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  • #7254
    TracyTracy
    Participant

      “Oh!” exclaimed Liz, who had heretofore been struggling to stay abreast of recent developments.  “You mean Mr Du Grat!  Honestly Finnley, your pronunciation leaves much to be desired.  I have it from the horses mouth that the charming Mr Du Grat has gone on an adventure.  More’s the pity,” she added, “As I was just starting to take a shine to him.”

      “But what about Walter Melon?” Roberto chimed in nervously.

      “What’s it got to do with you?” Liz narrowed her eyes.  “Turning the garden into a wildlife haven was a mistake, it’s left you with far too much time on your hands, my boy!  See if there’s anything you can do to help Finnley, it might stop her screaming.”

      “Why not help her with the baby faced cookies, Roberto?” Godfrey said mildly, peering over the top of his spectacles.

      “What was that you said? I can’t hear over that racket.”

      “I SAID..” Godfrey shouted, but was prevented from continuing when the corner of Liz’s desk landed on his gouty toe, which left him momentarily speechless.

      “Well that shut you all up, didn’t it!” With a triumphant smile, Liz surveyed the room. Her sudden urge to upend her desk, sending papers, books, ashtrays, peanuts and coffee cups scattering all over the room had been surprisingly therapeutic.  “I must do that more often,” she said quietly to herself.

      “I heard that,” retorted Finnley. “Let’s see how therapeutic it is to clean it all up.”  And with that, Finnley marched out of the room, tossing her toilet plunger over her shoulder which hit Godfrey on the side of his head knocking his glasses off.

      “Not so fast, Finnely! Godfrey shouted.  The pain in his big toe had enraged him.  But it was too late, the insubordinate wench slammed the door behind her and thundered up the stairs.

      “Ah, Roberto!  You can clean all this mess up.   I’m off to the dentist for a bit of peace and quiet.  I’ll expect it all to be tip top and Bristol fashion when I get back.”

      Thundering back down the stairs, Finnley flung the door open. “You use far too many cliches!” and then slammed back out again.

      #7243
      ÉricÉric
      Keymaster

        Using a random generator for the next challenge with 5 objects.

        • straw
        • pop can
        • pencil holder
        • Christmas ornament
        • turtle

        🐋

        In the dreary town of Ravenwood, where shadows loomed and the wind howled through the empty streets, there was one house that stood out above the rest. It was the old mansion at the end of the road, shrouded in mystery and secrets. No one had lived there for years, but whispers of strange happenings and eerie lights could be heard wafting through the air.

        One stormy night, a young writer named Edgar arrived in Ravenwood seeking inspiration for his latest story. Drawn to the mansion by a strange force, he ventured inside, and found himself face to face with a peculiar sight. A straw sat on the table, next to a pop can and a pencil holder, and a Christmas ornament hung from a cobweb in the corner. But it was the turtle, a giant terrapin that seemed to be staring back at him with knowing eyes, that caught his attention.

        Edgar couldn’t shake the feeling that something was amiss, that the objects in the room were connected in some strange way. As he looked closer, he noticed that a thick layer of dust had settled on everything, as if no one had been there in years. And yet, the pop can still seemed to be fizzing, the straw stirred as if someone had just taken a sip, and the turtle’s eyes seemed to glow in the dim light.

        Suddenly, a voice from behind him made Edgar jump. It was the ghost of the previous owner, who had died under mysterious circumstances years ago. The ghost revealed that the objects in the room had been cursed by a vengeful witch who had once lived in the nearby forest. Each object was imbued with a terrible power, and whoever possessed them would be consumed by darkness.

        Edgar knew he had to escape, but as he turned to run, he felt a strange force pulling him towards the turtle. He tried to resist, but the turtle’s eyes seemed to hypnotize him, drawing him in closer and closer. Just as he was about to touch it, the turtle suddenly snapped its jaws shut, and Edgar woke up back in his own bed, drenched in sweat.

        He realized it had all been a nightmare, but as he looked down at his feet, he saw the turtle from his dream, sitting innocently at the end of his bed. Suddenly, he remembered the words of the ghost, and knew he had to destroy the cursed objects before it was too late. With trembling hands, he picked up the turtle, and opened his window to cast it out into the night. But as he did so, he caught a glimpse of his own reflection in the glass, and saw that his eyes had turned a bright shade of red. The curse had already taken hold, and Edgar knew he was doomed to a life of darkness and despair.

        Bit dark, Whale!
        :yahoo_worried: :yahoo_nailbiting: :yahoo_dontwannasee:   :yahoo_rofl:

        #7236

        In reply to: Orbs of Madjourneys

        Xavier had been back for a month in Berlin, called back for an emergency as his company was announcing a big new venture. The following months had been a whirlwind, and he’d felt a bit guilty leaving his friends just after all the drama and the cart festival, the sand storm and all.

        Truth is, the sands of Australia weren’t much to his taste, and he couldn’t dedicate enough of his attention to all the distraction going on. What was Zara saying already? Like trucks in the night? Something like that, they’d gone, all of them their own way. Even AL and the game had stayed silent for while, not sending any new challenges.

        It was ironic in a sense, considering his company was all abuzz with AI news, new human interfaces, threat of job loses by the million, data privacy concerns etc. It was already a matter of fact for him, and frankly, he was a bit bored by it now, even though the craze was showing no sign of abating.

        “Illusion of depth of knowledge” or rather illusion of explanatory depth — that was was got him to think. All of this automatically generated expressions would be giving huge knowledge at everybody’s fingertips, but with either no willingness to truly understand, or always a nagging doubt it was just a neat narrative that could be completely imagined.

        The quest for the elusive spark of creativity was still on. If one thing was sure, it wasn’t to be found in AI.

        Suddenly, his phone rang, jolting him out of his daydreams. It was Youssef.

        “Hey man, how’s it going?” Xavier asked, pleasantly surprised at the call.

        “Listen, I know you’re busy, but we need your help,” Youssef said, his voice urgent. “Yasmin’s gone missing.”

        “What do you mean she’s gone missing?”

        “We don’t know. We haven’t heard back from her since weeks. Zara’s been trying to reach her, but she’s not answering her phone. We’re all getting worried,” Youssef explained.

        Xavier felt a wave of guilt wash over him. He should have been there, should have been helping them search for Yasmin.

        There was a silence on the line.

        “Look, we had a crazy idea. Can’t your AL or the game give us any clues?” Youssef asked.

        “Well, we’ve set boundaries on the system for ethical reasons Youssef. We can’t just spy on people. And who’s to tell she doesn’t just need the space? It wouldn’t have been unheard of. I’m sure she’ll come back in no time, with a smile and a song.”

        “I hope so…” Youssef sounded disappointed. “So you won’t help?”

        Xavier took a breathe. “Not this time my friend, I’m afraid. But I tell you what. You can go an post an advertisement at the Faded Cabbage pub, in the game’s Old District. Someone who knows someone may be able to help.”

        “Thanks for the tip, man… It’s was good to talk to you.” Youssef hanged up.

        #7222

        In reply to: Prompts of Madjourneys

        ÉricÉric
        Keymaster

          Very well, let us focus a bit on an overarching mystery.

          So, Xavier is working on this program he calls AL (for Alternate Life), for a company we know little about.

