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  • #6800
    prUneprUne
    Participant

      So our father, or a very good impersonator, is on his way.

      The thought has been with me for some time. We haven’t heard back since his message. I’ve send some cryptic SMS, but none have been read.

      It’s been only two days, and Devan has been already distracted with so many stuff. I have to be the one to keep track.

      If he’s coming from Fiji, then two days isn’t a long time; hopefully he isn’t in any trouble. I guess the sand storm coming isn’t helping either.

      I was thinking we should clue in Idle. And then I thought what I meant, we should clue in an adult, but I get the impression that’s not was Aunt Idle is… We can’t tell Mater for now; the thought might break her heart. We have to be sure.

      That Liana Parker seemed to be an unrelated loner, I was half tempted to share a few thoughts with her, but somehow I couldn’t get to trust her, she’s been acting so strange, now all locked up in her room as if she’s avoiding everyone. And maybe she’s hiding something too.

      Patience… seems to be something I need to practice more and more. That’s what Betsy had said when she saw me last, and gave me one of them little glittery bears. It’s looking at me funny on the table, and blinks with the light.

      Patience then.

      #6790

      In reply to: Tart Wreck Repackage

      Star and Tara were seating at their usual table in the Star Frites Alliance Café, sipping their coffee and reflecting on the strange case of the wardrobe. They had managed to find Uncle Basil, and Vince had been able to change his will just in time. They had also discovered that the wardrobe was being used to smuggle illegal drugs, which they promptly reported to the authorities.

      As they sat there, they saw Finton, the waitress from the café where they last met Vince French, walking towards them with a big smile on her face. “Hello there, ladies! I just wanted to thank you for helping Vince find his uncle. He’s been so much happier since then.”

      “It was all in a day’s work,” said Star with a grin. “And we also managed to solve the mystery of the wardrobe.”  she couldn’t help boasting.

      “Did we now?” Tara raised an eyebrow.

      Finton’s eyes widened in surprise. “Oh my! That’s quite the accomplishment. What did you find?”

      “It was being used to smuggle drugs,” explained Star. “We reported it to the authorities.”

      “Well, I never! You two are quite the detectives,” said Finton, impressed.

      “Sure, we could be proud, but there are more mysteries calling for our help. Now if you don’t mind, Finton, we have important business to talk about.” Star said.

      “And it’s rather hush-hush.” Tara added, to clue in the poor waitress.

      Star’s knack for finding clues in all the wrong places, and Tara’s slight nudges towards the path of logical deduction and reason had made them quite famous now around the corner. Well, slightly more famous than before, meaning they were featured in a tiny article in the local neswpaper, page 8, near the weekly crosswords. But somehow, that they’d accomplished their missions did advocate in their favour. And new clients had been pouring in.

      “Do we have a new case you haven’t told me about?” wondered Tara.

      “Nah.” retorted Star. “Just wanted to get rid of the nosy brat and enjoy my coffee while it’s hot. I hate tepid coffee. Tastes like cat piss.”

      “How would you know… Never mind…” Tara replied distractedly as handsome and well-dressed man approached their table. “Excuse me, are you Star and Tara, the private investigators?”

      “Well, as a matter of fact, we are,” said Star, propping her goods forward, and batting a few eyelids. “Who’s asking?”

      “My name is Thomas, and I have a rather unusual case for you.”

      Tara pushed Star to the back of the cushioned banquet bench to make room for the easy on the eyes stranger, while Star repressed a Oof and a fookoof..

      “It involves a missing pineapple.” Thomas said after taking the offered seat.

      “A missing pineapple?” repeated Star incredulously.

      Tara had an irrepressible fit of titter “So long as it’s not for a pizza…”

      “Yes, you see, I am a collector of exotic fruits, and I had a rare pineapple in my collection that has gone missing. It’s worth quite a lot of money, and I can’t seem to find it anywhere.”

      Star and Tara exchanged a look. They were both thinking the same thing. Was “exotic fruit” code for something else? Otherwise, this was not even remotely bizarre by their standard, and they’d seen some strange cases already.

      “We’ll have to think over it.” for once Star didn’t want to sound too eager. “Do you have any leads?” asked Tara.

      “Well, I did hear a rumor that it was spotted in the hands of a local street performer, but I can’t be sure.”

      “Alright, we’ll consider it,” said Star decisively. She fumbled into her hairy bag —some smart upcycling made by Rosamund with the old patchy mink coats. She handed a torn namecard to the young Thomas. “We’ll call you.”

      Thomas looked at her surprised. “Do you mean, should I write my number?”

