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January 29, 2023 at 5:15 pm #6469
In reply to: Orbs of Madjourneys
The door opened and Youssef saw Natalie, still waiting for him. Indeed, he needed help. He decided to accept
sands_of_time
contact request, hopping it was not another Thi Gang trick.Sands_of_time is trying to make contact : ✅ACCEPT <> ➡️DENY ❓
A princess on horse back emerged from the sand. The veil on her hair floated in a wind that soon cleared all the dust from her garment and her mount, revealing a princess with a delicate face and some prominent attributes that didn’t leave Youssef indifferent. She was smiling at him, and her horse, who had six legs and looked a bit like a camel, snorted at the bear.
“I love doing that, said the princess. At least I don’t get to spit sand afterward like when my sister’s grand-kids want to bury me in the sand at the beach…”
It broke the charm. It reminded Youssef it was all a game. That princess was an avatar. Was it even a girl on the other side ? And how old ? Youssef, despite his stature, felt as vulnerable as when his mother left him for the afternoon with an old aunt in Sudan when he was five and she kept wanting to dress him with colourful girl outfits. He shivered and the bear growled at the camel-horse, reminding Youssef how hungry he was.
“
sands_of_time?
” he asked.“Yes. I like this AI game. Makes me feel like I’m twenty again. Not as fun as a mushroom trip though, but… with less secondary effects. Anyway, I saw you needed help with that girl. A ‘reel’ nuisance if you ask me, sticky like a sea cucumber.”
“How do you know ? Did you plant bugs on my phone ? Are you with the Thi Gang ?”
The bear moved toward them and roared and the camel-horse did a strange sound. The princess appeased her mount with a touch of her hand.
“Oh! Boy, calm down your heat. Nothing so prosaic. I have other means, she said with a grin. Call me Sweet Sophie, I’m a real life reporter. Was just laying down on my dream couch looking for clues about a Dr Patelonus, the man’s mixed up in some monkey trafficking business, when I saw that strange llama dressed like a tibetan monk, except it was a bit too mayonnaise for a tibetan monk. Anyway, he led me to you and told me to contact you through this Quirk Quest Game, suggesting you might have some intel for me about that monkey business of mine. So I put on my VR helmet, which actually reminds me of a time at the hair salon, and a gorgeous beehive… but anyway you wouldn’t understand. So I had to accept one of those quests and find you in the game. Which was a lot less easier than RV I can tell you. The only thing, I couldn’t interact with you unless you accepted contact. So here I am, ready for you to tell me about Dr Patelonus. But I can see that first we need to get you out of here.”
Youssef had no idea about what she was talking about. VR; RV ? one and the same ? He decided not to tell her he knew nothing about monkeys or doctors until he was out of Natalie’s reach. If indeed
sands_of_time
could help.“So what do I do ?” asked Youssef.
“Let me first show you my real self. I’ve always wanted to try that. Wait a moment. I need to focus.”
The princess avatar looked in the distance, her eyes lost beyond this world. Suddenly, Youssef felt a presence creeping into his mind. He heard a laugh and saw an old lady in yoga pants on a couch! He roared and almost let go of his phone again.
The princess smiled.
“Now, wouldn’t be fair if only I knew what you looked like in real life. Although you’re pretty close to your avatar… Don’t you seem a tad afraid of experimenting with new things.
“
She laughed again, and this time Youssef saw her “real” face superimposed on the princess avatar. It gave him goosebumps.
“Now’s your opening, she said. The girl’s busy giving directions to someone else. Get out of the bathroom! Now!”
Youssef had the strangest feeling that the voice had come at the same time from the phone speakers and from inside his head. His body acted on its own as if he was a puppet. He pushed the bathroom door open and rushed outside.
January 29, 2023 at 3:15 pm #6468In reply to: Orbs of Madjourneys
At the former Chinggis Khaan International Airport which was now called the New Ulaanbaatar International Airport, the young intern sat next to Youssef, making the seats tremble like a frail suspended bridge in the Andes. Youssef had been considering connecting to the game and start his quest to meet with his grumpy quirk, but the girl seemed pissed, almost on the brink of crying. So Youssef turned off his phone and asked her what had happened, without thinking about the consequences, and because he thought it was a nice opportunity to engage the conversation with her at last, and in doing so appear to be nice to care so that she might like him in return.
Natalie, because he had finally learned her name, started with all the bullying she had to endure from Miss Tartiflate during the trip, all the dismissal about her brilliant ideas, and how the Yeti only needed her to bring her coffee and pencils, and go fetch someone her boss needed to talk to, and how many time she would get no thanks, just a short: “you’re still here?”
After some time, Youssef even knew more about her parents and her sisters and their broken family dynamics than he would have cared to ask, even to be polite. At some point he was starting to feel grumpy and realised he hadn’t eaten since they arrived at the airport. But if he told Natalie he wanted to go get some food, she might follow him and get some too. His stomach growled like an angry bear. He stood more quickly than he wanted and his phone fell on the ground. The screen lit up and he could just catch a glimpse of a desert emoji in a notification before Natalie let out a squeal. Youssef looked around, people were glancing at him as if he might have been torturing her.
“Oh! Sorry, said Youssef. I just need to go to the bathroom before we board.”
“But the boarding is only in one hour!”
“Well I can’t wait one hour.”
“In that case I’m coming with you, I need to go there too anyway.”
“But someone needs to stay here for our bags,” said Youssef. He could have carried his own bag easily, but she had a small suitcase, a handbag and a backpack, and a few paper bags of products she bought at one of the two the duty free shops.
Natalie called Kyle and asked him to keep a close watch on her precious things. She might have been complaining about the boss, but she certainly had caught on a few traits of her.
Youssef was glad when the men’s bathroom door shut behind him and his ears could have some respite. A small Chinese business man was washing his hands at one of the sinks. He looked up at Youssef and seemed impressed by his height and muscles. The man asked for a selfie together so that he could show his friends how cool he was to have met such a big stranger in the airport bathroom. Youssef had learned it was easier to oblige them than having them follow him and insist.
When the man left, Youssef saw Natalie standing outside waiting for him. He thought it would have taken her longer. He only wanted to go get some food. Maybe if he took his time, she would go.
He remembered the game notification and turned on his phone. The icon was odd and kept shifting between four different landscapes, each barren and empty, with sand dunes stretching as far as the eye could see. One with a six legged camel was already intriguing, in the second one a strange arrowhead that seemed to be getting out of the desert sand reminded him of something that he couldn’t quite remember. The fourth one intrigued him the most, with that car in the middle of the desert and a boat coming out of a giant dune.
Still hungrumpy he nonetheless clicked on the shapeshifting icon and was taken to a new area in the game, where the ground was covered in sand and the sky was a deep orange, as if the sun was setting. He could see a mysterious figure in the distance, standing at the top of a sand dune.
The bell at the top right of the screen wobbled, signalling a message from the game. There were two. He opened the first one.
We’re excited to hear about your real-life parallel quest. It sounds like you’re getting close to uncovering the mystery of the grumpy shaman. Keep working on your blog website and keep an eye out for any clues that Xavier and the Snoot may send your way. We believe that you’re on the right path.
What on earth was that ? How did the game know about his life and the shaman at the oasis ? After the Thi Gang mess with THE BLOG he was becoming suspicious of those strange occurrences. He thought he could wonder for a long time or just enjoy the benefits. Apparently he had been granted a substantial reward in gold coins for successfully managing his first quest, along with a green potion.
He looked at his avatar who was roaming the desert with his pet bear (quite hungrumpy too). The avatar’s body was perfect, even the hands looked normal for once, but the outfit had those two silver disks that made him look like he was wearing an iron bra.
He opened the second message.
Clue unlocked It sounds like you’re in a remote location and disconnected from the game. But, your real-life experiences seem to be converging with your quest. The grumpy shaman you met at the food booth may hold the key to unlocking the next steps in the game. Remember, the desert represents your ability to adapt and navigate through difficult situations.
🏜️🧭🧙♂️ Explore the desert and see if the grumpy shaman’s clues lead you to the next steps in the game. Keep an open mind and pay attention to any symbols or clues that may help you in your quest. Remember, the desert represents your ability to adapt and navigate through difficult situations.