          Meanwhile, the game they’re playing on, Orbs of Madjourneys seems to direct them to certain quests which subtly influence their activities. For instance, after playing the game, a succession of events got the four of them booking a trip to the Flying fish Inn in the middle of Australian outback (Zara is living in Australia unlike the others).

          Let’s assume the Game had somehow detected some unlawful or immoral activities being conducted, and has started to drop clues to influence these 4 gamers, selected because of their unique connexions and some of their special skills to get to reveal and bring the mystery to light.

          Zara has an explorer mind, free-spirited, jumping right in. It’s suggested she was assigned group leadership for this round of game, while taking care of a group doesn’t come naturally for her. Yasmin is talented and it is said she is the brains of the team and also a competent actress, which may come in play at some point. Youssef is a journalist, and works for Miss Tartiflate, owner of THE Blog, a blog with a soul – unlike rival blog from Botty Banworth, the lady millionaire, who is sponsoring the Carts & Lager festival at the town of the Flying Fish Inn, next to the mines. Xavier has a bit of a monkey mind, but is also good at drawing connections; he’s a programmer for AL.

          Which brings us to the group quest. The current hunch is that there is some shenanigan at play in the old collapsed mines of the town, where some key characters were lost in the past. One of them being Fred, a sci-fi writer who disappeared to Fiji to protect his family (the owners of the Flying Fish Inn) a decade or so ago. It’s suggested by the last poem found in the game that it may have something to do with illegal underground water drilling —possibly for frivolous usages of a select few elite, like maintaining a golf green nearby or other things.

          If that is on the right track, we need to accelerate the path of discovery of these mysteries for our 4 characters. The game will suggest additional clues to their quests, so that they can use their skills during the Carts & Lager Festival to discover the truth, while remaining out of harm’s way.

          Here are some additional clues that the game will suggest to our four characters:

          Zara:

          “To find the truth, you must first seek the light.” 🌞🔍🕯️💡🔦
          “The answer lies beneath the surface.” 🕳️🔍👀🌊💧

          Yasmin:

          “All the world’s a stage, and we are merely players.” 🌍🎭🤹‍♀️👥🕺
          “Sometimes, the truth is hidden in plain sight.” 👀🔍🤫🧐🕵️‍♀️

          Youssef:

          “Words have power, and the pen is mightier than the sword.” 📝🗡️💪📚👨‍💻
          “The truth may be hidden in the most unexpected of places.” 🤔🕵️‍♂️🔍🧩🕰️

          Xavier:

          “The truth is a puzzle waiting to be solved.” 🧩🔍🤔🕵️‍♂️💡
          “Sometimes, the smallest details can lead to the biggest discoveries.” 🔍👀🔬🧐🔎

          What are potential outcomes for our 4 characters in game and in real life.
          How are they going to work together to unravel the mystery and discover the truth.

          There are several potential outcomes for our 4 characters as they work together to unravel the truth about the collapsed mines and the illegal underground water drilling.

          In the game, they may encounter various obstacles and puzzles to solve, such as deciphering codes and finding hidden passages. They will need to work together and use their unique skills to uncover the truth and prevent any further harm.

          In real life, they may need to conduct research and gather information about the history of the town and its residents. They may also need to interview locals and investigate any suspicious activity related to the water drilling. They will need to be careful not to draw too much attention to themselves, as the perpetrators may try to silence them.

          If they are successful in their quest, they may uncover a conspiracy involving powerful people in the town and beyond who are profiting from the illegal water drilling. They may also discover the fate of Fred, the missing writer, and other key characters. The truth may have a significant impact on the future of the town and its residents.

          To work together effectively, each of the characters will need to utilize their unique skills and strengths. Zara’s exploratory nature may help them discover hidden clues and passages, while Yasmin’s intellect and acting abilities may allow her to gain access to key information and people. Youssef’s journalistic skills and connection to Miss Tartiflate may provide them with insider knowledge and resources, and Xavier’s ability to draw connections and work with technology may help them piece together the puzzle.

          Overall, by working together and using their skills in both the game and real life, our 4 characters may uncover a significant truth and make a positive impact on the town and its residents.

          #7220
          DevanDevan
          Participant

            At 10:30am, the air is buzzing with excitement. As the first race is going to start soon. There has been no signs of a dust storm and everyone seem to have forgotten about it. The participants are cheering and getting ready for the race while groups of tourists are wandering about, taking pictures of the teams and the folks in costume. People came from as far as Mexico, Italy and Macedonia.

            Because of the harsh conditions, miners were usually males back in the days. But there have always been teams at our little town’s festival ready to include women and children because they were usually lighter and it was easier to push the carts around on the tracks. Since a few years, there even have been full female teams, and they were pretty good too.

            Prune arrives with her new fancy reflex camera she got at her last birthday. She wants to take our picture in front of our cart. At Joe and Callum’s surprise, I try to talk her into joining our team and be part of the fun. I get out of the cart a spare hat and a wig I had prepared for her, but she says today she’s doing a reportage about the festival. I know she wants to be on the lookout for our father, and keep an eye on the Inn’s guests. She told me yesterday something was off with that Liana Parker who kept snooping around and asking questions to townsfolk about Howard and Fred. And, she heard the two other girls talking about Liana being a Finli and a nun.

            I frown. I haven’t told the boys anything about my father or suspicious guests with false names. Prune knows I’m not too keen about letting my little sister following people around on her own. I told her something could go wrong, but she brushed it aside explaining it was the perfect occasion because people wouldn’t pay attention to someone taking random pictures during a festival. She’s got a point, but I’m still her big brother. I had to try.

            She asks us to strike a pose in front of our cart and tells a few jokes. When we laugh she takes a picture of our all male team, I’m the one in the center, Callum’s on the left and Joe on the right. I’m glad despite all the concern, I look like I’m having fun.

            Checking her camera screen, Prune says: “You guys remind me of the Clockwork Orange with your hats, but more colourful and less creepy.”

            Callum and Joe look at each other, each having one eyebrow raised. I snort. I’m sure they don’t understand the reference.

            “You’re ok,” she tells them. “It means people will notice and remember you.”

            “Spread the word! We’ll crush them all!” Callum shouts.

            Prune looks at me. “You’re still frowning,” she says. “It’ll be fine.”

            “Ok,” I say. “But at least take the hat. You can’t dress as yourself during a Cart and Lager festival, or you’ll pop out of the crowd.”

            She raises her eyes to the sky and sighs. Then, she takes the orange hat from my hands and puts it on her head.

            “There, happy? Consider that an endorsement of your team,” she says with a wink.

            Joe and Callum hoot and whistle loudly. “Miss serious is running wild! Anything can happen today.”

            We all laugh. Their enthusiasm is contagious.

            “Hey! You’re mother is about to talk,” says Joe to Callum. “She’s hot.”

            “Don’t speak about my mother like that.”

            The mayor has climbed on the central stage and she’s talking with an all dressed up woman with a big hat that makes her look like the Queen of England. She sure seems out of place in our little town’s festival. Flanked by two bodyguards in black, I guess it’s Botty Banworth who’s provided that expensive sound system the mayor’s trying to use. “One, two, three… Is it working? Yes. Ok. All the participants are expected to bring their cart to the depart lane. We’re about to start. In the meantime let me introduce Miss Banworth who’s been very generous and allowed our festival to get to another level. She’s going to help us rehabilitate the abandoned mines and open a museum.”

