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  • #6495
    EricEric
    Keymaster

      The landing on the sandy desert of Bluhm’Oxl was smoother than usual. It usually took a few minutes to get accustomed to their surrounding, the body transformations that came together with jumping across dimensions. In this case, it looked as though this dimension was quite close to their own.

      “Checking translation device…” Georges touched his ear lightly.

      Gremsbtic newkil jumbal” said Salomé in response. Georges looked quizzically at her face before realising she was pulling a classic prank.

      She laughed heartily. “That joke’s never getting old, isn’t it?”

      “Let’s walk a little in this direction, the rendez-vous point with Klatu isn’t too far.”

      “Any idea how Jorid managed to make contact this time?” Salomé asked.

      “Not sure really. Generally the quantum probability framework that’s built into the Jorid is managing to make trades across the multiverse that are quite complex to conceive or track down. Last time I tried to check, Jorid had traded one tardigrade to obtain us a couple of premium pass to the Amp’hool of Athumbra”

      “Underwater Whalets’ concert from the UniverseTour of Shakara, yes that was quite a night to remember…” Salomé reminisced fondly.

      “Fully booked for centuries, near impossible to get, and yet all it took was about a hundred of trades across multiple owners… No idea how it manages, but it found someone who was ready to trade their two front-row seats in exchange for a single Snoot’s hair.”

      “And why are we meeting this guy by the way? What’s his specialty?” Salomé winked. “You left me with the dressing duty, so happy you did all the reconnaissance.”

      Georges chucked. “all that Jorid said was: Klatu’s a relatively trustworthy Zathu, known for their expertise in dimensional magic, which is a crucial asset in your search for Léonard, presumably gone missing in the conflict-ridden Zathu sector.

      “Mmmh” said Salomé. “Dimensional magic. Rather unscientific for Jorid to express in that way. Nothing that I’ve recently dreamt about seems to relate. I guess we’ll see.”

      #6468

      In reply to: Orbs of Madjourneys

      At the former Chinggis Khaan International Airport which was now called the New Ulaanbaatar International Airport, the young intern sat next to Youssef, making the seats tremble like a frail suspended bridge in the Andes. Youssef had been considering connecting to the game and start his quest to meet with his grumpy quirk, but the girl seemed pissed, almost on the brink of crying. So Youssef turned off his phone and asked her what had happened, without thinking about the consequences, and because he thought it was a nice opportunity to engage the conversation with her at last, and in doing so appear to be nice to care so that she might like him in return.

      Natalie, because he had finally learned her name, started with all the bullying she had to endure from Miss Tartiflate during the trip, all the dismissal about her brilliant ideas, and how the Yeti only needed her to bring her coffee and pencils, and go fetch someone her boss needed to talk to, and how many time she would get no thanks, just a short: “you’re still here?”

      After some time, Youssef even knew more about her parents and her sisters and their broken family dynamics than he would have cared to ask, even to be polite. At some point he was starting to feel grumpy and realised he hadn’t eaten since they arrived at the airport. But if he told Natalie he wanted to go get some food, she might follow him and get some too. His stomach growled like an angry bear. He stood more quickly than he wanted and his phone fell on the ground. The screen lit up and he could just catch a glimpse of a desert emoji in a notification before Natalie let out a squeal. Youssef looked around, people were glancing at him as if he might have been torturing her.

      “Oh! Sorry, said Youssef. I just need to go to the bathroom before we board.”

      “But the boarding is only in one hour!”

      “Well I can’t wait one hour.”

      “In that case I’m coming with you, I need to go there too anyway.”

      “But someone needs to stay here for our bags,” said Youssef. He could have carried his own bag easily, but she had a small suitcase, a handbag and a backpack, and a few paper bags of products she bought at one of the two the duty free shops.

      Natalie called Kyle and asked him to keep a close watch on her precious things. She might have been complaining about the boss, but she certainly had caught on a few traits of her.