Youssef recalled that strange paper given by the lama shaman, was it another of the clues he needed to solve that game? He didn’t have time to think about it because a message bumped onto his screen.
“Need help? Contact me 👉”
Sands_of_time is trying to make contact : ➡️ACCEPT <> ➡️DENY ❓
January 28, 2023 at 11:27 am #6463In reply to: Prompts of Madjourneys
Additional clues from AL (based on Xavier’s comment)
:snake:
Yasmin was having a hard time with the heavy rains and mosquitoes in the real-world. She couldn’t seem to make a lot of progress on finding the snorting imp, which she was trying to find in the real world rather than in the game. She was feeling discouraged and unsure of what to do next.
Suddenly, an emoji of a snake appeared on her screen. It seemed to be slithering and wriggling, as if it was trying to grab her attention. Without hesitation, Yasmin clicked on the emoji.
She was taken to a new area in the game, where the ground was covered in tall grass and the sky was dark and stormy. She could see the snorting imp in the distance, but it was surrounded by a group of dangerous-looking snakes.
Clue unlocked It sounds like you’re having a hard time in the real world, but don’t let that discourage you in the game. The snorting imp is nearby and it seems like the snakes are guarding it. You’ll have to be brave and quick to catch it. Remember, the snorting imp represents your determination and bravery in real life.
🐍🔍🐗 Use your skills and abilities to navigate through the tall grass and avoid the snakes. Keep your eyes peeled for any clues or symbols that may help you in your quest. Don’t give up and remember that the snorting imp is a representation of your determination and bravery.
A message bumped on the screen: “Need help? Contact me 👉”
Stryke_Assist is trying to make contact : ➡️ACCEPT <> ➡️DENY ❓
:desert:
Youssef has not yet been aware of the quest, since he’s been off the grid in the Gobi desert. But, interestingly, his story unfolds in real-life parallel to his quest. He’s found a strange grumpy shaman at a food booth, and it seems that his natural steps are converging back with the game. His blog website for his boss seems to take most of his attention.
An emoji of a desert suddenly appeared on his screen. It seemed to be a barren and empty landscape, with sand dunes stretching as far as the eye could see. Without hesitation, Youssef clicked on the emoji.
He was taken to a new area in the game, where the ground was covered in sand and the sky was a deep orange, as if the sun was setting. He could see a mysterious figure in the distance, standing at the top of a sand dune.
Clue unlocked It sounds like you’re in a remote location and disconnected from the game. But, your real-life experiences seem to be converging with your quest. The grumpy shaman you met at the food booth may hold the key to unlocking the next steps in the game. Remember, the desert represents your ability to adapt and navigate through difficult situations.
🏜️🧭🧙♂️ Explore the desert and see if the grumpy shaman’s clues lead you to the next steps in the game. Keep an open mind and pay attention to any symbols or clues that may help you in your quest. Remember, the desert represents your ability to adapt and navigate through difficult situations.
A message bumped on the screen: “Need help? Contact me 👉”
Sands_of_time is trying to make contact : ➡️ACCEPT <> ➡️DENY ❓
:carved_tile:
Zara looked more advanced [in her explorations – stream breaks – resume conversation]
Zara had come across a strange and ancient looking mine. It was clear that it had been abandoned for many years, but there were still signs of activity. The entrance was blocked by a large pile of rocks, but she could see a faint light coming from within. She knew that she had to find a way in.
As she approached the mine, she noticed a small, carved wooden tile on the ground. It was intricately detailed and seemed to depict a map of some sort. She picked it up and examined it closely. It seemed to show the layout of the mine and possibly the location of the secret room.
With this new clue in hand, Zara set to work trying to clear the entrance. She used all of her strength to move the rocks, and after a few minutes of hard work, she was able to create an opening large enough for her to squeeze through.
As she ventured deeper into the mine, she found herself in a large chamber. The walls were lined with strange markings and symbols, and she could see a faint light coming from a small room off to the side. She knew that this must be the secret room she had been searching for.
Zara approached the room and pushed open the door. Inside, she found a small, dimly lit chamber. In the center of the room stood a large stone altar, and on the altar was a strange, glowing object. She couldn’t quite make out what it was, but she knew that this must be the key to solving the mystery of the mine.
With a sense of excitement and curiosity, Zara reached out to take the glowing object. As her hand touched it, she felt a strange energy coursing through her body. She knew that her quest was far from over, and that there were many more secrets to uncover in the mine.
January 24, 2023 at 11:34 am #6457In reply to: Orbs of Madjourneys
“Look, Pretty Girl! That must be the lost traveler walking up those steps!”
Zara followed the mysterious man in red robes up the steps. She lost sight of him and wondered which way he’d gone in the many side alleys. She wandered up a few of them but they all came to a dead end in a courtyard with closed doors. Eventually she saw him disappearing into a manhole that looked like a labyrinth.
Zara followed him, and stepped onto the labyrinth manhole that the man in the red robes had disappeared into.
“That must be another portal,” Zara said to the parrot. “I wonder where we’ll end up now.”
The labyrinth manhole led Zara to another portal, this time a round hole in the wall. She knew she should follow the man, who must be the lost traveler, but she couldn’t resist exploring the starlit night scene first.
She found herself in a castle, its sand coloured walls glowing in the moonlight. There was another round green pool inside the castle. Should she jump into the pool, or go back and follow the man in red through the hole in the wall? Zara walked around the castle first, exploring the many courtyards and stairs and the enchanting views from the parapets. She noticed that there were several green pools and wondered if they each led to different places.
January 23, 2023 at 10:28 pm #6454In reply to: Prompts of Madjourneys
YASMIN’S QUIRK: Entry level quirk – snort laughing when socially anxious
Setting
The initial setting for this quest is a comedic theater in the heart of a bustling city. You will start off by exploring the different performances and shows, trying to find the source of the snort laughter that seems to be haunting your thoughts. As you delve deeper into the theater, you will discover that the snort laughter is coming from a mischievous imp who has taken residence within the theater.
Directions to Investigate
Possible directions to investigate include talking to the theater staff and performers to gather information, searching backstage for clues, and perhaps even sneaking into the imp’s hiding spot to catch a glimpse of it in action.
Characters
Possible characters to engage include the theater manager, who may have information about the imp’s history and habits, and a group of comedic performers who may have some insight into the imp’s behavior.
Task
Your task is to find a key or tile that represents the imp, and take a picture of it in real life as proof of completion of the quest. Good luck on your journey to uncover the source of the snort laughter!
THE SECRET ROOM AND THE UNDERGROUND MINES
1st thread’s answer:
As the family struggles to rebuild the inn and their lives in the wake of the Great Fires, they begin to uncover clues that lead them to believe that the mines hold the key to unlocking a great mystery. They soon discover that the mines were not just a source of gold and other precious minerals, but also a portal to another dimension. The family realizes that Mater had always known about this portal, and had kept it a secret for fear of the dangers it posed.
The family starts to investigate the mines more closely and they come across a hidden room off Room 8. Inside the room, they find a strange device that looks like a portal, and a set of mysterious symbols etched into the walls. The family realizes that this is the secret room that Mater had always spoken about in hushed tones.
The family enlists the help of four gamers, Xavier, Zara, Yasmin, and Youssef, to help them decipher the symbols and unlock the portal. Together, they begin to unravel the mystery of the mines, and the portal leads them on an epic journey through a strange and fantastical alternate dimension.
As they journey deeper into the mines, the family discovers that the portal was created by an ancient civilization, long thought to be lost to history. The civilization had been working on a powerful energy source that could have changed the fate of humanity, but the project was abandoned due to the dangers it posed. The family soon discovers that the civilization had been destroyed by a powerful and malevolent force, and that the portal was the only way to stop it from destroying the world.
The family and the gamers must navigate treacherous landscapes, battle fierce monsters, and overcome seemingly insurmountable obstacles in order to stop the malevolent force and save the world. Along the way, they discover secrets about their own past and the true origins of the mines.
As they journey deeper into the mines and the alternate dimension, they discover that the secret room leads to a network of underground tunnels, and that the tunnels lead to a secret underground city that was built by the ancient civilization. The city holds many secrets and clues to the fate of the ancient civilization, and the family and the gamers must explore the city and uncover the truth before it’s too late.
