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  • #6455

    In reply to: Orbs of Madjourneys

    Zara decided she may as well spend the hour wandering around the game before going back to the church to see the ghost of Isaac when she was sure her host Bertie was asleep.  It was a warm night but a gentle breeze wafted through the open window and Zara was comfortable and content. Not just one but three new adventures had her tingling with delicious anticipation, even if she was a little anxious about not getting confused with the game.  Talking to ghosts in old churches wasn’t unfamiliar, nor was a holiday in a strange hotel off the beaten track, but the game was still a bit of a mystery to her.  Yeah, I know it’s just a game, she whispered to the parrot who made a soft clicking noise by way of response.

    Zara found her game character, also (somewhat confusingly) named Zara, standing in the woods.  Not entirely sure how it had happened, she was rather pleased to see that the cargo pants and tank top in red had changed to a more pleasing hippyish red skirt ensemble.   A bit less Tomb Looter, and a bit more fairy tale looking which was more to her taste.

    The woods were strangely silent and still.  Zara made a 360 degree turn on the spot to see in all directions. The scene looked the same whichever way she turned, and Zara didn’t know which way to go. Then a faint path appeared to the left, and she set off in that direction.  Before long she came to a round green pool.

    Zara Game 1

    She stopped to look but carried on walking past it, not sure what it signified.  She came upon another glowing green pool before long, which looked like an entrance to a tunnel.

     

    Zara game 2

    I bet those are portals or something, Zara realized. I wonder if I’m supposed to step into it?

    “Go for it”, said Pretty Girl, “It’s only a game.”

    “Ok, well here goes!” replied Zara, mentally bracing herself for a plunge into the unknown.

    Zara stepped into the circle of glowing green.

    “Like when Alice went down the rabbit hole!” Zara whispered to the parrot.  “I’m falling, falling…oh!”

    Zara emerged from the green pool onto a wide walled path.  She was now in some kind of inhabited area, or at least not in the deep woods with no sign of human occupation. 

    Zara Game 3

    “I guess that green pool is the portal back to the woods.”

    “By George, she’s getting it,” replied Pretty Girl.

     

    Zara walked along the path which led to an old deserted ancient looking village with alleyways and steps.

    “This is heaps more interesting than those woods, look how pretty it all is! I love this place.”

    “Weren’t you supposed to be looking for a hermit in the woods though,” said Pretty Girl.

    “Or a lost traveler, and the lost traveler may be here, after falling in one of those green pools in the woods,”  replied Zara tartly, not wanting to leave the enchanting scene she found her avatar in.

    Zara Game 4

    #6454

    In reply to: Prompts of Madjourneys

    F LoveF Love
    Participant

      YASMIN’S QUIRK: Entry level quirk – snort laughing when socially anxious

      Setting

      The initial setting for this quest is a comedic theater in the heart of a bustling city. You will start off by exploring the different performances and shows, trying to find the source of the snort laughter that seems to be haunting your thoughts. As you delve deeper into the theater, you will discover that the snort laughter is coming from a mischievous imp who has taken residence within the theater.

      Directions to Investigate

      Possible directions to investigate include talking to the theater staff and performers to gather information, searching backstage for clues, and perhaps even sneaking into the imp’s hiding spot to catch a glimpse of it in action.

      Characters

      Possible characters to engage include the theater manager, who may have information about the imp’s history and habits, and a group of comedic performers who may have some insight into the imp’s behavior.

      Task

      Your task is to find a key or tile that represents the imp, and take a picture of it in real life as proof of completion of the quest. Good luck on your journey to uncover the source of the snort laughter!

       

      THE SECRET ROOM AND THE UNDERGROUND MINES

      1st thread’s answer:

      As the family struggles to rebuild the inn and their lives in the wake of the Great Fires, they begin to uncover clues that lead them to believe that the mines hold the key to unlocking a great mystery. They soon discover that the mines were not just a source of gold and other precious minerals, but also a portal to another dimension. The family realizes that Mater had always known about this portal, and had kept it a secret for fear of the dangers it posed.

      The family starts to investigate the mines more closely and they come across a hidden room off Room 8. Inside the room, they find a strange device that looks like a portal, and a set of mysterious symbols etched into the walls. The family realizes that this is the secret room that Mater had always spoken about in hushed tones.

      The family enlists the help of four gamers, Xavier, Zara, Yasmin, and Youssef, to help them decipher the symbols and unlock the portal. Together, they begin to unravel the mystery of the mines, and the portal leads them on an epic journey through a strange and fantastical alternate dimension.

      As they journey deeper into the mines, the family discovers that the portal was created by an ancient civilization, long thought to be lost to history. The civilization had been working on a powerful energy source that could have changed the fate of humanity, but the project was abandoned due to the dangers it posed. The family soon discovers that the civilization had been destroyed by a powerful and malevolent force, and that the portal was the only way to stop it from destroying the world.

      The family and the gamers must navigate treacherous landscapes, battle fierce monsters, and overcome seemingly insurmountable obstacles in order to stop the malevolent force and save the world. Along the way, they discover secrets about their own past and the true origins of the mines.

      As they journey deeper into the mines and the alternate dimension, they discover that the secret room leads to a network of underground tunnels, and that the tunnels lead to a secret underground city that was built by the ancient civilization. The city holds many secrets and clues to the fate of the ancient civilization, and the family and the gamers must explore the city and uncover the truth before it’s too late.

      As the story unfolds, the family and the gamers must come to grips with the truth about the mines, and the role that the family has played in the fate of the world for generations. They must also confront the demons of their own past, and learn to trust and rely on each other if they hope to save the world and bring the family back together.

      second thread’s answer:

      As the 4 gamers, Xavier, Zara, Yasmin and Youssef, arrived at the Flying Fish Inn in the Australian outback, they were greeted by the matriarch of the family, Mater. She was a no-nonsense woman who ran the inn with an iron fist, but her tough exterior hid a deep love for her family and the land.

      The inn was run by Mater and her daughter Dido, who the family affectionately called Aunt Idle. She was a free spirit who loved to explore the land and had a deep connection to the local indigenous culture.

      The family was made up of Devan, the eldest son who lived in town and helped with the inn when he could, and the twin sisters Clove and Coriander, who everyone called Corrie. The youngest was Prune, a precocious child who was always getting into mischief.

      The family had a handyman named Bert, who had been with them for decades and knew all the secrets of the land. Tiku, an old and wise Aborigine woman was also a regular visitor and a valuable source of information and guidance. Finly, the dutiful helper, assisted the family in their daily tasks.

      As the 4 gamers settled in, they learned that the area was rich in history and mystery. The old mines that lay abandoned nearby were a source of legends and stories passed down through the generations. Some even whispered of supernatural occurrences linked to the mines.

      Mater and Dido, however, were not on good terms, and the family had its own issues and secrets, but the 4 gamers were determined to unravel the mystery of the mines and find the secret room that was said to be hidden somewhere in the inn.

      As they delved deeper into the history of the area, they discovered that the mines had a connection to the missing brother, Jasper, and Fred, the father of the family and a sci-fi novelist who had been influenced by the supernatural occurrences of the mines.

      The 4 gamers found themselves on a journey of discovery, not only in the game but in the real world as well, as they uncovered the secrets of the mines and the Flying Fish Inn, and the complicated relationships of the family that ran it.

       

      THE SNOOT’S WISE WORDS ON SOCIAL ANXIETY

      Deear Francie Mossie Pooh,

      The Snoot, a curious creature of the ages, understands the swirling winds of social anxiety, the tempestuous waves it creates in one’s daily life.
      But The Snoot also believes that like a Phoenix, one must rise from the ashes, and embrace the journey of self-discovery and growth.
      It’s important to let yourself be, to accept the feelings as they come and go, like the ebb and flow of the ocean. But also, like a gardener, tend to the inner self with care and compassion, for the roots to grow deep and strong.