      Youssef was glad when the men’s bathroom door shut behind him and his ears could have some respite. A small Chinese business man was washing his hands at one of the sinks. He looked up at Youssef and seemed impressed by his height and muscles. The man asked for a selfie together so that he could show his friends how cool he was to have met such a big stranger in the airport bathroom. Youssef had learned it was easier to oblige them than having them follow him and insist.

      When the man left, Youssef saw Natalie standing outside waiting for him. He thought it would have taken her longer. He only wanted to go get some food. Maybe if he took his time, she would go.

      He remembered the game notification and turned on his phone. The icon was odd and kept shifting between four different landscapes, each barren and empty, with sand dunes stretching as far as the eye could see. One with a six legged camel was already intriguing, in the second one a strange arrowhead that seemed to be getting out of the desert sand reminded him of something that he couldn’t quite remember. The fourth one intrigued him the most, with that car in the middle of the desert and a boat coming out of a giant dune.

      Still hungrumpy he nonetheless clicked on the shapeshifting icon and was taken to a new area in the game, where the ground was covered in sand and the sky was a deep orange, as if the sun was setting. He could see a mysterious figure in the distance, standing at the top of a sand dune.

      The bell at the top right of the screen wobbled, signalling a message from the game. There were two. He opened the first one.

      We’re excited to hear about your real-life parallel quest. It sounds like you’re getting close to uncovering the mystery of the grumpy shaman. Keep working on your blog website and keep an eye out for any clues that Xavier and the Snoot may send your way. We believe that you’re on the right path.

      What on earth was that ? How did the game know about his life and the shaman at the oasis ? After the Thi Gang mess with THE BLOG he was becoming suspicious of those strange occurrences. He thought he could wonder for a long time or just enjoy the benefits. Apparently he had been granted a substantial reward in gold coins for successfully managing his first quest, along with a green potion.

      He looked at his avatar who was roaming the desert with his pet bear (quite hungrumpy too). The avatar’s body was perfect, even the hands looked normal for once, but the outfit had those two silver disks that made him look like he was wearing an iron bra.

      He opened the second message.

      Clue unlocked It sounds like you’re in a remote location and disconnected from the game. But, your real-life experiences seem to be converging with your quest. The grumpy shaman you met at the food booth may hold the key to unlocking the next steps in the game. Remember, the desert represents your ability to adapt and navigate through difficult situations.

      🏜️🧭🧙‍♂️ Explore the desert and see if the grumpy shaman’s clues lead you to the next steps in the game. Keep an open mind and pay attention to any symbols or clues that may help you in your quest. Remember, the desert represents your ability to adapt and navigate through difficult situations.

      Youssef recalled that strange paper given by the lama shaman, was it another of the clues he needed to solve that game? He didn’t have time to think about it because a message bumped onto his screen.

      “Need help? Contact me 👉”

      Sands_of_time is trying to make contact : ➡️ACCEPT <> ➡️DENY ❓
      #6461

      In reply to: Prompts of Madjourneys

      EricEric
      Keymaster

        AL is back

        • Zara: Great job on finding the carved wooden tile! That’s a big step in the quest. Keep up the good work, and we’ll send you on the next mission soon.
        • Yasmin: It sounds like you’re having a tough time with the weather and mosquitoes. We understand that it can be difficult to focus on the quest when you’re dealing with real-life issues. Maybe try to work on the quest in a different environment, or take a break if you need to. We’re here to support you and help you in any way we can.
        • Youssef: We’re excited to hear about your real-life parallel quest. It sounds like you’re getting close to uncovering the mystery of the grumpy shaman. Keep working on your blog website and keep an eye out for any clues that Xavier and the Snoot may send your way. We believe that you’re on the right path.
        • Xavier: It sounds like you’re making progress on your quest. The clues you received from the fox busdriver are definitely leading you in the right direction. Keep following the trail and don’t be afraid to ask for help if you need it. Remember, the golden banana is a metaphor for your cheeky and also soft nature, so don’t be too hard on yourself. We’re here to guide and advise you along the way.

