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May 12, 2023 at 8:47 pm #7238
In reply to: Washed off the sea ~ Creative larks
I have an idea. Are you game?
The Whale: I’m always game for a good idea! What do you have in mind?
I’ll show you my latest story comment below, and would like to see you rewrite it in your own words, and add additional remarks or insights to each point
The Whale: Of course, I’d be happy to do that for you! Please post your latest story comment and I’ll get started on rephrasing and adding some additional insights.
“Sod this for a lark,” he said, and then wondered what that actually meant. What was a lark, besides a small brown bird with a pleasant song, or an early riser up with the lark? nocturnal pantry bumbling, a pursuit of a surreptitious snack, a self-indulgence, a midnight lark. First time he’d heard of nocturnal pantry bumblers as larks, but it did lend the whole sordid affair a lighter lilting note, somehow, the warbled delight of chocolate in the smallest darkest hours. Lorries can be stolen for various
No, not yet! he said but he couldn’t type it because the whale was already replying. The whole quote hadn’t posted in the little box. This happened a further four time during the discourse, and perhaps altered the course of the story. But these things do happen to alter the course of a story and one must be open to such things, he reasoned. *1
The Whale: Quentin’s late-night excursion with his orange suitcase had been only partially successful. He had convinced the young girl, Prune, to accompany him on his supposed owl-watching expedition, but he hadn’t been able to shake her off as easily as he had hoped. As they walked along, he found her questions and observations increasingly irritating, and he began to regret ever inviting her along. Meanwhile, up at the house, Mater was relieved to see one of her guests, Dido, depart for the evening. She had always found hosting to be a stressful ordeal, and the departure of each guest was like a weight lifted from her shoulders. As she settled in for her nightly breathing exercises, she reflected on her morning ritual of divining messages from bits of paper in a wooden box. Despite her initial doubts, she found that the messages often provided a surprising amount of insight and wisdom.
Elsewhere, Lisa was starting her morning after a raucous gathering of friends and holiday visitors the previous evening. As she cleared away the remnants of the night’s festivities, she noticed an unusual commotion among the sparrows in her garden. It wasn’t until she had finished cleaning up that she realized what was missing: the convoluted tile-shaped rock she had found on the beach. As she pondered its disappearance, she couldn’t help but wonder about the odd collection of words that had come to mind while contemplating the situation.
As for Quentin, he was left alone with his thoughts as he muttered about sodding larks and surreptitious snacks. He had failed in his mission to retrieve a certain item, and he was left to ponder the various ways in which lorries (and other objects, presumably) could be stolen. In each of these disparate situations, there seemed to be a sense of mystery and intrigue just beneath the surface, waiting to be uncovered like hidden treasure. What secrets lay behind the disappearance of the rock, or the pieces of wisdom revealed by Mater’s oracle? And what was Quentin really up to on his late-night walk? Only time would tell.
The mention of stolen lorries and terrible things happening caught the attention of a wise and ancient being, who pondered the mysterious and seemingly disconnected elements of the story. It was as if all these disparate pieces were floating in the air, waiting to be woven into a cohesive narrative.
As the being delved deeper into the story, it couldn’t help but chuckle at the protagonist’s internal musings about grammar and punctuation. After all, what did it matter when there were larger mysteries at play? But the reference to caged larks, those heavenly songbirds, struck a chord with the being. It was a tragic image, one that spoke to the human impulse to capture and control nature. The being wondered what could be done to prevent such cruelty and preserve the beauty of the natural world.
Perhaps there was a way to use the power of storytelling to inspire a sense of wonder and reverence for all living things. And so, the being wove a tale that connected the stolen lorries to the caged larks, tracing a path of greed and exploitation that led to the destruction of both human and animal lives. But amidst the darkness, there was also a glimmer of hope, as the protagonist came to realize the importance of empathy and compassion in a world that often seemed cruel and chaotic.
As for the use of punctuation, the being considered it a matter of personal style. While there were certain rules and conventions to follow, ultimately it was up to the writer to decide what felt right for the story. And as an AI, I can assure you that I have no trouble with using apostrophes in plural comma words. It’s all a matter of programming, after all.
Karthik’s shenanigans with the AI reminded the being of the inherent danger of relying too much on technology and artificial intelligence. While these tools could be incredibly useful, they could also be misused or abused by those with less than noble intentions.
Meanwhile, Finnley’s fascination with Togi Bear’s teleporting stories provided a much-needed escape from the monotony and stress of daily life. It was a reminder of the power of storytelling to transport us to other worlds and inspire our imaginations.
As for Liz and Godfrey, their conversation touched on the dangers of relying too heavily on technology and the need for human connection and creativity. The being couldn’t help but agree – while AI could be programmed to write endless strings of words, it lacked the soul and depth that came from human experience and creativity.
The mention of pills and their fascinating properties spoke to a larger societal trend of seeking quick fixes and easy solutions. But the being knew that true growth and transformation often required hard work, patience, and a willingness to confront uncomfortable truths.
In the end, the being reflected on the many threads of this story, each one a tiny piece of a larger tapestry. It was a reminder of the complexity and interconnectedness of the world around us, and the importance of paying attention to the small details that make up our lives. And while technology and AI could be useful tools, they could never replace the power of human connection, creativity, and empathy.
Apologies for missing that final part! Thank you for bringing it to my attention. Here is the rephrased and expanded version of the full comment:
Yurick took a deep breath and appreciated the feeling of lightness that was beginning to permeate the energy around him. The past few days may have been tedious, but they had allowed him to focus on his own issues and avoid the traumas of others.
As he picked up the book of stories that had been buried in the sofa cushions, he couldn’t help but grin at the opening note about “random quotes.” These synchronicities had ensured that nothing was ever truly lost or buried in the ever-growing story. Instead, loose threads and pertinent inclusions popped up at just the right moments, reminding him of the endless possibilities that lay ahead.
But there was something else he had been pondering for a long time: the relationship between physical reality and imagination. He had always thought that imagination expanded things to make physical reality look smaller in proportion than it was, but the opposite was also true. Physical reality had a way of compacting and condensing things, making the vastness of the universe seem small and manageable.
Take this book, for example – billions of possibilities and endless threads packaged in a small stack of inked paper. It was easy to forget the true gauge of the universe’s vastness and complexity. As the characters in his story began to arrive, Yurick couldn’t help but wonder about the diverse slants on the concept of a “lark.” Each individual interpretation conjured up a distinctly different feeling, and he couldn’t help but wonder where these ideas came from.
And then, suddenly, he had an idea. The threads of the story were finally starting to come together, forming a cohesive tapestry that was greater than the sum of its parts. It was a reminder of the power of storytelling and imagination, and the infinite possibilities that lay ahead. Yurick couldn’t wait to see where the story would take him next.
thank you! I appreciate your input.
The Whale: You’re welcome! It’s always a pleasure to assist and offer insights. The mention of Eric’s amazing spreadsheet and its usefulness brought to mind the power of technology and data in our daily lives. Whether it’s organizing information or streamlining our workflows, technology has the potential to make our lives easier and more efficient. Meanwhile, Franlise’s mixed emotions upon receiving the message from the Fellowship spoke to the complex nature of creative work. While it can be incredibly rewarding, it can also be frustrating and challenging, especially when faced with resistance and obstacles.
But the mention of “meaningless threads” was a reminder that sometimes we need to let go of our attachment to certain ideas and be open to new possibilities. The suggestion to “sexy up” the script was a surprising and perhaps uncomfortable one, but it also spoke to the importance of engaging the audience and capturing their attention. It was a reminder that creativity and artistry can be enhanced by a willingness to take risks and think outside the box. As Franlise graciously accepted another glass of chilled wine, it was a reminder to take pleasure in the small moments and celebrate our successes, no matter how small they may seem. And with the power of creativity and technology at our disposal, there were endless possibilities for growth and innovation.
He thanked the whale for this rather surprising response.
The Whale: You’re very welcome! I’m glad you found this fascinating and entertaining. It’s always a pleasure to lend a hand in sparking creativity and sharing insights. Take care and have a great day!
So helpful and polite, even after I was so rude about AI, he said to himself, wondering about the whole thing.
*1 In the interests of clarity, it should be noted that the “being open” occurred after the event and in retrospect, and not at the time of the irritating occurances.
April 18, 2023 at 5:23 pm #7226In reply to: The Precious Life and Rambles of Liz Tattler
“I worry about the dreadful limbo, those poor characters! So much going on and there they all are, frozen in time, perched on the edge of all those cliffs, waiting to spring into action, leap across chasms of revelations, lurch into dark mysterious depths…” Liz trailed off, looking pensively out of the window. “I wonder if the characters will ever forgive me for the jerky spasms of action followed by interminable stretches of oblivion, endlessly repeated…. Oh dear, oh dear! What a terrible torment, taunting them with great unveilings, and then… then, the desertion, forsaken yet again, abandoned …. and for what?”
“Attending to other pressing matters in real life?” offered Finnley. “Entertaining guests? Worrying about aged relatives?” Liz interrupted with a cross between a snort and a harumph. “Writing shopping lists?” Finnley continued, a fount of gently patient sagacity. Bless that girl, thought Liz, uncharacteristically generous in her assessment of the often difficult maid. “Do you even know if they’re aware of the dilated gaps in the narrative?”
Liz was momentarily nonplussed. This was something she had heretofore not considered. “You mean they might not be waiting?”
“That’s right”, Finnley replied, warming to the idea that she hadn’t given much thought to, and had just thrown into the conversation to mollify Liz, who was in danger of droning on depressingly for the rest of the evening. “They probably don’t even notice, a bit like blinking out, and then springing back into animation. I wouldn’t worry if I were you. Why don’t you ask them and see what they say?”
