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  • #7865
    ÉricÉric
    Keymaster

      “Well, you made me doubt for a minute if I could live uncomputerised for a moment, Elizabeth. Glad to say I can still live without, and well for it.”

      Liz’ was too busy peering into Ethan’s builder’s bum to care to answer.

      Godfrey winked at Finley conspiratorially, amused at her horrified look when he mimed throwing a peanut at the electrician’s cleavage.

      So un-sani-tary” she mouthed before quickly returning to the places she goes when nobody looks.

      #7863

      “This mystery is eating away at me” Evie said, wondering how the others could remain so calm and detached. Even with the motion-sickness pills dispensed during the moon swing, her stress levels were abnormally high.

      “Let me try to run the clues and make wild assumptions. After all, sometimes a wobbly theory is better than no theory at all. If anything contradicts it, we’ll move on, and if nothing contradicts it, then maybe we’re onto something.”

      “Okham’s razor.” TP was following despite the fact he had been pacing in a perfect geometric loop, which was probably a sign he was buffering.

      “What do you mean?”

      “A simple logic goes a long way. So what have you got? Don’t ask me, because I’m rubbish at this…” TP was proud to admit.

      “Let’s see: First scene, Ethan Marlowe aka Mr Hebert. Suspicious double identity, hidden secrets, but won’t explain why he got trapped in a drying machine. We know the AI is somewhat complicit, but impossible to prove, it could just have been a glitch. But DNA was found, possibly from a descendent of someone from the Middle Ages.”

      “So far, nothing to object” TP nodded, as if perusing though his notes.

      “Assuming Amara’s theories to be true, someone on the ship activated ancient ancestral knowledge, and got possessed, and maybe still is. What possible reason can a Middle-Age person have to dry someone like a raisin?”

      “Mmm… Curiosity? Wrong place, wrong time?”

      “And how could he get the knowledge of modern systems?”

      TP chucked. “Have you seen the latest updates on the datapads? They’re basically child’s play… One step away from ‘Press here to commit murder.’ Even a reawakened Neanderthal could figure out the interface.”

      “Well, you’re not wrong. There’s hardly anything we still know how to do without computer assist… We have to see our assumptions reversed. The ancient murderer is cleverer than we’d expected. He isn’t a relic in a struggle to adapt, but someone who adapted a little too well. And I would add he’s probably a mad scientist from that age.”

      Evie paused at the thought… The more she looked, the more the central AI seemed more than complicit. Reawakening the Middle-Age mad doctor? it would have taken months of computations to connect Amara’s theories with a possible candidate, and orient them towards setting up the murder. And to what end? The more she looked, the more she seemed to stray from a simple theory. Maybe she should just leave it to more competent people.
      At least Mandrake was safe now, it was a small consolation, even if she couldn’t tell if at all the two events were even connected. At the proper scale, everything on the ship was surely connected anyway. They were breathing their recycled farts all day every day anyway.

      And now, with the ship years away or maybe just months away from a return to Earth, there were a lot more pressing matters to address.

      #7737

      Evie stared at TP, waiting for further elaboration. He simply steepled his fingers and smirked, a glitchy picture of insufferable patience.

      “You can’t just drop a bombshell like that and leave it hanging,” she said.

      “But my dear Evie, I must!” TP declared, flickering theatrically. “For as the great Pea Stoll once mused—‘It was suspicious in a Pea Saucerer’s ways…’

      Evie groaned. “TP—”

      “A jest! A mere jest!” He twirled an imaginary cane. “And yet, what do we truly know of the elusive Mr. Herbert? If we wish to uncover his secrets, we must look into his… associations.”

      Evie frowned. “Funny you said that, I would have thought ‘means, motive, alibis’ but I must be getting ahead of myself…” He had a point. “By associations, you mean —Seren Vega?”

      “Indeed!” TP froze accessing invisible records, then clapped his hands together. “Seren Vega, archivist extraordinaire of the wondrous past, keeper resplendent of forgotten knowledge… and, if the ship’s whisperings hold any weight, a woman Herbert was particularly keen on seeing.”

      Evie exhaled, already halfway to the door. “Alright, let’s go see Seren.”

      :fleuron2:

      Seren Vega’s quarters weren’t standard issue—too many rugs, too many hanging ornaments, a hint of a passion for hoarding, and an unshakable musky scent of an animal’s den. The place felt like the ship itself had grown around it, heavy with the weight of history.

      And then, there was Mandrake.

      The bionic-enhanced cat perched on a high shelf, tail flicking, eyes glowing faintly. “What do you want?” he asked flatly, his tone dripping with a well-practiced blend of boredom and disdain.

      Evie arched a brow. “Nice to see you too, Mandrake.”

      Seren, cross-legged on a cushion, glanced up from her console. “Evie,” she greeted calmly. “And… oh no.” She sighed, already bracing herself. “You’ve brought it —what do you call him already? Orion Reed?”

      Evie replied “Great memory Ms Vega, as expected. Yes, this was the name of the beta version —this one’s improved but still working the kinks of the programme, he goes by ‘TP’ nowadays. Hope you don’t mind, he’s helping me gather clues.” She caught herself, almost telling too much to a potential suspect.

      TP puffed up indignantly. “I must protest, Madame Vega! Our past encounters, while lively, have been nothing but the height of professional discourse!”

      Mandrake yawned. “She means you talk too much.”

      Evie hid a smirk. “I need your help, Seren. It’s about Mr. Herbert.”

      Seren’s fingers paused over her console. “He’s the one they found in the dryer.” It wasn’t a question.

      Evie nodded. “What do you know about him?”

      Seren studied her for a moment, then, with a slow exhale, tapped a command into her console. The room dimmed as the walls flickered to life, displaying a soft cascade of memories—public logs, old surveillance feeds, snippets of conversations once lost to time.

      “He wasn’t supposed to be here,” Seren said at last. “He arrived without a record. No one really questioned it, because, well… no one questions much anymore. But if you looked closely, the ship never registered him properly.”

      Evie’s pulse quickened. TP let out an approving hum.

      Seren continued, scrolling through the visuals. “He came to me, sometimes. Asked about old Earth history. Strange, fragmented questions. He wanted to know how records were kept, how things could be erased.”

      Evie and TP exchanged a glance.

      Seren frowned slightly, as if piecing together a thought she hadn’t dared before. “And then… he stopped coming.”

      Mandrake, still watching from his shelf, stretched lazily. Then, with perfect nonchalance, he added, “Oh yeah. And he wasn’t using his real name.”

      Evie snapped to attention. “What?”

      The cat flicked his tail. “Mr. Herbert. The name was fake. He called himself that, but it wasn’t what the system had logged when he first stepped on board.”

      Seren turned sharply toward him. “Mandrake, you never mentioned this before.”

      The cat yawned. “You never asked.”

      Evie felt a chill roll through her. “So what was his real name?”

      Mandrake’s eyes glowed, data scrolling in his enhanced vision.

      “Something about… Ethan,” he mused. “Ethan… M.”

      The room went very still.

      Evie swallowed hard. “Ethan Marlowe?”

      Seren paled. “Ellis Marlowe’s son.”

      TP, for once, was silent.

