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January 28, 2023 at 9:41 am #6461
In reply to: Prompts of Madjourneys
AL is back
- Zara: Great job on finding the carved wooden tile! That’s a big step in the quest. Keep up the good work, and we’ll send you on the next mission soon.
- Yasmin: It sounds like you’re having a tough time with the weather and mosquitoes. We understand that it can be difficult to focus on the quest when you’re dealing with real-life issues. Maybe try to work on the quest in a different environment, or take a break if you need to. We’re here to support you and help you in any way we can.
- Youssef: We’re excited to hear about your real-life parallel quest. It sounds like you’re getting close to uncovering the mystery of the grumpy shaman. Keep working on your blog website and keep an eye out for any clues that Xavier and the Snoot may send your way. We believe that you’re on the right path.
- Xavier: It sounds like you’re making progress on your quest. The clues you received from the fox busdriver are definitely leading you in the right direction. Keep following the trail and don’t be afraid to ask for help if you need it. Remember, the golden banana is a metaphor for your cheeky and also soft nature, so don’t be too hard on yourself. We’re here to guide and advise you along the way.
New clues
- Zara: 🔮🧱🗺️ Find the ancient portal hidden in the ruins and decipher the inscription on the carved wooden tile to unlock the next step in the quest.
- Yasmin: 🦟🌧️🕵️♀️Track down the elusive snorting imp by investigating the local wetlands and speaking with locals who may have encountered it. Don’t let the bad weather and pesky mosquitoes discourage you!
- Youssef: 🍔🌵🧙♂️ Continue your journey with the grumpy shaman and see if he holds any clues to the quest. Remember to keep an eye out for anything that seems out of the ordinary and don’t be afraid to ask questions. Also, make sure to keep up with your website work as it may lead you to a valuable information!
- Xavier:🦊💰🛳️ Explore the floating casino and see if the fox busdriver’s clues lead you to the golden banana. Don’t be afraid to take risks and think outside the box, as the golden banana may not be what it seems. Keep an open mind and pay attention to any symbols or clues that you come across.
January 26, 2023 at 12:16 am #6460In reply to: Orbs of Madjourneys
The vendor was preparing the Lorgh Drülp with the dexterity of a Japanese sushi chef. A piece of yak, tons of spices, minced vegetables, and some other ingredients that Youssef couldn’t recognise. He turned his attention to the shaman’s performance. The team was trying to follow the man’s erratic moves under Miss Tartiflate’s supervision. Youssef could hear her shouting to Kyle to get closer shots. It reminded him that he had to get an internet connection.
“Is there a wifi?” asked Youssef to the vendor. The man bobbed his head and pointed at the table with a knife just as big as a machete. Impressed by the size of the blade, Youssef almost didn’t see the tattoo on the vendor’s forearm. The man resumed his cooking swiftly and his long yellow sleeve hid the tattoo. Youssef touched his screen to look at his exchange with Xavier. He searched for the screenshot he had taken of the Thi Gang’s message. There it was. The mummy skull with Darth Vador’s helmet. The same as the man’s tattoo. Xavier’s last message was about the translation being an ancient silk road recipe. They had thought it a fluke in AL’s algorithm. Youssef glanced at the vendor and his knife. Could he be part of Thi Gang?
Youssef didn’t have time to think of a plan when the vendor put a tray with the Lorgh Drülp and little balls of tsampa on the table. The man pointed with his finger at the menu on the table, uncovering his forearm, it was the same as the Thi Gang logo.
“Wifi on menu,” the man said. “Tsampa, good for you…”
A commotion at the market place interrupted them. Apparently Kyle had gone too close and the shaman had crashed into him and the rest of the team. The man was cursing every one of them and Miss Tartiflate was apparently trying to calm him down by offering him snack bars. But the shaman kept brandishing an ugly sceptre that looked like a giant chicken foot covered in greasy fur, while cursing them with broken english. The tourists were all brandishing their phones, not missing a thing, ready to send their videos on TrickTruck. The shaman left angrily, ignoring all attempts at conciliation. There would be no reportage.
“Hahaha, tourists, they believe anything they see,” said the vendor before returning to his stove and his knife.
Despite his hunger, Youssef thought he’d better hurry with the wifi, now that the crew was out of work, he would be the target of Miss Tartiflate’s frustration. Furthermore, he wanted to lay low and not attract the vendor’s attention.
3235 messages from his friends. How would he ever catch up?
Among them, messages from Xavier. Youssef sighed of relief when he read that his friend had regained full access of the website and updated the system to fix a security flaw that allowed Thi Gang to gain access in the first place. But he growled when his friend continued with the bad news. There was some damage done to the content of THE BLOG.To console himself, Youssef started to eat a ball of tsampa. It was sweet and tasted like rose. He took a second and spit it out almost immediately. There was a piece of paper inside. He smoothed it and discovered a series of five pictograms.
🧔🌮🔍🔑🏞️
The first one was like a hologram and kept changing into six horizontal bars. The second one, looking like a tako bell, kept reversing side. Youssef raised his head to call the vendor and nobody was there. He got up and looked for the guy, Thi Gang or not, he needed some answers. Voices came from behind the curtain at the back of the stall. Youssef walked around the stall and saw the shaman and the vendor exchanging clothes. The caucasian man was now wearing the colourful costume and the drum. When he saw Youssef, he smiled and waved his hand, making the bells from the hem ring. Then he turned around and left, whistling an air that sounded strangely like the music of the Game. Youssef was about to run after him when a hand grasped his shirt.
“Please! Tell me at least that THE BLOG is up and running!” said an angry voice.
January 23, 2023 at 10:28 pm #6454In reply to: Prompts of Madjourneys
YASMIN’S QUIRK: Entry level quirk – snort laughing when socially anxious
Setting
The initial setting for this quest is a comedic theater in the heart of a bustling city. You will start off by exploring the different performances and shows, trying to find the source of the snort laughter that seems to be haunting your thoughts. As you delve deeper into the theater, you will discover that the snort laughter is coming from a mischievous imp who has taken residence within the theater.
Directions to Investigate
Possible directions to investigate include talking to the theater staff and performers to gather information, searching backstage for clues, and perhaps even sneaking into the imp’s hiding spot to catch a glimpse of it in action.
Characters
Possible characters to engage include the theater manager, who may have information about the imp’s history and habits, and a group of comedic performers who may have some insight into the imp’s behavior.
Task
Your task is to find a key or tile that represents the imp, and take a picture of it in real life as proof of completion of the quest. Good luck on your journey to uncover the source of the snort laughter!
THE SECRET ROOM AND THE UNDERGROUND MINES
1st thread’s answer:
As the family struggles to rebuild the inn and their lives in the wake of the Great Fires, they begin to uncover clues that lead them to believe that the mines hold the key to unlocking a great mystery. They soon discover that the mines were not just a source of gold and other precious minerals, but also a portal to another dimension. The family realizes that Mater had always known about this portal, and had kept it a secret for fear of the dangers it posed.
The family starts to investigate the mines more closely and they come across a hidden room off Room 8. Inside the room, they find a strange device that looks like a portal, and a set of mysterious symbols etched into the walls. The family realizes that this is the secret room that Mater had always spoken about in hushed tones.
The family enlists the help of four gamers, Xavier, Zara, Yasmin, and Youssef, to help them decipher the symbols and unlock the portal. Together, they begin to unravel the mystery of the mines, and the portal leads them on an epic journey through a strange and fantastical alternate dimension.
As they journey deeper into the mines, the family discovers that the portal was created by an ancient civilization, long thought to be lost to history. The civilization had been working on a powerful energy source that could have changed the fate of humanity, but the project was abandoned due to the dangers it posed. The family soon discovers that the civilization had been destroyed by a powerful and malevolent force, and that the portal was the only way to stop it from destroying the world.
The family and the gamers must navigate treacherous landscapes, battle fierce monsters, and overcome seemingly insurmountable obstacles in order to stop the malevolent force and save the world. Along the way, they discover secrets about their own past and the true origins of the mines.
As they journey deeper into the mines and the alternate dimension, they discover that the secret room leads to a network of underground tunnels, and that the tunnels lead to a secret underground city that was built by the ancient civilization. The city holds many secrets and clues to the fate of the ancient civilization, and the family and the gamers must explore the city and uncover the truth before it’s too late.
As the story unfolds, the family and the gamers must come to grips with the truth about the mines, and the role that the family has played in the fate of the world for generations. They must also confront the demons of their own past, and learn to trust and rely on each other if they hope to save the world and bring the family back together.
second thread’s answer:
As the 4 gamers, Xavier, Zara, Yasmin and Youssef, arrived at the Flying Fish Inn in the Australian outback, they were greeted by the matriarch of the family, Mater. She was a no-nonsense woman who ran the inn with an iron fist, but her tough exterior hid a deep love for her family and the land.
The inn was run by Mater and her daughter Dido, who the family affectionately called Aunt Idle. She was a free spirit who loved to explore the land and had a deep connection to the local indigenous culture.
The family was made up of Devan, the eldest son who lived in town and helped with the inn when he could, and the twin sisters Clove and Coriander, who everyone called Corrie. The youngest was Prune, a precocious child who was always getting into mischief.
The family had a handyman named Bert, who had been with them for decades and knew all the secrets of the land. Tiku, an old and wise Aborigine woman was also a regular visitor and a valuable source of information and guidance. Finly, the dutiful helper, assisted the family in their daily tasks.