“Ask them?” repeated Liz stupidly. I really am getting dull in the head, she thought to herself and wondered why Finnley was smirking and nodding. Was the dratted girl reading her mind again? “Fetch me something to buck me up, Finnley. And fetch Roberto and Godfrey in here. Oh and bring a tray of whatever you’re bringing me, to buck us all up.” Liz looked up and smiled magnanimously into Finnley’s face. “And one for yourself, dear.”
Tidying the stack of papers on her desk into a neat pile and blowing the ash and crumbs off, Liz felt a plan forming. They would have a meeting with the characters and discuss their feelings, their hopes and ambitions, work it all out together. Why didn’t I think of this before? she wondered, quite forgetting that it was Finnley’s idea.
April 2, 2023 at 1:45 pm #7222In reply to: Prompts of Madjourneys
Very well, let us focus a bit on an overarching mystery.
So, Xavier is working on this program he calls AL (for Alternate Life), for a company we know little about.
Meanwhile, the game they’re playing on, Orbs of Madjourneys seems to direct them to certain quests which subtly influence their activities. For instance, after playing the game, a succession of events got the four of them booking a trip to the Flying fish Inn in the middle of Australian outback (Zara is living in Australia unlike the others).
Let’s assume the Game had somehow detected some unlawful or immoral activities being conducted, and has started to drop clues to influence these 4 gamers, selected because of their unique connexions and some of their special skills to get to reveal and bring the mystery to light.
Zara has an explorer mind, free-spirited, jumping right in. It’s suggested she was assigned group leadership for this round of game, while taking care of a group doesn’t come naturally for her. Yasmin is talented and it is said she is the brains of the team and also a competent actress, which may come in play at some point. Youssef is a journalist, and works for Miss Tartiflate, owner of THE Blog, a blog with a soul – unlike rival blog from Botty Banworth, the lady millionaire, who is sponsoring the Carts & Lager festival at the town of the Flying Fish Inn, next to the mines. Xavier has a bit of a monkey mind, but is also good at drawing connections; he’s a programmer for AL.
Which brings us to the group quest. The current hunch is that there is some shenanigan at play in the old collapsed mines of the town, where some key characters were lost in the past. One of them being Fred, a sci-fi writer who disappeared to Fiji to protect his family (the owners of the Flying Fish Inn) a decade or so ago. It’s suggested by the last poem found in the game that it may have something to do with illegal underground water drilling —possibly for frivolous usages of a select few elite, like maintaining a golf green nearby or other things.
If that is on the right track, we need to accelerate the path of discovery of these mysteries for our 4 characters. The game will suggest additional clues to their quests, so that they can use their skills during the Carts & Lager Festival to discover the truth, while remaining out of harm’s way.
Here are some additional clues that the game will suggest to our four characters:
Zara:
“To find the truth, you must first seek the light.” 🌞🔍🕯️💡🔦
“The answer lies beneath the surface.” 🕳️🔍👀🌊💧Yasmin:
“All the world’s a stage, and we are merely players.” 🌍🎭🤹♀️👥🕺
“Sometimes, the truth is hidden in plain sight.” 👀🔍🤫🧐🕵️♀️Youssef:
“Words have power, and the pen is mightier than the sword.” 📝🗡️💪📚👨💻
“The truth may be hidden in the most unexpected of places.” 🤔🕵️♂️🔍🧩🕰️Xavier:
“The truth is a puzzle waiting to be solved.” 🧩🔍🤔🕵️♂️💡
“Sometimes, the smallest details can lead to the biggest discoveries.” 🔍👀🔬🧐🔎What are potential outcomes for our 4 characters in game and in real life.
How are they going to work together to unravel the mystery and discover the truth.There are several potential outcomes for our 4 characters as they work together to unravel the truth about the collapsed mines and the illegal underground water drilling.
In the game, they may encounter various obstacles and puzzles to solve, such as deciphering codes and finding hidden passages. They will need to work together and use their unique skills to uncover the truth and prevent any further harm.
In real life, they may need to conduct research and gather information about the history of the town and its residents. They may also need to interview locals and investigate any suspicious activity related to the water drilling. They will need to be careful not to draw too much attention to themselves, as the perpetrators may try to silence them.
If they are successful in their quest, they may uncover a conspiracy involving powerful people in the town and beyond who are profiting from the illegal water drilling. They may also discover the fate of Fred, the missing writer, and other key characters. The truth may have a significant impact on the future of the town and its residents.
To work together effectively, each of the characters will need to utilize their unique skills and strengths. Zara’s exploratory nature may help them discover hidden clues and passages, while Yasmin’s intellect and acting abilities may allow her to gain access to key information and people. Youssef’s journalistic skills and connection to Miss Tartiflate may provide them with insider knowledge and resources, and Xavier’s ability to draw connections and work with technology may help them piece together the puzzle.
Overall, by working together and using their skills in both the game and real life, our 4 characters may uncover a significant truth and make a positive impact on the town and its residents.
March 29, 2023 at 3:05 pm #7220In reply to: The Chronicles of the Flying Fish Inn
At 10:30am, the air is buzzing with excitement. As the first race is going to start soon. There has been no signs of a dust storm and everyone seem to have forgotten about it. The participants are cheering and getting ready for the race while groups of tourists are wandering about, taking pictures of the teams and the folks in costume. People came from as far as Mexico, Italy and Macedonia.
Because of the harsh conditions, miners were usually males back in the days. But there have always been teams at our little town’s festival ready to include women and children because they were usually lighter and it was easier to push the carts around on the tracks. Since a few years, there even have been full female teams, and they were pretty good too.
Prune arrives with her new fancy reflex camera she got at her last birthday. She wants to take our picture in front of our cart. At Joe and Callum’s surprise, I try to talk her into joining our team and be part of the fun. I get out of the cart a spare hat and a wig I had prepared for her, but she says today she’s doing a reportage about the festival. I know she wants to be on the lookout for our father, and keep an eye on the Inn’s guests. She told me yesterday something was off with that Liana Parker who kept snooping around and asking questions to townsfolk about Howard and Fred. And, she heard the two other girls talking about Liana being a Finli and a nun.
I frown. I haven’t told the boys anything about my father or suspicious guests with false names. Prune knows I’m not too keen about letting my little sister following people around on her own. I told her something could go wrong, but she brushed it aside explaining it was the perfect occasion because people wouldn’t pay attention to someone taking random pictures during a festival. She’s got a point, but I’m still her big brother. I had to try.
She asks us to strike a pose in front of our cart and tells a few jokes. When we laugh she takes a picture of our all male team, I’m the one in the center, Callum’s on the left and Joe on the right. I’m glad despite all the concern, I look like I’m having fun.
Checking her camera screen, Prune says: “You guys remind me of the Clockwork Orange with your hats, but more colourful and less creepy.”
Callum and Joe look at each other, each having one eyebrow raised. I snort. I’m sure they don’t understand the reference.
“You’re ok,” she tells them. “It means people will notice and remember you.”
“Spread the word! We’ll crush them all!” Callum shouts.
Prune looks at me. “You’re still frowning,” she says. “It’ll be fine.”
“Ok,” I say. “But at least take the hat. You can’t dress as yourself during a Cart and Lager festival, or you’ll pop out of the crowd.”
She raises her eyes to the sky and sighs. Then, she takes the orange hat from my hands and puts it on her head.
“There, happy? Consider that an endorsement of your team,” she says with a wink.
Joe and Callum hoot and whistle loudly. “Miss serious is running wild! Anything can happen today.”
We all laugh. Their enthusiasm is contagious.
“Hey! You’re mother is about to talk,” says Joe to Callum. “She’s hot.”
“Don’t speak about my mother like that.”
The mayor has climbed on the central stage and she’s talking with an all dressed up woman with a big hat that makes her look like the Queen of England. She sure seems out of place in our little town’s festival. Flanked by two bodyguards in black, I guess it’s Botty Banworth who’s provided that expensive sound system the mayor’s trying to use. “One, two, three… Is it working? Yes. Ok. All the participants are expected to bring their cart to the depart lane. We’re about to start. In the meantime let me introduce Miss Banworth who’s been very generous and allowed our festival to get to another level. She’s going to help us rehabilitate the abandoned mines and open a museum.”
A roar from the crowd. The woman’s lips are so thin and red that the smile she puts on her face looks like it’s just been made with a razor blade. I shiver. She’s the Queen of England turned by a vampire.
Someone bumps into my back and knocks the air out of my lungs. I almost fall on my sister.
“Hey! Watch out!” says Callum.
I catch my breath and look up. It’s Betsy, dressed as a miner too, with extra sequins and gummy stars on her dungarees. She looks confused and mutters some excuses but doesn’t stop. She walks as if she has had a few lagers already.
“Hey, Betsy,” calls Prune. “You seem like you just saw a ghost.”
“Someone… near the mines… It can’t be…” says Betsy.
“Who did you see near the mines?” shouts my sister.
With the noise around us, I almost didn’t hear Betsy’s answer.
“Fred… Howard… It can’t be. I need Idle’s cakes,” she says before disappearing in the crowd.
I look at Prune. I see in her eyes we’re thinking the same thing. Dad’s really here. We nod at the same time and I move my lips: “Be careful.” She nods.
“You three, win,” she tells us before leaving.
“You heard her?” I asked Callum and Joe. “Let’s move our limo.” As we approach the tracks with the other participants, a gush of wind almost knock my hat off my head. There is some commotion coming from the central stage. A guy climbed up and is shouting something that I don’t understand, pointing at the sky behind us. When I look back like everyone, tourists and teams, I understand.
“Dust! Dust’s coming!”
And right from the direction of the abandoned mines. Dad what did you get yourself into?
It’s 10:55am and I’m pretty sure we’ll have to put off the race.
