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  • #7255
    TracyTracy
    Participant

      The First Wife of John Edwards

      1794-1844

      John was a widower when he married Sarah Reynolds from Kinlet. Both my fathers cousin and I had come to a dead end in the Edwards genealogy research as there were a number of possible births of a John Edwards in Birmingham at the time, and a number of possible first wives for a John Edwards at the time.

      John Edwards was a millwright on the 1841 census, the only census he appeared on as he died in 1844, and 1841 was the first census. His birth is recorded as 1800, however on the 1841 census the ages were rounded up or down five years. He was an engineer on some of the marriage records of his children with Sarah, and on his death certificate, engineer and millwright, aged 49. The age of 49 at his death from tuberculosis in 1844 is likely to be more accurate than the census (Sarah his wife was present at his death), making a birth date of 1794 or 1795.

      John married Sarah Reynolds in January 1827 in Birmingham, and I am descended from this marriage. Any children of John’s first marriage would no doubt have been living with John and Sarah, but had probably left home by the time of the 1841 census.

      I found an Elizabeth Edwards, wife of John Edwards of Constitution Hill, died in August 1826 at the age of 23, as stated on the parish death register. It would be logical for a young widower with small children to marry again quickly. If this was John’s first wife, the marriage to Sarah six months later in January 1827 makes sense. Therefore, John’s first wife, I assumed, was Elizabeth, born in 1803.

      Death of Elizabeth Edwards, 23 years old.  St Mary, Birmingham, 15 Aug 1826:

      Death Eliz Edwards

       

      There were two baptisms recorded for parents John and Elizabeth Edwards, Constitution Hill, and John’s occupation was an engineer on both baptisms.
      They were both daughters: Sarah Ann in 1822 and Elizabeth in 1824.

      Sarah Ann Edwards: St Philip, Birmingham. Born 15 March 1822, baptised 7 September 1822:

      1822 Sarah Ann Edwards

      Elizabeth Edwards: St Philip, Birmingham. Born 6 February 1824, baptised 25 February 1824:

      1824 Elizabeth Edwards

       

      With John’s occupation as engineer stated, it looked increasingly likely that I’d found John’s first wife and children of that marriage.

      Then I found a marriage of Elizabeth Beach to John Edwards in 1819, and subsequently found an Elizabeth Beach baptised in 1803. This appeared to be the right first wife for John, until an Elizabeth Slater turned up, with a marriage to a John Edwards in 1820. An Elizabeth Slater was baptised in 1803. Either Elizabeth Beach or Elizabeth Slater could have been the first wife of John Edwards. As John’s first wife Elizabeth is not related to us, it’s not necessary to go further back, and in a sense, doesn’t really matter which one it was.

      But the Slater name caught my eye.

      But first, the name Sarah Ann.

      Of the possible baptisms for John Edwards, the most likely seemed to be in 1794, parents John and Sarah. John and Sarah had two infant daughters die just prior to John’s birth. The first was Sarah, the second Sarah Ann. Perhaps this was why John named his daughter Sarah Ann? In the absence of any other significant clues, I decided to assume these were the correct parents. I found and read half a dozen wills of any John Edwards I could find within the likely time period of John’s fathers death.

      One of them was dated 1803. In this will, John mentions that his children are not yet of age. (John would have been nine years old.)
      He leaves his plating business and some properties to his eldest son Thomas Davis Edwards, (just shy of 21 years old at the time of his fathers death in 1803) with the business to be run jointly with his widow, Sarah. He mentions his son John, and leaves several properties to him, when he comes of age. He also leaves various properties to his daughters Elizabeth and Mary, ditto. The baptisms for all of these children, including the infant deaths of Sarah and Sarah Ann have been found. All but Mary’s were in the same parish. (I found one for Mary in Sutton Coldfield, which was apparently correct, as a later census also recorded her birth as Sutton Coldfield. She was living with family on that census, so it would appear to be correct that for whatever reason, their daughter Mary was born in Sutton Coldfield)

      Mary married John Slater in 1813. The witnesses were Elizabeth Whitehouse and John Edwards, her sister and brother. Elizabeth married William Nicklin Whitehouse in 1805 and one of the witnesses was Mary Edwards.
      Mary’s husband John Slater died in 1821. They had no children. Mary never remarried, and lived with her bachelor brother Thomas Davis Edwards in West Bromwich. Thomas never married, and on the census he was either a proprietor of houses, or “sinecura” (earning a living without working).

      With Mary marrying a Slater, does this indicate that her brother John’s first wife was Elizabeth Slater rather than Elizabeth Beach? It is a compelling possibility, but does not constitute proof.

      Not only that, there is no absolute proof that the John Edwards who died in 1803 was our ancestor John Edwards father.

       

      If we can’t be sure which Elizabeth married John Edwards, we can be reasonably sure who their daughters married. On both of the marriage records the father is recorded as John Edwards, engineer.

      Sarah Ann married Mark Augustin Rawlins in 1850. Mark was a sword hilt maker at the time of the marriage, his father Mark a needle manufacturer. One of the witnesses was Elizabeth Edwards, who signed with her mark. Sarah Ann and Mark however were both able to sign their own names on the register.

      Sarah Ann Edwards and Mark Augustin Rawlins marriage 14 October 1850 St Peter and St Paul, Aston, Birmingham:

      1850 Sarah Ann Edwards

      Elizabeth married Nathaniel Twigg in 1851. (She was living with her sister Sarah Ann and Mark Rawlins on the 1851 census, I assume the census was taken before her marriage to Nathaniel on the 27th April 1851.) Nathaniel was a stationer (later on the census a bookseller), his father Samuel a brass founder. Elizabeth signed with her mark, apparently unable to write, and a witness was Ann Edwards. Although Sarah Ann, Elizabeth’s sister, would have been Sarah Ann Rawlins at the time, having married the previous year, she was known as Ann on later censuses. The signature of Ann Edwards looks remarkably similar to Sarah Ann Edwards signature on her own wedding. Perhaps she couldn’t write but had learned how to write her signature for her wedding?

      Elizabeth Edwards and Nathaniel Twigg marriage 27 April 1851, St Peter and St Paul, Aston, Birmingham:

      1851 Elizabeth Edwards

      Sarah Ann and Mark Rawlins had one daughter and four sons between 1852 and 1859. One of the sons, Edward Rawlins 1857-1931, was a school master and later master of an orphanage.

      On the 1881 census Edward was a bookseller, in 1891 a stationer, 1901 schoolmaster and his wife Edith was matron, and in 1911 he and Edith were master and matron of St Philip’s Catholic Orphanage on Oliver Road in Birmingham. Edward and Edith did not have any children.

      Edward Rawlins, 1911:

      Edward Rawlins 1911

       

      Elizabeth and Nathaniel Twigg appear to have had only one son, Arthur Twigg 1862-1943. Arthur was a photographer at 291 Bloomsbury Street, Birmingham. Arthur married Harriet Moseley from Burton on Trent, and they had two daughters, Elizabeth Ann 1897-1954, and Edith 1898-1983. I found a photograph of Edith on her wedding day, with her father Arthur in the picture. Arthur and Harriet also had a son Samuel Arthur, who lived for less than a month, born in 1904. Arthur had mistakenly put this son on the 1911 census stating “less than one month”, but the birth and death of Samuel Arthur Twigg were registered in the same quarter of 1904, and none were found registered for 1911.

      Edith Twigg and Leslie A Hancock on their Wedding Day 1925. Arthur Twigg behind the bride. Maybe Elizabeth Ann Twigg seated on the right: (photo found on the ancestry website)

      Edith Twigg wedding 1925

       

      Photographs by Arthur Twigg, 291 Bloomsbury Street, Birmingham:

      Arthur Twigg 1

      Arhtur Twigg photo

      #7239

      In reply to: Orbs of Madjourneys

      It had been a month since Yasmin had said she was going to wherever the air was cleanest and she didn’t care where it was. Choking in the dust storm, Zara had replied that she was going with her and she didn’t care where it was either. Tasmania came up as the place with the cleanest air, and relatively speaking, wasn’t all the far away. Yasmin had no desire to return to the orphanage, and Zara wasn’t all that enthusiastic about going back to the animal sanctuary. When they eventually managed to make their escape from the madness of the cart race, the dust storm, and the bizarre family dramas at the inn, Yasmin and Zara made their travel arrangements in Alice Springs. The plan was to spend a couple of weeks at a meditation retreat not far from Glibstone, on the edge of a forest in the north east of Tasmania.