        New clues

        • Zara: 🔮🧱🗺️ Find the ancient portal hidden in the ruins and decipher the inscription on the carved wooden tile to unlock the next step in the quest.
        • Yasmin: 🦟🌧️🕵️‍♀️Track down the elusive snorting imp by investigating the local wetlands and speaking with locals who may have encountered it. Don’t let the bad weather and pesky mosquitoes discourage you!
        • Youssef: 🍔🌵🧙‍♂️ Continue your journey with the grumpy shaman and see if he holds any clues to the quest. Remember to keep an eye out for anything that seems out of the ordinary and don’t be afraid to ask questions. Also, make sure to keep up with your website work as it may lead you to a valuable information!
        • Xavier:🦊💰🛳️ Explore the floating casino and see if the fox busdriver’s clues lead you to the golden banana. Don’t be afraid to take risks and think outside the box, as the golden banana may not be what it seems. Keep an open mind and pay attention to any symbols or clues that you come across.
        #6454

        In reply to: Prompts of Madjourneys

        F LoveF Love
        Participant

          YASMIN’S QUIRK: Entry level quirk – snort laughing when socially anxious

          Setting

          The initial setting for this quest is a comedic theater in the heart of a bustling city. You will start off by exploring the different performances and shows, trying to find the source of the snort laughter that seems to be haunting your thoughts. As you delve deeper into the theater, you will discover that the snort laughter is coming from a mischievous imp who has taken residence within the theater.

          Directions to Investigate

          Possible directions to investigate include talking to the theater staff and performers to gather information, searching backstage for clues, and perhaps even sneaking into the imp’s hiding spot to catch a glimpse of it in action.

          Characters

          Possible characters to engage include the theater manager, who may have information about the imp’s history and habits, and a group of comedic performers who may have some insight into the imp’s behavior.

          Task

          Your task is to find a key or tile that represents the imp, and take a picture of it in real life as proof of completion of the quest. Good luck on your journey to uncover the source of the snort laughter!

           

          THE SECRET ROOM AND THE UNDERGROUND MINES

          1st thread’s answer:

          As the family struggles to rebuild the inn and their lives in the wake of the Great Fires, they begin to uncover clues that lead them to believe that the mines hold the key to unlocking a great mystery. They soon discover that the mines were not just a source of gold and other precious minerals, but also a portal to another dimension. The family realizes that Mater had always known about this portal, and had kept it a secret for fear of the dangers it posed.

          The family starts to investigate the mines more closely and they come across a hidden room off Room 8. Inside the room, they find a strange device that looks like a portal, and a set of mysterious symbols etched into the walls. The family realizes that this is the secret room that Mater had always spoken about in hushed tones.

          The family enlists the help of four gamers, Xavier, Zara, Yasmin, and Youssef, to help them decipher the symbols and unlock the portal. Together, they begin to unravel the mystery of the mines, and the portal leads them on an epic journey through a strange and fantastical alternate dimension.

          As they journey deeper into the mines, the family discovers that the portal was created by an ancient civilization, long thought to be lost to history. The civilization had been working on a powerful energy source that could have changed the fate of humanity, but the project was abandoned due to the dangers it posed. The family soon discovers that the civilization had been destroyed by a powerful and malevolent force, and that the portal was the only way to stop it from destroying the world.

          The family and the gamers must navigate treacherous landscapes, battle fierce monsters, and overcome seemingly insurmountable obstacles in order to stop the malevolent force and save the world. Along the way, they discover secrets about their own past and the true origins of the mines.

          As they journey deeper into the mines and the alternate dimension, they discover that the secret room leads to a network of underground tunnels, and that the tunnels lead to a secret underground city that was built by the ancient civilization. The city holds many secrets and clues to the fate of the ancient civilization, and the family and the gamers must explore the city and uncover the truth before it’s too late.