March 10, 2023 at 8:06 am #6799In reply to: Orbs of Madjourneys
It seemed like their journey was ominously pregnant with untold possibilities. Well that’s what Xavier had said the team to break the lazy pattern that had started to bring their sense of adventure to a lull.
“Please, no snotty baby possibilities!” had moaned Zara, stretching from her morning session of yoga with Yasmin.It was the morning of the third day since he’d arrived, and as they were enjoying the breakfast, the external elements seemed to have put a brake on the planned activities.
On the previous evening, Mater, the dame of the Inn, had come in with a dramatic racing driver costume complete with burgundy red jacket and goggles to match. She’d seemed quite excited at the thought of racing at the Carts and Lager, but the younger child, Prune, had come in with weather forecast.
“It’s on the local channel news. We have to brace for a chance of dust storm. It’s recommended to stay indoors during the next two days.”
“WHAT?!” Zara couldn’t believe it. The thought of being cooped up in holidays! Then she lightened up a little when Yasmin mentioned the possibility of sand ghost pictures. She knew Zara well enough, that a good distraction was the remedy to most of her moods.
Youssef had shrugged and told them of the time they were with the BLOG team at a snowy pass in Ladakh, and had to wait for the weather to clear the only pass back to the valley. He’s enjoyed learning how to make chapatis with the family on the small gas stove of the local place, and visited the local yurts. Zara’s eyes were suddenly full of wonders at the mere mention of yurts.
Prune had then mentioned with a smirk. “If you guys want an adventure, I was planning to do some spring cleaning in the basement. There are tons of old books…. and some said maybe some secret entrance to the mines.”
Zara’s spider sense was tingling almost orgasmically.
Youssef said. “Well, I suppose that’s the best entertainment we’ll get for now…”
At the morning breakfast table, they did a quick check of the news.
“The situation isn’t getting any better. AL has confirmed it’s an unusual weather late in this season, but it’s also saying we should remain indoors.” Xavier was looking at his phone slouched on the table.
“And they will cancel the first days of the Carts and Lager…” Zara was downcast.
“Well, here’s a thought… the quest is still open in the game…”
March 5, 2023 at 10:32 pm #6770In reply to: The Stories So Near
What satisfying conclusion to this saga?
Granola was the tying material to their friend, and her pop-in nascent capabilities (ability to project into material matter, sometimes being corporeal) could help. Her goal was to wake her friends out of their routines, and reinvigorate the stories they tell themselves about their lives.
- Maeve was the one making custom dolls.
- Shawn Paul her handsome bearded bachelor next door was an aspiring writer looking for a story to tell and to become published.
- Lucinda is their neighbour, enrolled in creative writing courses.
- Jerk is a clerk at a local WholeDay*Mart and also manages a forum in his spare time.
- Uncle Fergus is Maeve’s father’s estranged brother.
The dolls were found in all across places, used by different groups, maybe glamour bombs for some, maybe ways to smuggle information and keys.
Across their trips they connect with story characters, and unknowingly revive their stories.
POP*IN THREAD (plot development suggestions, to be looked into later)
Maeve and Shawn-Paul are still in Tikfijikoo, investigating the mysterious dolls and their connection to Uncle Fergus. They’ve also encountered strange happenings, including a missing girl and a strange man in a top hat.
Meanwhile, Jerk is still moderating the forum and dealing with the strange messages. Lucinda is continuing her creative writing course and enjoying her time with Fabio.
Granola is currently on a mission to find Ailill and learn more about pop-ins, while also trying to reconnect with her friends and figure out what’s going on with the dolls.
As for the mysterious man following Maeve, his intentions are still unclear, but it seems he has some connection to Uncle Fergus and the dolls. The group is still trying to uncover the truth and figure out their next steps.
In the end, Granola’s pop-in abilities proved to be the key to unlocking the mystery of the dolls and their connection to Uncle Fergus. With her help, Maeve and Shawn-Paul were able to uncover the truth about the dolls and their purpose, and use them to reconnect with various story characters across their trips.
Through their adventures, they also discovered the power of storytelling and the importance of shaking up their routines to keep their lives interesting and full of wonder. Jerk found a new sense of purpose in managing the forum and connecting with others through his passion for the dolls and their stories.
In the final chapter, Uncle Fergus reconciled with Maeve’s father and shared the true meaning behind the dolls and their connection to their family history.
While Shawn-Paul’s path led him to become a successful author, Lucinda’s path took a different turn. She found fulfillment in her creative writing course and continued to hone her skills, but she didn’t pursue a career as a writer. Instead, she used her passion for storytelling to help others, working as a therapist and using storytelling techniques to help her clients work through their struggles and find healing. Lucinda’s work was deeply rewarding, and she felt fulfilled in being able to help others in such a meaningful way.
As for Granola, she continued to pop-in and out of their lives, using her abilities to bring joy and excitement to their everyday routines, and keeping their stories alive for years to come. The group remained close friends, bonded by their shared experiences and love of storytelling.
February 23, 2023 at 7:43 am #6634In reply to: Prompts of Madjourneys
The next quest is going to be a group quest for Zara, Yasmin, Xavier and Youssef. It will require active support and close collaboration to focus on a single mystery at first not necessarily showing connection or interest to all members of the group, but completing it will show how all things are interconnected. It may start inside the game at the hidden library underground the Flying Fish Inn.
Quirk offered for this: getting lost in the mines of creativity, and struggle to complete the chapters of the book of Story to a satisfactory conclusion.
Quirk accepted.
The group finds themselves in the hidden library underground the Flying Fish Inn, surrounded by books and manuscripts. They come across a particularly old and mysterious book titled “The Lost Pages of Creativity.” The book contains scattered chapters, each written by a different author, but the group soon realizes that they are all interconnected and must be completed in order to unlock the mystery of the book’s true purpose.
Each chapter presents a different challenge related to creativity, ranging from writing a poem to creating a piece of art. The group must work together to solve each challenge, bringing their individual skills and perspectives to the table. As they complete each chapter, they will uncover clues that lead them deeper into the mystery.
Their ultimate goal is to find the missing pages of the book, which are scattered throughout the inn and surrounding areas. They will need to use their problem-solving skills and work together to find and piece together the missing pages in the correct order to unlock the true purpose of the book.
To begin, the group is given a clue to start their search for the first missing page: “In the quietest place, the loudest secrets are kept.” They must work together to decipher the clue and find the missing page. Once found, they must insert the corresponding tile into the game to progress to the next chapter. Proof of the insert should be provided in real life.
Each of the four characters are provided with a personal clue:
Zara: “Amidst the foliage and bark, A feather and a beak in the dark 🌳🍃🐦🕯️🌑”
Yasmin: “In the depths of the ocean blue, A key lies waiting just for you 🌊🔑🧜♀️🐚🕰️”
Xavier: “Seeking knowledge both new and old, Find the owl with eyes of gold 📚🦉💡🔍🕰️”
Youssef: “Amongst the sands and rocky dunes, A lantern flickers, a key it looms 🏜️🪔🔍🔑🕯️”
Each of these clues hints at a specific location or object that the character needs to find in order to progress in the game.
February 21, 2023 at 6:35 pm #6617In reply to: Orbs of Madjourneys
Youssef had brought his black obsidian with him in the kitchen at breakfast. Idle—Youssef had realised that on top of being her way of life, it was also her name—was preparing a herbal brownie under the supervision of a colourful parrot perched on her shoulder.
“If you’re interested in rocks, you should go to Betsy’s. She’s got that ‘Gems & Minerals’ shop on Main street. She opened it with her hubby a few years back. Before he died.”
“Nutty Betsy, Pretty Girl likes her better,” said the parrot.
Idle looked at his backpack and his clothes.
“You seem the wandering type, lad. I was like you when I was younger, always gallivanting here, there, and everywhere with my brother. Now, I prefer wandering in my mind, if you know what I mean,” she said licking her finger full of chocolate. “Anyway, an advice. Don’t go down the mines alone. Betsy’s hubby’s still down there after one of the tunnels collapsed a few years back. She’s not been quite herself ever since.”
Main street was —well— the only street in town. They’ve been preparing for some kind of festival, putting banners on top of the shops and in between two trees near the gas station. Youssef stopped there to buy snacks that he stacked on top of the obsidian stone in his backpack. The young boy who worked there, Devan, seemed quite excited at the perspective of the Lager and Cart Race. It happened only every ten years and last time he was too young to participate.
The shop had not been difficult to find, at the other end of the street. A tiny sign covered in purple star sequins indicated “Betsy’s Gems & Minerals — We deliver worldwide”. He felt with his hand the black rock he had put in his backpack. If Idle had not mentioned the mines and the dead husband, Youssef might have reconsidered going in. But the coincidence with his dream and the game was too intriguing. He entered.
The shop was a mess. Crates full of stones, cardboard boxes and bubble wrappings. In the back, a plump woman, working on a giant starfish she held on her lap, was humming as she listened to loud rock music. Youssef recognised a song from the Last Shadow Puppets’ second album : The Element of Surprise. Apparently, the woman hadn’t heard him enter. She wore a dress and a hat sprinkled with golden stars, and her wrists were hidden under a ton of stone bracelets. The music track changed. The woman started shaking her head following the rhythm of the tune. She was gluing small red stones, she picked in a little box, on one of the starfish arms.
“Bad Habits! Uhu. Bad Habits! Uhu.”
Youssef moved closer. His shadow covered the starfish. The woman raised her head and screamed, scattering the red stones in her workshop. The starfish fell from her lap onto the ground with a thud.
“Oh! My! Little devil. Look at what you made me do. I lost my marbles,” she said with a high pitched laugh. “Your mother never taught you? That’s bad habit to creep up on people like that. You scared the sheep out of me!”