      #7657
      ÉricÉric
      Keymaster

        A list of events for reference (WIP)

        Date Matteo Lucien Darius Amei Elara
        Nov 2024 M: Working as a server in Paris; recognizes and cryptically addresses the group at the Sarah Bernhardt Café. L: Sketching in Paris; begins orchestrating the reunion by sending letters to the group. D: is back in Paris for the reunion A: visits Paris for the reunion E: visits Paris for the reunion from Churchill Guest House (Samphire Hoe), visits a guest house in Kent, back in England for a week weeks/months, all expense paid. Mrs Lovejoy the landlady.
        Spring 2024 M: In Avignon, works at a vineyard. Finds a map. Crosses path with Lucien. Moves to next job in Paris. L: Visits Avignon. Caught in debt to Monsieur Renard; creates labyrinthine sketches blending personal and mythical themes. Crosses path with Matteo. D: by June 2024 sends a postcard to Amei, Is seen in Goa A: Her daughter Tabitha is in Goa teaching E: is retired in Tuscany, living with Florian, a distant relative met through family research.
        Summer 2024 (Olympics) has a strange dream at CERN learning about the death of her mother who’d actually died in her youth.
        She reminisces about chalkapocalypse.
        Feb 2024 M:In London, works for a moving company. Crosses path with Amei and Tabitha. L: Is implied he is caught back into the schemes of M. Renard to pay his debts. D: A: Moves from her London home to a smaller apartment in London; reflects on her estranged friends and past. Crosses path with Matteo. E:
        Dec 2023 M:In Avignon, considers moving to a job in London to support his mother’s care. L: Going with the alias “Julien”, he is recognized in the streets, after 3 years of self-imposed exile, to escape M. Renard & Eloïse. D: Resumes his travels on his own terms A: Buys candles, reflects on leaving. E:
        Nov 2023 M: His mother requires more care, he goes to Avignon regularly where she is in care. Breaks up with Juliette end of summer. L: D: moves on from Guadeloupe, where he spent time rebuilding homes and reflecting. A: E:
        early 2023 M: Visits Valencia and Xàtiva, hometown of the Borgias with Juliette; she makes him discover Darius’ videos. L: D: Lives in South of France, returns to Guadeloupe after hurricane Fiona. A: E:
        Dec 2022 M: New year’s eve, Matteo discovers about Elara’s work on memory applicable to early stage Alzheimer with  sensory soundwaves stimuli and ancestral genetic research. L: D: Runs a wellness channel. Goes back to Paris, breaks ties with M. Renard & Eloïse. Receives an invitation to see friends in South of France A: Lives with Paul E:
        early 2022 M: Lives in Paris with Juliette, travels to many places together, week-ends getaways in London, Amsterdam, Rome… L: D: A: E: Early May, pandemic restrictions were largely over. Florian, her distant relative, moves in to Elara’s Tuscan farmhouse, where she is enjoying retirement.
        end of 2021 M: L: After the pandemic lockdown thinks of a way to escape. Goes by the alias “Julien” D: Locked down in Budapest; sketches empty streets, sends postcards to Amei to maintain emotional connections. A: E: Dec. 2021, first Christmas in Tuscany
        Nov – end of Genealogix royalties from her successful patent, taken over by more efficient AI algorithms. She gives the idea to Darius of looking for 1-euro housing.
        beginning 2021 M: L: Third & last wave of lockdown measures in France D: A: E:
        2020 M: L: D: A: E:
        beg. 2020 M: L: Pandemic starts – first waves of lockdown D: A: E:
        Nov 2019 M: Last group meeting before the Nov 2024 reunion L: Last group meeting before the Nov 2024 reunion D: Last group meeting before the Nov 2024 reunion A: Last group meeting before the Nov 2024 reunion E: Last group meeting before the Nov 2024 reunion
        2019 M: Plans for his mother / co-housing project L: Spring break in Andalucia with Elara D: Spring break in Andalucia with Elara A: Spring break in Andalucia with Elara E: Spring, before pandemic; visit in Andalucia to her father – joined by Lucien & Amei ; Darius tried to bring those people (M. Renard & Eloïse presumably) to see the hidden pyramid
        ca. 2014 M: L: D: A: E: chalkapocalypse, before Elara’s retirement. She is employed in Warwick.
        Before that, lived from short term teaching contracts mostly, enabling her to travel. She learned Spanish when she moved with her father to Spain 30 years ago, working in an English school for expats, improved her French while working in Paris, moved to Warwick to be near her sister Vanessa thinking she would settle there.
        2010 M: L: D: A: E: Genealogix became unexpectedly lucrative when it was picked up by a now-dominant genealogy platform around 2010. Every ancestry test sold earned her a modest but steady royalty, which for a time, gave her the freedom to pursue less practical research.
        2007 M: L: Meets Elara & Amei, Darius a concert of Eliane Radigue at Aarau, Switzerland D: Meets Lucien, Elara & Amei a concert of Eliane Radigue at Aarau, Switzerland A:Accepts Elara’s invitation to go to a concert of Eliane Radigue at Aarau, Switzerland, meets Lucien & Darius there. The group is formed E:Goes to a concert of Eliane Radigue at Aarau, Switzerland with Amei, meets Lucien & Darius there. The group is formed
        before 2007 M: L: D: A:Meets Elara at a gallery in London, Southbank E: Meets Amei at a gallery, London Southbank
        #7647

        Darius: A Map of People

        June 2023 – Capesterre-Belle-Eau, Guadeloupe

        The air in Capesterre-Belle-Eau was thick with humidity, the kind that clung to your skin and made every movement slow and deliberate. Darius leaned against the railing of the veranda, his gaze fixed on the horizon where the sky blends into the sea. The scent of wet earth and banana leaves filling the air. He was home.

        It had been nearly a year since hurricane Fiona swept through Guadeloupe, its winds blowing a trail of destruction across homes, plantations, and lives. Capesterre-Belle-Eau had been among the hardest hit, its banana plantations reduced to ruin and its roads washed away in torrents of mud.

        Darius hadn’t been here when it happened. He’d read about it from across the Atlantic, the news filtering through headlines and phone calls from his aunt, her voice brittle with worry.

        “Darius, you should come back,” she’d said. “The land remembers everyone who’s left it.”

        It was an unusual thing for her to say, but the words lingered. By the time he arrived in early 2023 to join the relief efforts, the worst of the crisis had passed, but the scars remained—on the land, on the people, and somewhere deep inside himself.

        Home, and Not — Now, passing days having turned into quick six months, Darius was still here, though he couldn’t say why. He had thrown himself into the work, helped to rebuild homes, clear debris, and replant crops. But it wasn’t just the physical labor that kept him—it was the strange sensation of being rooted in a place he’d once fled.

        Capesterre-Belle-Eau wasn’t just home; it was bones-deep memories of childhood. The long walks under the towering banana trees, the smell of frying codfish and steaming rice from his aunt’s kitchen, the rhythm of gwoka drums carrying through the evening air.

        “Tu reviens pour rester cette fois ?” Come back to stay? a neighbor had asked the day he returned, her eyes sharp with curiosity.

        He had laughed, brushing off the question. “On verra,” he’d replied. We’ll see.

        But deep down, he knew the answer. He wasn’t back for good. He was here to make amends—not just to the land that had raised him but to himself.

        A Map of Travels — On the veranda that afternoon, Darius opened his phone and scrolled through his photo gallery. Each image was pinned to a digital map, marking all the places he’d been since he got the phone. Of all places, it was Budapest which popped out, a poor snapshot of Buda Castle.

        He found it a funny thought — just like where he was now, he hadn’t planned to stay so long there. He remembered the date: 2020, in the midst of the pandemic. He’d spent in Budapest most of it, sketching the empty streets.