As the 4 gamers settled in, they learned that the area was rich in history and mystery. The old mines that lay abandoned nearby were a source of legends and stories passed down through the generations. Some even whispered of supernatural occurrences linked to the mines.
Mater and Dido, however, were not on good terms, and the family had its own issues and secrets, but the 4 gamers were determined to unravel the mystery of the mines and find the secret room that was said to be hidden somewhere in the inn.
As they delved deeper into the history of the area, they discovered that the mines had a connection to the missing brother, Jasper, and Fred, the father of the family and a sci-fi novelist who had been influenced by the supernatural occurrences of the mines.
The 4 gamers found themselves on a journey of discovery, not only in the game but in the real world as well, as they uncovered the secrets of the mines and the Flying Fish Inn, and the complicated relationships of the family that ran it.
THE SNOOT’S WISE WORDS ON SOCIAL ANXIETY
Deear Francie Mossie Pooh,
The Snoot, a curious creature of the ages, understands the swirling winds of social anxiety, the tempestuous waves it creates in one’s daily life.
But The Snoot also believes that like a Phoenix, one must rise from the ashes, and embrace the journey of self-discovery and growth.
It’s important to let yourself be, to accept the feelings as they come and go, like the ebb and flow of the ocean. But also, like a gardener, tend to the inner self with care and compassion, for the roots to grow deep and strong.The Snoot suggests seeking guidance from the wise ones, the ones who can hold the mirror and show you the way, like the North Star guiding the sailors.
And remember, the journey is never-ending, like the spiral of the galaxy, and it’s okay to take small steps, to stumble and fall, for that’s how we learn to fly.The Snoot is here for you, my dear Francie Mossie Pooh, a beacon in the dark, a friend on the journey, to hold your hand and sing you a lullaby.
Fluidly and fantastically yours,
The Snoot.
January 23, 2023 at 4:14 pm #6453In reply to: Orbs of Madjourneys
Each group of people sharing the jeeps spent some time cleaning the jeeps from the sand, outside and inside. While cleaning the hood, Youssef noted that the storm had cleaned the eagles droppings. Soon, the young intern told them, avoiding their eyes, that the boss needed her to plan the shooting with the Lama. She said Kyle would take her place.
“Phew, the yak I shared the yurt with yesterday smelled better,” he said to the guys when he arrived.
Soon enough, Miss Tartiflate was going from jeep to jeep, her fiery hair half tied in a bun on top of her head, hurrying people to move faster as they needed to catch the shaman before he got away again. She carried her orange backpack at all time, as if she feared someone would steal its content. Rumour had it that it was THE NOTEBOOK where she wrote the blog entries in advance.
“No need to waste more time! We’ll have breakfast at the Oasis!” she shouted as she walked toward Youssef’s jeep. When she spotted him, she left her right index finger as if she just remembered something and turned the other way.
“Dunno what you did to her, but it seems Miss Yeti is avoiding you,” said Kyle with a wry smile.
Youssef grunted. Yeti was the nickname given to Miss Tartiflate by one of her former lover during a trip to Himalaya. First an affectionate nickname based on her first name, Henrietty, it soon started to spread among the production team when the love affair turned sour. It sticked and became widespread in the milieu. Everybody knew, but nobody ever dared say it to her face.
Youssef knew it wouldn’t last. He had heard that there was wifi at the oasis. He took a snack in his own backpack to quiet his stomach.
It took them two hours to arrive as sand dunes had moved on the trail during the storm. Kyle had talked most of the time, boring them to death with detailed accounts of his life back in Boston. He didn’t seem to notice that nobody cared about his love rejection stories or his tips to talk to women.
They parked outside the oasis among buses and vans. Kyle was following Youssef everywhere as if they were friends. Despite his unending flow of words, the guy managed to be funny.
Miss Tartiflate seemed unusually nervous, pulling on a strand of her orange hair and pushing back her glasses up her nose every two minutes. She was bossing everyone around to take the cameras and the lighting gear to the market where the shaman was apparently performing a rain dance. She didn’t want to miss it. When everybody was ready, she came right to Youssef. When she pushed back her glasses on her nose, he noticed her fingers were the colour of her hair. Her mouth was twitching nervously. She told him to find the wifi and restore THE BLOG or he could find another job.
“Phew! said Kyle. I don’t want to be near you when that happens.” He waved and left and joined the rest of the team.
Youssef smiled, happy to be alone at last, he took his backpack containing his laptop and his phone and followed everyone to the market in the luscious oasis.
At the center, near the lake, a crowd of tourists was gathered around a man wearing a colorful attire. Half his teeth and one eye were missing. The one that was left rolled furiously in his socket at the sound of a drum. He danced and jumped around like a monkey, and each of his movements were punctuated by the bells attached to the hem of his costume.
Youssef was glad he was not part of the shooting team, they looked miserable as they assembled the gears under a deluge of orders. As he walked toward the market, the scents of spicy food made his stomach growled. The vendors were looking at the crowd and exchanging comments and laughs. They were certainly waiting for the performance to end and the tourists to flood the place in search of trinkets and spices. Youssef spotted a food stall tucked away on the edge. It seemed too shabby to interest anyone, which was perfect for him.
The taciturn vendor, who looked caucasian, wore a yellow jacket and a bonnet oddly reminiscent of a llama’s scalp and ears. The dish he was preparing made Youssef drool.
“What’s that?” he asked.
“This is Lorgh Drülp
, said the vendor. Ancient recipe from the silk road. Very rare. Very tasty.”
He smiled when Youssef ordered a full plate with a side of tsampa. He told him to sit and wait on a stool beside an old and wobbly table.
January 23, 2023 at 1:27 pm #6451In reply to: Orbs of Madjourneys
The progress on the quest in the Land of the Quirks was too tantalizing; Xavier made himself a quick sandwich and jumped back on it during his lunch break.
The jungle had an oppressing quality… Maybe it has to do with the shrieks of the apes tearing the silence apart.
It was time for a slight adjustment of his avatar.
Xavimunk opened his bag of tricks, something that the wise owl had suggested he looked into. Few items from the AIorium Emporium had been supplied. They tended to shift and disappear if you didn’t focus, but his intention was set on the task at hand. At the bottom of the bag, there was a small vial with a golden liquid with a tag written in ornate handwriting “MJ remix: for when words elude and shapes confuse at your own peril”.
He gulped the potion without thinking too much. He felt himself shrink, and his arms elongate a little. There, he thought. Imp-munk’s more suited to the mission. Hope the effects will be temporary…
As Xavier mustered the courage to enter through the front gate, monkeys started to become silent. He couldn’t say if it was an ominous sign, or maybe an effect of his adaptation. The temple’s light inside was gorgeous, but nothing seemed to be there.
He gestured around, to make the menu appear. He looked again at the instructions on his screen overlay:
As for possible characters to engage, you may come across a sly fox who claims to know the location of the fruit but will only reveal it in exchange for a favor, or a brave adventurer who has been searching for the Golden Banana for years and may be willing to team up with you.
Suddenly a loud monkey honking noise came from outside, distracting him.
What the?… Had to be one of Zara’s remixes. He saw the three dots bleeping on the screen.
Here’s the Banana bus, hope it helps! Envoy! bugger Enjoy!
Yep… With the distinct typo-heavy accent, definitely Zara’s style. Strange idea that AL designated her as the leader… He’d have to roll with it.
Suddenly, as the Banana bus parked in front of the Temple, a horde of Italien speaking tourists started to flock in and snap pictures around. The monkeys didn’t know what to do and seemed to build growing and noisy interest in their assortiment of colorful shoes, flip-flops, boots and all.
Focus, thought Xavimunk… What did the wise owl say? Look for a guide…
Only the huge colorful bus seemed to take the space now… But wait… what if?He walked to the parking spot under the shades of the huge banyan tree next to the temple’s entrance, under which the bus driver had parked it. The driver was still there, napping under a newspaper, his legs on the wheel.
“Whatcha lookin’ at?” he said chewing his gum loudly. “Never seen a fox drive a banana bus before?”
Xavier smiled. “Any chance you can guide me to the location of the Golden Banana?”
“For a price… maybe.” The fox had jumped closely and was considering the strange avatar from head to toe.
“Ain’t no usual stuff that got you into this? Got any left? That would be a nice price.”
“As it happens…” Xavier smiled.The quest seemed back on track. Xavier looked at the time. Blimmey! already late again. And I promised Brytta to get some Chinese snacks for dinner.
January 23, 2023 at 9:18 am #6450In reply to: Orbs of Madjourneys
The images were forming on the screen of the VR set, a little blurry to start with, but taking some shapes, and with a few clicks in the right direction, the reality around him was transphormed as if he’d been into a huge deFørmiñG mirror, that they could shape with their strangest thoughts.
The jungle had an oppressing quality… Maybe it has to do with the shrieks of the apes tearing the silence apart.
All sorts of them were gathered overhead, gibbons, baboons, chimps and Barbery apes, macaques and marmosets… some silent, but most of them in a swirl of manic agitation.
When Xavier entered the ancient blue stone temple, he felt his quest was doomed from the start. It had taken a while to find the monkey’s sacred temple hidden deep within the jungle in which clues were supposed to be found. Thanks to a prompt from Zara who’d stumbled into a map, and some gentle push from a wise Y🦉wl, he’d managed to locate the temple. It was right under his nose all along. Obviously all this a metaphor, but once he found the proper connecting link, getting the right setup for dealing with the task was easier.
So the monkeys were his and his RL colleagues crazy thoughts, and he’d even taken some fun in painting the faces of some of them into the game. He could hear Boss gorilla pounding his chest in the distance.