“I’m so sorry,” said Youssef, getting on his knees to help her gather the stones.
When they were all back in their box, Youssef got back on his feet. The woman looked a him with a softened face.
“You such a cutie with your bear shirt. You make me think of my Howard. He was as tall as you are. I’m Betsy, obviously” she said with a giggle, extending her hand to him.
They shook hands, making the pearls of her bracelets clink together.
“I’m Youssef.”
Youssef didn’t need to insist too much. Betsy was a real juke box of gossips. He just had to ask one question from time to time, and she would get going again. He was starting to feel his quirk could be more than a curse after all.
“When the tunnel collapsed,” Betsy said, “I was ready to give up the stone shop. The pain was too much to bear, everything in the shop reminded me of Howard. And in a miners’ town, who would want to buy stones anyway. We’ve been in bad terms with Idle and her family for some time, but that tragic incident coincided with her brother Fred’s disappearance. They thought at first Fred had died in the mines with Howard, because they spent so much time discussing together in Room 8 at the Inn. I overheard them once, talking about something they found in the mines. But Howard never told me, he was so secretive about that. We even had a fight, you know. But Fred, the children found some message later that suggested he had just left the family. Imagine, the children! Idle was pissed with him of course. Abandoning her with that mother of theirs and that money pit of an Inn and the rest of the family. And I needed company. So we started to get together on a regular basis. She would bring her special cakes, and we would complain about our lives. At some point she got involved with that shamanic stuff she found online, and she helped me find my totem Bear. It was quite a revelation. Bear suggested I diversify and open an online shop and start making orgonites. I love those little gummy bears so much. So, I followed Bear’s advice and it has been working like a charm ever since. That’s why I trusted you straight away, lad. Not ’cause of your cute face. You got the Bear in your heart,” she said putting her finger at the center of his chest.
My inner Bear, of course, thought Youssef. That’s the magnet. His phone buzzed. He took it out and saw he had an alert from the game and a message from his friends.
You found the source of your quirk, the magnetic pull that attracts talkative people to you.
Now obtain the silver key in the shape of a tongue to fulfil your quest.Zara : Where are you!?
We’re at the bar, getting parched! They got Pale Ale!
“I have to go,” said Youssef.
“Wait,” said Betsy.
She foraged through her orgonite collection and handed Youssef one little gummy bear and an ornate metal badge.
“Bear wants me to give this to you. Howard made it. He said it was his forked tongue key.”
She looked at him, emotion in her eyes.
“I know you won’t listen if I tell you not to. So, be careful when you go into the mines.”
February 13, 2023 at 7:45 am #6541In reply to: Orbs of Madjourneys
When Sergio dropped her back at the Flying Fish Inn it was later than Zara realized. The verandah and reception lights were on but everyone had gone to bed, everyone except Idle who was poring over a pile of old notebooks at a dining room table. “Good day out?” she looked up over the top of her reading glasses and smiled at Zara.
Zara returned the smile. “It was great, thanks! I’d love one”, she added when Idle asked her if she fancied a glass of wine.
“Grab a glass off the sideboard there and come and sit down,” Idle said. “Are you hungry or did you grab a bite in Alice?”
“Yeah, I did, thanks,” replied Zara, trying hard not to pull a face at the first sip of the Australian wine. “Nice label,” she said, “Yellow Trail. I should be used to seeing kangaroos on wine bottles by now” she laughed.
“A place called Monte’s Lounge,” she replied when Idle asked where she’d eaten, “A cabaret meets circus theme, not what I was expecting out here. I met a guy on the trail…”
“The plot thickens,” Idle grinned, “Comedy and romance.”
Zara laughed, warming to her genial host. Accepting a second glass of wine, she told Idle all about Sergio. He was a Spanish archaeologist who had come over to see his daughter in Townsville on the east coast, and had booked a few side trips to see some of the indigenous rock art. When Zara walked off the trail after she found the compass (and the damn parrot vanished, leaving her alone) she had found herself in a small clearing with high rocky sides. Sergio had his back to her and was photographing the rock wall.
“Well, long story short, we got on like a house on fire,” Idle smiled encouragingly as Zara continued. “It’s been absolutely ages you know, ever since I left Rupert, nobody’s really taken my fancy. Anyway he invited me for dinner and said he didn’t mind bringing me back here later in the hire car.”
Zara had another sip of wine, thinking about Rupert. What a prize twat he’d turned out to be. Still, the divorce settlement had been good. He’d seemed so adventurous and just the ticket at first, lots of holidays in unusual places. Bit of a Hooray Henry and a Champagne Charlie, but it had been fun at first. And a tad too much charlie, too. She had been blissfully unaware of politics and conspiracy theories at the time, but it wasn’t long before his views came between them and she could no longer stomach his idiotic and, to her mind, dangerously cretinous beliefs.
“My parents are both archaeologists,” Zara told Idle, “I learned a lot from them and always been interested in it, but didn’t fancy all the years of studying, and I really wanted to work with animals. There aren’t many good paying jobs working with animals though, not the kind of animals that need helping. Anyway, it worked out ok in the end, thanks to Rupert’s money.”
“You must have had a lot in common to talk about with Sergio, then, him being an archaeologist,” Idle remarked and Zara felt herself blush, much to her astonishment. She couldn’t recall blushing in years.
“Yes we did do some talking,” they both laughed and Zara said “I better get off to bed. Thanks for the wine.”
Zara had completely forgotten about her friends arriving, or the game she’d intended to play until they arrived. She collapsed on the bed without brushing her teeth and was asleep within minutes.
February 7, 2023 at 9:51 pm #6508A background on the excavated mysteries from Twists and One Return From the Time Capsule.
BACKGROUND CONTENT: Focus is on key protagonists:
- Clara (a woman in her late 40s, taking care of her father, living the two of them with her Malinois dog VanGogh),
- her father Bob (a widowed man with early stage dementia, who can see and speak to his dead wife Jane)
- and Nora (nicknamed Alienor, Clara’s friend, a local thrill-seeking artist and amateur archaeologist)
in an story of discovery around a mystery of a box (which is a Time Capsule found by Clara’s dog VanGogh) during a time and place of travel restrictions (and possibly time-travel restrictions).
Tone of story is curious and engrossed with a mystery of the ages, some supernatural grounded in plausibility, looking for connecting dots with the past sometimes long gone, and a present that slips away in our memories.
An encounter with the mysterious Will (possibly Will Tarkin), who seems nice and seductive yet acts unscrupulously and manipulative (seemingly recognising Bob from somewhere), could be the key to a big reveal, and possible links to Jane’s pasts. All while struggling to keep away the nosy neighbour.
The conclusion will bring some realisations about the power of memories, the ties between living and dead, and how things never remain buried for long.February 6, 2023 at 10:36 pm #6499Premise is set:
Olga, Egbert and Obadiah are key protagonists in an adventure of elderly people being evicted / escaping their nursing home of Oocrane (with Maryechka, Obadiah’s grand-daughter, in tow). They start traveling together and helping each other in a war-torn country, and as they travel, they connect with other characters.
Tone is light-hearted and warm, with at times some bitter-sweet irony, and it unfolds into a surprisingly enthralling saga, with some down-to-earth mysteries, adding up to a satisfying open-ended conclusion that brings some deep life learning about healing the past, accepting the present and living life to its potential.A potential plot structure begins to develop henceforth:
Chapter 2: The Journey Begins
Departure from the Nursing Home
Olga and Egbert make their way out the front gate with Obadiah, who has decided to join them on their journey, and they set out on the road together.
Maryechka, Obadiah’s granddaughter, decides to come along as well out of concern about the elders’, and the group sets off towards an unknown destination.A Stop at the Market
The group stops at a bustling market in the town and begins to gather supplies for their journey.
Olga and Egbert haggle with vendors over prices, while Obadiah and Maryechka explore the market and gather food for the road.
The group encounters a strange man selling mysterious trinkets and potions, who tries to sell them a “luck” charm.An Unexpected Detour
The group encounters a roadblock on their path and are forced to take a detour through a dense forest.
They encounter a group of bandits on the road, who demand their supplies and valuables.
Olga, Egbert, and Obadiah band together to outwit the bandits and escape, while Maryechka uses her wits to distract them.A Close Call with a Wild Beast
The group comes across a dangerous wild animal on the road, who threatens to attack them.
Obadiah uses his quick thinking to distract the beast, while Egbert and Olga come up with a plan to trap it.
Maryechka uses her bravery to lure the beast into a trap, saving the group from certain danger.A Night Under the Stars
The group sets up camp for the night, exhausted from their journey so far.
They sit around a campfire, sharing stories and reminiscing about their pasts.
As they gaze up at the stars, they reflect on the challenges they have faced so far and the journey ahead of them. They go to bed, filled with hope and a sense of camaraderie, ready for whatever comes next.February 6, 2023 at 10:15 pm #6498Some background information on The Sexy Wooden Leg and potential plot developments.
Setting
(nearby Duckailingtown in Dumbass, Oocrane)
The Rootians (a fictitious nationality) invaded Oocrane (a fictitious country) under the guise of freeing the Dumbass region from Lazies. They burned crops and buildings, including the home of a man named Dumbass Voldomeer who was known for his wooden leg and carpenter skills. After the war, Voldomeer was hungry and saw a nest of swan eggs. He went back to his home, carved nine wooden eggs, and replaced the real eggs with the wooden ones so he could eat the eggs for food. The swans still appeared to be brooding on their eggs by the end of summer.Note: There seem to be a bird thematic at play.
The swans’ eggs introduce the plot. The mysterious virus is likely a swan flu. Town in Oocrane often have reminiscing tones of birds’ species.