      #7234
      TracyTracy
      Participant

        Aunt Idle:

        It took us weeks to clean up after that dust storm, and I’ll be honest, I didn’t help much. I had a lot to think about.  Finley and the twins did most of it, and Bert of course. Mater took to her room after the revelations and stayed up there like queen bee, not speaking to any of us, only Finley who took her meals up. I banged on her door a few times (she’d locked it, can you believe it?) but she wouldn’t even speak to me through the door. I’d have thought she was dead but Finley said no she wasn’t dead, she’d just about had enough of all of us and wanted to be left in peace to think about it.  Well, what about me, I said, don’t you think I need some time to think about it all too? But Finley snorted (picked it up off that Yasmin I reckon) and swanned off, quite rudely if you ask me.

        I did spend quite a bit of time down by the water hole, thinking about it all.  I never in a million years expected that baby to come back and haunt me forty odd years later.  I did get to wondering though, if I’d have brought her up instead of those nuns, she might have been a happier soul.   Not much ever seemed to please her, quite the reverse in fact.  Bert said Well what do you expect? in an exasperated tone.  I got a bit fed up with all the dirty looks to tell you the truth. I even thought of leaving the Flying Fish once and for all and never coming back. Then I thought, bugger that, I’m staying right here.

        Zara and her friends left right after the dust had settled (from the dust storm that is ~ it was quite some time before the metaphorical dust had settled, in fact I don’t think it’ll ever settle.  Some people do like to harp on and on about things) and I was sorry to see them go. They were great sports about everything, they didn’t judge me. Unlike my own family!

        I didn’t dare tell anyone about the night of the cart race when Youssef and I holed up in the cellar with all the old books. Thank goodness I had the presence of mind to grab a couple of bottles of gin and something to smoke before we fled down the stairs.  I tell you what though, the next day I had such a hangover I had a job remembering everything and wondered if I’d been dreaming.  Youssef wasn’t there when I woke up, and he had the darn cheek to avoid me the next day, and the day after that, and then they left.

        One good thing was seeing Fred again. I wish he’d have stayed for a bit longer.  If Fred had stayed awhile, maybe he’d have helped smooth things over with me and my ill gotten brat.  Some people are so ungrateful! I may have dumped her, but it was in a nice place and she wouldn’t be alive at all if it wasn’t for me.

        People are strange.

        #7222

        In reply to: Prompts of Madjourneys

        ÉricÉric
        Keymaster

          Very well, let us focus a bit on an overarching mystery.

          So, Xavier is working on this program he calls AL (for Alternate Life), for a company we know little about.

          Meanwhile, the game they’re playing on, Orbs of Madjourneys seems to direct them to certain quests which subtly influence their activities. For instance, after playing the game, a succession of events got the four of them booking a trip to the Flying fish Inn in the middle of Australian outback (Zara is living in Australia unlike the others).

          Let’s assume the Game had somehow detected some unlawful or immoral activities being conducted, and has started to drop clues to influence these 4 gamers, selected because of their unique connexions and some of their special skills to get to reveal and bring the mystery to light.

          Zara has an explorer mind, free-spirited, jumping right in. It’s suggested she was assigned group leadership for this round of game, while taking care of a group doesn’t come naturally for her. Yasmin is talented and it is said she is the brains of the team and also a competent actress, which may come in play at some point. Youssef is a journalist, and works for Miss Tartiflate, owner of THE Blog, a blog with a soul – unlike rival blog from Botty Banworth, the lady millionaire, who is sponsoring the Carts & Lager festival at the town of the Flying Fish Inn, next to the mines. Xavier has a bit of a monkey mind, but is also good at drawing connections; he’s a programmer for AL.

          Which brings us to the group quest. The current hunch is that there is some shenanigan at play in the old collapsed mines of the town, where some key characters were lost in the past. One of them being Fred, a sci-fi writer who disappeared to Fiji to protect his family (the owners of the Flying Fish Inn) a decade or so ago. It’s suggested by the last poem found in the game that it may have something to do with illegal underground water drilling —possibly for frivolous usages of a select few elite, like maintaining a golf green nearby or other things.

          If that is on the right track, we need to accelerate the path of discovery of these mysteries for our 4 characters. The game will suggest additional clues to their quests, so that they can use their skills during the Carts & Lager Festival to discover the truth, while remaining out of harm’s way.

          Here are some additional clues that the game will suggest to our four characters:

          Zara:

          “To find the truth, you must first seek the light.” 🌞🔍🕯️💡🔦
          “The answer lies beneath the surface.” 🕳️🔍👀🌊💧

          Yasmin:

          “All the world’s a stage, and we are merely players.” 🌍🎭🤹‍♀️👥🕺
          “Sometimes, the truth is hidden in plain sight.” 👀🔍🤫🧐🕵️‍♀️

          Youssef:

          “Words have power, and the pen is mightier than the sword.” 📝🗡️💪📚👨‍💻
          “The truth may be hidden in the most unexpected of places.” 🤔🕵️‍♂️🔍🧩🕰️

          Xavier:

          “The truth is a puzzle waiting to be solved.” 🧩🔍🤔🕵️‍♂️💡
          “Sometimes, the smallest details can lead to the biggest discoveries.” 🔍👀🔬🧐🔎

          What are potential outcomes for our 4 characters in game and in real life.
          How are they going to work together to unravel the mystery and discover the truth.

          There are several potential outcomes for our 4 characters as they work together to unravel the truth about the collapsed mines and the illegal underground water drilling.

          In the game, they may encounter various obstacles and puzzles to solve, such as deciphering codes and finding hidden passages. They will need to work together and use their unique skills to uncover the truth and prevent any further harm.

          In real life, they may need to conduct research and gather information about the history of the town and its residents. They may also need to interview locals and investigate any suspicious activity related to the water drilling. They will need to be careful not to draw too much attention to themselves, as the perpetrators may try to silence them.

          If they are successful in their quest, they may uncover a conspiracy involving powerful people in the town and beyond who are profiting from the illegal water drilling. They may also discover the fate of Fred, the missing writer, and other key characters. The truth may have a significant impact on the future of the town and its residents.

          To work together effectively, each of the characters will need to utilize their unique skills and strengths. Zara’s exploratory nature may help them discover hidden clues and passages, while Yasmin’s intellect and acting abilities may allow her to gain access to key information and people. Youssef’s journalistic skills and connection to Miss Tartiflate may provide them with insider knowledge and resources, and Xavier’s ability to draw connections and work with technology may help them piece together the puzzle.

          Overall, by working together and using their skills in both the game and real life, our 4 characters may uncover a significant truth and make a positive impact on the town and its residents.

          #7204
          ÉricÉric
          Keymaster

            Some handy references for the timelines of the Flying Fish Inn are here

            Year Date Event
            1935 March 1, 1935 Birth of Mater
            1958 March 13, 1958 Mater marries her childhood sweetheart
            1965 August 17, 1965 Birth of Fred
            1968 June 8, 1968 Birth of Abcynthia Hogg
            1970 July 7, 1970 Birth of Aunt Idle
            1978 April 12, 1978 Mater’s husband dies
            1987 March 19, 1987 Mines close down – Carts & Lager Festival
            1988 December 12, 1988 Idle gives birth to a child in Fiji (Liana)
            1989 December 20, 1989 Horace Hogg death – Inn passes down to Abby
            1990 May 7, 1990 Fred marries Abcynthia
            1998 November 11, 1998 Birth of Devan
            2000 November 11, 2000 Birth of Clove and Coriander
            2007 March 7, 2007 Hannah Hogg’s death, the Inn passes to Abcynthia
            2008 March 10, 2008 Carts and Lager Festival revival
            2008 August 20, 2008 Birth of Prune
            2009 February 2, 2009 Abcynthia leaves
            2009 September 11, 2009 Strange incidents at the mines, Idle sets up the Inn
            2010 May 27, 2010 Fred leaves his family, goes into hiding
            2014 September 10, 2014 Start of Prune’s journal
            2017 March 21, 2017 Visitors from Elsewheres
            2020 December 22, 2020 The year of the Great Fires
            2021 August 8, 2021 Italian tourists saved the Inn
            2023 March 1, 2023 Orbs gamers visitors
            2027 September 1, 2027 Prune going to a boarding school
            2035 March 21, 2035 Mater 100 and twins on a Waterlark adventure
            2049 March 17, 2049 Prune arrives with a commercial flight on Mars, Mater is deceased (would have been 114)
            #6799

            In reply to: Orbs of Madjourneys

            It seemed like their journey was ominously pregnant with untold possibilities. Well that’s what Xavier had said the team to break the lazy pattern that had started to bring their sense of adventure to a lull.
            “Please, no snotty baby possibilities!” had moaned Zara, stretching from her morning session of yoga with Yasmin.