      Tara rolled her eyes and sighed. “Obvie.” Somehow the good-looking ones didn’t seem to be the brightest tools in the picnic box.

      “But first, we need to finish our coffee.” She took a long sip and grinned at Tara. “Looks like we may have another mysterman on our hands.”

      #6787
      ÉricÉric
      Keymaster

        Some connecting ideas for this thread so far — doesn’t make yet complete sense, but we’ll see… :

        As it turns out, Aaron and Tibu are the same person. After Aaron attached his watch to the Wall of Watches, he suddenly found himself transported to a different time and place. Disoriented and confused, he stumbled upon a time-traveling device and accidentally activated it, sending him hurtling through time and space.

        As Tibu, Aaron found himself in a strange new world, unable to remember anything about his past life as Aaron. He struggled to adapt to his new surroundings, living on the streets and relying on the kindness of strangers to survive.

        One day, while wandering the streets of a small Spanish town, Tibu stumbled upon a lost little girl named Lily. Recognizing the fear and confusion in her eyes, Tibu felt an instant connection to her. He promised to help her find her way home and they set off together, embarking on a journey to discover Lily’s true identity.

        As they traveled together, Lily began to open up to Tibu, sharing her dreams and fears with him. Tibu, in turn, began to share his own story with her, remembering parts about his life as Aaron and finally the accident that had left him in a coma.

        It was only through his travels with Lily that Tibu began to piece together the fragments of his past and come to terms with his true identity. And it was through his connection with Lily that he found the strength and courage to confront the truth about his past and move forward with his life.

        As for how Aaron ended up in a coma, it was revealed that he had been involved in a car accident while on his way to an important meeting. The accident left him in a coma, and it was only through his journey as Tibu that he was finally able to wake up and remember his past life as Aaron.

        #6786

        In reply to: Coma Cameleon

        ÉricÉric
        Keymaster

          Tibu looked up at her, surprised by the offer. He hadn’t expected anyone to offer him anything more than spare change or a half-eaten sandwich. “That’s very kind of you,” he said with a small smile, “I’d like that very much.”

          The young woman returned his smile and disappeared for a while. She came back a few minutes later, with two cups of steaming hot tea. Handing one to Tibu, she started sipping her own while they stood in silence for a moment looking at the last drops of dripping water from the eaves overhead, as the rain had started to subside.

          Tibu couldn’t help but feel a pang of sadness. Here he was, a man with no memory of his past, selling books on the street for spare change, and yet this stranger was treating him with kindness and respect.

          “Thank you,” he said softly his voice barely audible, “I really appreciate this.”

          The woman shrugged and smiled again. “It’s no trouble at all. I think it’s nice to just take a break and chat with someone for a while. It can get lonely in this city sometimes.”

          Tibu nodded in agreement. “I know what you mean. I feel like a stranger in my own life sometimes.”

          The woman’s expression softened. “That must be hard. But you know, sometimes it’s good to start over. You can be whoever you want to be, do whatever you want to do. It’s like a second chance.”

          As they continued their conversation, a crumpled torn piece of newspaper caught Tibu’s eye, lodged in a nearby gutter. The headline mentioned a job fair happening the next day, an opportunity for people to find new careers. An idea began to form in his mind – attending the job fair could be his first step in creating a new life.

          Tibu looked at the woman, still struck by her earlier words. It was a new way of thinking for him. Maybe he didn’t have to be defined by his past or his amnesia. Maybe he could create a new life for himself, with new people and new experiences.

          “Thank you,” he said again, feeling a newfound sense of hope. “You’ve given me a lot to think about.”

          The woman smiled and finished her tea. “Well, I should probably get back to work. But it was nice talking to you. Maybe I’ll see you around. I’m Lorena, by the way.”

          Tibu nodded and watched her walk away, feeling a warmth in his chest. Maybe things weren’t so hopeless after all. Maybe he could create a new life for himself; he checked the crumbled paper; his decision was made; armed with renewed purpose, he’d resolved to attend the job fair.

          Of course, he’d need to prepare, sort out stuff…

          He looked down at the book in his hand and smiled. For now, he had Lord Gustard Willoughby Fergusson to keep him company and inspire him about acts of bravery and embrace with gusto the great leap into the unknown.

          #6770

          In reply to: The Stories So Near

          ÉricÉric
          Keymaster

            What satisfying conclusion to this saga?

            Granola was the tying material to their friend, and her pop-in nascent capabilities (ability to project into material matter, sometimes being corporeal) could help. Her goal was to wake her friends out of their routines, and reinvigorate the stories they tell themselves about their lives.