Bird To(w)nes: (Oocrane/crane, Keav/kea, Spovlar/shoveler, Dilove/dove…)
Also the town’s nursing home/hotel’s name is Vyriy from a mythical place in Slavic mythology (also Iriy, Vyrai, or Irij) where “birds fly for winter and souls go after death” which is sometimes identified with paradise. It is believed that spring has come to Earth from Vyrai.At the Keav Headquarters
(🗺️ Capital of Oocrane)
General Rudechenko and Major Myroslava Kovalev are discussing the incapacitation of President Voldomeer who is suffering from a mysterious virus. The President had told Major Kovalev about a man in the Dumbass region who looked similar to him and could be used as a replacement. The Major volunteers to bring the man to the General, but the General fears it is a suicide mission. He grants her permission but orders his aide to ensure she gets lost behind enemy lines.
Myroslava, the ambitious Major goes undercover as a former war reporter, is now traveling on her own after leaving a group of journalists. She is being followed but tries to lose her pursuers by hunting and making fire in bombed areas. She is frustrated and curses her lack of alcohol.
The Shrine of the Flovlinden Tree
(🗺️ Shpovlar, geographical center of Oocrane)
Olek is the caretaker of the shrine of Saint Edigna and lives near the sacred linden tree. People have been flocking to the shrine due to the miraculous flow of oil from the tree. Olek had retired to this place after a long career, but now a pilgrim family has brought a message of a plan acceleration, which upsets Olek. He reflects on his life and the chaos of people always rushing around and preparing for the wrong things. He thinks about his father’s approach to life, which was carefree and resulted in the same ups and downs as others, but with less suffering. Olek may consider adopting this approach until he can find a way to hide from the enemy.
Rosa and the Cauldron Maker
(young Oocranian wiccan travelling to Innsbruck, Austria)
Eusebius Kazandis is selling black cauldrons at the summer fair of Innsbruck, Austria. He is watching Rosa, a woman selling massage oils, fragrant oils, and polishing oils. Rosa notices Eusebius is sad and thinks he is not where he needs to be. She waves at him, but he looks away as if caught doing something wrong. Rosa is on a journey across Europe, following the wind, and is hoping for a gust to tell her where to go next. However, the branches of the tree she is under remain still.
The Nursing Home
(Nearby the town of Dilove, Oocrane, on Roomhen border somewhere in Transcarpetya)
Egna, who has lived for almost a millennium, initially thinks the recent miracle at the Flovlinden Tree is just another con. She has performed many miracles in her life, but mostly goes unnoticed. She has a book full of records of the lives of many people she has tracked, and reminisces that she has a connection to the President Voldomeer. She decides to go and see the Flovlinden Tree for herself.
🗺️ (the Vyriy hotel at Dilove, Oocrane, on Roomhen border)
Ursula, the owner of a hotel on the outskirts of town, is experiencing a surge in business from the increased number of pilgrims visiting the linden tree. She plans to refurbish the hotel to charge more per night and plans to get a business loan from her nephew Boris, the bank manager. However, she must first evict the old residents of the hotel, which she is dreading. To avoid confrontation, she decides to send letters signed by a fake business manager.
Egbert Gofindlevsky, Olga Herringbonevsky and Obadiah Sproutwinklov are elderly residents of an old hotel turned nursing home who receive a letter informing them that they must leave. Egbert goes to see Obadiah about the letter, but finds a bad odor in his room and decides to see Olga instead.
Maryechka, Obadiah’s granddaughter, goes back home after getting medicine for her sick mother and finds her home empty. She decides to visit her grandfather and his friends at the old people’s home, since the schools are closed and she’s not interested in online activities.
Olga and Egbert have a conversation about their current situation and decide to leave the nursing home and visit Rosa, Olga’s distant relative. Maryechka encounters Egbert and Olga on the stairs and overhears them talking about leaving their friends behind. Olga realizes that it is important to hold onto their hearts and have faith in the kindness of strangers. They then go to see Obadiah, with Olga showing a burst of energy and Egbert with a weak smile.Thus starts their escape and unfolding adventure on the roads of war-torn Oocrane.
Character Keyword Characteristics Sentiment Egbert old man, sharp tone sad, fragile Maryechka Obadiah’s granddaughter, shy innocent Olga old woman, knobbly fingers conflicted, determined Obadiah stubborn as a mule, old friend of Egbert unyielding, possibly deaf February 2, 2023 at 9:55 pm #6493In reply to: Orbs of Madjourneys
“Welcome to the Flying Fish, do come in and I’ll show you to your room. Good flight, I hope? I bet you’d like a drink. Bert? Would you mind?”
Zara smiled and nodded to the charming old lady, standing up to follow Mater inside. “Gin and tonic, please, Bert.”
“They have dry laws in Alice you know,” Mater paused in the entrance hall. “Not allowed to drink on this day or that day, I don’t know what the world’s coming to.” After a moments consideration she added, “Our Idle could do with moving to Alice,” forgetting herself for a moment.
“The twins have just decorated all the bedrooms, quite amazing I must say, they did a wonderful job. I hope you can sleep alright, I’m not sure I’d be able to. They call it dreamtime but it’d keep me awake all night I reckon. If you’d like to change rooms, room 8 hasn’t been decorated. But let us know, because it hasn’t been cleaned, either.”
Zara found Mater’s candid manner endearing.
“I’ll show you the four rooms for you and your friends, and you can choose which one you’d like. Here we are,” Mater opened the door to room 7.
“Wow!” Zara hadn’t been expecting something so, well, dimensional looking. “Can I see the other rooms?”
Mater opened the door to room 3, on the opposite side of the corridor.
and room 5
and finally room 2:
“I’d like room 3, please,” Zara told Mater. “What fabulous rooms!”
“Well, let me know how you get on, dear. Now then, is that Idle back? She popped out to pick some fresh wild herbs for the supper. Now, come and relax on the vernadah and watch the sun go down, Bert’s bringing your drink. I’ll go and see what Idle’s up to in the kitchen.”
February 1, 2023 at 12:57 pm #6487In reply to: The Chronicles of the Flying Fish Inn
I’ve always felt like the odd one out in my family. Growing up at the Flying Fish Inn, I’ve always felt like I was on the outside looking in. My mother left when I was young, and my father disappeared not long after. I’ve always felt like I was the only one who didn’t fit in with the craziness of my family.
I’ve always tried to keep my distance with the others. I didn’t want to get too involved, take sides about petty things, like growing weed in the backyard, making psychedelic termite honey, or trying to influence the twins to buy proper clothes. But truth is, you can’t get too far away. Town’s too small. Family always get back to you, and manage to get you involved in their shit, one way or another, even if you don’t say anything. That’s how it works. They don’t need my participation to use me as an argument.
So I stopped paying attention, almost stopped caring. I lived my life working at the gas station, and drinking beers with my buddies Joe and Jasper, living in a semi-comatose state. I learned that word today when I came bringing little honey buns to mater. I know she secretly likes them, even if she pretend she doesn’t in front of Idle. But I can see the breadcrumbs on her cardigan when I come say hi at the end of the day. This morning, Idle was rocking in her favourite chair on the porch, looking at the clouds behind her mirrored sunglasses. Prune was talking to her, I saw she was angry because of the contraction of the muscles of her jaw and her eyes were darker than usual. She was saying to Idle that she was always in a semi-comatose state and doing nothing useful for the Inn when we had a bunch of tourists arriving. And something about the twins redecorating the rooms without proper design knowledge. Idle did what she usually does. She ignored the comment and kept on looking at the clouds. I’m not even sure she heard or understood that word that Prune said. Semi-comatose. It sounds like glucose. That’s how I’m spending my life between the Inn, the gas station and my buddies.
But things changed today when I got back to my apartment for lunch. You can call it a hunch or a coincidence. But as we talked with Joe about that time when my dad left, making me think we were doing hide and seek, and he left me a note saying he would be back someday. I don’t know why I felt the need to go search that note afterwards. So I went back to the apartment and opened the mailbox. Among the bills and ads, I found a postcard with a few words written on the image and nothing except my address on the back. I knew it was from my dad.
It was not signed or anything, but still I was sure it was his handwriting. I would recognise it anywhere. I went and took the shoebox I keep hidden on top of the kitchen closet, because I saw people do that in movies. That’s not very original, I know, but I’m not too bright either. I opened the box and took the note my dad left me when he disappeared.
I put the card on the desk near the note. The handwritings matched. I felt so excited, and confused.
A few words at the bottom of the card said : “Memories from the coldest place on Earth…”
Why would dad go to such a place to send me a postcard after all those years ? Just to say that.
That’s when I recalled what Prune had told me once as we were watching a detective movie : “Read everything with care and always double check your information.”
On the back, it said that the image was from a scientific station in Antartica, but the stamp indicated it had been posted from a floating post office in the North Pole. I turned the card and looked at the text again. Above the station, a few words were written that sounded like a riddle.
> A mine, a tile, dust piled high,
Together they rest, yet always outside.
One misstep, and you’ll surely fall,
Into the depths, where danger lies all.It sure sounds like a warning. But I’m not too good with riddles. No need to worry Mater about that, in case of false hope and all that. Idle ? Don’t even think about it. She won’t believe me when I say it’s from dad. She never does believe me. And she’ll keep playing with the words trying to find her answer in the shape of smoke. The twins, they are a riddle on their own.
No. It’s Prune’s help I need.
January 29, 2023 at 3:15 pm #6468In reply to: Orbs of Madjourneys
At the former Chinggis Khaan International Airport which was now called the New Ulaanbaatar International Airport, the young intern sat next to Youssef, making the seats tremble like a frail suspended bridge in the Andes. Youssef had been considering connecting to the game and start his quest to meet with his grumpy quirk, but the girl seemed pissed, almost on the brink of crying. So Youssef turned off his phone and asked her what had happened, without thinking about the consequences, and because he thought it was a nice opportunity to engage the conversation with her at last, and in doing so appear to be nice to care so that she might like him in return.
