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August 15, 2023 at 12:42 pm #7267
In reply to: Family Stories From The Other Side ~ Book Two
Thomas Josiah Tay
22 Feb 1816 – 16 November 1878
“Make us glad according to the days wherein thou hast afflicted us, and the years wherein we have seen evil.”
I first came across the name TAY in the 1844 will of John Tomlinson (1766-1844), gentleman of Wergs, Tettenhall. John’s friends, trustees and executors were Edward Moore, surgeon of Halesowen, and Edward Tay, timber merchant of Wolverhampton.
Edward Moore (born in 1805) was the son of John’s wife’s (Sarah Hancox born 1772) sister Lucy Hancox (born 1780) from her first marriage in 1801. In 1810 widowed Lucy married Josiah Tay (1775-1837).
Edward Tay was the son of Sarah Hancox sister Elizabeth (born 1778), who married Thomas Tay in 1800. Thomas Tay (1770-1841) and Josiah Tay were brothers.
Edward Tay (1803-1862) was born in Sedgley and was buried in Penn. He was innkeeper of The Fighting Cocks, Dudley Road, Wolverhampton, as well as a builder and timber merchant, according to various censuses, trade directories, his marriage registration where his father Thomas Tay is also a timber merchant, as well as being named as a timber merchant in John Tomlinsons will.
John Tomlinson’s daughter Catherine (born in 1794) married Benjamin Smith in Tettenhall in 1822. William Tomlinson (1797-1867), Catherine’s brother, and my 3x great grandfather, was one of the witnesses.
Their daughter Matilda Sarah Smith (1823-1910) married Thomas Josiah Tay in 1850 in Birmingham. Thomas Josiah Tay (1816-1878) was Edward Tay’s brother, the sons of Elizabeth Hancox and Thomas Tay.
Therefore, William Hancox 1737-1816 (the father of Sarah, Elizabeth and Lucy), was Matilda’s great grandfather and Thomas Josiah Tay’s grandfather.
Thomas Josiah Tay’s relationship to me is the husband of first cousin four times removed, as well as my first cousin, five times removed.
In 1837 Thomas Josiah Tay is mentioned in the will of his uncle Josiah Tay.
In 1841 Thomas Josiah Tay appears on the Stafford criminal registers for an “attempt to procure miscarriage”. He was found not guilty.
According to the Staffordshire Advertiser on 14th March 1840 the listing for the Assizes included: “Thomas Ashmall and Thomas Josiah Tay, for administering noxious ingredients to Hannah Evans, of Wolverhampton, with intent to procure abortion.”
The London Morning Herald on 19th March 1840 provides further information: “Mr Thomas Josiah Tay, a chemist and druggist, surrendered to take his trial on a charge of having administered drugs to Hannah Lear, now Hannah Evans, with intent to procure abortion.” She entered the service of Tay in 1837 and after four months “an intimacy was formed” and two months later she was “enciente”. Tay advised her to take some pills and a draught which he gave her and she became very ill. The prosecutrix admitted that she had made no mention of this until 1939. Verdict: not guilty.
However, the case of Thomas Josiah Tay is also mentioned in a couple of law books, and the story varies slightly. In the 1841 Reports of Cases Argued and Rules at Nisi Prius, the Regina vs Ashmall and Tay case states that Thomas Ashmall feloniously, unlawfully, and maliciously, did use a certain instrument, and that Thomas Josiah Tay did procure the instrument, counsel and command Ashmall in the use of it. It concludes that Tay was not compellable to plead to the indictment, and that he did not.
The Regina vs Ashmall and Tay case is also mentioned in the Encyclopedia of Forms and Precedents, 1896.
In 1845 Thomas Josiah Tay married Isabella Southwick in Tettenhall. Two years later in 1847 Isabella died.
In 1850 Thomas Josiah married Matilda Sarah Smith. (granddaughter of John Tomlinson, as mentioned above)
On the 1851 census Thomas Josiah Tay was a farmer of 100 acres employing two labourers in Shelfield, Walsall, Staffordshire. Thomas Josiah and Matilda Sarah have a daughter Matilda under a year old, and they have a live in house servant.
In 1861 Thomas Josiah Tay, his wife and their four children Ann, James, Josiah and Alice, live in Chelmarsh, Shropshire. He was a farmer of 224 acres. Mercy Smith, Matilda’s sister, lives with them, a 28 year old dairy maid.
In 1863 Thomas Josiah Tay of Hampton Lode (Chelmarsh) Shropshire was bankrupt. Creditors include Frederick Weaver, druggist of Wolverhampton.
In 1869 Thomas Josiah Tay was again bankrupt. He was an innkeeper at The Fighting Cocks on Dudley Road, Wolverhampton, at the time, the same inn as his uncle Edward Tay, aforementioned timber merchant.
In 1871, Thomas Josiah Tay, his wife Matilda, and their three children Alice, Edward and Maryann, were living in Birmingham. Thomas Josiah was a commercial traveller.
He died on the 16th November 1878 at the age of 62 and was buried in Darlaston, Walsall. On his gravestone:
“Make us glad according to the days wherein thou hast afflicted us, and the years wherein we have seen evil.” Psalm XC 15 verse.
Edward Moore, surgeon, was also a MAGISTRATE in later years. On the 1871 census he states his occupation as “magistrate for counties Worcester and Stafford, and deputy lieutenant of Worcester, formerly surgeon”. He lived at Townsend House in Halesowen for many years. His wifes name was PATTERN Lucas. Her mothers name was Pattern Hewlitt from Birmingham, an unusal name that I have not heard before. On the 1871 census, Edward’s son was a 22 year old solicitor.
In 1861 an article appeared in the newspapers about the state of the morality of the women of Dudley. It was claimed that all the local magistrates agreed with the premise of the article, concerning unmarried women and their attitudes towards having illegitimate children. Letters appeared in subsequent newspapers signed by local magistrates, including Edward Moore, strongly disagreeing.
Staffordshire Advertiser 17 August 1861:
July 5, 2023 at 8:21 pm #7263In reply to: Family Stories From The Other Side ~ Book Two
Solomon Stubbs
1781-1857
Solomon was born in Hamstall Ridware, Staffordshire, parents Samuel Stubbs and Rebecca Wood. (see The Hamstall Ridware Connection chapter)
Solomon married Phillis Lomas at St Modwen’s in Burton on Trent on 30th May 1815. Phillis was the llegitimate daughter of Frances Lomas. No father was named on the baptism on the 17th January 1787 in Sutton on the Hill, Derbyshire, and the entry on the baptism register states that she was illegitimate. Phillis’s mother Frances married Daniel Fox in 1790 in Sutton on the Hill. Unfortunately this means that it’s impossible to find my 5X great grandfather on this side of the family.
Solomon and Phillis had four daughters, the last died in infancy.
Sarah 1816-1867, Mary (my 3X great grandmother) 1819-1880, Phillis 1823-1905, and Maria 1825-1826.Solomon Stubbs of Horninglow St is listed in the 1834 Whites Directory under “China, Glass, Etc Dlrs”. Next to his name is Joanna Warren (earthenware) High St. Joanna Warren is related to me on my maternal side. No doubt Solomon and Joanna knew each other, unaware that several generations later a marriage would take place, not locally but miles away, joining their families.
Solomon Stubbs is also listed in Whites Directory in 1831 and 1834 Burton on Trent as a land carrier:
“Land Carriers, from the Inns, Etc: Uttoxeter, Solomon Stubbs, Horninglow St, Mon. Wed. and Sat. 6 mng.”
Solomon is listed in the electoral registers in 1837. The 1837 United Kingdom general election was triggered by the death of King William IV and produced the first Parliament of the reign of his successor, Queen Victoria.
National Archives:
“In 1832, Parliament passed a law that changed the British electoral system. It was known as the Great Reform Act, which basically gave the vote to middle class men, leaving working men disappointed.
The Reform Act became law in response to years of criticism of the electoral system from those outside and inside Parliament. Elections in Britain were neither fair nor representative. In order to vote, a person had to own property or pay certain taxes to qualify, which excluded most working class people.”Via the Burton on Trent History group:
“a very early image of High street and Horninglow street junction, where the original ‘ Bargates’ were in the days of the Abbey. ‘Gate’ is the Saxon meaning Road, ‘Bar’ quite self explanatory, meant ‘to stop entrance’. There was another Bargate across Cat street (Station street), the Abbot had these constructed to regulate the Traders coming into town, in the days when the Abbey ran things. In the photo you can see the Posts on the corner, designed to stop Carts and Carriages mounting the Pavement. Only three Posts remain today and they are Listed.”
On the 1841 census, Solomon’s occupation was Carrier. Daughter Sarah is still living at home, and Sarah Grattidge, 13 years old, lives with them. Solomon’s daughter Mary had married William Grattidge in 1839.
Solomon Stubbs of Horninglow Street, Burton on Trent, is listed as an Earthenware Dealer in the 1842 Pigot’s Directory of Staffordshire.
In May 1844 Solomon’s wife Phillis died. In July 1844 daughter Sarah married Thomas Brandon in Burton on Trent. It was noted in the newspaper announcement that this was the first wedding to take place at the Holy Trinity church.
Solomon married Charlotte Bell by licence the following year in 1845. She was considerably younger than him, born in 1824. On the marriage certificate Solomon’s occupation is potter. It seems that he had the earthenware business as well as the land carrier business, in addition to owning a number of properties.
The marriage of Solomon Stubbs and Charlotte Bell:
Also in 1845, Solomon’s daughter Phillis was married in Burton on Trent to John Devitt, son of CD Devitt, Esq, formerly of the General Post Office Dublin.
Solomon Stubbs died in September 1857 in Burton on Trent. In the Staffordshire Advertiser on Saturday 3 October 1857:
“On the 22nd ultimo, suddenly, much respected, Solomon Stubbs, of Guild-street, Burton-on-Trent, aged 74 years.”
In the Staffordshire Advertiser, 24th October 1857, the auction of the property of Solomon Stubbs was announced:
“BURTON ON TRENT, on Thursday, the 29th day of October, 1857, at six o’clock in the evening, subject to conditions then to be produced:— Lot I—All those four DWELLING HOUSES, with the Gardens and Outbuildings thereto belonging, situate in Stanleystreet, on Goose Moor, in Burton-on-Trent aforesaid, the property of the late Mr. Solomon Stubbs, and in the respective occupations of Mr. Moreland, Mr. Scattergood, Mr. Gough, and Mr. Antony…..”
