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  • #6492

    In reply to: Orbs of Madjourneys

    With a determined glint in his eye, Xavier set his sights on the slot machines. He scanned the rows of blinking lights and flashing screens until one caught his attention. He approached the machine and inserted a coin, feeling a rush of excitement as he pulled the lever.

    With a satisfying whir, the reels began to spin, and before he knew it, the golden banana appeared on the screen, lining up perfectly. The machine erupted in flashing lights and loud noises, and a ticket spilled out onto the floor.

    🎰 · 💰
    🍌🍌🍌

    Xavier picked it up, reading aloud the inscriptions on the ticket, “Congratulations on completing your quest. You may enjoy your trip until the next stage of your journey. Look for the cook on the pirate boat, she will give you directions to regroup with your friends. And don’t forget to confirm your bookings.”

    Glimmer let out a whoop of trepidation, “Let’s go find that cook, Xav! I can’t wait to see what’s next in store for us!”

    But Xavier, feeling a bit worn out, replied with a smile, “Hold on a minute, love. All I need at the moment is just some R&R after all that brouhaha.”

    Glimmer nodded in understanding and they both made their way to the deck, taking in the fresh air and the breathtaking scenery as the boat sailed towards its next destination.

    As the boat continued its journey, sailing and gliding on the river in the air filled with moist, they could start to see across the mist opening like a heavy curtain a colourful floating market in the distance, and the sounds of haggling and laughter filled the air.

    They couldn’t wait to explore and see what treasures and surprises awaited them. The journey was far from over, but for now, they were content to simply enjoy the ride.

    :fleuron2:

    Xavier closed his laptop while his friends were still sending messages on the chatroom. He’d had long days of work before leaving to take his flights to Australia, during which he hoped he could rest enough during the flights.

    Most of the flights he’d checked had a minimum of 3 layovers, and a unbelievably long durations (not to count the astronomic amount of carbon emissions). Against all common sense, he’d taken one of the longest flight duration. It was 57h, but only 3 layovers. From Berlin, to Stockholm, then Dubai and Sydney. He could probably catch up with Youssef there as apparently he sent a message before boarding. They could go to Alice Spring and the Frying Mush Inn together. He’d try to find the reviews, but they were only listed on boutiquehotelsdownunder.com and didn’t have the rave reviews of the prestigious Kookynie Grand Hotel franchise. God knows what Zara had in mind while booking this place, it’d better be good. Reminded him of the time they all went to that improbably ghastly hotel in Spain (at the time Yasmin was still volunteering in a mission and couldn’t join) for a seminar with other game loonies and cosplayers. Those were the early days of the game, and the technology frankly left a lot to be desired at the time. They’d ended up eating raspberry jam with disposable toothbrushes, and get drunk on laughter.

    When Brytta had seen the time it took to go there, she’d reconsidered coming. She couldn’t afford taking that much time off, and spending the equivalent of 4 full days of her hard-won vacation as a nurse into a plane simply for the round-trip —there was simply no way.
    Xavier had proposed to shorten his stay, but she’d laughed and said, “you go there, I’ll enjoy some girl time with my friends, and I’ll work on my painting” —it was more convenient when he was gone for business trips, she would be able to put all the materials out, and not care to keep the apartment neat and tidy.

    The backpack was ready with the essentials; Xavier liked to travel light.

    #6490

    In reply to: Orbs of Madjourneys

    Youssef gave his passport and ticket to the woman at gate 11. He was followed closely by Kyle and other members of the team. The flight attendant looked at him and gave him his passport and ticket back without scanning them with her machine.

    “I’m sorry, you’re at the wrong gate. Your flight is at gate 8,” she said.

    “But I’m going to Boston. My ticket says gate 11.”

    Youssef showed his ticket to the hostess, and she pointed the destination and the gate to him. She was right.

    “Your ticket is for flight AL357 to Sydney. It’s currently boarding at gate 8. Next person please.”

    Kyle patted him on the shoulder.

    “You should have double checked your ticket, he said.”

    “What’s wrong? asked Miss Tartiflate. Why are you going to Australia?”

    “I’m not.”

    “Well, it says you are,” she said pointing at the ticket. He didn’t understand the dark intensity of her gaze and her clenched fist, until he remembered that Botty Banworth lived there.

    “I’m not… I mean…”

    “You better not. If I hear you were in with that…”

    The words got lost as they broadcasted a call for flight AL357 to Sydney at Gate 8.

    “You’d better get that f…ing BLOG running during your little vacation or you can stay there and forget about your job,” she said before bumping into the border of the gate.

    Youssef moved on the side and looked at his ticket to Sydney, puzzled. When he passed security his ticket was to Boston. He recalled a message from Zara saying she would meet them in Australia soon. But how could she have managed to change his ticket without his knowing.

    Sure there was that moment when he had left his passport with his ticket on the table at the Starmoose when going back to the counter pick his second slice of cinnamon apple tart. But he was looking away only for a few seconds.

    “This is the last call for flight AL357 to Sydney. Youssef Ali is requested at Gate 8 before we close the gate.”

    Let’s just hope whomever made the change thought about transferring my luggage to the right plane,” he said as he started walking to Gate 8 with his bag.

    #6488

    In reply to: Prompts of Madjourneys

    ÉricÉric
    Keymaster
      • Zara completed her tile journey in the tunnels. In RL, she and Pretty Girl the parrot, are headed to Alice Springs in Australia, for a visit at the Flying Fish Inn (FFI). She’ll be the first to arrive.
      • Yasmin, still volunteering at an orphanage in Suva in RL, has found a key with the imp, guided by the snake tattoo on a mysterious man named Fred, originating from Australia. She’s booked her flight via Air Fiji, and will be soon arriving to Australia for a few days vacation from her mission.
      • Youssef, still in the Gobi desert, has found the grumpy vendor who was the shaman Lama Yoneze and reconnected with his friends in RL. Through the game in the desert, he also connected in VR (virtual reality) and RV (remote viewing) with sands_of_time, and elderly lady playing the game for intel. He still has to confirm his expected arrival to the FFI.
      • Xavier has confirmed his flight option as well from Berlin, Germany. He’s planned a few days’ mix of remote working and vacation, but his girlfriend Brytta may still work her 2 shifts, and not necessarily keen to travel in the middle of nowhere in Australia.

      They are all enjoying a lot the trail of clues from the game, and expect more adventures to come, with new challenges for each.
      As they all make their way to the Flying Fish Inn, they eagerly anticipate what exciting experiences and challenges await them. Zara, Yasmin, Youssef, and Xavier all have unique experiences from their time playing the game and their real-life travels. With their journey to the Flying Fish Inn, they hope to connect with each other and continue the exciting adventures that have already captivated them. They are all looking forward to what is in store for them in the Australian Outback and the Flying Fish Inn.

      The challenge gets a level up. It requires for each of them to find or procure a unique object, linked to some of their personal quirks and in synch with the real-life experience and the game one. Provide suggestions for each of them of a very specific object or color or shape, that can be remote viewed in the FFI and that they may find in their RL.

      • Zara: A golden compass, symbolizing her love for adventure and direction. It can be found in a hidden room in the FFI or as a unique treasure on a nearby beach.
      • Yasmine: A silver key, symbolizing her discovery of the key in the game and her love for unlocking secrets. It can be found in a locked box in the FFI’s attic or in a locked drawer in her room.
      • Youssef: A red scarf, symbolizing his connection with the shaman in the game and his love for vibrant colors. It can be found in the FFI’s market or in a shop in Alice Springs that sells unique handmade items.
      • Xavier: A black notebook, symbolizing his love for organization and his need for clarity. It can be found in the FFI’s library or in a nearby stationary shop in Alice Springs.
      #6487
      DevanDevan
      Participant

        I’ve always felt like the odd one out in my family. Growing up at the Flying Fish Inn, I’ve always felt like I was on the outside looking in. My mother left when I was young, and my father disappeared not long after. I’ve always felt like I was the only one who didn’t fit in with the craziness of my family.

        I’ve always tried to keep my distance with the others. I didn’t want to get too involved, take sides about petty things, like growing weed in the backyard, making psychedelic termite honey, or trying to influence the twins to buy proper clothes. But truth is, you can’t get too far away. Town’s too small. Family always get back to you, and manage to get you involved in their shit, one way or another, even if you don’t say anything. That’s how it works. They don’t need my participation to use me as an argument.