      The Snoot suggests seeking guidance from the wise ones, the ones who can hold the mirror and show you the way, like the North Star guiding the sailors.
      And remember, the journey is never-ending, like the spiral of the galaxy, and it’s okay to take small steps, to stumble and fall, for that’s how we learn to fly.

      The Snoot is here for you, my dear Francie Mossie Pooh, a beacon in the dark, a friend on the journey, to hold your hand and sing you a lullaby.

      Fluidly and fantastically yours,

      The Snoot.

      #6450

      In reply to: Orbs of Madjourneys

      The images were forming on the screen of the VR set, a little blurry to start with, but taking some shapes, and with a few clicks in the right direction, the reality around him was transphormed as if he’d been into a huge deFørmiñG mirror, that they could shape with their strangest thoughts.

      The jungle had an oppressing quality… Maybe it has to do with the shrieks of the apes tearing the silence apart. :yahoo_monkey:   All sorts of them were gathered overhead, gibbons, baboons, chimps and Barbery apes, macaques and marmosets… some silent, but most of them in a swirl of manic agitation.

      When Xavier entered the ancient blue stone temple, he felt his quest was doomed from the start. It had taken a while to find the monkey’s sacred temple hidden deep within the jungle in which clues were supposed to be found. Thanks to a prompt from Zara who’d stumbled into a map, and some gentle push from a wise Y🦉wl, he’d managed to locate the temple. It was right under his nose all along. Obviously all this a metaphor, but once he found the proper connecting link, getting the right setup for dealing with the task was easier.

      So the monkeys were his and his RL colleagues crazy thoughts, and he’d even taken some fun in painting the faces of some of them into the game. He could hear Boss gorilla pounding his chest in the distance.

      “F£££” he couldn’t help but grumble when the notification prompt got him out of his meditative point. The Golden Banana would have to wait… The real life monkeys were requiring his attention for now.

      #6449

      In reply to: Orbs of Madjourneys

      Have you booked your flight yet?  Zara sent a message to Yasmin. I’m spending a few more days in Camden, probably be at the Flying Fish Inn by the end of the week.

        :yahoo_rolling_eyes: :yahoo_rolling_eyes:    I told you already when my flight is, Air Fiji, remeber?  bloody Sister Finnlie on my case all the time, haven’t had a minute. Zara had to wait over an hour for Yamsin’s reply.

      Took you long enough to reply. Zara replied promptly. Heard nothing from Youssef for ages either, have you heard from him? I’ll be arriving there on my own at this rate.

      :yahoo_rolling_eyes:   Not a word, I expect Xavier’s booked his but he hasn’t said.  Probably doing his secret monkey thing.

      Have you tried the free roaming thing on the game yet?

      :yahoo_rolling_eyes:    I just told you Sister Finnlie hasn’t given me a minute to myself, she’s a right tart! Why, have you?

      Yeah it’s amazing, been checking out the Flying Fish Inn. Looks a bit of a dump. Not much to do around there, well not from what I can see anyway.  But you know what?

      :yahoo_rolling_eyes:   What?

      You’ll lose your eyes in the back of your head one day and look like that AI avatart with the wall eye.  Get this though: we haven’t started the game yet, that quest for quirks thing, I was just having a roman around ha ha typo having a roam around see what’s there and stuff I don’t know anything about online games like you lot and I ended up here.  Zara sent a screenshot of the image she’d seen and added:   Did I already start the game or what, I don’t even know how we actually start the game, I was just wandering around….oh…and happened to chance upon this…

       

      Zaras Game

      :yahoo_rolling_eyes:   How rude to start playing before us

      I didn’t start playing the game before you, I just told you, I was wandering around playing about waiting for you lot!   Zara thought Yasmin sounded like she needed a holiday.

      :yahoo_rolling_eyes:    Yeah well that was your quest, wasn’t it? To wander around or something?  What’s that silver chest on her back?

      I dunno but looks intriguing eh maybe she’s hidden all her devices and techy gadgets in an antiquey looking box so she doesn’t blow her cover

      Gotta go Sister Finnlie’s coming

      Zara muttered how rude under her breath and put her phone down.  She’d retired to her bedroom early, telling Bertie that she needed an early night but really had wanted some time alone to explore the new game world.  She didn’t want to make mistakes and look daft to her friends when the game started.

      “Too late for that”, Pretty Girl said.

      “SSHHH!” Zara hissed at the parrot. “And stop reading my mind, it’s disconcerting, not to mention rude.”

      She heard the sound of the lavatory flush and Berties bedroom door closing and looked at the time. 23:36.

      Zara decided to give him an hour to make sure he was asleep and then sneak out and go back to that church.

      #6426

      In reply to: Orbs of Madjourneys

      The artificial lights of Berlin were starting to switch off in the horizon, leaving the night plunged in darkness minutes before the sunrise. It was a moment of peace that Xavier enjoyed, although it reminded him of how sleepless his night had been.

      The game had taken a side step, as he’d been pouring all his attention into his daytime job, and his personal project with Artificial Life AL. It was a long way from the little boy at school with dyslexia who was using cheeky jokes as a way to get by the snides. Since then, he’d known some of the unusual super-powers this condition gave him as well. Chiefly: abstract and out-of-the-box thinking, puzzle-solving genius, and an almost other-worldly ability at keeping track of the plot. All these skills were in fact of tremendous help at his work, which was blending traditional areas of technology along with massive amounts of loosely connected data.

      He yawned and went to brush his teeth. His usual meditation routine had also been disrupted by the activity of late, but he just couldn’t go to bed without a little time to cool off and calm down the agitation of his thoughts.

      Sitting on the meditation mat, his thoughts strayed off towards the preparation for the trip. Going to Australia would have seemed exciting a few years back, but the idea of packing a suitcase, and going through the long flight and the logistics involved got him more anxious than excited, despite the contagious enthusiasm of his friends. Since he’d settled in Berlin, after never settling for too long in one place (his job afforded him to work wherever whenever), he’d kind of stopped looking for the next adventure. He hadn’t even looked at flight options yet, and hoped that the building momentum would spur him into this adventure. For now, he needed the rest.

      The quirk quest assigned to his persona in the game was fun. Monkeys and Golden banana to look for, wise owls and sly foxes, the whimsical goofy nature of the quest seemed good for the place he was in.
      AL had been suggesting the players to insert the game elements into their realities, and sometimes its comments or instructions seemed to slip between layers of reality — this was an intriguing mystery to Xavier.
      He’d instructed AL to discreetly assist Youssef with his trouble — the Thi Gang seemed to be an ethical hacker developer company front for more serious business. Chatter on the net had tied it to a network of shell companies involved in some strange activities. A name had popped up, linked to mysterious recluse billionaire Botty Banworth, the owner of Youssef’s boss rival blog named Knoweth.

      He slipped into the bed, careful not to wake up Brytta, who was sleeping tightly. It was her day off, otherwise she would have been gone already to her shift. It would be good to connect in the morning, and enjoy some break from mind stuff. They had planned a visit to Kantonstrasse (the local Chinatown) for Chinese New Year, and he couldn’t wait for it.

      #6423

      In reply to: Prompts of Madjourneys

      TracyTracy
      Participant

        Zara’s first quest:

        entry level quirk: wandering off the track

        The initial setting for this quest is a dense forest, where the paths are overgrown and rarely traveled. You find yourself alone and disoriented, with only a rough map and a compass to guide you.

        Possible directions to investigate include:

        Following a faint trail of footprints that lead deeper into the forest

        Climbing a tall tree to get a better view of the surrounding area

        Searching for a stream or river to use as a guide to find your way out of the forest

        Possible characters to engage include:

        A mysterious hermit who lives deep in the forest and is rumored to know the secrets of the land

        A lost traveler who is also trying to find their way out of the forest

        A group of bandits who have taken refuge in the forest and may try to steal from you or cause harm

        Your objective is to find the Wanderlust tile, a small, intricately carved wooden tile depicting a person walking off the beaten path. This tile holds the key to unlocking your inner quirk of wandering off the track.