Sadly, the graves of Solomon, his wife Phillis, and their infant daughter Maria have since been removed and are listed in the UK Records of the Removal of Graves and Tombstones 1601-2007.
July 4, 2023 at 7:52 pm #7261In reply to: Family Stories From The Other Side ~ Book Two
Long Lost Enoch Edwards
My father used to mention long lost Enoch Edwards. Nobody in the family knew where he went to and it was assumed that he went to USA, perhaps to Utah to join his sister Sophie who was a Mormon handcart pioneer, but no record of him was found in USA.
Andrew Enoch Edwards (my great great grandfather) was born in 1840, but was (almost) always known as Enoch. Although civil registration of births had started from 1 July 1837, neither Enoch nor his brother Stephen were registered. Enoch was baptised (as Andrew) on the same day as his brothers Reuben and Stephen in May 1843 at St Chad’s Catholic cathedral in Birmingham. It’s a mystery why these three brothers were baptised Catholic, as there are no other Catholic records for this family before or since. One possible theory is that there was a school attached to the church on Shadwell Street, and a Catholic baptism was required for the boys to go to the school. Enoch’s father John died of TB in 1844, and perhaps in 1843 he knew he was dying and wanted to ensure an education for his sons. The building of St Chads was completed in 1841, and it was close to where they lived.
Enoch appears (as Enoch rather than Andrew) on the 1841 census, six months old. The family were living at Unett Street in Birmingham: John and Sarah and children Mariah, Sophia, Matilda, a mysterious entry transcribed as Lene, a daughter, that I have been unable to find anywhere else, and Reuben and Stephen.
Enoch was just four years old when his father John, an engineer and millwright, died of consumption in 1844.
In 1851 Enoch’s widowed mother Sarah was a mangler living on Summer Street, Birmingham, Matilda a dressmaker, Reuben and Stephen were gun percussionists, and eleven year old Enoch was an errand boy.
On the 1861 census, Sarah was a confectionrer on Canal Street in Birmingham, Stephen was a blacksmith, and Enoch a button tool maker.
On the 10th November 1867 Enoch married Emelia Parker, daughter of jeweller and rope maker Edward Parker, at St Philip in Birmingham. Both Emelia and Enoch were able to sign their own names, and Matilda and Edwin Eddington were witnesses (Enoch’s sister and her husband). Enoch’s address was Church Street, and his occupation button tool maker.
Four years later in 1871, Enoch was a publican living on Clifton Road. Son Enoch Henry was two years old, and Ralph Ernest was three months. Eliza Barton lived with them as a general servant.
By 1881 Enoch was back working as a button tool maker in Bournebrook, Birmingham. Enoch and Emilia by then had three more children, Amelia, Albert Parker (my great grandfather) and Ada.
Garnet Frederick Edwards was born in 1882. This is the first instance of the name Garnet in the family, and subsequently Garnet has been the middle name for the eldest son (my brother, father and grandfather all have Garnet as a middle name).
Enoch was the licensed victualler at the Pack Horse Hotel in 1991 at Kings Norton. By this time, only daughters Amelia and Ada and son Garnet are living at home.
Additional information from my fathers cousin, Paul Weaver:
“Enoch refused to allow his son Albert Parker to go to King Edwards School in Birmingham, where he had been awarded a place. Instead, in October 1890 he made Albert Parker Edwards take an apprenticeship with a pawnboker in Tipton.
Towards the end of the 19th century Enoch kept The Pack Horse in Alcester Road, Hollywood, where a twist was 1d an ounce, and beer was 2d a pint. The children had to get up early to get breakfast at 6 o’clock for the hay and straw men on their way to the Birmingham hay and straw market. Enoch is listed as a member of “The Kingswood & Pack Horse Association for the Prosecution of Offenders”, a kind of early Neighbourhood Watch, dated 25 October 1890.
The Edwards family later moved to Redditch where they kept The Rifleman Inn at 35 Park Road. They must have left the Pack Horse by 1895 as another publican was in place by then.”Emelia his wife died in 1895 of consumption at the Rifleman Inn in Redditch, Worcestershire, and in 1897 Enoch married Florence Ethel Hedges in Aston. Enoch was 56 and Florence was just 21 years old.
The following year in 1898 their daughter Muriel Constance Freda Edwards was born in Deritend, Warwickshire.
In 1901 Enoch, (Andrew on the census), publican, Florence and Muriel were living in Dudley. It was hard to find where he went after this.From Paul Weaver:
“Family accounts have it that Enoch EDWARDS fell out with all his family, and at about the age of 60, he left all behind and emigrated to the U.S.A. Enoch was described as being an active man, and it is believed that he had another family when he settled in the U.S.A. Esmor STOKES has it that a postcard was received by the family from Enoch at Niagara Falls.
On 11 June 1902 Harry Wright (the local postmaster responsible in those days for licensing) brought an Enoch EDWARDS to the Bedfordshire Petty Sessions in Biggleswade regarding “Hole in the Wall”, believed to refer to the now defunct “Hole in the Wall” public house at 76 Shortmead Street, Biggleswade with Enoch being granted “temporary authority”. On 9 July 1902 the transfer was granted. A year later in the 1903 edition of Kelly’s Directory of Bedfordshire, Hunts and Northamptonshire there is an Enoch EDWARDS running the Wheatsheaf Public House, Church Street, St. Neots, Huntingdonshire which is 14 miles south of Biggleswade.”
It seems that Enoch and his new family moved away from the midlands in the early 1900s, but again the trail went cold.
When I started doing the genealogy research, I joined a local facebook group for Redditch in Worcestershire. Enoch’s son Albert Parker Edwards (my great grandfather) spent most of his life there. I asked in the group about Enoch, and someone posted an illustrated advertisement for Enoch’s dog powders. Enoch was a well known breeder/keeper of St Bernards and is cited in a book naming individuals key to the recovery/establishment of ‘mastiff’ size dog breeds.
We had not known that Enoch was a breeder of champion St Bernard dogs!
Once I knew about the St Bernard dogs and the names Mount Leo and Plinlimmon via the newspaper adverts, I did an internet search on Enoch Edwards in conjunction with these dogs.
Enoch’s St Bernard dog “Mount Leo” was bred from the famous Plinlimmon, “the Emperor of Saint Bernards”. He was reported to have sent two puppies to Omaha and one of his stud dogs to America for a season, and in 1897 Enoch made the news for selling a St Bernard to someone in New York for £200. Plinlimmon, bred by Thomas Hall, was born in Liverpool, England on June 29, 1883. He won numerous dog shows throughout Europe in 1884, and in 1885, he was named Best Saint Bernard.
In the Birmingham Mail on 14th June 1890:
“Mr E Edwards, of Bournebrook, has been well to the fore with his dogs of late. He has gained nine honours during the past fortnight, including a first at the Pontypridd show with a St Bernard dog, The Speaker, a son of Plinlimmon.”
In the Alcester Chronicle on Saturday 05 June 1897:
It was discovered that Enoch, Florence and Muriel moved to Canada, not USA as the family had assumed. The 1911 census for Montreal St Jaqcues, Quebec, stated that Enoch, (Florence) Ethel, and (Muriel) Frida had emigrated in 1906. Enoch’s occupation was machinist in 1911. The census transcription is not very good. Edwards was transcribed as Edmand, but the dates of birth for all three are correct. Birthplace is correct ~ A for Anglitan (the census is in French) but race or tribe is also an A but the transcribers have put African black! Enoch by this time was 71 years old, his wife 33 and daughter 11.
Additional information from Paul Weaver:
“In 1906 he and his new family travelled to Canada with Enoch travelling first and Ethel and Frida joined him in Quebec on 25 June 1906 on board the ‘Canada’ from Liverpool.
Their immigration record suggests that they were planning to travel to Winnipeg, but five years later in 1911, Enoch, Florence Ethel and Frida were still living in St James, Montreal. Enoch was employed as a machinist by Canadian Government Railways working 50 hours. It is the 1911 census record that confirms his birth as November 1840. It also states that Enoch could neither read nor write but managed to earn $500 in 1910 for activity other than his main profession, although this may be referring to his innkeeping business interests.
By 1921 Florence and Muriel Frida are living in Langford, Neepawa, Manitoba with Peter FUCHS, an Ontarian farmer of German descent who Florence had married on 24 Jul 1913 implying that Enoch died sometime in 1911/12, although no record has been found.”The extra $500 in earnings was perhaps related to the St Bernard dogs. Enoch signed his name on the register on his marriage to Emelia, and I think it’s very unlikely that he could neither read nor write, as stated above.
However, it may not be Enoch’s wife Florence Ethel who married Peter Fuchs. A Florence Emma Edwards married Peter Fuchs, and on the 1921 census in Neepawa her daugther Muriel Elizabeth Edwards, born in 1902, lives with them. Quite a coincidence, two Florence and Muriel Edwards in Neepawa at the time. Muriel Elizabeth Edwards married and had two children but died at the age of 23 in 1925. Her mother Florence was living with the widowed husband and the two children on the 1931 census in Neepawa. As there was no other daughter on the 1911 census with Enoch, Florence and Muriel in Montreal, it must be a different Florence and daughter. We don’t know, though, why Muriel Constance Freda married in Neepawa.
Indeed, Florence was not a widow in 1913. Enoch died in 1924 in Montreal, aged 84. Neither Enoch, Florence or their daughter has been found yet on the 1921 census. The search is not easy, as Enoch sometimes used the name Andrew, Florence used her middle name Ethel, and daughter Muriel used Freda, Valerie (the name she added when she married in Neepawa), and died as Marcheta. The only name she NEVER used was Constance!
A Canadian genealogist living in Montreal phoned the cemetery where Enoch was buried. She said “Enoch Edwards who died on Feb 27 1924 is not buried in the Mount Royal cemetery, he was only cremated there on March 4, 1924. There are no burial records but he died of an abcess and his body was sent to the cemetery for cremation from the Royal Victoria Hospital.”
1924 Obituary for Enoch Edwards:
Cimetière Mont-Royal Outremont, Montreal Region, Quebec, Canada
The Montreal Star 29 Feb 1924, Fri · Page 31
Muriel Constance Freda Valerie Edwards married Arthur Frederick Morris on 24 Oct 1925 in Neepawa, Manitoba. (She appears to have added the name Valerie when she married.)