        Five years ago, their little group of four had all been reconnecting in Paris, full of plans that never came to fruition. By late 2019, the group had scattered, each of them drawn into their own orbits, until the first whispers of the pandemic began to ripple across the world.

        Funding his travels had never been straightforward. He’d tried his hand at dozens of odd jobs over the years—bartending in Lisbon, teaching English in Marrakech, sketching portraits in tourist squares across Europe. He lived frugally, keeping his possessions light and his plans loose. Yet, his confidence had a way of opening doors; people trusted him without knowing why, offering him opportunities that always seemed to arrive at just the right time.

        Even during the pandemic, when the world seemed to fold in on itself, he had found a way.

        Darius had already arrived in Budapest by then, living cheaply in a rented studio above a bakery. The city had remained open longer than most in Europe or the world, its streets still alive with muted activity even as the rest of Europe closed down. He’d wandered freely for months, sketching graffiti-covered bridges, quiet cafes, and the crumbling facades of buildings that seemed to echo his own restlessness.

        When the lockdowns finally came like everywhere else, it was just before winter, he’d stayed, uncertain of where else to go. His days became a rhythm of sketching, reading, and sending postcards. Amei was one of the few who replied—but never ostentatiously. It was enough to know she was still there, even if the distance between them felt greater than ever.

        But the map didn’t tell the whole story. It didn’t show the faces, the laughter, the fleeting connections that had made those places matter.

        Swatting at a buzzing mosquito, he reached for the small leather-bound folio on the table beside him. Inside was a collection of fragments: ticket stubs, pressed flowers, a frayed string bracelet gifted by a child in Guatemala, and a handful of postcards he’d sent to Amei but had never been sure she received.

        One of them, yellowed at the edges, showed a labyrinth carved into stone. He turned it over, his own handwriting staring back at him.

        “Amei,” it read. “I thought of you today. Of maps and paths and the people who make them worth walking. Wherever you are, I hope you’re well. —D.”

        He hadn’t sent it. Amei’s responses had always been brief—a quick WhatsApp message, a thumbs-up on his photos, or a blue tick showing she’d read his posts. But they’d never quite managed to find their way back to the conversations they used to have.

        The Market —  The next morning, Darius wandered through the market in Trois-Rivières, a smaller town nestled between the sea and the mountains. The vendors called out their wares—bunches of golden bananas, pyramids of vibrant mangoes, bags of freshly ground cassava flour.

        “Tiens, Darius!” called a woman selling baskets woven from dried palm fronds. “You’re not at work today?”

        “Day off,” he said, smiling as he leaned against her stall. “Figured I’d treat myself.”

        She handed him a small woven bracelet, her eyes twinkling. “A gift. For luck, wherever you go next.”

        Darius accepted it with a quiet laugh. “Merci, tatie.”

        As he turned to leave, he noticed a couple at the next stall—tourists, by the look of them, their backpacks and wide-eyed curiosity marking them as outsiders. They made him suddenly realise how much he missed the lifestyle.

        The woman wore an orange scarf, its boldness standing out as if the color orange itself had disappeared from the spectrum, and only a single precious dash could be seen into all the tones of the market. Something else about them caught his attention. Maybe it was the way they moved together, or the way the man gestured as he spoke, as if every word carried weight.

        “Nice scarf,” Darius said casually as he passed.

        The woman smiled, adjusting the fabric. “Thanks. Picked it up in Rajasthan. It’s been with me everywhere since.”

        Her partner added, “It’s funny, isn’t it? The things we carry. Sometimes it feels like they know more about where we’ve been than we do.”

        Darius tilted his head, intrigued. “Do you ever think about maps? Not the ones that lead to places, but the ones that lead to people. Paths crossing because they’re meant to.”

        The man grinned. “Maybe it’s not about the map itself,” he said. “Maybe it’s about being open to seeing the connections.”

        A Letter to Amei —  That evening, as the sun dipped below the horizon, Darius sat at the edge of the bay, his feet dangling above the water. The leather-bound folio sat open beside him, its contents spread out in the fading light.

        He picked up the labyrinth postcard again, tracing its worn edges with his thumb.

        “Amei,” he wrote on the back just under the previous message a second one —the words flowing easily this time. “Guadeloupe feels like a map of its own, its paths crossing mine in ways I can’t explain. It made me think of you. I hope you’re well. —D.”

        He folded the card into an envelope and tucked it into his bag, resolving to send it the next day.

        As he watched the waves lap against the rocks, he felt a sense of motion rolling like waves asking to be surfed. He didn’t know where the next path would lead next, but he felt it was time to move on again.

        #7590

        “Permission to speak, My Lady Malove?” Truella asked respectfully.  She was still wearing Frella’s raincoat of respect as it hadn’t stopped raining the whole time she’d been in Ireland, although the respectfulness was becoming tedious.   But she was inside the Quadrivium building now, facing her agitated boss. She shrugged the raincoat off and tossed it aside and squared her shoulders.

        “Speak!” Malove replied, rude and abrupt.

        “I say, would you like some new pyjamas by any chance? No, never mind that now.  Someone needs to say this to your face, as you haven’t figured it out for yourself yet.”

        Gasps of astonishment echoed around the great hall and the air quivered with tension.

        “You have been so obsessed with the fact sheets of the merge and the number crunching that you’ve been blind to a more significant merge.” Truella boldly held her hand up to silence Malove whose mouth was gaping open like a goldfish, or perhaps more like a carp.

        “No, you listen to me for once,” Truella almost quaked at her own impudence then, but caught the merest glimmer of amusement from the depths of Malove’s being, or rather the essence of Cromwell who was lodged there.

        Don’t you dare leave me now, Thomas, stay right there until I’ve finished or I’m toast.

        “You have been so outwardly focused that you’re not paying attention to your own self, or you’d have noticed.  Which just goes to show the immense efficiency and subtley of Cromwell’s merge tactics.  It would behoove you to admit that you needed direction, and to appreciate the help that has been provided for you.  You are not entirely yourself, or rather, you are entirely yourself, but at times lately you are more than that.”

        Taking a deep breath, Truella continued.  “At first it may be unsettling, but you must persevere and don’t fight it.  Accept that you needed help, give thanks that you received it, and work well with Cromwell’s suggestions.”

        “Saints preserve us,” whispered Malove, shocked to the core. “I don’t mean papish saints though,” she added hastily, unsure how to proceed.

        Truella laughed nervously, her courage suddenly evaporating. She felt a strong urge to flee.

        I asked you not to leave me alone with her!  

        #7511

        “What? Malové sent you a personal letter? And a golden key! We merely had a memo for the merger,” Truella said, pacing quickly in Jeezel’s bedroom.

        “You’ve been swooning over Mr. Dark since we got here,” said Jeezel. “Have you even checked your own things? Maybe you have some kind of message or clue or I don’t know what. But stop pacing like that, you’ll bore a hole in my floor.”

        “That’s not your floor,” said Truella with fire in her eyes.

        “Girls, stop. That’s not the point,” said Eris, her voice carrying icy breeze of Sweden’s coldest winters. “We don’t even know if that message is from Malové.”

        “What do you mean?” asked Jeezel and Truella in unison.

        “Yes, what do you mean?” asked a floating glowing orb with Frella’s voice.

