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  • “In the pentatonic scale of things, one can only shake ones head kindly,” mumbled Liz, humming tunefully. “Of course, geotectonically speaking, “ she added, “Would be quite another matter, and could potentially result in considerably more shaking than an indulgent platonic head.” ... · ID #4481 (continued)
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  • #7635

    Sat. Nov. 30, 2024 5:55am — Matteo’s morning

    Matteo’s mornings began the same way, no matter the city, no matter the season. A pot of strong coffee brewed slowly on the stove, filling his small apartment with its familiar, sense-sharpening scent. Outside, Paris was waking up, its streets already alive with the sound of delivery trucks and the murmurs of shopkeepers rolling open shutters.

    He sipped his coffee by the window, gazing down at the cobblestones glistening from last night’s rain. The new brass sign above the Sarah Bernhardt Café caught the morning light, its sheen too pristine, too new. He’d started the server job there less than a week ago, stepping into a rhythm he already knew instinctively, though he wasn’t sure why.

    Matteo had always been good at fitting in. Jobs like this were placeholders—ways to blend into the scenery while he waited for whatever it was that kept pulling him forward. The café had reopened just days ago after months of being closed for renovations, but to Matteo, it felt like it had always been waiting for him.

    :fleuron2:

    He set his coffee mug on the counter, reaching absently for the notebook he kept nearby. The act was automatic, as natural as breathing. Flipping open to a blank page, Matteo wrote down four names without hesitation:

    Lucien. Elara. Darius. Amei.

    He stared at the list, his pen hovering over the page. He didn’t know why he wrote it. The names had come unbidden, as though they were whispered into his ear from somewhere just beyond his reach. He ran his thumb along the edge of the page, feeling the faint indentation of his handwriting.

    The strangest part wasn’t the names— it was the certainty that he’d see them that day.

    Matteo glanced at the clock. He still had time before his shift. He grabbed his jacket, tucked the notebook into the inside pocket, and stepped out into the cool Parisian air.

    :fleuron2:

    Matteo’s feet carried him to a side street near the Seine, one he hadn’t consciously decided to visit. The narrow alley smelled of damp stone and dogs piss. Halfway down the alley, he stopped in front of a small shop he hadn’t noticed before. The sign above the door was worn, its painted letters faded: Les Reliques. The display in the window was an eclectic mix—a chessboard missing pieces, a cracked mirror, a wooden kaleidoscope—but Matteo’s attention was drawn to a brass bell sitting alone on a velvet cloth.

    The door creaked as he stepped inside, the distinctive scent of freshly burnt papier d’Arménie and old dust enveloping him. A woman emerged from the back, wiry and pale, with sharp eyes that seemed to size Matteo up in an instant.

    “You’ve never come inside,” she said, her voice soft but certain.

    “I’ve never had a reason to,” Matteo replied, though even as he spoke, the door closed shut the outside sounds.

    “Today, you might,” the woman said, stepping forward. “Looking for something specific?”

    “Not exactly,” Matteo replied. His gaze shifted back to the bell, its smooth surface gleaming faintly in the dim light.

    “Ah.” The shopkeeper followed his eyes and smiled faintly. “You’re drawn to it. Not uncommon.”

    “What’s uncommon about a bell?”

    The woman chuckled. “It’s not the bell itself. It’s what it represents. It calls attention to what already exists—patterns you might not notice otherwise.”

    Matteo frowned, stepping closer. The bell was unremarkable, small enough to fit in the palm of his hand, with a simple handle and no visible markings.

    “How much?”

    “For you?” The shopkeeper tilted his head. “A trade.”

    Matteo raised an eyebrow. “A trade for what?”

    “Your time,” the woman said cryptically, before waving her hand. “But don’t worry. You’ve already paid it.”

    It didn’t make sense, but then again, it didn’t need to. Matteo handed over a few coins anyway, and the woman wrapped the bell in a square of linen.

    :fleuron2:

    Back on the street, Matteo slipped the bell into his pocket, its weight unfamiliar but strangely comforting. The list in his notebook felt heavier now, as though connected to the bell in a way he couldn’t quite articulate.

    Walking back toward the café, Matteo’s mind wandered. The names. The bell. The shopkeeper’s words about patterns. They felt like pieces of something larger, though the shape of it remained elusive.

     

    The day had begun to align itself, its pieces sliding into place. Matteo stepped inside, the familiar hum of the café greeting him like an old friend. He stowed his coat, slipped the bell into his bag, and picked up a tray.

    Later that day, he noticed a figure standing by the window, suitcase in hand. Lucien. Matteo didn’t know how he recognized him, but the instant he saw the man’s rain-damp curls and paint-streaked scarf, he knew.

    By the time Lucien settled into his seat, Matteo was already moving toward him, notebook in hand, his practiced smile masking the faint hum of inevitability coursing through him.

    He didn’t need to check the list. He knew the others would come. And when they did, he’d be ready. Or so he hoped.

    #7634

    Nov.30, 2024 2:33pm – Darius: The Map and the Moment

    Darius strolled along the Seine, the late morning sky a patchwork of rainclouds and stubborn sunlight. The bouquinistes’ stalls were already open, their worn green boxes overflowing with vintage books, faded postcards, and yellowed maps with a faint smell of damp paper overpowered by the aroma of crêpes and nearby french fries stalls. He moved along the stalls with a casual air, his leather duffel slung over one shoulder, boots clicking against the cobblestones.

    The duffel had seen more continents than most people, its scuffed surface hinting at his nomadic life. India, Brazil, Morocco, Nepal—it carried traces of them all. Inside were a few changes of clothes, a knife he’d once bought off a blacksmith in Rajasthan, and a rolled-up leather journal that served more as a collection of ideas than a record of events.

    Darius wasn’t in Paris for nostalgia, though it tugged at him in moments like this. The city had always been Lucien’s thing —artistic, brooding, and layered with history. For Darius, Paris was just another waypoint. Another stop on a map that never quite seemed to end.

    It was the map that stopped him, actually. A tattered, hand-drawn thing propped against a pile of secondhand books, its edges curling like a forgotten leaf. Darius leaned in, frowning at its odd geometry. It wasn’t a city plan or a geographical rendering; it was… something else.

    “Ah, you’ve found my prize,” said the bouquiniste, a short older man with a grizzled beard and a cigarette dangling from his lips.

    “This?” Darius held up the map, his dark fingers tracing the looping, interconnected lines. They reminded him of something—a mandala, maybe, or one of those intricate yantras he’d seen in a temple in Varanasi.

    “It’s not a real place,” the bouquiniste continued, leaning closer as though revealing a secret. “More of a… philosophical map.”

    Darius raised an eyebrow. “A philosophical map?”

    The man gestured toward the lines. “Each path represents a choice, a possibility. You could spend your life trying to follow it, or you could accept that you already have.”

    Darius tilted his head, the edges of a smile forming. “That’s deep for ten euros.”

    “It’s twenty,” the bouquiniste corrected, his grin flashing gold teeth.

    Darius handed over the money without a second thought. The map was too strange to leave behind, and besides, it felt like something he was meant to find.

    He rolled it up and tucked it into his duffel, turning back toward the city’s winding streets. The café wasn’t far now, but he still had time.