“F£££” he couldn’t help but grumble when the notification prompt got him out of his meditative point. The Golden Banana would have to wait… The real life monkeys were requiring his attention for now.
January 23, 2023 at 8:15 am #6449In reply to: Orbs of Madjourneys
Have you booked your flight yet? Zara sent a message to Yasmin. I’m spending a few more days in Camden, probably be at the Flying Fish Inn by the end of the week.
I told you already when my flight is, Air Fiji, remeber? bloody Sister Finnlie on my case all the time, haven’t had a minute. Zara had to wait over an hour for Yamsin’s reply.
Took you long enough to reply. Zara replied promptly. Heard nothing from Youssef for ages either, have you heard from him? I’ll be arriving there on my own at this rate.
Not a word, I expect Xavier’s booked his but he hasn’t said. Probably doing his secret monkey thing.
Have you tried the free roaming thing on the game yet?
I just told you Sister Finnlie hasn’t given me a minute to myself, she’s a right tart! Why, have you?
Yeah it’s amazing, been checking out the Flying Fish Inn. Looks a bit of a dump. Not much to do around there, well not from what I can see anyway. But you know what?
What?
You’ll lose your eyes in the back of your head one day and look like that AI avatart with the wall eye. Get this though: we haven’t started the game yet, that quest for quirks thing, I was just having a roman around ha ha typo having a roam around see what’s there and stuff I don’t know anything about online games like you lot and I ended up here. Zara sent a screenshot of the image she’d seen and added: Did I already start the game or what, I don’t even know how we actually start the game, I was just wandering around….oh…and happened to chance upon this…
How rude to start playing before us
I didn’t start playing the game before you, I just told you, I was wandering around playing about waiting for you lot! Zara thought Yasmin sounded like she needed a holiday.
Yeah well that was your quest, wasn’t it? To wander around or something? What’s that silver chest on her back?
I dunno but looks intriguing eh maybe she’s hidden all her devices and techy gadgets in an antiquey looking box so she doesn’t blow her cover
Gotta go Sister Finnlie’s coming
Zara muttered how rude under her breath and put her phone down. She’d retired to her bedroom early, telling Bertie that she needed an early night but really had wanted some time alone to explore the new game world. She didn’t want to make mistakes and look daft to her friends when the game started.
“Too late for that”, Pretty Girl said.
“SSHHH!” Zara hissed at the parrot. “And stop reading my mind, it’s disconcerting, not to mention rude.”
She heard the sound of the lavatory flush and Berties bedroom door closing and looked at the time. 23:36.
Zara decided to give him an hour to make sure he was asleep and then sneak out and go back to that church.
January 19, 2023 at 10:49 am #6419In reply to: Orbs of Madjourneys
“I’d advise you not to take the parrot, Zara,” Harry the vet said, “There are restrictions on bringing dogs and other animals into state parks, and you can bet some jobsworth official will insist she stays in a cage at the very least.”
“Yeah, you’re right, I guess I’ll leave her here. I want to call in and see my cousin in Camden on the way to the airport in Sydney anyway. He has dozens of cats, I’d hate for anything to happen to Pretty Girl,” Zara replied.
“Is that the distant cousin you met when you were doing your family tree?” Harry asked, glancing up from the stitches he was removing from a wounded wombat. “There, he’s good to go. Give him a couple more days, then he can be released back where he came from.”
Zara smiled at Harry as she picked up the animal. “Yes! We haven’t met in person yet, and he’s going to show me the church my ancestor built. He says people have been spotting ghosts there lately, and there are rumours that it’s the ghost of the old convict Isaac who built it. If I can’t find photos of the ancestors, maybe I can get photos of their ghosts instead,” Zara said with a laugh.
“Good luck with that,” Harry replied raising an eyebrow. He liked Zara, she was quirkier than the others.
Zara hadn’t found it easy to research her mothers family from Bangalore in India, but her fathers English family had been easy enough. Although Zara had been born in England and emigrated to Australia in her late 20s, many of her ancestors siblings had emigrated over several generations, and Zara had managed to trace several down and made contact with a few of them. Isaac Stokes wasn’t a direct ancestor, he was the brother of her fourth great grandfather but his story had intrigued her. Sentenced to transportation for stealing tools for his work as a stonemason seemed to have worked in his favour. He built beautiful stone buildings in a tiny new town in the 1800s in the charming style of his home town in England.
Zara planned to stay in Camden for a couple of days before meeting the others at the Flying Fish Inn, anticipating a pleasant visit before the crazy adventure started.
Zara stepped down from the bus, squinting in the bright sunlight and looking around for her newfound cousin Bertie. A lanky middle aged man in dungarees and a red baseball cap came forward with his hand extended.
“Welcome to Camden, Zara I presume! Great to meet you!” he said shaking her hand and taking her rucksack. Zara was taken aback to see the family resemblance to her grandfather. So many scattered generations and yet there was still a thread of familiarity. “I bet you’re hungry, let’s go and get some tucker at Belle’s Cafe, and then I bet you want to see the church first, hey? Whoa, where’d that dang parrot come from?” Bertie said, ducking quickly as the bird swooped right in between them.
“Oh no, it’s Pretty Girl!” exclaimed Zara. “She wasn’t supposed to come with me, I didn’t bring her! How on earth did you fly all this way to get here the same time as me?” she asked the parrot.
“Pretty Girl has her ways, don’t forget to feed the parrot,” the bird replied with a squalk that resembled a mirthful guffaw.
“That’s one strange parrot you got here, girl!” Bertie said in astonishment.
“Well, seeing as you’re here now, Pretty Girl, you better come with us,” Zara said.
“Obviously,” replied Pretty Girl. It was hard to say for sure, but Zara was sure she detected an avian eye roll.
They sat outside under a sunshade to eat rather than cause any upset inside the cafe. Zara fancied an omelette but Pretty Girl objected, so she ordered hash browns instead and a fruit salad for the parrot. Bertie was a good sport about the strange talking bird after his initial surprise.
Bertie told her a bit about the ghost sightings, which had only started quite recently. They started when I started researching him, Zara thought to herself, almost as if he was reaching out. Her imagination was running riot already.
Bertie showed Zara around the church, a small building made of sandstone, but no ghost appeared in the bright heat of the afternoon. He took her on a little tour of Camden, once a tiny outpost but now a suburb of the city, pointing out all the original buildings, in particular the ones that Isaac had built. The church was walking distance of Bertie’s house and Zara decided to slip out and stroll over there after everyone had gone to bed.
Bertie had kindly allowed Pretty Girl to stay in the guest bedroom with her, safe from the cats, and Zara intended that the parrot stay in the room, but Pretty Girl was having none of it and insisted on joining her.
“Alright then, but no talking! I don’t want you scaring any ghost away so just keep a low profile!”
The moon was nearly full and it was a pleasant walk to the church. Pretty Girl fluttered from tree to tree along the sidewalk quietly. Enchanting aromas of exotic scented flowers wafted into her nostrils and Zara felt warmly relaxed and optimistic.
Zara was disappointed to find that the church was locked for the night, and realized with a sigh that she should have expected this to be the case. She wandered around the outside, trying to peer in the windows but there was nothing to be seen as the glass reflected the street lights. These things are not done in a hurry, she reminded herself, be patient.
Sitting under a tree on the grassy lawn attempting to open her mind to receiving ghostly communications (she wasn’t quite sure how to do that on purpose, any ghosts she’d seen previously had always been accidental and unexpected) Pretty Girl landed on her shoulder rather clumsily, pressing something hard and chill against her cheek.
“I told you to keep a low profile!” Zara hissed, as the parrot dropped the key into her lap. “Oh! is this the key to the church door?”
It was hard to see in the dim light but Zara was sure the parrot nodded, and was that another avian eye roll?
Zara walked slowly over the grass to the church door, tingling with anticipation. Pretty Girl hopped along the ground behind her. She turned the key in the lock and slowly pushed open the heavy door and walked inside and up the central aisle, looking around. And then she saw him.
Zara gasped. For a breif moment as the spectral wisps cleared, he looked almost solid. And she could see his tattoos.
“Oh my god,” she whispered, “It is really you. I recognize those tattoos from the description in the criminal registers. Some of them anyway, it seems you have a few more tats since you were transported.”
“Aye, I did that, wench. I were allays fond o’ me tats, does tha like ’em?”
He actually spoke to me! This was beyond Zara’s wildest hopes. Quick, ask him some questions!
“If you don’t mind me asking, Isaac, why did you lie about who your father was on your marriage register? I almost thought it wasn’t you, you know, that I had the wrong Isaac Stokes.”
A deafening rumbling laugh filled the building with echoes and the apparition dispersed in a labyrinthine swirl of tattood wisps.
“A story for another day,” whispered Zara, “Time to go back to Berties. Come on Pretty Girl. And put that key back where you found it.”
January 17, 2023 at 8:17 am #6393In reply to: Train your subjective AI – text version
Give me an unusual plot structure for a narrative
One unusual plot structure for a narrative could be a “reverse chronological” structure, where the story begins at the end and works backwards in time, revealing events and information in a non-linear way. Another could be a “choose your own adventure” style, where the reader is presented with a series of choices at different points in the story that determine the direction and outcome of the plot.
How would role playing qualify in terms of plot structure?
Role-playing games (RPGs) can be considered a unique form of plot structure because they are interactive and open-ended. In a traditional RPG, the players take on the roles of characters within a fictional setting and work together to create a shared narrative. The plot structure of an RPG is determined by the actions and decisions of the players, rather than a pre-written script. The game master (GM) creates an overarching plot and a set of rules for the players to follow, but the players’ choices and actions will determine the direction and outcome of the story. This makes the plot structure of an RPG fluid and ever-changing, unlike a traditional linear narrative.