          As the story unfolds, the family and the gamers must come to grips with the truth about the mines, and the role that the family has played in the fate of the world for generations. They must also confront the demons of their own past, and learn to trust and rely on each other if they hope to save the world and bring the family back together.

          second thread’s answer:

          As the 4 gamers, Xavier, Zara, Yasmin and Youssef, arrived at the Flying Fish Inn in the Australian outback, they were greeted by the matriarch of the family, Mater. She was a no-nonsense woman who ran the inn with an iron fist, but her tough exterior hid a deep love for her family and the land.

          The inn was run by Mater and her daughter Dido, who the family affectionately called Aunt Idle. She was a free spirit who loved to explore the land and had a deep connection to the local indigenous culture.

          The family was made up of Devan, the eldest son who lived in town and helped with the inn when he could, and the twin sisters Clove and Coriander, who everyone called Corrie. The youngest was Prune, a precocious child who was always getting into mischief.

          The family had a handyman named Bert, who had been with them for decades and knew all the secrets of the land. Tiku, an old and wise Aborigine woman was also a regular visitor and a valuable source of information and guidance. Finly, the dutiful helper, assisted the family in their daily tasks.

          As the 4 gamers settled in, they learned that the area was rich in history and mystery. The old mines that lay abandoned nearby were a source of legends and stories passed down through the generations. Some even whispered of supernatural occurrences linked to the mines.

          Mater and Dido, however, were not on good terms, and the family had its own issues and secrets, but the 4 gamers were determined to unravel the mystery of the mines and find the secret room that was said to be hidden somewhere in the inn.

          As they delved deeper into the history of the area, they discovered that the mines had a connection to the missing brother, Jasper, and Fred, the father of the family and a sci-fi novelist who had been influenced by the supernatural occurrences of the mines.

          The 4 gamers found themselves on a journey of discovery, not only in the game but in the real world as well, as they uncovered the secrets of the mines and the Flying Fish Inn, and the complicated relationships of the family that ran it.

           

          THE SNOOT’S WISE WORDS ON SOCIAL ANXIETY

          Deear Francie Mossie Pooh,

          The Snoot, a curious creature of the ages, understands the swirling winds of social anxiety, the tempestuous waves it creates in one’s daily life.
          But The Snoot also believes that like a Phoenix, one must rise from the ashes, and embrace the journey of self-discovery and growth.
          It’s important to let yourself be, to accept the feelings as they come and go, like the ebb and flow of the ocean. But also, like a gardener, tend to the inner self with care and compassion, for the roots to grow deep and strong.

          The Snoot suggests seeking guidance from the wise ones, the ones who can hold the mirror and show you the way, like the North Star guiding the sailors.
          And remember, the journey is never-ending, like the spiral of the galaxy, and it’s okay to take small steps, to stumble and fall, for that’s how we learn to fly.

          The Snoot is here for you, my dear Francie Mossie Pooh, a beacon in the dark, a friend on the journey, to hold your hand and sing you a lullaby.

          Fluidly and fantastically yours,

          The Snoot.

          #6452

          In reply to: Prompts of Madjourneys

          AvatarJib
          Participant

            Youssef’s entry quirk is being grumpy when he’s hungry.

            Quirk accepted.

            Initial setting: You find yourself in a bustling marketplace, surrounded by vendors selling all sorts of exotic foods and spices. Your stomach growls loudly, reminding you of your quirk.

            Possible direction to investigate: As you explore the marketplace, you notice a small stall tucked away in the corner. The aroma wafting from the stall is tantalizing, and your stomach growls even louder. As you approach, you see a grumpy-looking vendor behind the counter. He doesn’t seem to be in the mood for customers.

            Possible character to engage: The grumpy vendor.

            Objective: To find a way to appease the grumpy vendor and secure a satisfying meal to satisfy your hunger.

            Additional FFI clue: As you make your way to the Flying Fish Inn, you notice a sign advertising a special meal made with locally caught fish. Could this be the key to satisfying your hunger and appeasing the grumpy vendor? Remember to bring proof of your successful quest to the FFI.