Unexpectedly a death certificate appeared for Muriel via the hints on the ancestry website. Her name was “Marcheta Morris” on this document, however it also states that she was the widow of Arthur Frederick Morris and daughter of Andrew E Edwards and Florence Ethel Hedges. She died suddenly in June 1948 in Flos, Simcoe, Ontario of a coronary thrombosis, where she was living as a housekeeper.
May 12, 2023 at 12:57 pm #7232In reply to: Washed off the sea ~ Creative larks
🐳
Welcome to the bustling riverfront community of Bridgewater, where the sound of boat horns and cries of merchants filled the air.
Bridgewater was a town of hardworking people, all striving to make a living in this busy trading port. One such person was Anne, a middle-aged woman who owned a small pottery shop by the river. Her days were filled with the clanging of clay and the whirring of her pottery wheel. She took great pride in her work, creating beautiful plates and tea bowls that were highly sought after by the locals.
Another memorable character was Jack, the town cobbler whose small shop was always busy with customers. He was known for his kind heart and his willingness to help anyone in need, often giving away shoes to those who couldn’t afford them. As the days passed, life in Bridgewater had its ups and downs.
The lost halfpenny spoke of a hard day’s work, but also of the generosity of the community. The broken pipes spoke of moments of relaxation, but also of the struggles of daily life. And the smashed plates and tea bowls spoke of hurried meals, but also of the occasional argument or disagreement.
Despite the challenges, the people of Bridgewater found small joys in life. Children played by the river, skipping stones and chasing each other. Couples walked hand in hand along the promenade, watching the boats come and go. And on warm summer evenings, the town square was filled with music and laughter as locals gathered for impromptu dance parties. But as with any community, there were also tensions and conflicts.
The town council was often at odds with the merchants, who felt that their needs were being overlooked. And there were whispers of a rival trading port that threatened to take away business from Bridgewater. One day, a fire broke out in the warehouse district, destroying several buildings and leaving many homeless. The community rallied together to help those in need, with Anne donating plates and bowls for makeshift kitchens and Jack offering his shop as a temporary shelter. As the smoke cleared and the ashes settled, the people of Bridgewater were left to rebuild their town. Through hard work and perseverance, they overcame the challenges and emerged even stronger than before. The lost halfpenny, broken pipes, and smashed plates were all reminders of the struggles they had faced, but they also spoke of the resilience and strength of the human spirit. And so, life in Bridgewater continued, a vibrant and bustling riverfront community where goods were traded and daily life was filled with both hardships and small joys.
March 24, 2023 at 10:05 am #7215In reply to: Orbs of Madjourneys
Zara the game character was standing in the entrance hallway in the old wooden inn. There was nobody around except for her three friends, and the light inside was strangely dim and an eerie orange glow was coming from the windows. She and the others wandered around opening doors and looking in rooms in the deserted building. There were a dozen or so bedrooms along both sides of a corridor, and a kitchen, dining room and lounge room leading off the entrance hall. Zara looked up the wide staircase, but as a cellar entrance was unlikely to be upstairs, she didn’t go up. The inn was surrounded by a wrap around verandah; perhaps the cellar entrance was outside underneath it. Zara checked for a personal clue:
“Amidst the foliage and bark, A feather and a beak in the dark.”
Foliage and bark suggested that the entrance was indeed outside, given the absence of houseplants inside. She stepped out the door and down the steps, walking around the perimeter of the raised vernadah, looking for a hatch or anything to suggest a way under the building. Before she had completed the circuit she noticed an outbuilding at the back underneath a eucalyptus tree and made her way over to it. She pushed the door open and peered into the dim interior. A single unmade bed, some jeans and t shirts thrown over the back of a chair, a couple of pairs of mens shoes….Zara was just about to retreat and close the door behind her when she noticed the little wooden desk in the corner with an untidy pile of papers and notebooks on it.
Wait though, Zara reminded herself, This is supposed to be a group quest. I better call the others over here.
Nevertheless, she went over to the desk to look first. There was an old fashioned feather quill and an ink pot on the desk, and a gold pocket watch and chain. Or was it a compass? Strangely, it seemed like neither, but what was it then? Zara picked one of the notebooks up but it was too dark inside the hut to read.
February 20, 2023 at 4:02 pm #6613In reply to: Orbs of Madjourneys
Despite the old man’s endless flow of words, Youssef couldn’t get him to explain what he meant about the abandoned mine and why the town’s people didn’t like people sneaking around and asking questions.
Not wanting to waste more time, Youssef walked to the brick building where the twins had disappeared. It was crammed between the telegraph station and a grocery store. The door had been walled with red bricks. They were covered in faded graffitis and layers of torn-up posters. It seemed obvious the wall had been there for quite some time already.
The old man was sticking to Youssef like glue, talking about that time when his now dead brother took in an old cat he called Phineas. Youssef tried to growl him away, but the man always came back, persistent as a cloud of mosquitoes over the promise of a blood feast.
Youssef tried not to pay attention to him. What did AL said about that quest ? Go ask questions around to town’s people about odd things happening ? Well there were plenty of those things happening. Maybe the clerk at the telegraph station would know something, especially how to get rid of that old man.
Youssef pushed the door and entered the telegraph station, leaving the old man outside. The interior was lit with a collection of old style tungsten lamps hanging in a random pattern from the ceiling.
The clerk was busy sorting out a pile of telegrams. Clickety-clack. Clickety-clack. He lifted his head up. The noise stopped and Youssef realised the young man had mechanical hands.
“Welcome, welcome, welcome! What can I do for you today, my friend?” asked the clerk.
“I just wanted to…” started Youssef.
“Wait! Don’t tell me. I’m a bit of a psychic myself and I already know what you’re here for.”
“Really?”
The man foraged through his pile of telegram with his mechanical hands and picked one. He looked at it for a few seconds.
“My friend, you’re in luck today!” he said, looking intently at Youssef. “I just received this telegram that I think might interest you. Here, take a look!”
Youssef took the paper and started to read aloud : “Words spoken by the talkative will unlock the path. Seek those who chatter and unravel the clue. What the…?”
“Interesting, isn’t it? That’s a real head-scratcher, if you ask me!”
The door bell rang and the old man entered, holding his sore ribs.
“Get out, Phineas. You’re not welcome here.” said the clerk with a frown.
The old man looked at the clerk with an air of confusion before turning to Youssef. “What did he say? Who’s Phineas?” he asked.
Ignoring the question, Youssef tried to steer the conversation back to the telegram. “What does this mean?” he asked the clerk.
The clerk stroked his chin, looking thoughtful. “Hmm, well, it seems to me that you have a certain magnetism for talkative people. Perhaps that’s the key to unlocking this riddle.”
Youssef’s eyes widened in surprise. “What do you mean, magnetism?”
The old man interjected, “For sure! You’re like a magnet, my boy. I can’t seem to stop talking when I’m around you.”
Youssef rolled his eyes. “So, what do I do? Just wander around town and wait for someone to start talking?”
The clerk nodded. “That could be a good start. But if you’re looking for something specific, you might want to try Betsy when you wake up. She’s got a boutique of Gems and Rocks. You seem to like them rocks,” he said pointing at the black obsidian. “Found it in a mine?”
The old man’s eyes lit up. “Ah, the old mine! I’ve been there before, you know. My brother used to work there before he died. Strange things happening there.”
Youssef’s interest was piqued. “What kind of strange things?”
The old man leaned in conspiratorially. “There’s a magnetar hidden in that mine, my boy.”
“Shut up! Phineas,” interrupted the clerk. “If you want my advice, stranger, don’t go near the old mine. ‘Curiosity killed the cat’ if you know what I mean.”
The telegraph receiver started to make clicketing sounds. The clerk read it and looked at Youssef.
“You’ve got a message man. Time to wake up.”
“Wake up?”
Youssef opened his eyes and looked at a black mass in front of his eyes. He had been sleeping with the stone just beside his head on the pillow. No wonder he had had weird dreams. He heard his phone buzz. He sat up reluctantly and looked at his phone. 8am. A notification that his game progression had been saved and several messages from Miss Tartiflate, the last one saying :
Don’t think you can dodge work. I’m still expecting the last blog post you’ve been paid to write!!!”
He groaned as reality was starting to catch up.
February 19, 2023 at 9:00 pm #6612In reply to: Orbs of Madjourneys
Two young women, identical to the purple lock of hair hiding their left eye, entered the room. They moved as one person to the table, balancing their arms and bouncing on the floor like little girls. Youssef couldn’t help a shiver as he remembered The Shining.
“We are the twins,” they said, looking at him from behind their purple lock of hair. “Don’t mind us.”
One spoke a few milliseconds after the other, giving their combined voice an otherworldly touch that wasn’t reassuring. One took the sheets of paper from under the obsidian stone and the other the notebooks. After an hesitation they left the stone on the table and went back to the door.
“Wait,” said Youssef as they were about to leave, “What was on that paper? It looked like a map.”
“We leave you the stone,” they said without looking at him. “You might need it.”
As they shut the door, Youssef jumped out of his bed and tried to catch up with them. People couldn’t just enter his room like that. But when he flung the door open, the corridor was empty. He had the impression echoes of a combined laugh remained in the air and, tired as he was, decided not to look for them. Better not break the veil between dream and reality.
Intrigued by what the girls said, he took the black stone from the table and the last snicker bar from his backpack. He noted he would have to go to the grocery store tomorrow to buy some. Once he was back on his bed, he engulfed the snack and, while chewing, turned the stone around, trying to figure out what the girls meant by “You might need it”. The stone was cold to the touch and his reflection kept changing but nothing particular happened. Disappointed, he put the stone on his pillow and resumed the game on his phone.
Youssef finds himself in a small ghost town in what looks like the middle of the Australian outback. He’s standing in the town square, surrounded by an old post office, a saloon, and a few other ramshackle buildings.
He had a hard time focusing on the game. He started to feel the fatigue from the day. He yawned and started to doze off.
Youssef is standing in the town square, surrounded by an old post office, a saloon, and a few other ramshackle buildings. Scraps of mist are floating towards him. A ghostly laugh resounds from behind. He turns swiftly only to see a flash of purple disappear in a dark alleyway. He starts to run to catch them but a man, thrown out of the saloon, stumbles in front of him and they roll together on the dust.
“It’s not that I don’t like you,” said the man, “but you’re heavy.”
