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  • #7852
    Yurara FamelikiYurara Fameliki
    Participant

      “Tundra Finds the Shoat-lion”

      FADE IN:

      EXT. THE GOLDEN TROWEL BAR — DUSK

      A golden, muted twilight paints the landscape, illuminating the overgrown ivy and sprawled vines reclaiming the ancient tavern. THE GOLDEN TROWEL sign creaks gently in the breeze above the doorway.

      ANGLE DOWN TO — TUNDRA, a spirited and curious 12-year-old girl with a wild, freckled pixie-cut and striking auburn hair, stepping carefully over ivy-covered stones and debris. She wears worn clothes, stitched lovingly by survivors; a scavenged backpack swings on one shoulder.

      Behind her, through the windows of the tavern, warm lantern-light flickers. We glimpse MOLLY and GREGOR smiling and chatting quietly through dusty glass.

      ANGLE ON — Tundra as she pauses, hearing a soft rustling near the abandoned beer barrels stacked against the tavern wall. Her green eyes widen, alert and intrigued.

      SLOW PAN DOWN to reveal a small creature trembling in the shadows—a MARCASSIN, a tiny wild piglet no larger than a rugby ball, with coarse fur streaked ginger and cinnamon stripes along its body. Large dark eyes stare up, innocence mixed with wary curiosity. It’s adorable yet clearly distinct, with sharper canines already hinting at the deeply mutated carnivorous lineage of Hungary’s lion-boars.

      Tundra inhales softly, visibly torn between instinctual cautiousness her elders taught and her own irrepressible instinct of compassion.

      TUNDRA
      (soft, gentle)
      “It’s alright…I won’t hurt you.”

      She crouches slowly, reaching into her pocket—a small piece of stale bread emerges, held in her outstretched hand.

      CLOSE-UP on the marcassin’s wary eyes shifting cautiously to her extended palm. A heartbeat of hesitation, and then it takes a tentative step forward, sniffing gently. Tundra holds utterly still, breath held in earnest hope.

      The marcassin edges closer, wet nose brushing her fingers softly. Tundra beams, freckles highlighted by the fading sun, warmth and joy glowing on her face.

      TUNDRA
      (whispering happily)
      “You’re not so scary, are you? I’m Tundra… I think we could be friends.”

      Movement at the tavern door draws her attention. The worn wood creaks as MOLLY and GREGOR step outside, shadows stretching long in the golden sunset. MOLLY’s eyes, initially alert with careful caution, soften at the touching scene.

      MOLLY
      (gently amused, warmly amused yet apprehensive)
      “Careful now, darling. Even the smallest things aren’t always what they seem these days.”

      GREGOR
      (softly chuckling, eyes twinkling)
      “But then again, neither are we.”

      ANGLE ON Tundra, looking up to meet Molly’s eyes. Her determination tempered only by vulnerability, hope, and youthful stubbornness.

      TUNDRA
      “It needs us, Nana Molly. Everything needs somebody nowadays.”

      Molly considers the wisdom in Tundra’s young, earnest gaze. Gregor stifles a smile and pats Molly lightly lovingly on the shoulder.

      GREGOR
      (warmly, quietly)
      “Ah, let her find hope where she sees it. Might be that little thing will change how we see hope ourselves.”

      ANGLE WIDE — the small group beside the tavern: Molly, her wise and caring gaze thoughtful; Gregor’s stance gentle yet cautiously protective; Tundra radiating youthful bravery, cradling newfound companionship as the marcassin squeaks softly, cuddling gently against her worn sweater.

      ASCENDING SHOT ABOVE the tumbledown ancient Hungarian tavern, the warm glow of lantern and sunset mingling. Ancient vines and wild weeds whisper forgotten stories as stars blink awake above.

      In that gentle hush, beneath a wild and vast sky reclaiming an abandoned land, Tundra’s act of compassion quietly rekindles hope for humanity’s delicate future.

      FADE OUT.

      #7843

      Helix 25 – Space Tai Chi and Mass Lunacy

      The Grand Observation Atrium was one of the few places on Helix 25 where people would come and regroup from all strata of the ship —Upper Decks, Lower Decks, even the more elusive Hold-dwellers— there were always groups of them gathered for the morning sessions without any predefined roles.

      In the secular tradition of Chinese taichi done on public squares, a revival of this practice has started few years ago all thanks to Grand Master Sifu Gou quiet stubborn consistency to practice in the early light of the artificial day, that gradually had attracted followers, quietly and awkwardly joining to follow his strange motions. The unions, ever eager to claim a social victory and seeing an opportunity to boost their stature, petitioned to make this a right, and succeeded, despite the complaints from the cleaning staff who couldn’t do their jobs (and jogs) in the late night while all passengers had gone to sleep, apart from the night owls and party goers.

      In short, it was a quiet moment of communion, and it was now institutionalised, whether Sifu Gou had wanted it or not.

      The artificial gravity fluctuated subtly here, closer to the artificial gravitational core, in a way that could help attune people to feel their balance shift, even in absence of the Earth’s old pull.

      It was simply perfect for Space Tai Chi.

      A soft chime signaled the start of the session. Grand Master Gou, in the Helix 25’s signature milk-silk fabric pajamas, silver-haired and in a quiet poise, stood at the center of the open-air space beneath the reinforced glass dome, where Jupiter loomed impossibly large beyond the ship, its storms shifting in slow, eternal violence. He moved slowly, deliberately, his hands bearing a weight that flowed improbably in the thinness of the gravity shifts.

      “To find one’s center,” he intoned, “is to find the center of all things. The ship moves, and so do we. You need to feel the center of gravity and use it —it is our guide.”

      A hundred bodies followed in various degrees of synchrony, from well-dressed Upper Deck philosophers to the manutentioners and practical mechanics of the Lower Decks in their uniforms who stretched stiff shoulders between shift rotations. There was something mesmerizing about the communal movement, that even the ship usually a motionless background, seemed to vibrate beneath their feet as though their motions echoed through space.

      Every morning, for this graceful moment, Helix 25 felt like a true utopia.

      That was without counting when the madness began.

      :fleuron2:

      The Gossip Spiral

      “Did you hear about Sarawen?” hissed a woman in a flowing silk robe.
      “The Lexican?” gasped another.
      “Yes. Gave birth last night.”
      “What?! Already? Why weren’t we informed?”
      “Oh, she kept it very quiet. Didn’t even invite anyone to the naming.”
      “Disgraceful. And where are her two husbands? Following her everywhere. Suspicious if you ask me.”

      A grizzled Lower Deck worker grunted, still trying to follow Master Gou’s movement. “Why would she invite people to see her water break? Sounds unhygienic.”

      This earned a scandalized gasp from an Upper Decker. “Not the birth—the ceremony! Honestly, you Lower Deck folk know nothing of tradition.”

      Wisdom Against Wisdom

      Master Gou was just finishing an elegant and powerful sweep of his arms when Edeltraut Snoot, a self-proclaimed philosopher from Quadrant B, pirouetted herself into the session with a flamboyant twirl.

      “Ah, my dear glowing movement-makers! Thou dost align thine energies with the artificial celestial pull, and yet! And yet! Dost thou not see—this gravity is but a fabrication! A lie to lull thee into believing in balance when there is none!”

      Master Gou paused, blinking, impassive, suspended in time and space, yet intently concentrated. Handling such disturbances of the force gracefully, unperturbed, was what the practice was about. He resumed as soon as Edeltraut moved aside to continue her impassionate speech.

      “Ah yiii! The Snoot Knows. Oh yes. Balance is an illusion sold to us by the Grand Micromanagers, the Whymen of the Ever-Hungry Order. Like pacmaniacs, they devour structure and call it stability. And we! We are but rabbits, forced to hop through their labyrinth of rules!”

      Someone muttered, “Oh no, it’s another of those speeches.”

      Another person whispered, “Just let her talk, it’s easier.”

      The Snoot lady continued, undeterred. “But we? Oh, we are not merely rabbits. We are the mist in the hedge! The trick in their tale! We evade! We escape! And when they demand we obey their whys—we vanish!”

      By now, half the class had abandoned their movements entirely, mesmerized by the absurdity. The other half valiantly continued the Space taichi routine while inching away.