        So I stopped paying attention, almost stopped caring. I lived my life working at the gas station, and drinking beers with my buddies Joe and Jasper, living in a semi-comatose state. I learned that word today when I came bringing little honey buns to mater. I know she secretly likes them, even if she pretend she doesn’t in front of Idle. But I can see the breadcrumbs on her cardigan when I come say hi at the end of the day. This morning, Idle was rocking in her favourite chair on the porch, looking at the clouds behind her mirrored sunglasses. Prune was talking to her, I saw she was angry because of the contraction of the muscles of her jaw and her eyes were darker than usual. She was saying to Idle that she was always in a semi-comatose state and doing nothing useful for the Inn when we had a bunch of tourists arriving. And something about the twins redecorating the rooms without proper design knowledge. Idle did what she usually does. She ignored the comment and kept on looking at the clouds. I’m not even sure she heard or understood that word that Prune said. Semi-comatose. It sounds like glucose. That’s how I’m spending my life between the Inn, the gas station and my buddies.

        But things changed today when I got back to my apartment for lunch. You can call it a hunch or a coincidence. But as we talked with Joe about that time when my dad left, making me think we were doing hide and seek, and he left me a note saying he would be back someday. I don’t know why I felt the need to go search that note afterwards. So I went back to the apartment and opened the mailbox. Among the bills and ads, I found a postcard with a few words written on the image and nothing except my address on the back. I knew it was from my dad.

        It was not signed or anything, but still I was sure it was his handwriting. I would recognise it anywhere. I went and took the shoebox I keep hidden on top of the kitchen closet, because I saw people do that in movies. That’s not very original, I know, but I’m not too bright either. I opened the box and took the note my dad left me when he disappeared.

        I put the card on the desk near the note. The handwritings matched. I felt so excited, and confused.

        A few words at the bottom of the card said : “Memories from the coldest place on Earth…”

        Why would dad go to such a place to send me a postcard after all those years ? Just to say that.

        That’s when I recalled what Prune had told me once as we were watching a detective movie : “Read everything with care and always double check your information.”

        On the back, it said that the image was from a scientific station in Antartica, but the stamp indicated it had been posted from a floating post office in the North Pole. I turned the card and looked at the text again. Above the station, a few words were written that sounded like a riddle.

        > A mine, a tile, dust piled high,
        Together they rest, yet always outside.
        One misstep, and you’ll surely fall,
        Into the depths, where danger lies all.

        It sure sounds like a warning. But I’m not too good with riddles. No need to worry Mater about that, in case of false hope and all that. Idle ? Don’t even think about it. She won’t believe me when I say it’s from dad. She never does believe me. And she’ll keep playing with the words trying to find her answer in the shape of smoke. The twins, they are a riddle on their own.

        No. It’s Prune’s help I need.

        #6486

        In reply to: Orbs of Madjourneys

        Zara took dozens of screenshots of the many etchings and drawings, as her game character paused to do the same.  She had lost sight of the two figures up ahead, and remembered she probably should have been following them.

        The tunnel came to a four way junction. There were drawings on the walls and floors of all of them, and a dim light coming from a distance in each. One was more brightly lit than the others, and Zara chose to explore that one first.  Presently a side room appeared, with green tiles on the floor similar to the one at the mine entrance. Daylight shone though a small window, and a diagram was drawn onto the wall.

        Zara toyed with the idea of simply climbing out through the window while there was still a chance to get out of the mine.  She knew she was lost and would not be able to find her way out the way she came. It was tempting, but she just took a screenshot.  Maybe when she looked at them later she’d be able to work out how to retrace her steps.

        Zara room of tiles window

        After recording the image of the room of tiles, Zara continued along the tunnel. The light shining from the little window in the tile room faded as she progressed, and she found herself once again in near darkness.  She came to a fork.  Both ways were equally gloomy, but a faint blue light enticed her to take the right hand tunnel.

        So many forks and side tunnels, I am surely completely lost now! And not one of these supposed maps is helping, I can’t decipher any of them. Another etching on the wall caught her eye, and Zara forgot about being lost.

        Zara stopped to look at what appeared to be a map on the tunnel wall, but it was unfathomable at this stage. She recorded it for future reference, and then looked around, unsure whether to continue on this path or retrace her stops back to the four way junction.  And then she saw him in an alcove.

        Osnas 2

        Osnas! This time Zara did say it out loud, and just as the frog faced stewardess was passing with her cart piled with used cups and cans and empty packets.  I swear she just winked at me!  Zara did a double take, but the cart and the woman had passed, collecting more rubbish.

        With a little smile, Zara noticed that the mask Osnas was wearing was one of those paper pandemic masks.  She had expected something a bit more Venice carnival when the prompt mentioned that he always wore a mask, not one of those.  She hoped the clue in this case wasn’t the mask, as she had avoided the plague successfully so far and didn’t want to be late to that particular party,  but the square green thing on his cart resembled the tile at the mine entrance.  What do I do now though? I still don’t know what any of these things mean.  Approach him and see if he speaks I suppose.

        “Ladies and gentlemen, we are now approaching Alice Springs, please fasten your seatbelts and switch off all your devices ready for landing.  We hope you have enjoyed your flight.”

        #6484

        In reply to: Orbs of Madjourneys

        Will be at Flying Fish this evening, Hope to see you all soon!  :yahoo_smug: :yahoo_smug:    Congrats, Xavier!  :yahoo_thumbsup: :yahoo_thumbsup:

        Zara sent a message to Yasmin, Youssef and Xavier just before boarding the plane. Thankfully the plane wasn’t full and the seats next to her were unoccupied.  She had a couple of hours to play the game before landing at Alice Springs.

        Zara had found the tile in the entry level and had further instructions for the next stage of the game:

        Zara had come across a strange and ancient looking mine. It was clear that it had been abandoned for many years, but there were still signs of activity. The entrance was blocked by a large pile of rocks, but she could see a faint light coming from within. She knew that she had to find a way in.

        “Looks like I have to find another tile with a sort of map on it, Pretty Girl,” Zara spoke out loud, forgetting for a moment that the parrot wasn’t with her. She glanced up, hoping none of the other passengers had heard her.  Really she would have to change that birds name!

        If you encounter Osnas anywhere in the game, he may have what you seek in his vendors cart, or one of his many masks might be a clue. 

        A man with a mask and a vendors cart in an old mine, alrighty then, let’s have a look at this mine. Shame we’re not still in that old town.  Zara remembered not to say that out loud.

         

        Zara approached the abandoned mine cautiously.  There were rocks strewn about the entrance, and a faint light inside.

        Zaras mine entrance

        This looks a bit ominous, thought Zara, and not half as inviting as that old city.  She’d had a lifelong curiosity about underground tunnels and caves, and yet felt uneasily claustrophobic inside one.  She reminded herself that it was just a game, that she could break the rules, and that she could simply turn it off at any time.  She carried on.

        Zara stopped to look at the large green tile lying at her feet in the tunnel entrance. It was too big to carry with her so she took a photo of it for future reference.  At first glance it looked more like a maze or a labyrinth than a map.  The tunnel ahead was dark and she walked slowly, close to the wall.  

        Oh no don’t walk next to the wall! Zara recalled going down some abandoned mines with a group of friends when she was a teenager. There was water in the middle of the tunnel so she had been walking at the edge to keep her feet dry, as she followed her friend in front who had the torch.  Luckily he glanced over his shoulder, and advised her to walk in the middle. “Look” he said after a few more steps, shining his torch to the left.  A bottomless dark cavern fell away from the tunnel, which she would surely have fallen into.

         

        Zara tile mine entrance

        Zara moved into the middle of the tunnel and walked steadily into the darkness. Before long a side tunnel appeared with a faintly glowing ghostly light. 

        It looked eerie, but Zara felt obliged to follow it, as it was pitch black in every other direction. She wasn’t even sure if she could find her way out again, and she’d barely started.

        The ghostly light was coming from yet another side tunnel.  There were strange markings on the floor that resembled the tile at the mine entrance.  Zara saw two figures up ahead, heading towards the light. 

        Zara mine tunnels

        #6481
        ÉricÉric
        Keymaster

          This is the outline for a short novel called “The Jorid’s Travels – 14 years on” that will unfold in this thread.
          The novel is about the travels of Georges and Salomé.
          The Jorid is the name of the vessel that can travel through dimensions as well as time, within certain boundaries. The Jorid has been built and is operated by Georges and his companion Salomé.

