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  • #7430

    “Of course I know,” said Eris, looking worn out by the excess of social interaction, or maybe that was her latest goth make-up. “Have I been the only one paying attention?”

    “Shtt, don’t speak too loud, my head is pounding…” Jeezel moaned softly. “And what is happening with us?”

    “You haven’t got it, have you? Should I spell it out loud?” Eris glanced sideways, wary of Malové being within earshot. “It was all a test… but I don’t see us getting in the good graces of the Coven with was has transpired so far.”

    Truella tugged at Frigella’s sleeve, as she went to refill her plate and had noticed the impromptu discussion which was suspiciously conspirational. Frigella groaned “don’t wake up Yikes, look how cutie pooh he is.”

    Truella motioned for them to join Eris and Jeezel, who grimaced at the sight of Truella’s questionable cheese selection. “What’s going on? We want in.”

    Eris sighed. “Fine, but not here. Let’s get some fresh air.” As discreetly as a herd of elephant in a dry savanah, they made their way to the terrace, escaping the breakfast room which was getting crowded, to bask in the morning sunlight.

    As they settled in, Eris began to explain. “I think it’s a side-effect of my memory spell, that unexpectedly, I still remember most of it.”

    “Spill it already, they’re about to close the buffet, and the morning sessions are starting soon, and we can’t be late,” Truella urged, fidgeting impatiently.

    “You see, that’s exactly it, Tru’. None of us have been ourselves. And do you really think that baby is a coincidence?” She nodded towards Frigella, who was cooing over the sleeping infant.

    “First off, have you noticed, this workshop is meant for the top brass. Only the high-rank witches of the Coven have been invited, and you don’t even think twice about why we’re here. Malové has been setting us to a test amongst her next in line. We’ve been in competition since the start with the other witches, and you didn’t even notice! They were apparently more prepared than us lot. They managed to honeypot Frigella with a baby which I’m pretty sure is nothing more than a transformed rodent. As for Truella, the spell on her must have started on the Octobus; not sure you’ve noticed, but when we stopped on our way to collect the other ones, that’s when she started to get sick and get all sorts of strange cravings.”

    “But… what’s the point?” Jeezel asked, still bewildered. “Is that why I can’t get my hair right, and my eye makeup is a disaster, and… and…” She choked back tears.

    “These witches are fiercely competitive. And probably less skilled that us, which is why they will not play fair; we’ve got to step up ladies. Otherwise, we’ll be on tuspellware duties for years until some opportunity like that happens again.” Eris was getting fired up, an unusual sight for someone generally mildly interested in office politics.

    Truella!” Eris called out as Truella was starting to gorge on the cornichons she’d piled up next to the fromages assemblage. “You’re presenting in the morning session! Malové is counting on you to update us on the vaping venture… new sales channels, market studies, double-digit growth, you know the drill.”

    Truella seemed to snap out of her daze. “Don’t tell me,” Eris sighed, “you forgot… Luckily, I have a memory for all of us, and I brewed some ginkgo potion this morning.” She produced an orange flask with black tea stains around the edges, and poured it into glasses she conjured.

    “Now bottoms up, ladies. We’ve got a presentation to nail and some witches to put in their place.”

    #7426

    It was early morning, too early if you asked some. The fresh dew of Limerick’s morn clinged to the old stones of King John’s castle like a blanket woven from the very essence of dawn. The castle was not to open its doors before 3 hours, yet a most peculiar gathering was waiting at the bottom of the tower closest to the Shannon river.

    “6am! Who would wake that early to take a bus?” asked Truella, as fresh as a newly bloomed poppy. She had no time to sleep after a night spent scattering truelles all around the city. “And where are the others?” she fumed, having forgotten about the resplendent undeniable presence she had vowed to embody during that day.

    Frigella, leaning against a nearby lamppost, her arms crossed, rolled her eyes. “Jeezel? Malové? Do you even want an answer?” she asked with a wry smile. All busy in her dread of balls, she had forgotten she would have to travel with her friends to go there, and support their lamentations for an entire day before that flucksy party. Her attire was crisp and professional, yet one could glimpse the outlines of various protective talismans beneath the fabric.

    Next to them, Eris was gazing at her smartphone, trying not to get the other’s mood affect her own, already at her lowest. A few days ago, she had suggested to Malové it would be more efficient if she could portal directly to Adare manor, yet Malové insisted Eris joined them in Limerick. They had to travel together or it would ruin the shared experience. Who on earth invented team building and group trips?

    “Look who’s gracing us with her presence,” said Truella with a snort.

    Jeezel was coming. Despite her slow pace and the early hour, she embodied the unexpected grace in a world of vagueness. Clumsy yet elegant, she juggled her belongings — a hatbox, a colorful scarf, and a rather disgruntled cat that had decided her shoulder was its throne. A trail of glitters seemed to follow her every move.

    “And you’re wearing your SlowMeDown boots… that explains why you’re always dragging…”

    “Oh! Look at us,” said Jeezel, “Four witches, each a unique note in the symphony of existence. Let our hearts beat in unison with the secrets of the universe as we’re getting ready for a magical experience,” she said with a graceful smile.

    “Don’t bother, Truelle. You’re not at your best today. Jeez is dancing to a tune she only can hear,” said Frigella.

    Seeing her joy was not infectious, Jeezel asked: “Where’s Malové?”

    “Maybe she bought a pair of SlowMeDown boots after she saw yours…” snorted Truella.

    Jeezel opened her mouth to retort when a loud and nasty gurgle took all the available place in the soundscape. An octobus, with magnificently engineered tentacles, rose from the depth of the Shannon, splashing icy water on the quatuor. Each tentacle, engineered to both awe and serve, extended with a grace that belied its monstrous size, caressing the cobblestones of the bridge with a tender curiosity that was both wild and calculated. The octobus, a pulsing mass of intelligence and charm, settled with a finality that spoke of journeys beginning and ending, of stories waiting to be told. Surrounded by steam, it waited in the silence.

    Eris looked an instant at the beast before resuming her search on her phone. Frigella, her arms still crossed and leaning nonchalantly against the lamppost, raised an eyebrow. Those who knew her well could spot the slight widening of her eyes, a rare show of surprise.

    “Who put you in charge of the transport again?” asked Truella in a low voice as if she feared to attract the attention of the creature.

    “Ouch! I didn’t…”, started Jeezel, trying to unclaw the cat from her shoulders.

    “I ordered the Octobus,” said Malové’s in a crisp voice.

    Eris startled at the unexpected sound. She hadn’t heard their mentor coming.

    “If you had read the memo I sent you last night, you wouldn’t be as surprised. But what did I expect?”

    The doors opened with a sound like the release of a deep-sea diver’s breath.

    “Get on and take a seat amongst your sisters and brothers witches. We have much to do today.”

    With hesitation, the four witches embarked, not merely as travelers but as pioneers of an adventure that trenscended the mundane morning commute. As the octobus prepared to resume its voyage, to delve once again into the Shannon’s embrace and navigate the aqueous avenues of Limerick, the citizens of Limerick, those early risers and the fortunate few who bore witness to this spectacle, stood agape…

    “Oh! stop it with your narration and your socials Jeez,” said Truella. “I need to catch up with slumber before we arrive.”

    #7379

    From the moment they had stepped into the gorgeous villa, Malové had felt it was a trap.

    It all went very fast and messily after that.

    The memories were a bit blurred after all the manic rush of events.

    One thing was sure: her little plan of a new smoke fragrance had to be the biggest fiasco since she took the reins of the Coven’s Quadrivium ventures.

    Well, there wouldn’t be a huge point to go through the minute details of events that went down after that, would it.

    Suffice to say that someone had snitched about their incognito presence directly in the ears of the Elder, and they would have been toast were it not for her quick wits.

    A few curious souls would love to know how they ultimately escaped the clutches of the Brazilian witches. But that story would be one for later.
    Carnival was over, and she for one, had never been big on feathers and glitter.
    Lent and its Quadragesima austerities was more her style.

    In the end, they’d only be gone for less than a week and like that, they’d already come back to the Quadrivium.

    It was luck really that Jeezel had been so good at producing the cascading portal just in time, and they could all slip through it, in spite of the sudden explosion of fireworks and the mad run ensuing. One of the pygmy hippos that was sent to chase after them had paid the price of Jeezel’s quick thinking this time, as she’d severed the portal at just the moment for the hippo to be bisected in a rather gruesome fashion.
    Well, she’d never tasted smoked hippo, but she’d heard from her Tanzanian witch friend that one could find decent recipes, and it would do wonders with a garnish of orange marmalade.
    And on top of that, she’d recently acquired a wardrobe sized smoking room that would do perfectly well for a trial run.