    :fleuron2:

    He stopped by a street vendor selling espresso shots and ordered one, the strong, bitter taste jolting his senses awake. As he leaned against a lamppost, he noticed his reflection in a shop window: a tall, broad-shouldered man, his dark skin glistening faintly in the misty air. His leather jacket was worn at the elbows, his boots dusted with dirt from some far-flung place.

    He looked like a man who belonged everywhere and nowhere—a nomad who’d long since stopped wondering what home was supposed to feel like.

    India had been the last big stop. It was messy, beautiful chaos. The temples had been impressive, sure, but it was the street food vendors, the crowded markets, the strolls on the beach with the peaceful cows sunbathing, and the quiet, forgotten alleys that stuck with him. He’d made some connections, met some people who’d lingered in his thoughts longer than they should have.

    One of them had been a woman named Anila, who had handed him a fragment of something—an idea, a story, a warning. He couldn’t quite remember now. It felt like she’d been trying to tell him something important, but whatever it was had slipped through his fingers like water.

    Darius shook his head, pushing the thought aside. The past was the past, and Paris was the present. He looked at the rolled-up map peeking out of his duffel and smirked. Maybe Lucien would know what to make of it. Or Elara, with her scientific mind and love of puzzles.

    The group had always been a strange mix, like a band that shouldn’t work but somehow did. And now, after five years of silence, they were coming back together.

    The idea made his stomach churn—not with nerves, exactly, but with a sense of inevitability. Things had been left unsaid back then, unfinished. And while Darius wasn’t usually one to linger on the past, something about this meeting felt… different.

    The café was just around the corner now, its brass fixtures glinting through the drizzle. Darius slung his duffel higher on his shoulder and took one last sip of espresso before tossing the cup into a bin.

    Whatever this reunion was about, he’d be ready for it.

    But the map—it stayed on his mind, its looping lines and impossible paths pressing into his thoughts like a puzzle waiting to be solved.

    #7631
    F LoveF Love
    Participant

      Amei found the letter waiting on the narrow hallway table; her flatmate, Felix, must have left it there. They rarely crossed paths these days as he was working long shifts at the hospital. His absence suited her—mostly.

      It was a novelty to get a letter! She turned it over in her hands, noting the faint coffee stain on one corner and the Paris postmark. The handwriting was sharp and angular, unmistakably Lucien’s. It felt like a relic from another life, a self she’d long ago left behind in favour of the safe existence she had built in London.

      She slipped a finger under the flap and opened the envelope. It contained a single piece of paper—she read the words and Lucien’s familiar insistence leapt off the page.

      Amei set the letter on the kitchen counter and stood for a moment, staring out the window. The view was of the neighbouring building—a dreary brick wall streaked with stains, its monotony interrupted only by a single trailing vine struggling to cling to life.

      The flat was small but tidy, shaped by two lives that rarely intersected. Felix’s presence was minimal: a mug left on the counter, a jacket draped over a chair. The rest was hers—books stacked on shelves, notebooks brimming with half-formed ideas, and an easel by the window holding an unfinished canvas. She freelanced as a textile designer. On the desk lay fabric swatches and sketches for her latest project—a clean, modern design for a boutique client. The work was steady and paid the bills but left little room for the creative freedom she once craved.

      It certainly wasn’t the life she’d envisioned for herself at twenty, or even thirty, but it was functional. Yet there was an emptiness to it all; she was good at what she did, but the passion she’d once felt for her work had dulled.

      There were no children at home to fill the silence, no pets to demand her attention. Relationships had come and gone, but none had felt like forever. Felix offered a semblance of company, though their conversations had dwindled to polite exchanges or the odd humorous anecdote. Her days had settled into a rhythm of predictability, punctuated only by deadlines and occasional dinners with colleagues she liked but never truly connected with.

      Amei sank into the armchair by the window. Should she go? She had to admit she was curious. It must be nearly five years since they had last been together and the events of that last occasion still haunted her.

      She leaned back, her gaze trailing to the vine outside the window, and let the question linger.

      #7630
      Jib
      Participant

        Lucien pulled his suitcase through the rain-slick streets of Paris, the wheels rattling unevenly over the cobblestones. The rain fell in silver threads, blurring the city into streaks of light and shadow. His scarf, already streaked with paint, hung heavy and damp around his neck. Each step toward the café felt weighted, though he couldn’t tell if it was the suitcase behind him or the memories ahead.

        The note he sent his friends had been simple. Sarah Bernhardt Café, November 30th , 4 PM. No excuses this time! Writing it had felt strange, as though summoning ghosts he wasn’t sure were ready to return. And now, with the café just blocks away, Lucien wasn’t sure if he wanted them to. Five years had passed since the four of them had last been together. He had told himself he needed this meeting—closure, perhaps—but a part of him still doubted.

        He paused beneath a bookstore awning, the rain tracing fractured lines down the glass. His suitcase leaned against his leg, its weight pressing into him. Inside: a crumpled heap of clothes that smelled faintly of turpentine and the damp studio he had left behind, sketchbooks filled with forgotten drawings, and a small bundle wrapped in linen. Something he wasn’t ready to let go of—or couldn’t. He hadn’t decided yet if he was coming back or going away.

        Lucien reached into his pocket and pulled out his last sketchbook. Flipping absently through its pages, he stopped at an old drawing of Darius, leaning over the edge of a rickety bridge, hand outstretched toward something unseen. He could still hear Darius’s voice: If you’re afraid of falling, you’ll never know what’s waiting. Lucien had scoffed then, but now the words lingered, uncomfortable in their truth.

        The café came into view, its warm light pooling onto the wet street. Through the rain-speckled windows, he saw the familiar brass fixtures and etched glass, unchanged by time. He stepped inside, the warmth closing around him, and made his way to the corner table. Their table.

        Setting the suitcase down, he folded into the chair and opened his sketchbook to a blank page. His pencil hovered. Outside, the rain fell softly, its rhythm steady against the glass. Inside, Lucien’s chest felt heavy. To make it go away, he started to scratch faint lines across the page.

        #7623

        At the Café

        The Sarah Bernardt Café shimmered under a pale grey November sky a busy last Saturday of the “Black Week”. Golden lights spilled onto cobblestones slick with rain, and the air buzzed with the din of a city alive in the moment. Inside, the crowd pressed together, laughing, arguing, living. And in a corner table by the fogged-up window, old friends were about to quietly converged, coming to a long overdue reunion.

        Lucien was the first to arrive, dragging a weathered suitcase behind him. Its wheels rattled unevenly on the cobblestones, a sound he hated. His dark curls, damp from the rain, clung to his forehead, and his scarf, streaked with old paint, hung loose around his neck. He folded himself into a corner chair, his suitcase tucked awkwardly beside him. When the server approached, Lucien waved him off with a distracted shake of his head and opened a battered sketchbook.

        The next arrival was Elara. She entered briskly, shaking rain from her short gray-streaked hair, her eyes scanning the room as though searching for anomalies. A small roller bag trailed behind her, pristine and black, a sharp contrast to Lucien’s worn luggage. She stopped at the table and tilted her head.