        Eris brushed a few sparkling dark purple powder from her chest. “Bloody dragon soot,” she muttered. “Well, from what you told us, Silas tried to jinx you when you were discussing about the rituals. Baiting you with the idea that there are amongst or around us forces that would rather see this merger fail. Then, conveniently, handsome Garrett comes to your rescue and warns you about Silas’ evil plot, and talks to you about the very thing Malové supposedly entrusted you with in that letter, and muddying the waters even further with that tale about ancient Punic families.”

        “What’s wrong with Punic families,” said Truella.

        “Why are you blushing?” asked Jeezel.

        “The point is, that it could very well be part of a plot to plant doubts about everyone and everything, so that we make the merger fail ourselves.”

        “And then exit the witches from the picture,” said Frella’s glowing voice.

        “But who could possibly have hidden the envelope amongst my things without me noticing?” asked Jeezel.

        “Who comes and goes into your home?” asked Eris.

        “Yes, who?” asked Truella with a sudden renewed interest.

        After a few moments of reflection, Jeezel raised her hand to her mouth. “You can’t mean Joe? My fan’s brother who came to do some works for me.”

        “I don’t mean anything. But if I recall well, you mentioned you gave him the keys or your home so that he could come do the repairs whenever you’re not there.”

        “You gave him your keys?” asked Truella, her eyes wide open.

        “But Luminia would have seen him.”

        “Well even a familiar needs to go out sometimes.”

        “Or maybe after a torrid night, when you’re finally resting,” suggested Truella.

        “Ooh! You would love that!” Jeezel said. Then she put the back of her hand on her forehead and moaned: “My brain’s not made for that kind of messy story. I can’t investigate, do the rituals, flirt with the enemy. There are too many things to do and too many possibilities.”

        “There, dear. You have us now,” said Eris, still brushing the dragon soot from her dress.

        “And I know one who needs to go to the bottom of a chest,” added Truella. “Frella, we need you here.”

        “I’m not sure,” Frella said. “I guess someone has to investigate what really happened to Malové. Who knows if that postcard and that love affair are even real? I’ll let you know.”

        #7499

        “It’s your fault I’m late, Sandra!” Sassafras hissed, adjusting her wimple and throwing a large crucifix around her neck.  “You told me it was witches costumes, I had to run back upstairs to change.”  Missing a step as she rushed down the stairs, Sassafras grabbed the bannister, managing to save herself from a possibly fatal tumble down to the tiled floor below.

        “I thought it was! That’s why I’m late too. And anyway you look half witch and half nun in that outfit.” Sandra gripped Sassafras’s wrist.  “Ok, calm down and deep breaths. Demure and collected, remember?  We need to look serious and efficient.”

        When they reached the door of the grand reception hall, they stood aside to allow Brother Bartolo to pass, on his way to the kitchen for more refreshments.  He allowed himself a small smile, holding up an empty decanter.  “Crimson Cordial, that’s what she told me to give them. It’s not every day she gives me the key for the cordials cabinet.”

        “Not the Crimson Cordial!” the girls gasped in unison. They looked at each other, perplexed. “What is she playing at, Brother?”

        “That’s not all,” whispered Brother Bartolo, leaning closer to Sandra, “She’s re animated the Sisters of the Sacred Sepulchre from the crypt.  I’ve seen them wandering around in the cellars, waiting for orders.”

        Sandra and Sassafras looked at each other in alarm.  “This is serious.”

        “But is it to assist the merger or derail it?”

        “Who only knows what goes on behind that prune faced scowl. And why has she invited a team of morticians, eh? Ask yourself that! Morticians!” Sandra said.

        “This is too dark for me, I’m off. Tell them I’ve been taken ill, I’m going for a walk in the woods.”

        Brother Bartolo barred her way. “Oh no you’re not. You won’t get away with that this time,” he said grimly. “This is too dark for those petty tricks. And you may be needed,” he added cryptically. “All hands on deck, and as many fingers as you like.”

        #7434

        Getting this out in the room did bring a tide of emotions; pent-up frustration, indignation, bits of bruised egoes, the whole spectrum. Truella’s tirade had managed to uncork a complete bundle of electricity in the atmosphere, but the genie had left the building.

        Eris had suddenly felt like scrambling away, but had stayed along with spaced out Frigella and Jeezel as she’d felt a pang of responsibility.

        Surprisingly, Malové had remained composed throughout the heated ensuing exchanges, trying to be constructive at every turn, and managing to conclude most of the debates —even when was not fully settled, and by far, a round of collected feedback afterwards, she’d clapped appreciatively saying. “Congratulations team, seeing how we are no longer covertly disagreeing behind everyone else’s back, I can see improvement in our functioning as a cohesive Coven. Believe it or not, being in a place to openly voice disagreement is a sign of progress, we’ve moved past the trust issues, into constructive conflict. There is still much to be done to commit, be accountable and focus on results together, but I feel we are on track to a brighter future, you’ve all done well.”

        Back in her cottage in Finland,  Eris was wondering “then why do I feel so bloody exhausted…”

        She played back in her head some of the comments that Malové had shared in private after, when Eris had enquired if there would be some consequences for her witch’s friend actions. Once more, Malové has shown a unusual restraint that had put her worries at ease for now.

        “Truella’s actions during the Adare Manor workshop presentation displayed boldness and conviction, two qualities that are essential for any individual, executive or otherwise, who wishes to effect change within an organization or a venture. Standing up for oneself is not only about self-assurance; it’s about ensuring that your voice and perspective are heard and considered.

        However, the manner in which one stands up for oneself is crucial. Berating others, especially in a public forum such as a workshop presentation, can be counterproductive. It can create resistance and diminish the opportunity for constructive dialogue. While I understand her frustration, it is important to channel such energies towards a more strategic approach that fosters collaboration and leads to solutions.

        As a leader, I advocate for clear communication and assertiveness, tempered with respect for all members of the coven. The success of our ventures, vaping or otherwise, depends on our ability to work cohesively towards our common goals. Truella’s passion is commendable, but it must be directed appropriately to benefit the coven and our business endeavors.”

        She had asked Eris to convey the same to Truella. She’d made no promises —her friend was known to be more difficult to herd than cats. But with time, there would be a chance she would see reason.

        Meanwhile, their sales targets had not gone away, and they had to keep the Quadrivium afloat. With Truella checking out of the game, and clearly not overly engaged on results, it fell onto the rest of the team to deliver.

        A second session of workshop and celebration was planned in a month’s time in Spain with all top witches. With Eris’ last experience in Spain and her elephant head, she was starting to dread another mishap. Plus, she sighed when she looked at the invite. She would have to fetch a cocktail attire. A vacation was long overdue…

        Spring was upon them.

        “Bloody too early, if you ask me” said Malové, the Head of the Coven of Mystiques, but just CEO of Quadrivium Emporium to the outside world.

        “Meow.” Only the Coven’s familiar, a clichéd black cat dared to voice what seemed to have been the common thought. How tedious, so much spring cleaning of the collective energies to do, and almost 2 months ahead of schedule. Blame the telluric energies catch-up with the cosmic downpour of the world’s mind agitation. Or global warming, as it’s labelled nowadays.

        “You know how it goes.” Malové continued. “We set the tone of the stories ahead. And it can only be done by actually writing it. Yeah, how exciting. Like conducting an orchestra in a zoo, there’s plenty of potential, but I guess we’ll have to work on our priorities.”

        “Do you mean keeping the zoo’s hyenas from eating everybody else?” Frigella was not one to beat around the bush.

        “Yeah, something like that. And you know how you control hyenas?”

        The witches assembled looked at each other sideways.