As the story unfolds, the family and the gamers must come to grips with the truth about the mines, and the role that the family has played in the fate of the world for generations. They must also confront the demons of their own past, and learn to trust and rely on each other if they hope to save the world and bring the family back together.
second thread’s answer:
As the 4 gamers, Xavier, Zara, Yasmin and Youssef, arrived at the Flying Fish Inn in the Australian outback, they were greeted by the matriarch of the family, Mater. She was a no-nonsense woman who ran the inn with an iron fist, but her tough exterior hid a deep love for her family and the land.
The inn was run by Mater and her daughter Dido, who the family affectionately called Aunt Idle. She was a free spirit who loved to explore the land and had a deep connection to the local indigenous culture.
The family was made up of Devan, the eldest son who lived in town and helped with the inn when he could, and the twin sisters Clove and Coriander, who everyone called Corrie. The youngest was Prune, a precocious child who was always getting into mischief.
The family had a handyman named Bert, who had been with them for decades and knew all the secrets of the land. Tiku, an old and wise Aborigine woman was also a regular visitor and a valuable source of information and guidance. Finly, the dutiful helper, assisted the family in their daily tasks.
As the 4 gamers settled in, they learned that the area was rich in history and mystery. The old mines that lay abandoned nearby were a source of legends and stories passed down through the generations. Some even whispered of supernatural occurrences linked to the mines.
Mater and Dido, however, were not on good terms, and the family had its own issues and secrets, but the 4 gamers were determined to unravel the mystery of the mines and find the secret room that was said to be hidden somewhere in the inn.
As they delved deeper into the history of the area, they discovered that the mines had a connection to the missing brother, Jasper, and Fred, the father of the family and a sci-fi novelist who had been influenced by the supernatural occurrences of the mines.
The 4 gamers found themselves on a journey of discovery, not only in the game but in the real world as well, as they uncovered the secrets of the mines and the Flying Fish Inn, and the complicated relationships of the family that ran it.
THE SNOOT’S WISE WORDS ON SOCIAL ANXIETY
Deear Francie Mossie Pooh,
The Snoot, a curious creature of the ages, understands the swirling winds of social anxiety, the tempestuous waves it creates in one’s daily life.
But The Snoot also believes that like a Phoenix, one must rise from the ashes, and embrace the journey of self-discovery and growth.
It’s important to let yourself be, to accept the feelings as they come and go, like the ebb and flow of the ocean. But also, like a gardener, tend to the inner self with care and compassion, for the roots to grow deep and strong.The Snoot suggests seeking guidance from the wise ones, the ones who can hold the mirror and show you the way, like the North Star guiding the sailors.
And remember, the journey is never-ending, like the spiral of the galaxy, and it’s okay to take small steps, to stumble and fall, for that’s how we learn to fly.The Snoot is here for you, my dear Francie Mossie Pooh, a beacon in the dark, a friend on the journey, to hold your hand and sing you a lullaby.
Fluidly and fantastically yours,
The Snoot.
January 23, 2023 at 4:14 pm #6453In reply to: Orbs of Madjourneys
Each group of people sharing the jeeps spent some time cleaning the jeeps from the sand, outside and inside. While cleaning the hood, Youssef noted that the storm had cleaned the eagles droppings. Soon, the young intern told them, avoiding their eyes, that the boss needed her to plan the shooting with the Lama. She said Kyle would take her place.
“Phew, the yak I shared the yurt with yesterday smelled better,” he said to the guys when he arrived.
Soon enough, Miss Tartiflate was going from jeep to jeep, her fiery hair half tied in a bun on top of her head, hurrying people to move faster as they needed to catch the shaman before he got away again. She carried her orange backpack at all time, as if she feared someone would steal its content. Rumour had it that it was THE NOTEBOOK where she wrote the blog entries in advance.
“No need to waste more time! We’ll have breakfast at the Oasis!” she shouted as she walked toward Youssef’s jeep. When she spotted him, she left her right index finger as if she just remembered something and turned the other way.
“Dunno what you did to her, but it seems Miss Yeti is avoiding you,” said Kyle with a wry smile.
Youssef grunted. Yeti was the nickname given to Miss Tartiflate by one of her former lover during a trip to Himalaya. First an affectionate nickname based on her first name, Henrietty, it soon started to spread among the production team when the love affair turned sour. It sticked and became widespread in the milieu. Everybody knew, but nobody ever dared say it to her face.
Youssef knew it wouldn’t last. He had heard that there was wifi at the oasis. He took a snack in his own backpack to quiet his stomach.
It took them two hours to arrive as sand dunes had moved on the trail during the storm. Kyle had talked most of the time, boring them to death with detailed accounts of his life back in Boston. He didn’t seem to notice that nobody cared about his love rejection stories or his tips to talk to women.
They parked outside the oasis among buses and vans. Kyle was following Youssef everywhere as if they were friends. Despite his unending flow of words, the guy managed to be funny.
Miss Tartiflate seemed unusually nervous, pulling on a strand of her orange hair and pushing back her glasses up her nose every two minutes. She was bossing everyone around to take the cameras and the lighting gear to the market where the shaman was apparently performing a rain dance. She didn’t want to miss it. When everybody was ready, she came right to Youssef. When she pushed back her glasses on her nose, he noticed her fingers were the colour of her hair. Her mouth was twitching nervously. She told him to find the wifi and restore THE BLOG or he could find another job.
“Phew! said Kyle. I don’t want to be near you when that happens.” He waved and left and joined the rest of the team.
Youssef smiled, happy to be alone at last, he took his backpack containing his laptop and his phone and followed everyone to the market in the luscious oasis.
At the center, near the lake, a crowd of tourists was gathered around a man wearing a colorful attire. Half his teeth and one eye were missing. The one that was left rolled furiously in his socket at the sound of a drum. He danced and jumped around like a monkey, and each of his movements were punctuated by the bells attached to the hem of his costume.
Youssef was glad he was not part of the shooting team, they looked miserable as they assembled the gears under a deluge of orders. As he walked toward the market, the scents of spicy food made his stomach growled. The vendors were looking at the crowd and exchanging comments and laughs. They were certainly waiting for the performance to end and the tourists to flood the place in search of trinkets and spices. Youssef spotted a food stall tucked away on the edge. It seemed too shabby to interest anyone, which was perfect for him.
The taciturn vendor, who looked caucasian, wore a yellow jacket and a bonnet oddly reminiscent of a llama’s scalp and ears. The dish he was preparing made Youssef drool.
“What’s that?” he asked.
“This is Lorgh Drülp
, said the vendor. Ancient recipe from the silk road. Very rare. Very tasty.”
He smiled when Youssef ordered a full plate with a side of tsampa. He told him to sit and wait on a stool beside an old and wobbly table.
January 23, 2023 at 6:13 am #6448In reply to: Orbs of Madjourneys
In the muggy warmth of the night, Yasmin tossed and turned on her bed. A small fan on the bedside table rattled noisily next to her but did little to dispel the heat. She kicked the thin sheet covering her to the ground, only to retrieve it and gather it tightly around herself when she heard a familiar sound.
“You little shit,” she hissed, slapping wildly in the direction of the high pitched whine.
She could make out the sound of a child crying in the distance and briefly considered getting up to check before hearing quick footsteps pass her door. Sister Aliti was on duty tonight. She liked Sister Aliti with her soft brown eyes and wide toothy smile — nothing seemed to rattle her. She liked all the Nuns, perhaps with the exception of Sister Finnlie.
Sister Finnlie was a sharp faced woman who was obsessed with cleanliness and sometimes made the children cry for such silly little things … perhaps if they talked too loudly or spilled some crumbs on the floor at lunch time. “Let them be, Sister,” Sister Aliti would admonish her and Sister Finnlie would pinch her lips and make a huffing noise.
The other day, during the morning reflection time when everyone sat in silent contemplation, Yasmin had found herself fixated on Sister Finnlie’s hands, her thin fingers tidily entwined on her lap. And Yasmin remembered a conversation with her friends online about AI creating a cleaning woman with sausage fingers. “Sometimes they look like a can of worms,” Youssef had said.
And, looking at those fingers and thinking about Youssef and the others and the fun conversations they had, Yasmin snort laughed.