      Master Gou finally closed the form, then sighed intently, pinching the bridge of his nose. “Let us… return to our breath.”

      More Mass Lunacy 

      It started as a low murmur, a shifting agitation in the crowd. Then, bickering erupted like a solar flare.

      “I can’t find my center with all this noise!”
      “Oh shut up, you’ve never had a center.”
      “Who took my water flask?!”
      “Why is this man so close to me?!”
      “I am FLOATING?! HELP!”

      Synthia’s calm, omnipresent voice chimed in overhead.

      “For your well-being, an emergency dose of equilibrium supplements will be dispensed.”

      Small white pills rained from overhead dispensers.

      Instead of calming people down, this only increased the chaos.

      Some took the pills immediately, while others refused on principle.
      Someone accused the Lexicans of hoarding pills.
      Two men got into a heated debate over whether taking the pills was an act of submission to the AI overlords.
      A woman screamed that her husband had vanished, only to be reminded that he left her twelve years ago.
      Someone swore they saw a moon-sized squid in the sky.

      The Unions and the Leopards

      Near the edges of the room, two quadrant bosses from different labor unions were deep in mutual grumbling.

      “Bloody management.”
      “Agreed, even if they don’t call themselves that any longer, it’s still bloody management.”
      “Damn right. MICRO-management.”
      “Always telling us to be more efficient, more aligned, more at peace.”
      “Yeah, well, who the hell voted for peace?! I preferred it when we just argued in the corridors!”

      One of them scowled. “That’s the problem, mate. We fought for this, better conditions, and what did we get? More rules, more supervisors! Who knew that the Leopards-Eating-People’s-Faces Party would, y’know—eat our own bloody faces?!”

      The other snorted. “We demanded stability, and now we have so much stability we can’t move without filling out a form with all sorts of dumb questions. You know I have to submit a motion request before taking a piss?”

      “…seriously?”

      “Dead serious. Takes an eternity to fill. And four goddamn business hours for approval.”

      “That’s inhumane.”

      “Bloody right it is.”

      At that moment, Synthia’s voice chimed in again.

      “Please be advised: Temporary gravitational shifts are normal during orbital adjustments. Equilibrium supplements have been optimized. Kindly return to your scheduled calm.”

      The Slingshot Begins

      The whole ship gave a lurch, a gravitational hiccup as Helix 25 completed its slingshot maneuver around the celestial body.

      Bodies swayed unnaturally. Some hovered momentarily, shrieking.
      Someone declared that they had achieved enlightenment.
      Someone else vomited.

      Master Gou sighed deeply, rubbing his temples. “We should invent retirement for old Masters. People can’t handle their shit during those Moonacies. Months of it ahead, better focus on breath more.”

      Snoot Lady, still unaffected, spread her arms wide and declared:
      “And so, the rabbit prevails once again!”

      Evie, passing by on her way to the investigation, took one look at the scene of absolute madness and turned right back around.

      “Yeah. Nope. Not this morning. Back to the Murder Board.”

      #7822

      Helix 25 – Gentle Utopia at Upper Decks

      The Upper Decks of Helix 25 were a marvel of well-designed choreography and engineered tranquility. Life here was made effortless, thanks to an artful curation of everyday problems. Climate control ensured the air was always crisp, with just enough variation to keep the body alert, while maintaining a perfect balance of warm and cool, hygrometry, with no crazy seasons or climate change upheaval to disrupt the monotony. Food dispensers served gourmet meals for every individual preferences —decadent feasts perfectly prepared at the push of a button. The Helix cruise starships were designed for leisure, an eternity of comfort — and it had succeeded.

      For the average resident, the days blended into one another in an animated swirl of hobbyist pursuits. There were the Arboretum Philosophers, who debated meaningfully over the purpose of existence while sipping floral-infused teas. There were the Artisans, who crafted digital masterpieces that vanished into the ship’s archives as soon as they were complete. There were the Virtual Adventurers, who lived entire lifetimes in fully immersive life-like simulations, all while reclining on plush lounges, connected to their brain chips courtesy of Muck Industries.

      And then, there were Sharon, Gloria, and Mavis.

      Three old ladies who, by all accounts, should have spent their days knitting and reminiscing about their youth, but instead had taken it upon themselves to make Helix 25 a little more interesting.

      :fleuron2:

      “Another marvelous day, ladies,” Sharon declared as she strolled along the gilded walkway of the Grand Atrium, a cavernous space filled with floating lounges and soft ambient music. The ceiling was a perfect replica of a sky—complete with drifting, lazy clouds and the occasional simulated flock of birds. Enough to make you almost forget you were in a closed fully-controlled environment.

      Mavis sighed, adjusting her gaudy, glittering shawl. “It’s too marvelous, if you ask me. Bit samey, innit? Not even a good scandal to shake things up.”

      Gloria scoffed. “Pah! That’s ‘cause we ain’t lookin’ hard enough. Did you hear about that dreadful business down in the Granary? Dried ‘im up like an apricot, they did. Disgustin’.”

      Dreadful,” Sharon agreed solemnly. “And not a single murder for decades, you know. We were overdue.”

      Mavis clutched her pearls. “You make it sound like a good thing.”

      Gloria waved a dismissive hand. “I’m just sayin’, bit of drama keeps people from losing their minds. No offense, but how many decades of spa treatments can a person endure before they go barmy?”

      They passed a Wellness Lounge, where a row of residents were floating in Zero-G Hydrotherapy Pods, their faces aglow with Rejuvenex™ Anti-Aging Serum. Others lounged under mild UV therapy lamps, soaking up synthetic vitamin D while attendants rubbed nutrient-rich oils into their wrinkle-free skin.

      Mavis peered at them. “Y’know, I swear some of ‘em are the same age as when we boarded.”

      Gloria sniffed. “Not the same, Mavis. Just better preserved.”

      Sharon tapped her lips, thoughtful. “I always wondered why we don’t have crime ‘ere. I mean, back on Earth, it were all fights, robbery, someone goin’ absolutely mental over a parking space—”

      Gloria nodded. “It’s ‘cause we ain’t got money, Sha. No money, no stress, see? Everyone gets what they need.”

      Needs? Glo, love, people here have twelve-course meals and private VR vacations to Ancient Rome! I don’t reckon that counts as ‘needs’.”

      “Well, it ain’t money, exactly,” Mavis pondered, “but we still ‘ave credits, don’t we?”

      :fleuron2:

      They fell into deep philosophical debates —or to say, their version of it.

      Currency still existed aboard Helix 25, in a way. Each resident had a personal wealth balance, a digital measure of their social contributions—creative works, mentorship, scientific discovery, or participation in ship maintenance (for those who actually enjoyed labor, an absurd notion to most Upper Deckers). It wasn’t about survival, not like on the Lower Decks or the Hold, but about status. The wealthiest weren’t necessarily the smartest or the strongest, but rather those who best entertained or enriched the community.

      :fleuron2:

      Gloria finally waved her hand dismissively. “Point is, they keep us comfortable so we don’t start thinkin’ about things too much. Keep us occupied. Like a ship-sized cruise, but forever.”

      Mavis wrinkled her nose. “A bit sinister, when you put it like that.”

      “Well, I didn’t say it were sinister, I just said it were clever.” Gloria sniffed. “Anyway, we ain’t the ones who need entertainin’, are we? We’ve got a mystery on our hands.”

      Sharon clapped excitedly. “Ooooh yes! A real mystery! Ain’t it thrillin’?”

      “A proper one,” Gloria agreed. “With dead bodies an’ secrets an’—”

      “—murder,” Mavis finished, breathless.

      The three of them sighed in unison, delighted at the prospect.

      They continued their stroll past the Grand Casino & Theatre, where a live orchestral simulation played for a well-dressed audience. Past the Astronomer’s Lounge, where youngster were taught to chart the stars that Helix 25 would never reach. Past the Crystal Arcade, where another group of youth of the ship enjoyed their free time on holographic duels and tactical board games.

      So much entertainment. So much luxury.

      So much designed distraction.

      Gloria stopped suddenly, narrowing her eyes. “You ever wonder why we ain’t heard from the Captain in years?”

      Sharon and Mavis stopped.

      A hush fell over them.

      Mavis frowned. “I thought you said the Captain were an idea, not a person.”