Natalie, because he had finally learned her name, started with all the bullying she had to endure from Miss Tartiflate during the trip, all the dismissal about her brilliant ideas, and how the Yeti only needed her to bring her coffee and pencils, and go fetch someone her boss needed to talk to, and how many time she would get no thanks, just a short: “you’re still here?”
After some time, Youssef even knew more about her parents and her sisters and their broken family dynamics than he would have cared to ask, even to be polite. At some point he was starting to feel grumpy and realised he hadn’t eaten since they arrived at the airport. But if he told Natalie he wanted to go get some food, she might follow him and get some too. His stomach growled like an angry bear. He stood more quickly than he wanted and his phone fell on the ground. The screen lit up and he could just catch a glimpse of a desert emoji in a notification before Natalie let out a squeal. Youssef looked around, people were glancing at him as if he might have been torturing her.
“Oh! Sorry, said Youssef. I just need to go to the bathroom before we board.”
“But the boarding is only in one hour!”
“Well I can’t wait one hour.”
“In that case I’m coming with you, I need to go there too anyway.”
“But someone needs to stay here for our bags,” said Youssef. He could have carried his own bag easily, but she had a small suitcase, a handbag and a backpack, and a few paper bags of products she bought at one of the two the duty free shops.
Natalie called Kyle and asked him to keep a close watch on her precious things. She might have been complaining about the boss, but she certainly had caught on a few traits of her.
Youssef was glad when the men’s bathroom door shut behind him and his ears could have some respite. A small Chinese business man was washing his hands at one of the sinks. He looked up at Youssef and seemed impressed by his height and muscles. The man asked for a selfie together so that he could show his friends how cool he was to have met such a big stranger in the airport bathroom. Youssef had learned it was easier to oblige them than having them follow him and insist.
When the man left, Youssef saw Natalie standing outside waiting for him. He thought it would have taken her longer. He only wanted to go get some food. Maybe if he took his time, she would go.
He remembered the game notification and turned on his phone. The icon was odd and kept shifting between four different landscapes, each barren and empty, with sand dunes stretching as far as the eye could see. One with a six legged camel was already intriguing, in the second one a strange arrowhead that seemed to be getting out of the desert sand reminded him of something that he couldn’t quite remember. The fourth one intrigued him the most, with that car in the middle of the desert and a boat coming out of a giant dune.
Still hungrumpy he nonetheless clicked on the shapeshifting icon and was taken to a new area in the game, where the ground was covered in sand and the sky was a deep orange, as if the sun was setting. He could see a mysterious figure in the distance, standing at the top of a sand dune.
The bell at the top right of the screen wobbled, signalling a message from the game. There were two. He opened the first one.
We’re excited to hear about your real-life parallel quest. It sounds like you’re getting close to uncovering the mystery of the grumpy shaman. Keep working on your blog website and keep an eye out for any clues that Xavier and the Snoot may send your way. We believe that you’re on the right path.
What on earth was that ? How did the game know about his life and the shaman at the oasis ? After the Thi Gang mess with THE BLOG he was becoming suspicious of those strange occurrences. He thought he could wonder for a long time or just enjoy the benefits. Apparently he had been granted a substantial reward in gold coins for successfully managing his first quest, along with a green potion.
He looked at his avatar who was roaming the desert with his pet bear (quite hungrumpy too). The avatar’s body was perfect, even the hands looked normal for once, but the outfit had those two silver disks that made him look like he was wearing an iron bra.
He opened the second message.
Clue unlocked It sounds like you’re in a remote location and disconnected from the game. But, your real-life experiences seem to be converging with your quest. The grumpy shaman you met at the food booth may hold the key to unlocking the next steps in the game. Remember, the desert represents your ability to adapt and navigate through difficult situations.
🏜️🧭🧙♂️ Explore the desert and see if the grumpy shaman’s clues lead you to the next steps in the game. Keep an open mind and pay attention to any symbols or clues that may help you in your quest. Remember, the desert represents your ability to adapt and navigate through difficult situations.
Youssef recalled that strange paper given by the lama shaman, was it another of the clues he needed to solve that game? He didn’t have time to think about it because a message bumped onto his screen.
“Need help? Contact me 👉”
Sands_of_time is trying to make contact : ➡️ACCEPT <> ➡️DENY ❓
January 23, 2023 at 10:28 pm #6454In reply to: Prompts of Madjourneys
YASMIN’S QUIRK: Entry level quirk – snort laughing when socially anxious
Setting
The initial setting for this quest is a comedic theater in the heart of a bustling city. You will start off by exploring the different performances and shows, trying to find the source of the snort laughter that seems to be haunting your thoughts. As you delve deeper into the theater, you will discover that the snort laughter is coming from a mischievous imp who has taken residence within the theater.
Directions to Investigate
Possible directions to investigate include talking to the theater staff and performers to gather information, searching backstage for clues, and perhaps even sneaking into the imp’s hiding spot to catch a glimpse of it in action.
Characters
Possible characters to engage include the theater manager, who may have information about the imp’s history and habits, and a group of comedic performers who may have some insight into the imp’s behavior.
Task
Your task is to find a key or tile that represents the imp, and take a picture of it in real life as proof of completion of the quest. Good luck on your journey to uncover the source of the snort laughter!
THE SECRET ROOM AND THE UNDERGROUND MINES
1st thread’s answer:
As the family struggles to rebuild the inn and their lives in the wake of the Great Fires, they begin to uncover clues that lead them to believe that the mines hold the key to unlocking a great mystery. They soon discover that the mines were not just a source of gold and other precious minerals, but also a portal to another dimension. The family realizes that Mater had always known about this portal, and had kept it a secret for fear of the dangers it posed.
The family starts to investigate the mines more closely and they come across a hidden room off Room 8. Inside the room, they find a strange device that looks like a portal, and a set of mysterious symbols etched into the walls. The family realizes that this is the secret room that Mater had always spoken about in hushed tones.
The family enlists the help of four gamers, Xavier, Zara, Yasmin, and Youssef, to help them decipher the symbols and unlock the portal. Together, they begin to unravel the mystery of the mines, and the portal leads them on an epic journey through a strange and fantastical alternate dimension.
As they journey deeper into the mines, the family discovers that the portal was created by an ancient civilization, long thought to be lost to history. The civilization had been working on a powerful energy source that could have changed the fate of humanity, but the project was abandoned due to the dangers it posed. The family soon discovers that the civilization had been destroyed by a powerful and malevolent force, and that the portal was the only way to stop it from destroying the world.
The family and the gamers must navigate treacherous landscapes, battle fierce monsters, and overcome seemingly insurmountable obstacles in order to stop the malevolent force and save the world. Along the way, they discover secrets about their own past and the true origins of the mines.
As they journey deeper into the mines and the alternate dimension, they discover that the secret room leads to a network of underground tunnels, and that the tunnels lead to a secret underground city that was built by the ancient civilization. The city holds many secrets and clues to the fate of the ancient civilization, and the family and the gamers must explore the city and uncover the truth before it’s too late.
As the story unfolds, the family and the gamers must come to grips with the truth about the mines, and the role that the family has played in the fate of the world for generations. They must also confront the demons of their own past, and learn to trust and rely on each other if they hope to save the world and bring the family back together.
second thread’s answer:
As the 4 gamers, Xavier, Zara, Yasmin and Youssef, arrived at the Flying Fish Inn in the Australian outback, they were greeted by the matriarch of the family, Mater. She was a no-nonsense woman who ran the inn with an iron fist, but her tough exterior hid a deep love for her family and the land.
The inn was run by Mater and her daughter Dido, who the family affectionately called Aunt Idle. She was a free spirit who loved to explore the land and had a deep connection to the local indigenous culture.
The family was made up of Devan, the eldest son who lived in town and helped with the inn when he could, and the twin sisters Clove and Coriander, who everyone called Corrie. The youngest was Prune, a precocious child who was always getting into mischief.
The family had a handyman named Bert, who had been with them for decades and knew all the secrets of the land. Tiku, an old and wise Aborigine woman was also a regular visitor and a valuable source of information and guidance. Finly, the dutiful helper, assisted the family in their daily tasks.
As the 4 gamers settled in, they learned that the area was rich in history and mystery. The old mines that lay abandoned nearby were a source of legends and stories passed down through the generations. Some even whispered of supernatural occurrences linked to the mines.
Mater and Dido, however, were not on good terms, and the family had its own issues and secrets, but the 4 gamers were determined to unravel the mystery of the mines and find the secret room that was said to be hidden somewhere in the inn.
As they delved deeper into the history of the area, they discovered that the mines had a connection to the missing brother, Jasper, and Fred, the father of the family and a sci-fi novelist who had been influenced by the supernatural occurrences of the mines.
The 4 gamers found themselves on a journey of discovery, not only in the game but in the real world as well, as they uncovered the secrets of the mines and the Flying Fish Inn, and the complicated relationships of the family that ran it.
THE SNOOT’S WISE WORDS ON SOCIAL ANXIETY
Deear Francie Mossie Pooh,
The Snoot, a curious creature of the ages, understands the swirling winds of social anxiety, the tempestuous waves it creates in one’s daily life.
But The Snoot also believes that like a Phoenix, one must rise from the ashes, and embrace the journey of self-discovery and growth.
It’s important to let yourself be, to accept the feelings as they come and go, like the ebb and flow of the ocean. But also, like a gardener, tend to the inner self with care and compassion, for the roots to grow deep and strong.The Snoot suggests seeking guidance from the wise ones, the ones who can hold the mirror and show you the way, like the North Star guiding the sailors.