            It was the morning of the third day since he’d arrived, and as they were enjoying the breakfast, the external elements seemed to have put a brake on the planned activities.

            :fleuron:

            On the previous evening, Mater, the dame of the Inn, had come in with a dramatic racing driver costume complete with burgundy red jacket and goggles to match. She’d seemed quite excited at the thought of racing at the Carts and Lager, but the younger child, Prune, had come in with weather forecast.

            “It’s on the local channel news. We have to brace for a chance of dust storm. It’s recommended to stay indoors during the next two days.”

            “WHAT?!” Zara couldn’t believe it. The thought of being cooped up in holidays! Then she lightened up a little when Yasmin mentioned the possibility of sand ghost pictures. She knew Zara well enough, that a good distraction was the remedy to most of her moods.

            Youssef had shrugged and told them of the time they were with the BLOG team at a snowy pass in Ladakh, and had to wait for the weather to clear the only pass back to the valley. He’s enjoyed learning how to make chapatis with the family on the small gas stove of the local place, and visited the local yurts. Zara’s eyes were suddenly full of wonders at the mere mention of yurts.

            Prune had then mentioned with a smirk. “If you guys want an adventure, I was planning to do some spring cleaning in the basement. There are tons of old books…. and some said maybe some secret entrance to the mines.”

            Zara’s spider sense was tingling almost orgasmically.

            Youssef said. “Well, I suppose that’s the best entertainment we’ll get for now…”

            :fleuron:

            At the morning breakfast table, they did a quick check of the news.

            “The situation isn’t getting any better. AL has confirmed it’s an unusual weather late in this season, but it’s also saying we should remain indoors.” Xavier was looking at his phone slouched on the table.

            “And they will cancel the first days of the Carts and Lager…” Zara was downcast.

            “Well, here’s a thought… the quest is still open in the game…”

            #6774

            As they trekked through the endless dunes, Lord Gustard could barely contain his excitement. The thought of discovering the bones of the legendary giant filled him with a childlike wonder, and he eagerly scanned the horizon for any sign of their destination. As the fearless leader of the group, he had a deep-seated passion for adventure and exploration, a love for pith helmets. However, his tendency to get lost in his own thoughts at the most inconvenient times could sometimes get him in tricky situations. Despite this, he has an unshakable determination to succeed and a deep respect for the cultures and traditions of the places he visits.

            Lady Floribunda, on the other hand, was the picture of patience and duty. She knew that this journey was important to her husband and she supported him unwaveringly, even as she silently longed for the comforts of home. Her first passion was for gossips and the life of socialites —but there was hardly any gossip material in the desert, so she fell back to her second passion, botany, that would often get her lost in her own world, examining and cataloging the scant flora and fauna they encountered on their journey. It wasn’t unusual to hear her at time talking to plants as if they were her dolls or children.

            Cranky, meanwhile, couldn’t help but roll her eyes at Lord Gustard’s exuberance. “I swear, if I have to listen to one more of his whimsical ramblings, I’ll go mad,” she muttered to herself. Her tendency to grumble about the hardships of their journey had taken a turn for the worse, considering the lack of comfort from the past nights. She was as sharp-tongued as she was pragmatic, with a love for tea and crumpets that bordered on obsessive. Despite her grumpiness, she has a heart of gold and a deep affection for her companions, and especially young Illi.

            Illi, on the other hand, was thrilled by every new discovery along the way. Whether it was a curious beetle scuttling across the sand or a shimmering oasis in the distance, she couldn’t help but express her excitement with a constant stream of questions and exclamations. Illi was a bright and enthusiastic young girl, with a passion for adventure and a wide-eyed wonder at the world around her. She had a tendency to burst into song at the most unexpected moments.

            Tibn Zig and Tanlil Ubt remained loyal and steadfast, shrugging off any incongruous spur of the moment extravagant outburst from Gustard. Their experience in the desert had taught them to stay calm and focused, no matter what obstacles they might encounter. But behind the stoic façade, they had a penchant for telling tall tales and playing practical jokes on their companions. Their mischievousness was however only for good fun, and they had become fiercely loyal to Lord Gustard after he’d rescued them from sand bandits who were planning to sell them as slave. Needless to say, they would have done whatever it takes to keep the Fergusson family safe.

            Illi was hoping for eccentric traders and desert nomads to fortune-seeking treasure hunters and conniving bandits, but for miles it was just plain unending desert. The worst they found on their path were unending sand dunes, a few minuscule deadly scorpions, and mostly contending with the harsh desert sun beating down upon them. Finally, after days of wandering through the desert, they reached their destination.

            As they approached Tsnit n’Agger, the landscape began to change. The sand dunes gave way to rocky cliffs and towering red sandstone formations, and the air grew cooler and more refreshing. The group pressed on, their spirits renewed by the prospect of discovering the secrets of the legendary giant’s bones.

            At last, they arrived at the entrance to the giant’s cave. Lord Gustard led the way, his torch casting flickering shadows on the walls as they descended deeper into the earth. The air grew colder and damper, and the sounds of dripping water echoed around them.

            As they turned a corner, they suddenly found themselves face to face with the giant’s bones. Towering above them, the massive skeletal structure filled the cavern from floor to ceiling. The sight of the giant’s bones towering above them was awe-inspiring, and Lord Gustard was practically bouncing with excitement. The group behind him was in awe, even Cranky, as they were taking in the enormity and majesty of the ancient creature.

            Floribunda and Cranky exchanged a weary but amused look, while Illi gazed up at the bones with wide-eyed wonder.

            “Let’s get to work,” Lord Gustard declared, his enthusiasm undimmed. And with that, they set to the task of uncovering the secrets of the legendary giant, each in their own way.

            #6770

            In reply to: The Stories So Near

            ÉricÉric
            Keymaster

              What satisfying conclusion to this saga?

              Granola was the tying material to their friend, and her pop-in nascent capabilities (ability to project into material matter, sometimes being corporeal) could help. Her goal was to wake her friends out of their routines, and reinvigorate the stories they tell themselves about their lives.

              • Maeve was the one making custom dolls.
              • Shawn Paul her handsome bearded bachelor next door was an aspiring writer looking for a story to tell and to become published.
              • Lucinda is their neighbour, enrolled in creative writing courses.
              • Jerk is a clerk at a local WholeDay*Mart and also manages a forum in his spare time.

               

              • Uncle Fergus is Maeve’s father’s estranged brother.

              The dolls were found in all across places, used by different groups, maybe glamour bombs for some, maybe ways to smuggle information and keys.

              Across their trips they connect with story characters, and unknowingly revive their stories.

              POP*IN THREAD (plot development suggestions, to be looked into later)

              Maeve and Shawn-Paul are still in Tikfijikoo, investigating the mysterious dolls and their connection to Uncle Fergus. They’ve also encountered strange happenings, including a missing girl and a strange man in a top hat.

              Meanwhile, Jerk is still moderating the forum and dealing with the strange messages. Lucinda is continuing her creative writing course and enjoying her time with Fabio.

              Granola is currently on a mission to find Ailill and learn more about pop-ins, while also trying to reconnect with her friends and figure out what’s going on with the dolls.

              As for the mysterious man following Maeve, his intentions are still unclear, but it seems he has some connection to Uncle Fergus and the dolls. The group is still trying to uncover the truth and figure out their next steps.

              :fleuron:

              In the end, Granola’s pop-in abilities proved to be the key to unlocking the mystery of the dolls and their connection to Uncle Fergus. With her help, Maeve and Shawn-Paul were able to uncover the truth about the dolls and their purpose, and use them to reconnect with various story characters across their trips.

              Through their adventures, they also discovered the power of storytelling and the importance of shaking up their routines to keep their lives interesting and full of wonder. Jerk found a new sense of purpose in managing the forum and connecting with others through his passion for the dolls and their stories.

              In the final chapter, Uncle Fergus reconciled with Maeve’s father and shared the true meaning behind the dolls and their connection to their family history.

              While Shawn-Paul’s path led him to become a successful author, Lucinda’s path took a different turn. She found fulfillment in her creative writing course and continued to hone her skills, but she didn’t pursue a career as a writer. Instead, she used her passion for storytelling to help others, working as a therapist and using storytelling techniques to help her clients work through their struggles and find healing. Lucinda’s work was deeply rewarding, and she felt fulfilled in being able to help others in such a meaningful way.