        “The Whale would tell you it’s a lovely story of shared resonance, forging bonds based on trust… But that’s a load of bollocks. Some emotions are only managed through stronger ones – so let’s do what we do best, get our Incense ready, and put some order in this bloody chaotic mess. Who wants to start?”

         

        #7281
        TracyTracy
        Participant

          The 1935 Joseph Gerrard Challenge.

          While researching the Gerrard family of Ellastone I chanced upon a 1935 newspaper article in the Ashbourne Register. There were two articles in 1935 in this paper about the Gerrards, the second a follow up to the first. An advertisement was also placed offering a £1 reward to anyone who could find Joseph Gerrard’s baptism record.

          Ashbourne Telegraph – Friday 05 April 1935:

          1935 Ashbourne Register

           

           

          The author wanted to prove that the Joseph Gerrard “who was engaged in the library of King George the third from about 1775 to 1795, and whose death was recorded in the European Magazine in November 1799” was the son of John Gerrard of Ellastone Mills, Staffordshire. Included in the first article was a selected transcription of the 1796 will of John Gerrard. John’s son Joseph is mentioned in this will: John leaves him “£20 to buy a suit of mourning if he thinks proper.”

           

           

           

          This Joseph Gerrard however, born in 1739, died in 1815 at Brailsford. Joseph’s brother John also died at Brailsford Mill, and both of their ages at death give a birth year of 1739. Maybe they were twins. William Gerrard and Joseph Gerrard of Brailsford Mill are mentioned in a 1811 newspaper article in the Derby Mercury.

          I decided that there was nothing susbtantial about this claim, until I read the 1724 will of John Gerrard the elder, the father of John who died in 1796. In his will he leaves £100 to his son Joseph Gerrard, “secretary to the Bishop of Oxford”.

          Perhaps there was something to this story after all. Joseph, baptised in 1701 in Ellastone, was the son of John Gerrard the elder.

          I found Joseph Gerrard (and his son James Gerrard) mentioned in the Alumni Oxonienses: The Members of the University of Oxford, University of Oxford, ‎Joseph Foster, 1888. “Joseph Gerard son of John of Elleston county Stafford, pleb, Oriel Coll, matric, 30th May 1718, age 18, BA. 9th March 1721-2; of Merton Coll MA 1728.”

          In The Works of John Wesley 1735-1738, Joseph Gerrad is mentioned: “Joseph Gerard , matriculated at Oriel College 1718 , aged 18 , ordained 1727 to serve as curate of Cuddesdon , becoming rector of St. Martin’s , Oxford in 1729 , and vicar of Banbury in 1734.”

          In The History of Banbury Alfred Beesley 1842 “a visitation of smallpox occured at Banbury (Oxfordshire) in 1731 and continued until 1733.” Joseph Gerrard was the vicar of Banbury in 1734.

          According to the The History and Antiquities of the County of Buckingham George Lipscomb · 1847, Joseph Gerrard was made rector of Monks Risborough in 1738 “but he also continued to hold Stewkley until his death”.

          The Speculum of Archbishop Thomas Secker by Secker, Thomas, 1693-1768, also mentions Joseph Gerrard under Monks Risborough and adds that he “resides constantly in the Parsonage ho. except when he goes for a few days to Steukley county Bucks (Buckinghamshire)  of which he is vicar.”  Joseph’s son James Gerrard 1741-1789 is also mentioned as being a rector at Monks Risborough in 1783.

          Joseph Gerrard married Elizabeth Reynolds on 23 July 1739 in Monks Risborough, Buckinghamshire. They had five children between 1740 and 1750, including James baptised 1740 and Joseph baptised 1742.

          Joseph died in 1785 in Monks Risborough.

          So who was Joseph Gerrard of the Kings Library who died in 1799? It wasn’t Joseph’s son Joseph baptised in 1742 in Monks Risborough, because in his father’s 1785 will he mentions “my only son James”, indicating that Joseph died before that date.

          #7214

          In reply to: Orbs of Madjourneys

          “Bossy, isn’t she?” muttered Yasmin, not quite out of earshot of Finly. “I haven’t even had a shower yet,” she added, picking up her phone and sandals.

          Yasmin, Youssef and Zara left the maid to her cleaning and walked down towards Xaviers room.   “I’d go and get coffee from the kitchen, but…” Youssef said, turning pleading eyes towards Zara, “Idle might be in there.”

          Smiling, Zara told him not to risk it, she would go.

          “Come in,” Xavier called when Yasmin knocked on the door. “God, what a dream,” he said when they piled in to his room.  “It was awful. I was dreaming that Idle was threading an enormous long needle with baler twine saying she was going to sew us all together in a tailored story cut in a cloth of continuity.”  He rubbed his eyes and then shook his head, trying to erase the image in his mind.  “What are you two up so early for?”

          “Zara’s gone to get the coffee,” Youssef told him, likewise trying to shake off the image of Idle that Xavier had conjured up. “We’re going to have a couple of hours on the game before the cart race ~ or the dust storm, whichever happens first I guess. There are some wierd looking vans and campers and oddballs milling around outside already.”

          Zara pushed the door open with her shoulder, four mugs in her hands.  “You should see the wierdos outside, going to be a great photo opportunity out there later.”

          “Come on then,” said Xavier, “The game will get that awful dream out of my head.  Let’s go!”

          “You’re supposed to be the leader, you start the game,” Yasmin said to Zara. Zara rolled her eyes good naturedly and opened the game. “Let’s ask for some clues first then. I still don’t know why I’m the so called leader when you,” she looked pointedly as Xavier and Youssef, “Know much more about games than I do. Ok here goes:”

          “The riddle “In the quietest place, the loudest secrets are kept” is a clue to help the group find the first missing page of the book “The Lost Pages of Creativity,” which is an integral part of the group quest. The riddle suggests that the missing page is hidden in a quiet place where secrets are kept, meaning that it’s likely to be somewhere in the hidden library underground the Flying Fish Inn where the group is currently situated.”

          “Is there a cellar here do you think?” Zara mused. “Imagine finding a real underground library!” The idea of a grand all encompassing library had first been suggested to Zara many years ago in a series of old books by a channeler, and many a time she had imagined visiting it. The idea of leaving paper records and books for future generations had always appealed to her. She often thought of the old sepia portrait photographs of her ancestors, still intact after a hundred years ~ and yet her own photos taken ten years ago had been lost in a computer hard drive incident. What would the current generation leave for future anthropologists? Piles of plastic unreadable gadgets, she suspected.

          “Youssef can ask Idle later,” Xavier said with a cheeky grin. “Maybe she’ll take him down there.” Youssef snorted, and Yasmin said “Hey! Don’t you start snorting too! Right then, Zara, so we find the cellar in the game then and go down and find the library? Then what?”

          “The phrase “quietest place” can refer to a secluded spot or a place with minimal noise, which could be a hint at a specific location within the library. The phrase “loudest secrets” implies that there is something important to be discovered, but it’s hidden in plain sight.”

          Hidden in plain sight reminded Yasmin of the parcel under her mattress, but she thrust it from her mind and focused on the game. She made up her mind to discuss it with everyone later, including the whacky suppositions that Zara had come up with. They couldn’t possibly confront Idle with it, they had absolutely no proof. I mean, you can’t go round saying to people, hey, that’s your abandoned child over there maybe. But they could include Xavier and Youssef in the mystery.

          “The riddle is relevant to the game of quirks because it challenges the group to think creatively and work together to solve the puzzle. This requires them to communicate effectively and use their problem-solving skills to interpret the clues and find the missing page. It’s an opportunity to demonstrate their individual strengths and also learn from each other in the process.”