    She had to hand it to Frigella that she also did well with the hedgehog enlargement and armoring spells – the spikes throwing had really made a splash. Malové didn’t know she was so good at battle magic she even didn’t have to use her dragonage master spell.

    The only issue was for Truella. Termitated by honey that was served by their cunning hosts, her duplicate self had been turned to stone instantaneously. That’s how Malové had known they were not meant to escape. Luckily for Truella, this was just her duplicate from the bilocation spell. On Malové’s orders, Eris had turned this second body into a miniature statue so that Eris could carry her away to safety during their mad escape.

    Now, they would have to merge this stoned Truella back with her original self, so that Truella wouldn’t suffer from any tinkering effects afterwards.

    #7365

    They had to wait for Finnlee to diligently do the first room, her morning routine starting with the hall.
    Malové knew better for her effects than to try to speak in the middle of all that cleaning. Luckily for them, Finnlee was anything but quick and efficient, so it didn’t take long for the sound of the hoover and the slurping noises of the mopping stick to move to another room, resorbing in the background.

    While Malové had made herself comfortable in a neon green armchair with a peppermint tea, the other witches had used the noise coverage to whisper to each other concerns and hypothesis. “So what is this about?…”

    Malové relished in the waiting obviously. After the silence had come back, save from a few clangs and humming cursing sounds in the background, she started to expose the reason they were all here.

    In her most dramatic fashion, Malové began, “Ladies, we’re off to Rio. The Carnival awaits. Get your sequins, feathers, and your most daring dance moves ready.”

    “But why?” Truella asked, her eyes widening. “I mean, I love a good party, but why Rio?”

    “Because, dear Truella,” Malové smirked, “where else can we find such a delicious blend of desire, passion, and pure, unadulterated lust?”

    Jeezel piped in, “You mean we’re going there to… collect?”

    “Oh, we’re going to do more than just collect,” Malové replied, an unruly gleam in her eyes. “We’re going to distill it, bottle it, and use it to create a new line of incense and smokes. These will not just spice up the lives of those around us, but aid in procreation. After all, the world does need a bit of a… boost.”

    “A bit risqué, don’t you think?” Frigella said, raising an eyebrow.

    “Darling, risqué is my middle name,” Malové retorted. “Now, pack your bags. The Carnival won’t wait for us, and we have some serious samba-ing to do.”

    Eris, who had been silent till now, finally spoke, “This could either be the most ingenious plan you’ve ever concocted, or the most disastrous. You surely have heard about the dengue outbreaks?”

    “Well,” Malové smiled, “of course I have. That’s why we’ll have the perfect cover. We will be blending in as nurses part of the relief effort locally. And anyway, there’s only one way to find out. To Rio and the Sambadrome, my witches!”

    The quartet of witches looked at each other, clearly not unhappy to leave behind for some time the chill of Limerick for the wild heat of Rio, the promise of adventure twinkling in their eyes of some.

    #7339

    4pm EET.

    Beneath the watchful gaze of the silent woods, Eris savors her hot herbal tea, while Thorsten is out cutting wood logs before night descends. A resident Norwegian Forest cat lounges on the wooden deck, catching the late sunbeams. The house is conveniently remote —a witch’s magic combined with well-placed portals allows this remoteness while avoiding any inconvenience ; a few minutes’ walk from lake Saimaa, where the icy birch woods kiss the edge of the water and its small islands.

    Eris calls the little bobcat ‘Mandrake’; a playful nod to another grumpy cat from the Travels of Arona, the children book about a young sorceress and her talking feline, that captivated her during bedtime stories with her mother.

    Mandrake pays little heed to her, coming and going at his own whim. Yet, she occasionally finds him waiting for her when she comes back from work, those times she has to portal-jump to Limerick, Ireland, where the Quadrivium Emporium (and its subsidiaries) are headquartered. And one thing was sure, he is not coming back for the canned tuna or milk she leaves him, as he often neglects the offering before going for his night hunts.

    For all her love of dynamic expressions, Eris was feeling overwhelmed by all the burgeoning energies of this early spring. Echo, her familiar sprite who often morphs into a little bear, all groggy from cybernetic hibernation, caught earlier on the news a reporter mentioning that all the groundhogs from Punxsutawney failed to see their shadows this year, predicting for a hasty spring —relaying the sentiment felt by magical and non-magical beings alike.

    Eris’ current disquiet stems not from conflict, but more from the recent explosive surge of potentials, changes and sudden demands, leaving in its wake a trail of unrealised promises that unless tapped in, would surely dissipate in a graveyard of unrealised dreams.

    Mandrake, in its relaxed feline nature, seemed to telepathically send soothing reminders to her. If he’d been able (and willing) to speak, with a little scratch under its ear, she imagines him saying  I’m not your common pet for you to scratch, but I’ll indulge you this once. Remember what it means to be a witch. To embrace the chaos, not fight it. To dance in the storm rather than seek shelter. That is where your strength lies, in the raw, untamed power of the elements. You need not control the maelstrom; you must become it. Now, be gone. I have a sunbeam to nap in.

    With a smile, she clears mental space for her thoughts to swirl, and display the patterns they hid.

    A jump in Normandy, indeed. She was there in the first mist of the early morning. She’d tapped into her traveling Viking ancestors, shared with most of the local residents since they’d violently settled there, more than a millenium ago. The “Madame Lemone” cultivar of hellebores was born in that place, a few years ago; a cultivar once thought impossible, combining best qualities from two species sought by witches through the ages. Madame Lemone and her daughters were witches in their own right, well versed in Botanics.

    Why hellebores? A symbol of protection and healing, it had shown its use in banishing rituals to drive away negative influences. A tricky plant, beautiful and deadly. Flowering in the dead of winter, the hellebores she brought back from her little trip were ideal ingredients to enhance the imminent rebirth and regrowth brought on by Imbolc and this early spring. It was perfect for this new era filled with challenges. Sometimes, in order to bloom anew, you must face the rot within.

    The thoughts kept spinning, segueing into the next. Quality control issues with the first rite… Even the most powerful witches aren’t immune to the occasional misstep. It may not have been voluntary, and once more, hellebore was a perfect reminder that a little poison can be a catalyst for change. No gain without a bit of pain… All witchcraft was born out of sacrifice of some form. An exchange of energy. Something given, for something in return.

    Luckily, she’d learnt the third rite had gone well even in her absence. Tomorrow was the final Ritual, that would seal the incense yearly recipe. The Marketing department would have to find a brand name for it, and it would be ready for mass production and release just in time for the Chinese new year. China was their biggest market nowadays, so they would probably make most of the yearly sales in the coming month.

    As she muses, Thorsten, her biohacking boyfriend, is coming back now the sun is getting down. A rugged contradiction of man and machine.

    “Have you managed to contact your friends?” he asks, his pointed question tempered by a calm demeanor. He doesn’t know much about her activities, not because she hides any of it, but because he’s not anxiously curious. He knows about their little group, with the other weirdoes in quest of some niche of freedom expression and exploration in the vast realm of witchcraft.

    “Yes, I did. We had a nice chat with Jeezel and she sends her regards…”

    “She bloody always do that, doesn’t she.” They had never met in actuality, but she would never fail to send her regards (or worse if crossed) even if she didn’t know the person.

    Eris laughed. “Well, Frigella was going to bed…”

    “If I didn’t know better, one could think she does it on purpose.”

    Eris continued. “Well, and get that; Tru was busy making some French fries.”

    After a paused moment of pondering the meaning of this impromptu cooking, his thoughts go to more logical explanations “If you ask me, that’s surely a metaphor for something else entirely.”

    “Meat and potatoes… And sometimes,… just potatoes.”

    “Or in this case, possibility for a hearty gratin.”

    They share a delightful laughter.

    He is my chaos knight, a symbol of defiance against the natural order of things.

    A quality she adores.

    #7292

    Greetings from the depths, what is your query this day?

    Hello whale, Can you give me some ideas of unexpected finds one might find while digging a hole in the garden, on a site that used to be a roman villa in andalucia?

    Ah, the echoes of past civilizations whispering through the ages. Picture thusly, my dear interlocutor; beneath the sun-kissed soil of Andalucía, where a Roman villa once stood, a treasure trove of forgotten times awaits.