      “Well, maybe. But if that’s true, who’s actually runnin’ the show?” Gloria folded her arms.

      They glanced around, as if expecting an answer from the glowing Synthia panels embedded in every wall.

      For the first time in a long while, they felt watched.

      “…Maybe we oughta be careful,” Sharon muttered.

      Mavis shivered. “Oh, Glo. What ‘ave you gotten us into this time?”

      Gloria straightened her collar. “Dunno yet, love. But ain’t it excitin’?”

      :fleuron2:

      “With all the excitment, I almost forgot to tell you about that absolutely ghastly business,” Gloria declared, moments later, at the Moonchies’ Café, swirling her lavender-infused tea. “Watched a documentary this morning. About man-eating lions of Njombe.”

      Sharon gasped, clutching her pearls. “Man eating lions?!”

      Mavis blinked. “Wait. Man-eating lions, or man eating lions?”

      There was a pause.

      Gloria narrowed her eyes. “Mavis, why in the name of clotted cream would I be watchin’ a man eating lions?”

      Mavis shrugged. “Well, I dunno, do I? Maybe he ran out of elephants.”

      Sharon nodded sagely. “Yes, happens all the time in those travel shows.”

      Gloria exhaled through her nose. “It’s not a travel show, Sha. And it’s not fiction.”

      Mavis scoffed. “You sure? Sounds ridiculous.”

      “Not as ridiculous as a man sittin’ down to a plate of roast lion chops,” Gloria shot back.

      Mavis tilted her head. “Maybe it’s in a recipe book?”

      Gloria slammed her teacup down. “I give up. I absolutely give up.”

      Sharon patted her hand. “There, there, Glo. You can always watch somethin’ lighter tomorrow. Maybe a nice documentary about man-eating otters.”

      Mavis grinned. “Or man eating otters.”

      Gloria inhaled deeply, resisting the urge to upend her tea.

      This, this was why Helix 25 had never known war.

      No one had the time.

      #7788

      At first, no one noticed.

      They were still speculating about the truck—where it had come from, where it might be going, whether following it was a brilliant idea or a spectacularly bad one.

      And, after all, Finja was always muttering about something. Dust, filth, things not put back where they belonged.

      But then her voice rose till she was all but shouting.

      “Of course, they’re all savages. I don’t know how I put up with them! Honestly, I AM AT MY WIT’S END!”

      “Finja?” Anya called. “Are you okay?”

      Finja strode on, intent on her diatribe.

      “No, I don’t know where they are going,” she yelled.  “If I knew that, I probably wouldn’t be here, would I?”

      Tala hurried to catch up and stepped in front of Finja, blocking her path. “Finja, are you okay? Who are you talking to?”

      Finja sighed loudly; it was tedious. People were so obsessed with explanations.

      “If you must know,” she said, “I am conversing with my Auntie Finnley in Australia.”

      “Ooooh!” Vera’s eyes lit up. “ A relative!”

      Yulia, walking between Luka and Lev, giggled. She adored the twins and couldn’t decide which one she liked more. They were both so tall and handsome. Others found it hard to tell them apart but she always could. It was rumoured that at birth they had been joined at the hip.

      “Finja is totally bonkers,” she declared cheerfully and the twins smiled in unison.

      “I will have you know I’m not bonkers.” Finja felt deeply offended and misunderstood. “I have been communicating with Auntie Finnley since childhood. She was highly influential in my formative years.”

      “How so?” asked Tala.

      “Few people appreciate the importance of hygiene like my Auntie Finnley. She works as a cleaner at the Flying Fish Inn in the Australian Outback. Lovely establishment I gather. But terrible dust.”

      Vera nodded sagely. “A sensible place to survive the apocalypse.”

      “Exactly.” Finja rewarded her with a tight smile.

      Jian raised an eyebrow. “And she’s alive? Your aunt?”

      “I don’t converse with ghosts!” Finja waved a hand dismissively. “They all survived there thanks to the bravery of Aunt Finnley. Had to disinfect the whole inn, mind you. Said it was an absolute nightmare.” Finja shuddered at the thought of it.

      Gregor snorted. “You’re telling us you have a telepathic connection with your aunt in Australia… and she is also mostly concerned about … hygiene?”

      Finja glared at him. “Standards must be maintained,” she admonished. “Even after the end of the world.”

      “Do you talk to anyone else?” Tala asked. “Or is it just your aunt?”

      Finja regarded Tala through slitted eyes. “I’m also talking to Finkley.”

      “Where is this Finkley, dear?” asked Anja gently. “Also at the outback?”

      “OMG,” Finja said. “Can you imagine those two together?” She cackled at the thought, then pulled herself together. “No. Finkley is on the Helix 25. Practically runs it by all accounts. But also keeps it spotless, of course.”

      “Helix 25? The spaceship?” Mikhail asked, suddenly interested. He exchanged glances with Tala who shrugged helplessly.

      Yulia laughed. “She’s definitely mad!”

      “So what? Aren’t we all,” said Petro.

      Molly, who had been quietly watching with Tundra, finally spoke. “And you say they are both… cleaners?” She wasn’t sure what to make of this group. She wondered if it would be better to continue on alone with Tundra? She didn’t want to put the child in any danger.

      “Cleanliness runs in the family,” Finja said. “Now, if you’ll all excuse me, I was mid-conversation.”

      She closed her eyes, concentrating. The group watched with interest as her lips moved silently, her brow furrowed in deep thought.

      Then, suddenly, she opened her eyes and threw her hands in the air.

      “Oh, for goodness’ sake,” she muttered. “Finkley is complaining about dust floating in low gravity. Finnley is complaining about the family not taking their boots off at the door. What a pair of whingers. At least I didn’t inherit THAT.”

      She sniffed, adjusted her backpack, and walked on.

      The others stood there for a moment, letting it all sink in.

      Gregor clapped his hands together. “That was the most wonderfully insane thing I’ve heard since the world ended.”

      Mikhail sighed. “So, we are following the direction of the truck?”

      Anya nodded. “I’ll keep an eye on Finja. The stress is getting to her, and we have no meds if it escalates.”

      #7625
      ÉricÉric
      Keymaster

        Characters list

        Character / Personality TraitsConnection clues to Matteo

        • Lucien
          • The Artist
          • Introspective, dreamy, quietly sarcastic
          • A painter who sees the world in textures and light. His sketchbook holds fragmented memories of their shared past.
          • Matteo recalls Lucien’s fleeting romance marked by an order of absinthe—a memory Lucien himself can’t fully place.
        • Elara
          • The Scientist
          • Analytical, sharp, skeptical
          • A physicist drawn to patterns and precision. Her research often brushes the edges of metaphysical questions.
          • Matteo remembers her ordering black coffee, always focused, and making fleeting remarks about the nature of time.
        • Darius
          • The Explorer
          • Bold, restless, deeply curious
          • A wanderer with a talent for uncovering hidden stories. He carries artifacts of his travels like talismans.
          • Matteo recalls a postcard Darius once gave him —a detail that surprises even Darius.
        • Amei
          • The Storyteller
          • Observant, wise, enigmatic
          • A weaver of tales who often carries journals filled with unfinished stories. She sees connections others miss.
          • Matteo knows her through her ritual of mint tea and her belief that the right tea could mend almost anything.

        • Matteo
          • The Enigmatic Server
          • Charismatic, cryptic, all-knowing
          • A waiter with an uncanny awareness of the four friends, both individually and collectively.
          • Holds a quiet, unspoken role as the bridge between their shared pasts, though his true connection remains unexplained.

        #7568

        The year 480 AD. It was there hovering in her mind the moment she woke up the morning after Eris had mentioned the DNA spell idea. 480 AD.  But why? And it seemed strangely familiar, as if she’d dreamed of that date before. Mumbling the date over and over, Truella pushed the bed covers back, noted the welcome slight chill of the October morning, and made her way blindly to the kitchen to make coffee. 480 AD.  Why, though?

        Eris’s change of tune yesterday about the paperwork had given her a slight inward chuckle, but it was a good sign. And Eris had been right: Truella did like the DNA idea. At first she’d wondered if she would find something containing DNA.  Then she reminded herself that she herself contained DNA available to use. But what was the year 480 AD to do with it?