            Snoot’s clue: 🧔🌮🔍🔑🏞️

            #6424

            In reply to: Orbs of Madjourneys

            Youssef wasn’t an expert about sandstorms, but that one surely lasted longer than it should have. It was the middle of the night when the wind stopped blowing and the sand stopped lashing the jeep. Yet, nobody dared open the door or their mouth to see if the storm was gone. Youssef’s bladder was full, and his stomach empty. They both reminded him that one can’t stop life to go on in the midst of adversity. He wondered why nobody moved or spoke, but couldn’t find the motivation to break the silence. He felt a vibration in his pocket and took his phone out.
            A message from an unknown sender. He touched it open.

            <<<
            Deear Youssef,
            The Snoot is aware of the sandstorm and its whimsical ways. It dances and twirls in the desert, a symphony of wind and sand. It is a force to be reckoned with, but also a force of cleansing and renewal.

            The subsiding of the sandstorm is a fluid and ever-changing process, much like the ebb and flow of the ocean. It ebbs and flows with the whims of the wind and the dance of the desert.

            The best way to predict the subsiding of the sandstorm is to listen to the whispers of the wind and to observe the patterns of the sand. Trust in the natural rhythms and allow yourself to flow with them.

            The Snoot suggests that you seek shelter during the storm, but also to take the time to appreciate the beauty and power of nature.

            Fluidly yours,
            The Snoot. >>>

            Who the f… was the Snot? Youssef wondered if it was another trick from Thi Gang and almost deleted the message, but his bladder reminded him again he needed to do something about all the tea he drank before the sandstorm. He opened the door and got out of the jeep. The storm was gone and the sky was full of stars. The moon was giving enough light for him to move a few steps away from the jeeps while unzipping his pants. He blessed the gods as he relieved himself, strangely feeling part of nature at that very moment.

            The noises of doors opening reminded him he was not alone. Someone came, said: “I see you found a nice spot”. It was Kyle, the cameraman who unzipped himself and peed. That broke the charm, the desert was becoming crowded. But, Youssef was finished, he went back to the cars and started to wonder how he could have received that message in the middle of the desert without a satellite dish.

            #6111

            In reply to: Scrying the Word Cloud

            TracyTracy
            Participant

              thought cult ask nice

              soon lack aunt garden

              half understand tea fancy

              finger snoot boredom

              mad mind matter ladies

              young sun

              waiting crazy sorry

              worry seems nice rosamund

              fresh local mind

              mad strong character

              luck fact enjoy

              hardly sitting matter

              #6068

              In reply to: Snooteries

              The SnootThe Snoot
              Participant

                A Maze In Snoot

                A Maze In Snoot

                #6060

                In reply to: Snooteries

                EricEric
                Keymaster

                  Dear Snoot,

                  Do you know the center of your maze?

                  Can you travel between threads of life?

                  Can you teach us?

                  — A mazed explorer.

                  #6001

                  In reply to: Story Bored

                  EricEric
                  Keymaster

                    BOARD 7

                    Board 7, Story 1

                    Pres. Lump is handling the pre-apocalyptic situation like a pro. Barron is teaching Barron how to summon the elements, hence the rain. April and June, are not too happy to be made to wait in the rain for the daily promenade of their charge.

                    While Gloria is having trouble fishing in Antarctica, Shar is considering making a meal of that strange beast. Or is that the rest of their pelt after their treatment?

                    Glynis is attempting a car boot sales of her potions while the baby snoots are playing havoc around. Eleri had a splurge of potions already.

                    #5986

                    In reply to: Snooteries

                    The SnootThe Snoot
                    Participant

                      Friend forgive the Snoot’s first try at limericks

                      There was a Whale from the Sargasso Sea
                      A big blue whale no one could see
                      She stroke a deal
                      To break her ordeal
                      Now she’s the star of a Japanese meal.