              As for Granola, she continued to pop-in and out of their lives, using her abilities to bring joy and excitement to their everyday routines, and keeping their stories alive for years to come. The group remained close friends, bonded by their shared experiences and love of storytelling.

              #6721

              In reply to: Orbs of Madjourneys

              Xavier was dramatically behind his work, but he could see the benefits to his mood of the break from his routine. While the others had been enlisted to a bush tucker cooking lesson by their hosts, he’d retreated to his room for some catching up with his programming.
              The lady with the dreadlocks in particular seemed to have taken a liking to Youssef so much so that she had offered to join their group for the cooking lesson session, which apparently was initially met with disbelief a first, then surprise and anxiety and finally made her family raise a few eyebrows profusely. Youssef didn’t seem bothered by it, and to be fair, did seem completely oblivious to the situation.

              Speaking of awkward situations, after the bar discussion, Glimmer had got off on her own, apparently going to chase for literal rainbows. She’d mentioned in a conspiratorial tone “You don’t see them rainbows nowadays, have you? See, that’s what I mean, them with the government electric waves, laser rays and stuff, they manipulate the weather… Keep people docile and hopeless. So I’m going on a chase.”
              Xavier had frowned at Yasmin before she could top it off with a “good luck with the unicorns.” He didn’t need telepathy to know that Yasmin could hardly pass on an ironic salvo in a potentially comical situation.
              Anyway, Glimmer leaving off to new adventures of her own without overstaying her welcome was met with a few sighs of relief. The four of them quite liked the comfort of their little group with their insider references and jokes.

              His programmic work was rather tedious and slow, but he’d made good progress connecting the new training model into the AL, and the muffled sounds of the cooking class with the occasional laughter did make him want to finish faster.

              He hoped he would get most of it done in time to enjoy the incoming festival. The town however ghostly it had seemed on arrival, had taken a unexpected liveliness with colorful bunting flags now spreading across all roads intersections.

              With all this newfound activity, they’d almost forgotten about the game. However, he could feel there was something more at play, and it would be a trial of Zara’s leadership capabilities —her style had often been solo. It was great for scouting mission and opening new doors in unknown parts of the game, but apparently the group quest required something different…

              #6621

              In reply to: Orbs of Madjourneys

              As the four of them walked into the tavern, having walked the mile or so from the Flying Fish Inn to the main street of the tiny town, Zara noticed the black BMW that she and Yasmin had seen parked outside the Piggly supermarket on the way back from the airport in Alice.  She elbowed Yasmin in the ribs to point it out, but there was no need as Yasmin was already snorting nervously at the sight of it.

              black bmw

               

              Sister Finli caught sight of them as she was just about to leave Betsy’s gem shop and paused until they’d disappeared into the bar before leaving the shop.   It was the first time that Finli had seen Betsy in the flesh, and what a lot of flesh there was to see.   Finli was horrifed, comparing her own elegant thin fingers with the fat sausage like digits of Betsy.  She would never have expected Betsy to look this way. Still, it had thrown her, and she lost her usual efficient composure and quickly purchased a pink speckled gummy bear necklace.  Annoyingly, this transaction reminded her that she seemed to have lost her crucifix.

              Finli was an orphan.  The nuns had named her Finean Lisa. Finean meant beautiful daughter, and Lisa meant devoted to god.  Later they shortened it to Finli.  She’d spent all her life at the orphanage in Suva, having been deposited there at birth, and although she had no particular calling to be a nun, she had not known what else to do with her life.  It was the only family she’d ever known, and so she stayed on.  It was only in the past year or two that she’d had any curiosity about who her real parents were, when she read about DNA tests and ancestry research. She’d been told in the past that no records existed as she had been found on the doorstep of the orphanage one morning 43 years ago.  The knowledge had filled her with comtempt for her parents, whoever they were,  and for the most part she pushed them from her mind, not caring to know.  But when she read about all the successes of adopted people finding their real parents, she was consumed with curiosity. At first she just wanted to know who they were. But once she had found their names, she wanted to know more. She wanted to know why.  One thing led to another.

              Her real father had disappeared, lost down some mines although the story there was far from clear.  Indeed, that particular story was a darn sight more than unclear, it was downright fishy.  Her real mother was was alive and kicking, and living near to the mines where Howard had disappeared. Finli deduced that she must have been born, or at least conceived, in this godforsaken place in the outback.  What an ignominous start to her uneventful life.

              She knew that Fred was her uncle, but she had not told him she knew that. Did Fred know who she was? He’d always been kind to her, but then, he was affable to everyone.   When it came to her knowledge that Fred had given that tiresome snorting volunteer girl a parcel to take with her, to, of all places! that very town in the outback, Finli simply had to know what was in it.  But she didn’t want to spill the beans too soon, in case it hindered her attempts to find the truth about Howard, her father.   She decided to travel to the town incognito.  But how was she going to find the money for it?  Well, she knew she was burning her bridges, but she had to do it. She stole the golden chalice from the church and sold it on Ubay.  She was suprised at how much money it fetched. Not only could she afford the trip, she could do it in style.

              It was an exciting adventure, but Finli was not accustomed to travel and adventure. In fact, she was dreading meeting her mother.   At times she wished she’d just stayed at the orphanage.  But it was too late now. She was here.

              Finli

              #6617

              In reply to: Orbs of Madjourneys

              Youssef had brought his black obsidian with him in the kitchen at breakfast. Idle—Youssef had realised that on top of being her way of life, it was also her name—was preparing a herbal brownie under the supervision of a colourful parrot perched on her shoulder.

              “If you’re interested in rocks, you should go to Betsy’s. She’s got that ‘Gems & Minerals’ shop on Main street. She opened it with her hubby a few years back. Before he died.”

              “Nutty Betsy, Pretty Girl likes her better,” said the parrot.

              Idle looked at his backpack and his clothes.

              “You seem the wandering type, lad. I was like you when I was younger, always gallivanting here, there, and everywhere with my brother. Now, I prefer wandering in my mind, if you know what I mean,” she said licking her finger full of chocolate. “Anyway, an advice. Don’t go down the mines alone. Betsy’s hubby’s still down there after one of the tunnels collapsed a few years back. She’s not been quite herself ever since.”

              Main street was —well— the only street in town. They’ve been preparing for some kind of festival, putting banners on top of the shops and in between two trees near the gas station. Youssef stopped there to buy snacks that he stacked on top of the obsidian stone in his backpack. The young boy who worked there, Devan, seemed quite excited at the perspective of the Lager and Cart Race. It happened only every ten years and last time he was too young to participate.

              The shop had not been difficult to find, at the other end of the street. A tiny sign covered in purple star sequins indicated “Betsy’s Gems & Minerals — We deliver worldwide”. He felt with his hand the black rock he had put in his backpack. If Idle had not mentioned the mines and the dead husband, Youssef might have reconsidered going in. But the coincidence with his dream and the game was too intriguing. He entered.

              The shop was a mess. Crates full of stones, cardboard boxes and bubble wrappings. In the back, a plump woman, working on a giant starfish she held  on her lap, was humming as she listened to loud rock music. Youssef recognised a song from the Last Shadow Puppets’ second album : The Element of Surprise. Apparently, the woman hadn’t heard him enter. She wore a dress and a hat sprinkled with golden stars, and her wrists were hidden under a ton of stone bracelets. The music track changed. The woman started shaking her head following the rhythm of the tune. She was gluing small red stones, she picked in a little box, on one of the starfish arms.

              “Bad Habits! Uhu. Bad Habits! Uhu.”

              Youssef moved closer. His shadow covered the starfish. The woman raised her head and screamed, scattering the red stones in her workshop. The starfish fell from her lap onto the ground with a thud.

              “Oh! My! Little devil. Look at what you made me do. I lost my marbles,” she said with a high pitched laugh. “Your mother never taught you? That’s bad habit to creep up on people like that. You scared the sheep out of me!”

              “I’m so sorry,” said Youssef, getting on his knees to help her gather the stones.

              When they were all back in their box, Youssef got back on his feet. The woman looked a him with a softened face.

              “You such a cutie with your bear shirt. You make me think of my Howard. He was as tall as you are. I’m Betsy, obviously” she said with a giggle, extending her hand to him.

              They shook hands, making the pearls of her bracelets clink together.

              “I’m Youssef.”

              :fleuron:

              Youssef didn’t need to insist too much. Betsy was a real juke box of gossips. He just had to ask one question from time to time, and she would get going again. He was starting to feel his quirk could be more than a curse after all.