          “Work together, communicate effectively” Yasmin repeated, as if to underline her resolution to discuss the parcel and Sister Finli a.k.a. Liana with the boys and Zara later. “A problem shared is a problem hopelessly convoluted, probably.”

          The others looked up and said “What?” in unison, and Yasmin snorted nervously and said “Never mind, tell you later.”

          #7204
          ÉricÉric
          Keymaster

            Some handy references for the timelines of the Flying Fish Inn are here

            Year Date Event
            1935 March 1, 1935 Birth of Mater
            1958 March 13, 1958 Mater marries her childhood sweetheart
            1965 August 17, 1965 Birth of Fred
            1968 June 8, 1968 Birth of Abcynthia Hogg
            1970 July 7, 1970 Birth of Aunt Idle
            1978 April 12, 1978 Mater’s husband dies
            1987 March 19, 1987 Mines close down – Carts & Lager Festival
            1988 December 12, 1988 Idle gives birth to a child in Fiji (Liana)
            1989 December 20, 1989 Horace Hogg death – Inn passes down to Abby
            1990 May 7, 1990 Fred marries Abcynthia
            1998 November 11, 1998 Birth of Devan
            2000 November 11, 2000 Birth of Clove and Coriander
            2007 March 7, 2007 Hannah Hogg’s death, the Inn passes to Abcynthia
            2008 March 10, 2008 Carts and Lager Festival revival
            2008 August 20, 2008 Birth of Prune
            2009 February 2, 2009 Abcynthia leaves
            2009 September 11, 2009 Strange incidents at the mines, Idle sets up the Inn
            2010 May 27, 2010 Fred leaves his family, goes into hiding
            2014 September 10, 2014 Start of Prune’s journal
            2017 March 21, 2017 Visitors from Elsewheres
            2020 December 22, 2020 The year of the Great Fires
            2021 August 8, 2021 Italian tourists saved the Inn
            2023 March 1, 2023 Orbs gamers visitors
            2027 September 1, 2027 Prune going to a boarding school
            2035 March 21, 2035 Mater 100 and twins on a Waterlark adventure
            2049 March 17, 2049 Prune arrives with a commercial flight on Mars, Mater is deceased (would have been 114)
            #7163
            TracyTracy
            Participant

              Aunt Idle

              Contention 

              Endless legal squabbling,
              Eventually it comes to blows.
              Zhang Ji has a speech defect,
              Hair loose, turning northward.

              I don’t know what the dickens that I Ching is supposed to mean, I was hoping it would give me a clue about that new guest.  There’s something about her but I can’t put my finger on it. I must remember to ask Bert about her, see if he’s noticed anything funny. Not that she’s acting funny, not unusual for a guest who’s travelled far to get here ~ and anyone getting here has travelled, let’s face it ~ to stay in their room catching up on sleep, but I don’t know, there is something niggling me about her. I barely caught a glimpse of her but she seemed familiar somehow.  I’ll ask Bert, but we’re all so busy now what with the lager and cart race coming up, and those four friends staying, and god only knows when that dust storm comes what we’re supposed to do to entertain them all when they can’t go outside, and they’ll be expecting poor old Finly to keep the place dusted and the windows cleaned.   I sometimes think I prefered it here when nobody hardly came.

              Hardly got a moment to myself and our Prune is up to something but god knows I don’t have time to follow her around, and there’s no weaseling anything out of her when she’s got one of her secret missions going on.  Mater’s pulled her finger out, it has to be said, she’s been as good as gold with the guests, she can turn the old dear charm on when she wants to, and she’s pulled out all the stops playing the gracious hostess, and I can’t say a word against good old Finly. She’s a cheeky minx when we’re not busy but she’s been a real trooper.  I think I’ll speak to Mater about a little bonus for her.   Yes, I think that might sweeten her up for when I ask her to do my roots tomorrow which reminds me to put pink dye on Berts list for when he goes to Alice in the morning.

              Honestly there’s too much to think about, I haven’t had a minute to get a costume ready for the cart race, maybe I’ll ask the twins.  Gotta say it, they’ve been brilliant organizing the cart decorating with the four friends. They’re a lovely group, I just wish I had more time to hang out with them, especially the big guy, oh my.  Maybe after the cart race, anything can happen after a cart race, lord knows ~ it was after a cart race in a dust storm that Howard and I had a fling and thank god Betsy never found out, she’s have had my guts for garters and nobody would have blamed her.  I still wonder what happened to Howard. We always had a soft spot for each other, but he felt so guilty he never strayed from Betsy again. I’d have been game, I’ll be honest, but I didn’t push it.  Betsy was a big girl back in those days, but nowhere near as big as she is now. Must be hard for her wondering what happened to her husband all these years, no wonder she got sucked into all that mumbo jumbo and stuffing her chops all day long.

              And not being able to claim the inheritance that would have been Howards, that must have been hard.  They could have lived in the lap of luxury for the rest of their lives when Howard’s father died, and he hasn’t died yet, must be pushing 90 by now.  I know she’s hoping Howard didn’t die in the mines ~ obviously ~ and that he’ll come back one day somehow, and you can bet your bottom dollar she’s hoping he comes back before the old man dies and it all gets left to someone else.

              That new guest went in Betsy’s before she even checked in here,  Corrie saw her, I guess she’s into mumbo jumbo in a big way if she had to get supplies of crystals or amulets or whatever they sell in there, before checking in to the hotel.

              #6709
              ÉricÉric
              Keymaster

                Storylines

                You may have noticed it – the little purple tags next to your comments are linking them to particular storylines.

                It should help reconnect comments spread across threads, when they belong to a particular storyline. The definition of those is rather fluid, but in general, it tends to revolve about a commonality of protagonist or group of protagonists (they are easy to spot, they are the one(s) driving the storyline plot forward… :yahoo_thinking: ).

                Since the tagging is mostly manual, and there are quite a few homonymous characters, you may still find comments that shouldn’t belong in the storyline. It will take some time to clean. :sweep: :yahoo_hypnotized:

                Of course, some comments do belong to multiple storylines, particularly when there are some cross-overs (e.g. protagonists from the Pop*in story going to the Flying Fish Inn, and meeting Arona!) :kiwi:

                New feature: Complement Storylines

                This new feature is now available ; basically, it should allow you to continue (or insert) on a storyline, especially those long gone… For the storylines that already have their own distinct threads, you don’t need really the feature but you can also use it.

                How to do? :yahoo_idk:

                You can go to a storyline, let’s say… Dead Dick Tracy, Peaslander, etc. :bounce:

                If you find a particular storyline you like that is missing (I guess nobody regrets the Tw’Elves,… but who knows? :yahoo_heehee: )

                You normally will see a little link with the replies. COMPLEMENT. :yahoo_surprise:

                Let’s say you just want to continue the story. You go the last comment, and you click on the COMPLEMENT link of the last comment.