        As proof of your progress in the game, you must find a way to incorporate this quirk into your real-life actions by taking a spontaneous detour on your next journey, whether it be physical or mental.

        For Zara’s quest:

        As you wander off the track, you come across a strange-looking building in the distance. Upon closer inspection, you realize it is the Flying Fish Inn. As you enter, you are greeted by the friendly owner, Idle. She tells you that she has heard of strange occurrences happening in the surrounding area and offers to help you in your quest

        Emoji clue:  🐈🌳 :cat_confused:

         

        Zara (the character in the game)

        characteristics from previous prompts:

        Zara is the leader of the group  :yahoo_thinking:  she is confident, and always ready for an adventure. She is a natural leader and has a strong sense of justice. She is also a tech-savvy person, always carrying a variety of gadgets with her, and is always the first to try out new technology.

        Zara is the leader of the group, her color is red, her animal is a lion, and her secret name in a funny language is “Zaraloon”

         

        Zara (the real life story character)

        characteristics from previous prompts:

        Zara Patara-Smythe is a 57-year-old woman of mixed heritage, her mother is Indian and her father is British. She has long, dark hair that she keeps in an untidy ponytail, dark brown eyes and a sharp jawline. She stands at 5’6″ and has a toned and athletic build. She usually wears practical clothing that allows her to move around easily, such as cargo pants and a tank top.

        prompt quest:

        Continue to investigate the mysterious cat she saw, possibly seeking out help from local animal experts or veterinarians.
        Join Xavier and Yasmin in investigating the Flying Fish Inn, looking for clues and exploring the area for any potential leads on the game’s quest.

        #6415

        In reply to: Orbs of Madjourneys

        Yasmin and Zara were online discussing the upcoming reunion.

        “AirFiji!!!!” exclaimed Zara. “I thought you were somewhere in Asia – how come you are booked on Air Fiji?”

        “Im in Fiji for a year, volunteering at an orphanage in Suva,” Yasmin answered patiently, although she did allow herself a small eye roll. She was sure it wasn’t the first time she’d told Zara— it was a big mystery to her why AI had chosen Zara as leader for the game as she had the attention span of a goldfish. On the other hand, the unpredictability added an extra element of excitement to the game. After all, wasn’t it Zara’s idea that they all meet at the Flying Fish Inn?

        She slapped a mosquito on her arm. For some reason they seemed to love her and she already had big red welts all over her body. She used so much insect lotion that the locals had started calling her Citronella Girl; unfortunately it didn’t seem to deter the mozzies.

        “I’ve got to go,” she messaged. “I’m helping serve lunch. Can’t wait to see you all!”

        #6413

        In reply to: Orbs of Madjourneys

        Zara was long overdue for some holiday time off from her job at the Bungwalley Valley animal rescue centre in New South Wales and the suggestion to meet her online friends at the intriguing sounding Flying Fish Inn to look for clues for their online game couldn’t have come at a better time.  Lucky for her it wasn’t all that far, relatively speaking, although everything is far in Australia, it was closer than coming from Europe.  Xavier would have a much longer trip.  Zara wasn’t quite sure where exactly Yasmin was, but she knew it was somewhere in Asia. It depended on which refugee camp she was assigned to, and Zara had forgotten to ask her recently. All they had talked about was the new online game, and how confusing it all was.

        The biggest mystery to Zara was why she was the leader in the game.  She was always the one who was wandering off on side trips and forgetting what everyone else was up to. If the other game followers followed her lead there was no telling where they’d all end up!

        “But it is just a game,” Pretty Girl, the rescue parrot interjected. Zara had known some talking parrots over the years, but never one quite like this one. Usually they repeated any nonsense that they’d heard but this one was different.  She would miss it while she was away on holiday, and for a moment considered taking the talking parrot with her on the trip.  If she did, she’d have to think about changing her name though, Pretty Girl wasn’t a great name but it was hard to keep thinking of names for all the rescue creatures.

        After Zara had done the routine morning chores of feeding the various animals, changing the water bowls, and cleaning up the less pleasant aspects of the job,  she sat down in the office room of the rescue centre with a cup of coffee and a sandwich.  She was in good physical shape for 57, wiry and energetic, but her back ached at times and a sit down was welcome before the vet arrived to check on all the sick and wounded animals.

        Pretty Girl flew over from the kennels, and perched outside the office room window.  When the parrot had first been dropped off at the centre, they’d put her in a big cage, but in no uncertain terms Pretty Girl had told them she’d done nothing wrong and was wrongfully imprisoned and to release her at once. It was rather a shock to be addresssed by a parrot in such a way, and it was agreed between the staff and the vet to set her free and see what happened. And Pretty Girl had not flown away.

        “Hey Pretty Girl, why don’t you give me some advice on this confusing new game I’m playing with my online friends?” Zara asked.

        “Pretty Girl wants some of your tuna sandwich first,” replied the parrot.  After Zara had obliged, the parrot continued at some surprising length.

        “My advice would be to not worry too much about getting the small details right. The most important thing is to have fun and enjoy the creative process.  Just give me a bit more tuna,”  Pretty Girl said, before continuing.

        “Remember that as a writer, you have the power to shape the story and the characters as you see fit. It’s okay to make mistakes, and it’s okay to not know everything. Allow yourself to be inspired by the world around you and let the story unfold naturally. Trust in your own creativity and don’t be afraid to take risks. And remember, it’s not the small details that make a story great, it’s the emotions and experiences that the characters go through that make it truly memorable.  And always remember to feed the parrot.”

        “Maybe I should take you on holiday with me after all,” Zara replied. “You really are an amazing bird, aren’t you?”

         

        Zara and Pretty Girl Parrot

        #6412

        In reply to: Orbs of Madjourneys

        Youssef was talking with Xavier in a personal chat. He had called his friend for help, because he felt out of his league with the Thi Gang thing. Notifications from the other chat room where Zara and Yasmine were in an eye roll asking questions about the game kept distracting him from his work. There were currently 820 messages of backlog. That was insane. How could he ever catch up with that. He wondered how Xavier could manage the personal chat room with him, trying to solve techy problems, answer Zaraloon and Yasminowl’s questions, and god knows what else from his work at his tech company!

        “I got an anonymous tip, said Miss Tartiflate dashing into the yurt, almost tearing the curtains off the top of the entrance. Lama Yoneze is in the Gobi dessert! We have to move quick if we want to catch him.”

        “You mean desert…”

        “What ?”

        “Doesn’t matter. But what about THE BLOG? I can’t fix anything if I don’t have an internet connection. I have to stay at the camp.”

        “In your dreams! I’ve got us jeeps with satellite internet connection. It’s expensive, but I’m worth it. You’ll do it on our way to the deezert.”

        Youssef rolled his eyes, a trick he learned from Yasmin during one or their online meetings.

        “Are you sick?” asked Miss Tartiflate.

        For all answers, Youssef snapped the laptop close and sent a message to Xavier.

        “We found the Llama. Moving to the desert now. Jeep ride 🤮
        Getting 😤 but feeling lucky I didn’t have time to eat any
        Won’t barf up on the laptop. Not done with you yet!”

        #6411

        In reply to: Prompts of Madjourneys

        ÉricÉric
        Keymaster

          Continuing their adventures, offer 2 possible choices of action to each of the characters in real-life: 2 for Zara, 2 for Xavier, 2 for Yasmin and 2 for Youssef in “choose your own adventure” style.

          Zara:

          1. Continue to investigate the mysterious cat she saw, possibly seeking out help from local animal experts or veterinarians.
          2. Join Xavier and Yasmin in investigating the Flying Fish Inn, looking for clues and exploring the area for any potential leads on the game’s quest.

          Xavier:

          1. Help Youssef troubleshoot the issues with the blog, possibly reaching out to IT professionals for assistance.
          2. Join Zara and Yasmin in investigating the Flying Fish Inn, using his knowledge of RPG’s and fantasy literature to assist in the search for clues.