              “When the tunnel collapsed,” Betsy said, “I was ready to give up the stone shop. The pain was too much to bear, everything in the shop reminded me of Howard. And in a miners’ town, who would want to buy stones anyway. We’ve been in bad terms with Idle and her family for some time, but that tragic incident coincided with her brother Fred’s disappearance. They thought at first Fred had died in the mines with Howard, because they spent so much time discussing together in Room 8 at the Inn. I overheard them once, talking about something they found in the mines. But Howard never told me, he was so secretive about that. We even had a fight, you know. But Fred, the children found some message later that suggested he had just left the family. Imagine, the children! Idle was pissed with him of course. Abandoning her with that mother of theirs and that money pit of an Inn and the rest of the family. And I needed company. So we started to get together on a regular basis. She would bring her special cakes, and we would complain about our lives. At some point she got involved with that shamanic stuff she found online, and she helped me find my totem Bear. It was quite a revelation. Bear suggested I diversify and open an online shop and start making orgonites. I love those little gummy bears so much. So, I followed Bear’s advice and it has been working like a charm ever since. That’s why I trusted you straight away, lad. Not ’cause of your cute face. You got the Bear in your heart,” she said putting her finger at the center of his chest.

              My inner Bear, of course, thought Youssef. That’s the magnet. His phone buzzed. He took it out and saw he had an alert from the game and a message from his friends.

              You found the source of your quirk, the magnetic pull that attracts talkative people to you.
              Now obtain the silver key in the shape of a tongue to fulfil your quest.

               

              Zara : Where are you!? :yahoo_bee: We’re at the bar, getting parched! They got Pale Ale!

              “I have to go,” said Youssef.

              “Wait,” said Betsy.

              She foraged through her orgonite collection and handed Youssef one little gummy bear and an ornate metal badge.

              “Bear wants me to give this to you. Howard made it. He said it was his forked tongue key.”

              She looked at him, emotion in her eyes.

              “I know you won’t listen if I tell you not to. So, be careful when you go into the mines.”

              #6550

              In reply to: Orbs of Madjourneys

              “I’ve got something to tell you, too.   Come on, you can meet him. He’s waiting in the car,” Zara told Yasmin as they made their way out of the arrivals hall at Alice Springs airport.

              “Who the dickens is Sergio?” Yasmin replied, and then added, “You tart!” when Zara explained.

              “That’s rich, coming from you, you old slapper,” Zara laughed, giving Yasmin an affectionate elbow poke.  “He’s leaving tomorrow, so when he phoned this morning inviting me out sightseeing, I couldn’t refuse.  Xavier and Youssef weren’t up yet when I left, lazy buggers.  They’re an odd family at the Inn, and it’s a funny old place. Some strange undercurrents though, I can’t put my finger on it. Secrets, you know? Why, what’s up?”  Yasmin had given her a funny look, but as they had just reached the hire car, Yasmin whispered “Tell you later!”

              #6540

              In reply to: Prompts of Madjourneys

              ÉricÉric
              Keymaster

                Update & clarifications on the characters:

                Looking at the avatars that Zara, Youssef, Xavier and Yasmin are using in VR.

                Full name or real name in RL :: name in VR (@nickhandle) description of avatar.

                • Zara Patara-Smythe :: Zara (@zaraloon) is a 25-year-old woman of mixed heritage, her mother is Indian and her father is British. She has long, dark hair that she keeps in a sleek ponytail, dark brown eyes and a sharp jawline. She stands at 5’6″ and has a toned and athletic build. She usually wears practical clothing that allows her to move around easily, such as cargo pants and a tank top.
                • Xavier Olafsson :: Xavier (@xavimunk) is a 27-year-old man of Norwegian and Danish descent. He has blonde hair that he keeps in a messy style, blue eyes, and a charming smile. He stands at 6’1″ and has a lean build. He is always seen wearing a colorful and bold clothing, such as a Hawaiian shirt and shorts.
                • Yasmin Ahmed :: Yasmin (@yasminowl) is a 23-year-old woman of Egyptian descent. She has long, black hair that she keeps in a tight braid, dark brown eyes and a round face. She stands at 5’4″ and has a petite build. She usually wears conservative clothing, such as long skirts and blouses.
                • Youssef Ali :: Youssef (@youssefbear) is a 26-year-old man of half Yemeni, half Norwegian descent. He has short, curly black hair, dark brown eyes and a square jawline. He stands at 6’2″ and has a muscular build. He usually wears comfortable clothing such as a t-shirt and jeans, and always has a backpack on his shoulder.

                Full descriptions for real-life Zara, Yasmin, Youssef, Xavier:

                Real Life Zara Patara-Smythe :: Zara is a 57-year-old woman who is an adventurous traveler and a passionate hobbyist. She has a full mane of gorgeous auburn hair that she keeps in a sleek ponytail, sparkling green eyes, and a warm smile that puts others at ease. She is of mixed heritage, her mother was Indian and her father was British. She is well-educated and well-off, either through an inheritance or a supportive and understanding husband. Zara is a lover of art, music, and history, and spends much of her time indulging in her passions. She is always eager to explore new places and meet new people, and her adventurous spirit often leads her to travel off the beaten path.

                Real Life Yasmin Ahmed :: Yasmin is a 32-year-old woman who is kind, nurturing, and always puts others first. She has long, black hair that she keeps in a tight braid, almond-shaped brown eyes, and a warm smile that lights up a room. Born in Egypt, she grew up in a close-knit family and values the importance of community. She is a talented actress, who has kept her career a secret from those closest to her, in order to pursue a more fulfilling life working with children. Yasmin currently volunteers at an orphanage in Fiji, where she devotes herself to helping children in need.

                Real Life Youssef Ali :: Youssef is a 34-year-old man who is driven, confident, and always up for a challenge. He has short, curly black hair, dark brown eyes, and a square jawline that gives him a strong and determined look. Born to a Yemeni father and a Norwegian mother, he has a unique blend of cultures that has shaped his world view. Youssef is a talented blogger, who has traveled the world in search of new and interesting stories to share with his audience. He is always on the go, with a backpack on his shoulder, ready for his next adventure.

                Real Life Xavier Olafsson :: Xavier is a 36-year-old man who is bright, cheerful, and always looking for the positive in every situation. He has blonde hair that he keeps in a messy style, blue eyes, and a charming smile that never fails to win people over. Born to Norwegian and Danish parents, he has a love for the sea and an appreciation for the finer things in life. Xavier is an AI developer, who is working on a project he calls AL. He is always eager to share his ideas with others and is constantly seeking new and exciting opportunities.

                #6539

                In reply to: Prompts of Madjourneys

                ÉricÉric
                Keymaster

                  Zara is the main protagonist, and also the reluctant leader of the game. In RL, she is wandering off the trail nearby Arltunga, Australia, where she is visiting, staying at the small family run inn the Flying Fish Inn. Bert, the local handyman drove her there, told her specifically not to wander off, yet in search of where a mysterious compass she collected on the trail is leading, and egged on by her talking smart parrot “Beautiful Girl”, she goes off the trail to explore. The sun is still high, and she already started to hallucinate some hooded figures with blue frog-faces with jelly-bean carts.
                  Meanwhile, her friends Youssef and Xavier, just landed from abroad, are driving toward the rendez-vous spot at the Flying Fish Inn. The owners Mater and Idle don’t have any idea where Zara is.
                  Yasmin, the fourth friend in the group is still on her way from Fiji, bearing a message written in red on an envelope from a mysterious Fred, who we don’t know yet, but seems to be linked to Mater & Idle’s family.
                  What’s going to happen next to Zara? The game is encouraging her to explore her rudeness in a playful manner, in a medieval setting.
                  Provide a series of playful and fun actions for Zara, linking these contexts. You may incorporate Tiku, a wise and no-nonsense Aboriginal woman who may guide her though the Dreamtime challenges. Provide random keywords to each action in the list.

                  Here is a list of playful and fun actions for Zara in the game:

                  1. “Follow the Compass”: Zara can follow the mysterious compass she collected on the trail, as it leads her to new locations and challenges. Keywords: Adventure, Exploration, Mystery.
                  2. “Converse with Beautiful Girl”: Zara’s talking smart parrot “Beautiful Girl” may provide humorous commentary and encouragement throughout her journey. Keywords: Humor, Personality, Support.
                  3. “Solve Riddles with Tiku”: Tiku, the wise and no-nonsense Aboriginal woman, can guide Zara through the Dreamtime challenges. To do this, Tiku may present her with riddles or puzzles that she must solve to progress. Keywords: Wisdom, Intelligence, Spirituality.
                  4. “Collect Items”: Zara can collect items along the way, such as artifacts or treasures that may help her in her journey or lead her to new discoveries. Keywords: Collection, Discovery, Help.
                  5. “Play Music with Beautiful Girl”: Zara can play musical instruments with Beautiful Girl, creating an entertaining and musical interlude in her journey. Keywords: Music, Joy, Creativity.
                  6. “Cook with Mater and Idle”: At the Flying Fish Inn, Zara can join Mater and Idle in the kitchen and help them cook traditional dishes from the region. Keywords: Cooking, Culture, Community.
                  7. “Race with Youssef and Xavier”: Zara can engage in friendly races with Youssef and Xavier, such as foot races or cart races, as a way to pass the time and have fun. Keywords: Competition, Speed, Excitement.