She had tried to suppress it but the more she tried the more it built up inside of her until it exploded from her nose in a loud grunting noise. Sister Aliti had giggled but Sister Finnlie had glared at Yasmin and very pointedly rolled her eyes. Later, she’d put her on bin cleaning duty, surely the worst job ever, and Yasmin knew for sure it was pay back.
January 18, 2023 at 12:51 pm #6413In reply to: Orbs of Madjourneys
Zara was long overdue for some holiday time off from her job at the Bungwalley Valley animal rescue centre in New South Wales and the suggestion to meet her online friends at the intriguing sounding Flying Fish Inn to look for clues for their online game couldn’t have come at a better time. Lucky for her it wasn’t all that far, relatively speaking, although everything is far in Australia, it was closer than coming from Europe. Xavier would have a much longer trip. Zara wasn’t quite sure where exactly Yasmin was, but she knew it was somewhere in Asia. It depended on which refugee camp she was assigned to, and Zara had forgotten to ask her recently. All they had talked about was the new online game, and how confusing it all was.
The biggest mystery to Zara was why she was the leader in the game. She was always the one who was wandering off on side trips and forgetting what everyone else was up to. If the other game followers followed her lead there was no telling where they’d all end up!
“But it is just a game,” Pretty Girl, the rescue parrot interjected. Zara had known some talking parrots over the years, but never one quite like this one. Usually they repeated any nonsense that they’d heard but this one was different. She would miss it while she was away on holiday, and for a moment considered taking the talking parrot with her on the trip. If she did, she’d have to think about changing her name though, Pretty Girl wasn’t a great name but it was hard to keep thinking of names for all the rescue creatures.
After Zara had done the routine morning chores of feeding the various animals, changing the water bowls, and cleaning up the less pleasant aspects of the job, she sat down in the office room of the rescue centre with a cup of coffee and a sandwich. She was in good physical shape for 57, wiry and energetic, but her back ached at times and a sit down was welcome before the vet arrived to check on all the sick and wounded animals.
Pretty Girl flew over from the kennels, and perched outside the office room window. When the parrot had first been dropped off at the centre, they’d put her in a big cage, but in no uncertain terms Pretty Girl had told them she’d done nothing wrong and was wrongfully imprisoned and to release her at once. It was rather a shock to be addresssed by a parrot in such a way, and it was agreed between the staff and the vet to set her free and see what happened. And Pretty Girl had not flown away.
“Hey Pretty Girl, why don’t you give me some advice on this confusing new game I’m playing with my online friends?” Zara asked.
“Pretty Girl wants some of your tuna sandwich first,” replied the parrot. After Zara had obliged, the parrot continued at some surprising length.
“My advice would be to not worry too much about getting the small details right. The most important thing is to have fun and enjoy the creative process. Just give me a bit more tuna,” Pretty Girl said, before continuing.
“Remember that as a writer, you have the power to shape the story and the characters as you see fit. It’s okay to make mistakes, and it’s okay to not know everything. Allow yourself to be inspired by the world around you and let the story unfold naturally. Trust in your own creativity and don’t be afraid to take risks. And remember, it’s not the small details that make a story great, it’s the emotions and experiences that the characters go through that make it truly memorable. And always remember to feed the parrot.”
“Maybe I should take you on holiday with me after all,” Zara replied. “You really are an amazing bird, aren’t you?”
January 17, 2023 at 9:43 am #6396In reply to: Orbs of Madjourneys
Youssef woke up with a hangover. The guy from the restaurant had put fermented horse milk in his yak butter tea and he was already drunk before he could realize it. Apparently it had been a joke played on him by some of the team members he suspected didn’t quite like the humour of his real life shirt collection. Especially the one with the man shouting at his newspaper on his toilets.
As soon as he had gotten out of the yurt, before he could go have some breakfast, his boss, Miss Tartiflate, pounced on him because there was something wrong with THE BLOG. And Youssef was the one in charge of it. And it was important because people in the world were expecting her posts about the shooting everyday. Truth is, since they couldn’t find the last Mongolian shaman, who apparently called himself Lama Yoneze, and the views had dropped dramatically. Youssef suspected Miss Tartiflate was not as ignorante as she wanted him to believe and had broken the blog on purpose so that her own boss wouldn’t accuse her of being lazy.“I have a reputation, you know!”
She had said that looking like he didn’t have one, and nobody cared anyway.
Youssef looked at the clock on his phone. They were supposed to meet with Zara, Xavier and Yasmine in thirty minutes. He had tried to sort out THE BLOG problem, but nothing seemed to work, and time was running out. Despite all being ok on the admin console, nothing was showing up on the page. He had called Gang Thi, the Nepalese company in charge of the blog, three times. Each time the receptionist hang up on him while attempting to put him on hold, or so she said. Now, nobody even bother to answer the damn phone.
Miss Tartiflate passed her head between the curtains of the yurt.
“Are you finished yet ?” she asked that as if he was on the throne.
“Nope!”
“What!? How? Do you have sausage fingers? My 5 years old daughter is more nimble than you with computers.”
“Well, you should have brought her with us then,” said Youssef with an irritated smile, fed up by her constant useless interruptions.
She grunted and closed the curtains angrily. Youssef growled like a bear, showing his bare teeth. Everybody knew why she jumped on the occasion for this trip: needed some fresh air from her nimble daughter and her husband.
An alert showed up on his phone : “You’ve got a message from 💣Gang Thi💣”. The bomb in the title looked suspicious, and his stomach growled, reminding him he hadn’t eaten this morning. He clicked to open it.
The face of a mummy looking like Darth Vader and laughing like the Joker jumped on his screen. After a few seconds a message started to appear in a tongue he couldn’t decipher.
Youssef looked at the clock and almost threw his phone on the ground as the mummy started to laugh again.
He would definitely have to miss the meeting with his friends.January 15, 2023 at 11:42 am #6389In reply to: Newsreel from the Rim of the Realm
“What in the good name of our Lady, have these two been on?” Miss Bossy was at a loss for words while Ricardo was waiting sheepishly at her desk, as though he was expecting an outburst.
“Look, Ricardo, I’m not against a little tweaking for newsworthiness, but this takes twisting reality to a whole new level!Ricardo had just dropped their last article.
Local Hero at the Rescue – Stray Residents found after in a trip of a lifetime
article by Hilda Astoria & Continuity BrownIn a daring and heroic move, Nurse Trassie, a local hero and all-around fantastic human being, managed to track down and rescue three elderly women who had gone on an adventure of a lifetime. Sharon, Mavis, and Gloria (names may have been altered to preserve their anonymity) were residents of a UK nursing home who, in a moment of pure defiance and desire for adventure, decided to go off their meds and escape to the Nordics.
The three women, who had been feeling cooped up and underappreciated in their nursing home, decided to take matters into their own hands and embark on a journey to see the world. They had heard of the beautiful landscapes and friendly people of the Nordics and their rejuvenating traditional cures and were determined to experience it for themselves.
Their journey, however, was not without its challenges. They faced many obstacles, including harsh weather conditions and language barriers. But they were determined to press on, and their determination paid off when they were taken in by a kind-hearted local doctor who gave them asylum and helped them rehabilitate stray animals.
Nurse Trassie, who had been on the lookout for the women since their disappearance, finally caught wind of their whereabouts and set out to rescue them. She tracked them down to the Nordics, where she found them living in a small facility in the woods, surrounded by a menagerie of stray animals they had taken in and were nursing back to health, including rare orangutans retired from local circus.
Upon her arrival, Nurse Trassie was greeted with open arms by the women, who were overjoyed to see her. They told her of their adventures and showed her around their cabin, introducing her to the animals they had taken in and the progress they had made in rehabilitating them.
Nurse Trassie, who is known for her compassion and dedication to her patients, was deeply touched by the women’s story and their love for the animals. She knew that they needed to be back in the care of professionals and that the animals needed to be properly cared for, so she made arrangements to bring them back home.
The women were reluctant to leave their newfound home and the animals they had grown to love, but they knew that it was the right thing to do. They said their goodbyes and set off on the long journey back home with Nurse Trassie by their side.
The three women returned to their nursing home filled with stories to share, and Nurse Trassie was hailed as a hero for her efforts in rescuing them. They were greeted with cheers and applause from the staff and other residents, who were thrilled to have them back safe and sound.