            • Maeve was the one making custom dolls.
            • Shawn Paul her handsome bearded bachelor next door was an aspiring writer looking for a story to tell and to become published.
            • Lucinda is their neighbour, enrolled in creative writing courses.
            • Jerk is a clerk at a local WholeDay*Mart and also manages a forum in his spare time.

             

            The dolls were found in all across places, used by different groups, maybe glamour bombs for some, maybe ways to smuggle information and keys.

            Across their trips they connect with story characters, and unknowingly revive their stories.

            POP*IN THREAD (plot development suggestions, to be looked into later)

            Maeve and Shawn-Paul are still in Tikfijikoo, investigating the mysterious dolls and their connection to Uncle Fergus. They’ve also encountered strange happenings, including a missing girl and a strange man in a top hat.

            Meanwhile, Jerk is still moderating the forum and dealing with the strange messages. Lucinda is continuing her creative writing course and enjoying her time with Fabio.

            Granola is currently on a mission to find Ailill and learn more about pop-ins, while also trying to reconnect with her friends and figure out what’s going on with the dolls.

            As for the mysterious man following Maeve, his intentions are still unclear, but it seems he has some connection to Uncle Fergus and the dolls. The group is still trying to uncover the truth and figure out their next steps.

            :fleuron:

            In the end, Granola’s pop-in abilities proved to be the key to unlocking the mystery of the dolls and their connection to Uncle Fergus. With her help, Maeve and Shawn-Paul were able to uncover the truth about the dolls and their purpose, and use them to reconnect with various story characters across their trips.

            Through their adventures, they also discovered the power of storytelling and the importance of shaking up their routines to keep their lives interesting and full of wonder. Jerk found a new sense of purpose in managing the forum and connecting with others through his passion for the dolls and their stories.

            In the final chapter, Uncle Fergus reconciled with Maeve’s father and shared the true meaning behind the dolls and their connection to their family history.

            While Shawn-Paul’s path led him to become a successful author, Lucinda’s path took a different turn. She found fulfillment in her creative writing course and continued to hone her skills, but she didn’t pursue a career as a writer. Instead, she used her passion for storytelling to help others, working as a therapist and using storytelling techniques to help her clients work through their struggles and find healing. Lucinda’s work was deeply rewarding, and she felt fulfilled in being able to help others in such a meaningful way.

            As for Granola, she continued to pop-in and out of their lives, using her abilities to bring joy and excitement to their everyday routines, and keeping their stories alive for years to come. The group remained close friends, bonded by their shared experiences and love of storytelling.

            #6635

            In reply to: Orbs of Madjourneys

            Xavier looked as discreetly as he could, and immediately after ducked behind Yasmin’s frail frame.

            “Oh, no…” he whined softly “it looks like Glimmer… you know the strange colourful game stalker.”

            Yasmin raised a perfectly trimmed eyebrow, looking still tired from her trip.

            “YOOHOOO!”

            “Oh no, as I feared…” Xavier said between his teeth, “I think she’s spotted us. What is she doing here, of all places?”

            He turned to Glimmer with a broad smile. “Hello dear! Fancy meeting you here! Are we still in the game?”

            Glimmer tittered, waving her perfumed feathered boa around, and slapping Yasmin in the face with it. “You’re so funny!” she turned to Yasmin “Oh hello, sweet pea, he IS funny, isn’t it!”

            She clumsily drew a high stool next to the table, knocking off a few knees in the process, and sat precariously on the edge of it.

            “Look, I found the Big Banana you know.”

            Yasmin couldn’t help but snort laugh a little. Zara drew an ear closer, while still listening distractedly to Youssef expounding on the P mode of his camera.

            “What?” it took Xavier a mere second to reconnect with his own discovery of the concrete sculpture… “You mean…?”

            “Yes, the Big Banana, there’s one here in this town you know.” She drew closer, pushing the empty pints of beer, one of which Youssef managed to catch before it fell. “… but there’s a more interesting thing happening in the game now. Haven’t you checked your messages?”

            Xavier looked at his message. It said 🔮[GROUP QUEST OPENED] click on the *Orb*

            He clicked, while all the others where perched over his shoulder, looking at his avatar on the screen.

            Suddenly all of them were transported in a new place that looked exactly like the Flying Fish Inn, while some instructions where scrolling on the screen of the game.

            #6615

            In reply to: Orbs of Madjourneys

            Like ships in the night, Zara and Yasmin still hadn’t met up with Xavier and Youssef at the inn. Yasmin was tired from traveling and retired to her room to catch up on some sleep, despite Zara’s hopes that they’d have a glass of wine or two and discuss whatever it was that was on Yasmins mind.  Zara decided to catch up on her game.