                  These playful and fun actions can add variety and excitement to Zara’s journey and provide an opportunity for players to interact with the world and characters in new and unique ways.

                   🔁 Regenerate response

                  #6505
                  prUneprUne
                  Participant

                    I told Devan in no ambiguous terms to solve his own funny riddle.

                    I did try to make an effort, but that seemed a rather desperate way to catch our attention after not really caring about the family for so long.
                    It was good to see him though.

                    With all the activity around the coming guests at the Inn, it’s easy getting lost in the wind of activities, like the motes of dust hiding in Dido’s hair.
                    The twins did a good effort though, with all the decorating and stuff. I was sincerely impressed. Been a long time since I’ve been impressed by them. Seems they may actually grow up fine. Who would have known really.

                    Hormonal growth be damned, I’m feeling all sort of contradictory feelings about this.

                    Like, what about hearing about our funny father after all this time.

                    And Devan, who’d shut us all off, now back for a little make-over time… Or something else maybe. He doesn’t seem to realize the emotional landscape and baggage here. He’s a nice brother though.

                    It’s horrible. So much contradiction – I feel some rage on the surface, lots of… and underneath so much caring it’s painful.

                    So what happened to our father? Still alive? Quite possibly. I’ve had my suspicious when this strange guy posed as a friend to the twins on the social network some years back.
                    I was young when he left without a note; hadn’t started to write my journals yet, so my memories of him are very little. But I remember the chaos left after him; Mater wasn’t really the same after. I think she’s burned all pictures of him, and somehow pretends they never existed.
                    Idle plays it as if she doesn’t care, but I’m sure she does. She doesn’t want to let it be known, but she probably doesn’t want to hurt Mater more with this.

                    God, what a family drama. Why would Devan want to unearth all of this now, at a moment we were all quiet and settled like a decent respectable family.

                    It was maybe just keeping up with appearances, and the veneer was thin to start with.

                    That’s in the middle of all this angst mixed with puberty that it hit me.

                    Acrostic. Or ἀκροστιχίς in Greek. First verse, or first letter.

                    My dad was a writer, so he liked word riddles. And the little sign was a pointer.

                    >A mine, a tile, dust piled high,
                    Together they rest, yet always outside.
                    One misstep, and you’ll surely fall,
                    Into the depths, where danger lies all.

                    ATOI didn’t seem to make much sense, but I remembered how small “l” sometimes looked like a capital “I”.
                    Atoll was the clue I’m sure of it. Where to disappear if not to islands.
                    The letters at the end of the verses are spelling HELL. So it’s opposite.

                    Basically, Atoll Paradise.

                    A little Gugu search with AI, and that was it. That was our father here, with a number to call.

                    Atoll Paradise
                    Boat rentals – Island tours
                    Copywriter, biographer
                    Call FRED @ (+679) 215-7644

                    Now it’ll be fair if Devan is calling me crazy. We’ll have to call and check before saying anything to Idle or even Mater for now.

                    #6500
                    ÉricÉric
                    Keymaster

                      More developments

                      Chapter 3: The Journey becomes more eggciting

                      The Flovlinden Tree

                      The group reaches the Flovlinden Tree, a massive linden tree in the heart of Oocrane, which is said to be sacred and is attracting crowds of pilgrims.
                      They meet Olek, the old caretaker of the tree, who tells them the story of Saint Edigna. He explains how the tree is said to have magical healing properties, and how the tree is responsible for the sacred oil that the pilgrims come to collect.
                      However, Olek reveals that the secret of Saint Edigna is not what it seems. Edna, an old woman who has been living far from the crowd for thousands of years, is actually Saint Edigna.
                      Olek shares that Edna has been living in solitude for very long. He tells the group that if they want to learn more about the sacred tree and Edna, they must travel to her hidden home.
                      The four friends were shocked to hear that Edna was still alive and wanted to meet her. They asked Olek for directions, and he gave them a map that showed the way to Edna’s remote dwelling.
                      They bid farewell to Olek and set off on their journey to find Edna.

                      A Run-In with Myroslava

                      The group comes across a former war reporter, Myroslava, who is traveling on her own after leaving a group of journalists. She is being followed by mysterious individuals and is trying to lose them by hunting and making fire in bombed areas.
                      Myroslava is frustrated and curses her lack of alcohol, wishing she could find a place to escape from her pursuers.
                      The group approaches Myroslava and offers to help her. She joins forces with them and together, they set off on their journey.
                      As they travel, Myroslava shares her experiences as a war reporter, and the group listens in awe. She explains how she has seen the worst of humanity, but also the best, and how it has changed her as a person.
                      Myroslava and the group continue their journey, with the former reporter becoming more and more determined to shake off her pursuers and continue on her own.

                      A Visit with Eusebius Kazandis’ Relatives

                      The group reaches a small village where they are expected by relatives of Eusebius Kazandis, the cauldron seller that Rose has met at the Innsbruck fair.
                      The relatives tell the group about Kazandis and his business, and how he has been traveling the world, selling his wares. They explain how he has become a legend in their village, and how proud they are of him.
                      The group learns about Kazandis’ passion for cooking and how he uses his cauldrons to create delicious meals for his customers. They are also shown his secret recipe book, which has been passed down for generations.
                      The relatives invite the group to try some of Kazandis’ famous dishes, and they are blown away by the delicious flavors.
                      The group thanks the relatives for their hospitality and sets off on their journey, with a newfound appreciation for Kazandis and his love of cooking.

                      A Surprising Encounter with Edna

                      The group finally reaches Edna’s hidden home, a small cottage in the middle of a dense forest.
                      As they approach the cottage, they are surprised to see Edna, who is actually the legendary Saint Edigna, standing outside, waiting for them.

                      The four friends have finally arrived at Edna’s dwelling, where they learned about her vast knowledge of the families connected to her descendants. Edna showed them her books, and they were amazed to find that their own family was listed among her descendants. They were even more shocked to learn that they were related to President Voldomeer Zumbasky and Dumbass Voldomeer, who was said to be a distant relative and carpenter who made the President’s wooden leg. It was rumored that they shared a common ancestor, but in reality, they were possibly secret twins.

                      The Secret of Dumbass Voldomeer

                      The four friends were determined to find out more about Dumbass Voldomeer and his connection to their family. They learned that he lived in the small city of Duckailingtown in Dumbass, near the Rootian border. They also discovered that Dumbass Voldomeer had been enrolled to take the place of the President, who had succumbed from a mysterious swan flu virus, to which Dumbass Voldomeer was immune. As they set to Duckailingtown, they couldn’t help but wonder what other secrets and surprises lay ahead for them on this incredible journey.

                      ÉricÉric
                      Keymaster

                        Some background information on The Sexy Wooden Leg and potential plot developments.

                        Setting

                        (nearby Duckailingtown in Dumbass, Oocrane)
                        The Rootians (a fictitious nationality) invaded Oocrane (a fictitious country) under the guise of freeing the Dumbass region from Lazies. They burned crops and buildings, including the home of a man named Dumbass Voldomeer who was known for his wooden leg and carpenter skills. After the war, Voldomeer was hungry and saw a nest of swan eggs. He went back to his home, carved nine wooden eggs, and replaced the real eggs with the wooden ones so he could eat the eggs for food. The swans still appeared to be brooding on their eggs by the end of summer.

                        Note: There seem to be a bird thematic at play.
                        The swans’ eggs introduce the plot. The mysterious virus is likely a swan flu. Town in Oocrane often have reminiscing tones of birds’ species.
                        Bird To(w)nes: (Oocrane/crane, Keav/kea, Spovlar/shoveler, Dilove/dove…)
                        Also the town’s nursing home/hotel’s name is Vyriy from a mythical place in Slavic mythology (also Iriy, Vyrai, or Irij) where “birds fly for winter and souls go after death” which is sometimes identified with paradise. It is believed that spring has come to Earth from Vyrai.