          Short backstory for the main cast and secondary characters

          Georges was a French thief possibly from the 1800s, turned other-dimensional explorer, and together with Salomé, a girl of mysterious origins who he first met in the Alienor dimension but believed to have origins in Northern India maybe Tibet from a distant past.
          They have lived rich adventures together, and are deeply bound together, by love and mutual interests.
          Georges, with his handsome face, dark hair and amber gaze, is a bit of a daredevil at times, curious and engaging with others. He is very interesting in anything that shines, strange mechanisms and generally the ways consciousness works in living matter.
          Salomé, on the other hand is deeply intuitive, empath at times, quite logical and rational but also interested in mysticism, the ways of the Truth, and the “why” rather than the “how” of things.
          The world of Alienor (a pale green sun under which twin planets originally orbited – Duane, Murtuane – with an additional third, Phreal, home planet of the Guardians, an alien race of builders with god-like powers) lived through cataclysmic changes, finished by the time this story is told.
          The Jorid’s original prototype designed were crafted by Léonard, a mysterious figure, self-taught in the arts of dimensional magic in Alienor sects, acted as a mentor to Georges during his adventures. It is not known where he is now.
          The story starts with Georges and Salomé looking for Léonard to adjust and calibrate the tiles navigational array of the Jorid, who seems to be affected by the auto-generated tiles which behave in too predictible fashion, instead of allowing for deeper explorations in the dimensions of space/time or dimensions of consciousness.
          Leonard was last spotted in a desert in quadrant AVB 34-7•8 – Cosmic time triangulation congruent to 2023 AD Earth era. More precisely the sand deserts of Bluhm’Oxl in the Zathu sector.

          When they find Léonard, they are propelled in new adventures. They possibly encounter new companions, and some mystery to solve in a similar fashion to the Odyssey, or Robinsons Lost in Space.

          Being able to tune into the probable quantum realities, the Jorid is able to trace the plot of their adventures even before they’ve been starting to unfold in no less than 33 chapters, giving them evocative titles.

          Here are the 33 chapters for the glorious adventures with some keywords under each to give some hints to the daring adventurers.

          1. Chapter 1: The Search Begins – Georges and Salomé, Léonard, Zathu sector, Bluhm’Oxl, dimensional magic
          2. Chapter 2: A New Companion – unexpected ally, discovery, adventure
          3. Chapter 3: Into the Desert – Bluhm’Oxl, sand dunes, treacherous journey
          4. Chapter 4: The First Clue – search for Léonard, mystery, puzzle
          5. Chapter 5: The Oasis – rest, rekindling hope, unexpected danger
          6. Chapter 6: The Lost City – ancient civilization, artifacts, mystery
          7. Chapter 7: A Dangerous Encounter – hostile aliens, survival, bravery
          8. Chapter 8: A New Threat – ancient curse, ominous presence, danger
          9. Chapter 9: The Key to the Past – uncovering secrets, solving puzzles, unlocking power
          10. Chapter 10: The Guardian’s Temple – mystical portal, discovery, knowledge
          11. Chapter 11: The Celestial Map – space-time navigation, discovery, enlightenment
          12. Chapter 12: The First Step – journey through dimensions, bravery, adventure
          13. Chapter 13: The Cosmic Rift – strange anomalies, dangerous zones, exploration
          14. Chapter 14: A Surprising Discovery – unexpected allies, strange creatures, intrigue
          15. Chapter 15: The Memory Stones – ancient wisdom, unlock hidden knowledge, unlock the past
          16. Chapter 16: The Time Stream – navigating through time, adventure, danger
          17. Chapter 17: The Mirror Dimension – parallel world, alternate reality, discovery
          18. Chapter 18: A Distant Planet – alien world, strange cultures, exploration
          19. Chapter 19: The Starlight Forest – enchanted forest, secrets, danger
          20. Chapter 20: The Temple of the Mind – exploring consciousness, inner journey, enlightenment
          21. Chapter 21: The Sea of Souls – mystical ocean, hidden knowledge, inner peace
          22. Chapter 22: The Path of the Truth – search for meaning, self-discovery, enlightenment
          23. Chapter 23: The Cosmic Library – ancient knowledge, discovery, enlightenment
          24. Chapter 24: The Dream Plane – exploring the subconscious, self-discovery, enlightenment
          25. Chapter 25: The Shadow Realm – dark dimensions, fear, danger
          26. Chapter 26: The Fire Planet – intense heat, dangerous creatures, bravery
          27. Chapter 27: The Floating Islands – aerial adventure, strange creatures, discovery
          28. Chapter 28: The Crystal Caves – glittering beauty, hidden secrets, danger
          29. Chapter 29: The Eternal Night – unknown world, strange creatures, fear
          30. Chapter 30: The Lost Civilization – ancient ruins, mystery, adventure
          31. Chapter 31: The Vortex – intense energy, danger, bravery
          32. Chapter 32: The Cosmic Storm – weather extremes, danger, survival
          33. Chapter 33: The Return – reunion with Léonard, returning to the Jorid, new adventures.
          #6467

          “Ricardo, my dear, those new reporters are quite the catch.”

          Miss Bossy Pants remarked as she handed him the printed report. “Imagine that, if you can. A preliminary report sent, even before asking, AND with useful details. It’s as though they’re a new generation with improbable traits definitely not inherited from their forebearers…”

          Ricardo scanned the document, a look of intrigue on his face. “Indeed, they seem to have a knack for getting things done. I can’t help but notice that our boy Sproink omitted that Sweet Sophie had used her remote viewing skills to point out something was of interest on the Rock of Gibraltar. I wonder how much that influenced his decision to seek out Dr. Patelonus.”

          Miss Bossy Pants leaned back in her chair, a sly smile creeping across her lips. “Well, don’t quote me later on this, but some level of initiative is a valuable trait in a journalist. We can’t have drones regurgitating soothing nonsense. We need real, we need grit.” She paused in mid sentence. “By the way, heard anything from Hilda & Connie? I do hope they’re getting something back from this terribly long detour in the Nordics.”

           

          Dear Miss Bossy Pants,

          I am writing to give you a preliminary report on my investigation into the strange occurrences of Barbary macaques in Cartagena, Spain.

          Taking some initiative and straying from your initial instructions, I first traveled to Gibraltar to meet with Dr. Patelonus, an expert in simiantics (the study of ape languages). Dr. Patelonus provided me with valuable insights into the behavior of Barbary macaques, including their typical range and habits and what they may be after. He also mentioned that the recent reports of Barbary macaques venturing further away from their usual habitat in coastal towns like Cartagena is highly unusual, and that he suspects something else is influencing them. He mentioned chatter on the simian news netwoke, that his secretary, a lovely female gorilla by the name of Barbara was kind enough to get translated for us.

          I managed to find a wifi spot to send you this report before I board the next bus to Cartagena, where I plan to collect samples and observe the local macaque population. I have spoken with several tourists in Gib’ who have reported being assaulted and having their shoes stolen by the apes. It is again, a highly unusual behaviour for Barbary macaques, who seem untempted by the food left to appease them as a distraction, and I am currently trying to find out the reason behind this.

          As soon as I gather them, I will send samples collected in situ without delay to my colleague Giles Gibber at the newspaper for analysis. Hopefully, his findings will shed some light on the situation.

          I will continue my investigation and keep you appraised on any new developments.

          Sincerely,

          Samuel Sproink
          Rim of the Realm Newspaper.

          #6454

          In reply to: Prompts of Madjourneys

          F LoveF Love
          Participant

            YASMIN’S QUIRK: Entry level quirk – snort laughing when socially anxious

            Setting

            The initial setting for this quest is a comedic theater in the heart of a bustling city. You will start off by exploring the different performances and shows, trying to find the source of the snort laughter that seems to be haunting your thoughts. As you delve deeper into the theater, you will discover that the snort laughter is coming from a mischievous imp who has taken residence within the theater.

            Directions to Investigate

            Possible directions to investigate include talking to the theater staff and performers to gather information, searching backstage for clues, and perhaps even sneaking into the imp’s hiding spot to catch a glimpse of it in action.

            Characters

            Possible characters to engage include the theater manager, who may have information about the imp’s history and habits, and a group of comedic performers who may have some insight into the imp’s behavior.

            Task

            Your task is to find a key or tile that represents the imp, and take a picture of it in real life as proof of completion of the quest. Good luck on your journey to uncover the source of the snort laughter!

             

            THE SECRET ROOM AND THE UNDERGROUND MINES

            1st thread’s answer:

            As the family struggles to rebuild the inn and their lives in the wake of the Great Fires, they begin to uncover clues that lead them to believe that the mines hold the key to unlocking a great mystery. They soon discover that the mines were not just a source of gold and other precious minerals, but also a portal to another dimension. The family realizes that Mater had always known about this portal, and had kept it a secret for fear of the dangers it posed.

            The family starts to investigate the mines more closely and they come across a hidden room off Room 8. Inside the room, they find a strange device that looks like a portal, and a set of mysterious symbols etched into the walls. The family realizes that this is the secret room that Mater had always spoken about in hushed tones.

            The family enlists the help of four gamers, Xavier, Zara, Yasmin, and Youssef, to help them decipher the symbols and unlock the portal. Together, they begin to unravel the mystery of the mines, and the portal leads them on an epic journey through a strange and fantastical alternate dimension.