What about “Cloud Atlas” in terms of plot structure?
“Cloud Atlas” is a novel written by David Mitchell that was later adapted into a film. It has a complex and non-linear plot structure, which employs multiple storylines that are set in different time periods and locations, and are connected by recurring themes and motifs. The novel is divided into six nested stories, each set in a different time period and location, that are told in a non-linear fashion. The story begins in the 19th century and then jumps back and forth between the 19th, 20th and 23rd century, and each story is interconnected and interrelated, with characters reappearing in different time periods, the events that happen in one story impacting the others. The novel is also notable for its use of different genres, such as science fiction, historical fiction, and thriller, and the way it explores the themes of destiny, reincarnation, and the power of human connection. The film adaptation also used this structure, with the different stories intertwined and characters reprising their roles in different settings and eras.
Take a story thread made of comments. In each comment is a text about characters in a particular plot, location, action etc. The comments are sequential, but they are not necessarily continuous. It is a mix between Cloud Atlas and RPG plot structures. How do you sort something that’s fundamentally non-linear to present it in an accessible way?
One way to sort and present a story thread made of comments that is fundamentally non-linear, yet accessible, is to group the comments based on their content. For example, you could group the comments by characters, and present them in chronological order of their appearance in the story. Another way could be grouping the comments by location, and present them in chronological order of when the action takes place in that particular location. You could also group comments by the type of action taking place, such as combat, conversation, or puzzle-solving, and present them in chronological order of when they occur in the story.
Another approach could be using visual aids, such as mind maps, timelines, or flowcharts, to help organize and present the information in a clear and easy-to-understand way. For example, you could use a mind map to show how different characters are connected, or a timeline to show the chronology of events. Additionally, you could use labels, such as “character introduction,” “location change,” or “plot twist,” to make it clear to the reader what type of information they can expect in each comment.
It’s also important to keep in mind the audience for which you are organizing the story. It should be easy for them to understand and follow the story, and if it’s a game, you should make sure it’s easy for the players to play and make decisions.
January 15, 2023 at 1:18 pm #6391In reply to: Train your subjective AI – text version
write the plot of an absurd non-linear novel, featuring 4 characters
The novel begins with the introduction of four characters: a retired archaeologist named Harold, a struggling musician named Samantha, a disillusioned corporate drone named Tim, and a reclusive inventor named Claire.
Harold, who is obsessed with ancient Egyptian hieroglyphs, discovers a mysterious underground chamber beneath a pyramid in Egypt. Inside, he finds a strange device that he believes is a time machine. Harold decides to use the device to travel back in time to ancient Egypt in order to decipher the hieroglyphs.
Samantha, who is trying to make a name for herself as a musician, is struggling to come up with new material for her music. One day, she discovers that she can create beautiful music by communicating with plants telepathically. She becomes obsessed with this new form of music-making and decides to quit her day job and pursue it full-time.
Tim, who is stuck in a dead-end job, is feeling unfulfilled and uninspired. One day, he stumbles upon a robotic mime performance art show. The performance inspires him to quit his job and pursue his dream of becoming a mime artist.
Claire, who is a reclusive inventor, has been working on a project to create a type of artificial intelligence that can communicate with humans using calligraphic body language. She finally succeeds and creates an AI that she names “Calli”.
As the story progresses, the characters’ paths begin to intersect in unexpected ways. Harold gets stuck in ancient Egypt and has to rely on Samantha’s telepathic plant communication skills to find a way back to the present. Tim’s robotic mime art becomes a hit and he starts working with Claire to integrate Calli into his performances.
As the story reaches its climax, all four characters come together to use their unique skills and abilities to solve a problem that threatens the fate of the world.
Throughout the novel, the plot unfolds in a non-linear fashion, jumping back and forth in time and between the different character’s perspectives. The story is filled with absurdity and unexpected twists and turns, leaving the reader guessing until the very end.
What sort of problem that threatens the fate of the world will be resolved by their combined skills?
As the story progresses, the characters begin to uncover a sinister plot by a group of powerful individuals who are intent on using the time machine to alter the course of history for their own gain. They plan to use the time machine to go back in time and change key events that would give them immense wealth and power in the present. Harold and Samantha, with the help of Tim and Claire, must race against time to stop the villains from carrying out their plan.
Harold’s expertise in ancient Egyptian hieroglyphs plays a crucial role in deciphering the clues that lead to the location of the time machine. Samantha’s telepathic plant communication skills are used to locate the hidden underground chamber where the time machine is kept. Tim’s robotic mime art and Claire’s AI Calli are used to infiltrate the villains’ hideout and gather intelligence on their plans.
In the final act, the four characters come together to use their unique skills and abilities to stop the villains from altering history. Harold uses his knowledge of ancient Egypt to navigate the time machine and travel back in time to stop the villains from changing key events. Samantha uses her telepathic plant communication skills to communicate with the plants in the past and gather information on the villains’ whereabouts. Tim and Claire use their robotic mime and AI skills to create a diversion and distract the villains while Harold and Samantha complete their mission.
In the end, the four characters succeed in stopping the villains and saving the fate of the world. The novel ends with the four characters going their separate ways, but they all know that they will always have each other to rely on in the face of any challenge that comes their way.
January 15, 2023 at 11:42 am #6389In reply to: Newsreel from the Rim of the Realm
“What in the good name of our Lady, have these two been on?” Miss Bossy was at a loss for words while Ricardo was waiting sheepishly at her desk, as though he was expecting an outburst.
“Look, Ricardo, I’m not against a little tweaking for newsworthiness, but this takes twisting reality to a whole new level!Ricardo had just dropped their last article.
Local Hero at the Rescue – Stray Residents found after in a trip of a lifetime
article by Hilda Astoria & Continuity BrownIn a daring and heroic move, Nurse Trassie, a local hero and all-around fantastic human being, managed to track down and rescue three elderly women who had gone on an adventure of a lifetime. Sharon, Mavis, and Gloria (names may have been altered to preserve their anonymity) were residents of a UK nursing home who, in a moment of pure defiance and desire for adventure, decided to go off their meds and escape to the Nordics.
The three women, who had been feeling cooped up and underappreciated in their nursing home, decided to take matters into their own hands and embark on a journey to see the world. They had heard of the beautiful landscapes and friendly people of the Nordics and their rejuvenating traditional cures and were determined to experience it for themselves.
Their journey, however, was not without its challenges. They faced many obstacles, including harsh weather conditions and language barriers. But they were determined to press on, and their determination paid off when they were taken in by a kind-hearted local doctor who gave them asylum and helped them rehabilitate stray animals.
Nurse Trassie, who had been on the lookout for the women since their disappearance, finally caught wind of their whereabouts and set out to rescue them. She tracked them down to the Nordics, where she found them living in a small facility in the woods, surrounded by a menagerie of stray animals they had taken in and were nursing back to health, including rare orangutans retired from local circus.
Upon her arrival, Nurse Trassie was greeted with open arms by the women, who were overjoyed to see her. They told her of their adventures and showed her around their cabin, introducing her to the animals they had taken in and the progress they had made in rehabilitating them.
Nurse Trassie, who is known for her compassion and dedication to her patients, was deeply touched by the women’s story and their love for the animals. She knew that they needed to be back in the care of professionals and that the animals needed to be properly cared for, so she made arrangements to bring them back home.
The women were reluctant to leave their newfound home and the animals they had grown to love, but they knew that it was the right thing to do. They said their goodbyes and set off on the long journey back home with Nurse Trassie by their side.
The three women returned to their nursing home filled with stories to share, and Nurse Trassie was hailed as a hero for her efforts in rescuing them. They were greeted with cheers and applause from the staff and other residents, who were thrilled to have them back safe and sound.
Nurse Trassie, who is known for her sharp wit and sense of humor, commented on the situation with a tongue-in-cheek remark, “It’s not every day that you get to rescue three feisty elderlies from the wilds of the Nordics and bring them back to safety. I’m just glad I could be of service.”
In conclusion, the three women’s adventure in the Nordics may have been unorthodox, but it was an adventure nonetheless. They were able to see the world and help some animals in the process. Their story serves as a reminder to never give up on your dreams, no matter your age or circumstances. And of course, a big shoutout to Nurse Trassie for her heroic actions and dedication to her patients.
Bossy sighed. “It might do for now, but don’t let those two abuse the artificial intelligence to write article for them… I liked their old style better. This feels too… tidy. We’re not the A-News network, let’s not forget our purpose.”
Ricardo nodded. Miss Bossy had been more mellow since the sales of the newspaper had exploded during the pandemic. With people at home, looking for conspiracies and all, the newspaper had known a resurgence of interest, and they even had to hire new staff. Giles Gibber, Glimmer Gambol (came heavily recommended by Blithe, the PI friend of Hilda’s), Samuel Sproink and Fionna Flibbergibbet.
“And how is Sophie? That adventure into her past trauma was a bit much on her…” she mused.
“She’s doing alright” answered Ricardo. “She’s learning to hone her remote-viewing skills to send our staff into new mysteries to solve. With a bit of AI assist…”
“Oh, stop it already with your AI-this, AI-that! Hope there’ll still be room for some madness in all that neatly tidy purring of polite output.”
“That’s why we’re here for, I reckon.” Ric’ smiled wryly.