                        At the Keav Headquarters

                        (🗺️ Capital of Oocrane)

                        General Rudechenko and Major Myroslava Kovalev are discussing the incapacitation of President Voldomeer who is suffering from a mysterious virus. The President had told Major Kovalev about a man in the Dumbass region who looked similar to him and could be used as a replacement. The Major volunteers to bring the man to the General, but the General fears it is a suicide mission. He grants her permission but orders his aide to ensure she gets lost behind enemy lines.

                        Myroslava, the ambitious Major goes undercover as a former war reporter, is now traveling on her own after leaving a group of journalists. She is being followed but tries to lose her pursuers by hunting and making fire in bombed areas. She is frustrated and curses her lack of alcohol.

                        The Shrine of the Flovlinden Tree

                        (🗺️ Shpovlar, geographical center of Oocrane)

                        Olek is the caretaker of the shrine of Saint Edigna and lives near the sacred linden tree. People have been flocking to the shrine due to the miraculous flow of oil from the tree. Olek had retired to this place after a long career, but now a pilgrim family has brought a message of a plan acceleration, which upsets Olek. He reflects on his life and the chaos of people always rushing around and preparing for the wrong things. He thinks about his father’s approach to life, which was carefree and resulted in the same ups and downs as others, but with less suffering. Olek may consider adopting this approach until he can find a way to hide from the enemy.

                        Rosa and the Cauldron Maker

                        (young Oocranian wiccan travelling to Innsbruck, Austria)

                        Eusebius Kazandis is selling black cauldrons at the summer fair of Innsbruck, Austria. He is watching Rosa, a woman selling massage oils, fragrant oils, and polishing oils. Rosa notices Eusebius is sad and thinks he is not where he needs to be. She waves at him, but he looks away as if caught doing something wrong. Rosa is on a journey across Europe, following the wind, and is hoping for a gust to tell her where to go next. However, the branches of the tree she is under remain still.

                        The Nursing Home

                        (Nearby the town of Dilove, Oocrane, on Roomhen border somewhere in Transcarpetya)

                        Egna, who has lived for almost a millennium, initially thinks the recent miracle at the Flovlinden Tree is just another con. She has performed many miracles in her life, but mostly goes unnoticed. She has a book full of records of the lives of many people she has tracked, and reminisces that she has a connection to the President Voldomeer. She decides to go and see the Flovlinden Tree for herself.

                        🗺️ (the Vyriy hotel at Dilove, Oocrane, on Roomhen border)

                        Ursula, the owner of a hotel on the outskirts of town, is experiencing a surge in business from the increased number of pilgrims visiting the linden tree. She plans to refurbish the hotel to charge more per night and plans to get a business loan from her nephew Boris, the bank manager. However, she must first evict the old residents of the hotel, which she is dreading. To avoid confrontation, she decides to send letters signed by a fake business manager.

                        Egbert Gofindlevsky, Olga Herringbonevsky and Obadiah Sproutwinklov are elderly residents of an old hotel turned nursing home who receive a letter informing them that they must leave. Egbert goes to see Obadiah about the letter, but finds a bad odor in his room and decides to see Olga instead.
                        Maryechka, Obadiah’s granddaughter, goes back home after getting medicine for her sick mother and finds her home empty. She decides to visit her grandfather and his friends at the old people’s home, since the schools are closed and she’s not interested in online activities.
                        Olga and Egbert have a conversation about their current situation and decide to leave the nursing home and visit Rosa, Olga’s distant relative. Maryechka encounters Egbert and Olga on the stairs and overhears them talking about leaving their friends behind. Olga realizes that it is important to hold onto their hearts and have faith in the kindness of strangers. They then go to see Obadiah, with Olga showing a burst of energy and Egbert with a weak smile.

                        Thus starts their escape and unfolding adventure on the roads of war-torn Oocrane.

                        Character Keyword Characteristics Sentiment
                        Egbert old man, sharp tone sad, fragile
                        Maryechka Obadiah’s granddaughter, shy innocent
                        Olga old woman, knobbly fingers conflicted, determined
                        Obadiah stubborn as a mule, old friend of Egbert unyielding, possibly deaf
                        #6489

                        In reply to: Orbs of Madjourneys

                        It was a pleasant 25 degrees as Zara stepped off the plane. The flat red land stretched as far as the eye could see, and although she prefered a more undulating terrain there was something awe inspiring about this vast landscape. It was quite a contrast from the past few hours spent inside mine tunnels.

                        Bert, a weatherbeaten man of indeterminate advanced age, was there to meet her as arranged and led her to the car, a battered old four wheel drive.  Although clearly getting on in years, he was tall and spry and dressed in practical working clothes.

                        “Welcome to Alice,” he said, taking her bag and putting in on the back seat.  “I expect you’ll be wanting to know a bit about the place.”

                        “How long have you lived here?” Zara asked, as Bert settled into the creaky drivers seat and started the car.

                        Bert gave her a funny look and replied “Longer than a ducks ass.”  Zara had never heard that expression before; she assumed it meant a long time but didn’t like to pursue the question.

                        “All this land belongs to the Arrernte,” he said, pronouncing it Arrunda.  “The local aboriginals.  1862 when we got here. Well,” Bert turned to give Zara a lopsided smile, “Not me personally, I aint quite that old.”

                        Zara chuckled politely as Bert continued, “It got kinda busy around these parts round 1887 with the gold.”

                        “Oh, are there mines near here?”  Zara asked with some excitement.

                        Bert gave her a sharp look. “Oh there’s mines alright. Abandoned now though, and dangerous. Dangerous places, old mines.  You’ll be more interested in the hiking trails than those old mines, some real nice hiking and rock gorges, and it’s a nice temperature this time of year.”

                        Bert lapsed into silence for a few minutes, frowning.

                        “If you’da been arriving back then, you’da been on a camel train, that’s how they did it back then. Camel trains.   They do camel tours for tourists nowadays.”

                        “Do you get many tourists?”

                        “Too dang many tourists if you ask me, Alice is full of them, and Ayers Rock’s crawling with ’em these days. We don’t get many out our way though.” Bert snorted, reminding Zara of Yasmin. “Our visitors like an off the beaten track kind of holiday, know what I mean?” Bert gave Zara another sideways lopsided smile.  “I reckon you’ll like it at The Flying Fish Inn.  Down to earth, know what I mean? Down to earth and off the wall.”  He laughed heartily at that and Zara wasn’t quite sure what to say, so she laughed too.

                        “Sounds great.”

                        “Family run, see, makes a difference.  No fancy airs and graces, no traffic ~ well, not much of anything really, just beautiful scenery and peace and quiet.  Aunt Idle thinks she’s in charge but me and old Mater do most of it, well Finly does most of it to be honest, and you dropped lucky coming now, the twins have just decorated the bedrooms. Real nice they look now, they fancied doing some dreamtime murials on the walls.  The twins are Idle’s neices, Clove and Corrie, turned out nice girls, despite everything.”

                        “Despite ….?”

                        “What? Oh, living in the outback. Youngsters usually leave and head for the cities.  Prune’s the youngest gal, she’s a real imp, that one, a real character.  And Devan calls by regular to see Mater, he works at the gas station.”

                        “Are they all Idle’s neices and nephews? Where are their parents?”  Perhaps she shouldn’t have asked, Zara thought when she saw Bert’s face.

                        “Long gone, mate, long since gone from round here.  We’ve taken good care of ’em.”  Bert turned off the road onto a dirt road.  “Only another five minutes now.  We’re outside the town a bit, but there aint much in town anyway. Population 79, our town. About right for a decent sized town if you ask me.”

                        Bert rounded a bend in a eucalyptus grove and announced, “Here we are, then, the Flying Fish Inn.”  He parked the car and retrieved Zara’s bag from the back seat.  “Take a seat on the verandah and I’ll find Idle to show you to your room and get you a drink.  Oh, and don’t be put off by Idle’s appearance, she’s a sweetheart really.”

                        Flying Fish Inn

                         

                        Aunt Idle was nowhere to be found though, having decided to go for a walk on impulse, quite forgetting the arrival of the first guest.    She saw Bert’s car approaching the hotel from her vantage point on a low hill, which reminded her she should be getting back.  It was a lovely evening and she didn’t rush.

                        Aunt Idle walk

                         

                        Bert found Mater in the dining room gazing out of the window.  “Where the bloody hell is Idle? The guest’s outside on the verandah.”

                        “She’s taken herself off for a walk, can you believe it?” sighed Mater.