          Yasmin:

          1. Take a break from the game and focus on her personal creative projects, such as writing or painting.
          2. Join Zara and Xavier in investigating the Flying Fish Inn, using her skills in research and analysis to assist in the search for clues.

          Youssef:

          1. Focus on resolving the issues with the blog, possibly seeking out help from a hacker or cybersecurity expert to uncover the source of the problem.
          2. Join Zara, Xavier and Yasmin in investigating the Flying Fish Inn, using his knowledge of the game and the AI technology behind it to assist in the search for clues.
          #6410

          In reply to: Orbs of Madjourneys

          Real-life Xavier was marveling at the new AL (Artificial Life) developments on this project he’d been working on. It’s been great at tidying the plot, confusing as the plot started to become with Real-life characters named the same as their Quirky counterparts ones.

          Real-life Zara had not managed to remain off the computer for very long, despite her grand claims to the contrary. She’d made quick work of introducing a new player in the game, a reporter in an obscure newspaper, who’d seemed quirky enough to be their guide in the new game indeed. It was difficult to see if hers was a nickname or nom de plume, but strangely enough, she also named her own character the same as her name in the papers. Interestingly, Zara and Glimmer had some friends in common in Australia, where RL Zara was living at the moment.

          Anyways… “Clever ALXavier smiled when he saw the output on the screen. “Yasmin will love a little tidiness; even if she is the brains of the group, she has always loved the help.”

          Meanwhile, in the real world, Youssef was on his own adventure in Mongolia, trying to uncover the mystery of the Thi Gang. He had been hearing whispers and rumors about the ancient and powerful group, and he was determined to find out the truth. He had been traveling through the desert for weeks, following leads and piecing together clues, and he was getting closer to the truth.

          Zara, Xavier, and Yasmin, on the other hand, were scattered around the world. Zara was in Australia, working on a conservation project and trying to save a group of endangered animals. Xavier was in Europe, working on a new project for a technology company. And Yasmin was in Asia, volunteering at a children’s hospital.

          Despite being physically separated, the four friends kept in touch through video calls and messages. They were all excited about the upcoming adventure in the Land of the Quirks and the possibility of discovering their inner quirks. They were also looking forward to their trip to the Flying Fish Inn, where they hoped to find some clues about the game and their characters.

          In the game, Glimmer Gambol’s interactions with the other characters will be taking place in the confines of the Land of the Quirks. As she is the one who has been playing the longest and has the most experience, she will probably be the one to lead the group and guide them through the game. She also has some information that the others don’t know about yet, and she will probably reveal it at the right time.

          As the game and the real-world adventures are intertwined, the characters will have to navigate both worlds and find a way to balance them. They will have to use their unique skills and personalities to overcome challenges and solve puzzles, both in the game and in the real world. It will be an exciting and unpredictable journey, full of surprises and twists.

          #6407

          In reply to: Prompts of Madjourneys

          ÉricÉric
          Keymaster

            [Following the last comment] Fed the AL this context:

            1. “A gripshawk is feline-like anthropomorphic creature living in the deserts in a fiction written by Yurara Fameliki. It is the least favorite character to pick by Zara who doesn’t like “fantasy stuff”.
            2. The “Flying Fish Inn” is a fictional (or maybe real) Inn set in the Australian outback, owned by a family headed by the matriarch Mater and involved in many adventures, sometimes surnatural.
            3. AL” is an AI build with Al’s persona (Albert Yokozo being a famous author, possibly a nom de plume of the mysterious Ernrich Lemwon) – it is known as Calli in another story.

            Please continue the story unfolding here:
            <feeding FP’s comment>

            “Yeah, I’m not a fan of fantasy stuff either,” Youssef added, agreeing with Zara. “But I’m curious about the Flying Fish Inn and how it relates to the game. Maybe we should check it out and see if there are any clues there.”

            “That’s a good idea,” Yasmin said. “I’ve heard the stories about the Inn and the adventures the family has had there. Some of them are quite intriguing, and I wouldn’t be surprised if there was a connection to our game.”

            “I’m not sure about the AI,” Xavier said. “It’s still a mystery to me, but I trust AL will guide us in the right direction. I’m curious to see where this all leads.”

            “Alright, let’s plan a trip to the Flying Fish Inn,” Zara said, excitedly. “We’ll take a break from the game for a few days, but we’ll come back to it with fresh eyes and new insights. Who knows, maybe we’ll even find some quirky guests along the way.”

            As they were discussing their plans, they all felt a sense of excitement and curiosity about what the future holds for them. The game and the world of the Land of the Quirks had captured their imagination and they were eager to see where it would lead them next.

            #6395

            In reply to: Orbs of Madjourneys

            Glimmer Gambol attempted to slip into the chat room unnoticed to eavesdrop, which was of course impossible.  She’d been ready and waiting for her parts in the story almost since before the others were born.

            “Well!” she said, “If you’re all off doing errands in the real world,  I’ll make a start myself.  Leave it to me!”

            “Is this wise?” Zara said to Xavier, who was perhaps not the best person to ask. His :yahoo_winking: by way of reply was not reassuring.

            “She’ll probably invite loads of random quirky guests to the game,”  Yasmin added, echoing Zara’s concern.  Xavier’s smile widened.

             

            Glimmer plays the game

            #6393
            Yurara FamelikiYurara Fameliki
            Participant

              Give me an unusual plot structure for a narrative

              One unusual plot structure for a narrative could be a “reverse chronological” structure, where the story begins at the end and works backwards in time, revealing events and information in a non-linear way. Another could be a “choose your own adventure” style, where the reader is presented with a series of choices at different points in the story that determine the direction and outcome of the plot.

              How would role playing qualify in terms of plot structure?

              Role-playing games (RPGs) can be considered a unique form of plot structure because they are interactive and open-ended. In a traditional RPG, the players take on the roles of characters within a fictional setting and work together to create a shared narrative. The plot structure of an RPG is determined by the actions and decisions of the players, rather than a pre-written script. The game master (GM) creates an overarching plot and a set of rules for the players to follow, but the players’ choices and actions will determine the direction and outcome of the story. This makes the plot structure of an RPG fluid and ever-changing, unlike a traditional linear narrative.

              What about “Cloud Atlas” in terms of plot structure?

              “Cloud Atlas” is a novel written by David Mitchell that was later adapted into a film. It has a complex and non-linear plot structure, which employs multiple storylines that are set in different time periods and locations, and are connected by recurring themes and motifs. The novel is divided into six nested stories, each set in a different time period and location, that are told in a non-linear fashion. The story begins in the 19th century and then jumps back and forth between the 19th, 20th and 23rd century, and each story is interconnected and interrelated, with characters reappearing in different time periods, the events that happen in one story impacting the others. The novel is also notable for its use of different genres, such as science fiction, historical fiction, and thriller, and the way it explores the themes of destiny, reincarnation, and the power of human connection. The film adaptation also used this structure, with the different stories intertwined and characters reprising their roles in different settings and eras.

              Take a story thread made of comments. In each comment is a text about characters in a particular plot, location, action etc. The comments are sequential, but they are not necessarily continuous. It is a mix between Cloud Atlas and RPG plot structures. How do you sort something that’s fundamentally non-linear to present it in an accessible way?

              One way to sort and present a story thread made of comments that is fundamentally non-linear, yet accessible, is to group the comments based on their content. For example, you could group the comments by characters, and present them in chronological order of their appearance in the story. Another way could be grouping the comments by location, and present them in chronological order of when the action takes place in that particular location. You could also group comments by the type of action taking place, such as combat, conversation, or puzzle-solving, and present them in chronological order of when they occur in the story.

              Another approach could be using visual aids, such as mind maps, timelines, or flowcharts, to help organize and present the information in a clear and easy-to-understand way. For example, you could use a mind map to show how different characters are connected, or a timeline to show the chronology of events. Additionally, you could use labels, such as “character introduction,” “location change,” or “plot twist,” to make it clear to the reader what type of information they can expect in each comment.