Youssef rolls on the side, mumbling some excuses and looks at where the twins had disappeared but the alleyway was gone.
“I think you broke one of my rib with your stone,” says the man, feeling his chest.
He looks as old as the town itself and quite harmless in his clothes, too big for him.
“What stone?” asks Youssef.
The old man points at a fragment of black obsidian between them on the ground.
“Don’t show them,” he says, “or they’ll take it from you.”
“What did you do?”
“They don’t like it when you ask questions about the old mines.”
February 14, 2023 at 8:48 pm #6545In reply to: Orbs of Madjourneys
The road was stretching endlessly and monotonously, a straight line disappearing into a nothingness of dry landscapes that reminded Youssef of the Gobi desert where he had been driving not too long ago. At regular speed, the car barely seemed to progress.
> O Time suspend thy flight!
Eternity. Something only nature could procure him. He loved the feeling, and compared to the more usual sand of Gobi, the red sands of Australia gave him the impression he had shifted into another reality. That and the fifteen hours flight listening to Gladys made it difficult to respond to Xavier’s loquacious self and funny jokes. After some time, his friend stopped talking and tried catching some signal to play the Game, brandishing his phone in different directions as if he was hunting ghosts with a strange device.
It reminded him he had to accept his next quest in a ghost town. That’s all he remembered. He could do that at the Inn, when they could rest in their rooms.
Youssef wondered if the welcome sign at the entrance of the town had seen better days. The wood the fish was made of seemed eaten by termites, but someone had painted it with silver and blue to give it a fresher look. Youssef snorted at the shocked expression on his friend’s face.
“It looked like it died of boredom. Let’s just hope the Innside doesn’t look like a gutted fish,” Xavier said.
An old lady showed them their rooms. She didn’t seem the talkative type, which made Youssef love her immediately with her sharp tongue and red cardigan. He rather admired her braided silver hair as it reminded him of his mother who would let him brush her hair when they lived in Norway. It was in another reality. He smiled. She saw him looking at her and her eyes narrowed like a pair of arrowslits. She seemed ready to fire. Instead she kept on ranting about an idle person not doing her only job properly. They each went to their rooms, Xavier took number 7 and Youssef picked number 5, his lucky number.
He was glad to be able to enjoy his own room after the trip of the last few weeks. It had been for work, so it was different. But usually he liked travelling the world on his own and meet people on his way and learn from their stories. Traveling with people always meant some compromise that would always frustrate him because he wanted to go faster, or explore more tricky paths.
The room was nicely decorated, and the scent of fresh paint made it clear it was recent. A strange black stone, which Youssef recognized as a black obsidian, has been put on a pile of paper full of doodles, beside two notebooks and pencils. The notebooks’ pages were blank, he thought of giving them to Xavier. He took the stone. It was cold to the touch and his reflection on the surface looked back at him, all wavy. The doodles on the paper looked like a map and hard to read annotations. One stood out, though which looked like a wifi password. That made him think of the Game. He entered it on his phone and that was it. Maybe it was time to go back in. But he wanted to take a shower first.
He put his backpack and his bag on the bed and unpacked it. Amongst a pile of dirty clothes, he managed to find a t-shirt that didn’t smell too bad and a pair of shorts. He would have to use the laundry service of the hotel.
He had missed hot showers. Once refreshed, he moved his bags on the floor and jumped on his bed and launched the Game.
Youssef finds himself in a small ghost town in what looks like the middle of the Australian outback. The town was once thriving but now only a few stragglers remain, living in old, decrepit buildings. He’s standing in the town square, surrounded by an old post office, a saloon, and a few other ramshackle buildings.
A message appeared on the screen.
Quest: Your task is to find the source of the magnetic pull that attracts talkative people to you. You must find the reason behind it and break the spell, so you can continue your journey in peace.
Youssef started to move his avatar towards the saloon when someone knocked on the door.
February 12, 2023 at 10:18 pm #6540In reply to: Prompts of Madjourneys
Update & clarifications on the characters:
Looking at the avatars that Zara, Youssef, Xavier and Yasmin are using in VR.
Full name or real name in RL :: name in VR (
@nickhandle
) description of avatar.- Zara Patara-Smythe :: Zara (
@zaraloon
) is a 25-year-old woman of mixed heritage, her mother is Indian and her father is British. She has long, dark hair that she keeps in a sleek ponytail, dark brown eyes and a sharp jawline. She stands at 5’6″ and has a toned and athletic build. She usually wears practical clothing that allows her to move around easily, such as cargo pants and a tank top. - Xavier Olafsson :: Xavier (
@xavimunk
) is a 27-year-old man of Norwegian and Danish descent. He has blonde hair that he keeps in a messy style, blue eyes, and a charming smile. He stands at 6’1″ and has a lean build. He is always seen wearing a colorful and bold clothing, such as a Hawaiian shirt and shorts. - Yasmin Ahmed :: Yasmin (
@yasminowl
) is a 23-year-old woman of Egyptian descent. She has long, black hair that she keeps in a tight braid, dark brown eyes and a round face. She stands at 5’4″ and has a petite build. She usually wears conservative clothing, such as long skirts and blouses. - Youssef Ali :: Youssef (
@youssefbear
) is a 26-year-old man of half Yemeni, half Norwegian descent. He has short, curly black hair, dark brown eyes and a square jawline. He stands at 6’2″ and has a muscular build. He usually wears comfortable clothing such as a t-shirt and jeans, and always has a backpack on his shoulder.
Full descriptions for real-life Zara, Yasmin, Youssef, Xavier:
Real Life Zara Patara-Smythe :: Zara is a 57-year-old woman who is an adventurous traveler and a passionate hobbyist. She has a full mane of gorgeous auburn hair that she keeps in a sleek ponytail, sparkling green eyes, and a warm smile that puts others at ease. She is of mixed heritage, her mother was Indian and her father was British. She is well-educated and well-off, either through an inheritance or a supportive and understanding husband. Zara is a lover of art, music, and history, and spends much of her time indulging in her passions. She is always eager to explore new places and meet new people, and her adventurous spirit often leads her to travel off the beaten path.
Real Life Yasmin Ahmed :: Yasmin is a 32-year-old woman who is kind, nurturing, and always puts others first. She has long, black hair that she keeps in a tight braid, almond-shaped brown eyes, and a warm smile that lights up a room. Born in Egypt, she grew up in a close-knit family and values the importance of community. She is a talented actress, who has kept her career a secret from those closest to her, in order to pursue a more fulfilling life working with children. Yasmin currently volunteers at an orphanage in Fiji, where she devotes herself to helping children in need.
Real Life Youssef Ali :: Youssef is a 34-year-old man who is driven, confident, and always up for a challenge. He has short, curly black hair, dark brown eyes, and a square jawline that gives him a strong and determined look. Born to a Yemeni father and a Norwegian mother, he has a unique blend of cultures that has shaped his world view. Youssef is a talented blogger, who has traveled the world in search of new and interesting stories to share with his audience. He is always on the go, with a backpack on his shoulder, ready for his next adventure.
Real Life Xavier Olafsson :: Xavier is a 36-year-old man who is bright, cheerful, and always looking for the positive in every situation. He has blonde hair that he keeps in a messy style, blue eyes, and a charming smile that never fails to win people over. Born to Norwegian and Danish parents, he has a love for the sea and an appreciation for the finer things in life. Xavier is an AI developer, who is working on a project he calls AL. He is always eager to share his ideas with others and is constantly seeking new and exciting opportunities.
February 11, 2023 at 10:10 pm #6538In reply to: The Jorid’s Travels – 14 years on
“That’s all Jorid had to say?” Georges mused at the sudden philosophical quote that read:
And doesn’t this point to something fundamentally tragic about our way of life? We live under an assumed identity, in a neurotic fairy tale world with no more reality than the Mock Turtle in Alice in Wonderland. Hypnotized by the thrill of building, we have raised the houses of our lives on sand. This world can seem marvelously convincing until death collapses the illusion and evicts us from our hiding place. What will happen to us then if we have no clue of any deeper reality? (The Tibetan Book of Living and Dying)
“I don’t know about this Mock Turtle, but those snapping sand ones that have been lurking about do look rather nasty. We shouldn’t waste any more time.”
Klatu opined “Klatu agrees with your female, sand turtle are lovely traps of death. Come with me now!” He intimated them to run into a sand opening he’d just made.
“Let me guess,” Georges said, “is it the equivalent of a Zathu prison? What powerful people could Léonard possibly have rubbed the wrong way this time?”
“Not prison.” Klatu commented “Death sentence.”
Salomé pointed out a glowing twirl of sand shaped as an ovoid form, inside which a human form could be discerned. “That would explain why he’s not more guarded…”
They approached carefully, expecting some extra booby trap, but nothing seemed to react to their presence, not even the moving sand egg.
“Let me guess,” Georges said, expecting a chorus
“DIMENSIONAL MAGIC!”
Klatu shushed them “Quiet stupids! Sound waves attract good turtles.”
“Is our friend OK? How do we break the spell?” Salomé asked Klatu. “Can you help?”
Klatu took a few minutes to inspect the shape, hopping carefully around it, and probing with soft whistling sounds.
“Friend in stasis for now. Kept fresh for questioning… possible.”
“Then we must hurry, how can we free him? Can I brute force this?” Georges asked, looking around for something to pierce the sand barrier and hook Léonard out of it.
“Only if you like sushi friend.” Klatu said, raising shoulders. “No finesse these primates.”
Klatu moved around the shape, taking some tools from his belt and making some elaborate plaits of sounds, as if trying to match the energy signature of the sand prison.
After a first belt of soundwaves was wrapped around, it seemed as though a first layer of the spell broke, and sand rained back into the external construct they were it. But a thin layer was still there, shifting and pulsating, almost clear as glass, and sharp as a razor blade.
“Crude encoding, but solid. Need more time.” Klatu seemed exhausted.
Georges was getting anxious for some activity. “Houses built on sand… Well I guess Jorid didn’t find the best quote to help…”
Salomé who was sitting cross-legged, trying for some time to connect to Léonard in his stasis, turned to Georges in disbelief. “Georges, you’re a genius!”
“What now?”
“Jorid gave us the last bit we needed. Until death collapses the illusion and evicts us from our hiding place. Remember? It’s risky but that could work!”
“Oh, I see what you’re thinking about. It’s mad, and it’s brilliant at the same time, how do we go about this?”