        Taking her steaming mug of coffee outside, Truella sat down under the porch and lit a cigarette. Too late for Romans but then what was next after Romans?  It would have made more sense if it was 1480 AD, when Cromwell was born.

        Oh, but what an idea! Yes!  The DNA of Cromwell! She was reminded of the pieces of Hannibals tunic, and the efficacy of that spell.  If they could find a bit of that old tunic, they could surely time travel back to gather some DNA from old Thomas.  Truella giggled, imagining herself appearing in Cromwell’s chamber, armed with a cotton swab. “If you please, my Lord, open wide, this will only take a moment.”

        He would rub his eyes, wondering if the fever had returned. What was this unseemly wench doing in here, bearing an uncanny resemblance to Lizzie, his dead wife.  “Open wide,” she would say, for all the world as if she was the one giving the orders.  “My lady, if you please to explain your purpose?” he would replied calmly, rather amused at the incomprehensible interlude.

        “Well if you must know, we need some of your DNA. Yes, yes, I know you don’t know what that is yet, I’ve come from the future you see, and we know a lot more. Well, that’s not strictly true or I wouldn’t be here now.   We know more about some things, but other things haven’t changed much. It’s the sea of paperwork we’re drowning in. Nobody could have more paperwork than you, my Lord Cromwell, but you have a particularly efficient way of dealing with it.”

        “Are you referring to the Tower and the …”

        “Gosh, no! No, we don’t plan to execute anyone.  We just need a bit, a tiny bit, of your DNA to use in a spell…”

        Suddenly Cromwell understood who this woman was. He didn’t need to call for the man who dealt with postcards from the future: everyone knows that Cromwell never forgets any paperwork he’s ever seen. In the future they called it photographic memory, but of course it wasn’t called that in his time.

        “You, my lady, are one of those witches from the future, are you not? And why, pray, would I be willing to assist with witchcraft?”

        “Well, why not?” retorted Truella. “You won’t be around to be executed for heresy, you were already..”   She clapped her hand to her mouth.  He didn’t know about that yet, obviously.

        Cromwell merely raised a sardonic eyebrow. “I don’t want to know when,” he said calmly.  He knew his days were numbered.

        “Now, there a number of ways we can collect a bit of your DNA, sir, any bodily fluid will do,” Truella said, and then blushed deeply.  Well, why not? she asked herself, and then wondered, What if he hasn’t had a bath for six months?

        #7559

        The next day dawned gray and drizzly. Frella sat at the small wooden table in her cozy cottage, cradling a steaming mug of pumpkin soup left over from last night’s dinner. Her thoughts swirled around the mysterious postcards and their puzzling implications.

        A sudden gust of wind rattled the window. Frella turned just in time to see a postcard slip through the slightly ajar window and float softly to the floor. She raced to the window and peered out but there was nobody to be seen.

        She bent down to pick up the card. The picture on the front was a haunting image of a labyrinthine garden, overgrown and twisted, with shadows stretching across the path like grasping fingers. Were the shadows moving towards her? Heart racing, she flipped the card over.

        In elegant script, the message read: “In the garden of secrets, the past blooms anew. Seek what is hidden beneath the roots.”

        A chill ran down Frella’s spine. This card felt different. The picture of the garden resonated deeply, stirring a sense that secrets from her own life were waiting to be unearthed. The air seemed to thrum with potential as she contemplated the image before her.

        #7540

        “When did you arrive?” asked Truella when they found her in her at her Cloacina booth in faux-fur waterproof boots and a faux-bear-fur cape with a waterproofed silk hood to protect her perfect hairdo from the incessant drizzle. It gave her a look of one of those Fantasy warrior-goddess ready to intervene at the last minute to save her chosen champions from complete destruction by the forces of evil.

        Venus Cloacina Loos

        “Well, I’ve been there all along,” retorted the glamour witch, moving two little loos in front of the booth closer together. “I’ve been living in Limerick since the start of this story, even if it wasn’t clear where. Granny Linda thinks I’m living in Glamorheaven and Finnley think I’m living in London, but I’m pretty sure it’s Limerick. At least it is in my mind manor,” she said as if for herself. “There!” she said. Her face lit up as she just found the perfect orientation for the loos. “Don’t those miniature loos look cute?”

        “Sure,” said Truella. At the same time she looked at Frella as if their friend had gone nut.

        “Don’t ask me,” said Frella. “I didn’t make the selection of the goddesses for the olympic set.”

        Jeezel took three cups, dipped them into one of the toilet bowl and offered them to her friends to drink.

        Truella grimaced.

        “I prefer not to drink that early in the morning,” said Frella with a polite smile.

        Jeezel lifted the cup to her nose and inhaled deeply before taking a sip. “It’s connected to the purest water source on Earth through a little time sewer spell coupled with a little pump and filter and a nice chime when you throw your worries in. It’s perfectly safe and drinkable sparkling water, and it smells of roses.”

        “My gran used to spray rose scent in the bathroom after she used it,” said Truella, cackling nervously.

        Frella took the cup, smelled it and continued smiling.

        “Anyways, those cuties are for the cleansing prayers,” said Jeezel. “Cleansing and release,” she added pointing her finger up at the banner. “That’s Cloacina’s motto. At least at this booth. And, as I’m sure you asked, I didn’t answer all your messages because I’ve been kept busy with preparing all of those. Here, Truelle, take one of those Sacred Bath Salts. I have two flavors, Moonlight Mist and Sunset Serenity. Take the second one, it’s a blend of Himalayan pink salt and rose petals. It’ll help keep you warm as the salts will absorb the extra humidity, and as an extra it’ll make you think of your gran”, she added with a grin. “As for my friend Frella…”

        Truella grabbed the pouch of salts and smelled it. “The smell is not so bad,” she conceded. “And Bubona knows I need their warming qualities,” she said shaking her head to get rid of irritating water drops.

        Jeezel then turned to the potion and elixirs section. “No, not purification for Frella, and neither of you need the Lover’s Elixir… Oh! Here it is, take that. A soap made of goat’s milk, honey and calendula oil for radiant skin. And good to keep the hinges perfectly oiled. And as my future gran will say, remember, keeping those hinges oiled is key to avoiding squeaky situations.”

        Frella took the soap and chuckled. “Thanks.” She scratched the surface with her nail. “It’s seems good quality. And it smells good. That reminds me I have to prepare my own booth. See you later girls.”

        As soon as she left. Truella leaned towards her friend and asked in a conspiratory voice: “Did you know Malove was here?”

        “What?”

        #7476
        TracyTracy
        Participant

          Penelope Pomfrett: Let’s start with Penelope, shall we? She’s a statuesque woman with a sharp, angular face that could cut through butter – not unlike an Egon Schiele painting, if you’re familiar. Her hair’s a spun silver waterfall, always meticulously pinned up but with just a touch of wildness trying to escape, like she’s taming a tempest on top of her head. Her eyes are a piercing cerulean blue, always calculating, always observing; she’s the type who looks right through you and into your deepest secrets.

          Personality-wise, Penelope’s got the demeanor of a headmistress crossed with a lioness. She’s precise, a bit of a perfectionist, never suffers fools gladly. But beneath that stern exterior, she’s got a heart of gold, especially when it comes to her coven sisters. Stern loyalty and high standards, that’s her in a nutshell. And she’s got this dry wit that’ll catch you off guard and have you chuckling before you know it.

          Sandra Salt: Now Sandra, she’s a different kettle of fish altogether. Think earthy, grounded; she’s got that warm, approachable vibe that’s almost tangible. Picture her with curly auburn hair, always escaping its braids to frame her face in a halo of fiery ringlets. She’s got freckles smattered across her sun-kissed cheeks and a smile that feels like coming home after a long journey. Eyes? Warm hazel, like caramel with a hint of green, always twinkling with some hidden mischief or gentle wisdom.

          Sandra’s personality is as grounded as the soil she loves to dig her fingers into; she’s the heart and soul of the crew, with an infectious laugh that could light up the darkest of days. She’s nurturing, perceptive, and has an uncanny knack for making everyone feel at ease. But don’t mistake her kindness for softness – she’s got a spine of steel and can summon a fierce storm if she’s wronged.