And remember, the journey is never-ending, like the spiral of the galaxy, and it’s okay to take small steps, to stumble and fall, for that’s how we learn to fly.The Snoot is here for you, my dear Francie Mossie Pooh, a beacon in the dark, a friend on the journey, to hold your hand and sing you a lullaby.
Fluidly and fantastically yours,
The Snoot.
January 23, 2023 at 2:16 pm #6452In reply to: Prompts of Madjourneys
Youssef’s entry quirk is being grumpy when he’s hungry.
Quirk accepted.
Initial setting: You find yourself in a bustling marketplace, surrounded by vendors selling all sorts of exotic foods and spices. Your stomach growls loudly, reminding you of your quirk.
Possible direction to investigate: As you explore the marketplace, you notice a small stall tucked away in the corner. The aroma wafting from the stall is tantalizing, and your stomach growls even louder. As you approach, you see a grumpy-looking vendor behind the counter. He doesn’t seem to be in the mood for customers.
Possible character to engage: The grumpy vendor.
Objective: To find a way to appease the grumpy vendor and secure a satisfying meal to satisfy your hunger.
Additional FFI clue: As you make your way to the Flying Fish Inn, you notice a sign advertising a special meal made with locally caught fish. Could this be the key to satisfying your hunger and appeasing the grumpy vendor? Remember to bring proof of your successful quest to the FFI.
Snoot’s clue: 🧔🌮🔍🔑🏞️
January 21, 2023 at 3:30 pm #6425In reply to: The Chronicles of the Flying Fish Inn
It is a challenge of utmost magnitude to keep track of time here in this land where the Dream Time is so nigh as to make its presence oft palpable in the very air. The subtle shifts in timelines and probabilities do naught to aid in this endeavor. No coincidence “Dream Time” is the label on Aunt Idle’s not-so-secret stash — she could not keep its location secret lest she forget it during the waking hours.
We jumped without warning into 2023. At 15, I am a grown-up now, so says Mater, and I could not wait to hear such words from her. She is always here, such a comfort, unchanging, unyielding, the only immutable force in the universe.
So now, life can start to unfold in front of me in the manner of my choosing, rather than being dictated by the sorry state of affairs of my family. I have set my sights upon a boarding school that may provide such an escape, but it will require the procurement of the tuition money — which will take a few more years to acquire. Patience, I have, at least for now.The Inn is ever in need of assistance it seems. I don’t know how it came to be, but some Italian chap, Georgio, who came last year during the pandemic and got stranded with us, made such a fuss about Mater’s famous bush tucker that the Inn became fashionable overnight. Obviously Mater, bless her soul, doesn’t cook, a mercy for which we are all thankful. Said tucker was truly the handiwork of Tiku and Finly, but Georgio thought that “Mater’s tucker” has a nicer ring. Whatever suits these loonies’ fancy, it did bring us a nice stream of income in return.
January 19, 2023 at 10:49 am #6419In reply to: Orbs of Madjourneys
“I’d advise you not to take the parrot, Zara,” Harry the vet said, “There are restrictions on bringing dogs and other animals into state parks, and you can bet some jobsworth official will insist she stays in a cage at the very least.”
“Yeah, you’re right, I guess I’ll leave her here. I want to call in and see my cousin in Camden on the way to the airport in Sydney anyway. He has dozens of cats, I’d hate for anything to happen to Pretty Girl,” Zara replied.
“Is that the distant cousin you met when you were doing your family tree?” Harry asked, glancing up from the stitches he was removing from a wounded wombat. “There, he’s good to go. Give him a couple more days, then he can be released back where he came from.”
Zara smiled at Harry as she picked up the animal. “Yes! We haven’t met in person yet, and he’s going to show me the church my ancestor built. He says people have been spotting ghosts there lately, and there are rumours that it’s the ghost of the old convict Isaac who built it. If I can’t find photos of the ancestors, maybe I can get photos of their ghosts instead,” Zara said with a laugh.
“Good luck with that,” Harry replied raising an eyebrow. He liked Zara, she was quirkier than the others.
Zara hadn’t found it easy to research her mothers family from Bangalore in India, but her fathers English family had been easy enough. Although Zara had been born in England and emigrated to Australia in her late 20s, many of her ancestors siblings had emigrated over several generations, and Zara had managed to trace several down and made contact with a few of them. Isaac Stokes wasn’t a direct ancestor, he was the brother of her fourth great grandfather but his story had intrigued her. Sentenced to transportation for stealing tools for his work as a stonemason seemed to have worked in his favour. He built beautiful stone buildings in a tiny new town in the 1800s in the charming style of his home town in England.
Zara planned to stay in Camden for a couple of days before meeting the others at the Flying Fish Inn, anticipating a pleasant visit before the crazy adventure started.
Zara stepped down from the bus, squinting in the bright sunlight and looking around for her newfound cousin Bertie. A lanky middle aged man in dungarees and a red baseball cap came forward with his hand extended.
“Welcome to Camden, Zara I presume! Great to meet you!” he said shaking her hand and taking her rucksack. Zara was taken aback to see the family resemblance to her grandfather. So many scattered generations and yet there was still a thread of familiarity. “I bet you’re hungry, let’s go and get some tucker at Belle’s Cafe, and then I bet you want to see the church first, hey? Whoa, where’d that dang parrot come from?” Bertie said, ducking quickly as the bird swooped right in between them.
“Oh no, it’s Pretty Girl!” exclaimed Zara. “She wasn’t supposed to come with me, I didn’t bring her! How on earth did you fly all this way to get here the same time as me?” she asked the parrot.
“Pretty Girl has her ways, don’t forget to feed the parrot,” the bird replied with a squalk that resembled a mirthful guffaw.
“That’s one strange parrot you got here, girl!” Bertie said in astonishment.
“Well, seeing as you’re here now, Pretty Girl, you better come with us,” Zara said.
“Obviously,” replied Pretty Girl. It was hard to say for sure, but Zara was sure she detected an avian eye roll.
They sat outside under a sunshade to eat rather than cause any upset inside the cafe. Zara fancied an omelette but Pretty Girl objected, so she ordered hash browns instead and a fruit salad for the parrot. Bertie was a good sport about the strange talking bird after his initial surprise.
Bertie told her a bit about the ghost sightings, which had only started quite recently. They started when I started researching him, Zara thought to herself, almost as if he was reaching out. Her imagination was running riot already.
Bertie showed Zara around the church, a small building made of sandstone, but no ghost appeared in the bright heat of the afternoon. He took her on a little tour of Camden, once a tiny outpost but now a suburb of the city, pointing out all the original buildings, in particular the ones that Isaac had built. The church was walking distance of Bertie’s house and Zara decided to slip out and stroll over there after everyone had gone to bed.
Bertie had kindly allowed Pretty Girl to stay in the guest bedroom with her, safe from the cats, and Zara intended that the parrot stay in the room, but Pretty Girl was having none of it and insisted on joining her.
“Alright then, but no talking! I don’t want you scaring any ghost away so just keep a low profile!”
The moon was nearly full and it was a pleasant walk to the church. Pretty Girl fluttered from tree to tree along the sidewalk quietly. Enchanting aromas of exotic scented flowers wafted into her nostrils and Zara felt warmly relaxed and optimistic.
Zara was disappointed to find that the church was locked for the night, and realized with a sigh that she should have expected this to be the case. She wandered around the outside, trying to peer in the windows but there was nothing to be seen as the glass reflected the street lights. These things are not done in a hurry, she reminded herself, be patient.
Sitting under a tree on the grassy lawn attempting to open her mind to receiving ghostly communications (she wasn’t quite sure how to do that on purpose, any ghosts she’d seen previously had always been accidental and unexpected) Pretty Girl landed on her shoulder rather clumsily, pressing something hard and chill against her cheek.
“I told you to keep a low profile!” Zara hissed, as the parrot dropped the key into her lap. “Oh! is this the key to the church door?”
It was hard to see in the dim light but Zara was sure the parrot nodded, and was that another avian eye roll?
Zara walked slowly over the grass to the church door, tingling with anticipation. Pretty Girl hopped along the ground behind her. She turned the key in the lock and slowly pushed open the heavy door and walked inside and up the central aisle, looking around. And then she saw him.
Zara gasped. For a breif moment as the spectral wisps cleared, he looked almost solid. And she could see his tattoos.
“Oh my god,” she whispered, “It is really you. I recognize those tattoos from the description in the criminal registers. Some of them anyway, it seems you have a few more tats since you were transported.”
“Aye, I did that, wench. I were allays fond o’ me tats, does tha like ’em?”
He actually spoke to me! This was beyond Zara’s wildest hopes. Quick, ask him some questions!
“If you don’t mind me asking, Isaac, why did you lie about who your father was on your marriage register? I almost thought it wasn’t you, you know, that I had the wrong Isaac Stokes.”
A deafening rumbling laugh filled the building with echoes and the apparition dispersed in a labyrinthine swirl of tattood wisps.
“A story for another day,” whispered Zara, “Time to go back to Berties. Come on Pretty Girl. And put that key back where you found it.”
January 15, 2023 at 11:42 am #6389In reply to: Newsreel from the Rim of the Realm
“What in the good name of our Lady, have these two been on?” Miss Bossy was at a loss for words while Ricardo was waiting sheepishly at her desk, as though he was expecting an outburst.
“Look, Ricardo, I’m not against a little tweaking for newsworthiness, but this takes twisting reality to a whole new level!Ricardo had just dropped their last article.