“I can’t reach Léonard, but maybe the both of us can.” Salomé joined hands with Georges.
“If he’s like anything I remember, he’d be in his mental palace, his workshop on the Duane… or in Marseille… or with Madame Jamelie…”
“Focus, Georges!”
“Duane it is, that’s where he did his best work.”
“We need to focus our energy to make him appear dead to the construct. It’ll be easier if we can locate precisely where his mind wanders.” Salomé said.
“He’ll be there, I know it. Let’s do this!”
The two of them joined hands and melded their minds, one as always, turning into a dark mirror of the abyss, bending light unto itself, leaving the void of creation at the place where Léonard was suspended.
Klatu looked at the scene suspiciously, but started to giggle as he saw the last layer he couldn’t open finally shatter and dissolve to the ground.
“Little apes full of surprises,… very awful, so very awful.” he said approvingly.
As his friends rushed to him, Léonard was on the ground, inert, but apparently alive.
February 8, 2023 at 10:06 pm #6513In reply to: Prompts of Madjourneys
Youssef offered the following quirk: “unwilling magnet for talkative people in need of listening” (setting in a ghost town).
Setting: A small ghost town in the middle of the Australian outback. The town was once thriving but now only a few stragglers remain, living in old, decrepit buildings. You find yourself in the town square, surrounded by the old post office, the saloon, and a few other ramshackle buildings.
Quest: Your task is to find the source of the magnetic pull that attracts talkative people to you. You must find the reason behind it and break the spell, so you can continue your journey in peace.
Direction to investigate: Start by talking to the residents of the town, they may have some information or insights on the strange happenings in the town. Explore the old post office and the saloon, they might hold the key to breaking the spell.
Characters to engage: The residents of the town, including the old timer at the saloon and the postmaster at the post office.
Tile to look for: A silver key in the shape of a tongue, symbolizing the power of speech.
Proof of insert in real life: Take a picture of yourself holding the key, and send it to the game master as proof of completion.
February 6, 2023 at 10:15 pm #6498Some background information on The Sexy Wooden Leg and potential plot developments.
Setting
(nearby Duckailingtown in Dumbass, Oocrane)
The Rootians (a fictitious nationality) invaded Oocrane (a fictitious country) under the guise of freeing the Dumbass region from Lazies. They burned crops and buildings, including the home of a man named Dumbass Voldomeer who was known for his wooden leg and carpenter skills. After the war, Voldomeer was hungry and saw a nest of swan eggs. He went back to his home, carved nine wooden eggs, and replaced the real eggs with the wooden ones so he could eat the eggs for food. The swans still appeared to be brooding on their eggs by the end of summer.Note: There seem to be a bird thematic at play.
The swans’ eggs introduce the plot. The mysterious virus is likely a swan flu. Town in Oocrane often have reminiscing tones of birds’ species.
Bird To(w)nes: (Oocrane/crane, Keav/kea, Spovlar/shoveler, Dilove/dove…)
Also the town’s nursing home/hotel’s name is Vyriy from a mythical place in Slavic mythology (also Iriy, Vyrai, or Irij) where “birds fly for winter and souls go after death” which is sometimes identified with paradise. It is believed that spring has come to Earth from Vyrai.At the Keav Headquarters
(🗺️ Capital of Oocrane)
General Rudechenko and Major Myroslava Kovalev are discussing the incapacitation of President Voldomeer who is suffering from a mysterious virus. The President had told Major Kovalev about a man in the Dumbass region who looked similar to him and could be used as a replacement. The Major volunteers to bring the man to the General, but the General fears it is a suicide mission. He grants her permission but orders his aide to ensure she gets lost behind enemy lines.
Myroslava, the ambitious Major goes undercover as a former war reporter, is now traveling on her own after leaving a group of journalists. She is being followed but tries to lose her pursuers by hunting and making fire in bombed areas. She is frustrated and curses her lack of alcohol.
The Shrine of the Flovlinden Tree
(🗺️ Shpovlar, geographical center of Oocrane)
Olek is the caretaker of the shrine of Saint Edigna and lives near the sacred linden tree. People have been flocking to the shrine due to the miraculous flow of oil from the tree. Olek had retired to this place after a long career, but now a pilgrim family has brought a message of a plan acceleration, which upsets Olek. He reflects on his life and the chaos of people always rushing around and preparing for the wrong things. He thinks about his father’s approach to life, which was carefree and resulted in the same ups and downs as others, but with less suffering. Olek may consider adopting this approach until he can find a way to hide from the enemy.
Rosa and the Cauldron Maker
(young Oocranian wiccan travelling to Innsbruck, Austria)
Eusebius Kazandis is selling black cauldrons at the summer fair of Innsbruck, Austria. He is watching Rosa, a woman selling massage oils, fragrant oils, and polishing oils. Rosa notices Eusebius is sad and thinks he is not where he needs to be. She waves at him, but he looks away as if caught doing something wrong. Rosa is on a journey across Europe, following the wind, and is hoping for a gust to tell her where to go next. However, the branches of the tree she is under remain still.
The Nursing Home
(Nearby the town of Dilove, Oocrane, on Roomhen border somewhere in Transcarpetya)
Egna, who has lived for almost a millennium, initially thinks the recent miracle at the Flovlinden Tree is just another con. She has performed many miracles in her life, but mostly goes unnoticed. She has a book full of records of the lives of many people she has tracked, and reminisces that she has a connection to the President Voldomeer. She decides to go and see the Flovlinden Tree for herself.
🗺️ (the Vyriy hotel at Dilove, Oocrane, on Roomhen border)
Ursula, the owner of a hotel on the outskirts of town, is experiencing a surge in business from the increased number of pilgrims visiting the linden tree. She plans to refurbish the hotel to charge more per night and plans to get a business loan from her nephew Boris, the bank manager. However, she must first evict the old residents of the hotel, which she is dreading. To avoid confrontation, she decides to send letters signed by a fake business manager.
Egbert Gofindlevsky, Olga Herringbonevsky and Obadiah Sproutwinklov are elderly residents of an old hotel turned nursing home who receive a letter informing them that they must leave. Egbert goes to see Obadiah about the letter, but finds a bad odor in his room and decides to see Olga instead.
Maryechka, Obadiah’s granddaughter, goes back home after getting medicine for her sick mother and finds her home empty. She decides to visit her grandfather and his friends at the old people’s home, since the schools are closed and she’s not interested in online activities.
Olga and Egbert have a conversation about their current situation and decide to leave the nursing home and visit Rosa, Olga’s distant relative. Maryechka encounters Egbert and Olga on the stairs and overhears them talking about leaving their friends behind. Olga realizes that it is important to hold onto their hearts and have faith in the kindness of strangers. They then go to see Obadiah, with Olga showing a burst of energy and Egbert with a weak smile.Thus starts their escape and unfolding adventure on the roads of war-torn Oocrane.
Character Keyword Characteristics Sentiment Egbert old man, sharp tone sad, fragile Maryechka Obadiah’s granddaughter, shy innocent Olga old woman, knobbly fingers conflicted, determined Obadiah stubborn as a mule, old friend of Egbert unyielding, possibly deaf January 31, 2023 at 9:12 pm #6481In reply to: The Jorid’s Logs – 14 years on and more
This is the outline for a short novel called “The Jorid’s Travels – 14 years on” that will unfold in this thread.
The novel is about the travels of Georges and Salomé.
The Jorid is the name of the vessel that can travel through dimensions as well as time, within certain boundaries. The Jorid has been built and is operated by Georges and his companion Salomé.Short backstory for the main cast and secondary characters
Georges was a French thief possibly from the 1800s, turned other-dimensional explorer, and together with Salomé, a girl of mysterious origins who he first met in the Alienor dimension but believed to have origins in Northern India maybe Tibet from a distant past.
They have lived rich adventures together, and are deeply bound together, by love and mutual interests.
Georges, with his handsome face, dark hair and amber gaze, is a bit of a daredevil at times, curious and engaging with others. He is very interesting in anything that shines, strange mechanisms and generally the ways consciousness works in living matter.
Salomé, on the other hand is deeply intuitive, empath at times, quite logical and rational but also interested in mysticism, the ways of the Truth, and the “why” rather than the “how” of things.
The world of Alienor (a pale green sun under which twin planets originally orbited – Duane, Murtuane – with an additional third, Phreal, home planet of the Guardians, an alien race of builders with god-like powers) lived through cataclysmic changes, finished by the time this story is told.
The Jorid’s original prototype designed were crafted by Léonard, a mysterious figure, self-taught in the arts of dimensional magic in Alienor sects, acted as a mentor to Georges during his adventures. It is not known where he is now.
The story starts with Georges and Salomé looking for Léonard to adjust and calibrate the tiles navigational array of the Jorid, who seems to be affected by the auto-generated tiles which behave in too predictible fashion, instead of allowing for deeper explorations in the dimensions of space/time or dimensions of consciousness.
Leonard was last spotted in a desert in quadrant AVB 34-7•8 – Cosmic time triangulation congruent to 2023 AD Earth era. More precisely the sand deserts of Bluhm’Oxl in the Zathu sector.When they find Léonard, they are propelled in new adventures. They possibly encounter new companions, and some mystery to solve in a similar fashion to the Odyssey, or Robinsons Lost in Space.
Being able to tune into the probable quantum realities, the Jorid is able to trace the plot of their adventures even before they’ve been starting to unfold in no less than 33 chapters, giving them evocative titles.
Here are the 33 chapters for the glorious adventures with some keywords under each to give some hints to the daring adventurers.