            A roar from the crowd. The woman’s lips are so thin and red that the smile she puts on her face looks like it’s just been made with a razor blade. I shiver. She’s the Queen of England turned by a vampire.

            Someone bumps into my back and knocks the air out of my lungs. I almost fall on my sister.

            “Hey! Watch out!” says Callum.

            I catch my breath and look up. It’s Betsy, dressed as a miner too, with extra sequins and gummy stars on her dungarees. She looks confused and mutters some excuses but doesn’t stop. She walks as if she has had a few lagers already.

            “Hey, Betsy,” calls Prune. “You seem like you just saw a ghost.”

            “Someone… near the mines… It can’t be…” says Betsy.

            “Who did you see near the mines?” shouts my sister.

            With the noise around us, I almost didn’t hear Betsy’s answer.

            Fred… Howard… It can’t be. I need Idle’s cakes,” she says before disappearing in the crowd.

            I look at Prune. I see in her eyes we’re thinking the same thing. Dad’s really here. We nod at the same time and I move my lips: “Be careful.” She nods.

            “You three, win,” she tells us before leaving.

            “You heard her?” I asked Callum and Joe. “Let’s move our limo.”  As we approach the tracks with the other participants, a gush of wind almost knock my hat off my head. There is some commotion coming from the central stage. A guy climbed up and is shouting something  that I don’t understand, pointing at the sky behind us. When I look back like everyone, tourists and teams, I understand.

            “Dust! Dust’s coming!”

            And right from the direction of the abandoned mines. Dad what did you get yourself into?

            It’s 10:55am and I’m pretty sure we’ll have to put off the race.

            #7215

            In reply to: Orbs of Madjourneys

            Zara the game character was standing in the entrance hallway in the old wooden inn.  There was nobody around except for her three friends, and the light inside was strangely dim and an eerie orange glow was coming from the windows.  She and the others wandered around opening doors and looking in rooms in the deserted building.  There were a dozen or so bedrooms along both sides of a corridor, and a kitchen, dining room and lounge room leading off the entrance hall.  Zara looked up the wide staircase, but as a cellar entrance was unlikely to be upstairs, she didn’t go up. The inn was surrounded by a wrap around verandah; perhaps the cellar entrance was outside underneath it. Zara checked for a personal clue:

             

            “Amidst the foliage and bark, A feather and a beak in the dark.”

             

            Foliage and bark suggested that the entrance was indeed outside, given the absence of houseplants inside. She stepped out the door and down the steps, walking around the perimeter of the raised vernadah, looking for a hatch or anything to suggest a way under the building.  Before she had completed the circuit she noticed an outbuilding at the back underneath a eucalyptus tree and made her way over to it. She pushed the door open and peered into the dim interior.  A single unmade bed, some jeans and t shirts thrown over the back of a chair, a couple of pairs of mens shoes….Zara was just about to retreat and close the door behind her when she noticed the little wooden desk in the corner with an untidy pile of papers and notebooks on it.

            Wait though, Zara reminded herself, This is supposed to be a group quest. I better call the others over here.

            Nevertheless, she went over to the desk to look first. There was an old fashioned feather quill and an ink pot on the desk, and a gold pocket watch and chain.  Or was it a compass?  Strangely, it seemed like neither, but what was it then? Zara picked one of the notebooks up but it was too dark inside the hut to read.

            #7214

            In reply to: Orbs of Madjourneys

            “Bossy, isn’t she?” muttered Yasmin, not quite out of earshot of Finly. “I haven’t even had a shower yet,” she added, picking up her phone and sandals.

            Yasmin, Youssef and Zara left the maid to her cleaning and walked down towards Xaviers room.   “I’d go and get coffee from the kitchen, but…” Youssef said, turning pleading eyes towards Zara, “Idle might be in there.”

            Smiling, Zara told him not to risk it, she would go.

            “Come in,” Xavier called when Yasmin knocked on the door. “God, what a dream,” he said when they piled in to his room.  “It was awful. I was dreaming that Idle was threading an enormous long needle with baler twine saying she was going to sew us all together in a tailored story cut in a cloth of continuity.”  He rubbed his eyes and then shook his head, trying to erase the image in his mind.  “What are you two up so early for?”

            “Zara’s gone to get the coffee,” Youssef told him, likewise trying to shake off the image of Idle that Xavier had conjured up. “We’re going to have a couple of hours on the game before the cart race ~ or the dust storm, whichever happens first I guess. There are some wierd looking vans and campers and oddballs milling around outside already.”

            Zara pushed the door open with her shoulder, four mugs in her hands.  “You should see the wierdos outside, going to be a great photo opportunity out there later.”

            “Come on then,” said Xavier, “The game will get that awful dream out of my head.  Let’s go!”

            “You’re supposed to be the leader, you start the game,” Yasmin said to Zara. Zara rolled her eyes good naturedly and opened the game. “Let’s ask for some clues first then. I still don’t know why I’m the so called leader when you,” she looked pointedly as Xavier and Youssef, “Know much more about games than I do. Ok here goes:”

            “The riddle “In the quietest place, the loudest secrets are kept” is a clue to help the group find the first missing page of the book “The Lost Pages of Creativity,” which is an integral part of the group quest. The riddle suggests that the missing page is hidden in a quiet place where secrets are kept, meaning that it’s likely to be somewhere in the hidden library underground the Flying Fish Inn where the group is currently situated.”

            “Is there a cellar here do you think?” Zara mused. “Imagine finding a real underground library!” The idea of a grand all encompassing library had first been suggested to Zara many years ago in a series of old books by a channeler, and many a time she had imagined visiting it. The idea of leaving paper records and books for future generations had always appealed to her. She often thought of the old sepia portrait photographs of her ancestors, still intact after a hundred years ~ and yet her own photos taken ten years ago had been lost in a computer hard drive incident. What would the current generation leave for future anthropologists? Piles of plastic unreadable gadgets, she suspected.

            “Youssef can ask Idle later,” Xavier said with a cheeky grin. “Maybe she’ll take him down there.” Youssef snorted, and Yasmin said “Hey! Don’t you start snorting too! Right then, Zara, so we find the cellar in the game then and go down and find the library? Then what?”

            “The phrase “quietest place” can refer to a secluded spot or a place with minimal noise, which could be a hint at a specific location within the library. The phrase “loudest secrets” implies that there is something important to be discovered, but it’s hidden in plain sight.”

            Hidden in plain sight reminded Yasmin of the parcel under her mattress, but she thrust it from her mind and focused on the game. She made up her mind to discuss it with everyone later, including the whacky suppositions that Zara had come up with. They couldn’t possibly confront Idle with it, they had absolutely no proof. I mean, you can’t go round saying to people, hey, that’s your abandoned child over there maybe. But they could include Xavier and Youssef in the mystery.

            “The riddle is relevant to the game of quirks because it challenges the group to think creatively and work together to solve the puzzle. This requires them to communicate effectively and use their problem-solving skills to interpret the clues and find the missing page. It’s an opportunity to demonstrate their individual strengths and also learn from each other in the process.”

            “Work together, communicate effectively” Yasmin repeated, as if to underline her resolution to discuss the parcel and Sister Finli a.k.a. Liana with the boys and Zara later. “A problem shared is a problem hopelessly convoluted, probably.”