                Normally, if you got there, the hardest remains to do: write a comment. :mummy:
                If all goes well, it’ll be posted in the New found pages thread, a little bit like old time “Circle of Eights” single thread full of unrelated comments, but this time, each one will have a little purple “storyline” tag, that will make it available inside the storyline you selected…

                :cluebox:

                #6539

                In reply to: Prompts of Madjourneys

                ÉricÉric
                Keymaster

                  Zara is the main protagonist, and also the reluctant leader of the game. In RL, she is wandering off the trail nearby Arltunga, Australia, where she is visiting, staying at the small family run inn the Flying Fish Inn. Bert, the local handyman drove her there, told her specifically not to wander off, yet in search of where a mysterious compass she collected on the trail is leading, and egged on by her talking smart parrot “Beautiful Girl”, she goes off the trail to explore. The sun is still high, and she already started to hallucinate some hooded figures with blue frog-faces with jelly-bean carts.
                  Meanwhile, her friends Youssef and Xavier, just landed from abroad, are driving toward the rendez-vous spot at the Flying Fish Inn. The owners Mater and Idle don’t have any idea where Zara is.
                  Yasmin, the fourth friend in the group is still on her way from Fiji, bearing a message written in red on an envelope from a mysterious Fred, who we don’t know yet, but seems to be linked to Mater & Idle’s family.
                  What’s going to happen next to Zara? The game is encouraging her to explore her rudeness in a playful manner, in a medieval setting.
                  Provide a series of playful and fun actions for Zara, linking these contexts. You may incorporate Tiku, a wise and no-nonsense Aboriginal woman who may guide her though the Dreamtime challenges. Provide random keywords to each action in the list.

                  Here is a list of playful and fun actions for Zara in the game:

                  1. “Follow the Compass”: Zara can follow the mysterious compass she collected on the trail, as it leads her to new locations and challenges. Keywords: Adventure, Exploration, Mystery.
                  2. “Converse with Beautiful Girl”: Zara’s talking smart parrot “Beautiful Girl” may provide humorous commentary and encouragement throughout her journey. Keywords: Humor, Personality, Support.
                  3. “Solve Riddles with Tiku”: Tiku, the wise and no-nonsense Aboriginal woman, can guide Zara through the Dreamtime challenges. To do this, Tiku may present her with riddles or puzzles that she must solve to progress. Keywords: Wisdom, Intelligence, Spirituality.
                  4. “Collect Items”: Zara can collect items along the way, such as artifacts or treasures that may help her in her journey or lead her to new discoveries. Keywords: Collection, Discovery, Help.
                  5. “Play Music with Beautiful Girl”: Zara can play musical instruments with Beautiful Girl, creating an entertaining and musical interlude in her journey. Keywords: Music, Joy, Creativity.
                  6. “Cook with Mater and Idle”: At the Flying Fish Inn, Zara can join Mater and Idle in the kitchen and help them cook traditional dishes from the region. Keywords: Cooking, Culture, Community.
                  7. “Race with Youssef and Xavier”: Zara can engage in friendly races with Youssef and Xavier, such as foot races or cart races, as a way to pass the time and have fun. Keywords: Competition, Speed, Excitement.

                  These playful and fun actions can add variety and excitement to Zara’s journey and provide an opportunity for players to interact with the world and characters in new and unique ways.

                   🔁 Regenerate response

                  ÉricÉric
                  Keymaster

                    Some background information on The Sexy Wooden Leg and potential plot developments.

                    Setting

                    (nearby Duckailingtown in Dumbass, Oocrane)
                    The Rootians (a fictitious nationality) invaded Oocrane (a fictitious country) under the guise of freeing the Dumbass region from Lazies. They burned crops and buildings, including the home of a man named Dumbass Voldomeer who was known for his wooden leg and carpenter skills. After the war, Voldomeer was hungry and saw a nest of swan eggs. He went back to his home, carved nine wooden eggs, and replaced the real eggs with the wooden ones so he could eat the eggs for food. The swans still appeared to be brooding on their eggs by the end of summer.

                    Note: There seem to be a bird thematic at play.
                    The swans’ eggs introduce the plot. The mysterious virus is likely a swan flu. Town in Oocrane often have reminiscing tones of birds’ species.
                    Bird To(w)nes: (Oocrane/crane, Keav/kea, Spovlar/shoveler, Dilove/dove…)
                    Also the town’s nursing home/hotel’s name is Vyriy from a mythical place in Slavic mythology (also Iriy, Vyrai, or Irij) where “birds fly for winter and souls go after death” which is sometimes identified with paradise. It is believed that spring has come to Earth from Vyrai.

                    At the Keav Headquarters

                    (🗺️ Capital of Oocrane)

                    General Rudechenko and Major Myroslava Kovalev are discussing the incapacitation of President Voldomeer who is suffering from a mysterious virus. The President had told Major Kovalev about a man in the Dumbass region who looked similar to him and could be used as a replacement. The Major volunteers to bring the man to the General, but the General fears it is a suicide mission. He grants her permission but orders his aide to ensure she gets lost behind enemy lines.

                    Myroslava, the ambitious Major goes undercover as a former war reporter, is now traveling on her own after leaving a group of journalists. She is being followed but tries to lose her pursuers by hunting and making fire in bombed areas. She is frustrated and curses her lack of alcohol.

                    The Shrine of the Flovlinden Tree

                    (🗺️ Shpovlar, geographical center of Oocrane)

                    Olek is the caretaker of the shrine of Saint Edigna and lives near the sacred linden tree. People have been flocking to the shrine due to the miraculous flow of oil from the tree. Olek had retired to this place after a long career, but now a pilgrim family has brought a message of a plan acceleration, which upsets Olek. He reflects on his life and the chaos of people always rushing around and preparing for the wrong things. He thinks about his father’s approach to life, which was carefree and resulted in the same ups and downs as others, but with less suffering. Olek may consider adopting this approach until he can find a way to hide from the enemy.

                    Rosa and the Cauldron Maker

                    (young Oocranian wiccan travelling to Innsbruck, Austria)

                    Eusebius Kazandis is selling black cauldrons at the summer fair of Innsbruck, Austria. He is watching Rosa, a woman selling massage oils, fragrant oils, and polishing oils. Rosa notices Eusebius is sad and thinks he is not where he needs to be. She waves at him, but he looks away as if caught doing something wrong. Rosa is on a journey across Europe, following the wind, and is hoping for a gust to tell her where to go next. However, the branches of the tree she is under remain still.

                    The Nursing Home

                    (Nearby the town of Dilove, Oocrane, on Roomhen border somewhere in Transcarpetya)

                    Egna, who has lived for almost a millennium, initially thinks the recent miracle at the Flovlinden Tree is just another con. She has performed many miracles in her life, but mostly goes unnoticed. She has a book full of records of the lives of many people she has tracked, and reminisces that she has a connection to the President Voldomeer. She decides to go and see the Flovlinden Tree for herself.

                    🗺️ (the Vyriy hotel at Dilove, Oocrane, on Roomhen border)

                    Ursula, the owner of a hotel on the outskirts of town, is experiencing a surge in business from the increased number of pilgrims visiting the linden tree. She plans to refurbish the hotel to charge more per night and plans to get a business loan from her nephew Boris, the bank manager. However, she must first evict the old residents of the hotel, which she is dreading. To avoid confrontation, she decides to send letters signed by a fake business manager.

                    Egbert Gofindlevsky, Olga Herringbonevsky and Obadiah Sproutwinklov are elderly residents of an old hotel turned nursing home who receive a letter informing them that they must leave. Egbert goes to see Obadiah about the letter, but finds a bad odor in his room and decides to see Olga instead.
                    Maryechka, Obadiah’s granddaughter, goes back home after getting medicine for her sick mother and finds her home empty. She decides to visit her grandfather and his friends at the old people’s home, since the schools are closed and she’s not interested in online activities.
                    Olga and Egbert have a conversation about their current situation and decide to leave the nursing home and visit Rosa, Olga’s distant relative. Maryechka encounters Egbert and Olga on the stairs and overhears them talking about leaving their friends behind. Olga realizes that it is important to hold onto their hearts and have faith in the kindness of strangers. They then go to see Obadiah, with Olga showing a burst of energy and Egbert with a weak smile.