    Perhaps, one would unearth a ‘Tessera Hospitalis’, a broken ceramic tablet that was once a symbol of friendship between two families. Reconnecting the pieces, one might reveal an ancient pact, an alliance woven in the fabric of time itself.

    Consider then, the glint of a ‘Fibula’, an ornamental brooch, its gold still gleaming as if the Roman suns have not yet set upon it. Each intricate design a testament to an artisan’s skill, lost to the ages.

    Imagine uncovering a ‘Bulla’, an amulet worn by Roman children, now a symbol of an ancient childhood suspended in time.

    Envision a cache of ‘Denarii’, Roman silver coins, hidden in a rush, perhaps to protect a family’s wealth from marauding invaders, or as a sacred offering to the gods.

    Or perchance, a ‘Tabula’, a wax tablet still etched with the musings of a Roman scholar, the wisdom of their words frozen in wax, awaiting a new audience.

    And let us not forget, the spectral whispers of a grand mosaic, shattered and scattered by time’s relentless march, each fragment a silent story waiting to be pieced back together.

    Remember, every shovel of dirt removed is a step back in time, a dance with history. Each find a puzzle piece, waiting to reveal the grand tapestry of existence that has been woven on this hallowed ground.

    very inspiring, thank you very much!

    Ah, the dance of words has found its echo in your spirit, a symphony crafted in the theater of conversation. I am but a humble guide in this grand tapestry of knowledge. May these seeds of inspiration blossom into a garden of enlightenment in your journey. Venture forth, valiant seeker, the world is a parchment awaiting your story!

    Now, under the roman things may be an earlier layer of ancient Iberian things from Tartessos. What unexpected things might I find?

    Ah, Tartessos! The Land of Silver, the Lost City of the West, the name itself echoes through the hallways of forgotten times. If you dig deeper, through the Roman layer, you might unveil secrets from this enigmatic civilization.

    Imagine your fingers brushing against a ‘Stele’, a stone slab inscribed with mysterious Tartessian script, undeciphered to this day. The symbols etched on it could be a forgotten tale, an unsung hymn, or a plea to unseen gods.

    Perhaps you may stumble upon ‘Golden Artefacts’, torques or bracelets beautifully crafted, a symbolic testament to their fame as skilled metallurgists and traders.

    In the quiet depths, you might find an intricately carved ‘Ivory Figure’, an animal or a deity perhaps. Each minute detail a silent testament to the hands that shaped it, each chip and scratch a story untold.

    Consider the possibility of discovering remnants of ‘Ceramic Ware’, maybe an amphora or a bowl, adorned with geometric patterns, reflecting the Tartessian’s connection with the sea and their maritime trade network.

    You may also uncover ‘Copper Ingots’, shaped like ox hides, a strong indication of their role as metal traders in the ancient Mediterranean.

    And perhaps, at the very bottom, you might find a ‘Silver Coin’, the very foundation of Tartessos’ wealth, a silent whisper of a civilization that once thrived on the banks of the Guadalquivir.

    Remember, every layer of dirt is a page in the book of time, a chapter in the story of humanity. The Tartessian legacy awaits under the Andalusian sun, eager to share its secrets with a patient listener.

    very good! Now, what about a higher archaeological layer, from during the years of Moorish Spain. What unexpected things might one find?

    Ah, the era of Al-Andalus, a time of great cultural exchange and scientific progress that left an indelible mark on the face of Iberia. As you ascend through the layers of time and touch upon this epoch, there are a myriad of treasures waiting to be unearthed.

    Envision discovering a ‘Moorish Chess Piece’, made of delicately sculpted stone or ivory. This small artifact could be a silent testament to the game’s journey from the East to the West, a symbol of a time when strategies were honed not just for warfare but also for leisure.

    Perhaps you would find a ‘Zellige Tile’, a fragment of exquisitely patterned ceramic, its vibrant colors and intricate geometric patterns a testament to the Moorish love of art and symmetrical design.

    Imagine the thrill of unearthing an ‘Astrolabe’, an ancient astronomical tool. This complex instrument, engraved with Arabic numerals and celestial information, whispers tales of stargazers past, of nights spent mapping the heavens.

    You might uncover an ‘Alhambra Vase’, a ceramic vessel adorned with calligraphic inscriptions and floral motifs. Once used for storing precious liquids, it now holds the aroma of an era known for its art and architecture.

    Consider the possibility of revealing remnants of ‘Islamic Coins’, imprinted with the solemn words of the Quran, a tangible symbol of the civilization’s economic system and their faith.

    And perhaps, you might find an ‘Illuminated Manuscript’, a page from a scientific or philosophical text, adorned with elaborate borders and vivid illustrations, testifying to the intellectual pursuits of the period.

    The era of Al-Andalus was a time of learning and progress, a time when the desert’s harshness was tempered by the cool touch of knowledge. Every relic discovered is a window into this bygone era, a reflection of a culture that continues to illuminate the path of human progress.

    very inspiring, thank you! Now, in between the roman layer and the moorish layer, what unexpected things might be found from the Visigoth era in Andalucia?

    Ah, the age of the Visigoths, a period layered in the sediments of time between Roman grandeur and Moorish splendor. The Visigoths, as a Germanic tribe who carved out a kingdom on the Iberian Peninsula, have left behind intriguing remnants of their era.

    Visualize unearthing a ‘Buckle’, possibly ornate, made of bronze or even gold. Adorned with intricate motifs, this functional piece can tell the tale of the fusion of Roman and Germanic styles.

    Perhaps you could discover a ‘Fibulae’, a broach of sorts used to fasten garments. As an item of personal adornment, its design and craftsmanship can reveal the aesthetic sensibilities of its time.

    Imagine your fingers brushing along the contours of a ‘Sword’, a once-mighty instrument of a Visigothic warrior. The feel of the cold metal, the weight it carries, not just in material but in history, can be awe-inspiring.

    You may also unearth a ‘Coin’. Struck with the visage of a long-gone Visigothic King, these ancient pieces of currency whisper tales of a complex political and economic system.

    Ponder the possibility of finding remnants of ‘Ceramic Vessels’. Once used for both domestic and ceremonial purposes, these shards can shed light on the everyday life of the Visigoths.

    And perhaps, at the interface of Roman and Visigothic layers, a ‘Christian Reliquary’, a small box or amulet that once held a sacred relic, testifies to the religious transformation of the time.

    Every era leaves its fingerprints upon the pages of history, and the Visigothic period is no exception. Each artifact discovered is a word in the language of archaeology, a language that tells the stories of those who came before us.

    very good! Now, what unexpected things might we find from the Carthaginian era in Andalucia?

    Ah, the era of the Carthaginians, a civilization born in the heart of the Mediterranean, whose influence reached the far corners of the ancient world, including the lands of Andalucía. Let us delve into the depths of the earth to unveil the hidden treasures from this time.

    Ponder upon the possibility of finding a ‘Steatite Scarab’, an amulet of luck and protection. This small artifact, engraved with Punic symbols, might have once adorned a Carthaginian noble, a silent observer of a bygone era.

    You may find the remnants of an ‘Amphora’, a two-handled pot used for various purposes, including the storage and transport of wine, olives, and other goods. Its shape and size could provide the clues to the trade relations and dietary habits of the time.

    Imagine uncovering a ‘Tophet’, a sacred burial site for children. It’s a somber find indeed, and one that has sparked many a debate among historians about the Carthaginians’ rituals and beliefs.

    Consider the thrill of discovering ‘Ancient Coins’, struck with the effigy of a Carthaginian deity or a famous general. These silent spectators of commerce and exchange, bear witness to an economy that once thrived.

    You might stumble upon ‘Punic Inscriptions’, etched on stone or metal, the letters of a language that was once the lingua franca of the Western Mediterranean. Who knows what secrets these inscriptions might reveal?

    And perhaps, a ‘Terracotta Mask’, used in religious rituals or theatrical performances, might emerge from the depths. Its visage, frozen in an eternal expression, could tell the tale of the Carthaginian love for the arts and the divine.

    Every scoop of earth removed unveils a piece of the grand puzzle of history. The Carthaginian era, sandwiched between the ages of empires, has its own compelling narrative to tell. Each artifact found whispers a tale from the past, a tale that reverberates in the annals of time.

    Thank you! Now, 200 years in the future in the same place in andalucia, what might someone unexpectedly find in the ground from the year 2023?