            The others looked up and said “What?” in unison, and Yasmin snorted nervously and said “Never mind, tell you later.”

            #7213

            In reply to: Orbs of Madjourneys

            A loud knock made them jump. Youssef tensed.

            “Quick! Under the bed!” hissed Zara. Before he could move, the door flung open. It was Finly and she looked irritated.

            “I’ve come to service the room,” she said.

            “It’s so early!” said Yasmin. She smiled in what she hoped was a friendly manner. “It’s fine … really!”

            Finly’s nose twitched as she cast her eyes around the room. “I’ve got a ton of work today and I prefer to clean when the room is vacated … ”

            Yasmin thought of the package under her bed and wondered if she dared retrieve it. The cleaning lady scared her. She always seemed to be lurking somewhere nearby  … dusting and watching. She reminded Yasmin a little of Sister Finli, or Liani, as apparently she preferred to call herself now … maybe not so much in appearance but certainly in her surly manner. What a mad coincidence it was that there should be two of them! Apparently Finly was from New Zealand and Yasmin wondered what the enigmatic cleaning lady’s story was — a hidden talent for poetry? A tragic love affair that had left her heartbroken?  Yasmin daren’t ask.

            “Well if you could just give me a minute so I can get up …  ”

            “Sure,” said Finly, thumping her cleaning bucket on the ground and folding her arms. “I can wait.”

            “Come on, Guys!” said Zara leaping up from the bed. “Lets go wake up Xavier. Maybe we could play the game to fill in some time before the race. It’s such a shit day out there.”

            #7173

            In reply to: Orbs of Madjourneys

            The morning of the lager and cart race dawned bright and clear.  The camping ground was full to overflowing with tents and camper vans, with several parked up outside the Flying Fish Inn. Zara overheard Finly complaining to Mater about all the extra work with all and sundry traipsing in and out using the toilets, and Bert muttering about where was all the extra water supposed to come from and what if the well ran dry, and was it all really worth it, and Zara saw him scowl when Idle told him to lighten up and enjoy it.  “Hah! Enjoy it? Nothing good ever happens when a dust storm comes for the cart race,” he said pointedly to Idle, ” And damn near everyone asking about the old mines, I tell you, nothing good’s gonna come from a cart race in a dust storm, the mayor shoulda cancelled it.”  Bert slammed the porch door as he stomped off outside, scowling at Zara on the way past.

            Zara watched him go with a quizzical expression. What was going on here?  Idle had told her about her affair with Howard some forty years ago, and how she’d had to disappear as soon as it became obvious that she was pregnant.  Zara had sympathized and said what an ordeal it must have been, but Idle had laughed and said no not really, she’d had a lovely time in Fiji and had found a nice place to leave the baby.  Then Howard had disappeared down the mines, and what was the story about Idle’s brother leaving mysteriously? Idle had been vague about that part, preferring to change the topic to Youssef.  Was the Howard story why Bert was so reluctant for anyone to go down the mines? What on earth was going on?

            And how had Yasmin’s parcel ended up in Xavier’s room?  Xavi had soon noticed that he’d picked it up by mistake and returned it to Yasmin, but how had it ended up on the table on the verandah? It was perplexing, and made Yasmin disinclined to deliver it to Mater until she could fathom what had happened.  She had tucked in under her mattress until she was sure what to do.

            But that wasn’t the only thing that had piqued Zara’s curiosity.  When Idle had said she’d had the baby in Fiji, and found a nice place to leave it, Zara couldn’t help but think of the orphanage where Yasmin was working.  But no, surely that would be too much of a coincidence, and anyway, a 40 year old orphan wouldn’t still be there.   But what about that woman in the BMW that Yasmin felt sure she recognized?   No, surely it was all too pat. But then, what was that woman in the dark glasses doing in Betsy’s shop?  Betsy was Howards wife. Idle had mentioned her when she told her story over the second bottle of wine.

            Should she divulge Idle’s secrets to Yasmin and quiz her on the woman in dark glasses? Zara decided there would be no harm in it, after all, they would be leaving soon after the cart race, and what would it matter.  She fetched two cups of coffee from the kitchen and took them to Yasmin’s room and knocked gently on the door.

            “Are you awake?” she called softly.

            “Yeah, come in Zara, I’ve been awake for ages,” Yasmin replied.

            Zara put the coffee cups on the bedside table and sat on the side of Yasmins bed. “There’s something going on here, I have to tell you something. But first, have you worked out who that woman in the BMW is?”

            Yasmin looked startled and said “How did you know?  Yes I have. It’s Sister Finli from the orphanage, I’m sure of it.  But why has she followed me here? And in disguise! It’s just creepy!”

            “Aha!” Zara couldn’t suppress a rather triumphant smile. “I thought it was just a wacky idea, but listen to this, Idle told me something the other night when we sat up drinking wine.”  As she told Idle’s story, Yasmin’s eyes widened and she put a hand over her open mouth.

            “Could it be…?”

            “Yes but why in disguise? What is she up to? What should we do, should we warn Idle?”  Zara had warmed to Idle, and if there were any sides to be taken in the matter, she felt more for Idle than that unpleasant woman from the orphanage who was so disturbing to Yasmin.

            “Oh I don’t know, maybe we should keep out of it!” Yasmin said. “That parcel though!  What am I going to do about that parcel!”

            Zara frowned. “Well, you have three options, Yas.  Open it and read it… don’t look so horrified!  Or deliver it as promised..”

            “We’ll never know what it said though if we do that,” Yasmin was looking more relaxed now.

            “Exactly, and I’m just too curious now.”

            “And the third option?”

            Ignoring the question, Zara asked where the parcel was.  Yasmin grinned wickedly but a knock at the door interrupted her intention to retrieve the parcel from under the mattress.   It was Youssef, who asked if he could come in.

            “Shall we tell him?” Zara whispered, as Yasmin called out “Of course! Is Idle after you again? Quick, you can hide under my bed!”

            “Not yet” Yasmin whispered back. “I need to think.”

            #7166
            ÉricÉric
            Keymaster

              Godfrey had been in a mood. Which one, it was hard to tell; he was switching from overwhelmed, grumpy and snappy, to surprised and inspired in a flicker of a second.

              Maybe it had to do with the quantity of material he’d been reviewing. Maybe there were secret codes in it, or it was simply the sleep deprivation.

              Inspired by Elizabeth active play with her digital assistant —which she called humorously Whinley, he’d tried various experiments with her series of written, half-written, second-hand, discarded, published and unpublished, drivel-labeled manuscripts he could put his hand on to try to see if something —anything— would come out of it.

              After all, Liz’ generous prose had always to be severely edited to meet the editorial standards, and as she’d failed to produce new best-sellers since the pandemic had hit, he’d had to resort to exploring old material to meet the shareholders expectations.

              He had to be careful, since some were so tartied up, that at times the botty Whinley would deem them banworthy. “Botty Banworth” was Liz’ character name for this special alternate prudish identity of her assistant. She’d run after that to write about it. After all, “you simply can’t ignore a story character when they pop in, that would be rude” was her motto.

              So Godfrey in turn took to enlist Whinley to see what could be made of the raw material and he’d been both terribly disappointed and at the same time completely awestruck by the results. Terribly disappointed of course, as Whinley repeatedly failed to grasp most of the subtleties, or any of the contextual finely layered structures. While it was good at outlining, summarising, extracting some characters, or content, it couldn’t imagine, excite, or transcend the content it was fed with.