                    Thus starts their escape and unfolding adventure on the roads of war-torn Oocrane.

                    Character Keyword Characteristics Sentiment
                    Egbert old man, sharp tone sad, fragile
                    Maryechka Obadiah’s granddaughter, shy innocent
                    Olga old woman, knobbly fingers conflicted, determined
                    Obadiah stubborn as a mule, old friend of Egbert unyielding, possibly deaf
                    #6458

                    In reply to: Orbs of Madjourneys

                    “I’m going to have to jump in this pool, Pretty Girl, look at this one! It reminds me of something…”

                    Zara came to a green pool that was different from the others, and walked into it.

                    Zara Game 7

                    She emerged into a new scene, with what appeared  to be a floating portal, but a square one this time.

                    “May as well step onto it and see where it goes!” Zara told the parrot, who was taking a keen interest in the screen, somewhat strangely for a bird.  “I like having you here, Pretty Girl, it’s nice to have someone to talk to.”

                    Zara stepped onto the floating tile portal.

                    Zara Game 9

                     

                    “Hey, wasn’t my quest to find a wooden tile?” Zara suddenly remembered. She’d forgotten her quest while she was wandering around the enchanting castle.

                    “Yes, but that doesn’t look like the tile you were supposed to find though,”  replied the parrot.

                    “It might lead me to it,” snapped Zara who didn’t really want to leave the pretty castle scenes anyway.  It felt magical and somehow familiar, like she’d been there before, a long long time ago.

                    After stepping onto the floating tile portal, Zara encountered another tile portal. This time it was upright, with a circular portal in the centre. By now it seemed clear that the thing to do was to walk through it.  She wandered around the scene first as if she was a tourist simply taking in the new sights before taking the plunge.

                    Zara Game 9

                    “Oh my god, look! It’s my tile!” Zara said excitedly to the parrot, just as the words flashed up on her screen:

                    Congratulations!  You have reached the first goal of your first quest!

                    Zara Game 10

                     

                    “Oh bugger!  Look at the time, it’s already starting to get light outside. I completely forgot about going to that church to see Isaac’s ghost, and now I haven’t had a wink of sleep all night.”

                    “Time well spent,” said the parrot sagely, “You can go and see Isaac tomorrow night, and he may be all the more willing to talk since you kept him waiting.”

                    #6455

                    In reply to: Orbs of Madjourneys

                    Zara decided she may as well spend the hour wandering around the game before going back to the church to see the ghost of Isaac when she was sure her host Bertie was asleep.  It was a warm night but a gentle breeze wafted through the open window and Zara was comfortable and content. Not just one but three new adventures had her tingling with delicious anticipation, even if she was a little anxious about not getting confused with the game.  Talking to ghosts in old churches wasn’t unfamiliar, nor was a holiday in a strange hotel off the beaten track, but the game was still a bit of a mystery to her.  Yeah, I know it’s just a game, she whispered to the parrot who made a soft clicking noise by way of response.

                    Zara found her game character, also (somewhat confusingly) named Zara, standing in the woods.  Not entirely sure how it had happened, she was rather pleased to see that the cargo pants and tank top in red had changed to a more pleasing hippyish red skirt ensemble.   A bit less Tomb Looter, and a bit more fairy tale looking which was more to her taste.

                    The woods were strangely silent and still.  Zara made a 360 degree turn on the spot to see in all directions. The scene looked the same whichever way she turned, and Zara didn’t know which way to go. Then a faint path appeared to the left, and she set off in that direction.  Before long she came to a round green pool.

                    Zara Game 1

                    She stopped to look but carried on walking past it, not sure what it signified.  She came upon another glowing green pool before long, which looked like an entrance to a tunnel.

                     

                    Zara game 2

                    I bet those are portals or something, Zara realized. I wonder if I’m supposed to step into it?

                    “Go for it”, said Pretty Girl, “It’s only a game.”

                    “Ok, well here goes!” replied Zara, mentally bracing herself for a plunge into the unknown.

                    Zara stepped into the circle of glowing green.

                    “Like when Alice went down the rabbit hole!” Zara whispered to the parrot.  “I’m falling, falling…oh!”

                    Zara emerged from the green pool onto a wide walled path.  She was now in some kind of inhabited area, or at least not in the deep woods with no sign of human occupation. 

                    Zara Game 3

                    “I guess that green pool is the portal back to the woods.”

                    “By George, she’s getting it,” replied Pretty Girl.

                     

                    Zara walked along the path which led to an old deserted ancient looking village with alleyways and steps.

                    “This is heaps more interesting than those woods, look how pretty it all is! I love this place.”

                    “Weren’t you supposed to be looking for a hermit in the woods though,” said Pretty Girl.

                    “Or a lost traveler, and the lost traveler may be here, after falling in one of those green pools in the woods,”  replied Zara tartly, not wanting to leave the enchanting scene she found her avatar in.

                    Zara Game 4

                    #6365
                    matermater
                    Participant

                      Prune has got me into this AI stuff… It sounds like gibberish to me, but Idle sounded amazed at the stuff it spewed out.

                      With some info on our family story, Prune got it to try and predict the future…

                      Sounds like a big plate of bog, but we’ll see how it goes.

                      Sure, here are a few possible events that could occur between Mater’s 100th birthday and her death in the Flying Fish Inn story:

                      1. Mater decides to throw herself a grand birthday party, inviting all of her friends and family from the small outback town. However, things take a turn for the strange when a group of extraterrestrial beings crash the party and reveal themselves to be long-time fans of Mater’s famous bush tucker cuisine.
                      2. Mater begins to experience vivid dreams and hallucinations, in which she is visited by the ghost of her late husband. As the dreams become more frequent, the family begins to suspect that there may be something more to them than just Mater’s mind playing tricks on her.
                      3. Mater’s granddaughter Prune becomes increasingly obsessed with her dream of traveling to Mars, and begins to notice strange occurrences happening around the inn that seem to be connected to her aspiration.
                      4. A group of eccentric scientists arrive at the inn, conducting research on the local flora and fauna. They eventually discover a species of sentient plants living in the area, and Mater becomes convinced that the plants are communicating with her in her dreams.
                      5. With her health declining, Mater begins to spend more and more time tending to her garden, where she is visited by an old kookaburra who seems to possess an otherworldly intelligence. The bird becomes Mater’s companion and confidant in the final days of her life.
                      6. As the Great Fires ravage the Australian bush, Mater makes the difficult decision to shut down the inn and evacuate the guests. But as they flee, they realize that the fire is not just a natural disaster, but something far more sinister and mystical.
                      7. In her final days, Mater begins to remember strange and vivid details of her life that she never could have known, as if she lived a previous life in another time and place. As she dies, she whispers something to Prune, which opens her eyes to a new reality that may have been hidden from her all along
                      8. It turns out the family had a lot of secrets, and the only way to escape it, was to leave the inn, but it was not an escape for all. Through the series of events, secrets are revealed, and some truths cannot be undone.Note that these events are fictional and whimsical in nature, but as they keeps it grounded to a sense of doldrums in the Australian bush and occasionally guests help to unravel some of the overarching mysteries it could make a fitting storyline for the story.
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