        “Still brooding?” she asked, pulling off her coat and folding it neatly over the back of a chair.

        “Still talking?” Lucien didn’t look up, his pencil scratching faint lines across the page.

        Elara smiled faintly. “Two minutes in, and you’re already immortalizing us? You know I hate being drawn.”

        “You hate being caught off guard,” Lucien murmured. “But I never get your nose wrong.”

        She laughed, the sound light but brief, and sank into her seat, placing her bag carefully beside her.

        The door swung open again, and Darius entered, shaking the rain from his jacket. His presence seemed to fill the room immediately. He strode toward the table, a leather duffel slung over one shoulder and a well-worn travel pouch clutched in his hand. His boots clacked against the café’s tile floor, his movements easy, confident.

        “Did you walk here?” Elara asked as he dropped his things with a thud and pulled out a chair.

        “Ran into someone on the way,” he said, settling back. “Some guy selling maps. Got this one for ten euros—worth every cent.” He waved a yellowed scrap of paper that looked more fiction than cartography.

        Lucien snorted. “Still paying for strangers’ stories, I see.”

        “The good ones aren’t free.” Darius grinned and leaned back in his chair, propping one boot against the table leg.

        The final arrival was Amei. Her entrance was quieter but no less noticeable. She unwound her scarf slowly, her layered clothing a mix of textures and colors that seemed to absorb the café’s golden light. A tote bag rested over her shoulder, bulging with what could have been books, or journals, or stories yet untold.

        “You’re late,” Darius said, but his voice carried no accusation.

        “Right on time,” Amei replied, lowering herself into the last chair. “You’re all just early.”

        Her gaze swept across them, lingering on the bags piled at their feet. “I see I’m not the only one who came a long way.”

        “Not all of us live in Paris,” Elara said, with a glance at Lucien.

        “Only some of us make better life choices,” Lucien replied dryly.

        The comment drew laughter—a tentative sound that loosened the air between them, thick as it was with five years of absence.

         

        :fleuron2:

        #7614

        Frella opened her mouth to reply, but Eris clapped her hands, a mischievous grin spreading across her face.

        “Right, enough lounging. Let’s play a game—something to liven things up.”

        “What sort of game?” Truella asked, “Nothing that requires too much energy I trust?”

        “A card game.” Eris pulled a small leather pouch from her satchel. She gave it a shake, and a deck of cards flew out, shuffling mid-air before landing neatly in her hands.

        Malove smirked. “If it involves hexes, I’m in.”

        Eris began to deal the cards with a flourish. Each card shimmered, pulsing faintly with magic as it landed on the rug. “Think strategy, mischief, and a touch of divination. The goal? Outsmart your opponents while dodging whatever surprises the cards throw at you.”

        Frella propped herself up on one elbow, eyeing the cards warily. “Define ‘surprises.’”

        “Oh, you’ll see,” Eris said with a wink, placing the deck in the centre. “Rules are simple: draw a card, play your move, and handle the consequences. Last witch standing wins.”

        “Wins what?” Jeezel asked, lowering her camera.

        “The satisfaction of knowing you’re the most cunning witch here.”

        “Sounds like my kind of game,” Truella said, drawing the first card. She held it up to reveal a swirling vortex labelled Spell Swap. The card glowed briefly before zipping into Frella’s pile.

        Frella blinked. “What just happened?”

        “You’ve inherited Truella’s card,” Eris said with a grin. “And a touch of her personality for the next round.”

        Frella felt an odd surge of boldness, almost manic. “Alright, my turn!” she declared, her voice sharp and bossy and much louder than she had intended. She snatched a card marked Mystic Reveal and, with a theatrical flick of her hand, unleashed a shimmering projection of her week’s questionable decisions.

        “Oh, for heaven’s sake!” she cackled. “Why does everyone need to see this?”

        It wasn’t long before the game descended into chaos—spells flying, laughter erupting in snorts and shrieks. Eris croaked indignantly from her frog form while Jeezel gleefully documented the mayhem with her camera, which was now a cackling raven perched on her shoulder. Malove scowled beneath a scandalous projection of her own making, and Truella lounged, flicking daisies where her cigarette had been.

        Frella smiled, the madness finally something she could embrace. Winning didn’t matter. The chaos had its own pull—wild, reckless, and oddly exhilarating.

        #7613

        Frella stretched out on the tartan rug, staring at the sky, determined to enjoy the surprise holiday. The picnic, the dramatic entrances, the tension crackling between Malove and Truella—it was all so bizarre.

        “Do you ever think things through so they make sense?” she asked, tilting her head towards Truella.  “I feel like I’ve stumbled into a play and I don’t know my lines.”

        Truella waved her cigarette, the smoke spiralling upwards like a miniature storm cloud. “Bit rude, Frella! Anyway, explanations are notoriously overrated. Life’s way more fun when you go with the flow.”

        “Fun?” Frella snorted, glancing at Jeezel, who was snapping photos like a paparazzo. The clicking felt intrusive, like a mosquito buzzing in her ear. “And Jeezel, must you document everything?”

        “Of course,” Jeezel replied, eyes glued to her camera. “This is pure gold—Truella playing holiday queen, Malove looking almost…pleasant? Art in motion!”

        Frella rolled her eyes, but, deep down, she knew Jeezel wasn’t entirely wrong. The golden light glinting off the champagne bottle, the weathered beauty of the ruins in the background, and the strange but undeniable camaraderie of their mismatched group—there was indeed something picturesque about it all. She closed her eyes for a moment, letting the faint hum of insects and the soft rustle of the breeze settle over her. Why couldn’t she just enjoy it?

        “Think Cromwell’s plotting revenge?” she asked, breaking the momentary calm.

        “Probably,” Truella replied breezily, “He loves that sort of thing. But that’s tomorrow’s problem. Do buck up, Frell, you’re being such a bore.”

        #7576

        After the postcard craze had passed, Frella returned to Herma’s cottage several times to study the camphor chest. Every day for a week, Herma let her into the living room, where she would sit quietly in front of the chest, sometimes for hours. The wood’s glossy surface would catch the light, warm and rich, like polished honey. Frella would trace the strange curves of the mysterious engravings with her fingers, feeling the subtle dips and rises beneath her touch. The patterns felt ancient, worn smooth in places, yet sharp along certain edges, as if holding onto secrets just out of reach.

        Then, as she lifted the heavy lid, a soft creak would break the silence, the hinges groaning as if they hadn’t moved in ages. A burst of cool, earthy fragrance would immediately rise, filling the air with camphor’s sharp, clean scent, mingled with faint hints of aged cedar and spice.

        It didn’t take long for Frella to notice that each time she opened the chest, she would find a new object among the old papers and postcards. It was never the same. Once, it was an old brass spyglass; another time, it might be an ornate compass with seven directions marked. Yet another day, she found a teddy bear. By some odd coincidence, each item always seemed to be something she needed in her life at that particular moment.

        When Eris informed them that Malove was most likely under a powerful spell, Frella found the mirror. An inscription carved clumsily on its back read, “This Mystic Mirror belongs to Seraphina.” The mirror’s metal was cold, tarnished, and in need of a good polish. Jeezel would have surely raved about the intricate vines of silver and gold, twisting in delicate patterns that seemed to shift with the viewer’s perspective. But what captivated Frella most was the glass itself. It held a faint opalescent sheen, swirling with hints of colors, like a rainbow caught in crystal.