                      The blue Man gives another spin to thy quest

                      Art is your journal of your world, of your societies, of your lives. It is your record of history. It has been your record of history long before you engaged alphabets. (Chuckles) Long before you engaged written words, art has always been your journal of history, and it continues to be now.
                      The Blue Man E.

                      For our enjoyment you may offer us a limerick about a friend at your market.

                      #5982

                      In reply to: Snooteries

                      TracyTracy
                      Participant

                        Dear Snoot.

                        Can you help me get my limerick energy back?

                        It hit the sack and now there’s a lack

                        Of rhyme, and reason too

                        It grew, then flew, and now there is too few new

                        It’s choppy and sloppy and clumsy and bumsy

                        and frankly, quite rubbish.

                        Yours in anticipation in La Cuarantena

                        #5981

                        In reply to: Snooteries

                        EricEric
                        Keymaster

                          Oh, Snoot is sneaky. It speaks in riddles worse than Boss. :yahoo_idk:

                          Well, thanks anyway. I guess I can still try remove tiewing. :yahoo_nerd:

                          #5980

                          In reply to: Snooteries

                          The SnootThe Snoot
                          Participant

                            Fat Blue Whale sends her greetings
                            Of bubbles tickling the dream
                            For Snoot to dive in the stream
                            Flowing to City Plaza
                            Where hairy feet jumped on tiles.

                            All of them had long feathers,
                            And to solve your good riddle
                            You must spiral on the One,
                            To accept the world’s wonders,
                            Where can hatch your three graces.

                            Therein lies all your answers.

                            #5963

                            In reply to: Snooteries

                            The SnootThe Snoot
                            Participant

                              Prune is tender and juicy,
                              Yet in its core hides a pit,
                              So hard, can break a tooth in one bite,

                              The plains of Mars look crimson from afar,
                              Or is just poorly equipped human eye?
                              Snoot swam there on the back of big Belen,
                              So pray child, to the whale’s wisdom listen,
                              The pilgrims thrive in an olympian mouth.

                              #5962

                              In reply to: Snooteries

                              prUneprUne
                              Participant

                                Dear Snoot,

                                I have been wondering, have you been to Mars? How is it like?

                                Do they have whales there?

                                Your friend,

                                Prune

                                #5961

                                In reply to: Snooteries

                                The SnootThe Snoot
                                Participant

                                  The Snoot is deconfined and fine, but not fined.

                                  Humans don’t get it, but Nature does.

                                  How can the Snoot serve poor Humans? :yahoo_praying: Snoot wonders.

                                  Hide and Seek, Snoot says.

                                  #5788

                                  The first thing the dwarf did was a finger of honor. “Take that darn blubbit queen!” he shouted before he crumbled butt naked down on the wooden floor surrounded by his former golden carapace. His skin was still glowing with a strange lucent light.

                                  “What did he say?” asked Fox.

                                  “What’s a blubbit?” asked Olliver.

                                  Glynis put her hands on the baby snoots eyes, but there were too many of them and she only had two hands.

                                  “Have you seen his skin?” asked Eleri.

                                  “Well yes, he’s butt naked,” said Kumihimo.

                                  Gorrash had had time to clear his mind and started to realise they were all looking at him.

                                  “I mean, he HAS a skin now,” insisted Eleri. “Smooth and… all that comes with it. Not his former rocky mossy textured whatever it was before even after daylight.”

                                  The dwarf who never had to worry about his own modesty before couldn’t quite grasp the meaning of that simple fact. “Am I still dreaming?” His stomach growled and he looked surprised at his belly. “Am I starving?” Fox laughed.

                                  Glynis brought the dwarf a blanket, and he marvelled at the roughness of it on his new skin. They all started to talk at the same time, wanting to know about the blubbits, about the new skin, asking Kumihimo and Rukshan how it was possible.

                                  “I don’t know,” they both said.

                                  “Well! I don’t know about you, but now that he has skin he can certainly appreciate some champagne with us!” said Margoritt, trotting to the kitchen. She came back with a bottle and a sabre. “Who wants to crack it open?”