            As they journey deeper into the mines, the family discovers that the portal was created by an ancient civilization, long thought to be lost to history. The civilization had been working on a powerful energy source that could have changed the fate of humanity, but the project was abandoned due to the dangers it posed. The family soon discovers that the civilization had been destroyed by a powerful and malevolent force, and that the portal was the only way to stop it from destroying the world.

            The family and the gamers must navigate treacherous landscapes, battle fierce monsters, and overcome seemingly insurmountable obstacles in order to stop the malevolent force and save the world. Along the way, they discover secrets about their own past and the true origins of the mines.

            As they journey deeper into the mines and the alternate dimension, they discover that the secret room leads to a network of underground tunnels, and that the tunnels lead to a secret underground city that was built by the ancient civilization. The city holds many secrets and clues to the fate of the ancient civilization, and the family and the gamers must explore the city and uncover the truth before it’s too late.

            As the story unfolds, the family and the gamers must come to grips with the truth about the mines, and the role that the family has played in the fate of the world for generations. They must also confront the demons of their own past, and learn to trust and rely on each other if they hope to save the world and bring the family back together.

            second thread’s answer:

            As the 4 gamers, Xavier, Zara, Yasmin and Youssef, arrived at the Flying Fish Inn in the Australian outback, they were greeted by the matriarch of the family, Mater. She was a no-nonsense woman who ran the inn with an iron fist, but her tough exterior hid a deep love for her family and the land.

            The inn was run by Mater and her daughter Dido, who the family affectionately called Aunt Idle. She was a free spirit who loved to explore the land and had a deep connection to the local indigenous culture.

            The family was made up of Devan, the eldest son who lived in town and helped with the inn when he could, and the twin sisters Clove and Coriander, who everyone called Corrie. The youngest was Prune, a precocious child who was always getting into mischief.

            The family had a handyman named Bert, who had been with them for decades and knew all the secrets of the land. Tiku, an old and wise Aborigine woman was also a regular visitor and a valuable source of information and guidance. Finly, the dutiful helper, assisted the family in their daily tasks.

            As the 4 gamers settled in, they learned that the area was rich in history and mystery. The old mines that lay abandoned nearby were a source of legends and stories passed down through the generations. Some even whispered of supernatural occurrences linked to the mines.

            Mater and Dido, however, were not on good terms, and the family had its own issues and secrets, but the 4 gamers were determined to unravel the mystery of the mines and find the secret room that was said to be hidden somewhere in the inn.

            As they delved deeper into the history of the area, they discovered that the mines had a connection to the missing brother, Jasper, and Fred, the father of the family and a sci-fi novelist who had been influenced by the supernatural occurrences of the mines.

            The 4 gamers found themselves on a journey of discovery, not only in the game but in the real world as well, as they uncovered the secrets of the mines and the Flying Fish Inn, and the complicated relationships of the family that ran it.

             

            THE SNOOT’S WISE WORDS ON SOCIAL ANXIETY

            Deear Francie Mossie Pooh,

            The Snoot, a curious creature of the ages, understands the swirling winds of social anxiety, the tempestuous waves it creates in one’s daily life.
            But The Snoot also believes that like a Phoenix, one must rise from the ashes, and embrace the journey of self-discovery and growth.
            It’s important to let yourself be, to accept the feelings as they come and go, like the ebb and flow of the ocean. But also, like a gardener, tend to the inner self with care and compassion, for the roots to grow deep and strong.

            The Snoot suggests seeking guidance from the wise ones, the ones who can hold the mirror and show you the way, like the North Star guiding the sailors.
            And remember, the journey is never-ending, like the spiral of the galaxy, and it’s okay to take small steps, to stumble and fall, for that’s how we learn to fly.

            The Snoot is here for you, my dear Francie Mossie Pooh, a beacon in the dark, a friend on the journey, to hold your hand and sing you a lullaby.

            Fluidly and fantastically yours,

            The Snoot.

            #6451

            In reply to: Orbs of Madjourneys

            The progress on the quest in the Land of the Quirks was too tantalizing; Xavier made himself a quick sandwich and jumped back on it during his lunch break.

            The jungle had an oppressing quality… Maybe it has to do with the shrieks of the apes tearing the silence apart.   

            It was time for a slight adjustment of his avatar.

            Xavimunk opened his bag of tricks, something that the wise owl had suggested he looked into. Few items from the AIorium Emporium had been supplied. They tended to shift and disappear if you didn’t focus, but his intention was set on the task at hand. At the bottom of the bag, there was a small vial with a golden liquid with a tag written in ornate handwriting “MJ remix: for when words elude and shapes confuse at your own peril”.

            He gulped the potion without thinking too much. He felt himself shrink, and his arms elongate a little. There, he thought. Imp-munk’s more suited to the mission. Hope the effects will be temporary…

            As Xavier mustered the courage to enter through the front gate, monkeys started to become silent. He couldn’t say if it was an ominous sign, or maybe an effect of his adaptation. The temple’s light inside was gorgeous, but nothing seemed to be there.

            He gestured around, to make the menu appear. He looked again at the instructions on his screen overlay:

            As for possible characters to engage, you may come across a sly fox who claims to know the location of the fruit but will only reveal it in exchange for a favor, or a brave adventurer who has been searching for the Golden Banana for years and may be willing to team up with you.

            Suddenly a loud monkey honking noise came from outside, distracting him.

            What the?… Had to be one of Zara’s remixes. He saw the three dots bleeping on the screen.

            Here’s the Banana bus, hope it helps! Envoy! bugger Enjoy!

            Yep… With the distinct typo-heavy accent, definitely Zara’s style. Strange idea that AL designated her as the leader… He’d have to roll with it.

            Suddenly, as the Banana bus parked in front of the Temple, a horde of Italien speaking tourists started to flock in and snap pictures around. The monkeys didn’t know what to do and seemed to build growing and noisy interest in their assortiment of colorful shoes, flip-flops, boots and all.

             

            Focus, thought Xavimunk… What did the wise owl say? Look for a guide…
            Only the huge colorful bus seemed to take the space now… But wait… what if?

            He walked to the parking spot under the shades of the huge banyan tree next to the temple’s entrance, under which the bus driver had parked it. The driver was still there, napping under a newspaper, his legs on the wheel.
            “Whatcha lookin’ at?” he said chewing his gum loudly. “Never seen a fox drive a banana bus before?”
            Xavier smiled. “Any chance you can guide me to the location of the Golden Banana?”
            “For a price… maybe.” The fox had jumped closely and was considering the strange avatar from head to toe.
            “Ain’t no usual stuff that got you into this? Got any left? That would be a nice price.”
            “As it happens…” Xavier smiled.

            The quest seemed back on track. Xavier looked at the time. Blimmey! already late again. And I promised Brytta to get some Chinese snacks for dinner.

            #6426

            In reply to: Orbs of Madjourneys

            The artificial lights of Berlin were starting to switch off in the horizon, leaving the night plunged in darkness minutes before the sunrise. It was a moment of peace that Xavier enjoyed, although it reminded him of how sleepless his night had been.

            The game had taken a side step, as he’d been pouring all his attention into his daytime job, and his personal project with Artificial Life AL. It was a long way from the little boy at school with dyslexia who was using cheeky jokes as a way to get by the snides. Since then, he’d known some of the unusual super-powers this condition gave him as well. Chiefly: abstract and out-of-the-box thinking, puzzle-solving genius, and an almost other-worldly ability at keeping track of the plot. All these skills were in fact of tremendous help at his work, which was blending traditional areas of technology along with massive amounts of loosely connected data.

            He yawned and went to brush his teeth. His usual meditation routine had also been disrupted by the activity of late, but he just couldn’t go to bed without a little time to cool off and calm down the agitation of his thoughts.

            Sitting on the meditation mat, his thoughts strayed off towards the preparation for the trip. Going to Australia would have seemed exciting a few years back, but the idea of packing a suitcase, and going through the long flight and the logistics involved got him more anxious than excited, despite the contagious enthusiasm of his friends. Since he’d settled in Berlin, after never settling for too long in one place (his job afforded him to work wherever whenever), he’d kind of stopped looking for the next adventure. He hadn’t even looked at flight options yet, and hoped that the building momentum would spur him into this adventure. For now, he needed the rest.

            The quirk quest assigned to his persona in the game was fun. Monkeys and Golden banana to look for, wise owls and sly foxes, the whimsical goofy nature of the quest seemed good for the place he was in.
            AL had been suggesting the players to insert the game elements into their realities, and sometimes its comments or instructions seemed to slip between layers of reality — this was an intriguing mystery to Xavier.
            He’d instructed AL to discreetly assist Youssef with his trouble — the Thi Gang seemed to be an ethical hacker developer company front for more serious business. Chatter on the net had tied it to a network of shell companies involved in some strange activities. A name had popped up, linked to mysterious recluse billionaire Botty Banworth, the owner of Youssef’s boss rival blog named Knoweth.