        The first time Frella looked into it, she saw, behind her own reflection, an elderly woman with silver hair handing the mirror down to a little girl who looked just like Frella had as a child. The clothes were peculiar, and the room they stood in looked as if it belonged in a fantasy movie. Then the little girl began carefully carving something on the back of the mirror with what looked like a golden chisel. When she finally turned the mirror and looked into it, her reflection replaced Frella’s. She said something, but there was no sound. Frella had the distinct impression that the girl’s lips had formed the words, “We are the same. It’s yours now; you’ll need it soon.” Then she vanished, and Frella’s own reflection reappeared.

        Still filled with awe at what just happened, Frella wondered if Seraphina was a long lost ancestor. “Was that chest also yours, Seraphina?” she asked in a whisper to the ghosts of the past.

        #7567

        “I’m glad Hallowe’en is soon coming…” Eris sighed to her colleague. “Honestly, when did all the witchery stuff got outnumbered by Project Managers Officers?”

        “Don’t ask me!” replied Truella in the dirt-smeared reflection of her obsidian mirror. She was still obviously distracted from her Incense-making numbers, not that she ever really cared about it —and even less since Malové got replaced for a while.

        “Found anything worth scrying in your old postcards?” Jeezel affably trying to practice genuine interest in Truella’s games. Her own image was all pixellated due to the abundance of glitter on the makeup stand she was using for the conference call.

        “Shht…” shushed Frella appearing in a faint halo light through her pristinely shiny scrying mirror, “Don’t encourage her, silly. There’s going to be no end of it. And Eris has a point, I may say.”

        “Does she, now? And when did you start to take sides?” Truella felt like Pinocchio being told the Land of Toys wasn’t all that it was supposed to be.

        “Listen,” Eris said “I’m sure you’ve realised by now, we have PM Officers for about any ridiculous thing in the Quadrivium nowadays. None of them having any magic to show for. They’re going to suffocate us in paperwork if you ask me. I suspect the Malové that came back was put under some sleeper sort of a spell; the Malové we knew would never have tolerated such nonsense.”

        Eris marked a pause, looking sideways at Truella’s reflection on her Witchype screen. “And I think she’s had a fair deal of nonsense to contend with… but at least, even in a dragon fire mishap, there was magical prowess that could be harnessed.”

        “I do like to get my hands dirty you know, and unravel layers of earth without the help of any spell” snickered Truella.

        “That is not the matter and you know it…” Eris sighed.

        “You meant to say, it’s time for a good old fashioned witchy coven spell to unravel the truth and break one maybe?” Frella ventured mockingly coyly.

        “I’m in!” Jeeze jumped in suddenly “Been so bored for so long with all these timesheeting, spreadsheeting, and reportshitting if you don’t mind my French.”

        “Actually I have an idea for a spell… and it may be of interest to you Truella too.” Eris continued.

        Truella raised an eyebrow. She was not one to take things at face value. “Try me”

        “All my ancestry research has pointed me to something we could work with. You know that bits of hair and nail are basically just middle-agey way of gathering DNA; and that DNA can act as a conduit through time and space, the same way it connects people.”

        “Ooooh…” cooed Trooella.

        “Exactly.” All nodded in a silent conspiring understanding.

        #7528
        ÉricÉric
        Keymaster

          Frella at Herma’s cottage – looking for magical clues in the mysterious camphor chest.

          In a quaint cottage on the coast of Ireland, with salt and simple spells, a modern witch blond and looking like Tilda Swinton opens a big camphor chest carved with runes. Behind her is the owner of the cottage, wondering what is Inside, and if protected by magical spells. Inside they find ancient documents, letters, and a peculiar item—a black feather of a blackbird, delicate and shimmering with a faint magical glow. The feather is a quill to reveal hidden messages on the postcard with a stamp featuring an ear of maize.

          #7510

          After everyone got the program for the six rituals, they dispersed. Jeezel observed groups reform and the whereabouts of people. Eris walked alone toward the dark corridors. Truella, Sandra and Sassafras went to the gardens. Rufus followed shortly after, his dark moody eyes showing intense reflections. Jeezel noticed that Bartolo from the convent had been observing the mortician and hurried to catch up with him. Mother Lorena stood as stern as ever in the center of the lobby. She kept cupping her hands around her ears to check if her earpieces were working. Which they weren’t from the irritated look on her face. Silas was in an animated discussion with Austreberthe and the remaining nuns were laughing heartily and running around as if they had overindulged in Sister Sassafras’ hallucinogenic mushroom canapés.

          Jeezel decided to go back to the lounge and explore the antiques, maybe see if there were hidden passageways behind those tapestries. She found Garrett waiting for her in the corridor as if he knew what she intended to do. His deep blue eyes seemed to embrace her whole silhouette in a myriad of unspoken emotions, and when they settle on her emerald green eyes, a subtle grin showed his appreciation.

          “Don’t look back,” he said, his voice a deep velvet baritone. “Old Silas and Austreberthe are looking at us with a very disapproving look.”

          Jeezel couldn’t help but chuckle softly. “And what if they do? We’re not doing anything wrong.”

          Garrett’s grin widened. He took a step closer, the scent of his cologne– a tantalizing mix of cedarwood and bergamot– mingling with the faint aroma of her own enchanting perfume.

          “You intrigue me, Jeezel. More than the rituals, more than any relic or spell.”

          Jeezel laughed heartily. Don’t they say keep your enemy close? I have questions for him. And I wouldn’t mind the company while I’m exploring the area? she thought.

          “I was about to check for secret passages in the old lounge,” she said. “Would you join me?”

          She let him take her hand and guide her toward the lounge. As they entered the heavy scent of aged wood and old books greeted them. Jeezel’s eyes darted to the tapestries lining the walls, each depicting scenes of ancient rituals and forgotten histories.

          “Where do you think we should start?” Garrett asked, his deep voice barely above a whisper, adding to the mysterious ambiance of the room.

          Jeezel tilted her head, considering the possibilities. “That one,” she said, pointing to a particularly intricate tapestry depicting a moonlit garden. “It looks like it could hide something.” She reached out to the fabric and pulled it aside, revealing a wooden door. She tensed when she noticed lingering traces of cedarwood and bergamot. “Or someone,” she added, turning toward him. “You’ve been here recently, have you not?”

          “Direct as ever. Very well. I’m here to protect and help you. You need to be careful with Silas. He has hidden motives.”

          Jeezel narrowed her eyes. “And why should I trust you?”

          Garrett pulled out his crimson handkerchief from his pocket, revealing a symbol embroidered in gold. Her eyes widened as identical to the one on the key Malové had given her.

          “How did you get that?” she asked.

          “Malové entrusted me with this,” Garret explained, “to show her chosen allies. I was told to seek you out and offer you my assistance. This symbol matches the one on your key, doesn’t it?”