            The next quirk was “unleash your hidden rudeness” which gave Zara pause to consider how hidden her rudeness actually was.  But wait, it was the avatar Zara, not herself. Or was it?   Zara rearranged the pillows and settled herself on the bed.

            Zara found her game self in the bustling streets of a medieval market town, visually an improvement on the previous game level of the mines, which pleased her, with many colourful characters and intriguing alleyways and street market vendors.

            Madieval market

            She quickly forgot what her quest was and set off wandering around the scene.  Each alley led to a little square and each square had gaily coloured carts of wares for sale, and an abundance of grinning jesters and jugglers. Although tempted to linger and join the onlookers jeering and goading the jugglers and artistes that she encountered, Zara continued her ramble around the scene.

            She came to a gathering outside an old market hall, where two particularly raucous jesters were trying to tempt the onlookers into partaking of what appeared to be cups of tea.  Zara wondered what the joke was and why nobody in the crowd was willing to try.  She inched closer, attracting the attention of the odd grinning fellow in the orange head piece.

            Jesters with cups

             

            “Come hither, ye fine wench in thy uncomely scant garments, I know what thou seekest! Pray, sit thee down beside me and partake of my remedy.”

            “Who, me?” asked Zara, looking behind her to make sure he wasn’t talking to someone else.

            “Thoust in dire need of my elixir, come ye hither!”

            Somewhat reluctantly Zara stepped towards the odd figure who was offering to hand her a cup.  She considered the inadvisability of drinking something that everyone else was refusing, but what the hell, she took the cup and saucer off him and took a hesitant sip.

            The crowd roared with laughter and there was much mirthful thigh slapping when Zara spit the foul tasting concoction all over the jesters shoes.

            “Believe me dame,” quoth the Jester, “I perceive proffered ware is worse by ten in the hundred than that which is sought. But I pray ye, tell me thy quest.”

            “My quest is none of your business, and your tea sucks, mister,” Zara replied. “But I like the cup.”

            Pushing past the still laughing onlookers and clutching the cup, Zara spotted a tavern on the opposite side of the square and made her way towards it.   A tankard of ale was what she needed to get rid of the foul taste lingering in her mouth.

            jesters cup tavern

             

            The inside of the tavern was as much a madhouse as the streets outside it. What was everyone laughing at? Zara found a place to sit on a bench beside a long wooden table. She sat patiently waiting to be served, trying to eavesdrop to decipher the cause of such merriment, but the snatches of conversation made no sense to her. The jollity was contagious, and before long Zara was laughing along with the others.  A strange child sat down on the opposite bench (she seemed familiar somehow) and Zara couldn’t help remarking, “You lot are as mad as a box of frogs, are you all on drugs or something?” which provoked further hoots of laughter, thigh slapping and table thumping.

            tavern girl

             

            “Ye be an ungodly rude maid, and ye’ll not get a tankard of ale while thoust leavest thy cup of elixir untasted yet,” the child said with a smirk.

            “And you are an impertinent child,” Zara replied, considering the potential benefits of drinking the remainder of the concoction if it would hasten the arrival of the tankard of ale she was now craving.  She gritted her teeth and picked up the cup.

            But the design on the cup had changed, and now bore a strange resemblance to Xavier.  Not only that, the cup was calling her name in Xavier’s voice, and the table thumping got louder.

            Xavi cup

             

            Zara!” Xavier was knocking on her bedroom door. “Zara!  We’re going for a beer in the local tavern, are you coming?”

            “Xavi!”  Zara snapped back to reality, “Yes! I’m bloody parched.”

            #6613

            In reply to: Orbs of Madjourneys

            Despite the old man’s endless flow of words, Youssef couldn’t get him to explain what he meant about the abandoned mine and why the town’s people didn’t like people sneaking around and asking questions.

            Not wanting to waste more time, Youssef walked to the brick building where the twins had disappeared. It was crammed between the telegraph station and a grocery store. The door had been walled with red bricks. They were covered in faded graffitis and layers of torn-up posters. It seemed obvious the wall had been there for quite some time already.

            The old man was sticking to Youssef like glue, talking about that time when his now dead brother took in an old cat he called Phineas. Youssef tried to growl him away, but the man always came back, persistent as a cloud of mosquitoes over the promise of a blood feast.

            Youssef tried not to pay attention to him. What did AL said about that quest ? Go ask questions around to town’s people about odd things happening ? Well there were plenty of those things happening. Maybe the clerk at the telegraph station would know something, especially how to get rid of that old man.