              It’s also important to keep in mind the audience for which you are organizing the story. It should be easy for them to understand and follow the story, and if it’s a game, you should make sure it’s easy for the players to play and make decisions.

              #6390
              ÉricÉric
              Keymaster

                Trying to get some interesting unlikely, absurd associations or quests… Still some way to go!

                2 impossible associations

                1. The creation of a time machine using only household objects such as a toaster and a stapler.
                2. The discovery of a parallel universe accessible through a secret passageway hidden in a public park’s playground equipment.

                give an association of 3 or 4 words with each words being statistically probable to occur in every day conversation but with statistical probability of occurring together of less than 10^-57.

                  1. “Giant robotic giraffe farming”
                  2. “Vintage cars restoration using only expired food”
                  3. “Archaeological board game design with only smells”
                  4. “Artificial intelligence calligraphic body language assisted therapy”

                All the words in these associations are commonly used in everyday conversation, but the associations themselves are relatively unexpected, absurd, and may surprise people. They are all grounded in everyday happenstances but are less modern tech-oriented and the concepts they describe are related to diverse interests that may not be related to technology trend and are quite unexpected and bizarre..

                #6388

                In reply to: Orbs of Madjourneys

                Youssef came out of the Internet Cafe Yurt quite satisfied of himself but confused. It was already night time here and he felt hungry like a bear looking for honey. He smelled the scents of yak’s meat and followed the trail to the resto’yurt of the camp the production had settled in for the night. They were on a trip to make a documentary about the last surviving authentic shaman of Mongolia. They’d heard he was still alive and 125 years old. Of course, he was difficult to find and they’ve been looking for him for weeks.

                Fortunately, they had good reception for him to stay in contact with his friends and play the new game with that AI generated storyline stuff. Youssef liked his character with the bear shirt, but he wouldn’t tell his friends that he hadn’t  quite understood the concept of the game or of the quest. He was the kind of guy who liked having some explanations first and follow clear rules, have a little guidance. He smiled and performed two steps of breakdance, recalling one of Xavier’s joke about a little “guy dance”. His stomach growled as he approached the resto’yurt and the scent of food became stronger. The sounds of cheerful conversations in different languages welcomed him as he entered.

                He’ll have plenty of time to think of the game in front a spicy smorlax fried and a bowl of sweet tsampa for dessert. He noticed an empty seat just near Rebbecca, a young intern that took care of Mme Landowski’s schedule. She was smiling and Youssef thought they could continue the conversation they started this morning about the type of guys she liked.

                 

                #6386

                In reply to: Orbs of Madjourneys

                At the board game, Zara was the first to break character, although Yasmin had been rolling her eyes in silence for quite some time.

                “They’re all so young and attractive…”

                Yasmin chimed in “Could you add averagely attractive to the prompt? Oh hark at me! Moaning already!”

                Xavier was glad at the break, and stretched his arms, leaning back against the chair. “Time for a bio-break guys, all this setting up is taking a lot of time.”

                Youssef, who was connected via a stream, started to post emojis of food in the chat. He’d been obviously hungry for a while as usual.

                “Ok guys,” said Zara sighing. “That’s settled for today then. Anyway, it’s pretty late for Youssef, let’s resume tomorrow. Meanwhile, I’ll be posting the characters concept art, but don’t hold your breath on that.”

                #6345
                TracyTracy
                Participant

                  Crime and Punishment in Tetbury

                   

                  I noticed that there were quite a number of Brownings of Tetbury in the newspaper archives involved in criminal activities while doing a routine newspaper search to supplement the information in the usual ancestry records. I expanded the tree to include cousins, and offsping of cousins, in order to work out who was who and how, if at all, these individuals related to our Browning family.

                  I was expecting to find some of our Brownings involved in the Swing Riots in Tetbury in 1830, but did not. Most of our Brownings (including cousins) were stone masons. Most of the rioters in 1830 were agricultural labourers.

                  The Browning crimes are varied, and by todays standards, not for the most part terribly serious ~ you would be unlikely to receive a sentence of hard labour for being found in an outhouse with the intent to commit an unlawful act nowadays, or for being drunk.

                  The central character in this chapter is Isaac Browning (my 4x great grandfather), who did not appear in any criminal registers, but the following individuals can be identified in the family structure through their relationship to him.

                   

                  RICHARD LOCK BROWNING born in 1853 was Isaac’s grandson, his son George’s son. Richard was a mason. In 1879 he and Henry Browning of the same age were sentenced to one month hard labour for stealing two pigeons in Tetbury. Henry Browning was Isaac’s nephews son.
                  In 1883 Richard Browning, mason of Tetbury, was charged with obtaining food and lodging under false pretences, but was found not guilty and acquitted.
                  In 1884 Richard Browning, mason of Tetbury, was sentenced to one month hard labour for game trespass.

                  Richard had been fined a number of times in Tetbury:

                  Richard Browning

                  Richard Lock Browning was five feet eight inches tall, dark hair, grey eyes, an oval face and a dark complexion. He had two cuts on the back of his head (in February 1879) and a scar on his right eyebrow.

                   

                  HENRY BROWNING, who was stealing pigeons with Richard Lock Browning in 1879, (Isaac’s brother Williams grandson, son of George Browning and his wife Charity) was charged with being drunk in 1882 and ordered to pay a fine of one shilling and costs of fourteen shillings, or seven days hard labour.

                  Henry was found guilty of gaming in the highway at Tetbury in 1872 and was sentenced to seven days hard labour. In 1882 Henry (who was also a mason) was charged with assault but discharged.
                  Henry was five feet five inches tall, brown hair and brown eyes, a long visage and a fresh complexion.
                  Henry emigrated with his daughter to Canada in 1913, and died in Vancouver in 1919.

                   

                  THOMAS BUCKINGHAM 1808-1846 (Isaacs daughter Janes husband) was charged with stealing a black gelding in Tetbury in 1838. No true bill. (A “no true bill” means the jury did not find probable cause to continue a case.)

                  Thomas did however neglect to pay his taxes in 1832:

                  Thomas Buckingham

                   

                  LEWIN BUCKINGHAM (grandson of Isaac, his daughter Jane’s son) was found guilty in 1846 stealing two fowls in Tetbury when he was sixteen years old.
                  In 1846 he was sentence to one month hard labour (or pay ten shillings fine and ten shillings costs) for loitering with the intent to trespass in search of conies.
                  A year later in 1847, he and three other young men were sentenced to four months hard labour for larceny.
                  Lewin was five feet three inches tall, with brown hair and brown eyes, long visage, sallow complexion, and had a scar on his left arm.

                   

                  JOHN BUCKINGHAM born circa 1832, a Tetbury labourer (Isaac’s grandson, Lewin’s brother) was sentenced to six weeks hard labour for larceny in 1855 for stealing a duck in Cirencester. The notes on the register mention that he had been employed by Mr LOCK, Angel Inn. (John’s grandmother was Mary Lock so this is likely a relative).

                  John Buckingham

                   

                  The previous year in 1854 John was sentenced to one month or a one pound fine for assaulting and beating W. Wood.
                  John was five feet eight and three quarter inches tall, light brown hair and grey eyes, an oval visage and a fresh complexion. He had a scar on his left arm and inside his right knee.

                   

                  JOSEPH PERRET was born circa 1831 and he was a Tetbury labourer. (He was Isaac’s granddaughter Charlotte Buckingham’s husband)
                  In 1855 he assaulted William Wood and was sentenced to one month or a two pound ten shilling fine. Was it the same W Wood that his wifes cousin John assaulted the year before?
                  In 1869 Joseph was sentenced to one month hard labour for feloniously receiving a cupboard known to be stolen.