          Jeezel felt the weight of the key in her purse. She hadn’t shown it to anyone, not even to her friends. She felt even more confused than before. It was possible that Silas would try to divert her attention from him if he was against the merger. And what better way to do than alert her to unknown enemies. The fact that Garrett knew about the key just added a layer of complexity to the situation, but also a layer of excitement. She wondered what game was being played here, and who were the true players.

          “Alright, Garrett,” she said, her voice steadying as she added, “I’ll hear you out. But if you’re lying, you’ll regret it.”

          He nodded. “Faire enough. Silas isn’t just interested in the failure of the merger; he’s got his own agenda. Something to do with ancient punic artifacts and power that could rival even the Crimson Opus. And he’s not the only one. There are some ancient Punic families that are looking for the same things.”

          Jeezel’s heart skipped a beat. If Silas was after the same kind of power, it could jeopardize everything—the merger, her mission, and possibly the balance of power in their world. Jeezle felt she was in way over her head. She had to breathe and connect to her inner Queen’s innate knowledge in order to slide into her role of leader.

          “Then, I accept your assistance,” she conceded with a slight node. “But this doesn’t mean I trust you, Garrett. You’ll have to prove your loyalty.”

          Garrett folded the handkerchief back into his pocket. “I wouldn’t expect anything less. For now, let’s just say our interests align. And if we work together, we might just come out of this with everything we need—and more.”

          “Then show me where this hidden door lead!”

          #7503

          Silas and Jeezel in a secluded lounge

          Silas led Jeezel into a secluded lounge, a hidden gem within the ancient cloister that seemed to be frozen in time. The atmosphere was thick with the scent of sandalwood and myrrh, mingling with a musty, earthy fragrance with undertones of aged woods.

          Jeezel stopped a moment, in awe at the grand tapestries adorning the walls. They depicted scenes of epic battles between dragons and saints, the vibrant threads weaving tales of heroism and divine intervention. The dragons, captured in mid-roar with scales that seemed to shimmer with a life of their own, contrasted starkly agains the faces of the saints, their halo glowing softly in the dim light. Always the sensitive nose, Jeezel detected hints of incense and aged spices absorbed over centuries by the fabric, with a faint trace of mildew lingering on old stones and the faint sweetness of preserved herbs. She shivered.

          Silas invited her to seat on one of the high-backed chairs upholstered in deep burgundy velvet that surrounded a massive oak table, carved with runes and symbols of protection. Jeezel frowned at the oddity to find pagan magic in a convent. As she sat the fabric of her gown brushed agains the plush velvet with a delicate sliding sound, like a faint sigh. The flickering flames of candelabras cast dancing shadows across the room, around which an array of curious relics and artifacts were scattered–an astrolabe here, a crystal ball there, and various objects of mystical significance.

          Despite being an aficionado of pageants and grand performances, Jeezel couldn’t say she wasn’t impressed. Silas, ever the pillar of calm and wisdom, took a seat at the table, his fingers tracing the runes carved into the wood.

          “Jeezel,” he began, his voice a soothing balm against the room’s charged energy, “I know I can trust you. Before we delve into the heart of these rituals, I must tell you something.”

          Man! Here we are, she thought. She tensed on her chair.

          “There are some people who would rather see the merger fail. They are doing anything in their power to foster such an outcome. We cannot let them win.”

          Jeezel’s face tightened and she struggled to maintain her composure. She tapped with her fingers on the table to distract the head mortician’s attention and help her regain a stoic demeanor. Her mind raced weighing the implications. Malové had said that the Crimson Opus wasn’t just any artifact, it was key to immense power and knowledge, something that could tip the scales in their favour. How she regretted at that moment she had not paid enough attention at the merger meeting. Now, Malové was gone, somewhere, and Jeezel wasn’t even sure the postcard she had sent the coven was real. All she knew was that Malové counted on her to find that relic. And for that, she had to step in what appears to be a nest of vipers. She reminded herself she had survived worse competition in the past and still won her trophies with pride.

          “Silas,” she said, her voice measured but with an edge of tension, “this complicates things more than I anticipated. We have enough on our hands ensuring the rituals go smoothly without sabotage.” She paused, taking a deep breath to steady herself. “But we cannot allow these factions to succeed. The merger is crucial for our mutual survival advancement. We’ll need to be vigilant, Silas. Every step we take, every ritual we perform, must be meticulously guarded. And we must identify who these adversaries are, and what they are planning.” She wished Malové would see her in that instant. She craved support from anyone. She looked at Silas, her eyes full of hope he could help. “I have a task from Malové that is of paramount importance,” she started and almost jumped from the chair when her hedgehog amulet almost tased her. A warning. Her mind suddenly found a new clarity. She realized she has been about to tell him about the Crimson Opus. Jeezel noticed the man’s finger was still caressing the runes on the table. Had he been casting a spell on her? She shook her head.

          “Those six rituals cannot be compromised. I’ll need your help to ensure that we succeed. We must be prepared to act swiftly and decisively.”

          Silas’ hand froze. He nodded. She wasn’t sure there wasn’t some irritation in his voice when he said: “You have my full support, Jeezel. We’ll strengthen our defenses and keep a close watch on any suspicious activities. The stakes are too high for failure.”

          Did he mean that he would keep a close eye on her next moves? She’d have to be careful in her search of the Crimson Opus. She realized she needed some help. Malové, you entrusted me with that mission. Then, you’d have to trust me with whom I choose to trust.

          #7493

          “Do you know who that Everone is?” Jeezel whispered to Eris.

          “Shtt,” she silenced Jeezel worried that some creative inspiration sparked into existence yet another character into their swirling adventure.

          The ancient stone walls of the Cloisters resonated with the hum of anticipation. The air was thick with the scent of incense barely covering musky dogs’ fart undertones, mingling with the faint aroma of fresh parchment eaten away by centuries of neglect. Illuminated by the soft glow of enchanted lanterns sparkling chaotically like a toddler’s magic candle at its birthday, the grand hall was prepared for an unprecedented gathering of minds and traditions.

          :fleuron:

          While all the attendants were fumbling around, grasping at the finger foods and chitchatting while things were getting ready, Eris was reminded of the scene of the deal’s signature between the two sisterhoods unlikely brought together.

          Few weeks before, under a great deal of secrecy, Malové, Austreberthe, and Lorena had convened in the cloister’s grand hall, the gothic arches echoing their words. Before she signed, Lorena had stated rather grandiloquently, with a voice firm and unwavering. “We are a nunnery dedicated to craftsmanship and spiritual devotion. This merger must respect our traditions.”
          Austreberthe, ever the pragmatist, replied, “And we bring innovation and magical prowess. Together, we can create something greater than the sum of our parts.”
          The undertaker’s spokesman, Garrett, had interjected with a charming smile, “Consider us the matchmakers of this unlikely union. We promise not to leave you at the altar.”
          That’s were he’d started to spell out the numbingly long Strategic Integration Plan to build mutual understanding of the mission and a framework for collaboration. 

          Eris sighed at the memory. That would require yet a great deal of joint workshops and collaborative sessions — something that would be the key to facilitate new product developments and innovation. Interestingly, Malové at the time had suggested for Jeezel to lead with Silas the integration rituals designed to symbolically and spiritually unite the groups. She’d had always had a soft spot for our Jeezel, but that seemed unprecedented to want to put her to task on something as delicate. Maybe there was another plan in motion, she would have to trust Malové’s foresight and let it play out.