            Youssef pushed the door and entered the telegraph station, leaving the old man outside. The interior was lit with a collection of old style tungsten lamps hanging in a random pattern from the ceiling. 

            The clerk was busy sorting out a pile of telegrams. Clickety-clack. Clickety-clack. He lifted his head up. The noise stopped and Youssef realised the young man had mechanical hands.

            “Welcome, welcome, welcome! What can I do for you today, my friend?” asked the clerk.

            “I just wanted to…” started Youssef.

            “Wait! Don’t tell me. I’m a bit of a psychic myself and I already know what you’re here for.”

            “Really?”

            The man foraged through his pile of telegram with his mechanical hands and picked one. He looked at it for a few seconds.

            “My friend, you’re in luck today!” he said, looking intently at Youssef. “I just received this telegram that I think might interest you. Here, take a look!”

            Youssef took the paper and started to read aloud : “Words spoken by the talkative will unlock the path. Seek those who chatter and unravel the clue. What the…?” 

            “Interesting, isn’t it? That’s a real head-scratcher, if you ask me!”

            The door bell rang and the old man entered, holding his sore ribs. 

            “Get out, Phineas. You’re not welcome here.” said the clerk with a frown.

            The old man looked at the clerk with an air of confusion before turning to Youssef. “What did he say? Who’s Phineas?” he asked.

            Ignoring the question, Youssef tried to steer the conversation back to the telegram. “What does this mean?” he asked the clerk.

            The clerk stroked his chin, looking thoughtful. “Hmm, well, it seems to me that you have a certain magnetism for talkative people. Perhaps that’s the key to unlocking this riddle.”

            Youssef’s eyes widened in surprise. “What do you mean, magnetism?”

            The old man interjected, “For sure! You’re like a magnet, my boy. I can’t seem to stop talking when I’m around you.”

            Youssef rolled his eyes. “So, what do I do? Just wander around town and wait for someone to start talking?”

            The clerk nodded. “That could be a good start. But if you’re looking for something specific, you might want to try Betsy when you wake up. She’s got a boutique of Gems and Rocks. You seem to like them rocks,” he said pointing at the black obsidian. “Found it in a mine?”

            The old man’s eyes lit up. “Ah, the old mine! I’ve been there before, you know. My brother used to work there before he died. Strange things happening there.”

            Youssef’s interest was piqued. “What kind of strange things?”

            The old man leaned in conspiratorially. “There’s a magnetar hidden in that mine, my boy.”

            “Shut up! Phineas,” interrupted the clerk. “If you want my advice, stranger, don’t go near the old mine. ‘Curiosity killed the cat’ if you know what I mean.”

            The telegraph receiver started to make clicketing sounds. The clerk read it and looked at Youssef.

            “You’ve got a message man. Time to wake up.”

            “Wake up?”

            :fleuron2:

            Youssef opened his eyes and looked at a black mass in front of his eyes. He had been sleeping with the stone just beside his head on the pillow. No wonder he had had weird dreams. He heard his phone buzz. He sat up reluctantly and looked at his phone. 8am. A notification that his game progression had been saved and several messages from Miss Tartiflate, the last one saying :

            Don’t think you can dodge work. I’m still expecting the last blog post you’ve been paid to write!!!”

            He groaned as reality was starting to catch up.

            #6559

            In reply to: Orbs of Madjourneys

            Why do I always pick the cart with the wonky wheel, Zara thought, but she wasn’t going to go back and get another one and keep Sergio and Yasmin waiting outside. She zigzagged up and down the aisles until she came to the wine.  What was it the old dear back at the Inn was saying about the alcohol laws in Alice?  Well, surely that didn’t apply to tourists.  There were two men chatting in the middle of the aisle and Zara deftly skirted around them without the unpredictable cart crashing.  While she was perusing the wines hoping to find a nice Rioja, she couldn’t help but overhear the clear ringing tones of one of the men saying “True love never dies!” and a few other things which she later forgot, which she thought was quite an odd topic for two men to be discussing in the Piggly supermarket in the outback of all places.  The man with the poetic voice went on his way, leaving the other man with the little girl in the child seat of the cart ready to move on, but Zara’s cart was straddled across the aisle so she quickly moved it out of the way and continued scanning the wine selection.  A clear sweet voice rang out behind her. “Thank you.”  She turned, and her eyes met those of the girl (afterwards Zara could have sworn the child was 10 or 11, and surely too big to be sitting in the baby seat, but yet felt sure the child had indeed been sitting in the cart).  They exchanged a deep meaningful smile of magical proportions that defied explaining in mere words.  Later when Zara told Yasmin about it, she said it was “one of those moments, you know?” and Yasmin understood what she meant.  The child seemed somehow familiar, and there was that shimmery timeless oddness to the encounter which made Zara feel a bemused lightness.

            child in supermarket

             

            Zara was still gazing at the rows of wine bottles when Yasmin caught up with her. “What’s taking you so long, you haven’t even got anything in your cart yet!”