              Which had come as the awestruck surprise for Godfrey. No matter how raw, unpolished, completely off-the-charts rank with madness or replete with seeming randomness the content was, there was always something that could be inferred from it. Even more, there was no end to what could be seen into it. It was like life itself. Or looking at a shining gem or kaleidoscope, it would take endless configurations and had almost infinite potential.

              It was rather incredible and revisited his opinion of what being a writer meant. It was not simply aligning words. There was some magic at play there to infuse them, to dance with intentions, and interpret the subtle undercurrents of the imagination. In a sense, the words were dead, but the meaning behind them was still alive somehow, captured in the amber of the composition, as a fount of potentials.

              What crafting or editing of the story meant for him, was that he had to help the writer reconnect with this intent and cast her spell of words to surf on the waves of potential towards an uncharted destination. But the map of stories he was thinking about was not the territory. Each story could be revisited in endless variations and remain fresh. There was a difference between being a map maker, and being a tour-operator or guide.

              He could glimpse Liz’ intention had never been to be either of these roles. She was only the happy bumbling explorer on the unchartered territories of her fertile mind, enlisting her readers for the journey. Like a Columbus of stories, she’d sell a dream trusting she would somehow make it safely to new lands and even bigger explorations.

              Just as Godfrey was lost in abyss of perplexity, the door to his office burst open. Liz, Finnley, and Roberto stood in the doorway, all dressed in costumes made of odds and ends.

              “You are late for the fancy dress rehearsal!” Liz shouted, in her a pirate captain outfit, her painted eye patch showing her eye with an old stitched red plush thing that looked like a rat perched on her shoulder supposed to look like a mock parrot.

              “What was the occasion again?”

              “I may have found a new husband.” she said blushing like a young damsel.

              Finnley, in her mummy costume made with TP rolls, well… did her thing she does with her eyes.

              #6793
              F LoveF Love
              Participant

                Finnley had promised Liz she would polish at least one window this afternoon, and, if nothing else, she was a person of her word. It’s a gesture of goodwill, as it were, she thought smugly.

                “Window polished,” she said after a few minutes of haphazardly flinging a cloth at the glass. She stood back to admire her handiwork and accidentally stepped on Godfrey who was buried under piles of pages and muttering something about Liz’s genius.

                “That’s one word for it I suppose,” she hissed at him. “Another word is DRUGS. Now, if you will excuse me, I have to go to my room and  think.” She aimed a particularly vigorous eye roll in Godfrey’s direction. “Wherever I am, I am one with the clouds and one with the sun and the stars you see.”

                “You don’t have time to think!” screamed Liz,  jumping up from behind the  sofa where she had been privately relishing Godfrey’s musings about her genius.

                #6773
                ÉricÉric
                Keymaster

                  While Liz’ was playing possum at the mere mention of her mother, Godfrey was burying himself more deeply in the exploration of Liz’ old writing.

                  Remembering his role as her publisher did something to him. Somehow, even peanuts didn’t capture his interest as much nowadays, but the exploration of the stories themselves had put a literal spell on him.

                  He was for one, marveling at Liz’ capability to jump straight into writing, and especially her early works were quite difficult to understand because of that free-flowing ability, unencumbered by such worries as continuity or even characters consistency. While his own interest was more about providing a finished product, somehow the works of Elizabeth Tattler had defeated every attempts at that.

                  What I need is a map… He’d thought. To be able to contextualize a random quote from any of her opus, give it a sense of direction. If we assume the reader is carried into a journey, writing that same journey would require a map of sorts. But the writing are as much about revealing the map, some parts hidden by the relief or terrain, as they are about providing a direction…

                  That’s when he looked at his phone messages. 357 unread. Liz’ had been playing with images rerolls in this new app. He sighed looking at the last image. An unexplainable creature and a jelly bean cart in an odd landscape.

                  There was no map big enough to contain her genius creativity he reckoned. There was some relief in that too.

                  ÉricÉric
                  Keymaster

                    Some background for the storyline of Franiel

                    For safekeeping and future explorations…

                    Franiel a talented young monk from Mount Elok’ram is going on a journey of a lifetime after the death of the old abbot Hrih Chokyam Lin’potshee despite being his chosen successor unknown to everybody. He is sent by the usurper Elder Aum Geog to a journey down to the Village of Chard Dam Jarfon to engrave a precious chalice with sacred words on a sealed scroll.

                    He encounters Léonard a zany alchemist with his dog Moufle who takes his precious cargo.

                    Franiel finds shelter with Phoebe Chesterhope, a master thief who trains him until she disappears after taking her motorbike on a dangerous interdimensional mission on the day of Marduë. Franiel is then put back in the path of Léonard, who had stolen the chalice for safekeeping. Léonard teaches Franiel about the powers of the chalice (the famed Cup of Margilonia), on the day of Seldië, and activates its self-protective cloaking power to temporarily relieve Franiel of his burden.

                    Under Léonard’s tutelage, the true destiny of Franiel is revealed, and he can claim his rightful place as the chosen successor of the old abbot, on the day of Marduë. With the help of Leonard and the power of the chalice, Franiel embarks on a new journey, equipped with the knowledge and skills he needs to fulfill his destiny. However, with someone else following him and the possibility of danger lurking around every hexade, Franiel must stay vigilant and continue to rely on his newfound allies to help him succeed. Only time will tell if Franiel is truly ready for the challenges that lie ahead on his path to becoming a great leader and guardian of the sacred chalice.

                    #6739
                    ÉricÉric
                    Keymaster

                      Asked the new whale about Cakletown storyline, from the random quote of the day (#4022)

                      🐋 The Whale:
                      Ah, the tale of Cakletown and the Lone Chancers of Custard. It is a curious and mysterious story, full of twists and turns. Many lessons can be gleaned from this tale, for those with a keen eye and an open mind.

                      One lesson is the importance of taking the time to stop and ponder. In the rush of our daily lives, it can be easy to overlook the gaps in our knowledge or the inconsistencies in our reality. But by taking a step back and examining these things, we can gain a deeper understanding of the world around us and perhaps even uncover hidden truths.

                      Another lesson is the danger of unchecked power. The deranged cackler in this story is a prime example of the corrupting influence of absolute power. When one individual has the ability to control reality itself, it can lead to madness and chaos. It is important to remember that power should always be balanced and distributed fairly.

                      Finally, the story teaches us the value of teamwork and collaboration. The Lone Chancers of Custard may have been a ragtag group, but they were able to achieve great things by working together and pooling their strengths. In our own lives, we can learn to accomplish more by recognizing and utilizing the unique skills and perspectives of those around us.

                      May these lessons guide you on your own journey, my friend.

                      #6661

                      In reply to: Orbs of Madjourneys

                      The black BMW pulled up outside the Flying Fish Inn.  Sister Finli pulled a baseball cap low over her big sunglasses before she got out of the car. Yasmin was still in the bar with her friends and Finli hoped to check in and retreat to her room before they got back to the inn.

                      She rang the bell on the reception desk several times before an elderly lady in a red cardigan appeared.