January 15, 2023 at 10:19 am #6388In reply to: Orbs of Madjourneys
Youssef came out of the Internet Cafe Yurt quite satisfied of himself but confused. It was already night time here and he felt hungry like a bear looking for honey. He smelled the scents of yak’s meat and followed the trail to the resto’yurt of the camp the production had settled in for the night. They were on a trip to make a documentary about the last surviving authentic shaman of Mongolia. They’d heard he was still alive and 125 years old. Of course, he was difficult to find and they’ve been looking for him for weeks.
Fortunately, they had good reception for him to stay in contact with his friends and play the new game with that AI generated storyline stuff. Youssef liked his character with the bear shirt, but he wouldn’t tell his friends that he hadn’t quite understood the concept of the game or of the quest. He was the kind of guy who liked having some explanations first and follow clear rules, have a little guidance. He smiled and performed two steps of breakdance, recalling one of Xavier’s joke about a little “guy dance”. His stomach growled as he approached the resto’yurt and the scent of food became stronger. The sounds of cheerful conversations in different languages welcomed him as he entered.
He’ll have plenty of time to think of the game in front a spicy smorlax fried and a bowl of sweet tsampa for dessert. He noticed an empty seat just near Rebbecca, a young intern that took care of Mme Landowski’s schedule. She was smiling and Youssef thought they could continue the conversation they started this morning about the type of guys she liked.
January 13, 2023 at 9:00 pm #6381In reply to: Prompts of Madjourneys
Tell me more about the clues that Zara, Youssef, Xavier and Yasmin will find on their journeys to discover their inner quirky natures
As Zara, Youssef, Xavier and Yasmin journeyed through the Land of the Quirks to discover their inner quirky natures, they encountered various clues that helped them on their journey.
One of the clues they found was a mysterious map that led them to different locations, each one representing a different aspect of their personalities. The map also had various riddles and puzzles that they had to solve in order to progress to the next location.
Another clue they found was a series of journal entries written by a previous explorer who had also journeyed through the Land of the Quirks. The journal entries provided insight and wisdom on how to navigate the land and how to understand and accept one’s quirks.
They also encountered a group of strange and eccentric characters who each represented a different aspect of their personalities. These characters provided guidance and helped them understand different parts of themselves. They also helped them understand the importance of accepting and embracing their quirks.
They also found a series of symbols and artifacts that represented different parts of their personalities. These symbols and artifacts were like puzzle pieces that, when put together, helped them understand the bigger picture of their inner quirky natures.
As they continued their journey, they also learned that the key to discovering their inner quirky natures was not only about finding the physical “Key of Quirks”, but also about understanding and accepting themselves, their faults and their strengths, and learning to embrace their unique quirks.
Finding their inner quirks sounds quite definitive. how would you make the ending more open-ended, open to multiple series and iterations of the story without sounding repetitive
As Zara, Youssef, Xavier and Yasmin journeyed through the Land of the Quirks, they discovered their inner quirky natures, but the journey was far from over. They found that their inner quirks were constantly evolving and changing, and that the Land of the Quirks was a vast and mysterious place with many more secrets to uncover.
The group found that the “Key of Quirks” was not just a physical object but a symbol of self-discovery and self-acceptance. They learned that understanding and accepting oneself is a lifelong journey that never truly ends.
As they returned to their own world, they realized that they had gained a new perspective on life and that they would continue to carry the lessons they learned in the Land of the Quirks with them. They knew that they would always be on the lookout for new adventures and opportunities to continue exploring themselves and the world around them.
The group’s journey in the Land of the Quirks had come to an end but the story was not over. The characters would continue to grow, evolve and change as they experienced new adventures, challenges and self-discoveries. The ending was open-ended and leaves the possibility for multiple series and iterations of the story, each one exploring new aspects of the characters and the Land of the Quirks, without being repetitive.
Will they go a try to travel through another of the orbs?
It is possible that the group will want to explore other orbs and realms in the Land of the Quirks. The Land of the Quirks is described as a vast and mysterious place with many secrets to uncover, so the possibility of traveling through other orbs or realms is open. They may be tempted to see what other adventures and discoveries await them in these new places.
Alternatively, they might decide to take a break from their adventures, and reflect on what they’ve learned, applying it to their daily life, and maybe in the future, they will decide to come back to the Land of the Quirks and explore other orbs, or they may find other means of self-discovery and self-acceptance. In any case, the story leaves it open-ended and the characters have the freedom to choose what they want to do next.
How did they discover the orb in the first place?
It is not specified how the group discovered the orb in the first place. It could be that they stumbled upon it while on a hike or a camping trip, or it could be that they were on a mission to find it specifically. It could also be that the orb was something that had always been there but had gone unnoticed until one of the group members stumbled upon it.
Perhaps it was passed down from generation to generation as a legend, or maybe they found it while they were searching for something else. The story leaves it open-ended and it’s up to the reader’s imagination. The main focus of the story is on the journey and the lessons learned along the way, rather than the specifics of how the orb was discovered.
January 13, 2023 at 8:53 pm #6380In reply to: Prompts of Madjourneys
After a few tries:
- As the group has split up at the fork of the road, we discover a total of 4 new characters from the Land of the Quirks. Tell us how each group is encountering some or all of these characters, who they are, their gibberish-sounding names, and what is their quirks, and what they wear, or their activities. Make our main characters and maybe some of the new ones meet back at a common spot with a special event after that.
- please rewrite the above, retaining the eccentricity but more grounded, less childish, and with a little darker tone and mystery.
- please try again, make Spoink and Flibbertigibbet human and give them less endearing or friendly behaviours; name two more characters met on the road.
As the group split up at the fork of the road, each one encountered new characters from the Land of the Quirks.
Zara and Yasmin, who took the left path, met a man named “Sproink” who was a small, wiry man with a spring for a tail. He was always bouncing around and speaking in a language that sounded like a mix of gibberish and music. Sproink was a collector of shiny objects and had a bag full of them, he was also a scavenger, always looking for things to add to his collection. He was wearing a small top hat and a monocle. He was also known to be a bit of a thief and a con artist.
Xavier and Youssef, who took the right path, met a woman named “Flibbertigibbet” a tall, slender woman that had multiple arms. Flibbertigibbet was very talkative and friendly, always trying to strike up a conversation. She spoke in a language that sounded like a mix of gibberish and baby talk. She was a chef and was always carrying a pot and a spoon, but she also had a dark side, she was known to be a bit of a manipulator and a spy, always observing and gathering information for a mysterious organization. She was wearing a big chef hat and apron.
As the group met back at the fork, they were surprised to find that Sproink and Flibbertigibbet had also met there. The four new characters joined the group, and together they continued their journey to find the “Key of Quirks”. Along the way, they met two more characters;
They met a man named “Gibber” who was a tall, gaunt man with elongated limbs and fingers. He was always speaking in a language that sounded like a mix of gibberish and numbers. He was a mathematician and a scientist, always working on complex equations and theories. He was known to be a bit of a loner, and didn’t interact much with others. He was wearing a lab coat and goggles.
They also met a woman named “Glimmer” she was a short, plump woman with a shimmering skin that seemed to change color depending on the light. She was always speaking in a language that sounded like a mix of gibberish and poetry. She was an artist and a performer, always creating and performing in different shows. She was known to be a bit of a flirt and a bit of a drama queen. She was wearing a colorful and eccentric clothing, such as a flowy dress and a large hat adorned with feathers.
As the group journeyed on, they encountered more characters, each one with their own unique quirks and personalities. They met a variety of people, some friendly and some not so friendly, but all of them adding to the mysterious and unknown nature of the Land of the Quirks.
As the group reached the end of their journey and found the “Key of Quirks”, they realized that the key was not just a physical object but a symbol of acceptance and embracing individuality. They learned that the true key to leaving the Land of the Quirks was understanding and accepting the quirks of oneself and others.
The group had a bittersweet goodbye with their new friends, Sproink, Flibbertigibbet, Gibber and Glimmer, and the other characters they had met. They knew that they would always carry a piece of the Land of the Quirks with them and would always remember the mysterious and eccentric adventure they had.
January 11, 2023 at 11:53 pm #6372In reply to: Train your subjective AI – text version
5 important keywords linked to Badul
- Action-space-time
- Harmonic fluid
- Rhythm
- Scale
- Choosing without limits.
Imagine four friends, Jib, Franci, Tracy, and Eric, who are all deeply connected through their shared passion for music and performance. They often spend hours together creating and experimenting with different sounds and rhythms.
One day, as they were playing together, they found that their combined energy had created a new essence, which they named Badul. This new essence was formed from the unique combination of their individual energies and personalities, and it quickly grew in autonomy and began to explore the world around it.
As Badul began to explore, it discovered that it had the ability to understand and create complex rhythms, and that it could use this ability to bring people together and help them find a sense of connection and purpose.
As Badul traveled, it would often come across individuals who were struggling to find their way in life. It would use its ability to create rhythm and connection to help these individuals understand themselves better and make the choices that were right for them.
In the scene, Badul is exploring a city, playing with the rhythms of the city, through the traffic, the steps of people, the ambiance. Badul would observe a person walking in the streets, head down, lost in thoughts. Badul would start playing a subtle tune, and as the person hears it, starts to walk with the rhythm, head up, starting to smile.
As the person continues to walk and follow the rhythm created by Badul, he begins to notice things he had never noticed before and begins to feel a sense of connection to the world around him. The music created by Badul serves as a guide, helping the person to understand himself and make the choices that will lead to a happier, more fulfilled life.