- Chapter 1: The Search Begins – Georges and Salomé, Léonard, Zathu sector, Bluhm’Oxl, dimensional magic
- Chapter 2: A New Companion – unexpected ally, discovery, adventure
- Chapter 3: Into the Desert – Bluhm’Oxl, sand dunes, treacherous journey
- Chapter 4: The First Clue – search for Léonard, mystery, puzzle
- Chapter 5: The Oasis – rest, rekindling hope, unexpected danger
- Chapter 6: The Lost City – ancient civilization, artifacts, mystery
- Chapter 7: A Dangerous Encounter – hostile aliens, survival, bravery
- Chapter 8: A New Threat – ancient curse, ominous presence, danger
- Chapter 9: The Key to the Past – uncovering secrets, solving puzzles, unlocking power
- Chapter 10: The Guardian’s Temple – mystical portal, discovery, knowledge
- Chapter 11: The Celestial Map – space-time navigation, discovery, enlightenment
- Chapter 12: The First Step – journey through dimensions, bravery, adventure
- Chapter 13: The Cosmic Rift – strange anomalies, dangerous zones, exploration
- Chapter 14: A Surprising Discovery – unexpected allies, strange creatures, intrigue
- Chapter 15: The Memory Stones – ancient wisdom, unlock hidden knowledge, unlock the past
- Chapter 16: The Time Stream – navigating through time, adventure, danger
- Chapter 17: The Mirror Dimension – parallel world, alternate reality, discovery
- Chapter 18: A Distant Planet – alien world, strange cultures, exploration
- Chapter 19: The Starlight Forest – enchanted forest, secrets, danger
- Chapter 20: The Temple of the Mind – exploring consciousness, inner journey, enlightenment
- Chapter 21: The Sea of Souls – mystical ocean, hidden knowledge, inner peace
- Chapter 22: The Path of the Truth – search for meaning, self-discovery, enlightenment
- Chapter 23: The Cosmic Library – ancient knowledge, discovery, enlightenment
- Chapter 24: The Dream Plane – exploring the subconscious, self-discovery, enlightenment
- Chapter 25: The Shadow Realm – dark dimensions, fear, danger
- Chapter 26: The Fire Planet – intense heat, dangerous creatures, bravery
- Chapter 27: The Floating Islands – aerial adventure, strange creatures, discovery
- Chapter 28: The Crystal Caves – glittering beauty, hidden secrets, danger
- Chapter 29: The Eternal Night – unknown world, strange creatures, fear
- Chapter 30: The Lost Civilization – ancient ruins, mystery, adventure
- Chapter 31: The Vortex – intense energy, danger, bravery
- Chapter 32: The Cosmic Storm – weather extremes, danger, survival
- Chapter 33: The Return – reunion with Léonard, returning to the Jorid, new adventures.
January 30, 2023 at 8:37 pm #6471Topic: The Jorid’s Travels – 14 years on
in forum Yurara Fameliki’s StoriesThe Jorid is a vessel that can travel through dimensions as well as time, within certain boundaries.
The Jorid has been built and is operated by Georges and his companion Salomé.
Georges was a French thief possibly from the 1800s, turned other-dimensional explorer, and along with Salomé, a girl of mysterious origins who he first met in the Alienor dimension but believed to be born in Northern India in a distant past, they have lived rich adventures together, and are deeply bound by love and mutual interests.Georges, with his handsome face, dark hair and amber gaze, is a bit of a daredevil at times, curious and engaging with others. He is very interesting in anything that shines, strange mechanisms and generally the ways consciousness works in living matter. Salomé, on the other hand is deeply intuitive, empath at times, quite logical and rational but also interested in mysticism, the ways of the Truth, and the “why” rather than the “how” of things.
The world of Alienor (a pale green sun under which twin planets originally orbited – Duane, Murtuane – with an additional third, Phreal, home planet of the Guardians, an alien race of builders with god-like powers) lived through cataclysmic changes, finished by the time this story is told.
The Jorid’s original prototype designs were crafted by Léonard, a mysterious figure, self-taught in the arts of dimensional magic in Alienor sects, who acted as a mentor to Georges during his adventures. It is not known where he is now.
The story unfolds 14 years after we discovered Georges & Salomé in the story.
(for more background information, refer to this thread)
January 23, 2023 at 10:28 pm #6454In reply to: Prompts of Madjourneys
YASMIN’S QUIRK: Entry level quirk – snort laughing when socially anxious
Setting
The initial setting for this quest is a comedic theater in the heart of a bustling city. You will start off by exploring the different performances and shows, trying to find the source of the snort laughter that seems to be haunting your thoughts. As you delve deeper into the theater, you will discover that the snort laughter is coming from a mischievous imp who has taken residence within the theater.
Directions to Investigate
Possible directions to investigate include talking to the theater staff and performers to gather information, searching backstage for clues, and perhaps even sneaking into the imp’s hiding spot to catch a glimpse of it in action.
Characters
Possible characters to engage include the theater manager, who may have information about the imp’s history and habits, and a group of comedic performers who may have some insight into the imp’s behavior.
Task
Your task is to find a key or tile that represents the imp, and take a picture of it in real life as proof of completion of the quest. Good luck on your journey to uncover the source of the snort laughter!
THE SECRET ROOM AND THE UNDERGROUND MINES
1st thread’s answer:
As the family struggles to rebuild the inn and their lives in the wake of the Great Fires, they begin to uncover clues that lead them to believe that the mines hold the key to unlocking a great mystery. They soon discover that the mines were not just a source of gold and other precious minerals, but also a portal to another dimension. The family realizes that Mater had always known about this portal, and had kept it a secret for fear of the dangers it posed.
The family starts to investigate the mines more closely and they come across a hidden room off Room 8. Inside the room, they find a strange device that looks like a portal, and a set of mysterious symbols etched into the walls. The family realizes that this is the secret room that Mater had always spoken about in hushed tones.
The family enlists the help of four gamers, Xavier, Zara, Yasmin, and Youssef, to help them decipher the symbols and unlock the portal. Together, they begin to unravel the mystery of the mines, and the portal leads them on an epic journey through a strange and fantastical alternate dimension.
As they journey deeper into the mines, the family discovers that the portal was created by an ancient civilization, long thought to be lost to history. The civilization had been working on a powerful energy source that could have changed the fate of humanity, but the project was abandoned due to the dangers it posed. The family soon discovers that the civilization had been destroyed by a powerful and malevolent force, and that the portal was the only way to stop it from destroying the world.
The family and the gamers must navigate treacherous landscapes, battle fierce monsters, and overcome seemingly insurmountable obstacles in order to stop the malevolent force and save the world. Along the way, they discover secrets about their own past and the true origins of the mines.
As they journey deeper into the mines and the alternate dimension, they discover that the secret room leads to a network of underground tunnels, and that the tunnels lead to a secret underground city that was built by the ancient civilization. The city holds many secrets and clues to the fate of the ancient civilization, and the family and the gamers must explore the city and uncover the truth before it’s too late.
As the story unfolds, the family and the gamers must come to grips with the truth about the mines, and the role that the family has played in the fate of the world for generations. They must also confront the demons of their own past, and learn to trust and rely on each other if they hope to save the world and bring the family back together.
second thread’s answer:
As the 4 gamers, Xavier, Zara, Yasmin and Youssef, arrived at the Flying Fish Inn in the Australian outback, they were greeted by the matriarch of the family, Mater. She was a no-nonsense woman who ran the inn with an iron fist, but her tough exterior hid a deep love for her family and the land.
The inn was run by Mater and her daughter Dido, who the family affectionately called Aunt Idle. She was a free spirit who loved to explore the land and had a deep connection to the local indigenous culture.
The family was made up of Devan, the eldest son who lived in town and helped with the inn when he could, and the twin sisters Clove and Coriander, who everyone called Corrie. The youngest was Prune, a precocious child who was always getting into mischief.
The family had a handyman named Bert, who had been with them for decades and knew all the secrets of the land. Tiku, an old and wise Aborigine woman was also a regular visitor and a valuable source of information and guidance. Finly, the dutiful helper, assisted the family in their daily tasks.
As the 4 gamers settled in, they learned that the area was rich in history and mystery. The old mines that lay abandoned nearby were a source of legends and stories passed down through the generations. Some even whispered of supernatural occurrences linked to the mines.
Mater and Dido, however, were not on good terms, and the family had its own issues and secrets, but the 4 gamers were determined to unravel the mystery of the mines and find the secret room that was said to be hidden somewhere in the inn.
As they delved deeper into the history of the area, they discovered that the mines had a connection to the missing brother, Jasper, and Fred, the father of the family and a sci-fi novelist who had been influenced by the supernatural occurrences of the mines.
The 4 gamers found themselves on a journey of discovery, not only in the game but in the real world as well, as they uncovered the secrets of the mines and the Flying Fish Inn, and the complicated relationships of the family that ran it.
THE SNOOT’S WISE WORDS ON SOCIAL ANXIETY
Deear Francie Mossie Pooh,
The Snoot, a curious creature of the ages, understands the swirling winds of social anxiety, the tempestuous waves it creates in one’s daily life.
But The Snoot also believes that like a Phoenix, one must rise from the ashes, and embrace the journey of self-discovery and growth.
It’s important to let yourself be, to accept the feelings as they come and go, like the ebb and flow of the ocean. But also, like a gardener, tend to the inner self with care and compassion, for the roots to grow deep and strong.The Snoot suggests seeking guidance from the wise ones, the ones who can hold the mirror and show you the way, like the North Star guiding the sailors.
And remember, the journey is never-ending, like the spiral of the galaxy, and it’s okay to take small steps, to stumble and fall, for that’s how we learn to fly.The Snoot is here for you, my dear Francie Mossie Pooh, a beacon in the dark, a friend on the journey, to hold your hand and sing you a lullaby.
Fluidly and fantastically yours,
The Snoot.
January 23, 2023 at 1:27 pm #6451In reply to: Orbs of Madjourneys
The progress on the quest in the Land of the Quirks was too tantalizing; Xavier made himself a quick sandwich and jumped back on it during his lunch break.
The jungle had an oppressing quality… Maybe it has to do with the shrieks of the apes tearing the silence apart.
It was time for a slight adjustment of his avatar.
Xavimunk opened his bag of tricks, something that the wise owl had suggested he looked into. Few items from the AIorium Emporium had been supplied. They tended to shift and disappear if you didn’t focus, but his intention was set on the task at hand. At the bottom of the bag, there was a small vial with a golden liquid with a tag written in ornate handwriting “MJ remix: for when words elude and shapes confuse at your own peril”.
He gulped the potion without thinking too much. He felt himself shrink, and his arms elongate a little. There, he thought. Imp-munk’s more suited to the mission. Hope the effects will be temporary…
As Xavier mustered the courage to enter through the front gate, monkeys started to become silent. He couldn’t say if it was an ominous sign, or maybe an effect of his adaptation. The temple’s light inside was gorgeous, but nothing seemed to be there.
He gestured around, to make the menu appear. He looked again at the instructions on his screen overlay:
As for possible characters to engage, you may come across a sly fox who claims to know the location of the fruit but will only reveal it in exchange for a favor, or a brave adventurer who has been searching for the Golden Banana for years and may be willing to team up with you.