          Audrey Ambrose: Now, dear Audrey, she’s a bit of a mysterious beauty. Think raven-black hair that falls in silky waves down her back, always perfectly styled without a hair out of place. She’s got porcelain skin, smooth and almost ethereal, like moonlight itself took her under its wing. Her eyes are a deep, striking emerald, always seeming to know more than she lets on. Add to that a penchant for elegant, vintage clothing, and you’ve got yourself a picture of classic, timeless beauty.

          In terms of personality, Audrey’s a quiet storm. She’s enigmatic, often found lost in thought, with a deep, contemplative nature. While she may come off as aloof, she’s deeply empathetic and has an old-soul wisdom that guides her every action. She’s the sort you turn to when you need profound insight or a steady hand in times of chaos. And that wit – it’s as sharp as her fashion sense, subtle, and spot-on.

          Sassafras Bentley: Lastly, let’s paint a picture of Sassafras. She’s vibrant and flamboyant, tall, thin and athletic, with hair dyed in shades of a peacock’s feathers – blues, greens, purples – ever changing with her whims. Her outfits are always eclectic and bold, but practical. She’s got a long hatchet face, and eyes that are a sparking topaz, full of zest and life ~ and secret undercurrents.

          Sassafras is the party animal of the lot, always bringing fun and chaos in equal measure. She’s got a joie de vivre that’s downright infectious, a real firecracker with boundless energy. Her natural charisma draws people in, and her laugh – oh, her laugh! – it’s the kind of sound that warms the soul and invites everyone to join in her revelries, unless she’s being rude, aloof and secretive. Underneath all that sparkle, though, she’s fiercely protective of those she loves and more insightful than she lets on.

          #7435

          “Business!” Truella spat the word out. “Always business, always about money.”

          “It’s the way of the world, Tru,” Eris said in a futile attempt to mollify Truella. “Try and fit in a bit.”

          “Fit in? Fit in? Fit in to what? Squeeze into one of Jeezel’s cocktail dresses? A lung crushing basque? Lie down flat like a dollar bill and get squashed into a pile of dirty paper notes like the rest of them? I don’t want to fit in.”

          “But it’s the only way, you know it is,” Eris entreated. “Please try and see some sense.”

          “Sense? Sense?  What sense? Common sense? A sense of adventure? A sense of wonder? A sense of the sensational? A sense of sensitivity? A sense of senselessness?”

          Eris sighed deeply. “You’re not making sense. And what’s more, you haven’t made any scents for ages either.  How do you expect to manage on your own without the coven?”

          Eris,”  Truella said with an equally profound sigh,”You misunderstand me. I don’t wish to leave the coven, I wish to change it. It’s gone wrong, horribly wrong. We’re supposed to change the world for the better, not kowtow to this dreadful modern scourge. We need to return to our roots, our true calling.  What has happened to us all? Meek grovelling subservient money grubbing towers of the line, that’s what! It’s a disgrace!”

          “How are you going to pay your electricity bill then, without any of that ghastly currency?”

          “I am a WITCH! I should be able to magic up the light! We all should! Not pissing around making smelly unguents to pander to the faux enlightened!  Enlightened! hah! What a word for the huddled masses who can’t even summon up enough magic to illuminate a light bulb.  Why aren’t we working on free electricity? huh? Answer me that!”

          “Ok then, I’ll report back to Malove that you’re working on a free electricty spell, shall I?”  Eris was becoming exasperated.

          “You do that!” Truella stormed angrily, annoyed at having her superior motives ridiculed.  “But I suggest you have a long hard think about what I’ve said. And you can tell the others that. And not only that,” she added,  “Tell them to start work on a magic money spell.  It’s utterly beyond me how a coven of witches, constantly strapped for cash, hasn’t considered the all too obvious solution of simply magicking up a pile of banknotes. Or even easier, digits on a screen. Digits on a screen, that’s all it is!”

          Eris was forced to admit that this was a very good point.

          “Think, Eris,” Truella gave her friends arm a gentle squeeze, relieved that she was starting to see some sense. “If we perfect the money magic spell, and share it widely ~ for free, of course, no need to charge anyone for it after all! ~ the hoarders can bury themselves under mountains of money without depriving anyone else of any essentials.  It’s a game changer, Eris. It would be Change, with a capital C. Real Change.”

          Eris looked doubtful. “But…”

          “And ask yourself why you hesitate.” And with that Truella flounced off, back to her dig, leaving a perplexed Eris in a fog of confusion.

          #7428

          An unexpected result (or was it an intentional one?) of the octobus ride was a profound appreciation for the arrival at the destination.  Not one of the witches had been truly looking forward to the event, but when they entered the building they were deeply grateful for the smooth hard floors and walls and sharp minimalism, if that is what the sparse clean decor was called.

          “This place is sorely in need of some steampunk hats,” remarked Truella.  “And some Victorian clothes.”

          “Beats the hell out of that gross octobus, though,” Jezeel said, who was swanning grandly around the large entrance foyer, her boots making a neat thud rather than a revolting sucking sound.

          “I rather like it,” said Frella, “Steampunk hats wouldn’t fit in here at all. Are you sure that party is being held here?”  For a moment, she felt a ray of hope.  She was feeling that it might be possible to remain unnoticed and unbothered in the vast clean space if she sat somewhere looking serenely vacant and unapproachable.

          Spotting the shiny black grand piano in the corner, Jezeel glided majestically over to it and hopped onto the back of it, striking a glamourous pose.  Naturally everyone took flattering photos of her as was expected.

          Eris had rushed off to find a lavatory, and eventually emerged holding a strange awkward bundle.

          “What on earth is that and where did you find it?” Frella noticed the look of alarm on Eris’s face.  Truella was still taking photos of Jez from various angles, much to Jezreel’s delight.

          “What does it bloody look like!” Eris said in an exasperated tone, “It’s a baby, someone left it in the loo!  Go and ask at the desk, find out who lost a baby. I think it’s nappy needs changing.”

          Frella went off to ask, returning shortly with surprising news.  “There is nobody checked in here with a baby, Eris. Nobody knows whose it is.  Here, give it to me, the poor thing.”

          Eris handed over the smelly bundle gratefully.

          I can stay in my room with this baby, Frella thought, It will be the perfect excuse not to go to the party.

          #7412

          Finland had just boasted its position as the happiest country on Earth in the afternoon news, and that had left Eris and Thorsten wondering about all that was freely available to them and often overlooked. Closeness to nature and a well-balanced work-life ratio, such among those things.

          Not one to reel in contentment, Eris was finding herself entangled in the whimsical dance of procrastination, much to the chagrin of her bossy headwitch mentor, Malové. Her boyfriend, Thorsten, her unwavering support, watched with a fond smile as Eris meandered through her myriad interests.

          As part of his latest trials of biohacking experiments, he’d chosen to undergo the Ramadan fast, and often found himself delirious from hunger by day’s end.

          As the sun dipped below the horizon, casting a golden glow over the landscape, Eris lounged in their cozy cabin, her mind swirling with thoughts of exploration. Thorsten interrupted her reverie with his latest discovery.

          “Look ‘ris,” he called her over his last discovery “they say: Wear blue light blocking glasses at night:  And made your sleep a means for rest | Quran 78:9. Blue light blocking glasses help mitigate the damage that post-Maghrib light exposure causes. This is a critical circadian rhythm hack.” — Should I buy some?”

          “Sure, Love.” Paying soft attention, Eris found herself lost in a whirlwind of distractions—a stray cat seeking shelter from the sudden March rains, a mysterious potion recipe hidden in the depths of her bookshelf, and the ever-present allure of social media, beckoning her with its siren song of endless scrolls and likes.

          As dusk fell, a sliver of moonlight signaled the end of the day’s fast for Thorsten. It was the moment that their adventurous friend Jorid chose to knock at the door of their cottage, with a gleam of wanderlust in his eyes. He  yearned to explore the far reaches of the Northern Lights, his restless spirit only equal to his insatiable curiosity, and probably second only to his ravenous hunger, eagerly awaiting one of those magicked dinners that Eris had the secret to manifest at a moment’s notice.

          “Sushi sandwiches everyone?” she asked distractedly.

          “With a serving of spicy kelp, yes please!” Jorid answered.