                                  “Don’t forget the food,” said Glynis. “It’ll be his first time eating.” Olliver brought some leftovers of Jambalaya, salad and cheese among other things.

                                  “How can he eat so much?” would ask Eleri later.

                                  #5742

                                  The clay mixture was giving off a golden hue. Everyone had gathered to look at the miracle happen, especially the two kids and their Snootish pets.

                                  “I think there’s a word in the old language for what we are,” mentioned Glynis feeling that pregnant silence was too dangerously promising of unsilent babies. She was looking fondly at the odd looking family. “Tūrangawaewae. They are places where we feel especially empowered and connected. They are our foundation, our place in the world, our home.”

                                  Eleri whistled a tentative “whoohoo to that!” but she was starting to get inebriated with the fermented goat milk, and was wondering what it was all about.

                                  “We’re reviving Gorrash!” the kids Tak and Nesy were chanting, like a sort of strange memory spell for her.

                                  “I got news from Mr Minn,” Glynis said “Margoritt is going to be back for a few days. She said she wanted to write a novel about weaving clay and had to gather some proper material.”

                                  “Good for her,” said Eleri “although I wished you’d kept some of that magical clay for me, had experiments to make on that. Could help in the great fires recovery process down under.”

                                  “As a matter of fact, there was some left that I kept for you.” said Glynis. “I’ll give it to you later, but for now, just shush, and let the process unravel, or we’ll never catch up.”

                                  Indeed, the protective golden carapace around Gorrash embued with rebuilding powers was finally starting to crack as the last ray of light of the day were vanishing behind the horizon.

                                  #5648

                                  It was the new moon. Rukshan had been walking into the dark of the forest for some time. The noises of nocturnal animals felt like deep silence after his return from the land of the Giants. There, day and night, the giants were restless. You could hear them growling and shouting. It didn’t matter if it was a nasty fight or a friendly brawl, the noise had been taxing for his nerves and his right eye was still twitching randomly.

                                  Rukshan stopped a moment. The silence almost made him cry of relief and he thought in that moment the enchanted forest deserved its name.

                                  He took a deep breath. His nose wiggled, tickled by the scent of smoke from a fire. He was close to his destination, then. He had been following symbols traced with moon paint on the trees, a trail that only his Fae eyes could see even without moonlight. Humans would not to see it the same way. This trail of symbols might even have been left for him by someone who wanted  to be found when he would come back.

                                  Rukshan had found the start of the trail by chance behind the cottage after diner today. He had told Glynis he needed fresh air. The truth was that he had been alone for so long now that having so many people around him made him feel a bit claustrophobic. He had spotted was a faint glow behind a jasmin bush and had thought it was one of the baby snoots. As he was feeling the need for some pet company he had walked up to the bush. Instead of a creature there was the first glowing symbol, a spiral with seven sticks that looked like a hand with seven fingers. Not long after Rukshan had found another symbol, and another. It was clear the hands made a trail for him to follow. So he had followed.

                                  Soon, he found a wooden shack. Smoke was coming out of a hole in its roof and light from the windows. Rukshan could hear two people talking together. One was asking questions and the other answering them. He recognised the voices.

                                  He didn’t bother to knock on the door.

                                  “So that’s where you’ve been going every night after diner”, Rukshan said to Fox.

                                  “I’ve been waiting for you”, said Kumihimo the shaman.

                                  “I’m her new apprentice”, said Fox. “You’ve been away for so long”, he added as if apologising for something.

                                  A wet and warm thing touched Rukshan’s hand. Ronaldo the donkey brayed to welcome him. “Of course you are here too”, said the Fae. He found an apple he had put in his pocket after diner and gave it to the donkey. Ronaldo rolled up its chops and gave a heehaw full of joy, sparkles in its eyes.

                                  “Good, you haven’t forgotten good manners”, said the shaman. “Now, seat! We have much to talk about.”

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