            Snapping her attention back, Zara asked Yasmin to help her choose the wine, asking her, “Do you ever feel like you can’t tell the difference between the game and real life?  Like sometimes a scene in real life isn’t quite real?”

            “I dunno about the game but real life seems strange enough. That woman outside with the BMW hire car that was in the loo before me, there was something familiar about her, something creepy.  And look what I found in the cubicle,”  Yasmin looked around quickly to make sure they were alone and pulled something out of her pocket.

            crucifix

             

            “Looks like the chain broke, is it gold? Might be worth something,” Zara was missing the point.

            “It’s a crucifix.”

            “If it’s gold it can be melted down and made into something else,” said Zara missing the point again.

            “It’s the same as the ones the nuns at the orphanage wear,” Yasmins whisper turned into a nervous snort.

            “I wonder who dropped it and what they were doing here.  That tart in the BMW didn’t look like a nun to me.”  Zara almost snorted too (was it contagious?) and then wondered why tart and nun sounded vaguely familiar and why yellow cabs had popped into her mind.  “Come on, we’ve kept Sergio waiting long enough already.”

            After all the deliberation over which wine to choose, they grabbed a half dozen bottles each without further ado and went to the checkout.

            #6552

            In reply to: Orbs of Madjourneys

            When Xavier woke up, the sun was already shining, its rays darting in pulsating waves throughout the land, blinding him. The room was already heating up, making the air difficult to breathe.

            He’d heard the maid rummaging in the neighbouring rooms for some time now, which had roused him from sleep. He couldn’t recall seeing any “DO NOT DISTURB” sign on the doorknob, so staying in bed was only delaying the inevitable barging in of the lady who was now vacuuming vigorously in the corridor.

            Feeling a bit dull from the restless sleep, he quickly rose from the bed and put on his clothes.

            Once out of his room, he smiled at the cleaning lady (who seemed to be the same as the cooking lady), who harumphed back as a sort of greeting. Arriving in the kitchen, he wondered whether it was probably too late for breakfast —until he noticed the figure of the owner, who was quietly watching him through half-closed eyes in her rocking chair.

            Idle should have left some bread, butter and jam to eat if you’re hungry. It’s too late for bacon and sausages. You can help yourself with tea or coffee, there’s a fresh pot on the kitchen counter.”

            “Thanks M’am.” He answered, startled by the unexpected appearance.

            “No need. Finly didn’t wake you up, did she? She doesn’t like when people mess up her schedule.”

            “Not at all, it was fine.” he lied politely, helping himself to some tea. He wasn’t sure buttered bread was enough reward to suffer a long, awkward conversation, given that the lady (Mater, she insisted he’s called him) wasn’t giving him any sign of wanting to leave.

            “It shouldn’t be long until your friends come back from the airport. Your other friend, the big lad, he went for a walk around. Idle seems to have sold him a visit to our Gems & Rocks boutique down Main avenue.” She tittered. “Sounds grand when we say it —that’s just the only main road, but it helps with tourists bookings. And Betsy will probably tire him down quickly. She tends to get too excited when she gets clients down there; most of her business she does online now.”

            Xavier was done with his tea, and looking for an exit strategy, but she finally seemed to pick up on the signals.

            “… As I probably do; look at me wearing you down. Anyway, we have some preparing to do for the Carts & whatnot festival.”

            When she was gone, Xavier’s attention was attracted by a small persistent ticking noise followed by some cracking.

            It was on the front porch.

            A young girl in her thirteens, hoodie on despite the heat, and prune coloured pants, was sitting on the bench reading.

            She told him without raising her head from her book. “It’s Aunt Idle’s new pet bird. It’s quite a character.”

            “What?”

            “The noise, it’s from the bird. It’s been cracking nuts for the past twenty minutes. Hence the noise. And yes, it’s annoying as hell.”

            She rose from the bench. “Your bear friend will be back quick I’m certain; it’s just a small boutique with some nice crystals, but mostly cheap orgonite new-agey stuff. Betsy only swears by that, protection for electromagnetic waves and stuff she says, but look around… we are probably got more at risk to be hit by Martian waves or solar coronal mass ejections that by the ones from the telecom tower nearby.”

