about the local area and the mines.  Despite Bert’s warnings, she wanted to see them. They were only an hour away from the inn.

                        When she retired to her room for the night, she looked on the internet for more information. The more she read online about the mines, the more intrigued she became.

                        “Interestingly there are no actual houses left from the original township. The common explanation is that a rumour spread that there was gold hidden in the walls of the houses and consequently they were knocked down by people believing there was ‘gold in them there walls”. Of course it was only a rumour. No gold was found.”

                        “Miners attracted to the area originally by the garnets, found alluvial and reef gold at Arltunga…”

                        Garnets!  Zara recalled the story her friend had told her about finding a cursed garnet near a fort in St Augustine in Florida.  Apparently there were a number of mines that one could visit:

                        “the MacDonnell Range Reef Mine, the Christmas Reef Mine, the Golden Chance Mine, the Joker Mine and the Great Western Mine all of which are worth a visit.”

                        Zara imagined Xavier making a crack about the Joker Mine, and wondered why it had been named that.

                        “The whole area is preserved as though the inhabitants simply walked away from it only yesterday. The curious visitor who walks just a little way off the paths will see signs of previous habitation. Old pieces of meat safes, pieces of rusted wire, rusted cans, and pieces of broken glass litter the ground. There is nothing of great importance but each little shard is reminder of the people who once lived and worked here.”

                        I wonder if Bert will take me there, Zara wondered. If not, maybe one of the others can pick up a hire car when they arrive at Alice.   Might even be best not to tell anyone at the inn where they were going.  Funny coincidence the nearest town was called Alice ~ it was already beginning to seem like some kind of rabbit hole she was falling into.

                        Undecided whether to play some more of the game which had ended abruptly upon encountering the blue robed vendor, Zara decided not to and picked up the book on Dreamtime that was on the bedside table.

                        “Some of the ancestors or spirit beings inhabiting the Dreamtime become one with parts of the landscape, such as rocks or trees…”  Flicking through the book, she read random excerpts.   “A mythic map of Australia would show thousands of characters, varying in their importance, but all in some way connected with the land. Some emerged at their specific sites and stayed spiritually in that vicinity. Others came from somewhere else and went somewhere else. Many were shape changing, transformed from or into human beings or natural species, or into natural features such as rocks but all left something of their spiritual essence at the places noted in their stories….”

                        Thousands of characters. Zara smiled sleepily, recalling the many stories she and her friends had written together over the years.

                        “People come and go but the Land, and stories about the Land, stay. This is a wisdom that takes lifetimes of listening, observing and experiencing … There is a deep understanding of human nature and the environment… sites hold ‘feelings’ which cannot be described in physical terms… subtle feelings that resonate through the bodies of these people… It is only when talking and being with these people that these ‘feelings’ can truly be appreciated. This is… the intangible reality of these people…..”

                        With such strong ancestral connections to the land, Zara couldn’t help but wonder what the aboriginal people felt about all the mines.   If one of their ancestors had shape changed into rocks, and then some foreignors came along and hacked and blasted their way through, what would they think of that?

                        “….many Aboriginal groups widely distributed across the Australian continent all appeared to share variations of a single (common) myth telling of an unusually powerful, often creative, often dangerous snake or serpent of sometimes enormous size closely associated with the rainbows, rain, rivers, and deep waterholes…..”

                        She drifted off to sleep thinking of water holes in red rocky gorges, the book laying open in her hand.

                        When she awoke the next morning with the slatted morning sun shining through the venetian blinds,  the dream image of the water hole was bright and clear in her minds eye.  But what was that strange character from the game doing in her dream?

                        Osnas dreamtime waterhole

                         

                        She closed her eyes, remembering more of the strange dream.  Deeply orange red boulders and rocky outcrops, shivering gum trees, and green pools ~ it was coming back to her now, that creature in the blue robes had appeared more than once.  In one scene he appeared with a blue diamond lantern with what looked like a compass inside.

                        Osnas lantern compass

                        I’ll ask about the hiking trails today, Zara decided, and go for a walk in that gorge I read about yesterday. Bert said there were good hiking trails.   You came here early so you could play the game, she reminded herself.

                        “It’s all a game,” she heard the parrot outside her window.

                        “I’d forgotten about the bloody parrot!” Zara said under her breath. “Pretty Girl!” she said, opening the blinds. “We’re going out for a walk today.”