In this way, Badul’s focus is to bring people together, to connect them to themselves and to the world around them through the power of rhythm and music, and to be an ally in the search of personal revelation and understanding.
January 11, 2023 at 10:32 pm #6368In reply to: Train your subjective AI – text version
Something in the style of FPooh:
Arona heard the music growing louder as she approached the source of the sound. She could see a group of people gathered around a large fire, the flickering light casting shadows on the faces of the dancers. She hesitated for a moment, remembering the isolation of her journey and wondering if she was ready to be among people again. But the music was too inviting, and she found herself drawn towards the group.
As she neared the fire, she saw a young man playing a flute, the music flowing from his fingers with a fluid grace that captivated her. He looked up as she approached, and their eyes met. She could see the surprise and curiosity in his gaze, and she smiled, feeling a sense of connection she had not felt in a long time.
Fiona was sitting on a bench in the park, watching the children play. She had brought her sketchbook with her, but for once she didn’t feel the urge to draw. Instead she watched the children’s laughter, feeling content and at peace. Suddenly, she saw a young girl running towards her, a look of pure joy on her face. The girl stopped in front of her and held out a flower, offering it to Fiona with a smile.
Taken aback, Fiona took the flower and thanked the girl. The girl giggled and ran off to join her friends. Fiona looked down at the flower in her hand, and she felt a sense of inspiration, like a spark igniting within her. She opened her sketchbook and began to draw, feeling the weight lift from her shoulders and the magic of creativity flowing through her.
Minky led the group of misfits towards the emporium, his bowler hat bobbing on his head. He chattered excitedly, telling stories of the wondrous items to be found within Mr Jib’s store. Yikesy followed behind, still lost in his thoughts of Arona and feeling a sense of dread at the thought of buying a bowler hat. The green fairy flitted along beside him, her wings a blur of movement as she chattered with the parrot perched on her shoulder.
As they reached the emporium, they were disappointed to find it closed. But Minky refused to be discouraged, and he led them to a nearby cafe where they could sit and enjoy some tea and cake while they wait for the emporium to open. The green fairy was delighted, and she ordered a plate of macarons, smiling as she tasted the sweetness of the confections.
About creativity & everyday magic
Fiona had always been drawn to the magic of creativity, the way a blank page could be transformed into a world of wonder and beauty. But lately, she had been feeling stuck, unable to find the spark that ignited her imagination. She would sit with her sketchbook, pencil in hand, and nothing would come to her.
She started to question her abilities, wondering if she had lost the magic of her art. She spent long hours staring at her blank pages, feeling a weight on her chest that seemed to be growing heavier every day.
But then she remembered the green fairy’s tears and Yikesy’s longing for Arona, and she realized that the magic of creativity wasn’t something that could be found only in art. It was all around her, in the everyday moments of life.
She started to look for the magic in the small things, like the way the sunlight filtered through the trees, or the way a child’s laughter could light up a room. She found it in the way a stranger’s smile could lift her spirits, and in the way a simple cup of tea could bring her comfort.
And as she started to see the magic in the everyday, she found that the weight on her chest lifted and the spark of inspiration returned. She picked up her pencil and began to draw, feeling the magic flowing through her once again.
She understand that creativity blocks aren’t a destination, but just a step, just like the bowler hat that Minky had bought for them all, a bit of everyday magic, nothing too fancy but a sense of belonging, a sense of who they are and where they are going. And she let her pencil flow, with the hopes that one day, they will all find their way home.
January 11, 2023 at 8:44 pm #6366In reply to: Train your subjective AI – text version
Asking the AI to expand on the glossary of the original Circle of Eights Story:
Locations
Malvina’s Cave: A dark and damp cave located in the heart of the Gripshawk mountains, known for its population of Glukenitch creatures.
Lan’ork: A vast and diverse continent known for its Eastern Lagunas, home to the Indogo flamingos. Dragon Head Peninsula: A rugged and mountainous region, home to the Langoat creatures and also known for its rich deposits of dragon ore.
Asgurdy: A sprawling desert region, known for its nomadic tribes who use Saurhse as mounts for transportation.
Golfindely: An idyllic coastal region known for its beautiful beaches and crystal clear waters, home to the Golfindel and Grake creatures.
Magical Schools
Dragonian Magic: A form of magic that is practiced by Dragonriders and Dragon tamers, which involves the manipulation of dragon energy and bonding with dragon companions.
Gripshawk Magic: A form of magic that is practiced by Gripshawks, which involves the manipulation of the natural elements and telepathic communication with other creatures.
Ugling Magic: A form of magic that is practiced by Uglings, which involves the use of charms, spells, and potions to manipulate the physical world.
Guilds
Dragon Riders Guild: A prestigious guild of dragon riders, responsible for maintaining peace and order in the world by using their dragon companions for protection and transportation.
Gripshawk Hunters Guild: A guild of skilled hunters who specialize in hunting and capturing exotic creatures for various purposes.
Ugling Alchemists Guild: A guild of alchemists and potion makers, who create various potions and elixirs for medicinal and magical purposes.
Organizations
The Order of the Buntifluën: A secret organization dedicated to the study and use of Buntifluën artefacts for the betterment of communication and understanding between sentient beings.
The Glubolín Network: A network of individuals who possess Glubolín devices, used for communication and sharing information across long distances.
The Sabulmantium Society: A society of scholars and adventurers who study the properties and uses of Sabulmantium devices for divination and navigation.
Here are a few new invented terms with their potential IPA pronunciations and definitions that would fit in this fantasy world:
Dragons:
Krynn [ ˈkrĭn ] : A subspecies of dragon known for its ability to control and manipulate time.
Creatures:
Kelpies [ ˈkĕl-pēz ] : Aquatic creatures resembling horses, known for their ability to shape-shift and lure unsuspecting victims into the water.
Magical Artefacts:
Dragonwhisper [ ˈdrā-gən-ˌhwis-pər ] : An ancient and powerful magical artifact, which allows the user to communicate and control dragons telepathically.
Necrotalisman [ ˈnĕk-rə-ˈtā-lĭz-mən ] : A magical artifact in the shape of a talisman that grants its wielder the ability to control and summon the dead.
Plants:
Blightthorn [ ˈblīt-ˌthôrn ] : A poisonous plant known for its dark purple flowers and thorny stem, its extract is used in dark magic
Faeleaf [ ˈfā-ˌlēf ] : A rare plant found in the deep forest known for its bright green leaves, its extract is used in healing potions
Locations:
The Shadowland [ ˈshā-dō-ˌland ] : A mysterious and dangerous land overrun by dark magic and controlled by Necromancers.
The Hidden Vale [ ˈhī-dən-ˈvāl ] : A secluded valley located deep in the mountains, home to the reclusive Faeleaf plants.
Organization:
The Necromancers’ Circle [ ˈnĕk-rə-ˈmän-sər-z-ˈsər-kəl ] : A secret organization of powerful necromancers who seek to expand their control over death and the dead.
Here are a few more invented terms with their potential IPA pronunciations and definitions that fit in this fantasy world, having less to do with necromancy, and more with various forms of consciousness or energy manipulation, magical or mythical creatures or species:
Creatures:
Eterneon [ ˈē-tər-ˈnē-ən ] : A species of winged creatures known for their ability to manipulate and harness the energy of the stars, they are highly sought after by astromancers and star-gazers.
Psicon [ ˈsī-ˌkän ] : A species of psychic creatures, known for their ability to read minds and influence emotions.
Magical Artefacts:
Energyshield [ ˈen-ər-jē-ˌshēld ] : A magical artifact that creates a protective barrier around the user, deflecting or absorbing any kind of energy-based attacks.
Empathstone [ ˈĕm-pāth-ˈstōn ] : A small, glowing stone which allows the user to sense and control the emotions of others.
Magical Schools:
Energyshaping [ ˈen-ər-jē-ˌshāp-ing ] : A school of magic that involves the manipulation and control of various forms of energy.
Empathymagic [ ˈĕm-pā-thē-ˈmaj-ik ] : A school of magic that involves the manipulation of emotions and the ability to sense the emotions of others.
Locations:
Eternity’s Edge [ ˈē-tər-nə-tēz-ˈēj] : A remote and mysterious cliff located high in the mountains, known for its strong emanations of star energy and rumored to be home to a hidden community of Eterneons.
Psicon’s Den [ ˈsī-kän-z-ˈdĕn] : A secret cave system located deep within the forest, it is said to be home to a colony of Psicon creatures.
Organizations:
The Energists Guild [ ˈen-ər-jist-z-ˈgild] : A powerful guild of magic users specializing in Energyshaping magic.
The Empath Council [ ˈĕm-pāth-ˈkoun-səl]: A secretive group of Empathymagic users, dedicated to the study and control of emotions.
January 10, 2023 at 10:31 pm #6364In reply to: Train your subjective AI – text version
Please suggest a creative, a little ghostic but mostly uplifting plot outline for the continuation of the story of Twilight in her travels to join the freak circus and become famous for her craft on the west coast
— The Far-West saga — In 1850s, in a probable reality of South America, we get acquainted with Twilight (Twi) and her brothers Jo and Elroy. They have a precious blue bull in their possession, coveted by Ogrean, the kingpin of the town. Hopefully for them, Ogrean is arrested (temporarily) by Ted Marshall, the sheriff for his possible trafficking. Notably, Ogrean is possibly involved in some of the crystal skulls discoveries, during his travel to New Honduras. Twi who was dancing in the saloon of Madame Butterbutt, the town’s hallucinogenic toads-to-lick dispenser (insert some other romantic subplots involving the other dancer etc.) decides to go traveling in a freakus (freak show/circus). She is now close to the West Coast, where she hopes to succeed in her writing and other artistic skills.