            He slipped into the bed, careful not to wake up Brytta, who was sleeping tightly. It was her day off, otherwise she would have been gone already to her shift. It would be good to connect in the morning, and enjoy some break from mind stuff. They had planned a visit to Kantonstrasse (the local Chinatown) for Chinese New Year, and he couldn’t wait for it.

            #6419

            In reply to: Orbs of Madjourneys

            “I’d advise you not to take the parrot, Zara,” Harry the vet said, “There are restrictions on bringing dogs and other animals into state parks, and you can bet some jobsworth official will insist she stays in a cage at the very least.”

            “Yeah, you’re right, I guess I’ll leave her here. I want to call in and see my cousin in Camden on the way to the airport in Sydney anyway.   He has dozens of cats, I’d hate for anything to happen to Pretty Girl,” Zara replied.

            “Is that the distant cousin you met when you were doing your family tree?” Harry asked, glancing up from the stitches he was removing from a wounded wombat.  “There, he’s good to go.  Give him a couple more days, then he can be released back where he came from.”

            Zara smiled at Harry as she picked up the animal. “Yes!  We haven’t met in person yet, and he’s going to show me the church my ancestor built. He says people have been spotting ghosts there lately, and there are rumours that it’s the ghost of the old convict Isaac who built it.  If I can’t find photos of the ancestors, maybe I can get photos of their ghosts instead,” Zara said with a laugh.

            “Good luck with that,” Harry replied raising an eyebrow. He liked Zara, she was quirkier than the others.

            Zara hadn’t found it easy to research her mothers family from Bangalore in India, but her fathers English family had been easy enough.  Although Zara had been born in England and emigrated to Australia in her late 20s, many of her ancestors siblings had emigrated over several generations, and Zara had managed to trace several down and made contact with a few of them.   Isaac Stokes wasn’t a direct ancestor, he was the brother of her fourth great grandfather but his story had intrigued her.  Sentenced to transportation for stealing tools for his work as a stonemason seemed to have worked in his favour.  He built beautiful stone buildings in a tiny new town in the 1800s in the charming style of his home town in England.

            Zara planned to stay in Camden for a couple of days before meeting the others at the Flying Fish Inn, anticipating a pleasant visit before the crazy adventure started.

             

            ~~~

             

            Zara stepped down from the bus, squinting in the bright sunlight and looking around for her newfound cousin  Bertie.   A lanky middle aged man in dungarees and a red baseball cap came forward with his hand extended.

            “Welcome to Camden, Zara I presume! Great to meet you!” he said shaking her hand and taking her rucksack.  Zara was taken aback to see the family resemblance to her grandfather.  So many scattered generations and yet there was still a thread of familiarity.  “I bet you’re hungry, let’s go and get some tucker at Belle’s Cafe, and then I bet you want to see the church first, hey?  Whoa, where’d that dang parrot come from?” Bertie said, ducking quickly as the bird swooped right in between them.

            “Oh no, it’s Pretty Girl!” exclaimed Zara. “She wasn’t supposed to come with me, I didn’t bring her! How on earth did you fly all this way to get here the same time as me?” she asked the parrot.

            “Pretty Girl has her ways, don’t forget to feed the parrot,” the bird replied with a squalk that resembled a mirthful guffaw.

            “That’s one strange parrot you got here, girl!” Bertie said in astonishment.

            “Well, seeing as you’re here now, Pretty Girl, you better come with us,” Zara said.

            “Obviously,” replied Pretty Girl.  It was hard to say for sure, but Zara was sure she detected an avian eye roll.

             

            ~~~

             

            They sat outside under a sunshade to eat rather than cause any upset inside the cafe.  Zara fancied an omelette but Pretty Girl objected, so she ordered hash browns instead and a fruit salad for the parrot.  Bertie was a good sport about the strange talking bird after his initial surprise.

            Bertie told her a bit about the ghost sightings, which had only started quite recently.  They started when I started researching him, Zara thought to herself, almost as if he was reaching out. Her imagination was running riot already.

             

            ghost of Isaac Stokes

             

            Bertie showed Zara around the church, a small building made of sandstone, but no ghost appeared in the bright heat of the afternoon.  He took her on a little tour of Camden, once a tiny outpost but now a suburb of the city, pointing out all the original buildings, in particular the ones that Isaac had built.  The church was walking distance of Bertie’s house and Zara decided to slip out and stroll over there after everyone had gone to bed.

            Bertie had kindly allowed Pretty Girl to stay in the guest bedroom with her, safe from the cats, and Zara intended that the parrot stay in the room, but Pretty Girl was having none of it and insisted on joining her.

            “Alright then, but no talking!  I  don’t want you scaring any ghost away so just keep a low profile!”

            The moon was nearly full and it was a pleasant walk to the church.   Pretty Girl fluttered from tree to tree along the sidewalk quietly.  Enchanting aromas of exotic scented flowers wafted into her nostrils and Zara felt warmly relaxed and optimistic.

            Zara was disappointed to find that the church was locked for the night, and realized with a sigh that she should have expected this to be the case.  She wandered around the outside, trying to peer in the windows but there was nothing to be seen as the glass reflected the street lights.   These things are not done in a hurry, she reminded herself, be patient.

            Sitting under a tree on the grassy lawn attempting to open her mind to receiving ghostly communications (she wasn’t quite sure how to do that on purpose, any ghosts she’d seen previously had always been accidental and unexpected)  Pretty Girl landed on her shoulder rather clumsily, pressing something hard and chill against her cheek.

            “I told you to keep a low profile!” Zara hissed, as the parrot dropped the key into her lap.  “Oh! is this the key to the church door?”

            It was hard to see in the dim light but Zara was sure the parrot nodded, and was that another avian eye roll?

            Zara walked slowly over the grass to the church door, tingling with anticipation.   Pretty Girl hopped along the ground behind her.  She turned the key in the lock and slowly pushed open the heavy door and walked inside and  up the central aisle, looking around.  And then she saw him.

            Zara gasped. For a breif moment as the spectral wisps cleared, he looked almost solid.  And she could see his tattoos.

            “Oh my god,” she whispered, “It is really you. I recognize those tattoos from the description in the criminal registers. Some of them anyway, it seems you have a few more tats since you were transported.”

            “Aye, I did that, wench. I were allays fond o’ me tats, does tha like ’em?”

            He actually spoke to me!  This was beyond Zara’s wildest hopes. Quick, ask him some questions!

            “If you don’t mind me asking, Isaac, why did you lie about who your father was on your marriage register?  I almost thought it wasn’t you, you know, that I had the wrong Isaac Stokes.”

            A deafening rumbling laugh filled the building with echoes and the apparition dispersed in a labyrinthine swirl of tattood wisps.

            “A story for another day,” whispered Zara,  “Time to go back to Berties. Come on Pretty Girl. And put that key back where you found it.”

             

            Ghost of Isaac Stokes

            #6416

            In reply to: Orbs of Madjourneys

            The team had to stop when a sandstorm hit them in the middle of the desert. They only had an hour drive left to reach the oasis where Lama Yoneze had been seen last and Miss Tartiflate insisted, like she always did, against the guides advice that they kept on going. She feared the last shaman would be lost in the storm, maybe croak stuffed with that damn dust. But when they lost the satellite dish and a jeep almost rolled down a sand dune, she finally listened to the guides. They had them park the cars close to each other, then checked the straps and urged everyone to stay in their cars until the storm was over.

            Youssef at first thought he was lucky. He managed to get into the same car as Tiff, the young intern he had discussed with the other day. But despite all their precautions, they couldn’t stop the dust to come in. It was everywhere and you had to kept your mouth and eyes shut if you didn’t want to grind your teeth with fine sand. So instead he enjoyed this unexpected respite from his trying to save THE BLOG from the evil Thi Gang, and from Miss Tartiflate’s continuous flow of criticism.

            The storm blew off the dish just after Xavier had sent him AL’s answer to the strange glyphs he had received on his phone. When Youssef read the message, he sighed. He had forgotten hope was an illusion. AL was in its infancy and was not a dead language expert. He gave them something fitting Youssef’s current location and the questions about famous alien dishes they asked him last week. It was just an old pot luck recipe from when the Silk Road was passing through the Gobi desert. He just hoped Xavier would have some luck until Youssef found a way to restore the connexion.

            #6410

            In reply to: Orbs of Madjourneys

            Real-life Xavier was marveling at the new AL (Artificial Life) developments on this project he’d been working on. It’s been great at tidying the plot, confusing as the plot started to become with Real-life characters named the same as their Quirky counterparts ones.