                        #6413

                        In reply to: Orbs of Madjourneys

                        Zara was long overdue for some holiday time off from her job at the Bungwalley Valley animal rescue centre in New South Wales and the suggestion to meet her online friends at the intriguing sounding Flying Fish Inn to look for clues for their online game couldn’t have come at a better time.  Lucky for her it wasn’t all that far, relatively speaking, although everything is far in Australia, it was closer than coming from Europe.  Xavier would have a much longer trip.  Zara wasn’t quite sure where exactly Yasmin was, but she knew it was somewhere in Asia. It depended on which refugee camp she was assigned to, and Zara had forgotten to ask her recently. All they had talked about was the new online game, and how confusing it all was.

                        The biggest mystery to Zara was why she was the leader in the game.  She was always the one who was wandering off on side trips and forgetting what everyone else was up to. If the other game followers followed her lead there was no telling where they’d all end up!

                        “But it is just a game,” Pretty Girl, the rescue parrot interjected. Zara had known some talking parrots over the years, but never one quite like this one. Usually they repeated any nonsense that they’d heard but this one was different.  She would miss it while she was away on holiday, and for a moment considered taking the talking parrot with her on the trip.  If she did, she’d have to think about changing her name though, Pretty Girl wasn’t a great name but it was hard to keep thinking of names for all the rescue creatures.

                        After Zara had done the routine morning chores of feeding the various animals, changing the water bowls, and cleaning up the less pleasant aspects of the job,  she sat down in the office room of the rescue centre with a cup of coffee and a sandwich.  She was in good physical shape for 57, wiry and energetic, but her back ached at times and a sit down was welcome before the vet arrived to check on all the sick and wounded animals.

                        Pretty Girl flew over from the kennels, and perched outside the office room window.  When the parrot had first been dropped off at the centre, they’d put her in a big cage, but in no uncertain terms Pretty Girl had told them she’d done nothing wrong and was wrongfully imprisoned and to release her at once. It was rather a shock to be addresssed by a parrot in such a way, and it was agreed between the staff and the vet to set her free and see what happened. And Pretty Girl had not flown away.

                        “Hey Pretty Girl, why don’t you give me some advice on this confusing new game I’m playing with my online friends?” Zara asked.

                        “Pretty Girl wants some of your tuna sandwich first,” replied the parrot.  After Zara had obliged, the parrot continued at some surprising length.

                        “My advice would be to not worry too much about getting the small details right. The most important thing is to have fun and enjoy the creative process.  Just give me a bit more tuna,”  Pretty Girl said, before continuing.

                        “Remember that as a writer, you have the power to shape the story and the characters as you see fit. It’s okay to make mistakes, and it’s okay to not know everything. Allow yourself to be inspired by the world around you and let the story unfold naturally. Trust in your own creativity and don’t be afraid to take risks. And remember, it’s not the small details that make a story great, it’s the emotions and experiences that the characters go through that make it truly memorable.  And always remember to feed the parrot.”

                        “Maybe I should take you on holiday with me after all,” Zara replied. “You really are an amazing bird, aren’t you?”

                         

                        Zara and Pretty Girl Parrot

                        #6411

                        In reply to: Prompts of Madjourneys

                        ÉricÉric
                        Keymaster

                          Continuing their adventures, offer 2 possible choices of action to each of the characters in real-life: 2 for Zara, 2 for Xavier, 2 for Yasmin and 2 for Youssef in “choose your own adventure” style.

                          Zara:

                          1. Continue to investigate the mysterious cat she saw, possibly seeking out help from local animal experts or veterinarians.
                          2. Join Xavier and Yasmin in investigating the Flying Fish Inn, looking for clues and exploring the area for any potential leads on the game’s quest.

                          Xavier:

                          1. Help Youssef troubleshoot the issues with the blog, possibly reaching out to IT professionals for assistance.
                          2. Join Zara and Yasmin in investigating the Flying Fish Inn, using his knowledge of RPG’s and fantasy literature to assist in the search for clues.

                          Yasmin:

                          1. Take a break from the game and focus on her personal creative projects, such as writing or painting.
                          2. Join Zara and Xavier in investigating the Flying Fish Inn, using her skills in research and analysis to assist in the search for clues.

                          Youssef:

                          1. Focus on resolving the issues with the blog, possibly seeking out help from a hacker or cybersecurity expert to uncover the source of the problem.
                          2. Join Zara, Xavier and Yasmin in investigating the Flying Fish Inn, using his knowledge of the game and the AI technology behind it to assist in the search for clues.
                        Viewing 20 results - 1 through 20 (of 71 total)