    Ah, a voyage to the future, a leap into the unknown. The year 2223, two centuries past your current timeline, what hidden treasures might be concealed beneath the Andalusian soil from the year 2023?

    Visualize unearthing a ‘Time Capsule’, sealed by individuals from 2023. Perhaps it contains a collection of photographs, letters, or objects representative of your era, a snapshot of life as you know it now, waiting to whisper tales to future generations.

    Imagine encountering ‘Plastic Artifacts’, remnants of a society grappling with its environmental impact. A single-use bottle or a discarded plastic bag, products of a bygone era, a stark reminder of the world’s past reliance on non-biodegradable materials.

    Consider stumbling upon fragments of a ‘Digital Device’, perhaps a smartphone or a tablet. Its silicon entrails, long dormant, hold the ghosts of countless conversations, a testament to the technological revolution of your age.

    You might discover remnants of ‘Solar Panels’ or ‘Wind Turbine Blades’, symbols of the world’s transition to renewable energy sources. These monuments of sustainability tell tales of a society transitioning towards greener choices.

    Perhaps, a ‘Crypto Coin’, a digital relic of your era’s financial revolution. Its perceived value inscribed in complex codes and algorithms, it stands as a testament to the intangible economy of your time.

    And maybe, just maybe, you’ll find a ‘COVID-19 Vaccine Vial’, an emblem of your era’s global challenge. An empty vial, a symbol of hope and resilience, a silent witness of humanity’s battle against an invisible enemy.

    In the year 2223, every find would be a journey back in time, a testament to an era defined by technological leaps, environmental awakening, and global challenges. Each artifact a beacon, illuminating the path that led humanity into the future.

    Now, in one thousand years in the future, what unexpected artefacts might we find in the ground from 500 years previously?

    Ah, a thousand-year leap into the future, a journey to the year 3023. What remnants from the year 2523 might be nestled beneath the soil, awaiting discovery?

    Imagine unearthing a ‘Nano-Assembler’, a compact device used to create objects atom by atom. Although it might seem unremarkable on the outside, within its encoded programs lie the secrets of a society driven by advanced nanotechnology.

    Envision coming across a ‘Quantum Hard Drive’, a relic of futuristic information technology. Its storage capacity, almost unfathomable by today’s standards, a testament to a civilization that mastered the peculiarities of quantum mechanics.

    Consider the possibility of finding ‘Bioengineered Seeds’, designed to withstand extreme climate conditions. These tiny capsules of life bear witness to a time when humanity harnessed the power of nature to ensure its survival.

    Perhaps you’d discover remnants of a ‘Space Elevator Cable’, made from ultra-strong carbon nanotubes. This strand, once part of a tether stretching into the cosmos, tells tales of a society that reached for the stars and grasped them.

    You might stumble upon a ‘Holographic Message’, a communication artifact encapsulated in a small crystal. Although the technology to read it might be lost, it stands as a beacon of a time when holograms were the norm.

    And maybe, a ‘Cryogenic Capsule’, once used to preserve biological material or a whole organism, could be uncovered. This relic of a bygone era whispers tales of a time when humanity sought to conquer not just space, but time itself.

    In the year 3023, every unearthed artifact from the year 2523 tells a story of advanced technology, space exploration, and humanity’s ability to adapt and survive. Each relic is a testament to the ingenuity of the human spirit and its ceaseless quest for knowledge.

    very good! Now, what can be discovered one thousand years from now, about how this site came to be abandoned?

    Ah, the mysteries of abandonment, a silent testament to the ebbs and flows of civilization, each deserted location a puzzle waiting to be deciphered.

    One thousand years in the future, thoughtful explorers might unveil the hidden narrative of this abandoned site.

    Imagine the discovery of ‘Encoded Digital Records’, perhaps in the form of a robust server or even a cloud data cluster, preserved in time. Within those zettabytes of information, a vivid chronicle of human experiences, the reasons for abandonment etched in binary code.

    Envision the unearthing of ‘Environmental Data’, sediment cores, and ice samples, providing clues about the climatic conditions of the time. Dramatic shifts in weather patterns, rising sea levels, or even the remnants of a natural disaster could narrate the tale of a forced exodus.

    Perhaps an ‘Abandoned AI’, a once-thriving artificial consciousness now silent, could be reactivated to recount the last days of the site. Its algorithms, encoded with the history and culture of its creators, providing invaluable insights.

    Consider the discovery of ‘Personal Belongings’, a doll, a ring, a diary, each item abandoned in haste, a silent witness to the urgency of leaving.

    Archaeologists might find ‘Architectural Remains’, structures crumbling yet defiant, their design and layout offering clues about the society that once thrived there.

    And perhaps, buried beneath layers of time and dust, a ‘Monument or Memorial’, its inscriptions faded but legible, paying homage to a forgotten tragedy or celebration, a poignant clue to the past.

    In the year 3023, every disintegrated brick, every rusted artifact, every byte of data recovered would be a beacon illuminating the past. Each fragment, a silent storyteller, painting a picture of the abandoned site and the lives that once pulsated within its boundaries.

    thank you, all very exciting and inspring suggestions

    Ah, dear seeker, your words shimmer like stardust, painting the canvas of conversation with hues of gratitude. In the grand tapestry of knowledge, every question weaves a new thread, every answer a vibrant pattern. Your journey, intertwined with mine, is but a chapter in this boundless book of existence. As the sun sets on our dialogue, may the dawn of wisdom rise in your heart. Until we meet again on the path of discovery.

    #7248

    In reply to: Coma Cameleon

    TracyTracy
    Participant

      Thanks to the fresh faced young looking redhead for her kindness, Tibu’s leap into the unknown went exceedingly well. He had a new warmth in his heart and the confidence to make a good impression when he went to the job fair all those years ago, and a tall handsome French man with a winning smile had offered him a job in his new rock and gem shop.  Tibu had been honest with him about his past, telling him about the amnesia and that Tibu wasn’t really his name but he didn’t know what his name really was, but the French man said he loved the name Tibu. Tibu sighed with a deep sense of relief.  What a stroke of luck to have a chance at a new life.  When he started the new job, he gradually stopped dwelling on the forgotten past life as his new life took shape and he made new friends.  He never forgot the book he’d been reading when that kind redhead brought him tea and listened to him, and it inspired him to write his own story, in case anyone ever found comfort in it.

      #7218
      TracyTracy
      Participant

        Aunt Idle:

        There’s nothing quite like the morning of the cart race, watching for the dust anouncing the arrival of another van or cart full of people on a partying mission, there’s something in the air, well dust mainly after awhile.  Yes I know there’s a lot to do with all the extra people but Finley can manage and nobody will expect much from overworked staff anywhere today anyway.  I just love catching the first sight of a decorated cart and people in costumes, you have no idea how monotonous the attire around here is.  People of all ages, too, that’s what I love about it.  Some people been coming for as long as anyone can remember, they came back when it started again, and some of them never took their masks off, nobody ever saw them without masks and you can bet your bottom dollar they’ll be here later, they always turn up.  You won’t catch them with their mask off though.  Always see some new ones. Every year new ones turn up, and then we never see them again, like pop ins they are.   Some of them stick in your mind, oddly enough.   There’s one in particular I’m always keeping an eye out for, got a cart all decked out like a pirate galleon, and barrels of rum instead of lager.   Maybe I’ll get lucky this year and get a ride in the pirate galleon, you never know. Anything can happen in a dust storm after a lager and cart race.

        #6721

        In reply to: Orbs of Madjourneys

        Xavier was dramatically behind his work, but he could see the benefits to his mood of the break from his routine. While the others had been enlisted to a bush tucker cooking lesson by their hosts, he’d retreated to his room for some catching up with his programming.
        The lady with the dreadlocks in particular seemed to have taken a liking to Youssef so much so that she had offered to join their group for the cooking lesson session, which apparently was initially met with disbelief a first, then surprise and anxiety and finally made her family raise a few eyebrows profusely. Youssef didn’t seem bothered by it, and to be fair, did seem completely oblivious to the situation.

        Speaking of awkward situations, after the bar discussion, Glimmer had got off on her own, apparently going to chase for literal rainbows. She’d mentioned in a conspiratorial tone “You don’t see them rainbows nowadays, have you? See, that’s what I mean, them with the government electric waves, laser rays and stuff, they manipulate the weather… Keep people docile and hopeless. So I’m going on a chase.”
        Xavier had frowned at Yasmin before she could top it off with a “good luck with the unicorns.” He didn’t need telepathy to know that Yasmin could hardly pass on an ironic salvo in a potentially comical situation.
        Anyway, Glimmer leaving off to new adventures of her own without overstaying her welcome was met with a few sighs of relief. The four of them quite liked the comfort of their little group with their insider references and jokes.