Nurse Trassie, who is known for her sharp wit and sense of humor, commented on the situation with a tongue-in-cheek remark, “It’s not every day that you get to rescue three feisty elderlies from the wilds of the Nordics and bring them back to safety. I’m just glad I could be of service.”
In conclusion, the three women’s adventure in the Nordics may have been unorthodox, but it was an adventure nonetheless. They were able to see the world and help some animals in the process. Their story serves as a reminder to never give up on your dreams, no matter your age or circumstances. And of course, a big shoutout to Nurse Trassie for her heroic actions and dedication to her patients.
Bossy sighed. “It might do for now, but don’t let those two abuse the artificial intelligence to write article for them… I liked their old style better. This feels too… tidy. We’re not the A-News network, let’s not forget our purpose.”
Ricardo nodded. Miss Bossy had been more mellow since the sales of the newspaper had exploded during the pandemic. With people at home, looking for conspiracies and all, the newspaper had known a resurgence of interest, and they even had to hire new staff. Giles Gibber, Glimmer Gambol (came heavily recommended by Blithe, the PI friend of Hilda’s), Samuel Sproink and Fionna Flibbergibbet.
“And how is Sophie? That adventure into her past trauma was a bit much on her…” she mused.
“She’s doing alright” answered Ricardo. “She’s learning to hone her remote-viewing skills to send our staff into new mysteries to solve. With a bit of AI assist…”
“Oh, stop it already with your AI-this, AI-that! Hope there’ll still be room for some madness in all that neatly tidy purring of polite output.”
“That’s why we’re here for, I reckon.” Ric’ smiled wryly.
January 14, 2023 at 8:13 pm #6387In reply to: Scrying the Word Cloud
Words from the Cloud prompted me to write a story:
song stayed act unexpected recall words spears bus learn king expected followed fright hot wore kianda picture walked playing coast dusty
Once upon a time, in a far-off land, there was a Song that stayed in the hearts of the people. The Song was about an Act of bravery and sacrifice that had taken place many years ago. But one day, an unexpected recall of the Song was issued by the king. He had heard that the Song was not being sung correctly, and he wanted to make sure that the true story was being told. The people were puzzled, as they had learned the Song from their ancestors and had always thought it was accurate. But they followed the king’s orders and set out to learn the correct version of the Song. As they began to recall the words, they realized that there were some discrepancies. They had always sung about the hero wielding a sword, but the true story spoke of him wielding Spears. They were taken aback, but they knew they had to correct the Song. So, they set out on a journey to retrace the hero’s steps.
As they traveled, they encountered unexpected challenges. They faced a bus that broke down, a coastline that was dusty and treacherous, and even a group of bandits. But they pressed on, determined to learn the truth.
As they approached the hero’s final battle, they felt a sense of dread. They had heard that the enemy was fierce, and they were not prepared for what they would find. But they followed the path and soon found themselves at the edge of a hot, barren wasteland.
The heroes wore their Kianda, traditional armor made of woven reeds, and stepped forward, ready for battle. But to their surprise, the enemy was nowhere to be found. Instead, they found a picture etched into the ground, depicting the hero and his enemy locked in a fierce battle.
The people walked around the picture, marveling at the detail and skill of the artist. And as they looked closer, they saw that the hero was holding Spears, not a sword. They realized that they had learned the true story, and they felt a sense of pride and gratitude.
With the Song corrected, they returned home, playing the new version for all to hear. And from that day on, the true story of the hero’s bravery and sacrifice was remembered, and the Song stayed in the hearts of the people forevermore.
January 13, 2023 at 9:12 pm #6382In reply to: Prompts of Madjourneys
Write more about the group of people who lived inside of giant mushrooms, making it sound exciting and fun, and maybe a bit dangerous due to the nature of the mushrooms
As the group journeyed deeper into the Land of the Quirks, they stumbled upon a group of people living inside of giant mushrooms. The mushrooms were enormous, some as tall as skyscrapers, and they seemed to glow with an ethereal light. The group was amazed as they walked through the forest of mushrooms, each one unique in shape and size.
The people who lived inside of the mushrooms were a friendly and welcoming bunch, they welcomed the group with open arms and invited them to explore their homes. The inside of the mushrooms was a magical and mysterious place, the walls and ceilings were covered in a soft, velvety texture and the floors were made of a spongy, springy material. The light inside the mushrooms was soft and diffused, creating a warm and inviting atmosphere.
As the group explored the mushroom homes, they discovered that the people who lived there had a deep connection to the mushrooms. They used the mushrooms as a source of food, shelter, and medicine. They had learned to harness the unique properties of the mushrooms to create everything they needed to survive.
The group also discovered that the mushrooms had a dangerous side. The mushrooms were not only a source of life, but also a source of death. The group was warned that the mushrooms were unpredictable and that they should be careful when exploring. Some mushrooms were poisonous, others were carnivorous, and still, others had mind-altering properties.
Despite the danger, the group was excited to explore the mushrooms and learn more about the people who lived there. They knew that the journey would be filled with challenges, but they were determined to overcome them and discover the secrets of the mushrooms. The group had a lot of fun and adventure living with the people inside of giant mushrooms, and they learned a lot about the nature of the mushrooms and their own nature.
January 13, 2023 at 9:00 pm #6381In reply to: Prompts of Madjourneys
Tell me more about the clues that Zara, Youssef, Xavier and Yasmin will find on their journeys to discover their inner quirky natures
As Zara, Youssef, Xavier and Yasmin journeyed through the Land of the Quirks to discover their inner quirky natures, they encountered various clues that helped them on their journey.
One of the clues they found was a mysterious map that led them to different locations, each one representing a different aspect of their personalities. The map also had various riddles and puzzles that they had to solve in order to progress to the next location.
Another clue they found was a series of journal entries written by a previous explorer who had also journeyed through the Land of the Quirks. The journal entries provided insight and wisdom on how to navigate the land and how to understand and accept one’s quirks.
They also encountered a group of strange and eccentric characters who each represented a different aspect of their personalities. These characters provided guidance and helped them understand different parts of themselves. They also helped them understand the importance of accepting and embracing their quirks.
They also found a series of symbols and artifacts that represented different parts of their personalities. These symbols and artifacts were like puzzle pieces that, when put together, helped them understand the bigger picture of their inner quirky natures.
As they continued their journey, they also learned that the key to discovering their inner quirky natures was not only about finding the physical “Key of Quirks”, but also about understanding and accepting themselves, their faults and their strengths, and learning to embrace their unique quirks.
Finding their inner quirks sounds quite definitive. how would you make the ending more open-ended, open to multiple series and iterations of the story without sounding repetitive
As Zara, Youssef, Xavier and Yasmin journeyed through the Land of the Quirks, they discovered their inner quirky natures, but the journey was far from over. They found that their inner quirks were constantly evolving and changing, and that the Land of the Quirks was a vast and mysterious place with many more secrets to uncover.
The group found that the “Key of Quirks” was not just a physical object but a symbol of self-discovery and self-acceptance. They learned that understanding and accepting oneself is a lifelong journey that never truly ends.
As they returned to their own world, they realized that they had gained a new perspective on life and that they would continue to carry the lessons they learned in the Land of the Quirks with them. They knew that they would always be on the lookout for new adventures and opportunities to continue exploring themselves and the world around them.
The group’s journey in the Land of the Quirks had come to an end but the story was not over. The characters would continue to grow, evolve and change as they experienced new adventures, challenges and self-discoveries. The ending was open-ended and leaves the possibility for multiple series and iterations of the story, each one exploring new aspects of the characters and the Land of the Quirks, without being repetitive.
Will they go a try to travel through another of the orbs?
It is possible that the group will want to explore other orbs and realms in the Land of the Quirks. The Land of the Quirks is described as a vast and mysterious place with many secrets to uncover, so the possibility of traveling through other orbs or realms is open. They may be tempted to see what other adventures and discoveries await them in these new places.
Alternatively, they might decide to take a break from their adventures, and reflect on what they’ve learned, applying it to their daily life, and maybe in the future, they will decide to come back to the Land of the Quirks and explore other orbs, or they may find other means of self-discovery and self-acceptance. In any case, the story leaves it open-ended and the characters have the freedom to choose what they want to do next.