                   

                  JAMES BUCKINGAM born circa 1822 in Tetbury was a shoemaker. (Isaac’s nephew, his sister Hannah’s son)
                  In 1854 the Tetbury shoemaker was sentenced to four months hard labour for stealing 30 lbs of lead off someones house.
                  In 1856 the Tetbury shoemaker received two months hard labour or pay £2 fine and 12 s costs for being found in pursuit of game.
                  In 1868 he was sentenced to two months hard labour for stealing a gander. A unspecified previous conviction is noted.
                  1871 the Tetbury shoemaker was found in an outhouse for an unlawful purpose and received ten days hard labour. The register notes that his sister is Mrs Cook, the Green, Tetbury. (James sister Prudence married Thomas Cook)
                  James sister Charlotte married a shoemaker and moved to UTAH.
                  James was five feet eight inches tall, dark hair and blue eyes, a long visage and a florid complexion. He had a scar on his forehead and a mole on the right side of his neck and abdomen, and a scar on the right knee.

                  #6342
                  TracyTracy
                  Participant

                    Brownings of Tetbury

                    Tetbury 1839

                     

                    Isaac Browning (1784-1848) married Mary Lock (1787-1870) in Tetbury in 1806. Both of them were born in Tetbury, Gloucestershire. Isaac was a stone mason. Between 1807 and 1832 they baptised fourteen children in Tetbury, and on 8 Nov 1829 Isaac and Mary baptised five daughters all on the same day.

                    I considered that they may have been quintuplets, with only the last born surviving, which would have answered my question about the name of the house La Quinta in Broadway, the home of Eliza Browning and Thomas Stokes son Fred. However, the other four daughters were found in various records and they were not all born the same year. (So I still don’t know why the house in Broadway had such an unusual name).

                    Their son George was born and baptised in 1827, but Louisa born 1821, Susan born 1822, Hesther born 1823 and Mary born 1826, were not baptised until 1829 along with Charlotte born in 1828. (These birth dates are guesswork based on the age on later censuses.) Perhaps George was baptised promptly because he was sickly and not expected to survive. Isaac and Mary had a son George born in 1814 who died in 1823. Presumably the five girls were healthy and could wait to be done as a job lot on the same day later.

                    Eliza Browning (1814-1886), my great great great grandmother, had a baby six years before she married Thomas Stokes. Her name was Ellen Harding Browning, which suggests that her fathers name was Harding. On the 1841 census seven year old Ellen was living with her grandfather Isaac Browning in Tetbury. Ellen Harding Browning married William Dee in Tetbury in 1857, and they moved to Western Australia.

                    Ellen Harding Browning Dee: (photo found on ancestry website)

                    Ellen Harding Browning

                    OBITUARY. MRS. ELLEN DEE.
                    A very old and respected resident of Dongarra, in the person of Mrs. Ellen Dee, passed peacefully away on Sept. 27, at the advanced age of 74 years.

                    The deceased had been ailing for some time, but was about and actively employed until Wednesday, Sept. 20, whenn she was heard groaning by some neighbours, who immediately entered her place and found her lying beside the fireplace. Tho deceased had been to bed over night, and had evidently been in the act of lighting thc fire, when she had a seizure. For some hours she was conscious, but had lost the power of speech, and later on became unconscious, in which state she remained until her death.

                    The deceased was born in Gloucestershire, England, in 1833, was married to William Dee in Tetbury Church 23 years later. Within a month she left England with her husband for Western Australian in the ship City oí Bristol. She resided in Fremantle for six months, then in Greenough for a short time, and afterwards (for 42 years) in Dongarra. She was, therefore, a colonist of about 51 years. She had a family of four girls and three boys, and five of her children survive her, also 35 grandchildren, and eight great grandchildren. She was very highly respected, and her sudden collapse came as a great shock to many.

                     

                    Eliza married Thomas Stokes (1816-1885) in September 1840 in Hempstead, Gloucestershire. On the 1841 census, Eliza and her mother Mary Browning (nee Lock) were staying with Thomas Lock and family in Cirencester. Strangely, Thomas Stokes has not been found thus far on the 1841 census, and Thomas and Eliza’s first child William James Stokes birth was registered in Witham, in Essex, on the 6th of September 1841.

                    I don’t know why William James was born in Witham, or where Thomas was at the time of the census in 1841. One possibility is that as Thomas Stokes did a considerable amount of work with circus waggons, circus shooting galleries and so on as a journeyman carpenter initially and then later wheelwright, perhaps he was working with a traveling circus at the time.

                    But back to the Brownings ~ more on William James Stokes to follow.

                    One of Isaac and Mary’s fourteen children died in infancy:  Ann was baptised and died in 1811. Two of their children died at nine years old: the first George, and Mary who died in 1835.  Matilda was 21 years old when she died in 1844.

                    Jane Browning (1808-)  married Thomas Buckingham in 1830 in Tetbury. In August 1838 Thomas was charged with feloniously stealing a black gelding.

                    Susan Browning (1822-1879) married William Cleaver in November 1844 in Tetbury. Oddly thereafter they use the name Bowman on the census. On the 1851 census Mary Browning (Susan’s mother), widow, has grandson George Bowman born in 1844 living with her. The confusion with the Bowman and Cleaver names was clarified upon finding the criminal registers:

                    30 January 1834. Offender: William Cleaver alias Bowman, Richard Bunting alias Barnfield and Jeremiah Cox, labourers of Tetbury. Crime: Stealing part of a dead fence from a rick barton in Tetbury, the property of Robert Tanner, farmer.

                     

                    And again in 1836:

                    29 March 1836 Bowman, William alias Cleaver, of Tetbury, labourer age 18; 5’2.5” tall, brown hair, grey eyes, round visage with fresh complexion; several moles on left cheek, mole on right breast. Charged on the oath of Ann Washbourn & others that on the morning of the 31 March at Tetbury feloniously stolen a lead spout affixed to the dwelling of the said Ann Washbourn, her property. Found guilty 31 March 1836; Sentenced to 6 months.

                    On the 1851 census Susan Bowman was a servant living in at a large drapery shop in Cheltenham. She was listed as 29 years old, married and born in Tetbury, so although it was unusual for a married woman not to be living with her husband, (or her son for that matter, who was living with his grandmother Mary Browning), perhaps her husband William Bowman alias Cleaver was in trouble again. By 1861 they are both living together in Tetbury: William was a plasterer, and they had three year old Isaac and Thomas, one year old. In 1871 William was still a plasterer in Tetbury, living with wife Susan, and sons Isaac and Thomas. Interestingly, a William Cleaver is living next door but one!

                    Susan was 56 when she died in Tetbury in 1879.

                     

                    Three of the Browning daughters went to London.

                    Louisa Browning (1821-1873) married Robert Claxton, coachman, in 1848 in Bryanston Square, Westminster, London. Ester Browning was a witness.

                    Ester Browning (1823-1893)(or Hester) married Charles Hudson Sealey, cabinet maker, in Bethnal Green, London, in 1854. Charles was born in Tetbury. Charlotte Browning was a witness.

                    Charlotte Browning (1828-1867?) was admitted to St Marylebone workhouse in London for “parturition”, or childbirth, in 1860. She was 33 years old.  A birth was registered for a Charlotte Browning, no mothers maiden name listed, in 1860 in Marylebone. A death was registered in Camden, buried in Marylebone, for a Charlotte Browning in 1867 but no age was recorded.  As the age and parents were usually recorded for a childs death, I assume this was Charlotte the mother.

                    I found Charlotte on the 1851 census by chance while researching her mother Mary Lock’s siblings.  Hesther Lock married Lewin Chandler, and they were living in Stepney, London.  Charlotte is listed as a neice. Although Browning is mistranscribed as Broomey, the original page says Browning. Another mistranscription on this record is Hesthers birthplace which is transcribed as Yorkshire. The original image shows Gloucestershire.