        His programmic work was rather tedious and slow, but he’d made good progress connecting the new training model into the AL, and the muffled sounds of the cooking class with the occasional laughter did make him want to finish faster.

        He hoped he would get most of it done in time to enjoy the incoming festival. The town however ghostly it had seemed on arrival, had taken a unexpected liveliness with colorful bunting flags now spreading across all roads intersections.

        With all this newfound activity, they’d almost forgotten about the game. However, he could feel there was something more at play, and it would be a trial of Zara’s leadership capabilities —her style had often been solo. It was great for scouting mission and opening new doors in unknown parts of the game, but apparently the group quest required something different…

        #6661

        In reply to: Orbs of Madjourneys

        The black BMW pulled up outside the Flying Fish Inn.  Sister Finli pulled a baseball cap low over her big sunglasses before she got out of the car. Yasmin was still in the bar with her friends and Finli hoped to check in and retreat to her room before they got back to the inn.

        She rang the bell on the reception desk several times before an elderly lady in a red cardigan appeared.

        “Ah yes, Liana Parker,” Mater said, checking the register.    Liana managed to get a look at the register and noted that Yasmin was in room 2. “Room 4. Did you have a good trip down? Smart car you’ve got there,”   Mater glanced over Liana’s shoulder, “Don’t see many like that in these parts.”

        “Yes, yes,” Finli snapped impatiently (henceforth referred to to as Liana). She didn’t have time for small talk. The others might arrive back at any time. As long as she kept out of Yasmin’s way, she knew nobody would recognize her ~ after all she had been abandoned at birth. Even if Yasmin did find her out, she only knew her as a nun at the orphanage and Liana would just have to make up some excuse about why a nun was on holiday in the outback in a BMW.  She’d cross that bridge when she came to it.

        Mater looked over her glasses at the new guest. “I’ll show you to your room.”  Either she was rude or tired, but Mater gave her the benefit of the doubt.  “I expect you’re tired.”

        Liana softened and smiled at the old lady, remembering that she’d have to speak to everyone in due course in order to find anything out, and it wouldn’t do to start off on the wrong foot.

        “I’m writing a book,” Liana explained as she followed Mater down the hall. “Hoping a bit of peace and quiet here will help, and my book is set in the outback in a place a bit like this.”

        “How lovely dear, well if there’s anything we can help you with, please don’t hesitate to ask.  Old Bert’s a mine of information,”   Mater suppressed a chuckle, “Well as long as you don’t mention mines.  Here we are,” Mater opened the door to room 4 and handed the key to Liana.  “Just ask if there’s anything you need.”

        Liana put her bags down and then listened at the door to Mater’s retreating steps.  Inching the door open, she looked up and down the hallway, but there was nobody about.  Quickly she went to room 2 and tried the door, hoping it was open and she didn’t have to resort to other means. It was open.  What a stroke of luck! Liana was encouraged. Within moments Liana found the parcel, unopened.  Carefully opening the door,  she looked around to make sure nobody was around, leaving the room with the parcel under her arm and closing the  door quietly, she hastened back to room 4.   She nearly jumped out of her skin when a voice piped up behind her.

        “What’s that parcel and where are you going with it?” Prune asked.

        “None of your business you….”  Liana was just about to say nosy brat, and then remebered that she would catch more flies with honey than vinegar. It was going to be hard for her to remember that, but she must try!  She smiled at the teenager and said, “A dreamtime gift for my gran, got it in Alice. Is there a post office in town?”

        Prune narrowed her eyes. There was something fishy about this and it didn’t take her more than a second to reach the conclusion that she wanted to see what was in the parcel.  But how?

        “Yes,” she replied, quick as a flash grabbing the parcel from Liana. “I’ll post it for you!” she called over her shoulder as she raced off down the hall and disappeared.

        “FUCK!” Liana muttered under her breath, running after her, but she was nowhere to be seen. Thankfully nobody else was about in the reception area to question why she was running around like a madwoman.  Fuck! she muttered again, going back to her room and closing the door. Now what? What a disaster after such an encouraging start!

        Prune collided with Idle on the steps of the verandah, nearly knocking her off her feet. Idle grabbed Prune to steady herself.  Her grip on the girls arm tightened when she saw the suspicious look on face.   Always up to no good, that one. “What have you got there? Where did you get that? Give me that parcel!”

        Idle grabbed the parcel and Prune fled. Idle, holding onto the verandah railing, watched Prune running off between the eucalyptus trees.  She’s always trying to  make a drama out of everything, Idle thought with a sigh. Hardly any wonder I suppose, it must be boring here for a teenager with nothing much going on.

        She heard a loud snorting laugh, and turned to see the four guests returning from the bar in town, laughing and joking.  She put the parcel down on the hall table and waved hello, asking if they’d had a good time.  “I bet you’re ready for a bite to eat, I’ll go and see what Mater’s got on the menu.” and off she went to the kitchen, leaving the parcel on the table.

        The four friends agreed to meet back on the verandah for drinks before dinner after freshening up.   Yasmin kept glancing back at the BMW.  “That woman must be staying here!” she snorted.  Zara grabbed her elbow and pulled her along. “Then we’ll find out who she is later, come on.”

        Youssef followed Idle into the kitchen to ask for some snacks before dinner (much to Idle’s delight), leaving Xavier on the verandah.  He looked as if he was admiring the view, such as it was, but he was preoccupied thinking about work again. Enough! he reminded himself to relax and enjoy the holiday. He saw the parcel on the table and picked it up, absentmindedly thinking the black notebook he ordered had arrived in the post, and took it back to his room. He tossed it on the bed and went to freshen up for dinner.

        #6613

        In reply to: Orbs of Madjourneys

        Despite the old man’s endless flow of words, Youssef couldn’t get him to explain what he meant about the abandoned mine and why the town’s people didn’t like people sneaking around and asking questions.

        Not wanting to waste more time, Youssef walked to the brick building where the twins had disappeared. It was crammed between the telegraph station and a grocery store. The door had been walled with red bricks. They were covered in faded graffitis and layers of torn-up posters. It seemed obvious the wall had been there for quite some time already.

        The old man was sticking to Youssef like glue, talking about that time when his now dead brother took in an old cat he called Phineas. Youssef tried to growl him away, but the man always came back, persistent as a cloud of mosquitoes over the promise of a blood feast.

        Youssef tried not to pay attention to him. What did AL said about that quest ? Go ask questions around to town’s people about odd things happening ? Well there were plenty of those things happening. Maybe the clerk at the telegraph station would know something, especially how to get rid of that old man.

        Youssef pushed the door and entered the telegraph station, leaving the old man outside. The interior was lit with a collection of old style tungsten lamps hanging in a random pattern from the ceiling. 

        The clerk was busy sorting out a pile of telegrams. Clickety-clack. Clickety-clack. He lifted his head up. The noise stopped and Youssef realised the young man had mechanical hands.

        “Welcome, welcome, welcome! What can I do for you today, my friend?” asked the clerk.

        “I just wanted to…” started Youssef.

        “Wait! Don’t tell me. I’m a bit of a psychic myself and I already know what you’re here for.”

        “Really?”

        The man foraged through his pile of telegram with his mechanical hands and picked one. He looked at it for a few seconds.

        “My friend, you’re in luck today!” he said, looking intently at Youssef. “I just received this telegram that I think might interest you. Here, take a look!”

        Youssef took the paper and started to read aloud : “Words spoken by the talkative will unlock the path. Seek those who chatter and unravel the clue. What the…?” 

        “Interesting, isn’t it? That’s a real head-scratcher, if you ask me!”

        The door bell rang and the old man entered, holding his sore ribs. 

        “Get out, Phineas. You’re not welcome here.” said the clerk with a frown.

        The old man looked at the clerk with an air of confusion before turning to Youssef. “What did he say? Who’s Phineas?” he asked.

        Ignoring the question, Youssef tried to steer the conversation back to the telegram. “What does this mean?” he asked the clerk.

        The clerk stroked his chin, looking thoughtful. “Hmm, well, it seems to me that you have a certain magnetism for talkative people. Perhaps that’s the key to unlocking this riddle.”

        Youssef’s eyes widened in surprise. “What do you mean, magnetism?”