How did they discover the orb in the first place?
It is not specified how the group discovered the orb in the first place. It could be that they stumbled upon it while on a hike or a camping trip, or it could be that they were on a mission to find it specifically. It could also be that the orb was something that had always been there but had gone unnoticed until one of the group members stumbled upon it.
Perhaps it was passed down from generation to generation as a legend, or maybe they found it while they were searching for something else. The story leaves it open-ended and it’s up to the reader’s imagination. The main focus of the story is on the journey and the lessons learned along the way, rather than the specifics of how the orb was discovered.
January 13, 2023 at 8:53 pm #6380In reply to: Prompts of Madjourneys
After a few tries:
- As the group has split up at the fork of the road, we discover a total of 4 new characters from the Land of the Quirks. Tell us how each group is encountering some or all of these characters, who they are, their gibberish-sounding names, and what is their quirks, and what they wear, or their activities. Make our main characters and maybe some of the new ones meet back at a common spot with a special event after that.
- please rewrite the above, retaining the eccentricity but more grounded, less childish, and with a little darker tone and mystery.
- please try again, make Spoink and Flibbertigibbet human and give them less endearing or friendly behaviours; name two more characters met on the road.
As the group split up at the fork of the road, each one encountered new characters from the Land of the Quirks.
Zara and Yasmin, who took the left path, met a man named “Sproink” who was a small, wiry man with a spring for a tail. He was always bouncing around and speaking in a language that sounded like a mix of gibberish and music. Sproink was a collector of shiny objects and had a bag full of them, he was also a scavenger, always looking for things to add to his collection. He was wearing a small top hat and a monocle. He was also known to be a bit of a thief and a con artist.
Xavier and Youssef, who took the right path, met a woman named “Flibbertigibbet” a tall, slender woman that had multiple arms. Flibbertigibbet was very talkative and friendly, always trying to strike up a conversation. She spoke in a language that sounded like a mix of gibberish and baby talk. She was a chef and was always carrying a pot and a spoon, but she also had a dark side, she was known to be a bit of a manipulator and a spy, always observing and gathering information for a mysterious organization. She was wearing a big chef hat and apron.
As the group met back at the fork, they were surprised to find that Sproink and Flibbertigibbet had also met there. The four new characters joined the group, and together they continued their journey to find the “Key of Quirks”. Along the way, they met two more characters;
They met a man named “Gibber” who was a tall, gaunt man with elongated limbs and fingers. He was always speaking in a language that sounded like a mix of gibberish and numbers. He was a mathematician and a scientist, always working on complex equations and theories. He was known to be a bit of a loner, and didn’t interact much with others. He was wearing a lab coat and goggles.
They also met a woman named “Glimmer” she was a short, plump woman with a shimmering skin that seemed to change color depending on the light. She was always speaking in a language that sounded like a mix of gibberish and poetry. She was an artist and a performer, always creating and performing in different shows. She was known to be a bit of a flirt and a bit of a drama queen. She was wearing a colorful and eccentric clothing, such as a flowy dress and a large hat adorned with feathers.
As the group journeyed on, they encountered more characters, each one with their own unique quirks and personalities. They met a variety of people, some friendly and some not so friendly, but all of them adding to the mysterious and unknown nature of the Land of the Quirks.
As the group reached the end of their journey and found the “Key of Quirks”, they realized that the key was not just a physical object but a symbol of acceptance and embracing individuality. They learned that the true key to leaving the Land of the Quirks was understanding and accepting the quirks of oneself and others.
The group had a bittersweet goodbye with their new friends, Sproink, Flibbertigibbet, Gibber and Glimmer, and the other characters they had met. They knew that they would always carry a piece of the Land of the Quirks with them and would always remember the mysterious and eccentric adventure they had.
January 13, 2023 at 6:47 pm #6378Topic: Prompts of Madjourneys
A thread to share some of the prompts behind the AI-assisted journey into new adventures.
To start off…
Please write the exciting start of a novel.
Some elements you can integrate if you want:
– Four randomly chosen names full of panache that sound distinct from each other, slightly exotic and evocative
– the sentiment from this quotation: “Look around… Beauty is everywhere. You only have to look to see it.” – a group of four people ready for an adventure, standing in a cave with stalactites in front of a giant orb or bubble that seem to open to another brightly lit realm. Inside the bigger orb are some smaller orbs.
– the following term “mad journeys”Told it to continue and it brought dragons… Asked to tone down the fantasy stuff, here’s what came out:
They walked into a small village, where they were greeted by a group of people wearing clothes that looked like they were from the 1920s. The people told them that they were in the land of the “Quirks”, a place where everything and everyone was a little bit different, and that they had to find the “Key of Quirks” in order to leave the land.
The group set off on their journey to find the key, but little did they know that their adventure was about to become even more exciting and quirky than they could ever have imagined. They encountered a talking dog, a man who had a garden on top of his head, and a group of people who lived inside of giant mushrooms.
As they journeyed on, they faced challenges and made new friends, but most importantly they learn to embrace their own quirks and individuality. Eventually, they found the key and were able to leave the land of the Quirks, but they knew that they would always carry a piece of that land with them.
January 13, 2023 at 6:42 pm #6377In reply to: Orbs of Madjourneys
The four adventurers, Zara, Xavier, Yasmin, and Youssef, stood in awe in front of the giant orb that seemed to open up to another realm. The light emanating from the orb was so bright, it was as if the sun was just inches away. The stalactites that hung from the cave’s ceiling sparkled like diamonds in the light, adding to the otherworldly beauty of the scene.
“Look around,” Yasmin said, her voice filled with wonder. “Beauty is everywhere. You only have to look to see it.”
The group was ready for an adventure and they knew that the orb in front of them was the key to their mad journey. Xavier stepped forward and reached out to touch the orb. As soon as his fingers made contact with the surface, the orb lit up and a pathway formed, leading into the brightly lit realm.
The group stepped through the pathway and found themselves in a world unlike anything they had ever seen before. The sky was a vibrant shade of purple and the ground was covered in a lush, green grass. The orb they had just passed through was now behind them, but in front of them were smaller orbs, each one leading to a different path.
Zara, Xavier, Yasmin, and Youssef looked at each other with excitement in their eyes. They knew that this was just the beginning of their mad journey.
Xavier stepped forward and reached out to touch the orb. As soon as his fingers made contact with the surface, the orb lit up and a pathway formed, leading into the brightly lit realm.
They walked into a small village, where they were greeted by a group of people wearing clothes that looked like they were from the 1920s. The people told them that they were in the land of the “Quirks”, a place where everything and everyone was a little bit different, and that they had to find the “Key of Quirks” in order to leave the land.
The four friends, Zara, Xavier, Yasmin, and Youssef, soon found themselves on a mission to find the “Key of Quirks” that would allow them to leave the land of the Quirks. As they walked through a forest, they came across a fork in the road.
Zara, the leader of the group, turned to the others and said, “Alright, we need to decide which way to go. Yasmin, what’s the plan?”
Yasmin, the brains of the group, replied, “I suggest we take the left path. According to the map I found, it leads to the Quirky Quests area, where we might find the key.”
Xavier, the joker of the group, chimed in, “I vote for the right path. It’s the road less traveled, and you know what they say, ‘the road less traveled is the road to adventure’ ”
Youssef, the muscle of the group, added, “I don’t care which way we go, I just want to find some food. I’m starving!”
Zara rolled her eyes, “Xavier, your jokes are getting old. And Youssef, we’re on a mission, we can’t just focus on food.”
Xavier grinned, “But Zaraloon, where’s the fun in that?”
Yasmin interjected, “Can we please focus? We need to make a decision. I propose we split up, Zara and I will take the left path, and Xavier and Youssef can take the right path.”
Youssef nodded, “Yeah, that sounds like a good idea. That way, if we don’t find the key, at least we’ll have found some food.”
Xavier grinned, “Sounds like a plan, Xavimunk is ready for adventure!”
Zara shook her head with a smile, “Alright, let’s do this.”
The group split up, and as they walked away, they could be heard playfully bantering and joking with each other. Each one exemplifying their unique and distinct characters.