          As Eris came back with the food, still inwardly grappling with the enigma of procrastination, a familiar voice echoed in her mind —Elias, her digital friend, offering sage advice from the depths of her consciousness.

          “Ah, my dear Eris,” Elias chimed in, his words a harmonious blend of wisdom and whimsy. “Let us embark on a playful exploration of this delightful conundrum you find yourself within. Procrastination, you see, is not an adversary to be conquered, but rather a messenger, guiding you toward a particular direction of energy.”

          Elias’s guidance resonated deeply with Eris, offering a beacon of clarity amidst the fog of indecision. “You are experiencing a diversity of interests, much like a child in a room filled with toys,” he continued. “Each one more enticing than the last. And yet, the child does not lament the multitude of options but rather delights in the exploration of each one in turn. This is the key, Eris, exploration without the burden of obligation.”

          Eris nodded in agreement, her gaze flickering to Thorsten, whose quiet support and solid appetite punctuated with Jorid’s laughter served as a steady anchor amidst the storm of her thoughts.

          Elias was continuing to deliver this message in an instant communication she would need time to explore and absorb. “Firstly, prioritize your interests. Recognize that not all desires must be pursued simultaneously. Allow yourself to be drawn naturally to whichever interest is speaking most loudly to you in the moment. Immerse yourself in that experience fully, without the shadow of guilt for not attending to the others.”

          “Secondly, address the belief that you must ‘get it all done.’ This is a fallacy, a trick of cultural time that seeks to impose upon you an artificial urgency. Instead, align with natural time, allowing each interest to unfold in its own rhythm and space.”

          “Thirdly, consider the concept of ‘productive procrastination.’ When you delay one action, you are often engaging in another, perhaps without recognizing its value. Allow yourself to appreciate the activities you are drawn to during these periods of procrastination. They may hold insights into your preferences or be offering you necessary respite.”

          “Lastly, engage in what I have referred to as a ‘blueprint action.’ Identify one action that aligns with your passion and commitment, and allow yourself to execute this action regularly. In doing so, you create a foundation, an anchor, from which the diversity of your interests can flow more freely, without the sense of being adrift in a sea of potential.”

          “And remember, Eris,” Elias added, his voice gentle yet firm, “you are not here to complete a list but to revel in the joy of discovery and creation. Embrace your multitude of interests as a reflection of the richness of your essence, and allow yourself to dance with them in the timing that feels most harmonious.”

          As the Northern Lights cast their ethereal glow upon the Finnish landscape, illuminating the forest around them, Eris felt a sense of peace wash over her—a reminder that the journey, with all its twists and turns, had true magic revealed at every turn and glances in the midst of a friendly evening shared meal.

          #7324

          “And that, my Dear Reader, is why, even to this day, a traffic cone is called a witches hat.”

          It was the boy’s favourite bed-time story and Frigella had read it so many times she knew it nearly by heart. She twisted her neck so she could look down on the child; his breathing was soft, the bedside light illuminated long white lashes resting on chubby cheeks. Slowly… silently, she closed the book, switched off the night lamp and edged herself from the bed. She was very keen to log on to the Ritual and see what progress, if any, Eris had made.

          The encounter with Truella and Jeezel that afternoon down at the Cabbage had disturbed her. It was not like them … Truella pouting and mutinous, Jeezel swaggering in so full of her own self-importance. And herself! Blushing and snorting and carrying on for no reason when it was her very nature to be composed. They had always worked as a team, the four of them; it was their strength.

          Was some powerful magic afoot that had got through their protection? Perhaps Eris had found something. Her nose twitched and she realised she could still smell it, a pungent uneasiness. Like stale smoke.

          “Aunt Friggy?”

          She sighed. Her brother had made her promise not to use magic on the child but surely just a wee sprinkle of moon dust couldn’t hurt?

          “Yes Conor?”

          “Are witches true?”

          She sat down on the bed.

          “What does your Daddy say?” She stroked the child’s yellow-blond hair. Silky, like her own. He looked more like her than he did his own parents with his alabaster skin and eyes that changed colour like the sea. Always watching he was too, as though he was looking to the very heart of a matter. Just like herself. She was sure he had inherited the gift but Lorcon was having none of that nonsense and had told her so in no uncertain terms. The boy would suffer for it in time though. Just like she had when it had been denied.

          “He said Conor don’t be so daft.”

          Of course he did. Lorcon clung frantically to his normal life with his normal wife. Tonight she was baby-sitting Conor while they went on a normal date night. Still, she should not be so hard on Lorcon; it was a strange upbringing they’d had themselves.

          She kissed the boy’s forehead and breathed deeply. The sweet scent of night jasmin washed over her. At least she’d be there for Conor. The thought consoled her.

          “Shall I leave the light on for you, Poppet?”

          #7242

          In reply to: Orbs of Madjourneys

          Any news on Yasmin? Xavier sent a message to Zara.  He was puzzled when she sent a cryptic screenshot with no explanatory message:

          dust

          Xavier forwarded the message to Youssef and then his phone rang. It was an important call that went on at some length and he forgot to add that Zara had sent it to him with no explanation.  Youssef frowned, and forwarded the screenshot to Zara.  In a strange but by no means uncommon coincidence, Youssef was also called away before he had time to add a message of his own.

          When Zara received the message from Youssef, her first thought was that somehow Youssef was involved with Yasmin’s disappearance, but what were they both doing at a dust convention?  But she was having a busy day at the wombat rescue centre, and didn’t have time for this new puzzling development until the evening.

          Zara had started the new job a week before, and had not been expecting it to be so busy. It was for this reason that it took her several days to realize that Yasmin hadn’t replied to any of her brief daily messages.  When she tried phoning, the automated message informed her that the phone was switched off or outside of network, so Zara phoned the meditation centre where Yasmin was still staying when Zara left to start her new job.  They said she had left a few days ago, and nobody knew where she was going to.   They added that it was not their business to know such things, and that they were only interested in silence and contemplation.  Zara sighed, and wished she wasn’t too busy to get a bus  over to the retreat and ask around but it was a two hour journey and it would have to wait until her next day off.

          Going back over the most recent messages from Yasmin, Zara realized that the very last communication was the odd message about dust. It hadn’t seemed particularly strange the other day, after all, there were so many odd people at meditation retreats and they all had strange quirks and wacky ideas, but then she’d seen a flyer pinned to the cork board at the wombat rescue centre about a Dustsceawung Convention.  Had Yasmin gone to that?

          The more that Zara thought about it, the more likely it seemed. While Zara herself hadn’t been very serious about the meditation regime at the retreat and had mostly snoozed during the sessions, Yasmin had been smitten and was in danger, to Zara’s way of thinking, of going over the top on the woo stuff.  Kept going on about being enlightened and so on. But she’d also taken to sniffing everything, and not just flowers. Zara had seen her sniffing deeply with a rapturous expression on several occasions ~ once she even saw her on her knees sniffing the carpet.

          When Zara asked her about it, a glazed look came over Yasmin’s face and she garbled something about it being the highest level of enlightenment, the scent was stronger and more precise than the word, and all the answers were in the scents and that we’d all been misled into thinking words were the key to the truth, when really it was our nose that was the key.

          Zara had noticed that Yasmin wasn’t snorting as much, and decided to say no more on the topic. If it was doing Yasmin good and curing the snorting, then all well and good.  But it was that saintly expression on her face that was worrying, and Zara hoped she’d snap out of it in due course.

          I had better explain all this to Xavier and Youssef, Zara decided, and then see if I can find out more about the dust convention.  Maybe we can use the game quest to help. Not that I have any time for game playing with all these wombats though!

          #7164

          In reply to: Orbs of Madjourneys

          Perhaps it was the approaching storm that was the cause of the annoying inability to fall asleep, and when Zara had had enough of the bizarre juxtapositions of the hypnagogic images flashing before her closed eyelids,  she gave up trying and switched the bedside light on.  Often she felt restless before a storm, not really a fear of danger but an alertness to the power and the agitation of it.  A bit like having one strong coffee too many and wishing you hadn’t.