            Real-life Zara had not managed to remain off the computer for very long, despite her grand claims to the contrary. She’d made quick work of introducing a new player in the game, a reporter in an obscure newspaper, who’d seemed quirky enough to be their guide in the new game indeed. It was difficult to see if hers was a nickname or nom de plume, but strangely enough, she also named her own character the same as her name in the papers. Interestingly, Zara and Glimmer had some friends in common in Australia, where RL Zara was living at the moment.

            Anyways… “Clever ALXavier smiled when he saw the output on the screen. “Yasmin will love a little tidiness; even if she is the brains of the group, she has always loved the help.”

            Meanwhile, in the real world, Youssef was on his own adventure in Mongolia, trying to uncover the mystery of the Thi Gang. He had been hearing whispers and rumors about the ancient and powerful group, and he was determined to find out the truth. He had been traveling through the desert for weeks, following leads and piecing together clues, and he was getting closer to the truth.

            Zara, Xavier, and Yasmin, on the other hand, were scattered around the world. Zara was in Australia, working on a conservation project and trying to save a group of endangered animals. Xavier was in Europe, working on a new project for a technology company. And Yasmin was in Asia, volunteering at a children’s hospital.

            Despite being physically separated, the four friends kept in touch through video calls and messages. They were all excited about the upcoming adventure in the Land of the Quirks and the possibility of discovering their inner quirks. They were also looking forward to their trip to the Flying Fish Inn, where they hoped to find some clues about the game and their characters.

            In the game, Glimmer Gambol’s interactions with the other characters will be taking place in the confines of the Land of the Quirks. As she is the one who has been playing the longest and has the most experience, she will probably be the one to lead the group and guide them through the game. She also has some information that the others don’t know about yet, and she will probably reveal it at the right time.

            As the game and the real-world adventures are intertwined, the characters will have to navigate both worlds and find a way to balance them. They will have to use their unique skills and personalities to overcome challenges and solve puzzles, both in the game and in the real world. It will be an exciting and unpredictable journey, full of surprises and twists.

            #6389

            “What in the good name of our Lady, have these two been on?” Miss Bossy was at a loss for words while Ricardo was waiting sheepishly at her desk, as though he was expecting an outburst.
            “Look, Ricardo, I’m not against a little tweaking for newsworthiness, but this takes twisting reality to a whole new level!

            Ricardo had just dropped their last article.

            Local Hero at the Rescue – Stray Residents found after in a trip of a lifetime
            article by Hilda Astoria & Continuity Brown

            In a daring and heroic move, Nurse Trassie, a local hero and all-around fantastic human being, managed to track down and rescue three elderly women who had gone on an adventure of a lifetime. Sharon, Mavis, and Gloria (names may have been altered to preserve their anonymity) were residents of a UK nursing home who, in a moment of pure defiance and desire for adventure, decided to go off their meds and escape to the Nordics.

            The three women, who had been feeling cooped up and underappreciated in their nursing home, decided to take matters into their own hands and embark on a journey to see the world. They had heard of the beautiful landscapes and friendly people of the Nordics and their rejuvenating traditional cures and were determined to experience it for themselves.

            Their journey, however, was not without its challenges. They faced many obstacles, including harsh weather conditions and language barriers. But they were determined to press on, and their determination paid off when they were taken in by a kind-hearted local doctor who gave them asylum and helped them rehabilitate stray animals.

            Nurse Trassie, who had been on the lookout for the women since their disappearance, finally caught wind of their whereabouts and set out to rescue them. She tracked them down to the Nordics, where she found them living in a small facility in the woods, surrounded by a menagerie of stray animals they had taken in and were nursing back to health, including rare orangutans retired from local circus.

            Upon her arrival, Nurse Trassie was greeted with open arms by the women, who were overjoyed to see her. They told her of their adventures and showed her around their cabin, introducing her to the animals they had taken in and the progress they had made in rehabilitating them.

            Nurse Trassie, who is known for her compassion and dedication to her patients, was deeply touched by the women’s story and their love for the animals. She knew that they needed to be back in the care of professionals and that the animals needed to be properly cared for, so she made arrangements to bring them back home.

            The women were reluctant to leave their newfound home and the animals they had grown to love, but they knew that it was the right thing to do. They said their goodbyes and set off on the long journey back home with Nurse Trassie by their side.

            The three women returned to their nursing home filled with stories to share, and Nurse Trassie was hailed as a hero for her efforts in rescuing them. They were greeted with cheers and applause from the staff and other residents, who were thrilled to have them back safe and sound.

            Nurse Trassie, who is known for her sharp wit and sense of humor, commented on the situation with a tongue-in-cheek remark, “It’s not every day that you get to rescue three feisty elderlies from the wilds of the Nordics and bring them back to safety. I’m just glad I could be of service.”

            In conclusion, the three women’s adventure in the Nordics may have been unorthodox, but it was an adventure nonetheless. They were able to see the world and help some animals in the process. Their story serves as a reminder to never give up on your dreams, no matter your age or circumstances. And of course, a big shoutout to Nurse Trassie for her heroic actions and dedication to her patients.

            Bossy sighed. “It might do for now, but don’t let those two abuse the artificial intelligence to write article for them… I liked their old style better. This feels too… tidy. We’re not the A-News network, let’s not forget our purpose.”

            Ricardo nodded. Miss Bossy had been more mellow since the sales of the newspaper had exploded during the pandemic. With people at home, looking for conspiracies and all, the newspaper had known a resurgence of interest, and they even had to hire new staff. Giles Gibber, Glimmer Gambol (came heavily recommended by Blithe, the PI friend of Hilda’s), Samuel Sproink and Fionna Flibbergibbet.

            “And how is Sophie? That adventure into her past trauma was a bit much on her…” she mused.

            “She’s doing alright” answered Ricardo. “She’s learning to hone her remote-viewing skills to send our staff into new mysteries to solve. With a bit of AI assist…”

            “Oh, stop it already with your AI-this, AI-that! Hope there’ll still be room for some madness in all that neatly tidy purring of polite output.”

            “That’s why we’re here for, I reckon.” Ric’ smiled wryly.

            #6368
            ÉricÉric
            Keymaster

              Something in the style of FPooh:

              Arona heard the music growing louder as she approached the source of the sound. She could see a group of people gathered around a large fire, the flickering light casting shadows on the faces of the dancers. She hesitated for a moment, remembering the isolation of her journey and wondering if she was ready to be among people again. But the music was too inviting, and she found herself drawn towards the group.

              As she neared the fire, she saw a young man playing a flute, the music flowing from his fingers with a fluid grace that captivated her. He looked up as she approached, and their eyes met. She could see the surprise and curiosity in his gaze, and she smiled, feeling a sense of connection she had not felt in a long time.

              Fiona was sitting on a bench in the park, watching the children play. She had brought her sketchbook with her, but for once she didn’t feel the urge to draw. Instead she watched the children’s laughter, feeling content and at peace. Suddenly, she saw a young girl running towards her, a look of pure joy on her face. The girl stopped in front of her and held out a flower, offering it to Fiona with a smile.

              Taken aback, Fiona took the flower and thanked the girl. The girl giggled and ran off to join her friends. Fiona looked down at the flower in her hand, and she felt a sense of inspiration, like a spark igniting within her. She opened her sketchbook and began to draw, feeling the weight lift from her shoulders and the magic of creativity flowing through her.

              Minky led the group of misfits towards the emporium, his bowler hat bobbing on his head. He chattered excitedly, telling stories of the wondrous items to be found within Mr Jib’s store. Yikesy followed behind, still lost in his thoughts of Arona and feeling a sense of dread at the thought of buying a bowler hat. The green fairy flitted along beside him, her wings a blur of movement as she chattered with the parrot perched on her shoulder.

              As they reached the emporium, they were disappointed to find it closed. But Minky refused to be discouraged, and he led them to a nearby cafe where they could sit and enjoy some tea and cake while they wait for the emporium to open. The green fairy was delighted, and she ordered a plate of macarons, smiling as she tasted the sweetness of the confections.

              About creativity & everyday magic

              Fiona had always been drawn to the magic of creativity, the way a blank page could be transformed into a world of wonder and beauty. But lately, she had been feeling stuck, unable to find the spark that ignited her imagination. She would sit with her sketchbook, pencil in hand, and nothing would come to her.

              She started to question her abilities, wondering if she had lost the magic of her art. She spent long hours staring at her blank pages, feeling a weight on her chest that seemed to be growing heavier every day.

              But then she remembered the green fairy’s tears and Yikesy’s longing for Arona, and she realized that the magic of creativity wasn’t something that could be found only in art. It was all around her, in the everyday moments of life.