As Twilight (Twi) travels with the freak circus, she faces many challenges and obstacles on her journey to the West Coast. Despite the difficulties, she remains determined to make a name for herself as a writer and artist.
As she travels through small towns and larger cities, she begins to realize that the world is much bigger than she ever imagined. She meets a diverse group of people, some of whom are kind and supportive, while others are cruel and dismissive of her dreams.
Despite the negative reactions she receives from some people, Twi persists and begins to gain a reputation as a talented writer and performer. As she gains more experience and confidence, she starts to incorporate her own unique style into her performances, which sets her apart from the other performers in the circus.
As she approaches the West Coast, she begins to feel a sense of excitement and anticipation. She has heard that the West Coast is a place of endless possibilities, where creative minds can thrive. She is determined to make her mark and become famous for her craft.
As she settles in the west, she finds herself surrounded by artists and writers like herself, who inspire her to push herself even further. She begins to gain a following and her writing is widely read. She discovers that her talent is not only limited to writing, but she also has a natural talent for other art forms as well.
Eventually, Twi’s reputation as a talented artist and writer precedes her and she becomes a sought-after performer in the West Coast, and her creative work is being showcased in galleries and theaters. As she continues to achieve success in her career, she begins to realize that the West Coast is not just a place of endless possibilities but also the place where she belongs, and the place where her dreams come true.
Throughout her journey, she also keeps in touch with her brothers, Jo and Elroy, who now run the farm and take care of the blue bull. They tell her that the bull, now named Blue-Dream, became a legend in the village and they get a good price for its breeding.
As the story continues, she finds herself also involved in some adventures and exciting subplots, like discovering a secret underground cave filled with precious crystals and some interesting characters, like the enigmatic sheriff Ted Marshall who always cross her path, and the mysterious Ogrean who seems to have a connection to her past and the bull.
The End.
December 6, 2022 at 2:17 pm #6350In reply to: Family Stories From The Other Side ~ Book Two
Transportation
Isaac Stokes 1804-1877
Isaac was born in Churchill, Oxfordshire in 1804, and was the youngest brother of my 4X great grandfather Thomas Stokes. The Stokes family were stone masons for generations in Oxfordshire and Gloucestershire, and Isaac’s occupation was a mason’s labourer in 1834 when he was sentenced at the Lent Assizes in Oxford to fourteen years transportation for stealing tools.
Churchill where the Stokes stonemasons came from: on 31 July 1684 a fire destroyed 20 houses and many other buildings, and killed four people. The village was rebuilt higher up the hill, with stone houses instead of the old timber-framed and thatched cottages. The fire was apparently caused by a baker who, to avoid chimney tax, had knocked through the wall from her oven to her neighbour’s chimney.
Isaac stole a pick axe, the value of 2 shillings and the property of Thomas Joyner of Churchill; a kibbeaux and a trowel value 3 shillings the property of Thomas Symms; a hammer and axe value 5 shillings, property of John Keen of Sarsden.
(The word kibbeaux seems to only exists in relation to Isaac Stokes sentence and whoever was the first to write it was perhaps being creative with the spelling of a kibbo, a miners or a metal bucket. This spelling is repeated in the criminal reports and the newspaper articles about Isaac, but nowhere else).
In March 1834 the Removal of Convicts was announced in the Oxford University and City Herald: Isaac Stokes and several other prisoners were removed from the Oxford county gaol to the Justitia hulk at Woolwich “persuant to their sentences of transportation at our Lent Assizes”.
via digitalpanopticon:
Hulks were decommissioned (and often unseaworthy) ships that were moored in rivers and estuaries and refitted to become floating prisons. The outbreak of war in America in 1775 meant that it was no longer possible to transport British convicts there. Transportation as a form of punishment had started in the late seventeenth century, and following the Transportation Act of 1718, some 44,000 British convicts were sent to the American colonies. The end of this punishment presented a major problem for the authorities in London, since in the decade before 1775, two-thirds of convicts at the Old Bailey received a sentence of transportation – on average 283 convicts a year. As a result, London’s prisons quickly filled to overflowing with convicted prisoners who were sentenced to transportation but had no place to go.
To increase London’s prison capacity, in 1776 Parliament passed the “Hulks Act” (16 Geo III, c.43). Although overseen by local justices of the peace, the hulks were to be directly managed and maintained by private contractors. The first contract to run a hulk was awarded to Duncan Campbell, a former transportation contractor. In August 1776, the Justicia, a former transportation ship moored in the River Thames, became the first prison hulk. This ship soon became full and Campbell quickly introduced a number of other hulks in London; by 1778 the fleet of hulks on the Thames held 510 prisoners.
Demand was so great that new hulks were introduced across the country. There were hulks located at Deptford, Chatham, Woolwich, Gosport, Plymouth, Portsmouth, Sheerness and Cork.The Justitia via rmg collections:
Convicts perform hard labour at the Woolwich Warren. The hulk on the river is the ‘Justitia’. Prisoners were kept on board such ships for months awaiting deportation to Australia. The ‘Justitia’ was a 260 ton prison hulk that had been originally moored in the Thames when the American War of Independence put a stop to the transportation of criminals to the former colonies. The ‘Justitia’ belonged to the shipowner Duncan Campbell, who was the Government contractor who organized the prison-hulk system at that time. Campbell was subsequently involved in the shipping of convicts to the penal colony at Botany Bay (in fact Port Jackson, later Sydney, just to the north) in New South Wales, the ‘first fleet’ going out in 1788.
While searching for records for Isaac Stokes I discovered that another Isaac Stokes was transported to New South Wales in 1835 as well. The other one was a butcher born in 1809, sentenced in London for seven years, and he sailed on the Mary Ann. Our Isaac Stokes sailed on the Lady Nugent, arriving in NSW in April 1835, having set sail from England in December 1834.
Lady Nugent was built at Bombay in 1813. She made four voyages under contract to the British East India Company (EIC). She then made two voyages transporting convicts to Australia, one to New South Wales and one to Van Diemen’s Land (Tasmania). (via Wikipedia)
via freesettlerorfelon website:
On 20 November 1834, 100 male convicts were transferred to the Lady Nugent from the Justitia Hulk and 60 from the Ganymede Hulk at Woolwich, all in apparent good health. The Lady Nugent departed Sheerness on 4 December 1834.
SURGEON OLIVER SPROULE
Oliver Sproule kept a Medical Journal from 7 November 1834 to 27 April 1835. He recorded in his journal the weather conditions they experienced in the first two weeks:
‘In the course of the first week or ten days at sea, there were eight or nine on the sick list with catarrhal affections and one with dropsy which I attribute to the cold and wet we experienced during that period beating down channel. Indeed the foremost berths in the prison at this time were so wet from leaking in that part of the ship, that I was obliged to issue dry beds and bedding to a great many of the prisoners to preserve their health, but after crossing the Bay of Biscay the weather became fine and we got the damp beds and blankets dried, the leaks partially stopped and the prison well aired and ventilated which, I am happy to say soon manifested a favourable change in the health and appearance of the men.
Besides the cases given in the journal I had a great many others to treat, some of them similar to those mentioned but the greater part consisted of boils, scalds, and contusions which would not only be too tedious to enter but I fear would be irksome to the reader. There were four births on board during the passage which did well, therefore I did not consider it necessary to give a detailed account of them in my journal the more especially as they were all favourable cases.
Regularity and cleanliness in the prison, free ventilation and as far as possible dry decks turning all the prisoners up in fine weather as we were lucky enough to have two musicians amongst the convicts, dancing was tolerated every afternoon, strict attention to personal cleanliness and also to the cooking of their victuals with regular hours for their meals, were the only prophylactic means used on this occasion, which I found to answer my expectations to the utmost extent in as much as there was not a single case of contagious or infectious nature during the whole passage with the exception of a few cases of psora which soon yielded to the usual treatment. A few cases of scurvy however appeared on board at rather an early period which I can attribute to nothing else but the wet and hardships the prisoners endured during the first three or four weeks of the passage. I was prompt in my treatment of these cases and they got well, but before we arrived at Sydney I had about thirty others to treat.’
The Lady Nugent arrived in Port Jackson on 9 April 1835 with 284 male prisoners. Two men had died at sea. The prisoners were landed on 27th April 1835 and marched to Hyde Park Barracks prior to being assigned. Ten were under the age of 14 years.
The Lady Nugent:
Isaac’s distinguishing marks are noted on various criminal registers and record books:
“Height in feet & inches: 5 4; Complexion: Ruddy; Hair: Light brown; Eyes: Hazel; Marks or Scars: Yes [including] DEVIL on lower left arm, TSIS back of left hand, WS lower right arm, MHDW back of right hand.”
Another includes more detail about Isaac’s tattoos:
“Two slight scars right side of mouth, 2 moles above right breast, figure of the devil and DEVIL and raised mole, lower left arm; anchor, seven dots half moon, TSIS and cross, back of left hand; a mallet, door post, A, mans bust, sun, WS, lower right arm; woman, MHDW and shut knife, back of right hand.”
From How tattoos became fashionable in Victorian England (2019 article in TheConversation by Robert Shoemaker and Zoe Alkar):
“Historical tattooing was not restricted to sailors, soldiers and convicts, but was a growing and accepted phenomenon in Victorian England. Tattoos provide an important window into the lives of those who typically left no written records of their own. As a form of “history from below”, they give us a fleeting but intriguing understanding of the identities and emotions of ordinary people in the past.