Local Hero at the Rescue – Stray Residents found after in a trip of a lifetime
article by Hilda Astoria & Continuity BrownIn a daring and heroic move, Nurse Trassie, a local hero and all-around fantastic human being, managed to track down and rescue three elderly women who had gone on an adventure of a lifetime. Sharon, Mavis, and Gloria (names may have been altered to preserve their anonymity) were residents of a UK nursing home who, in a moment of pure defiance and desire for adventure, decided to go off their meds and escape to the Nordics.
The three women, who had been feeling cooped up and underappreciated in their nursing home, decided to take matters into their own hands and embark on a journey to see the world. They had heard of the beautiful landscapes and friendly people of the Nordics and their rejuvenating traditional cures and were determined to experience it for themselves.
Their journey, however, was not without its challenges. They faced many obstacles, including harsh weather conditions and language barriers. But they were determined to press on, and their determination paid off when they were taken in by a kind-hearted local doctor who gave them asylum and helped them rehabilitate stray animals.
Nurse Trassie, who had been on the lookout for the women since their disappearance, finally caught wind of their whereabouts and set out to rescue them. She tracked them down to the Nordics, where she found them living in a small facility in the woods, surrounded by a menagerie of stray animals they had taken in and were nursing back to health, including rare orangutans retired from local circus.
Upon her arrival, Nurse Trassie was greeted with open arms by the women, who were overjoyed to see her. They told her of their adventures and showed her around their cabin, introducing her to the animals they had taken in and the progress they had made in rehabilitating them.
Nurse Trassie, who is known for her compassion and dedication to her patients, was deeply touched by the women’s story and their love for the animals. She knew that they needed to be back in the care of professionals and that the animals needed to be properly cared for, so she made arrangements to bring them back home.
The women were reluctant to leave their newfound home and the animals they had grown to love, but they knew that it was the right thing to do. They said their goodbyes and set off on the long journey back home with Nurse Trassie by their side.
The three women returned to their nursing home filled with stories to share, and Nurse Trassie was hailed as a hero for her efforts in rescuing them. They were greeted with cheers and applause from the staff and other residents, who were thrilled to have them back safe and sound.
Nurse Trassie, who is known for her sharp wit and sense of humor, commented on the situation with a tongue-in-cheek remark, “It’s not every day that you get to rescue three feisty elderlies from the wilds of the Nordics and bring them back to safety. I’m just glad I could be of service.”
In conclusion, the three women’s adventure in the Nordics may have been unorthodox, but it was an adventure nonetheless. They were able to see the world and help some animals in the process. Their story serves as a reminder to never give up on your dreams, no matter your age or circumstances. And of course, a big shoutout to Nurse Trassie for her heroic actions and dedication to her patients.
Bossy sighed. “It might do for now, but don’t let those two abuse the artificial intelligence to write article for them… I liked their old style better. This feels too… tidy. We’re not the A-News network, let’s not forget our purpose.”
Ricardo nodded. Miss Bossy had been more mellow since the sales of the newspaper had exploded during the pandemic. With people at home, looking for conspiracies and all, the newspaper had known a resurgence of interest, and they even had to hire new staff. Giles Gibber, Glimmer Gambol (came heavily recommended by Blithe, the PI friend of Hilda’s), Samuel Sproink and Fionna Flibbergibbet.
“And how is Sophie? That adventure into her past trauma was a bit much on her…” she mused.
“She’s doing alright” answered Ricardo. “She’s learning to hone her remote-viewing skills to send our staff into new mysteries to solve. With a bit of AI assist…”
“Oh, stop it already with your AI-this, AI-that! Hope there’ll still be room for some madness in all that neatly tidy purring of polite output.”
“That’s why we’re here for, I reckon.” Ric’ smiled wryly.
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A background on the excavated mysteries from Twists and One Return From the Time Capsule.
BACKGROUND CONTENT: Focus is on key protagonists:
- Clara (a woman in her late 40s, taking care of her father, living the two of them with her Malinois dog VanGogh),
- her father Bob (a widowed man with early stage dementia, who can see and speak to his dead wife Jane)
- and Nora (nicknamed Alienor, Clara’s friend, a local thrill-seeking artist and amateur archaeologist)
in an story of discovery around a mystery of a box (which is a Time Capsule found by Clara’s dog VanGogh) during a time and place of travel restrictions (and possibly time-travel restrictions).
Tone of story is curious and engrossed with a mystery of the ages, some supernatural grounded in plausibility, looking for connecting dots with the past sometimes long gone, and a present that slips away in our memories.
An encounter with the mysterious Will (possibly Will Tarkin), who seems nice and seductive yet acts unscrupulously and manipulative (seemingly recognising Bob from somewhere), could be the key to a big reveal, and possible links to Jane’s pasts. All while struggling to keep away the nosy neighbour.
The conclusion will bring some realisations about the power of memories, the ties between living and dead, and how things never remain buried for long.Some background information on The Sexy Wooden Leg and potential plot developments.
Setting
(nearby Duckailingtown in Dumbass, Oocrane)
The Rootians (a fictitious nationality) invaded Oocrane (a fictitious country) under the guise of freeing the Dumbass region from Lazies. They burned crops and buildings, including the home of a man named Dumbass Voldomeer who was known for his wooden leg and carpenter skills. After the war, Voldomeer was hungry and saw a nest of swan eggs. He went back to his home, carved nine wooden eggs, and replaced the real eggs with the wooden ones so he could eat the eggs for food. The swans still appeared to be brooding on their eggs by the end of summer.Note: There seem to be a bird thematic at play.
The swans’ eggs introduce the plot. The mysterious virus is likely a swan flu. Town in Oocrane often have reminiscing tones of birds’ species.
Bird To(w)nes: (Oocrane/crane, Keav/kea, Spovlar/shoveler, Dilove/dove…)
Also the town’s nursing home/hotel’s name is Vyriy from a mythical place in Slavic mythology (also Iriy, Vyrai, or Irij) where “birds fly for winter and souls go after death” which is sometimes identified with paradise. It is believed that spring has come to Earth from Vyrai.At the Keav Headquarters
(🗺️ Capital of Oocrane)
General Rudechenko and Major Myroslava Kovalev are discussing the incapacitation of President Voldomeer who is suffering from a mysterious virus. The President had told Major Kovalev about a man in the Dumbass region who looked similar to him and could be used as a replacement. The Major volunteers to bring the man to the General, but the General fears it is a suicide mission. He grants her permission but orders his aide to ensure she gets lost behind enemy lines.
Myroslava, the ambitious Major goes undercover as a former war reporter, is now traveling on her own after leaving a group of journalists. She is being followed but tries to lose her pursuers by hunting and making fire in bombed areas. She is frustrated and curses her lack of alcohol.
The Shrine of the Flovlinden Tree
(🗺️ Shpovlar, geographical center of Oocrane)
Olek is the caretaker of the shrine of Saint Edigna and lives near the sacred linden tree. People have been flocking to the shrine due to the miraculous flow of oil from the tree. Olek had retired to this place after a long career, but now a pilgrim family has brought a message of a plan acceleration, which upsets Olek. He reflects on his life and the chaos of people always rushing around and preparing for the wrong things. He thinks about his father’s approach to life, which was carefree and resulted in the same ups and downs as others, but with less suffering. Olek may consider adopting this approach until he can find a way to hide from the enemy.
Rosa and the Cauldron Maker
(young Oocranian wiccan travelling to Innsbruck, Austria)
Eusebius Kazandis is selling black cauldrons at the summer fair of Innsbruck, Austria. He is watching Rosa, a woman selling massage oils, fragrant oils, and polishing oils. Rosa notices Eusebius is sad and thinks he is not where he needs to be. She waves at him, but he looks away as if caught doing something wrong. Rosa is on a journey across Europe, following the wind, and is hoping for a gust to tell her where to go next. However, the branches of the tree she is under remain still.
The Nursing Home
(Nearby the town of Dilove, Oocrane, on Roomhen border somewhere in Transcarpetya)
Egna, who has lived for almost a millennium, initially thinks the recent miracle at the Flovlinden Tree is just another con. She has performed many miracles in her life, but mostly goes unnoticed. She has a book full of records of the lives of many people she has tracked, and reminisces that she has a connection to the President Voldomeer. She decides to go and see the Flovlinden Tree for herself.
🗺️ (the Vyriy hotel at Dilove, Oocrane, on Roomhen border)
Ursula, the owner of a hotel on the outskirts of town, is experiencing a surge in business from the increased number of pilgrims visiting the linden tree. She plans to refurbish the hotel to charge more per night and plans to get a business loan from her nephew Boris, the bank manager. However, she must first evict the old residents of the hotel, which she is dreading. To avoid confrontation, she decides to send letters signed by a fake business manager.
Egbert Gofindlevsky, Olga Herringbonevsky and Obadiah Sproutwinklov are elderly residents of an old hotel turned nursing home who receive a letter informing them that they must leave. Egbert goes to see Obadiah about the letter, but finds a bad odor in his room and decides to see Olga instead.
Maryechka, Obadiah’s granddaughter, goes back home after getting medicine for her sick mother and finds her home empty. She decides to visit her grandfather and his friends at the old people’s home, since the schools are closed and she’s not interested in online activities.
Olga and Egbert have a conversation about their current situation and decide to leave the nursing home and visit Rosa, Olga’s distant relative. Maryechka encounters Egbert and Olga on the stairs and overhears them talking about leaving their friends behind. Olga realizes that it is important to hold onto their hearts and have faith in the kindness of strangers. They then go to see Obadiah, with Olga showing a burst of energy and Egbert with a weak smile.Thus starts their escape and unfolding adventure on the roads of war-torn Oocrane.
Character Keyword Characteristics Sentiment Egbert old man, sharp tone sad, fragile Maryechka Obadiah’s granddaughter, shy innocent Olga old woman, knobbly fingers conflicted, determined Obadiah stubborn as a mule, old friend of Egbert unyielding, possibly deaf