              She started to look for the magic in the small things, like the way the sunlight filtered through the trees, or the way a child’s laughter could light up a room. She found it in the way a stranger’s smile could lift her spirits, and in the way a simple cup of tea could bring her comfort.

              And as she started to see the magic in the everyday, she found that the weight on her chest lifted and the spark of inspiration returned. She picked up her pencil and began to draw, feeling the magic flowing through her once again.

              She understand that creativity blocks aren’t a destination, but just a step, just like the bowler hat that Minky had bought for them all, a bit of everyday magic, nothing too fancy but a sense of belonging, a sense of who they are and where they are going. And she let her pencil flow, with the hopes that one day, they will all find their way home.

              #6364
              ÉricÉric
              Keymaster

                Please suggest a creative, a little ghostic but mostly uplifting plot outline for the continuation of the story of Twilight in her travels to join the freak circus and become famous for her craft on the west coast

                — The Far-West saga — In 1850s, in a probable reality of South America, we get acquainted with Twilight (Twi) and her brothers Jo and Elroy. They have a precious blue bull in their possession, coveted by Ogrean, the kingpin of the town. Hopefully for them, Ogrean is arrested (temporarily) by Ted Marshall, the sheriff for his possible trafficking. Notably, Ogrean is possibly involved in some of the crystal skulls discoveries, during his travel to New Honduras. Twi who was dancing in the saloon of Madame Butterbutt, the town’s hallucinogenic toads-to-lick dispenser (insert some other romantic subplots involving the other dancer etc.) decides to go traveling in a freakus (freak show/circus). She is now close to the West Coast, where she hopes to succeed in her writing and other artistic skills.

                As Twilight (Twi) travels with the freak circus, she faces many challenges and obstacles on her journey to the West Coast. Despite the difficulties, she remains determined to make a name for herself as a writer and artist.

                As she travels through small towns and larger cities, she begins to realize that the world is much bigger than she ever imagined. She meets a diverse group of people, some of whom are kind and supportive, while others are cruel and dismissive of her dreams.

                Despite the negative reactions she receives from some people, Twi persists and begins to gain a reputation as a talented writer and performer. As she gains more experience and confidence, she starts to incorporate her own unique style into her performances, which sets her apart from the other performers in the circus.

                As she approaches the West Coast, she begins to feel a sense of excitement and anticipation. She has heard that the West Coast is a place of endless possibilities, where creative minds can thrive. She is determined to make her mark and become famous for her craft.

                As she settles in the west, she finds herself surrounded by artists and writers like herself, who inspire her to push herself even further. She begins to gain a following and her writing is widely read. She discovers that her talent is not only limited to writing, but she also has a natural talent for other art forms as well.

                Eventually, Twi’s reputation as a talented artist and writer precedes her and she becomes a sought-after performer in the West Coast, and her creative work is being showcased in galleries and theaters. As she continues to achieve success in her career, she begins to realize that the West Coast is not just a place of endless possibilities but also the place where she belongs, and the place where her dreams come true.

                Throughout her journey, she also keeps in touch with her brothers, Jo and Elroy, who now run the farm and take care of the blue bull. They tell her that the bull, now named Blue-Dream, became a legend in the village and they get a good price for its breeding.

                As the story continues, she finds herself also involved in some adventures and exciting subplots, like discovering a secret underground cave filled with precious crystals and some interesting characters, like the enigmatic sheriff Ted Marshall who always cross her path, and the mysterious Ogrean who seems to have a connection to her past and the bull.

                The End.

                #6326

                In reply to: The Sexy Wooden Leg

                Stung by Egberts question, Olga reeled and almost lost her footing on the stairs. What had happened to her?  That damned selfish individualism that was running rampant must have seeped into her room through the gaps in the windows or under the door.  “No!” she shouted, her voice cracking.

                “Say it isn’t true, Olga,” Egbert said, his voice breaking.  “Not you as well.”

                It took Olga a minute or two to still her racing heart.  The near fall down the stairs had shaken her but with trembling hands she levered herself round to sit beside Egbert on the step.

                Gripping his bony knee with her knobbly arthritic fingers, she took a deep breath.

                “You are right to have said that, Egbert.  If there is one thing we must hold onto, it’s our hearts. Nothing else matters, or at least nothing else matters as much as that.  We are old and tired and we don’t like change. But if we escalate the importance of this frankly dreary and depressing home to the point where we lose our hearts…” she faltered and continued.  “We will be homeless soon, very soon, and we know not what will happen to us.  We must trust in the kindness of strangers, we must hope they have a heart.”

                Egbert winced as Olga squeezed his knee. “And that is why”, Olga continued, slapping Egberts thigh with gusto, “We must have a heart…”

                “If you’d just stop squeezing and hitting me, Olga…”

                Olga loosened her grip on the old mans thigh bone and peered into his eyes. Quietly she thanked him. “You’ve cleared my mind and given me something to live for, and I thank you for that. But you do need to launder your clothes more often,” she added, pulling a face. She didn’t want the old coot to start blubbing, and he looked alarmingly close to tears.

                “Come on, let’s go and see Obadiah. We’re all in this together. Homelessness and adventure can wait until tomorrow.”  Olga heaved herself upright with a surprising burst of vitality.   Noticing a weak smile trembling on Egberts lips, she said “That’s the spirit!”

                #6285
                TracyTracy
                Participant

                  Harriet Compton

                  Harriet Comptom is not directly related to us, but her portrait is in our family collection.

                  Alfred Julius Eugene Compton painted this portrait of his daughter, Harriet Compton, when she was six.  Harriet Compton was Charles Tooby’s mothers mother, and Charles married my mothers aunt Dorothy Marshall. They lived on High Park Ave in Wollaston, and his parents lived on Park Road, Wollaston, opposite my grandparents, George and Nora Marshall. Harriet married Thomas Thornburgh, they had a daughter Florence who married Sydney Tooby. Florence and Sydney were Charles Tooby’s parents.

                  Charles and Dorothy Tooby didn’t have any children. Charles died before his wife, and this is how the picture ended up in my mothers possession.

                  I attempted to find a direct descendant of Harriet Compton, but have not been successful so far, although I did find a relative on a Stourbridge facebook group.  Bryan Thornburgh replied: “Francis George was my grandfather.He had two sons George & my father Thomas and two daughters Cissie & Edith.  I can remember visiting my fathers Uncle Charles and Aunt Dorothy in Wollaston.”

                  Francis George Thornburgh was Florence Tooby’s brother.

                  The watercolour portrait was framed by Hughes of Enville St, Stourbridge.

                  Alfred Julius Eugene Compton was born in 1826 Paris, France, and died on 6 February 1917 in Chelsea, London.
                  Harriet Compton his daughter was born in 1853 in Islington, London, and died in December 1926 in Stourbridge.

                  Without going too far down an unrelated rabbit hole, a member of the facebook group Family Treasures Reinstated  shared this:

                  “Will reported in numerous papers in Dec 1886.
                  Harriet’s father Alfred appears to be beneficiary but Harriet’s brother, Percy is specifically excluded . 
                  “The will (dated March 6, 1876) of the Hon. Mrs. Fanny Stanhope, late of No. 24, Carlyle-square, Chelsea, who died on August 9 last, was proved on the 1st ult. by Alfred Julius Eugene Compton, the value of the personal estate amounting to over £8000.
                  The testatrix, after giving & few legacies, leaves one moiety of the residue of her personal estate, upon trust, for John Auguste Alexandre Compton, for life, and then, subject to an annuity to his wife, for the children (except Percy) of Alfred Julius Eugene Compton, and the other moiety, upon trust, for the said Alfred Julius Eugene Compton, for life, and at his death for his children, except Percy.”
                  -Illustrated London News.

                  Harriet Compton:  Harriet Compton

                  #6275
                  TracyTracy
                  Participant

                    “AND NOW ABOUT EMMA”

                    and a mystery about George

                     

                    I had overlooked this interesting part of Barbara Housley’s “Narrative on the Letters” initially, perhaps because I was more focused on finding Samuel Housley.  But when I did eventually notice, I wondered how I had missed it!  In this particularly interesting letter excerpt from Joseph, Barbara has not put the date of the letter ~ unusually, because she did with all of the others.  However I dated the letter to later than 1867, because Joseph mentions his wife, and they married in 1867. This is important, because there are two Emma Housleys. Joseph had a sister Emma, born in 1836, two years before Joseph was born.  At first glance, one would assume that a reference to Emma in the letters would mean his sister, but Emma the sister was married in Derby in 1858, and by 1869 had four children.

                    But there was another Emma Housley, born in 1851.