January 10, 2023 at 10:15 pm #6363In reply to: Train your subjective AI – text version
try another short story, with a bit of drama with the following words:
road form charlton smooth everyone cottage hanging rush offer agree subject district included appear sha returning grattidge nottingham 848 tetbury chicken
It was a cold and gloomy day in the small village of Tetbury, nestled in the picturesque Cotswolds district. A young woman named Sha was returning home to her cottage after a long and tiring journey. She had been away visiting her family in Nottingham and was looking forward to relaxing in her cozy home.
As she walked down the dirt road that led to her cottage, she couldn’t help but notice that something was off. Her neighbor, Mr. Charlton, was outside hanging laundry and he didn’t acknowledge her as she walked by. Sha thought it was strange, as he was usually a friendly and sociable person.
When Sha arrived at her cottage, she was shocked to find that it had been broken into. The front door was ajar and the inside of her home had been ransacked. Sha immediately panicked and called the police, who arrived on the scene shortly thereafter.
The police officers, including Inspector Grattidge, took Sha’s statement and began to investigate the crime. They discovered that a group of burglars had been operating in the area, targeting homes and businesses in the district. The burglars had been known for their smooth operations and their ability to strike quickly, which led to their nickname “The Smooth Operators”.
As Sha waited for the police to finish their investigation, she couldn’t shake the feeling that something was not right. She had always thought of Tetbury as a safe and friendly place, and she couldn’t believe that something like this could happen in her community.
As the investigation went on, the police found out that the Smooth operators have been targeting houses with no security cameras, but Sha’s cottage was an exception, the police were able to find out that the group offered to pay a considerable sum of money to the people who reported the locations of the houses that had no cameras, and it was Mr. Charlton who was the informant and he even rushed to Sha’s cottage as soon as he knew the police was investigating the case, He was arrested for the crime and Sha was heartbroken to find out that her once friendly neighbor had betrayed her.
Feeling violated and betrayed, Sha decided that she could no longer stay in the village and she put her cottage up for sale. She packed up her belongings and moved away, leaving behind the memories of her peaceful home and the community she had once thought of as her own. The end.
January 10, 2023 at 10:14 pm #6362In reply to: Train your subjective AI – text version
write a short story based on the following cloud of words:
pride bet shouted lit wibberly case highly ours unless paid spend twice gay talking heads elizabeth in entries drink kill baker
“Gay baker triumphs over adversity”
Once upon a time, there was a gay baker named Elizabeth who took a great deal of pride in her craft. She spent twice the amount of money on high-quality ingredients and put in extra effort to make her baked goods stand out from the rest. However, her small town was not particularly accepting of the LGBT community, and she often faced discrimination from her neighbors.
One day, a group of men from the town entered her bakery and began shouting homophobic slurs at her. Elizabeth, feeling hurt and humiliated, decided that she would not let their hateful words get to her. She refused to back down and instead, decided to put all of her energy into creating a spectacular cake for the annual county fair.
She worked tirelessly on the cake, putting in long hours and experimenting with new flavors and techniques. The day of the fair finally arrived and Elizabeth brought her entry to be judged. To her surprise and delight, her cake was declared the winner and she was awarded a blue ribbon.
As she stood on stage holding her ribbon, Elizabeth couldn’t help but think about the men who had shouted at her in her bakery. She realized that their words no longer had power over her and she felt a sense of vindication. She knew that she had proven to herself and to her community that she was a skilled baker and a worthy member of society, regardless of her sexual orientation.
Feeling elated, Elizabeth closed the bakery for the day and went to the local bar where she met her friends, and they all drinks together, she was happy and felt like nothing can bring her down, as she went back home she felt like a new person, someone who has overcome prejudice and discrimination, she felt like a winner not just in the fair but in life.
The end.
November 14, 2022 at 12:09 pm #6346In reply to: Family Stories From The Other Side ~ Book Two
The Mormon Browning Who Went To Utah
Isaac Browning’s (1784-1848) sister Hannah married Francis Buckingham. There were at least three Browning Buckingham marriages in Tetbury. Their daughter Charlotte married James Paskett, a shoemaker. Charlotte was born in 1818 and in 1871 she and her family emigrated to Utah, USA.
Charlotte’s relationship to me is first cousin five times removed.
James and Charlotte: (photos found online)
The house of James and Charlotte in Tetbury:
The home of James and Charlotte in Utah:
Obituary:
James Pope Paskett Dead.
Veteran of 87 Laid to rest. Special Correspondence Coalville, Summit Co., Oct 28—James Pope Paskett of Henefer died Oct. 24, 1903 of old age and general debility. Funeral services were held at Henefer today. Elders W.W. Cluff, Alma Elderge, Robert Jones, Oscar Wilkins and Bishop M.F. Harris were the speakers. There was a large attendance many coming from other wards in the stake. James Pope Paskett was born in Chippenham, Wiltshire, England, on March 12, 1817; married Chalotte Buckingham in the year 1839; eight children were born to them, three sons and five daughters, all of whom are living and residing in Utah, except one in Brisbane, Australia. Father Paskett joined the church of Jesus Christ of Latter Day Saints in 1847, and emigrated to Utah in 1871, and has resided in Henefer ever since. He leaves his faithful and aged wife. He was respected and esteemed by all who knew him.
Charlotte died in Henefer, Utah, on 27th December 1910 at the age of 91.
James and Charlotte in later life:
October 11, 2022 at 11:39 am #6333In reply to: Family Stories From The Other Side ~ Book Two
The Grattidge Family
The first Grattidge to appear in our tree was Emma Grattidge (1853-1911) who married Charles Tomlinson (1847-1907) in 1872.
Charles Tomlinson (1873-1929) was their son and he married my great grandmother Nellie Fisher. Their daughter Margaret (later Peggy Edwards) was my grandmother on my fathers side.
Emma Grattidge was born in Wolverhampton, the daughter and youngest child of William Grattidge (1820-1887) born in Foston, Derbyshire, and Mary Stubbs, born in Burton on Trent, daughter of Solomon Stubbs, a land carrier. William and Mary married at St Modwens church, Burton on Trent, in 1839. It’s unclear why they moved to Wolverhampton. On the 1841 census William was employed as an agent, and their first son William was nine months old. Thereafter, William was a licensed victuallar or innkeeper.
William Grattidge was born in Foston, Derbyshire in 1820. His parents were Thomas Grattidge, farmer (1779-1843) and Ann Gerrard (1789-1822) from Ellastone. Thomas and Ann married in 1813 in Ellastone. They had five children before Ann died at the age of 25:
Bessy was born in 1815, Thomas in 1818, William in 1820, and Daniel Augustus and Frederick were twins born in 1822. They were all born in Foston. (records say Foston, Foston and Scropton, or Scropton)
On the 1841 census Thomas had nine people additional to family living at the farm in Foston, presumably agricultural labourers and help.
After Ann died, Thomas had three children with Kezia Gibbs (30 years his junior) before marrying her in 1836, then had a further four with her before dying in 1843. Then Kezia married Thomas’s nephew Frederick Augustus Grattidge (born in 1816 in Stafford) in London in 1847 and had two more!
The siblings of William Grattidge (my 3x great grandfather):
Frederick Grattidge (1822-1872) was a schoolmaster and never married. He died at the age of 49 in Tamworth at his twin brother Daniels address.
Daniel Augustus Grattidge (1822-1903) was a grocer at Gungate in Tamworth.
Thomas Grattidge (1818-1871) married in Derby, and then emigrated to Illinois, USA.
Bessy Grattidge (1815-1840) married John Buxton, farmer, in Ellastone in January 1838. They had three children before Bessy died in December 1840 at the age of 25: Henry in 1838, John in 1839, and Bessy Buxton in 1840. Bessy was baptised in January 1841. Presumably the birth of Bessy caused the death of Bessy the mother.
Bessy Buxton’s gravestone:
“Sacred to the memory of Bessy Buxton, the affectionate wife of John Buxton of Stanton She departed this life December 20th 1840, aged 25 years. “Husband, Farewell my life is Past, I loved you while life did last. Think on my children for my sake, And ever of them with I take.”