          :fleuron:

          As the heavy oak doors creaked open, a hush fell over the assembled witches, nuns and the undertakers. Mother Lorena Blaen stepped forward. Her presence was commanding, her eyes sharp and scrutinising. She wore the traditional garb of her order, but her demeanour was anything but traditional.

          “Welcome, everyone,” Lorena began, her voice echoing through the hallowed halls. “Or should I say, welcome to the heart of tradition and innovation, where ancient craftsmanship meets arcane mastery.”

          She paused, letting her words sink in, before continuing. “You stand at the threshold of the Quintessivium Cloister Crafts, a sanctuary where every stitch is a prayer, every garment a humble display of our deepest devotion. But today, we are not just nuns and witches, morticians and mystics. Today, we are the architects of a new era.”

          Truella yawned at the speech, not without waving like a schoolgirl at the tall Rufus guy, while Lorena was presenting a few of the nuns, ready to model in various fashionable nun’s garbs for their latest midsummer fashion show.

          Lorena’s eyes twinkled with a mixture of pride and determination as she turned back to the visitors. “Together, we shall transcend the boundaries of faith and magic. With the guidance of the Morticians’ Guild—Garrett, Rufus, Silas, and Nemo—we will forge a new path, one that honors our past while embracing the future.”

          Garrett, ever the showman, gave a theatrical bow. “We’re here to ensure this union is as seamless as a well-tailored shroud, my dear Lorena.” Rufus, standing silent and vigilant, offered a nod of agreement. Silas, with his grandfatherly smile, added, “We bring centuries of wisdom to this endeavor. Trust in the old ways, and we shall succeed.” Nemo, with his characteristic smirk, couldn’t resist a final quip. “And if things go awry, well, we have ways of making them… interesting.”

          #7395

          In the dimly lit chambers of the Quadrivium’s headquarters, a cold gust slipped through the cracked window, teasing the heavy velvet drapes and sending shivers down Malové’s spine. The Head Witchtress sat behind her opulent mahogany desk, lost in the musty pages of an ancient tome, when a discreet rap disturbed the solemnity of the room. With an air of urgency, a Beige House maid entered, her demeanor betraying the weight of her message.

          “Mistress Malové,” she began, her voice a mere whisper, “I bear dire tidings.”

          Malové arched an eyebrow. “Speak plainly, my dear.”

          The spy-maid straightened, her gaze unwavering. “Lump, the ex-president, plots a resurrection across the pond. The Coven cannot allow it.”

          A sly grin danced upon Malové’s lips as she pondered the revelation. “Indeed, we cannot.”

          After a pregnant pause, she continued, her voice dripping with intrigue. “And perhaps, I have just the antidote.”

          Rising from her seat, Malové cast a commanding presence upon the room. “We shall concoct a brew, a potion so potent that it shall pierce through the veil of deception and illuminate the truth. I dub it the ‘Illuminare Blend‘—a fusion of veracity essence, clarity petals, and a hint of the elusive enlightening elixir.”

          This concoction, once ignited, would unleash a smoke suffused with spells of clarity and truth, penetrating minds and hearts alike. Under its influence, the populace would awaken to the reality of Lump’s nefarious designs.

          “The essence of truth lies in the realm of the Forsaken Fae, beneath the boughs of the ever-blooming Tree of Veracity. Clarity petals are harvested beneath the Full Cold Moon from the enigmatic Clarity Bloom. And the enlightening elixir, rarest of all, is distilled during a solar eclipse, using the crystallized tears of a celestial phoenix.”

          Malové’s laughter rang through the chamber, cutting through the tension like a knife. “Are we now in a Barry Otter novel? What do you expect me to say next? ‘This is the mission. We must procure these ingredients. The fate of the nation hangs in the balance. There is no room for failure’?”

          The Beige House maid stood, bewildered by the abrupt shift in tone.

          Chuckling, Malové waved a dismissive hand. “Fear not, my dear. Though the task is grave, most of these ingredients are but a click away, courtesy of Jibborium’s Emporium. They have yet to disappoint.”

          With a nod, the maid retreated, prepared to execute her mission with alacrity.

          “Wait,” Malové called after her. “You may need a prescription for some of these.” With a flourish, she produced a document that bore an official seal, albeit embellished with whimsy.

          “Contact me when you have procured them. I shall dispatch my finest witches to assist with the incantations. Though we may be persona non grata in the Americas, we shall make do with Zoom.”

          With a murmured acknowledgment, the maid vanished, leaving Malové to her thoughts and her dusty tome, a faint smirk playing upon her lips. “One cannot have that, indeed,” she mused, her mind already devising the spell that would thwart Lump’s resurgence and safeguard the nation.

          #7366

          “Are we going down a sewer?” asked Truella as if you’d asked her to put her hand into dragon poop to see why they had diarrhoea. She was wearing the green blouse of a nurse. Jeezel’s thought the colour was almost a match with the witch’s face.

          “Don’t be difficult,” said Frigella a bit annoyed.  “You spend most of your free time in a hole as a hobby.” She was readjusting her purple blouse, which seemed to be bit too big for her.

          “It’s my hole,” said Truella. “I know what’s in there. It’s got nothing to do with that murky miasma of decayed dreams and digested dinners piling up down there as a testimony of Limerick’s population’s contemplation of their puny lives on their pitiful thrones. And the stench, it cuts through the air, it would make a maggot gag. I tell you, certain portals are best left untraveled. I wonder why Malové has left you in charge of the portal.”

          “We won’t go through the sewer,” said Jeezel. “It’s an ancient spell I got from my grand-mother Linda Pol from the time of her Time Travelling drag show. It creates a vortex impervious to any smell. If maggots gag it’ll be because they saw your panties.”

          Truella, who had never learned how to hold her tongue, started to open her mouth when Malové arrived. She inspected every witch’s nurse attire and winced at Jeezel’s white blouse that made the tall witch look like one of those nightingale from the 50’s.

          “Will you be able to breathe?” she asked. “We don’t want to be stuck here because you fainted before finishing your spell.”

          “This is my natural silhouette, whispered Jeezel. The fabric is very stretchy. Anyway, I’m using sigils to cast this spell.”

          Truella stopped her snort short when Malové glanced at her own blouse.

          “As for you, your words are not the only thing you could iron out.”

          Then she gave a nod of appreciation to Frigella and Eris. “Then we’re good to go.”

          Jeezel started to draw lines and curves in space above and around the manhole, she looked like a peacock flaunting its feathers. Then she used her orange gloss to draw the one sigil around the manhole and invoked its name. Frigella who was seeing it performed for the first time had the impression Jeezel said “Fern” but she wouldn’t put her hand in a witch’s fire for it. The manhole cover shimmied and shook like it was coming to life. It lifted, hovering with all the grace of a duchess at high tea before sliding aside.

          “Et voilà,” said Jeezel with glitter in her eyes. “Who’s first?”

          Eris, intrigued by the vortex of glowing and sparkling with all the magical energy coursing through it, jumped right in, not waiting for anyone to answer.