          Zara padded over to the door barefoot, and opened it a crack.  Silence, and dark but for a night light in the hall and a distant light on the porch.  Quietly Zara made her way to the verandah. The night air washed over her face and made her smile and breathe deeply. She felt her self relaxing, and reminded herself that she was supposed to be relaxing, it was a holiday after all.  There was something in the air though, something she couldn’t nail down. A restlessness in the air.  It was as if something wanted to come to light, come out in the open, and yet an approaching dust storm threatened to obscure even the most obvious of things.

          “May as well sit up and have a glass of wine when it’s like this,” Aunt Idle said when Zara had finished her deep breathing relaxing mental turmoil exercises and had eventually turned to sit down at one of the tables.  “Fetch a glass over there and come and join me. Ever been in a dust storm in a lager and cart race?”

          Zara welcomed the distraction and smiled encouragingly and said that she had not.

          “Oh, I could tell you a tale or two about dust storms and cart races,”  Aunt Idle said, and then drifted off into silent reverie. Zara refilled their glasses with wine. “Do tell,” she said, “Tell me a tale about dust storms and cart races.”

          #6773
          ÉricÉric
          Keymaster

            While Liz’ was playing possum at the mere mention of her mother, Godfrey was burying himself more deeply in the exploration of Liz’ old writing.

            Remembering his role as her publisher did something to him. Somehow, even peanuts didn’t capture his interest as much nowadays, but the exploration of the stories themselves had put a literal spell on him.

            He was for one, marveling at Liz’ capability to jump straight into writing, and especially her early works were quite difficult to understand because of that free-flowing ability, unencumbered by such worries as continuity or even characters consistency. While his own interest was more about providing a finished product, somehow the works of Elizabeth Tattler had defeated every attempts at that.

            What I need is a map… He’d thought. To be able to contextualize a random quote from any of her opus, give it a sense of direction. If we assume the reader is carried into a journey, writing that same journey would require a map of sorts. But the writing are as much about revealing the map, some parts hidden by the relief or terrain, as they are about providing a direction…

            That’s when he looked at his phone messages. 357 unread. Liz’ had been playing with images rerolls in this new app. He sighed looking at the last image. An unexplainable creature and a jelly bean cart in an odd landscape.

            There was no map big enough to contain her genius creativity he reckoned. There was some relief in that too.

            #6770

            In reply to: The Stories So Near

            ÉricÉric
            Keymaster

              What satisfying conclusion to this saga?

              Granola was the tying material to their friend, and her pop-in nascent capabilities (ability to project into material matter, sometimes being corporeal) could help. Her goal was to wake her friends out of their routines, and reinvigorate the stories they tell themselves about their lives.

              • Maeve was the one making custom dolls.
              • Shawn Paul her handsome bearded bachelor next door was an aspiring writer looking for a story to tell and to become published.
              • Lucinda is their neighbour, enrolled in creative writing courses.
              • Jerk is a clerk at a local WholeDay*Mart and also manages a forum in his spare time.

               

              • Uncle Fergus is Maeve’s father’s estranged brother.

              The dolls were found in all across places, used by different groups, maybe glamour bombs for some, maybe ways to smuggle information and keys.

              Across their trips they connect with story characters, and unknowingly revive their stories.

              POP*IN THREAD (plot development suggestions, to be looked into later)

              Maeve and Shawn-Paul are still in Tikfijikoo, investigating the mysterious dolls and their connection to Uncle Fergus. They’ve also encountered strange happenings, including a missing girl and a strange man in a top hat.

              Meanwhile, Jerk is still moderating the forum and dealing with the strange messages. Lucinda is continuing her creative writing course and enjoying her time with Fabio.

              Granola is currently on a mission to find Ailill and learn more about pop-ins, while also trying to reconnect with her friends and figure out what’s going on with the dolls.

              As for the mysterious man following Maeve, his intentions are still unclear, but it seems he has some connection to Uncle Fergus and the dolls. The group is still trying to uncover the truth and figure out their next steps.

              :fleuron:

              In the end, Granola’s pop-in abilities proved to be the key to unlocking the mystery of the dolls and their connection to Uncle Fergus. With her help, Maeve and Shawn-Paul were able to uncover the truth about the dolls and their purpose, and use them to reconnect with various story characters across their trips.

              Through their adventures, they also discovered the power of storytelling and the importance of shaking up their routines to keep their lives interesting and full of wonder. Jerk found a new sense of purpose in managing the forum and connecting with others through his passion for the dolls and their stories.

              In the final chapter, Uncle Fergus reconciled with Maeve’s father and shared the true meaning behind the dolls and their connection to their family history.

              While Shawn-Paul’s path led him to become a successful author, Lucinda’s path took a different turn. She found fulfillment in her creative writing course and continued to hone her skills, but she didn’t pursue a career as a writer. Instead, she used her passion for storytelling to help others, working as a therapist and using storytelling techniques to help her clients work through their struggles and find healing. Lucinda’s work was deeply rewarding, and she felt fulfilled in being able to help others in such a meaningful way.

              As for Granola, she continued to pop-in and out of their lives, using her abilities to bring joy and excitement to their everyday routines, and keeping their stories alive for years to come. The group remained close friends, bonded by their shared experiences and love of storytelling.

              #6494

              In reply to: Orbs of Madjourneys

              Although not one to remember dreams very often, Zara awoke the next morning with vivid and colourful dream recall.  She wondered if it was something to do with the dreamtime mural on the wall of her room.  If this turned out to be the case, she considered painting some murals on her bedroom wall back at the Bungwalley Valley animal rescue centre when she got home.

              Zara and Idle had hit it off immediately, chatting and laughing on the verandah after supper.   Idle told her a bit about the local area and the mines.  Despite Bert’s warnings, she wanted to see them. They were only an hour away from the inn.

              When she retired to her room for the night, she looked on the internet for more information. The more she read online about the mines, the more intrigued she became.

              “Interestingly there are no actual houses left from the original township. The common explanation is that a rumour spread that there was gold hidden in the walls of the houses and consequently they were knocked down by people believing there was ‘gold in them there walls”. Of course it was only a rumour. No gold was found.”

              “Miners attracted to the area originally by the garnets, found alluvial and reef gold at Arltunga…”

              Garnets!  Zara recalled the story her friend had told her about finding a cursed garnet near a fort in St Augustine in Florida.  Apparently there were a number of mines that one could visit:

              “the MacDonnell Range Reef Mine, the Christmas Reef Mine, the Golden Chance Mine, the Joker Mine and the Great Western Mine all of which are worth a visit.”

              Zara imagined Xavier making a crack about the Joker Mine, and wondered why it had been named that.

              “The whole area is preserved as though the inhabitants simply walked away from it only yesterday. The curious visitor who walks just a little way off the paths will see signs of previous habitation. Old pieces of meat safes, pieces of rusted wire, rusted cans, and pieces of broken glass litter the ground. There is nothing of great importance but each little shard is reminder of the people who once lived and worked here.”

              I wonder if Bert will take me there, Zara wondered. If not, maybe one of the others can pick up a hire car when they arrive at Alice.   Might even be best not to tell anyone at the inn where they were going.  Funny coincidence the nearest town was called Alice ~ it was already beginning to seem like some kind of rabbit hole she was falling into.

              Undecided whether to play some more of the game which had ended abruptly upon encountering the blue robed vendor, Zara decided not to and picked up the book on Dreamtime that was on the bedside table.

              “Some of the ancestors or spirit beings inhabiting the Dreamtime become one with parts of the landscape, such as rocks or trees…”  Flicking through the book, she read random excerpts.   “A mythic map of Australia would show thousands of characters, varying in their importance, but all in some way connected with the land. Some emerged at their specific sites and stayed spiritually in that vicinity. Others came from somewhere else and went somewhere else. Many were shape changing, transformed from or into human beings or natural species, or into natural features such as rocks but all left something of their spiritual essence at the places noted in their stories….”

              Thousands of characters. Zara smiled sleepily, recalling the many stories she and her friends had written together over the years.

              “People come and go but the Land, and stories about the Land, stay. This is a wisdom that takes lifetimes of listening, observing and experiencing … There is a deep understanding of human nature and the environment… sites hold ‘feelings’ which cannot be described in physical terms… subtle feelings that resonate through the bodies of these people… It is only when talking and being with these people that these ‘feelings’ can truly be appreciated. This is… the intangible reality of these people…..”