                     

                    From Barbara Housley’s Narrative on the Letters:

                    “AND NOW ABOUT EMMA”

                    A MYSTERY

                    A very mysterious comment is contained in a letter from Joseph:

                    “And now about Emma.  I have only seen her once and she came to me to get your address but I did not feel at liberty to give it to her until I had wrote to you but however she got it from someone.  I think it was in this way.  I was so pleased to hear from you in the first place and with John’s family coming to see me I let them read one or two of your letters thinking they would like to hear of you and I expect it was Will that noticed your address and gave it to her.  She came up to our house one day when I was at work to know if I had heard from you but I had not heard from you since I saw her myself and then she called again after that and my wife showed her your boys’ portraits thinking no harm in doing so.”

                    At this point Joseph interrupted himself to thank them for sending the portraits.  The next sentence is:

                    “Your son JOHN I have never seen to know him but I hear he is rather wild,” followed by: “EMMA has been living out service but don’t know where she is now.”

                    Since Joseph had just been talking about the portraits of George’s three sons, one of whom is John Eley, this could be a reference to things George has written in despair about a teen age son–but could Emma be a first wife and John their son?  Or could Emma and John both be the children of a first wife?

                    Elsewhere, Joseph wrote, “AMY ELEY died 14 years ago. (circa 1858)  She left a son and a daughter.”

                    An Amey Eley and a George Housley were married on April 1, 1849 in Duffield which is about as far west of Smalley as Heanor is East.  She was the daughter of John, a framework knitter, and Sarah Eley.  George’s father is listed as William, a farmer.  Amey was described as “of full age” and made her mark on the marriage document.

                    Anne wrote in August 1854:  “JOHN ELEY is living at Derby Station so must take the first opportunity to get the receipt.” Was John Eley Housley named for him?

                    (John Eley Housley is George Housley’s son in USA, with his second wife, Sarah.)

                     

                    George Housley married Amey Eley in 1849 in Duffield.  George’s father on the register is William Housley, farmer.  Amey Eley’s father is John Eley, framework knitter.

                    George Housley Amey Eley

                     

                    On the 1851 census, George Housley and his wife Amey Housley are living with her parents in Heanor, John Eley, a framework knitter, and his wife Rebecca.  Also on the census are Charles J Housley, born in 1849 in Heanor, and Emma Housley, three months old at the time of the census, born in 1851.  George’s birth place is listed as Smalley.

                    1851 George Housley

                     

                     

                    On the 31st of July 1851 George Housley arrives in New York. In 1854 George Housley marries Sarah Ann Hill in USA.

                     

                    On the 1861 census in Heanor, Rebecca Eley was a widow, her husband John having died in 1852, and she had three grandchildren living with her: Charles J Housley aged 12, Emma Housley, 10, and mysteriously a William Housley aged 5!  Amey Housley, the childrens mother,  died in 1858.

                    Housley Eley 1861

                     

                    Back to the mysterious comment in Joseph’s letter.  Joseph couldn’t have been speaking of his sister Emma.  She was married with children by the time Joseph wrote that letter, so was not just out of service, and Joseph would have known where she was.   There is no reason to suppose that the sister Emma was trying unsuccessfully to find George’s addresss: she had been sending him letters for years.   Joseph must have been referring to George’s daughter Emma.

                    Joseph comments to George “Your son John…is rather wild.” followed by the remark about Emma’s whereabouts.  Could Charles John Housley have used his middle name of John instead of Charles?

                    As for the child William born five years after George left for USA, despite his name of Housley, which was his mothers married name, we can assume that he was not a Housley ~ not George’s child, anyway. It is not clear who his father was, as Amey did not remarry.

                    A further excerpt from Barbara Housley’s Narrative on the Letters:

                    Certainly there was some mystery in George’s life. George apparently wanted his whereabouts kept secret. Anne wrote: “People are at a loss to know where you are. The general idea is you are with Charles. We don’t satisfy them.” In that same letter Anne wrote: “I know you could not help thinking of us very often although you neglected writing…and no doubt would feel grieved for the trouble you at times caused (our mother). She freely forgives all.” Near the end of the letter, Anne added: “Mother sends her love to you and hopes you will write and if you want to tell her anything you don’t want all to see you must write it on a piece of loose paper and put it inside the letter.”

                    In a letter to George from his sister Emma:

                    Emma wrote in 1855, “We write in love to your wife and yourself and you must write soon and tell us whether there is a little nephew or niece and what you call them.”

                    In June of 1856, Emma wrote: “We want to see dear Sarah Ann and the dear little boy. We were much pleased with the “bit of news” you sent.” The bit of news was the birth of John Eley Housley, January 11, 1855. Emma concluded her letter “Give our very kindest love to dear sister and dearest Johnnie.”

                    It would seem that George Housley named his first son with his second wife after his first wife’s father ~ while he was married to both of them.

                     

                    Emma Housley

                    1851-1935

                     

                    In 1871 Emma was 20 years old and “in service” living as a lodger in West Hallam, not far from Heanor.  As she didn’t appear on a 1881 census, I looked for a marriage, but the only one that seemed right in every other way had Emma Housley’s father registered as Ralph Wibberly!

                    Who was Ralph Wibberly?  A family friend or neighbour, perhaps, someone who had been a father figure?  The first Ralph Wibberly I found was a blind wood cutter living in Derby. He had a son also called Ralph Wibberly. I did not think Ralph Wibberly would be a very common name, but I was wrong.

                    I then found a Ralph Wibberly living in Heanor, with a son also named Ralph Wibberly. A Ralph Wibberly married an Emma Salt from Heanor. In 1874, a 36 year old Ralph Wibberly (born in 1838) was on trial in Derby for inflicting grevious bodily harm on William Fretwell of Heanor. His occupation is “platelayer” (a person employed in laying and maintaining railway track.) The jury found him not guilty.

                    In 1851 a 23 year old Ralph Wibberly (born in 1828) was a prisoner in Derby Gaol. However, Ralph Wibberly, a 50 year old labourer born in 1801 and his son Ralph Wibberly, aged 13 and born in 1838, are living in Belper on the 1851 census. Perhaps the son was the same Ralph Wibberly who was found not guilty of GBH in 1874. This appears to be the one who married Emma Salt, as his wife on the 1871 census is called Emma, and his occupation is “Midland Company Railway labourer”.

                    Which was the Ralph Wibberly that Emma chose to name as her father on the marriage register? We may never know, but perhaps we can assume it was Ralph Wibberly born in 1801.  It is unlikely to be the blind wood cutter from Derby; more likely to be the local Ralph Wibberly.  Maybe his son Ralph, who we know was involved in a fight in 1874, was a friend of Emma’s brother Charles John, who was described by Joseph as a “wild one”, although Ralph was 11 years older than Charles John.

                    Emma Housley married James Slater on Christmas day in Heanor in 1873.  Their first child, a daughter, was called Amy. Emma’s mother was Amy Eley. James Slater was a colliery brakesman (employed to work the steam-engine, or other machinery used in raising the coal from the mine.)

                    It occurred to me to wonder if Emma Housley (George’s daughter) knew Elizabeth, Mary Anne and Catherine (Samuel’s daughters). They were cousins, lived in the vicinity, and they had in common with each other having been deserted by their fathers who were brothers. Emma was born two years after Catherine. Catherine was living with John Benniston, a framework knitter in Heanor, from 1851 to 1861. Emma was living with her grandfather John Ely, a framework knitter in Heanor. In 1861, George Purdy was also living in Heanor. He was listed on the census as a 13 year old coal miner! George Purdy and Catherine Housley married in 1866 in Eastwood, Nottinghamshire ~ just over the county border. Emma’s first child Amy was born in Heanor, but the next two children, Eliza and Lilly, were born in Eastwood, in 1878 and 1880. Catherine and George’s fifth child, my great grandmother Mary Ann Gilman Purdy, was born in Eastwood in 1880, the same year as Lilly Slater.

                    By 1881 Emma and James Slater were living in Woodlinkin, Codnor and Loscoe, close to Heanor and Eastwood, on the Derbyshire side of the border. On each census up to 1911 their address on the census is Woodlinkin. Emma and James had nine children: six girls and 3 boys, the last, Alfred Frederick, born in 1901.

                    Emma and James lived three doors up from the Thorn Tree pub in Woodlinkin, Codnor:

                    Woodlinkin

                     

                    Emma Slater died in 1935 at the age of 84.

                     

                    IN
                    LOVING MEMORY OF
                    EMMA SLATER
                    (OF WOODLINKIN)
                    WHO DIED
                    SEPT 12th 1935
                    AGED 84 YEARS
                    AT REST

                    Crosshill Cemetery, Codnor, Amber Valley Borough, Derbyshire, England:

                    Emma Slater

                     

                    Charles John Housley

                    1949-

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