As a practice for which typically the only record is the body itself, few systematic records survive before the advent of photography. One exception to this is the written descriptions of tattoos (and even the occasional sketch) that were kept of institutionalised people forced to submit to the recording of information about their bodies as a means of identifying them. This particularly applies to three groups – criminal convicts, soldiers and sailors. Of these, the convict records are the most voluminous and systematic.
Such records were first kept in large numbers for those who were transported to Australia from 1788 (since Australia was then an open prison) as the authorities needed some means of keeping track of them.”On the 1837 census Isaac was working for the government at Illiwarra, New South Wales. This record states that he arrived on the Lady Nugent in 1835. There are three other indent records for an Isaac Stokes in the following years, but the transcriptions don’t provide enough information to determine which Isaac Stokes it was. In April 1837 there was an abscondment, and an arrest/apprehension in May of that year, and in 1843 there was a record of convict indulgences.
From the Australian government website regarding “convict indulgences”:
“By the mid-1830s only six per cent of convicts were locked up. The vast majority worked for the government or free settlers and, with good behaviour, could earn a ticket of leave, conditional pardon or and even an absolute pardon. While under such orders convicts could earn their own living.”
In 1856 in Camden, NSW, Isaac Stokes married Catherine Daly. With no further information on this record it would be impossible to know for sure if this was the right Isaac Stokes. This couple had six children, all in the Camden area, but none of the records provided enough information. No occupation or place or date of birth recorded for Isaac Stokes.
I wrote to the National Library of Australia about the marriage record, and their reply was a surprise! Issac and Catherine were married on 30 September 1856, at the house of the Rev. Charles William Rigg, a Methodist minister, and it was recorded that Isaac was born in Edinburgh in 1821, to parents James Stokes and Sarah Ellis! The age at the time of the marriage doesn’t match Isaac’s age at death in 1877, and clearly the place of birth and parents didn’t match either. Only his fathers occupation of stone mason was correct. I wrote back to the helpful people at the library and they replied that the register was in a very poor condition and that only two and a half entries had survived at all, and that Isaac and Catherines marriage was recorded over two pages.
I searched for an Isaac Stokes born in 1821 in Edinburgh on the Scotland government website (and on all the other genealogy records sites) and didn’t find it. In fact Stokes was a very uncommon name in Scotland at the time. I also searched Australian immigration and other records for another Isaac Stokes born in Scotland or born in 1821, and found nothing. I was unable to find a single record to corroborate this mysterious other Isaac Stokes.
As the age at death in 1877 was correct, I assume that either Isaac was lying, or that some mistake was made either on the register at the home of the Methodist minster, or a subsequent mistranscription or muddle on the remnants of the surviving register. Therefore I remain convinced that the Camden stonemason Isaac Stokes was indeed our Isaac from Oxfordshire.
I found a history society newsletter article that mentioned Isaac Stokes, stone mason, had built the Glenmore church, near Camden, in 1859.
From the Wollondilly museum April 2020 newsletter:
From the Camden History website:
“The stone set over the porch of Glenmore Church gives the date of 1860. The church was begun in 1859 on land given by Joseph Moore. James Rogers of Picton was given the contract to build and local builder, Mr. Stokes, carried out the work. Elizabeth Moore, wife of Edward, laid the foundation stone. The first service was held on 19th March 1860. The cemetery alongside the church contains the headstones and memorials of the areas early pioneers.”
Isaac died on the 3rd September 1877. The inquest report puts his place of death as Bagdelly, near to Camden, and another death register has put Cambelltown, also very close to Camden. His age was recorded as 71 and the inquest report states his cause of death was “rupture of one of the large pulmonary vessels of the lung”. His wife Catherine died in childbirth in 1870 at the age of 43.
Isaac and Catherine’s children:
William Stokes 1857-1928
Catherine Stokes 1859-1846
Sarah Josephine Stokes 1861-1931
Ellen Stokes 1863-1932
Rosanna Stokes 1865-1919
Louisa Stokes 1868-1844.
It’s possible that Catherine Daly was a transported convict from Ireland.
Some time later I unexpectedly received a follow up email from The Oaks Heritage Centre in Australia.
“The Gaudry papers which we have in our archive record him (Isaac Stokes) as having built: the church, the school and the teachers residence. Isaac is recorded in the General return of convicts: 1837 and in Grevilles Post Office directory 1872 as a mason in Glenmore.”
November 13, 2022 at 10:29 pm #6345In reply to: Family Stories From The Other Side ~ Book Two
Crime and Punishment in Tetbury
I noticed that there were quite a number of Brownings of Tetbury in the newspaper archives involved in criminal activities while doing a routine newspaper search to supplement the information in the usual ancestry records. I expanded the tree to include cousins, and offsping of cousins, in order to work out who was who and how, if at all, these individuals related to our Browning family.
I was expecting to find some of our Brownings involved in the Swing Riots in Tetbury in 1830, but did not. Most of our Brownings (including cousins) were stone masons. Most of the rioters in 1830 were agricultural labourers.
The Browning crimes are varied, and by todays standards, not for the most part terribly serious ~ you would be unlikely to receive a sentence of hard labour for being found in an outhouse with the intent to commit an unlawful act nowadays, or for being drunk.
The central character in this chapter is Isaac Browning (my 4x great grandfather), who did not appear in any criminal registers, but the following individuals can be identified in the family structure through their relationship to him.
RICHARD LOCK BROWNING born in 1853 was Isaac’s grandson, his son George’s son. Richard was a mason. In 1879 he and Henry Browning of the same age were sentenced to one month hard labour for stealing two pigeons in Tetbury. Henry Browning was Isaac’s nephews son.
In 1883 Richard Browning, mason of Tetbury, was charged with obtaining food and lodging under false pretences, but was found not guilty and acquitted.
In 1884 Richard Browning, mason of Tetbury, was sentenced to one month hard labour for game trespass.Richard had been fined a number of times in Tetbury:
Richard Lock Browning was five feet eight inches tall, dark hair, grey eyes, an oval face and a dark complexion. He had two cuts on the back of his head (in February 1879) and a scar on his right eyebrow.
HENRY BROWNING, who was stealing pigeons with Richard Lock Browning in 1879, (Isaac’s brother Williams grandson, son of George Browning and his wife Charity) was charged with being drunk in 1882 and ordered to pay a fine of one shilling and costs of fourteen shillings, or seven days hard labour.
Henry was found guilty of gaming in the highway at Tetbury in 1872 and was sentenced to seven days hard labour. In 1882 Henry (who was also a mason) was charged with assault but discharged.
Henry was five feet five inches tall, brown hair and brown eyes, a long visage and a fresh complexion.
Henry emigrated with his daughter to Canada in 1913, and died in Vancouver in 1919.THOMAS BUCKINGHAM 1808-1846 (Isaacs daughter Janes husband) was charged with stealing a black gelding in Tetbury in 1838. No true bill. (A “no true bill” means the jury did not find probable cause to continue a case.)
Thomas did however neglect to pay his taxes in 1832:
LEWIN BUCKINGHAM (grandson of Isaac, his daughter Jane’s son) was found guilty in 1846 stealing two fowls in Tetbury when he was sixteen years old.
In 1846 he was sentence to one month hard labour (or pay ten shillings fine and ten shillings costs) for loitering with the intent to trespass in search of conies.
A year later in 1847, he and three other young men were sentenced to four months hard labour for larceny.
Lewin was five feet three inches tall, with brown hair and brown eyes, long visage, sallow complexion, and had a scar on his left arm.JOHN BUCKINGHAM born circa 1832, a Tetbury labourer (Isaac’s grandson, Lewin’s brother) was sentenced to six weeks hard labour for larceny in 1855 for stealing a duck in Cirencester. The notes on the register mention that he had been employed by Mr LOCK, Angel Inn. (John’s grandmother was Mary Lock so this is likely a relative).
The previous year in 1854 John was sentenced to one month or a one pound fine for assaulting and beating W. Wood.
John was five feet eight and three quarter inches tall, light brown hair and grey eyes, an oval visage and a fresh complexion. He had a scar on his left arm and inside his right knee.JOSEPH PERRET was born circa 1831 and he was a Tetbury labourer. (He was Isaac’s granddaughter Charlotte Buckingham’s husband)
In 1855 he assaulted William Wood and was sentenced to one month or a two pound ten shilling fine. Was it the same W Wood that his wifes cousin John assaulted the year before?
In 1869 Joseph was sentenced to one month hard labour for feloniously receiving a cupboard known to be stolen.JAMES BUCKINGAM born circa 1822 in Tetbury was a shoemaker. (Isaac’s nephew, his sister Hannah’s son)
In 1854 the Tetbury shoemaker was sentenced to four months hard labour for stealing 30 lbs of lead off someones house.
In 1856 the Tetbury shoemaker received two months hard labour or pay £2 fine and 12 s costs for being found in pursuit of game.
In 1868 he was sentenced to two months hard labour for stealing a gander. A unspecified previous conviction is noted.
1871 the Tetbury shoemaker was found in an outhouse for an unlawful purpose and received ten days hard labour. The register notes that his sister is Mrs Cook, the Green, Tetbury. (James sister Prudence married Thomas Cook)
James sister Charlotte married a shoemaker and moved to UTAH.
James was five feet eight inches tall, dark hair and blue eyes, a long visage and a florid complexion. He had a scar on his forehead and a mole on the right side of his neck and abdomen, and a scar on the right knee. -
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