                      “Ah yes, Liana Parker,” Mater said, checking the register.    Liana managed to get a look at the register and noted that Yasmin was in room 2. “Room 4. Did you have a good trip down? Smart car you’ve got there,”   Mater glanced over Liana’s shoulder, “Don’t see many like that in these parts.”

                      “Yes, yes,” Finli snapped impatiently (henceforth referred to to as Liana). She didn’t have time for small talk. The others might arrive back at any time. As long as she kept out of Yasmin’s way, she knew nobody would recognize her ~ after all she had been abandoned at birth. Even if Yasmin did find her out, she only knew her as a nun at the orphanage and Liana would just have to make up some excuse about why a nun was on holiday in the outback in a BMW.  She’d cross that bridge when she came to it.

                      Mater looked over her glasses at the new guest. “I’ll show you to your room.”  Either she was rude or tired, but Mater gave her the benefit of the doubt.  “I expect you’re tired.”

                      Liana softened and smiled at the old lady, remembering that she’d have to speak to everyone in due course in order to find anything out, and it wouldn’t do to start off on the wrong foot.

                      “I’m writing a book,” Liana explained as she followed Mater down the hall. “Hoping a bit of peace and quiet here will help, and my book is set in the outback in a place a bit like this.”

                      “How lovely dear, well if there’s anything we can help you with, please don’t hesitate to ask.  Old Bert’s a mine of information,”   Mater suppressed a chuckle, “Well as long as you don’t mention mines.  Here we are,” Mater opened the door to room 4 and handed the key to Liana.  “Just ask if there’s anything you need.”

                      Liana put her bags down and then listened at the door to Mater’s retreating steps.  Inching the door open, she looked up and down the hallway, but there was nobody about.  Quickly she went to room 2 and tried the door, hoping it was open and she didn’t have to resort to other means. It was open.  What a stroke of luck! Liana was encouraged. Within moments Liana found the parcel, unopened.  Carefully opening the door,  she looked around to make sure nobody was around, leaving the room with the parcel under her arm and closing the  door quietly, she hastened back to room 4.   She nearly jumped out of her skin when a voice piped up behind her.

                      “What’s that parcel and where are you going with it?” Prune asked.

                      “None of your business you….”  Liana was just about to say nosy brat, and then remebered that she would catch more flies with honey than vinegar. It was going to be hard for her to remember that, but she must try!  She smiled at the teenager and said, “A dreamtime gift for my gran, got it in Alice. Is there a post office in town?”

                      Prune narrowed her eyes. There was something fishy about this and it didn’t take her more than a second to reach the conclusion that she wanted to see what was in the parcel.  But how?

                      “Yes,” she replied, quick as a flash grabbing the parcel from Liana. “I’ll post it for you!” she called over her shoulder as she raced off down the hall and disappeared.

                      “FUCK!” Liana muttered under her breath, running after her, but she was nowhere to be seen. Thankfully nobody else was about in the reception area to question why she was running around like a madwoman.  Fuck! she muttered again, going back to her room and closing the door. Now what? What a disaster after such an encouraging start!

                      Prune collided with Idle on the steps of the verandah, nearly knocking her off her feet. Idle grabbed Prune to steady herself.  Her grip on the girls arm tightened when she saw the suspicious look on face.   Always up to no good, that one. “What have you got there? Where did you get that? Give me that parcel!”

                      Idle grabbed the parcel and Prune fled. Idle, holding onto the verandah railing, watched Prune running off between the eucalyptus trees.  She’s always trying to  make a drama out of everything, Idle thought with a sigh. Hardly any wonder I suppose, it must be boring here for a teenager with nothing much going on.

                      She heard a loud snorting laugh, and turned to see the four guests returning from the bar in town, laughing and joking.  She put the parcel down on the hall table and waved hello, asking if they’d had a good time.  “I bet you’re ready for a bite to eat, I’ll go and see what Mater’s got on the menu.” and off she went to the kitchen, leaving the parcel on the table.

                      The four friends agreed to meet back on the verandah for drinks before dinner after freshening up.   Yasmin kept glancing back at the BMW.  “That woman must be staying here!” she snorted.  Zara grabbed her elbow and pulled her along. “Then we’ll find out who she is later, come on.”

                      Youssef followed Idle into the kitchen to ask for some snacks before dinner (much to Idle’s delight), leaving Xavier on the verandah.  He looked as if he was admiring the view, such as it was, but he was preoccupied thinking about work again. Enough! he reminded himself to relax and enjoy the holiday. He saw the parcel on the table and picked it up, absentmindedly thinking the black notebook he ordered had arrived in the post, and took it back to his room. He tossed it on the bed and went to freshen up for dinner.

                      #6634

                      In reply to: Prompts of Madjourneys

                      ÉricÉric
                      Keymaster

                        The next quest is going to be a group quest for Zara, Yasmin, Xavier and Youssef. It will require active support and close collaboration to focus on a single mystery at first not necessarily showing connection or interest to all members of the group, but completing it will show how all things are interconnected. It may start inside the game at the hidden library underground the Flying Fish Inn.

                        Quirk offered for this: getting lost in the mines of creativity, and struggle to complete the chapters of the book of Story to a satisfactory conclusion.

                        Quirk accepted.

                        The group finds themselves in the hidden library underground the Flying Fish Inn, surrounded by books and manuscripts. They come across a particularly old and mysterious book titled “The Lost Pages of Creativity.” The book contains scattered chapters, each written by a different author, but the group soon realizes that they are all interconnected and must be completed in order to unlock the mystery of the book’s true purpose.

                        Each chapter presents a different challenge related to creativity, ranging from writing a poem to creating a piece of art. The group must work together to solve each challenge, bringing their individual skills and perspectives to the table. As they complete each chapter, they will uncover clues that lead them deeper into the mystery.

                        Their ultimate goal is to find the missing pages of the book, which are scattered throughout the inn and surrounding areas. They will need to use their problem-solving skills and work together to find and piece together the missing pages in the correct order to unlock the true purpose of the book.

                        To begin, the group is given a clue to start their search for the first missing page: “In the quietest place, the loudest secrets are kept.” They must work together to decipher the clue and find the missing page. Once found, they must insert the corresponding tile into the game to progress to the next chapter. Proof of the insert should be provided in real life.

                        Each of the four characters are provided with a personal clue:

                        Zara: “Amidst the foliage and bark, A feather and a beak in the dark 🌳🍃🐦🕯️🌑”

                        Yasmin: “In the depths of the ocean blue, A key lies waiting just for you 🌊🔑🧜‍♀️🐚🕰️”

                        Xavier: “Seeking knowledge both new and old, Find the owl with eyes of gold 📚🦉💡🔍🕰️”

                        Youssef: “Amongst the sands and rocky dunes, A lantern flickers, a key it looms 🏜️🪔🔍🔑🕯️”

                        Each of these clues hints at a specific location or object that the character needs to find in order to progress in the game.

                        #6617

                        In reply to: Orbs of Madjourneys

                        Youssef had brought his black obsidian with him in the kitchen at breakfast. Idle—Youssef had realised that on top of being her way of life, it was also her name—was preparing a herbal brownie under the supervision of a colourful parrot perched on her shoulder.

                        “If you’re interested in rocks, you should go to Betsy’s. She’s got that ‘Gems & Minerals’ shop on Main street. She opened it with her hubby a few years back. Before he died.”

                        “Nutty Betsy, Pretty Girl likes her better,” said the parrot.