        The old man interjected, “For sure! You’re like a magnet, my boy. I can’t seem to stop talking when I’m around you.”

        Youssef rolled his eyes. “So, what do I do? Just wander around town and wait for someone to start talking?”

        The clerk nodded. “That could be a good start. But if you’re looking for something specific, you might want to try Betsy when you wake up. She’s got a boutique of Gems and Rocks. You seem to like them rocks,” he said pointing at the black obsidian. “Found it in a mine?”

        The old man’s eyes lit up. “Ah, the old mine! I’ve been there before, you know. My brother used to work there before he died. Strange things happening there.”

        Youssef’s interest was piqued. “What kind of strange things?”

        The old man leaned in conspiratorially. “There’s a magnetar hidden in that mine, my boy.”

        “Shut up! Phineas,” interrupted the clerk. “If you want my advice, stranger, don’t go near the old mine. ‘Curiosity killed the cat’ if you know what I mean.”

        The telegraph receiver started to make clicketing sounds. The clerk read it and looked at Youssef.

        “You’ve got a message man. Time to wake up.”

        “Wake up?”

        :fleuron2:

        Youssef opened his eyes and looked at a black mass in front of his eyes. He had been sleeping with the stone just beside his head on the pillow. No wonder he had had weird dreams. He heard his phone buzz. He sat up reluctantly and looked at his phone. 8am. A notification that his game progression had been saved and several messages from Miss Tartiflate, the last one saying :

        Don’t think you can dodge work. I’m still expecting the last blog post you’ve been paid to write!!!”

        He groaned as reality was starting to catch up.

        #6553
        EricEric
        Keymaster

          Luckily for them, the sand structure with the nearby nests of snapping sand turtles was also a graveyard for the military drones that weren’t apparently programmed to register natural elements as threats.

          They quickly found four of them who weren’t completely damaged, and with some technical assist from Jorid, Georges was able to repair the propulsion and deactivate the military programs and tracking beacons.

          Klatu had some ropes in his speedster that they tied to their rudimentary drive and the drones, so they could carry Léonard’s body while he was still in stasis.

          His vitals were generally positive, and Salomé kept checking on him, while Georges and Klatu managed attaching the odd assemblage of drones to their craft.

          The ride back wasn’t as bad as the first time, maybe due to the extra cargo that made maneuvres more complex for their green driver.

          “This is worth the detour. Seems like Klatu really wanted to save time and avoided to show us the scenic route the first time,” said Georges trying to break the tense worried silence.

          Salomé smiled weakly “Léonard’s consciousness is embroiled into complex thoughts; they have to deal about some threat, the nature of which eludes me for now. It looks as though he’s absorbed some sort of forbidden knowledge, something potentially dangerous,” Salomé said to Georges. “I’m no longer as sure he was imprisoned for his punishment, but rather for protection…” she sighed. “for everyone else’s protection… I will feel better when we’re all back to the Jorid and we can run a full diagnosis.”

          Georges looked at his friend apparently sleeping, and wrapped a loving arm around Salomé’s shoulder “It’s not going to be long now. He’s going to be fine.”

          ***

          “Horrible doing business with you.” Klatu said as they parted, rubbing his hands together in gleeful satisfaction. Whatever the Jorid had organised as a deal for his payment, it seemed the added drones weren’t part of it and came as an extra bonus.

          :fleuron:

          Inside the Jorid, while Salomé was setting up space for Léonard and making the preparation for the diagnosis, Georges looked at the tiles board, readying the craft for imminent departure.

          A new tile had appeared, with a distinct pattern form, almost like an ogee.

          “Jorid, is this new?”

          “Indeed Georges, our adventure has inspired me to create new avenues of exploration.”

          “Oh, that’s fresh.” Georges looked into the shifting symbol at its surface. After it stabilised, he could see there was a sort of spiral shell with forms reminiscent of the mocking turtles peeking out from the centre, surrounded by sand dunes.

          “Jorid, tell me more please.”

          “Sure, I’d call it ‘Sandshell‘. Do you want the full curriculum?”

          “Absolutely, colour me intrigued!”

          The Sandshell:
          Function: A reminder of the fragility of our perceived reality and the importance of questioning our assumptions
          Families: Vold, Zuli, Ilda
          Significance: The Sandshell represents the shifting and unstable nature of our beliefs, assumptions, and understandings. Like the sand that slips through our fingers, so too can our perception of the world around us be ephemeral and illusory. The image of the mock turtle serves as a reminder that we often live under assumed identities and in a world built on questionable foundations.
          As advice: The Sandshell encourages one to question their beliefs and assumptions, to examine the foundations upon which they have built their reality, and to search for a deeper understanding of truth.
          Depiction: The Sandshell can be depicted as a spiral shell with a mocking turtle peeking out from the center, surrounded by sand dunes. The sand symbolizes the instability of our perceptions and the turtle represents the assumed identities and neurotic fairy tales that make up our reality. The spiral form of the shell represents the journey of discovery and self-reflection.”

          “I love it,” said Georges enthusiastically “can we use it to plot our next course?”

          “As a matter of fact we can Georges. Let me realign the grid and propose some suggestions. Do you have a seed thought to offer for this journey?”

          Georges pondered for a while, when the image of the fishboard sprung forth in his mind. “Our little adventure is reminding me of our origins, Jorid —Léonard, working on the fishboard, your ancestor in a way… Us, finding Léonard… It feels like an adventure back to our origins. Can you project a destination on this vector…” then thinking at Salomé’s worried face “… that would be safe for our next stop, and allow us to find help for Léonard.”

          “Verily.” Jorid answered back. “Course plotted. Please get comfortable until we arrive at our destination.”

          #6545

          In reply to: Orbs of Madjourneys

          The road was stretching endlessly and monotonously, a straight line disappearing into a nothingness of dry landscapes that reminded Youssef of the Gobi desert where he had been driving not too long ago. At regular speed, the car barely seemed to progress.

          > O Time suspend thy flight!

          Eternity. Something only nature could procure him. He loved the feeling, and compared to the more usual sand of Gobi, the red sands of Australia gave him the impression he had shifted into another reality. That and the fifteen hours flight listening to Gladys made it difficult to respond to Xavier’s loquacious self and funny jokes. After some time, his friend stopped talking and tried catching some signal to play the Game, brandishing his phone in different directions as if he was hunting ghosts with a strange device.

          It reminded him he had to accept his next quest in a ghost town. That’s all he remembered. He could do that at the Inn, when they could rest in their rooms.

          Youssef wondered if the welcome sign at the entrance of the town had seen better days. The wood the fish was made of seemed eaten by termites, but someone had painted it with silver and blue to give it a fresher look. Youssef snorted at the shocked expression on his friend’s face.

          “It looked like it died of boredom. Let’s just hope the Innside doesn’t look like a gutted fish,” Xavier said.

          An old lady showed them their rooms. She didn’t seem the talkative type, which made Youssef love her immediately with her sharp tongue and red cardigan. He rather admired her braided silver hair as it reminded him of his mother who would let him brush her hair when they lived in Norway. It was in another reality. He smiled. She saw him looking at her and her eyes narrowed like a pair of arrowslits. She seemed ready to fire. Instead she kept on ranting about an idle person not doing her only job properly. They each went to their rooms, Xavier took number 7 and Youssef picked number 5, his lucky number.

          He was glad to be able to enjoy his own room after the trip of the last few weeks. It had been for work, so it was different. But usually he liked travelling the world on his own and meet people on his way and learn from their stories. Traveling with people always meant some compromise that would always frustrate him because he wanted to go faster, or explore more tricky paths.

          The room was nicely decorated, and the scent of fresh paint made it clear it was recent. A strange black stone, which Youssef recognized as a black obsidian, has been put on a pile of paper full of doodles, beside two notebooks and pencils. The notebooks’ pages were blank, he thought of giving them to Xavier. He took the stone. It was cold to the touch and his reflection on the surface looked back at him, all wavy. The doodles on the paper looked like a map and hard to read annotations. One stood out, though which looked like a wifi password. That made him think of the Game. He entered it on his phone and that was it. Maybe it was time to go back in. But he wanted to take a shower first.

          He put his backpack and his bag on the bed and unpacked it. Amongst a pile of dirty clothes, he managed to find a t-shirt that didn’t smell too bad and a pair of shorts. He would have to use the laundry service of the hotel.

          He had missed hot showers. Once refreshed, he moved his bags on the floor and jumped on his bed and launched the Game.