            Xavier didn’t know what to say, so he nodded and smiled. He felt a bit out of his element. When he looked around, the girl had already disappeared.

            Now alone, he sat on the empty bench, stretched and yawned while trying to relax. It was so different from the anonymity in the city: less people here, but everything and everyone very tightly knit together, although they all seemed to irk and chafe at the thought.

            The flapping of wings startled him.

            “Hellooo.” The red parrot had landed on the backrest of the bench and dropped shells from a freshly cracked nut which rolled onto the ground.

            Xavier didn’t think to respond; like with AL, sometimes he’d found using polite filler words was only projecting human traits to something unable to respond back, and would just muddle the prompt quality.

            “So ruuuude.” The parrot nicked his earlobe gently.

            “Ouch! Sorry! No need to become aggressive!”

            “You arrrre one to talk. Rouge is on Yooour forehead.”

            Xavier looked surprised at the bird in disbelief. Did the bird talk about the mirror test? “What sort of smart creature are you now?”

            “Call meee Rose. Pretty Giiirl acceptable.”

            Xavier smiled. The bird seemed quite fascinating all of a sudden.
            It was strange, but the bird seemed left completely free to roam about; it gave him an idea.

            “Rose, Pretty Girl, do you know some nice places around you’d like to show me?”

            “Of couuurse. Foôllow Pretty Girl.”

            #6551

            In reply to: Orbs of Madjourneys

            Xavier had woken up in the middle of the night that felt surprisingly alive bursting with a quiet symphony of sounds from nocturnal creatures and nearby nature, painted on a canvas of eerie spacious silence.

            It often took him a while to get accustomed to any new place, and it was not uncommon for him to have his mind racing in the middle of the night. Generally Brytta had a soothing presence and that often managed to nudge him back to sleep, otherwise, he would simply wake up until the train of thoughts had left the station.

            It was beginning of the afternoon in Berlin; Brytta would be in a middle of a shift, so he recorded a little message for her to find when she would get back to her phone. It was funny to think they’d met thanks to Yasmin and Zara, at the time the three girls were members of the same photography club, which was called ‘Focusgroupfocus’ or something similar…
            With that done, he’d turned around for something to do but there wasn’t much in the room to explore or to distract him sufficiently. Not even a book in the nightstand drawer. The decoration itself had a mesmerising nature, but after a while it didn’t help with the racing thoughts.

            He was tempted to check in the game — there was something satisfactory in finishing a quest that left his monkey brain satiated for a while, so he gave in and logged back in.

              :fleuron2:

            Completing the quest didn’t take him too long this time. The main difficulty initially was to find the portal from where his avatar had landed. It was a strange carousel of blue storks that span into different dimensions one could open with the proper incantation.

            As usual, stating the quirk was the key to the location, and the carousel portal propelled him right away to Midnight town, which was clearly a ghost town in more ways than one. Interestingly, he was chatting on the side with Glimmer, who’d run into new adventures of her own while continuing to ask him what was up, and as soon as he’d reached Midnight town, all communication channels suddenly went dark. He’d laughed to himself thinking how frustrated Glimmer would have been about that. But maybe the game took care of sending her AI-generated messages simulating his presence. Despite the disturbing thought of having an AI generated clone of himself, he almost hoped for it (he’d probably signed the consent for this without realising), so that he wouldn’t have to do a tedious recap about all what she’d missed.

            Once he arrived in the town, the adventure followed a predictable pattern. The clues were also rather simple to follow.

            The townspeople are all frozen in time, stuck in their daily routines and unable to move on. Your mission is to find the missing piece of continuity, a small hourglass that will set time back in motion and allow the townspeople to move forward.

            The clue to finding the hourglass lies within a discarded pocket watch that can be found in the mayor’s office. You must unscrew the back and retrieve a hidden key. The key will unlock a secret compartment in the town clock tower, where the hourglass is kept.

            Be careful as you search for the hourglass, as the town is not as abandoned as it seems. Spectral figures roam the streets, and strange whispers can be heard in the wind. You may also encounter a mysterious old man who seems to know more about the town’s secrets than he lets on.

            Evading the ghosts and spectres wasn’t too difficult once you got the hang of it. The old man however had been quite an elusive figure to find, but he was clearly the highlight of the whole adventure; he had been hiding in plain sight since the beginning of the adventure. One of the blue storks in the town that he’d thought had come with him through the portal was in actuality not a bird at all.

            While he was focused on finishing the quest, the interaction with the hermit didn’t seem very helpful. Was he really from the game construct? When it was time to complete the quest and turn the hourglass to set the town back in motion, and resume continuity, some of his words came back to Xavier.