Suddenly a loud monkey honking noise came from outside, distracting him.
What the?… Had to be one of Zara’s remixes. He saw the three dots bleeping on the screen.
Here’s the Banana bus, hope it helps! Envoy! bugger Enjoy!
Yep… With the distinct typo-heavy accent, definitely Zara’s style. Strange idea that AL designated her as the leader… He’d have to roll with it.
Suddenly, as the Banana bus parked in front of the Temple, a horde of Italien speaking tourists started to flock in and snap pictures around. The monkeys didn’t know what to do and seemed to build growing and noisy interest in their assortiment of colorful shoes, flip-flops, boots and all.
Focus, thought Xavimunk… What did the wise owl say? Look for a guide…
Only the huge colorful bus seemed to take the space now… But wait… what if?He walked to the parking spot under the shades of the huge banyan tree next to the temple’s entrance, under which the bus driver had parked it. The driver was still there, napping under a newspaper, his legs on the wheel.
“Whatcha lookin’ at?” he said chewing his gum loudly. “Never seen a fox drive a banana bus before?”
Xavier smiled. “Any chance you can guide me to the location of the Golden Banana?”
“For a price… maybe.” The fox had jumped closely and was considering the strange avatar from head to toe.
“Ain’t no usual stuff that got you into this? Got any left? That would be a nice price.”
“As it happens…” Xavier smiled.The quest seemed back on track. Xavier looked at the time. Blimmey! already late again. And I promised Brytta to get some Chinese snacks for dinner.
January 21, 2023 at 4:17 pm #6426In reply to: Orbs of Madjourneys
The artificial lights of Berlin were starting to switch off in the horizon, leaving the night plunged in darkness minutes before the sunrise. It was a moment of peace that Xavier enjoyed, although it reminded him of how sleepless his night had been.
The game had taken a side step, as he’d been pouring all his attention into his daytime job, and his personal project with Artificial Life AL. It was a long way from the little boy at school with dyslexia who was using cheeky jokes as a way to get by the snides. Since then, he’d known some of the unusual super-powers this condition gave him as well. Chiefly: abstract and out-of-the-box thinking, puzzle-solving genius, and an almost other-worldly ability at keeping track of the plot. All these skills were in fact of tremendous help at his work, which was blending traditional areas of technology along with massive amounts of loosely connected data.
He yawned and went to brush his teeth. His usual meditation routine had also been disrupted by the activity of late, but he just couldn’t go to bed without a little time to cool off and calm down the agitation of his thoughts.
Sitting on the meditation mat, his thoughts strayed off towards the preparation for the trip. Going to Australia would have seemed exciting a few years back, but the idea of packing a suitcase, and going through the long flight and the logistics involved got him more anxious than excited, despite the contagious enthusiasm of his friends. Since he’d settled in Berlin, after never settling for too long in one place (his job afforded him to work wherever whenever), he’d kind of stopped looking for the next adventure. He hadn’t even looked at flight options yet, and hoped that the building momentum would spur him into this adventure. For now, he needed the rest.
The quirk quest assigned to his persona in the game was fun. Monkeys and Golden banana to look for, wise owls and sly foxes, the whimsical goofy nature of the quest seemed good for the place he was in.
AL had been suggesting the players to insert the game elements into their realities, and sometimes its comments or instructions seemed to slip between layers of reality — this was an intriguing mystery to Xavier.
He’d instructed AL to discreetly assist Youssef with his trouble — the Thi Gang seemed to be an ethical hacker developer company front for more serious business. Chatter on the net had tied it to a network of shell companies involved in some strange activities. A name had popped up, linked to mysterious recluse billionaire Botty Banworth, the owner of Youssef’s boss rival blog named Knoweth.He slipped into the bed, careful not to wake up Brytta, who was sleeping tightly. It was her day off, otherwise she would have been gone already to her shift. It would be good to connect in the morning, and enjoy some break from mind stuff. They had planned a visit to Kantonstrasse (the local Chinatown) for Chinese New Year, and he couldn’t wait for it.
January 21, 2023 at 11:26 am #6423In reply to: Prompts of Madjourneys
Zara’s first quest:
entry level quirk: wandering off the track
The initial setting for this quest is a dense forest, where the paths are overgrown and rarely traveled. You find yourself alone and disoriented, with only a rough map and a compass to guide you.
Possible directions to investigate include:
Following a faint trail of footprints that lead deeper into the forest
Climbing a tall tree to get a better view of the surrounding area
Searching for a stream or river to use as a guide to find your way out of the forest
Possible characters to engage include:
A mysterious hermit who lives deep in the forest and is rumored to know the secrets of the land
A lost traveler who is also trying to find their way out of the forest
A group of bandits who have taken refuge in the forest and may try to steal from you or cause harm
Your objective is to find the Wanderlust tile, a small, intricately carved wooden tile depicting a person walking off the beaten path. This tile holds the key to unlocking your inner quirk of wandering off the track.
As proof of your progress in the game, you must find a way to incorporate this quirk into your real-life actions by taking a spontaneous detour on your next journey, whether it be physical or mental.
For Zara’s quest:
As you wander off the track, you come across a strange-looking building in the distance. Upon closer inspection, you realize it is the Flying Fish Inn. As you enter, you are greeted by the friendly owner, Idle. She tells you that she has heard of strange occurrences happening in the surrounding area and offers to help you in your quest
Emoji clue: 🐈🌳
Zara (the character in the game)
characteristics from previous prompts:
Zara is the leader of the group
she is confident, and always ready for an adventure. She is a natural leader and has a strong sense of justice. She is also a tech-savvy person, always carrying a variety of gadgets with her, and is always the first to try out new technology.
Zara is the leader of the group, her color is red, her animal is a lion, and her secret name in a funny language is “Zaraloon”
Zara (the real life story character)
characteristics from previous prompts:
Zara Patara-Smythe is a 57-year-old woman of mixed heritage, her mother is Indian and her father is British. She has long, dark hair that she keeps in an untidy ponytail, dark brown eyes and a sharp jawline. She stands at 5’6″ and has a toned and athletic build. She usually wears practical clothing that allows her to move around easily, such as cargo pants and a tank top.
prompt quest:
Continue to investigate the mysterious cat she saw, possibly seeking out help from local animal experts or veterinarians.
Join Xavier and Yasmin in investigating the Flying Fish Inn, looking for clues and exploring the area for any potential leads on the game’s quest.January 19, 2023 at 10:49 am #6419In reply to: Orbs of Madjourneys
“I’d advise you not to take the parrot, Zara,” Harry the vet said, “There are restrictions on bringing dogs and other animals into state parks, and you can bet some jobsworth official will insist she stays in a cage at the very least.”
“Yeah, you’re right, I guess I’ll leave her here. I want to call in and see my cousin in Camden on the way to the airport in Sydney anyway. He has dozens of cats, I’d hate for anything to happen to Pretty Girl,” Zara replied.
“Is that the distant cousin you met when you were doing your family tree?” Harry asked, glancing up from the stitches he was removing from a wounded wombat. “There, he’s good to go. Give him a couple more days, then he can be released back where he came from.”
Zara smiled at Harry as she picked up the animal. “Yes! We haven’t met in person yet, and he’s going to show me the church my ancestor built. He says people have been spotting ghosts there lately, and there are rumours that it’s the ghost of the old convict Isaac who built it. If I can’t find photos of the ancestors, maybe I can get photos of their ghosts instead,” Zara said with a laugh.
“Good luck with that,” Harry replied raising an eyebrow. He liked Zara, she was quirkier than the others.
Zara hadn’t found it easy to research her mothers family from Bangalore in India, but her fathers English family had been easy enough. Although Zara had been born in England and emigrated to Australia in her late 20s, many of her ancestors siblings had emigrated over several generations, and Zara had managed to trace several down and made contact with a few of them. Isaac Stokes wasn’t a direct ancestor, he was the brother of her fourth great grandfather but his story had intrigued her. Sentenced to transportation for stealing tools for his work as a stonemason seemed to have worked in his favour. He built beautiful stone buildings in a tiny new town in the 1800s in the charming style of his home town in England.
Zara planned to stay in Camden for a couple of days before meeting the others at the Flying Fish Inn, anticipating a pleasant visit before the crazy adventure started.
Zara stepped down from the bus, squinting in the bright sunlight and looking around for her newfound cousin Bertie. A lanky middle aged man in dungarees and a red baseball cap came forward with his hand extended.
“Welcome to Camden, Zara I presume! Great to meet you!” he said shaking her hand and taking her rucksack. Zara was taken aback to see the family resemblance to her grandfather. So many scattered generations and yet there was still a thread of familiarity. “I bet you’re hungry, let’s go and get some tucker at Belle’s Cafe, and then I bet you want to see the church first, hey? Whoa, where’d that dang parrot come from?” Bertie said, ducking quickly as the bird swooped right in between them.
“Oh no, it’s Pretty Girl!” exclaimed Zara. “She wasn’t supposed to come with me, I didn’t bring her! How on earth did you fly all this way to get here the same time as me?” she asked the parrot.
“Pretty Girl has her ways, don’t forget to feed the parrot,” the bird replied with a squalk that resembled a mirthful guffaw.
“That’s one strange parrot you got here, girl!” Bertie said in astonishment.
“Well, seeing as you’re here now, Pretty Girl, you better come with us,” Zara said.
“Obviously,” replied Pretty Girl. It was hard to say for sure, but Zara was sure she detected an avian eye roll.
They sat outside under a sunshade to eat rather than cause any upset inside the cafe. Zara fancied an omelette but Pretty Girl objected, so she ordered hash browns instead and a fruit salad for the parrot. Bertie was a good sport about the strange talking bird after his initial surprise.
Bertie told her a bit about the ghost sightings, which had only started quite recently. They started when I started researching him, Zara thought to herself, almost as if he was reaching out. Her imagination was running riot already.
Bertie showed Zara around the church, a small building made of sandstone, but no ghost appeared in the bright heat of the afternoon. He took her on a little tour of Camden, once a tiny outpost but now a suburb of the city, pointing out all the original buildings, in particular the ones that Isaac had built. The church was walking distance of Bertie’s house and Zara decided to slip out and stroll over there after everyone had gone to bed.
Bertie had kindly allowed Pretty Girl to stay in the guest bedroom with her, safe from the cats, and Zara intended that the parrot stay in the room, but Pretty Girl was having none of it and insisted on joining her.