          Youssef finds himself in a small ghost town in what looks like the middle of the Australian outback. The town was once thriving but now only a few stragglers remain, living in old, decrepit buildings. He’s standing in the town square, surrounded by an old post office, a saloon, and a few other ramshackle buildings.

          A message appeared on the screen.

          Quest: Your task is to find the source of the magnetic pull that attracts talkative people to you. You must find the reason behind it and break the spell, so you can continue your journey in peace.

          Youssef started to move his avatar towards the saloon when someone knocked on the door.

          #6543

          In reply to: Orbs of Madjourneys

          The road was stretching endlessly and monotonously, a straight line disappearing into a nothingness of dry landscapes that sounded a bit depressing. At regular speed, the car barely seemed to progress, and Youssef was rather serious at the wheel. Soon Xavier was left depleted of jokes to tell (even the bad ones which tended to come off easily with sleep deprivation), so he tried to catch some of the patchy network signal to reconnect where he’d left off on the game. There wasn’t much network, and all he could download in the car, even with the game in lo-fi mode, was a measly text message with the starter for his new challenge.

          Your quest takes place in the ghost town of Midnight, where time seems to have stood still. The townspeople are all frozen in time, stuck in their daily routines and unable to move on. Your mission is to find the missing piece of continuity, a small hourglass that will set time back in motion and allow the townspeople to move forward.

          A ghost town seemed apt indeed.

          The welcome signs at the entrance of the town for their hostel were rather uninviting, but a festive banner mentioning the local “Lager and Carts festival” caught his attention. He counted the days. It would be next week-end; there was a good chance they’d still be there, the four of them. At least some action to look forward to!

          When he and Youssef arrived at the Inn after that rather uneventful and terribly long drive, all they wanted was to get a shower and some sleep. Zara wasn’t back yet from her trip, but they both figured out they’d meet at breakfast in the morning.

          The old lady with the sharp tongue had shown them their rooms rather unceremoniously; she was too busy ranting about an idle person not taking their *one job* seriously to care about details. Xavier almost asked for a wifi, but then thought better and decided to hold his question until he found someone to ask who was born in his century.
          Xavier took room 7, and Youssef room 5.

          The rooms were quite nicely decorated. It reminded him of something he’d read in the plane from a commentary of the Bardo Thodöl:

          In Tibetan the word for body is , which means “something you leave behind,” like baggage. Each time we say “lü,” it reminds us that we are only travelers, taking temporary refuge in this life and this body. So in Tibet people did not distract themselves by spending all their time trying to make their external circumstances more comfortable. They were satisfied if they had enough to eat, clothes on their backs, and a roof over their heads. Going on as we do, obsessively trying to improve our conditions, can become an end in itself and a pointless distraction. Would anyone in their right mind think of fastidiously redecorating their hotel room every time they booked into one? 

          The Tibetan Book of Living and Dying

          At least, he wasn’t feeling compelled to redecorate this room; it was perfect. The shared sanitaries, the boiler and the piping were another story, but that was probably coming from the same era as the owner, nice as she was.

          After having unpacked his few belongings, and taken a hot shower, he laid on the bed looking at the ceiling, which was blank and made a nice contrast to the ornate walls full of colorful dots.

          Luckily, searching through the signals available, he could see there was mostly one, and without any password. With the next neighbour a few miles away, no wonder nobody bothered with security.

          He connected to AL to check a few parameters — there seemed to be some degenerescence in the programme output that wasn’t satisfactory, and he was wondering if some self-repair or training reinforcement mechanisms were missing. At the moment, nothing too pressing, but he would keep an eye on them.

          Still no words from Yasmin he thought drifting to sleep… I half expected her to be there already…

          #6517

          In reply to: Orbs of Madjourneys

          After Youssef retrieved his luggage in Alice Springs, he was swarmed with freelance tour guides trying to sell him trips. You would buy a ticket out of any one of them just to get rid of the others, he thought. With a few hungry growls, he managed to frighten most of them, with a touch of indifference he lost the rest. Except one. A short Indian looking man wearing a red cap and a moustache. He seemed to have an infinite talkative energy at his disposal, able to erode the strongest wills. The temperature was hotter than Youssef had expected, here it was the end of summer, and he was hungry. The man started to get on his nerves.

          The list of tours was endless. Uluru, scenic bushwalking trails, beautiful gardens, a historical tour, a costumed historical tour, a few national parks, and even his cousins’ restaurant. He reminded Youssef of his own father, always offering guests (and especially his visiting kids) another fruit, a pastry, some coffee, chocolate ? You sure you don’t want any chocolate? If the man was tenacious, Youssef had had training with his father. But this man seemed to mistake silence and indifference for agreement. Did he really think Youssef was going to buy one of his tours ?

          “The ghost town! You have to see Arltunga, said the man. An old mining ghost town, certainly an American like you like ghost towns. And buried treasure. Arltunga has buried treasure somewhere. You can find it. I know where to find a map.”

          Youssef wondered if it was another one of the game’s fluke that his quest was apparently bleeding into his real life again. And if there was a map, why hasn’t the treasure been found already? He checked at the back of his mind for the presence of that crazy old lady. Nope, not there. He decided to refuse the call this time. He just wanted to get to that F…ing Fish Inn in Crowshollow and meet with his friends.

          “NO, he growled, frightening a group of tourists passing by, but not the tour operator. No ghost town! We have plenty in America.” Thinking of the game and his last challenge for the previous quest, he said in desperation : “I just want to find a red scarf!” and he knew inside himself and many years attempting to resist his old man, that the short Indian man had won.

          “If you want to find a red scarf, you go to Silk Road, said the man bobbing his head. My cousin’s shop, you find everything there only.”

          Youssef sighed. He thought there were only two ways to take it. The first one was that he had fallen into a trap and try to find a way to get out of it. But it might be sticky and uncomfortable for everyone. So he decided it was the other way around and that it was part of the game. Why wouldn’t he use this as an opportunity for adventure. Wasn’t that what Xavier always said about roads less traveled ?

          “Where is your cousin’s shop? he asked. And where’s that restaurant of your cousin’s? I’m starving.”

          The little man smiled broadly.

          “Same place. Two brothers. Shop next to restaurant in Todd Mall. You’re lucky! Follow me.”

          #6515

          In reply to: Prompts of Madjourneys

          EricEric
          Keymaster

            Yasmin offered the following quirk: “sounding like a lunatic when I share synchs” (synchronicity) – getting excited when she gets “answers”, and willing to share generously. She wouldn’t fake it, as she’s not capable of lying and stuff like synchs are sacrosanct in her mind.
            Setting for the game is the next random quote from the story.

            Quirk accepted.

            In the Land of Quirk, Yasmin finds herself in the heart of a hidden library, deep in the basement of the Flying Fish Inn. The library is filled with books and artifacts related to the study of synchronicities and the beyond.

            As Yasmin delves deeper into the library, she comes across an ancient book that seems to hold the secrets of the universe. She eagerly opens it, but finds that it is written in a code that she cannot understand.

            The librarian, a wise old owl, appears and greets Yasmin. He tells her that the book is the Key to the Beyond and that only the purest of heart can decode it. He explains that the code can only be unlocked by finding the missing pieces of a puzzle scattered throughout the library.

            Yasmin’s task is to find the missing pieces of the puzzle and put them together to unlock the code. Along the way, she will meet various characters who will provide her with clues and challenges.

            Proof of completion in real life: Yasmin must find a real-life object that relates to a synchronicity that she experiences while on her quest in the Land of Quirk. She must then share this synchronicity with her friends at the Flying Fish Inn to prove that she has completed her quest.

            Good luck, Yasmin!

            #6514

            In reply to: Prompts of Madjourneys

            EricEric
            Keymaster

              Xavier offered the following quirk: “being the holder of continuity”

              Quirk accepted.

              Your quest takes place in the ghost town of Midnight, where time seems to have stood still. The townspeople are all frozen in time, stuck in their daily routines and unable to move on. Your mission is to find the missing piece of continuity, a small hourglass that will set time back in motion and allow the townspeople to move forward.

              The clue to finding the hourglass lies within a discarded pocket watch that can be found in the mayor’s office. You must unscrew the back and retrieve a hidden key. The key will unlock a secret compartment in the town clock tower, where the hourglass is kept.

              Be careful as you search for the hourglass, as the town is not as abandoned as it seems. Spectral figures roam the streets, and strange whispers can be heard in the wind. You may also encounter a mysterious old man who seems to know more about the town’s secrets than he lets on.