                     

                    Isaac and Mary’s first son was John Browning (1807-1860). John married Hannah Coates in 1834. John’s brother Charles Browning (1819-1853) married Eliza Coates in 1842. Perhaps they were sisters. On the 1861 census Hannah Browning, John’s wife, was a visitor in the Harding household in a village called Coates near Tetbury. Thomas Harding born in 1801 was the head of the household. Perhaps he was the father of Ellen Harding Browning.

                    George Browning (1828-1870) married Louisa Gainey in Tetbury, and died in Tetbury at the age of 42.  Their son Richard Lock Browning, a 32 year old mason, was sentenced to one month hard labour for game tresspass in Tetbury in 1884.

                    Isaac Browning (1832-1857) was the youngest son of Isaac and Mary. He was just 25 years old when he died in Tetbury.

                    #6306
                    TracyTracy
                    Participant

                      Looking for Robert Staley

                       

                      William Warren (1835-1880) of Newhall (Stapenhill) married Elizabeth Staley (1836-1907) in 1858. Elizabeth was born in Newhall, the daughter of John Staley (1795-1876) and Jane Brothers. John was born in Newhall, and Jane was born in Armagh, Ireland, and they were married in Armagh in 1820. Elizabeths older brothers were born in Ireland: William in 1826 and Thomas in Dublin in 1830. Francis was born in Liverpool in 1834, and then Elizabeth in Newhall in 1836; thereafter the children were born in Newhall.

                      Marriage of John Staley and Jane Brothers in 1820:

                      1820 marriage Armagh

                       

                       

                      My grandmother related a story about an Elizabeth Staley who ran away from boarding school and eloped to Ireland, but later returned. The only Irish connection found so far is Jane Brothers, so perhaps she meant Elizabeth Staley’s mother. A boarding school seems unlikely, and it would seem that it was John Staley who went to Ireland.

                      The 1841 census states Jane’s age as 33, which would make her just 12 at the time of her marriage. The 1851 census states her age as 44, making her 13 at the time of her 1820 marriage, and the 1861 census estimates her birth year as a more likely 1804. Birth records in Ireland for her have not been found. It’s possible, perhaps, that she was in service in the Newhall area as a teenager (more likely than boarding school), and that John and Jane ran off to get married in Ireland, although I haven’t found any record of a child born to them early in their marriage. John was an agricultural labourer, and later a coal miner.

                      John Staley was the son of Joseph Staley (1756-1838) and Sarah Dumolo (1764-). Joseph and Sarah were married by licence in Newhall in 1782. Joseph was a carpenter on the marriage licence, but later a collier (although not necessarily a miner).

                      The Derbyshire Record Office holds records of  an “Estimate of Joseph Staley of Newhall for the cost of continuing to work Pisternhill Colliery” dated 1820 and addresssed to Mr Bloud at Calke Abbey (presumably the owner of the mine)

                      Josephs parents were Robert Staley and Elizabeth. I couldn’t find a baptism or birth record for Robert Staley. Other trees on an ancestry site had his birth in Elton, but with no supporting documents. Robert, as stated in his 1795 will, was a Yeoman.

                      “Yeoman: A former class of small freeholders who farm their own land; a commoner of good standing.”
                      “Husbandman: The old word for a farmer below the rank of yeoman. A husbandman usually held his land by copyhold or leasehold tenure and may be regarded as the ‘average farmer in his locality’. The words ‘yeoman’ and ‘husbandman’ were gradually replaced in the later 18th and 19th centuries by ‘farmer’.”

                      He left a number of properties in Newhall and Hartshorne (near Newhall) including dwellings, enclosures, orchards, various yards, barns and acreages. It seemed to me more likely that he had inherited them, rather than moving into the village and buying them.

                      There is a mention of Robert Staley in a 1782 newpaper advertisement.

                      “Fire Engine To Be Sold.  An exceedingly good fire engine, with the boiler, cylinder, etc in good condition. For particulars apply to Mr Burslem at Burton-upon-Trent, or Robert Staley at Newhall near Burton, where the engine may be seen.”

                      fire engine

                       

                      Was the fire engine perhaps connected with a foundry or a coal mine?

                      I noticed that Robert Staley was the witness at a 1755 marriage in Stapenhill between Barbara Burslem and Richard Daston the younger esquire. The other witness was signed Burslem Jnr.

                       

                      Looking for Robert Staley

                       

                      I assumed that once again, in the absence of the correct records, a similarly named and aged persons baptism had been added to the tree regardless of accuracy, so I looked through the Stapenhill/Newhall parish register images page by page. There were no Staleys in Newhall at all in the early 1700s, so it seemed that Robert did come from elsewhere and I expected to find the Staleys in a neighbouring parish. But I still didn’t find any Staleys.

                      I spoke to a couple of Staley descendants that I’d met during the family research. I met Carole via a DNA match some months previously and contacted her to ask about the Staleys in Elton. She also had Robert Staley born in Elton (indeed, there were many Staleys in Elton) but she didn’t have any documentation for his birth, and we decided to collaborate and try and find out more.

                      I couldn’t find the earlier Elton parish registers anywhere online, but eventually found the untranscribed microfiche images of the Bishops Transcripts for Elton.

                      via familysearch:
                      “In its most basic sense, a bishop’s transcript is a copy of a parish register. As bishop’s transcripts generally contain more or less the same information as parish registers, they are an invaluable resource when a parish register has been damaged, destroyed, or otherwise lost. Bishop’s transcripts are often of value even when parish registers exist, as priests often recorded either additional or different information in their transcripts than they did in the original registers.”

                       

                      Unfortunately there was a gap in the Bishops Transcripts between 1704 and 1711 ~ exactly where I needed to look. I subsequently found out that the Elton registers were incomplete as they had been damaged by fire.

                      I estimated Robert Staleys date of birth between 1710 and 1715. He died in 1795, and his son Daniel died in 1805: both of these wills were found online. Daniel married Mary Moon in Stapenhill in 1762, making a likely birth date for Daniel around 1740.

                      The marriage of Robert Staley (assuming this was Robert’s father) and Alice Maceland (or Marsland or Marsden, depending on how the parish clerk chose to spell it presumably) was in the Bishops Transcripts for Elton in 1704. They were married in Elton on 26th February. There followed the missing parish register pages and in all likelihood the records of the baptisms of their first children. No doubt Robert was one of them, probably the first male child.

                      (Incidentally, my grandfather’s Marshalls also came from Elton, a small Derbyshire village near Matlock.  The Staley’s are on my grandmothers Warren side.)

                      The parish register pages resume in 1711. One of the first entries was the baptism of Robert Staley in 1711, parents Thomas and Ann. This was surely the one we were looking for, and Roberts parents weren’t Robert and Alice.

                      But then in 1735 a marriage was recorded between Robert son of Robert Staley (and this was unusual, the father of the groom isn’t usually recorded on the parish register) and Elizabeth Milner. They were married on the 9th March 1735. We know that the Robert we were looking for married an Elizabeth, as her name was on the Stapenhill baptisms of their later children, including Joseph Staleys.  The 1735 marriage also fit with the assumed birth date of Daniel, circa 1740. A baptism was found for a Robert Staley in 1738 in the Elton registers, parents Robert and Elizabeth, as well as the baptism in 1736 for Mary, presumably their first child. Her burial is recorded the following year.

                      The marriage of Robert Staley and Elizabeth Milner in 1735:

                      rbt staley marriage 1735

                       

                      There were several other Staley couples of a similar age in Elton, perhaps brothers and cousins. It seemed that Thomas and Ann’s son Robert was a different Robert, and that the one we were looking for was prior to that and on the missing pages.

                      Even so, this doesn’t prove that it was Elizabeth Staleys great grandfather who was born in Elton, but no other birth or baptism for Robert Staley has been found. It doesn’t explain why the Staleys moved to Stapenhill either, although the Enclosures Act and the Industrial Revolution could have been factors.

                      The 18th century saw the rise of the Industrial Revolution and many renowned Derbyshire Industrialists emerged. They created the turning point from what was until then a largely rural economy, to the development of townships based on factory production methods.