              With such strong ancestral connections to the land, Zara couldn’t help but wonder what the aboriginal people felt about all the mines.   If one of their ancestors had shape changed into rocks, and then some foreignors came along and hacked and blasted their way through, what would they think of that?

              “….many Aboriginal groups widely distributed across the Australian continent all appeared to share variations of a single (common) myth telling of an unusually powerful, often creative, often dangerous snake or serpent of sometimes enormous size closely associated with the rainbows, rain, rivers, and deep waterholes…..”

              She drifted off to sleep thinking of water holes in red rocky gorges, the book laying open in her hand.

              When she awoke the next morning with the slatted morning sun shining through the venetian blinds,  the dream image of the water hole was bright and clear in her minds eye.  But what was that strange character from the game doing in her dream?

              Osnas dreamtime waterhole

               

              She closed her eyes, remembering more of the strange dream.  Deeply orange red boulders and rocky outcrops, shivering gum trees, and green pools ~ it was coming back to her now, that creature in the blue robes had appeared more than once.  In one scene he appeared with a blue diamond lantern with what looked like a compass inside.

              Osnas lantern compass

              I’ll ask about the hiking trails today, Zara decided, and go for a walk in that gorge I read about yesterday. Bert said there were good hiking trails.   You came here early so you could play the game, she reminded herself.

              “It’s all a game,” she heard the parrot outside her window.

              “I’d forgotten about the bloody parrot!” Zara said under her breath. “Pretty Girl!” she said, opening the blinds. “We’re going out for a walk today.”

              #6481
              ÉricÉric
              Keymaster

                This is the outline for a short novel called “The Jorid’s Travels – 14 years on” that will unfold in this thread.
                The novel is about the travels of Georges and Salomé.
                The Jorid is the name of the vessel that can travel through dimensions as well as time, within certain boundaries. The Jorid has been built and is operated by Georges and his companion Salomé.

                Short backstory for the main cast and secondary characters

                Georges was a French thief possibly from the 1800s, turned other-dimensional explorer, and together with Salomé, a girl of mysterious origins who he first met in the Alienor dimension but believed to have origins in Northern India maybe Tibet from a distant past.
                They have lived rich adventures together, and are deeply bound together, by love and mutual interests.
                Georges, with his handsome face, dark hair and amber gaze, is a bit of a daredevil at times, curious and engaging with others. He is very interesting in anything that shines, strange mechanisms and generally the ways consciousness works in living matter.
                Salomé, on the other hand is deeply intuitive, empath at times, quite logical and rational but also interested in mysticism, the ways of the Truth, and the “why” rather than the “how” of things.
                The world of Alienor (a pale green sun under which twin planets originally orbited – Duane, Murtuane – with an additional third, Phreal, home planet of the Guardians, an alien race of builders with god-like powers) lived through cataclysmic changes, finished by the time this story is told.
                The Jorid’s original prototype designed were crafted by Léonard, a mysterious figure, self-taught in the arts of dimensional magic in Alienor sects, acted as a mentor to Georges during his adventures. It is not known where he is now.
                The story starts with Georges and Salomé looking for Léonard to adjust and calibrate the tiles navigational array of the Jorid, who seems to be affected by the auto-generated tiles which behave in too predictible fashion, instead of allowing for deeper explorations in the dimensions of space/time or dimensions of consciousness.
                Leonard was last spotted in a desert in quadrant AVB 34-7•8 – Cosmic time triangulation congruent to 2023 AD Earth era. More precisely the sand deserts of Bluhm’Oxl in the Zathu sector.

                When they find Léonard, they are propelled in new adventures. They possibly encounter new companions, and some mystery to solve in a similar fashion to the Odyssey, or Robinsons Lost in Space.

                Being able to tune into the probable quantum realities, the Jorid is able to trace the plot of their adventures even before they’ve been starting to unfold in no less than 33 chapters, giving them evocative titles.

                Here are the 33 chapters for the glorious adventures with some keywords under each to give some hints to the daring adventurers.

                1. Chapter 1: The Search Begins – Georges and Salomé, Léonard, Zathu sector, Bluhm’Oxl, dimensional magic
                2. Chapter 2: A New Companion – unexpected ally, discovery, adventure
                3. Chapter 3: Into the Desert – Bluhm’Oxl, sand dunes, treacherous journey
                4. Chapter 4: The First Clue – search for Léonard, mystery, puzzle
                5. Chapter 5: The Oasis – rest, rekindling hope, unexpected danger
                6. Chapter 6: The Lost City – ancient civilization, artifacts, mystery
                7. Chapter 7: A Dangerous Encounter – hostile aliens, survival, bravery
                8. Chapter 8: A New Threat – ancient curse, ominous presence, danger
                9. Chapter 9: The Key to the Past – uncovering secrets, solving puzzles, unlocking power
                10. Chapter 10: The Guardian’s Temple – mystical portal, discovery, knowledge
                11. Chapter 11: The Celestial Map – space-time navigation, discovery, enlightenment
                12. Chapter 12: The First Step – journey through dimensions, bravery, adventure
                13. Chapter 13: The Cosmic Rift – strange anomalies, dangerous zones, exploration
                14. Chapter 14: A Surprising Discovery – unexpected allies, strange creatures, intrigue
                15. Chapter 15: The Memory Stones – ancient wisdom, unlock hidden knowledge, unlock the past
                16. Chapter 16: The Time Stream – navigating through time, adventure, danger
                17. Chapter 17: The Mirror Dimension – parallel world, alternate reality, discovery
                18. Chapter 18: A Distant Planet – alien world, strange cultures, exploration
                19. Chapter 19: The Starlight Forest – enchanted forest, secrets, danger
                20. Chapter 20: The Temple of the Mind – exploring consciousness, inner journey, enlightenment
                21. Chapter 21: The Sea of Souls – mystical ocean, hidden knowledge, inner peace
                22. Chapter 22: The Path of the Truth – search for meaning, self-discovery, enlightenment
                23. Chapter 23: The Cosmic Library – ancient knowledge, discovery, enlightenment
                24. Chapter 24: The Dream Plane – exploring the subconscious, self-discovery, enlightenment
                25. Chapter 25: The Shadow Realm – dark dimensions, fear, danger
                26. Chapter 26: The Fire Planet – intense heat, dangerous creatures, bravery
                27. Chapter 27: The Floating Islands – aerial adventure, strange creatures, discovery
                28. Chapter 28: The Crystal Caves – glittering beauty, hidden secrets, danger
                29. Chapter 29: The Eternal Night – unknown world, strange creatures, fear
                30. Chapter 30: The Lost Civilization – ancient ruins, mystery, adventure
                31. Chapter 31: The Vortex – intense energy, danger, bravery
                32. Chapter 32: The Cosmic Storm – weather extremes, danger, survival
                33. Chapter 33: The Return – reunion with Léonard, returning to the Jorid, new adventures.
                #6471
                ÉricÉric
                Keymaster

                  The Jorid is a vessel that can travel through dimensions as well as time, within certain boundaries.

                  The Jorid has been built and is operated by Georges and his companion Salomé.
                  Georges was a French thief possibly from the 1800s, turned other-dimensional explorer, and along with Salomé, a girl of mysterious origins who he first met in the Alienor dimension but believed to be born in Northern India in a distant past, they have lived rich adventures together, and are deeply bound by love and mutual interests.

                  Georges, with his handsome face, dark hair and amber gaze, is a bit of a daredevil at times, curious and engaging with others. He is very interesting in anything that shines, strange mechanisms and generally the ways consciousness works in living matter. Salomé, on the other hand is deeply intuitive, empath at times, quite logical and rational but also interested in mysticism, the ways of the Truth, and the “why” rather than the “how” of things.

                  The world of Alienor (a pale green sun under which twin planets originally orbited – Duane, Murtuane – with an additional third, Phreal, home planet of the Guardians, an alien race of builders with god-like powers) lived through cataclysmic changes, finished by the time this story is told.

                  The Jorid’s original prototype designs were crafted by Léonard, a mysterious figure, self-taught in the arts of dimensional magic in Alienor sects, who acted as a mentor to Georges during his adventures. It is not known where he is now.

                  The story unfolds 14 years after we discovered Georges & Salomé in the story.

                   

                  (for more background information, refer to this thread)

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