                        Idle looked at his backpack and his clothes.

                        “You seem the wandering type, lad. I was like you when I was younger, always gallivanting here, there, and everywhere with my brother. Now, I prefer wandering in my mind, if you know what I mean,” she said licking her finger full of chocolate. “Anyway, an advice. Don’t go down the mines alone. Betsy’s hubby’s still down there after one of the tunnels collapsed a few years back. She’s not been quite herself ever since.”

                        Main street was —well— the only street in town. They’ve been preparing for some kind of festival, putting banners on top of the shops and in between two trees near the gas station. Youssef stopped there to buy snacks that he stacked on top of the obsidian stone in his backpack. The young boy who worked there, Devan, seemed quite excited at the perspective of the Lager and Cart Race. It happened only every ten years and last time he was too young to participate.

                        The shop had not been difficult to find, at the other end of the street. A tiny sign covered in purple star sequins indicated “Betsy’s Gems & Minerals — We deliver worldwide”. He felt with his hand the black rock he had put in his backpack. If Idle had not mentioned the mines and the dead husband, Youssef might have reconsidered going in. But the coincidence with his dream and the game was too intriguing. He entered.

                        The shop was a mess. Crates full of stones, cardboard boxes and bubble wrappings. In the back, a plump woman, working on a giant starfish she held  on her lap, was humming as she listened to loud rock music. Youssef recognised a song from the Last Shadow Puppets’ second album : The Element of Surprise. Apparently, the woman hadn’t heard him enter. She wore a dress and a hat sprinkled with golden stars, and her wrists were hidden under a ton of stone bracelets. The music track changed. The woman started shaking her head following the rhythm of the tune. She was gluing small red stones, she picked in a little box, on one of the starfish arms.

                        “Bad Habits! Uhu. Bad Habits! Uhu.”

                        Youssef moved closer. His shadow covered the starfish. The woman raised her head and screamed, scattering the red stones in her workshop. The starfish fell from her lap onto the ground with a thud.

                        “Oh! My! Little devil. Look at what you made me do. I lost my marbles,” she said with a high pitched laugh. “Your mother never taught you? That’s bad habit to creep up on people like that. You scared the sheep out of me!”

                        “I’m so sorry,” said Youssef, getting on his knees to help her gather the stones.

                        When they were all back in their box, Youssef got back on his feet. The woman looked a him with a softened face.

                        “You such a cutie with your bear shirt. You make me think of my Howard. He was as tall as you are. I’m Betsy, obviously” she said with a giggle, extending her hand to him.

                        They shook hands, making the pearls of her bracelets clink together.

                        “I’m Youssef.”

                        :fleuron:

                        Youssef didn’t need to insist too much. Betsy was a real juke box of gossips. He just had to ask one question from time to time, and she would get going again. He was starting to feel his quirk could be more than a curse after all.

                        “When the tunnel collapsed,” Betsy said, “I was ready to give up the stone shop. The pain was too much to bear, everything in the shop reminded me of Howard. And in a miners’ town, who would want to buy stones anyway. We’ve been in bad terms with Idle and her family for some time, but that tragic incident coincided with her brother Fred’s disappearance. They thought at first Fred had died in the mines with Howard, because they spent so much time discussing together in Room 8 at the Inn. I overheard them once, talking about something they found in the mines. But Howard never told me, he was so secretive about that. We even had a fight, you know. But Fred, the children found some message later that suggested he had just left the family. Imagine, the children! Idle was pissed with him of course. Abandoning her with that mother of theirs and that money pit of an Inn and the rest of the family. And I needed company. So we started to get together on a regular basis. She would bring her special cakes, and we would complain about our lives. At some point she got involved with that shamanic stuff she found online, and she helped me find my totem Bear. It was quite a revelation. Bear suggested I diversify and open an online shop and start making orgonites. I love those little gummy bears so much. So, I followed Bear’s advice and it has been working like a charm ever since. That’s why I trusted you straight away, lad. Not ’cause of your cute face. You got the Bear in your heart,” she said putting her finger at the center of his chest.

                        My inner Bear, of course, thought Youssef. That’s the magnet. His phone buzzed. He took it out and saw he had an alert from the game and a message from his friends.

                        You found the source of your quirk, the magnetic pull that attracts talkative people to you.
                        Now obtain the silver key in the shape of a tongue to fulfil your quest.

                         

                        Zara : Where are you!? :yahoo_bee: We’re at the bar, getting parched! They got Pale Ale!

                        “I have to go,” said Youssef.

                        “Wait,” said Betsy.

                        She foraged through her orgonite collection and handed Youssef one little gummy bear and an ornate metal badge.

                        “Bear wants me to give this to you. Howard made it. He said it was his forked tongue key.”

                        She looked at him, emotion in her eyes.

                        “I know you won’t listen if I tell you not to. So, be careful when you go into the mines.”

                        #6612

                        In reply to: Orbs of Madjourneys

                        Two young women, identical to the purple lock of hair hiding their left eye, entered the room. They moved as one person to the table, balancing their arms and bouncing on the floor like little girls. Youssef couldn’t help a shiver as he remembered The Shining.

                        “We are the twins,” they said, looking at him from behind their purple lock of hair. “Don’t mind us.”

                        One spoke a few milliseconds after the other, giving their combined voice an otherworldly touch that wasn’t reassuring. One took the sheets of paper from under the obsidian stone and the other the notebooks. After an hesitation they left the stone on the table and went back to the door.

                        “Wait,” said Youssef as they were about to leave, “What was on that paper? It looked like a map.”

                        “We leave you the stone,” they said without looking at him. “You might need it.”

                        As they shut the door, Youssef jumped out of his bed and tried to catch up with them. People couldn’t just enter his room like that. But when he flung the door open, the corridor was empty. He had the impression echoes of a combined laugh remained in the air and, tired as he was, decided not to look for them. Better not break the veil between dream and reality.

                        Intrigued by what the girls said, he took the black stone from the table and the last snicker bar from his backpack. He noted he would have to go to the grocery store tomorrow to buy some. Once he was back on his bed, he engulfed the snack and, while chewing, turned the stone around, trying to figure out what the girls meant by “You might need it”. The stone was cold to the touch and his reflection kept changing but nothing particular happened. Disappointed, he put the stone on his pillow and resumed the game on his phone.

                        Youssef finds himself in a small ghost town in what looks like the middle of the Australian outback. He’s standing in the town square, surrounded by an old post office, a saloon, and a few other ramshackle buildings.

                        He had a hard time focusing on the game. He started to feel the fatigue from the day. He yawned and started to doze off.

                        :fleuron:

                        Youssef is standing in the town square, surrounded by an old post office, a saloon, and a few other ramshackle buildings. Scraps of mist are floating towards him. A ghostly laugh resounds from behind. He turns swiftly only to see a flash of purple disappear in a dark alleyway. He starts to run to catch them but a man, thrown out of the saloon, stumbles in front of him and they roll together on the dust.

                        “It’s not that I don’t like you,” said the man, “but you’re heavy.”

                        Youssef rolls on the side, mumbling some excuses and looks at where the twins had disappeared but the alleyway was gone. 

                        “I think you broke one of my rib with your stone,” says the man, feeling his chest.

                        He looks as old as the town itself and quite harmless in his clothes, too big for him.

                        “What stone?” asks Youssef. 