                      The Marsden Connection

                      There are some possible clues in the records of the Marsden family.  Robert Staley married Alice Marsden (or Maceland or Marsland) in Elton in 1704.  Robert Staley is mentioned in the 1730 will of John Marsden senior,  of Baslow, Innkeeper (Peacock Inne & Whitlands Farm). He mentions his daughter Alice, wife of Robert Staley.

                      In a 1715 Marsden will there is an intriguing mention of an alias, which might explain the different spellings on various records for the name Marsden:  “MARSDEN alias MASLAND, Christopher – of Baslow, husbandman, 28 Dec 1714. son Robert MARSDEN alias MASLAND….” etc.

                      Some potential reasons for a move from one parish to another are explained in this history of the Marsden family, and indeed this could relate to Robert Staley as he married into the Marsden family and his wife was a beneficiary of a Marsden will.  The Chatsworth Estate, at various times, bought a number of farms in order to extend the park.

                      THE MARSDEN FAMILY
                      OXCLOSE AND PARKGATE
                      In the Parishes of
                      Baslow and Chatsworth

                      by
                      David Dalrymple-Smith

                      John Marsden (b1653) another son of Edmund (b1611) faired well. By the time he died in
                      1730 he was publican of the Peacock, the Inn on Church Lane now called the Cavendish
                      Hotel, and the farmer at “Whitlands”, almost certainly Bubnell Cliff Farm.”

                      “Coal mining was well known in the Chesterfield area. The coalfield extends as far as the
                      Gritstone edges, where thin seams outcrop especially in the Baslow area.”

                      “…the occupants were evicted from the farmland below Dobb Edge and
                      the ground carefully cleared of all traces of occupation and farming. Shelter belts were
                      planted especially along the Heathy Lea Brook. An imposing new drive was laid to the
                      Chatsworth House with the Lodges and “The Golden Gates” at its northern end….”

                      Although this particular event was later than any events relating to Robert Staley, it’s an indication of how farms and farmland disappeared, and a reason for families to move to another area:

                      “The Dukes of Devonshire (of Chatsworth)  were major figures in the aristocracy and the government of the
                      time. Such a position demanded a display of wealth and ostentation. The 6th Duke of
                      Devonshire, the Bachelor Duke, was not content with the Chatsworth he inherited in 1811,
                      and immediately started improvements. After major changes around Edensor, he turned his
                      attention at the north end of the Park. In 1820 plans were made extend the Park up to the
                      Baslow parish boundary. As this would involve the destruction of most of the Farm at
                      Oxclose, the farmer at the Higher House Samuel Marsden (b1755) was given the tenancy of
                      Ewe Close a large farm near Bakewell.
                      Plans were revised in 1824 when the Dukes of Devonshire and Rutland “Exchanged Lands”,
                      reputedly during a game of dice. Over 3300 acres were involved in several local parishes, of
                      which 1000 acres were in Baslow. In the deal Devonshire acquired the southeast corner of
                      Baslow Parish.
                      Part of the deal was Gibbet Moor, which was developed for “Sport”. The shelf of land
                      between Parkgate and Robin Hood and a few extra fields was left untouched. The rest,
                      between Dobb Edge and Baslow, was agricultural land with farms, fields and houses. It was
                      this last part that gave the Duke the opportunity to improve the Park beyond his earlier
                      expectations.”

                       

                      The 1795 will of Robert Staley.

                      Inriguingly, Robert included the children of his son Daniel Staley in his will, but omitted to leave anything to Daniel.  A perusal of Daniels 1808 will sheds some light on this:  Daniel left his property to his six reputed children with Elizabeth Moon, and his reputed daughter Mary Brearly. Daniels wife was Mary Moon, Elizabeths husband William Moons daughter.

                      The will of Robert Staley, 1795:

                      1795 will 2

                      1795 Rbt Staley will

                       

                      The 1805 will of Daniel Staley, Robert’s son:

                      This is the last will and testament of me Daniel Staley of the Township of Newhall in the parish of Stapenhill in the County of Derby, Farmer. I will and order all of my just debts, funeral and testamentary expenses to be fully paid and satisfied by my executors hereinafter named by and out of my personal estate as soon as conveniently may be after my decease.

                      I give, devise and bequeath to Humphrey Trafford Nadin of Church Gresely in the said County of Derby Esquire and John Wilkinson of Newhall aforesaid yeoman all my messuages, lands, tenements, hereditaments and real and personal estates to hold to them, their heirs, executors, administrators and assigns until Richard Moon the youngest of my reputed sons by Elizabeth Moon shall attain his age of twenty one years upon trust that they, my said trustees, (or the survivor of them, his heirs, executors, administrators or assigns), shall and do manage and carry on my farm at Newhall aforesaid and pay and apply the rents, issues and profits of all and every of my said real and personal estates in for and towards the support, maintenance and education of all my reputed children by the said Elizabeth Moon until the said Richard Moon my youngest reputed son shall attain his said age of twenty one years and equally share and share and share alike.

                      And it is my will and desire that my said trustees or trustee for the time being shall recruit and keep up the stock upon my farm as they in their discretion shall see occasion or think proper and that the same shall not be diminished. And in case any of my said reputed children by the said Elizabeth Moon shall be married before my said reputed youngest son shall attain his age of twenty one years that then it is my will and desire that non of their husbands or wives shall come to my farm or be maintained there or have their abode there. That it is also my will and desire in case my reputed children or any of them shall not be steady to business but instead shall be wild and diminish the stock that then my said trustees or trustee for the time being shall have full power and authority in their discretion to sell and dispose of all or any part of my said personal estate and to put out the money arising from the sale thereof to interest and to pay and apply the interest thereof and also thereunto of the said real estate in for and towards the maintenance, education and support of all my said reputed children by the said
                      Elizabeth Moon as they my said trustees in their discretion that think proper until the said Richard Moon shall attain his age of twenty one years.

                      Then I give to my grandson Daniel Staley the sum of ten pounds and to each and every of my sons and daughters namely Daniel Staley, Benjamin Staley, John Staley, William Staley, Elizabeth Dent and Sarah Orme and to my niece Ann Brearly the sum of five pounds apiece.

                      I give to my youngest reputed son Richard Moon one share in the Ashby Canal Navigation and I direct that my said trustees or trustee for the time being shall have full power and authority to pay and apply all or any part of the fortune or legacy hereby intended for my youngest reputed son Richard Moon in placing him out to any trade, business or profession as they in their discretion shall think proper.
                      And I direct that to my said sons and daughters by my late wife and my said niece shall by wholly paid by my said reputed son Richard Moon out of the fortune herby given him. And it is my will and desire that my said reputed children shall deliver into the hands of my executors all the monies that shall arise from the carrying on of my business that is not wanted to carry on the same unto my acting executor and shall keep a just and true account of all disbursements and receipts of the said business and deliver up the same to my acting executor in order that there may not be any embezzlement or defraud amongst them and from and immediately after my said reputed youngest son Richard Moon shall attain his age of twenty one years then I give, devise and bequeath all my real estate and all the residue and remainder of my personal estate of what nature and kind whatsoever and wheresoever unto and amongst all and every my said reputed sons and daughters namely William Moon, Thomas Moon, Joseph Moon, Richard Moon, Ann Moon, Margaret Moon and to my reputed daughter Mary Brearly to hold to them and their respective heirs, executors, administrator and assigns for ever according to the nature and tenure of the same estates respectively to take the same as tenants in common and not as joint tenants.

                      And lastly I nominate and appoint the said Humphrey Trafford Nadin and John Wilkinson executors of this my last will and testament and guardians of all my reputed children who are under age during their respective minorities hereby revoking all former and other wills by me heretofore made and declaring this only to be my last will.

                      In witness whereof I the said Daniel Staley the testator have to this my last will and testament set my hand and seal the eleventh day of March in the year of our Lord one thousand eight hundred and five.

                       

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