“Alright then, but no talking! I don’t want you scaring any ghost away so just keep a low profile!”
The moon was nearly full and it was a pleasant walk to the church. Pretty Girl fluttered from tree to tree along the sidewalk quietly. Enchanting aromas of exotic scented flowers wafted into her nostrils and Zara felt warmly relaxed and optimistic.
Zara was disappointed to find that the church was locked for the night, and realized with a sigh that she should have expected this to be the case. She wandered around the outside, trying to peer in the windows but there was nothing to be seen as the glass reflected the street lights. These things are not done in a hurry, she reminded herself, be patient.
Sitting under a tree on the grassy lawn attempting to open her mind to receiving ghostly communications (she wasn’t quite sure how to do that on purpose, any ghosts she’d seen previously had always been accidental and unexpected) Pretty Girl landed on her shoulder rather clumsily, pressing something hard and chill against her cheek.
“I told you to keep a low profile!” Zara hissed, as the parrot dropped the key into her lap. “Oh! is this the key to the church door?”
It was hard to see in the dim light but Zara was sure the parrot nodded, and was that another avian eye roll?
Zara walked slowly over the grass to the church door, tingling with anticipation. Pretty Girl hopped along the ground behind her. She turned the key in the lock and slowly pushed open the heavy door and walked inside and up the central aisle, looking around. And then she saw him.
Zara gasped. For a breif moment as the spectral wisps cleared, he looked almost solid. And she could see his tattoos.
“Oh my god,” she whispered, “It is really you. I recognize those tattoos from the description in the criminal registers. Some of them anyway, it seems you have a few more tats since you were transported.”
“Aye, I did that, wench. I were allays fond o’ me tats, does tha like ’em?”
He actually spoke to me! This was beyond Zara’s wildest hopes. Quick, ask him some questions!
“If you don’t mind me asking, Isaac, why did you lie about who your father was on your marriage register? I almost thought it wasn’t you, you know, that I had the wrong Isaac Stokes.”
A deafening rumbling laugh filled the building with echoes and the apparition dispersed in a labyrinthine swirl of tattood wisps.
“A story for another day,” whispered Zara, “Time to go back to Berties. Come on Pretty Girl. And put that key back where you found it.”
January 17, 2023 at 11:37 am #6407In reply to: Prompts of Madjourneys
[Following the last comment] Fed the AL this context:
- “A gripshawk is feline-like anthropomorphic creature living in the deserts in a fiction written by Yurara Fameliki. It is the least favorite character to pick by Zara who doesn’t like “fantasy stuff”.
- The “Flying Fish Inn” is a fictional (or maybe real) Inn set in the Australian outback, owned by a family headed by the matriarch Mater and involved in many adventures, sometimes surnatural.
- “AL” is an AI build with Al’s persona (Albert Yokozo being a famous author, possibly a nom de plume of the mysterious Ernrich Lemwon) – it is known as Calli in another story.
Please continue the story unfolding here:
<feeding FP’s comment>“Yeah, I’m not a fan of fantasy stuff either,” Youssef added, agreeing with Zara. “But I’m curious about the Flying Fish Inn and how it relates to the game. Maybe we should check it out and see if there are any clues there.”
“That’s a good idea,” Yasmin said. “I’ve heard the stories about the Inn and the adventures the family has had there. Some of them are quite intriguing, and I wouldn’t be surprised if there was a connection to our game.”
“I’m not sure about the AI,” Xavier said. “It’s still a mystery to me, but I trust AL will guide us in the right direction. I’m curious to see where this all leads.”
“Alright, let’s plan a trip to the Flying Fish Inn,” Zara said, excitedly. “We’ll take a break from the game for a few days, but we’ll come back to it with fresh eyes and new insights. Who knows, maybe we’ll even find some quirky guests along the way.”
As they were discussing their plans, they all felt a sense of excitement and curiosity about what the future holds for them. The game and the world of the Land of the Quirks had captured their imagination and they were eager to see where it would lead them next.
- Zara Patara-Smythe :: Zara (
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Some background information on The Sexy Wooden Leg and potential plot developments.
Setting
(nearby Duckailingtown in Dumbass, Oocrane)
The Rootians (a fictitious nationality) invaded Oocrane (a fictitious country) under the guise of freeing the Dumbass region from Lazies. They burned crops and buildings, including the home of a man named Dumbass Voldomeer who was known for his wooden leg and carpenter skills. After the war, Voldomeer was hungry and saw a nest of swan eggs. He went back to his home, carved nine wooden eggs, and replaced the real eggs with the wooden ones so he could eat the eggs for food. The swans still appeared to be brooding on their eggs by the end of summer.Note: There seem to be a bird thematic at play.
The swans’ eggs introduce the plot. The mysterious virus is likely a swan flu. Town in Oocrane often have reminiscing tones of birds’ species.
Bird To(w)nes: (Oocrane/crane, Keav/kea, Spovlar/shoveler, Dilove/dove…)
Also the town’s nursing home/hotel’s name is Vyriy from a mythical place in Slavic mythology (also Iriy, Vyrai, or Irij) where “birds fly for winter and souls go after death” which is sometimes identified with paradise. It is believed that spring has come to Earth from Vyrai.At the Keav Headquarters
(🗺️ Capital of Oocrane)
General Rudechenko and Major Myroslava Kovalev are discussing the incapacitation of President Voldomeer who is suffering from a mysterious virus. The President had told Major Kovalev about a man in the Dumbass region who looked similar to him and could be used as a replacement. The Major volunteers to bring the man to the General, but the General fears it is a suicide mission. He grants her permission but orders his aide to ensure she gets lost behind enemy lines.
Myroslava, the ambitious Major goes undercover as a former war reporter, is now traveling on her own after leaving a group of journalists. She is being followed but tries to lose her pursuers by hunting and making fire in bombed areas. She is frustrated and curses her lack of alcohol.
The Shrine of the Flovlinden Tree
(🗺️ Shpovlar, geographical center of Oocrane)
Olek is the caretaker of the shrine of Saint Edigna and lives near the sacred linden tree. People have been flocking to the shrine due to the miraculous flow of oil from the tree. Olek had retired to this place after a long career, but now a pilgrim family has brought a message of a plan acceleration, which upsets Olek. He reflects on his life and the chaos of people always rushing around and preparing for the wrong things. He thinks about his father’s approach to life, which was carefree and resulted in the same ups and downs as others, but with less suffering. Olek may consider adopting this approach until he can find a way to hide from the enemy.
Rosa and the Cauldron Maker
(young Oocranian wiccan travelling to Innsbruck, Austria)
Eusebius Kazandis is selling black cauldrons at the summer fair of Innsbruck, Austria. He is watching Rosa, a woman selling massage oils, fragrant oils, and polishing oils. Rosa notices Eusebius is sad and thinks he is not where he needs to be. She waves at him, but he looks away as if caught doing something wrong. Rosa is on a journey across Europe, following the wind, and is hoping for a gust to tell her where to go next. However, the branches of the tree she is under remain still.
The Nursing Home
(Nearby the town of Dilove, Oocrane, on Roomhen border somewhere in Transcarpetya)
Egna, who has lived for almost a millennium, initially thinks the recent miracle at the Flovlinden Tree is just another con. She has performed many miracles in her life, but mostly goes unnoticed. She has a book full of records of the lives of many people she has tracked, and reminisces that she has a connection to the President Voldomeer. She decides to go and see the Flovlinden Tree for herself.
🗺️ (the Vyriy hotel at Dilove, Oocrane, on Roomhen border)
Ursula, the owner of a hotel on the outskirts of town, is experiencing a surge in business from the increased number of pilgrims visiting the linden tree. She plans to refurbish the hotel to charge more per night and plans to get a business loan from her nephew Boris, the bank manager. However, she must first evict the old residents of the hotel, which she is dreading. To avoid confrontation, she decides to send letters signed by a fake business manager.
Egbert Gofindlevsky, Olga Herringbonevsky and Obadiah Sproutwinklov are elderly residents of an old hotel turned nursing home who receive a letter informing them that they must leave. Egbert goes to see Obadiah about the letter, but finds a bad odor in his room and decides to see Olga instead.
Maryechka, Obadiah’s granddaughter, goes back home after getting medicine for her sick mother and finds her home empty. She decides to visit her grandfather and his friends at the old people’s home, since the schools are closed and she’s not interested in online activities.
Olga and Egbert have a conversation about their current situation and decide to leave the nursing home and visit Rosa, Olga’s distant relative. Maryechka encounters Egbert and Olga on the stairs and overhears them talking about leaving their friends behind. Olga realizes that it is important to hold onto their hearts and have faith in the kindness of strangers. They then go to see Obadiah, with Olga showing a burst of energy and Egbert with a weak smile.Thus starts their escape and unfolding adventure on the roads of war-torn Oocrane.
Character Keyword Characteristics Sentiment Egbert old man, sharp tone sad, fragile Maryechka Obadiah’s granddaughter, shy innocent Olga old woman, knobbly fingers conflicted, determined Obadiah stubborn as a mule, old friend of Egbert unyielding, possibly deaf The Jorid is a vessel that can travel through dimensions as well as time, within certain boundaries.
The Jorid has been built and is operated by Georges and his companion Salomé.
Georges was a French thief possibly from the 1800s, turned other-dimensional explorer, and along with Salomé, a girl of mysterious origins who he first met in the Alienor dimension but believed to be born in Northern India in a distant past, they have lived rich adventures together, and are deeply bound by love and mutual interests.Georges, with his handsome face, dark hair and amber gaze, is a bit of a daredevil at times, curious and engaging with others. He is very interesting in anything that shines, strange mechanisms and generally the ways consciousness works in living matter. Salomé, on the other hand is deeply intuitive, empath at times, quite logical and rational but also interested in mysticism, the ways of the Truth, and the “why” rather than the “how” of things.
The world of Alienor (a pale green sun under which twin planets originally orbited – Duane, Murtuane – with an additional third, Phreal, home planet of the Guardians, an alien race of builders with god-like powers) lived through cataclysmic changes, finished by the time this story is told.
The Jorid’s original prototype designs were crafted by Léonard, a mysterious figure, self-taught in the arts of dimensional magic in Alienor sects, who acted as a mentor to Georges during his adventures. It is not known where he is now.
The story unfolds 14 years after we discovered Georges & Salomé in the story.
(for more background information, refer to this thread)