          #7327

          Her garden, oh, it’s a living canvas of her passions – a wild, untamed thing with bursts of vibrant color and the heady scent of jasmine and orange blossoms that intoxicate the senses. But beneath its beauty lies a secret, a whisper of the past that Truella, with her insatiable curiosity and archeological fervor, has unearthed: the remnants of an Andalucian Roman villa.

          Imagine the thrill, the pure, unadulterated bliss of discovery, as her fingers brush away centuries of soil to reveal ornate mosaics, fragments of pottery that once held the finest olive oil, and coins stamped with the visages of long-forgotten emperors. Each artifact, a breadcrumb leading her deeper into the enigma of history.

          Truella

           

          But, of course, Roger, our simple-minded gardener with not a thought in his head beyond petunias and pruning, has proven to be surprisingly useful. His brawn has unearthed more than his fair share of antiquity, even if he hasn’t the faintest idea of its significance. “Look, Truella, I’ve found another shiny rock,” he says, and I, Lisia Tattius, can only chuckle at the delightful irony.

          Truella’s Andalusian escapades could fill volumes, and perhaps they shall. There’s something deliciously appealing about a woman alone, grappling with the very fabric of time amongst the ruins of an empire.

          Truella couldn’t see any benefit in rewriting all that and thanked Lisia very much, although she did wonder who Roger was.  A gardener though!  Someone to carry all those buckets of dirt hither and thither. Someone to dig the next overburden!

          Was there a spell for dissolving an overburden, she wondered?   Inspired, she could already imagine how easy it would be to convince the team that this spell would have beneficial and universal applications.

          Truella was pleased to see the mention of mosaics, the very thing she wanted to find.  She planned to make a mosaic detector wand.  But Truella didn’t want Lisia telling her where the mosaic was because it would spoil the whole thing. Mentioning mosaics, however, as already found, was the perfectly measured tincture of encouragement. A bit like spells in general really.  Tricky business, getting them right.

          #6486

          In reply to: Orbs of Madjourneys

          Zara took dozens of screenshots of the many etchings and drawings, as her game character paused to do the same.  She had lost sight of the two figures up ahead, and remembered she probably should have been following them.

          The tunnel came to a four way junction. There were drawings on the walls and floors of all of them, and a dim light coming from a distance in each. One was more brightly lit than the others, and Zara chose to explore that one first.  Presently a side room appeared, with green tiles on the floor similar to the one at the mine entrance. Daylight shone though a small window, and a diagram was drawn onto the wall.

          Zara toyed with the idea of simply climbing out through the window while there was still a chance to get out of the mine.  She knew she was lost and would not be able to find her way out the way she came. It was tempting, but she just took a screenshot.  Maybe when she looked at them later she’d be able to work out how to retrace her steps.

          Zara room of tiles window

          After recording the image of the room of tiles, Zara continued along the tunnel. The light shining from the little window in the tile room faded as she progressed, and she found herself once again in near darkness.  She came to a fork.  Both ways were equally gloomy, but a faint blue light enticed her to take the right hand tunnel.

          So many forks and side tunnels, I am surely completely lost now! And not one of these supposed maps is helping, I can’t decipher any of them. Another etching on the wall caught her eye, and Zara forgot about being lost.

          Zara stopped to look at what appeared to be a map on the tunnel wall, but it was unfathomable at this stage. She recorded it for future reference, and then looked around, unsure whether to continue on this path or retrace her stops back to the four way junction.  And then she saw him in an alcove.

          Osnas 2

          Osnas! This time Zara did say it out loud, and just as the frog faced stewardess was passing with her cart piled with used cups and cans and empty packets.  I swear she just winked at me!  Zara did a double take, but the cart and the woman had passed, collecting more rubbish.

          With a little smile, Zara noticed that the mask Osnas was wearing was one of those paper pandemic masks.  She had expected something a bit more Venice carnival when the prompt mentioned that he always wore a mask, not one of those.  She hoped the clue in this case wasn’t the mask, as she had avoided the plague successfully so far and didn’t want to be late to that particular party,  but the square green thing on his cart resembled the tile at the mine entrance.  What do I do now though? I still don’t know what any of these things mean.  Approach him and see if he speaks I suppose.

          “Ladies and gentlemen, we are now approaching Alice Springs, please fasten your seatbelts and switch off all your devices ready for landing.  We hope you have enjoyed your flight.”

          #6484

          In reply to: Orbs of Madjourneys

          Will be at Flying Fish this evening, Hope to see you all soon!  :yahoo_smug: :yahoo_smug:    Congrats, Xavier!  :yahoo_thumbsup: :yahoo_thumbsup:

          Zara sent a message to Yasmin, Youssef and Xavier just before boarding the plane. Thankfully the plane wasn’t full and the seats next to her were unoccupied.  She had a couple of hours to play the game before landing at Alice Springs.

          Zara had found the tile in the entry level and had further instructions for the next stage of the game:

          Zara had come across a strange and ancient looking mine. It was clear that it had been abandoned for many years, but there were still signs of activity. The entrance was blocked by a large pile of rocks, but she could see a faint light coming from within. She knew that she had to find a way in.

          “Looks like I have to find another tile with a sort of map on it, Pretty Girl,” Zara spoke out loud, forgetting for a moment that the parrot wasn’t with her. She glanced up, hoping none of the other passengers had heard her.  Really she would have to change that birds name!

          If you encounter Osnas anywhere in the game, he may have what you seek in his vendors cart, or one of his many masks might be a clue. 

          A man with a mask and a vendors cart in an old mine, alrighty then, let’s have a look at this mine. Shame we’re not still in that old town.  Zara remembered not to say that out loud.

           

          Zara approached the abandoned mine cautiously.  There were rocks strewn about the entrance, and a faint light inside.

          Zaras mine entrance

          This looks a bit ominous, thought Zara, and not half as inviting as that old city.  She’d had a lifelong curiosity about underground tunnels and caves, and yet felt uneasily claustrophobic inside one.  She reminded herself that it was just a game, that she could break the rules, and that she could simply turn it off at any time.  She carried on.

          Zara stopped to look at the large green tile lying at her feet in the tunnel entrance. It was too big to carry with her so she took a photo of it for future reference.  At first glance it looked more like a maze or a labyrinth than a map.  The tunnel ahead was dark and she walked slowly, close to the wall.  

          Oh no don’t walk next to the wall! Zara recalled going down some abandoned mines with a group of friends when she was a teenager. There was water in the middle of the tunnel so she had been walking at the edge to keep her feet dry, as she followed her friend in front who had the torch.  Luckily he glanced over his shoulder, and advised her to walk in the middle. “Look” he said after a few more steps, shining his torch to the left.  A bottomless dark cavern fell away from the tunnel, which she would surely have fallen into.

           

          Zara tile mine entrance

          Zara moved into the middle of the tunnel and walked steadily into the darkness. Before long a side tunnel appeared with a faintly glowing ghostly light. 

          It looked eerie, but Zara felt obliged to follow it, as it was pitch black in every other direction. She wasn’t even sure if she could find her way out again, and she’d barely started.

          The ghostly light was coming from yet another side tunnel.  There were strange markings on the floor that resembled the tile at the mine entrance.  Zara saw two figures up ahead, heading towards the light. 