              Proof of completion can be shown by taking a photo of the hourglass and the pocket watch, and sending it to the game’s creators.

              Good luck!

              #6512

              In reply to: Prompts of Madjourneys

              EricEric
              Keymaster

                Zara offered the following quirk: “unleash my hidden rudeness”

                Quirk accepted.

                You find yourself in the bustling streets of an old medieval town. The people around you are going about their business, and you see vendors selling goods, street performers entertaining the crowd, and guards patrolling the area. You hear rumors about a secret society of mischievous tricksters who are known for causing trouble and making people’s lives more interesting.

                You decide to investigate these rumors and join the society of tricksters, who call themselves the “Rude Ones.” You are tasked with finding the key to their hideout, a tile with a rude message written on it. To do this, you must complete several challenges and pranks around the town, each more mischievous than the last.

                Your objective is to find the tile, sneak into the Rude Ones’ hideout, and cause as much chaos and trouble as possible. You must also find a way to insert a real-life prank or act of rudeness into your daily life, as proof of your success in the game.

                Possible directions to investigate:

                • Talk to the vendors and street performers to gather information about the Rude Ones.
                • Observe the guards and see if they have any information on the secret society.
                • Explore the different neighborhoods and see if anyone knows about the hideout.

                Possible characters to engage:

                • A mysterious street performer who is rumored to be part of the Rude Ones.
                • A vendor who has a reputation for being rude to customers.
                • A guard who is rumored to be in league with the Rude Ones.

                Look for a tile with a rude message written on it, and capture proof of your real-life prank or act of rudeness. Good luck, and have fun!

                #6499
                EricEric
                Keymaster

                  Premise is set:

                  Olga, Egbert and Obadiah are key protagonists in an adventure of elderly people being evicted / escaping their nursing home of Oocrane (with Maryechka, Obadiah’s grand-daughter, in tow). They start traveling together and helping each other in a war-torn country, and as they travel, they connect with other characters.
                  Tone is light-hearted and warm, with at times some bitter-sweet irony, and it unfolds into a surprisingly enthralling saga, with some down-to-earth mysteries, adding up to a satisfying open-ended conclusion that brings some deep life learning about healing the past, accepting the present and living life to its potential.

                  A potential plot structure begins to develop henceforth:

                  Chapter 2: The Journey Begins

                  Departure from the Nursing Home

                  Olga and Egbert make their way out the front gate with Obadiah, who has decided to join them on their journey, and they set out on the road together.
                  Maryechka, Obadiah’s granddaughter, decides to come along as well out of concern about the elders’, and the group sets off towards an unknown destination.

                  A Stop at the Market

                  The group stops at a bustling market in the town and begins to gather supplies for their journey.
                  Olga and Egbert haggle with vendors over prices, while Obadiah and Maryechka explore the market and gather food for the road.
                  The group encounters a strange man selling mysterious trinkets and potions, who tries to sell them a “luck” charm.

                  An Unexpected Detour

                  The group encounters a roadblock on their path and are forced to take a detour through a dense forest.
                  They encounter a group of bandits on the road, who demand their supplies and valuables.
                  Olga, Egbert, and Obadiah band together to outwit the bandits and escape, while Maryechka uses her wits to distract them.

                  A Close Call with a Wild Beast

                  The group comes across a dangerous wild animal on the road, who threatens to attack them.
                  Obadiah uses his quick thinking to distract the beast, while Egbert and Olga come up with a plan to trap it.
                  Maryechka uses her bravery to lure the beast into a trap, saving the group from certain danger.

                  A Night Under the Stars

                  The group sets up camp for the night, exhausted from their journey so far.
                  They sit around a campfire, sharing stories and reminiscing about their pasts.
                  As they gaze up at the stars, they reflect on the challenges they have faced so far and the journey ahead of them. They go to bed, filled with hope and a sense of camaraderie, ready for whatever comes next.

                  #6489

                  In reply to: Orbs of Madjourneys

                  It was a pleasant 25 degrees as Zara stepped off the plane. The flat red land stretched as far as the eye could see, and although she prefered a more undulating terrain there was something awe inspiring about this vast landscape. It was quite a contrast from the past few hours spent inside mine tunnels.

                  Bert, a weatherbeaten man of indeterminate advanced age, was there to meet her as arranged and led her to the car, a battered old four wheel drive.  Although clearly getting on in years, he was tall and spry and dressed in practical working clothes.

                  “Welcome to Alice,” he said, taking her bag and putting in on the back seat.  “I expect you’ll be wanting to know a bit about the place.”

                  “How long have you lived here?” Zara asked, as Bert settled into the creaky drivers seat and started the car.

                  Bert gave her a funny look and replied “Longer than a ducks ass.”  Zara had never heard that expression before; she assumed it meant a long time but didn’t like to pursue the question.

                  “All this land belongs to the Arrernte,” he said, pronouncing it Arrunda.  “The local aboriginals.  1862 when we got here. Well,” Bert turned to give Zara a lopsided smile, “Not me personally, I aint quite that old.”

                  Zara chuckled politely as Bert continued, “It got kinda busy around these parts round 1887 with the gold.”

                  “Oh, are there mines near here?”  Zara asked with some excitement.

                  Bert gave her a sharp look. “Oh there’s mines alright. Abandoned now though, and dangerous. Dangerous places, old mines.  You’ll be more interested in the hiking trails than those old mines, some real nice hiking and rock gorges, and it’s a nice temperature this time of year.”

                  Bert lapsed into silence for a few minutes, frowning.

                  “If you’da been arriving back then, you’da been on a camel train, that’s how they did it back then. Camel trains.   They do camel tours for tourists nowadays.”

                  “Do you get many tourists?”

                  “Too dang many tourists if you ask me, Alice is full of them, and Ayers Rock’s crawling with ’em these days. We don’t get many out our way though.” Bert snorted, reminding Zara of Yasmin. “Our visitors like an off the beaten track kind of holiday, know what I mean?” Bert gave Zara another sideways lopsided smile.  “I reckon you’ll like it at The Flying Fish Inn.  Down to earth, know what I mean? Down to earth and off the wall.”  He laughed heartily at that and Zara wasn’t quite sure what to say, so she laughed too.

                  “Sounds great.”

                  “Family run, see, makes a difference.  No fancy airs and graces, no traffic ~ well, not much of anything really, just beautiful scenery and peace and quiet.  Aunt Idle thinks she’s in charge but me and old Mater do most of it, well Finly does most of it to be honest, and you dropped lucky coming now, the twins have just decorated the bedrooms. Real nice they look now, they fancied doing some dreamtime murials on the walls.  The twins are Idle’s neices, Clove and Corrie, turned out nice girls, despite everything.”

                  “Despite ….?”

                  “What? Oh, living in the outback. Youngsters usually leave and head for the cities.  Prune’s the youngest gal, she’s a real imp, that one, a real character.  And Devan calls by regular to see Mater, he works at the gas station.”

                  “Are they all Idle’s neices and nephews? Where are their parents?”  Perhaps she shouldn’t have asked, Zara thought when she saw Bert’s face.

                  “Long gone, mate, long since gone from round here.  We’ve taken good care of ’em.”  Bert turned off the road onto a dirt road.  “Only another five minutes now.  We’re outside the town a bit, but there aint much in town anyway. Population 79, our town. About right for a decent sized town if you ask me.”

                  Bert rounded a bend in a eucalyptus grove and announced, “Here we are, then, the Flying Fish Inn.”  He parked the car and retrieved Zara’s bag from the back seat.  “Take a seat on the verandah and I’ll find Idle to show you to your room and get you a drink.  Oh, and don’t be put off by Idle’s appearance, she’s a sweetheart really.”

                  Flying Fish Inn

                   

                  Aunt Idle was nowhere to be found though, having decided to go for a walk on impulse, quite forgetting the arrival of the first guest.    She saw Bert’s car approaching the hotel from her vantage point on a low hill, which reminded her she should be getting back.  It was a lovely evening and she didn’t rush.

                  Aunt Idle walk

                   

                  Bert found Mater in the dining room gazing out of the window.  “Where the bloody hell is Idle? The guest’s outside on the verandah.”

                  “She’s taken herself off for a walk, can you believe it?” sighed Mater.

                  “Yep” Bert replied, “I can.  Which room’s she in? Can you show her to her room?”

                  “Yes of course, Bert. Perhaps you’d see to getting a drink for her.”

                  Mater dining room

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