                        The old man points at a fragment of black obsidian between them on the ground. 

                        “Don’t show them,” he says, “or they’ll take it from you.”

                        “What did you do?”

                        “They don’t like it when you ask questions about the old mines.”

                        #6559

                        In reply to: Orbs of Madjourneys

                        Why do I always pick the cart with the wonky wheel, Zara thought, but she wasn’t going to go back and get another one and keep Sergio and Yasmin waiting outside. She zigzagged up and down the aisles until she came to the wine.  What was it the old dear back at the Inn was saying about the alcohol laws in Alice?  Well, surely that didn’t apply to tourists.  There were two men chatting in the middle of the aisle and Zara deftly skirted around them without the unpredictable cart crashing.  While she was perusing the wines hoping to find a nice Rioja, she couldn’t help but overhear the clear ringing tones of one of the men saying “True love never dies!” and a few other things which she later forgot, which she thought was quite an odd topic for two men to be discussing in the Piggly supermarket in the outback of all places.  The man with the poetic voice went on his way, leaving the other man with the little girl in the child seat of the cart ready to move on, but Zara’s cart was straddled across the aisle so she quickly moved it out of the way and continued scanning the wine selection.  A clear sweet voice rang out behind her. “Thank you.”  She turned, and her eyes met those of the girl (afterwards Zara could have sworn the child was 10 or 11, and surely too big to be sitting in the baby seat, but yet felt sure the child had indeed been sitting in the cart).  They exchanged a deep meaningful smile of magical proportions that defied explaining in mere words.  Later when Zara told Yasmin about it, she said it was “one of those moments, you know?” and Yasmin understood what she meant.  The child seemed somehow familiar, and there was that shimmery timeless oddness to the encounter which made Zara feel a bemused lightness.

                        child in supermarket

                         

                        Zara was still gazing at the rows of wine bottles when Yasmin caught up with her. “What’s taking you so long, you haven’t even got anything in your cart yet!”

                        Snapping her attention back, Zara asked Yasmin to help her choose the wine, asking her, “Do you ever feel like you can’t tell the difference between the game and real life?  Like sometimes a scene in real life isn’t quite real?”

                        “I dunno about the game but real life seems strange enough. That woman outside with the BMW hire car that was in the loo before me, there was something familiar about her, something creepy.  And look what I found in the cubicle,”  Yasmin looked around quickly to make sure they were alone and pulled something out of her pocket.

                        crucifix

                         

                        “Looks like the chain broke, is it gold? Might be worth something,” Zara was missing the point.

                        “It’s a crucifix.”

                        “If it’s gold it can be melted down and made into something else,” said Zara missing the point again.

                        “It’s the same as the ones the nuns at the orphanage wear,” Yasmins whisper turned into a nervous snort.

                        “I wonder who dropped it and what they were doing here.  That tart in the BMW didn’t look like a nun to me.”  Zara almost snorted too (was it contagious?) and then wondered why tart and nun sounded vaguely familiar and why yellow cabs had popped into her mind.  “Come on, we’ve kept Sergio waiting long enough already.”

                        After all the deliberation over which wine to choose, they grabbed a half dozen bottles each without further ado and went to the checkout.

                        #6553
                        ÉricÉric
                        Keymaster

                          Luckily for them, the sand structure with the nearby nests of snapping sand turtles was also a graveyard for the military drones that weren’t apparently programmed to register natural elements as threats.

                          They quickly found four of them who weren’t completely damaged, and with some technical assist from Jorid, Georges was able to repair the propulsion and deactivate the military programs and tracking beacons.

                          Klatu had some ropes in his speedster that they tied to their rudimentary drive and the drones, so they could carry Léonard’s body while he was still in stasis.

                          His vitals were generally positive, and Salomé kept checking on him, while Georges and Klatu managed attaching the odd assemblage of drones to their craft.

                          The ride back wasn’t as bad as the first time, maybe due to the extra cargo that made maneuvres more complex for their green driver.

                          “This is worth the detour. Seems like Klatu really wanted to save time and avoided to show us the scenic route the first time,” said Georges trying to break the tense worried silence.

                          Salomé smiled weakly “Léonard’s consciousness is embroiled into complex thoughts; they have to deal about some threat, the nature of which eludes me for now. It looks as though he’s absorbed some sort of forbidden knowledge, something potentially dangerous,” Salomé said to Georges. “I’m no longer as sure he was imprisoned for his punishment, but rather for protection…” she sighed. “for everyone else’s protection… I will feel better when we’re all back to the Jorid and we can run a full diagnosis.”

                          Georges looked at his friend apparently sleeping, and wrapped a loving arm around Salomé’s shoulder “It’s not going to be long now. He’s going to be fine.”

                          ***

                          “Horrible doing business with you.” Klatu said as they parted, rubbing his hands together in gleeful satisfaction. Whatever the Jorid had organised as a deal for his payment, it seemed the added drones weren’t part of it and came as an extra bonus.

                          :fleuron:

                          Inside the Jorid, while Salomé was setting up space for Léonard and making the preparation for the diagnosis, Georges looked at the tiles board, readying the craft for imminent departure.

                          A new tile had appeared, with a distinct pattern form, almost like an ogee.

                          “Jorid, is this new?”

                          “Indeed Georges, our adventure has inspired me to create new avenues of exploration.”

                          “Oh, that’s fresh.” Georges looked into the shifting symbol at its surface. After it stabilised, he could see there was a sort of spiral shell with forms reminiscent of the mocking turtles peeking out from the centre, surrounded by sand dunes.

                          “Jorid, tell me more please.”

                          “Sure, I’d call it ‘Sandshell‘. Do you want the full curriculum?”

                          “Absolutely, colour me intrigued!”

                          The Sandshell:
                          Function: A reminder of the fragility of our perceived reality and the importance of questioning our assumptions
                          Families: Vold, Zuli, Ilda
                          Significance: The Sandshell represents the shifting and unstable nature of our beliefs, assumptions, and understandings. Like the sand that slips through our fingers, so too can our perception of the world around us be ephemeral and illusory. The image of the mock turtle serves as a reminder that we often live under assumed identities and in a world built on questionable foundations.
                          As advice: The Sandshell encourages one to question their beliefs and assumptions, to examine the foundations upon which they have built their reality, and to search for a deeper understanding of truth.
                          Depiction: The Sandshell can be depicted as a spiral shell with a mocking turtle peeking out from the center, surrounded by sand dunes. The sand symbolizes the instability of our perceptions and the turtle represents the assumed identities and neurotic fairy tales that make up our reality. The spiral form of the shell represents the journey of discovery and self-reflection.”

                          “I love it,” said Georges enthusiastically “can we use it to plot our next course?”

                          “As a matter of fact we can Georges. Let me realign the grid and propose some suggestions. Do you have a seed thought to offer for this journey?”

                          Georges pondered for a while, when the image of the fishboard sprung forth in his mind. “Our little adventure is reminding me of our origins, Jorid —Léonard, working on the fishboard, your ancestor in a way… Us, finding Léonard… It feels like an adventure back to our origins. Can you project a destination on this vector…” then thinking at Salomé’s worried face “… that would be safe for our next stop, and allow us to find help for Léonard.”

                          “Verily.” Jorid answered back. “Course plotted. Please get comfortable until we arrive at our destination.”

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