          Zara mine tunnels

          #6463

          In reply to: Prompts of Madjourneys

          ÉricÉric
          Keymaster

            Additional clues from AL (based on Xavier’s comment)

            Yasmin

            :snake:

            Yasmin was having a hard time with the heavy rains and mosquitoes in the real-world. She couldn’t seem to make a lot of progress on finding the snorting imp, which she was trying to find in the real world rather than in the game. She was feeling discouraged and unsure of what to do next.

            Suddenly, an emoji of a snake appeared on her screen. It seemed to be slithering and wriggling, as if it was trying to grab her attention. Without hesitation, Yasmin clicked on the emoji.

            She was taken to a new area in the game, where the ground was covered in tall grass and the sky was dark and stormy. She could see the snorting imp in the distance, but it was surrounded by a group of dangerous-looking snakes.

            Clue unlocked It sounds like you’re having a hard time in the real world, but don’t let that discourage you in the game. The snorting imp is nearby and it seems like the snakes are guarding it. You’ll have to be brave and quick to catch it. Remember, the snorting imp represents your determination and bravery in real life.

            🐍🔍🐗 Use your skills and abilities to navigate through the tall grass and avoid the snakes. Keep your eyes peeled for any clues or symbols that may help you in your quest. Don’t give up and remember that the snorting imp is a representation of your determination and bravery.

            A message bumped on the screen: “Need help? Contact me 👉”

            Stryke_Assist is trying to make contact : ➡️ACCEPT <> ➡️DENY ❓

            Youssef

            :desert:

            Youssef has not yet been aware of the quest, since he’s been off the grid in the Gobi desert. But, interestingly, his story unfolds in real-life parallel to his quest. He’s found a strange grumpy shaman at a food booth, and it seems that his natural steps are converging back with the game. His blog website for his boss seems to take most of his attention.

            An emoji of a desert suddenly appeared on his screen. It seemed to be a barren and empty landscape, with sand dunes stretching as far as the eye could see. Without hesitation, Youssef clicked on the emoji.

            He was taken to a new area in the game, where the ground was covered in sand and the sky was a deep orange, as if the sun was setting. He could see a mysterious figure in the distance, standing at the top of a sand dune.

            Clue unlocked It sounds like you’re in a remote location and disconnected from the game. But, your real-life experiences seem to be converging with your quest. The grumpy shaman you met at the food booth may hold the key to unlocking the next steps in the game. Remember, the desert represents your ability to adapt and navigate through difficult situations.

            🏜️🧭🧙‍♂️ Explore the desert and see if the grumpy shaman’s clues lead you to the next steps in the game. Keep an open mind and pay attention to any symbols or clues that may help you in your quest. Remember, the desert represents your ability to adapt and navigate through difficult situations.

            A message bumped on the screen: “Need help? Contact me 👉”

            Sands_of_time is trying to make contact : ➡️ACCEPT <> ➡️DENY ❓

            Zara

            :carved_tile:

            Zara looked more advanced [in her explorations – stream breaks – resume conversation]

            Zara had come across a strange and ancient looking mine. It was clear that it had been abandoned for many years, but there were still signs of activity. The entrance was blocked by a large pile of rocks, but she could see a faint light coming from within. She knew that she had to find a way in.

            As she approached the mine, she noticed a small, carved wooden tile on the ground. It was intricately detailed and seemed to depict a map of some sort. She picked it up and examined it closely. It seemed to show the layout of the mine and possibly the location of the secret room.

            With this new clue in hand, Zara set to work trying to clear the entrance. She used all of her strength to move the rocks, and after a few minutes of hard work, she was able to create an opening large enough for her to squeeze through.

            As she ventured deeper into the mine, she found herself in a large chamber. The walls were lined with strange markings and symbols, and she could see a faint light coming from a small room off to the side. She knew that this must be the secret room she had been searching for.

            Zara approached the room and pushed open the door. Inside, she found a small, dimly lit chamber. In the center of the room stood a large stone altar, and on the altar was a strange, glowing object. She couldn’t quite make out what it was, but she knew that this must be the key to solving the mystery of the mine.

            With a sense of excitement and curiosity, Zara reached out to take the glowing object. As her hand touched it, she felt a strange energy coursing through her body. She knew that her quest was far from over, and that there were many more secrets to uncover in the mine.

            #6455

            In reply to: Orbs of Madjourneys

            Zara decided she may as well spend the hour wandering around the game before going back to the church to see the ghost of Isaac when she was sure her host Bertie was asleep.  It was a warm night but a gentle breeze wafted through the open window and Zara was comfortable and content. Not just one but three new adventures had her tingling with delicious anticipation, even if she was a little anxious about not getting confused with the game.  Talking to ghosts in old churches wasn’t unfamiliar, nor was a holiday in a strange hotel off the beaten track, but the game was still a bit of a mystery to her.  Yeah, I know it’s just a game, she whispered to the parrot who made a soft clicking noise by way of response.

            Zara found her game character, also (somewhat confusingly) named Zara, standing in the woods.  Not entirely sure how it had happened, she was rather pleased to see that the cargo pants and tank top in red had changed to a more pleasing hippyish red skirt ensemble.   A bit less Tomb Looter, and a bit more fairy tale looking which was more to her taste.

            The woods were strangely silent and still.  Zara made a 360 degree turn on the spot to see in all directions. The scene looked the same whichever way she turned, and Zara didn’t know which way to go. Then a faint path appeared to the left, and she set off in that direction.  Before long she came to a round green pool.

            Zara Game 1

            She stopped to look but carried on walking past it, not sure what it signified.  She came upon another glowing green pool before long, which looked like an entrance to a tunnel.

             

            Zara game 2

            I bet those are portals or something, Zara realized. I wonder if I’m supposed to step into it?

            “Go for it”, said Pretty Girl, “It’s only a game.”

            “Ok, well here goes!” replied Zara, mentally bracing herself for a plunge into the unknown.

            Zara stepped into the circle of glowing green.

            “Like when Alice went down the rabbit hole!” Zara whispered to the parrot.  “I’m falling, falling…oh!”

            Zara emerged from the green pool onto a wide walled path.  She was now in some kind of inhabited area, or at least not in the deep woods with no sign of human occupation. 

            Zara Game 3

            “I guess that green pool is the portal back to the woods.”

            “By George, she’s getting it,” replied Pretty Girl.

             

            Zara walked along the path which led to an old deserted ancient looking village with alleyways and steps.

            “This is heaps more interesting than those woods, look how pretty it all is! I love this place.”

            “Weren’t you supposed to be looking for a hermit in the woods though,” said Pretty Girl.

            “Or a lost traveler, and the lost traveler may be here, after falling in one of those green pools in the woods,”  replied Zara tartly, not wanting to leave the enchanting scene she found her avatar in.

            Zara Game 4

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          • “In the pentatonic scale of things, one can only shake ones head kindly,” mumbled Liz, humming tunefully. “Of course, geotectonically speaking, “ she added, “Would be quite another matter, and could potentially result in considerably more shaking than an indulgent platonic head.” ... · ID #4481 (continued)
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