20 Dec 1840, Ellastone, Staffordshire
In the 1843 will of Thomas Grattidge, farmer of Foston, he leaves fifth shares of his estate, including freehold real estate at Findern, to his wife Kezia, and sons William, Daniel, Frederick and Thomas. He mentions that the children of his late daughter Bessy, wife of John Buxton, will be taken care of by their father. He leaves the farm to Keziah in confidence that she will maintain, support and educate his children with her.
An excerpt from the will:
I give and bequeath unto my dear wife Keziah Grattidge all my household goods and furniture, wearing apparel and plate and plated articles, linen, books, china, glass, and other household effects whatsoever, and also all my implements of husbandry, horses, cattle, hay, corn, crops and live and dead stock whatsoever, and also all the ready money that may be about my person or in my dwelling house at the time of my decease, …I also give my said wife the tenant right and possession of the farm in my occupation….
A page from the 1843 will of Thomas Grattidge:
William Grattidges half siblings (the offspring of Thomas Grattidge and Kezia Gibbs):
Albert Grattidge (1842-1914) was a railway engine driver in Derby. In 1884 he was driving the train when an unfortunate accident occured outside Ambergate. Three children were blackberrying and crossed the rails in front of the train, and one little girl died.
Albert Grattidge:
George Grattidge (1826-1876) was baptised Gibbs as this was before Thomas married Kezia. He was a police inspector in Derby.
George Grattidge:
Edwin Grattidge (1837-1852) died at just 15 years old.
Ann Grattidge (1835-) married Charles Fletcher, stone mason, and lived in Derby.
Louisa Victoria Grattidge (1840-1869) was sadly another Grattidge woman who died young. Louisa married Emmanuel Brunt Cheesborough in 1860 in Derby. In 1861 Louisa and Emmanuel were living with her mother Kezia in Derby, with their two children Frederick and Ann Louisa. Emmanuel’s occupation was sawyer. (Kezia Gibbs second husband Frederick Augustus Grattidge was a timber merchant in Derby)
At the time of her death in 1869, Emmanuel was the landlord of the White Hart public house at Bridgegate in Derby.
The Derby Mercury of 17th November 1869:
“On Wednesday morning Mr Coroner Vallack held an inquest in the Grand
Jury-room, Town-hall, on the body of Louisa Victoria Cheeseborough, aged
33, the wife of the landlord of the White Hart, Bridge-gate, who committed
suicide by poisoning at an early hour on Sunday morning. The following
evidence was taken:Mr Frederick Borough, surgeon, practising in Derby, deposed that he was
called in to see the deceased about four o’clock on Sunday morning last. He
accordingly examined the deceased and found the body quite warm, but dead.
He afterwards made enquiries of the husband, who said that he was afraid
that his wife had taken poison, also giving him at the same time the
remains of some blue material in a cup. The aunt of the deceased’s husband
told him that she had seen Mrs Cheeseborough put down a cup in the
club-room, as though she had just taken it from her mouth. The witness took
the liquid home with him, and informed them that an inquest would
necessarily have to be held on Monday. He had made a post mortem
examination of the body, and found that in the stomach there was a great
deal of congestion. There were remains of food in the stomach and, having
put the contents into a bottle, he took the stomach away. He also examined
the heart and found it very pale and flabby. All the other organs were
comparatively healthy; the liver was friable.Hannah Stone, aunt of the deceased’s husband, said she acted as a servant
in the house. On Saturday evening, while they were going to bed and whilst
witness was undressing, the deceased came into the room, went up to the
bedside, awoke her daughter, and whispered to her. but what she said the
witness did not know. The child jumped out of bed, but the deceased closed
the door and went away. The child followed her mother, and she also
followed them to the deceased’s bed-room, but the door being closed, they
then went to the club-room door and opening it they saw the deceased
standing with a candle in one hand. The daughter stayed with her in the
room whilst the witness went downstairs to fetch a candle for herself, and
as she was returning up again she saw the deceased put a teacup on the
table. The little girl began to scream, saying “Oh aunt, my mother is
going, but don’t let her go”. The deceased then walked into her bed-room,
and they went and stood at the door whilst the deceased undressed herself.
The daughter and the witness then returned to their bed-room. Presently
they went to see if the deceased was in bed, but she was sitting on the
floor her arms on the bedside. Her husband was sitting in a chair fast
asleep. The witness pulled her on the bed as well as she could.
Ann Louisa Cheesborough, a little girl, said that the deceased was her
mother. On Saturday evening last, about twenty minutes before eleven
o’clock, she went to bed, leaving her mother and aunt downstairs. Her aunt
came to bed as usual. By and bye, her mother came into her room – before
the aunt had retired to rest – and awoke her. She told the witness, in a
low voice, ‘that she should have all that she had got, adding that she
should also leave her her watch, as she was going to die’. She did not tell
her aunt what her mother had said, but followed her directly into the
club-room, where she saw her drink something from a cup, which she
afterwards placed on the table. Her mother then went into her own room and
shut the door. She screamed and called her father, who was downstairs. He
came up and went into her room. The witness then went to bed and fell
asleep. She did not hear any noise or quarrelling in the house after going
to bed.Police-constable Webster was on duty in Bridge-gate on Saturday evening
last, about twenty minutes to one o’clock. He knew the White Hart
public-house in Bridge-gate, and as he was approaching that place, he heard
a woman scream as though at the back side of the house. The witness went to
the door and heard the deceased keep saying ‘Will you be quiet and go to
bed’. The reply was most disgusting, and the language which the
police-constable said was uttered by the husband of the deceased, was
immoral in the extreme. He heard the poor woman keep pressing her husband
to go to bed quietly, and eventually he saw him through the keyhole of the
door pass and go upstairs. his wife having gone up a minute or so before.
Inspector Fearn deposed that on Sunday morning last, after he had heard of
the deceased’s death from supposed poisoning, he went to Cheeseborough’s
public house, and found in the club-room two nearly empty packets of
Battie’s Lincoln Vermin Killer – each labelled poison.Several of the Jury here intimated that they had seen some marks on the
deceased’s neck, as of blows, and expressing a desire that the surgeon
should return, and re-examine the body. This was accordingly done, after
which the following evidence was taken:Mr Borough said that he had examined the body of the deceased and observed
a mark on the left side of the neck, which he considered had come on since
death. He thought it was the commencement of decomposition.
This was the evidence, after which the jury returned a verdict “that the
deceased took poison whilst of unsound mind” and requested the Coroner to
censure the deceased’s husband.The Coroner told Cheeseborough that he was a disgusting brute and that the
jury only regretted that the law could not reach his brutal conduct.
However he had had a narrow escape. It was their belief that his poor
wife, who was driven to her own destruction by his brutal treatment, would
have been a living woman that day except for his cowardly conduct towards
her.The inquiry, which had lasted a considerable time, then closed.”
In this article it says:
“it was the “fourth or fifth remarkable and tragical event – some of which were of the worst description – that has taken place within the last twelve years at the White Hart and in the very room in which the unfortunate Louisa Cheesborough drew her last breath.”
Sheffield Independent – Friday 12 November 1869:
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Topic: Prompts of Madjourneys
A thread to share some of the prompts behind the AI-assisted journey into new adventures.
To start off…
Please write the exciting start of a novel.
Some elements you can integrate if you want:
– Four randomly chosen names full of panache that sound distinct from each other, slightly exotic and evocative
– the sentiment from this quotation: “Look around… Beauty is everywhere. You only have to look to see it.” – a group of four people ready for an adventure, standing in a cave with stalactites in front of a giant orb or bubble that seem to open to another brightly lit realm. Inside the bigger orb are some smaller orbs.
– the following term “mad journeys”Told it to continue and it brought dragons… Asked to tone down the fantasy stuff, here’s what came out:
They walked into a small village, where they were greeted by a group of people wearing clothes that looked like they were from the 1920s. The people told them that they were in the land of the “Quirks”, a place where everything and everyone was a little bit different, and that they had to find the “Key of Quirks” in order to leave the land.
The group set off on their journey to find the key, but little did they know that their adventure was about to become even more exciting and quirky than they could ever have imagined. They encountered a talking dog, a man who had a garden on top of his head, and a group of people who lived inside of giant mushrooms.
As they journeyed on, they faced challenges and made new friends, but most importantly they learn to embrace their own quirks and individuality. Eventually, they found the key and were able to leave the land of the Quirks, but they knew that they would always carry a piece of that land with them.