                        “Yep” Bert replied, “I can.  Which room’s she in? Can you show her to her room?”

                        “Yes of course, Bert. Perhaps you’d see to getting a drink for her.”

                        Mater dining room

                        #6487
                        DevanDevan
                        Participant

                          I’ve always felt like the odd one out in my family. Growing up at the Flying Fish Inn, I’ve always felt like I was on the outside looking in. My mother left when I was young, and my father disappeared not long after. I’ve always felt like I was the only one who didn’t fit in with the craziness of my family.

                          I’ve always tried to keep my distance with the others. I didn’t want to get too involved, take sides about petty things, like growing weed in the backyard, making psychedelic termite honey, or trying to influence the twins to buy proper clothes. But truth is, you can’t get too far away. Town’s too small. Family always get back to you, and manage to get you involved in their shit, one way or another, even if you don’t say anything. That’s how it works. They don’t need my participation to use me as an argument.

                          So I stopped paying attention, almost stopped caring. I lived my life working at the gas station, and drinking beers with my buddies Joe and Jasper, living in a semi-comatose state. I learned that word today when I came bringing little honey buns to mater. I know she secretly likes them, even if she pretend she doesn’t in front of Idle. But I can see the breadcrumbs on her cardigan when I come say hi at the end of the day. This morning, Idle was rocking in her favourite chair on the porch, looking at the clouds behind her mirrored sunglasses. Prune was talking to her, I saw she was angry because of the contraction of the muscles of her jaw and her eyes were darker than usual. She was saying to Idle that she was always in a semi-comatose state and doing nothing useful for the Inn when we had a bunch of tourists arriving. And something about the twins redecorating the rooms without proper design knowledge. Idle did what she usually does. She ignored the comment and kept on looking at the clouds. I’m not even sure she heard or understood that word that Prune said. Semi-comatose. It sounds like glucose. That’s how I’m spending my life between the Inn, the gas station and my buddies.

                          But things changed today when I got back to my apartment for lunch. You can call it a hunch or a coincidence. But as we talked with Joe about that time when my dad left, making me think we were doing hide and seek, and he left me a note saying he would be back someday. I don’t know why I felt the need to go search that note afterwards. So I went back to the apartment and opened the mailbox. Among the bills and ads, I found a postcard with a few words written on the image and nothing except my address on the back. I knew it was from my dad.

                          It was not signed or anything, but still I was sure it was his handwriting. I would recognise it anywhere. I went and took the shoebox I keep hidden on top of the kitchen closet, because I saw people do that in movies. That’s not very original, I know, but I’m not too bright either. I opened the box and took the note my dad left me when he disappeared.

                          I put the card on the desk near the note. The handwritings matched. I felt so excited, and confused.

                          A few words at the bottom of the card said : “Memories from the coldest place on Earth…”

                          Why would dad go to such a place to send me a postcard after all those years ? Just to say that.

                          That’s when I recalled what Prune had told me once as we were watching a detective movie : “Read everything with care and always double check your information.”

                          On the back, it said that the image was from a scientific station in Antartica, but the stamp indicated it had been posted from a floating post office in the North Pole. I turned the card and looked at the text again. Above the station, a few words were written that sounded like a riddle.

                          > A mine, a tile, dust piled high,
                          Together they rest, yet always outside.
                          One misstep, and you’ll surely fall,
                          Into the depths, where danger lies all.

                          It sure sounds like a warning. But I’m not too good with riddles. No need to worry Mater about that, in case of false hope and all that. Idle ? Don’t even think about it. She won’t believe me when I say it’s from dad. She never does believe me. And she’ll keep playing with the words trying to find her answer in the shape of smoke. The twins, they are a riddle on their own.

                          No. It’s Prune’s help I need.

                          #6468

                          In reply to: Orbs of Madjourneys

                          At the former Chinggis Khaan International Airport which was now called the New Ulaanbaatar International Airport, the young intern sat next to Youssef, making the seats tremble like a frail suspended bridge in the Andes. Youssef had been considering connecting to the game and start his quest to meet with his grumpy quirk, but the girl seemed pissed, almost on the brink of crying. So Youssef turned off his phone and asked her what had happened, without thinking about the consequences, and because he thought it was a nice opportunity to engage the conversation with her at last, and in doing so appear to be nice to care so that she might like him in return.

                          Natalie, because he had finally learned her name, started with all the bullying she had to endure from Miss Tartiflate during the trip, all the dismissal about her brilliant ideas, and how the Yeti only needed her to bring her coffee and pencils, and go fetch someone her boss needed to talk to, and how many time she would get no thanks, just a short: “you’re still here?”

                          After some time, Youssef even knew more about her parents and her sisters and their broken family dynamics than he would have cared to ask, even to be polite. At some point he was starting to feel grumpy and realised he hadn’t eaten since they arrived at the airport. But if he told Natalie he wanted to go get some food, she might follow him and get some too. His stomach growled like an angry bear. He stood more quickly than he wanted and his phone fell on the ground. The screen lit up and he could just catch a glimpse of a desert emoji in a notification before Natalie let out a squeal. Youssef looked around, people were glancing at him as if he might have been torturing her.

                          “Oh! Sorry, said Youssef. I just need to go to the bathroom before we board.”

                          “But the boarding is only in one hour!”

                          “Well I can’t wait one hour.”

                          “In that case I’m coming with you, I need to go there too anyway.”

                          “But someone needs to stay here for our bags,” said Youssef. He could have carried his own bag easily, but she had a small suitcase, a handbag and a backpack, and a few paper bags of products she bought at one of the two the duty free shops.

                          Natalie called Kyle and asked him to keep a close watch on her precious things. She might have been complaining about the boss, but she certainly had caught on a few traits of her.

                          Youssef was glad when the men’s bathroom door shut behind him and his ears could have some respite. A small Chinese business man was washing his hands at one of the sinks. He looked up at Youssef and seemed impressed by his height and muscles. The man asked for a selfie together so that he could show his friends how cool he was to have met such a big stranger in the airport bathroom. Youssef had learned it was easier to oblige them than having them follow him and insist.

                          When the man left, Youssef saw Natalie standing outside waiting for him. He thought it would have taken her longer. He only wanted to go get some food. Maybe if he took his time, she would go.

                          He remembered the game notification and turned on his phone. The icon was odd and kept shifting between four different landscapes, each barren and empty, with sand dunes stretching as far as the eye could see. One with a six legged camel was already intriguing, in the second one a strange arrowhead that seemed to be getting out of the desert sand reminded him of something that he couldn’t quite remember. The fourth one intrigued him the most, with that car in the middle of the desert and a boat coming out of a giant dune.

                          Still hungrumpy he nonetheless clicked on the shapeshifting icon and was taken to a new area in the game, where the ground was covered in sand and the sky was a deep orange, as if the sun was setting. He could see a mysterious figure in the distance, standing at the top of a sand dune.

                          The bell at the top right of the screen wobbled, signalling a message from the game. There were two. He opened the first one.

                          We’re excited to hear about your real-life parallel quest. It sounds like you’re getting close to uncovering the mystery of the grumpy shaman. Keep working on your blog website and keep an eye out for any clues that Xavier and the Snoot may send your way. We believe that you’re on the right path.

                          What on earth was that ? How did the game know about his life and the shaman at the oasis ? After the Thi Gang mess with THE BLOG he was becoming suspicious of those strange occurrences. He thought he could wonder for a long time or just enjoy the benefits. Apparently he had been granted a substantial reward in gold coins for successfully managing his first quest, along with a green potion.

                          He looked at his avatar who was roaming the desert with his pet bear (quite hungrumpy too). The avatar’s body was perfect, even the hands looked normal for once, but the outfit had those two silver disks that made him look like he was wearing an iron bra.

                          He opened the second message.

                          Clue unlocked It sounds like you’re in a remote location and disconnected from the game. But, your real-life experiences seem to be converging with your quest. The grumpy shaman you met at the food booth may hold the key to unlocking the next steps in the game. Remember, the desert represents your ability to adapt and navigate through difficult situations.

                          🏜️🧭🧙‍♂️ Explore the desert and see if the grumpy shaman’s clues lead you to the next steps in the game. Keep an open mind and pay attention to any symbols or clues that may help you in your quest. Remember, the desert represents your ability to adapt and navigate through difficult situations.

                          Youssef recalled that strange paper given by the lama shaman, was it another of the clues he needed to solve that game? He didn’t have time to think about it because a message bumped onto his screen.

                          “Need help? Contact me 👉”

                          Sands_of_time is trying to make contact : ➡️ACCEPT <> ➡️DENY ❓
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