            “The town isn’t what it seems. Recognise this precious moment where everything is still and you can realise it for the illusion that it is, a projection of your busy mind. When motion resumes, you will need to keep your mind quiet. The prize in the quest is not the completion of it, but the realisation you can stop the agitation at any moment, and return to what truly matters.”

            The hermit had turned to him with clear dark eyes and asked “do you know what you are seeking in these adventures? do you know what truly matters to you?”

              :fleuron2:

            When he came out of the game, his quest completed, Xavier felt the words resonate ominously.

            A buzz of the phone snapped him out of it.

            It was a message from Zara. Apparently she’d found her way back to modernity.

            [4:57] “Going to pick up Yasmin at the airport. You better sleep away the jetlag you lazy slugs, we have poultry damn plenty planned ahead – cackling bugger cooking lessons not looking forward to, but can be fun. Talk to you later. Z”

            He had the impulse to go with her, but the lack of sleep was hitting back at him now, and he thought he’d better catch some so he could manage to realign with the timezone.

            “The old man was right… that sounds like a lot of agitation coming our way…”

            #6550

            In reply to: Orbs of Madjourneys

            “I’ve got something to tell you, too.   Come on, you can meet him. He’s waiting in the car,” Zara told Yasmin as they made their way out of the arrivals hall at Alice Springs airport.

            “Who the dickens is Sergio?” Yasmin replied, and then added, “You tart!” when Zara explained.

            “That’s rich, coming from you, you old slapper,” Zara laughed, giving Yasmin an affectionate elbow poke.  “He’s leaving tomorrow, so when he phoned this morning inviting me out sightseeing, I couldn’t refuse.  Xavier and Youssef weren’t up yet when I left, lazy buggers.  They’re an odd family at the Inn, and it’s a funny old place. Some strange undercurrents though, I can’t put my finger on it. Secrets, you know? Why, what’s up?”  Yasmin had given her a funny look, but as they had just reached the hire car, Yasmin whispered “Tell you later!”

            #6547

            In reply to: Orbs of Madjourneys

            On her way back to her room Zara picked up a leaflet off the hall table about the upcoming lager and cart race. Before starting the game she had a look through it.

            The leaflet also mentioned the competition  held annually each January in Port Lincoln. The Tunarama Festival was a competition to determine just how far a person could chuck a frozen tuna. A full-fledged celebration was centered around the event, complete with a wide array of arts and cultural displays, other participation events, local market stalls, and some of the freshest seafood in the world.

            There was unlikely to be any fresh seafood at the local lager and cart races, but judging from the photos of previous events, it looked colourful and well worth sticking around for, just for the photo opportunities.

            cart race 1

             

            Apparently the lager and cart races had started during the early days of the settler mining, and most of the carts used were relics from that era.  Competitors dressed up in costumes and colourful wigs, many of which were found in the abandoned houses of the local area.

            “The miners were a strange breed of men, but not all cut from the same cloth ~ they were daring outsiders, game for anything, adventurous rule breakers and outlaws with a penchant for extreme experience. Thus, outlandish and adventurous women ~ and men who were not interested in mining for gold in the usual sense ~ were magnetically drawn to the isolated outpost.  After a long dark day of restriction and confinement in the mines, the evenings were a time of colour and wild abandon; bright, garish, bizarre Burlesque events were popular. Strange though it may seem, the town had one of the most extensive wig and corset emporiums in the country, although it was discretely tucked away in the barn behind a mundane haberdashery shop.”

            The idea was to fill as many different receptacles with lager as possible, piling them onto the gaily decorated carts pulled by the costume clad participants.  As the carts were raced along the track, onlookers ran alongside to catch any jars or bottles that fell off the carts before they hit the ground. Many crashed to the ground and were broken, but if anyone caught one, they were obliged to drink the contents there and then before running after the carts to catch another one.

            Members of the public were encouraged to attend in fancy dress costumes and wigs.  There were plenty of stationary food vendors carts at the lager and cart races as well, and stalls and tents set up to sell trinkets.

            #6545

            In reply to: Orbs of Madjourneys

            The road was stretching endlessly and monotonously, a straight line disappearing into a nothingness of dry landscapes that reminded Youssef of the Gobi desert where he had been driving not too long ago. At regular speed, the car barely seemed to progress.

            > O Time suspend thy flight!

            Eternity. Something only nature could procure him. He loved the feeling, and compared to the more usual sand of Gobi, the red sands of Australia gave him the impression he had shifted into another reality. That and the fifteen hours flight listening to Gladys made it difficult to respond to Xavier’s loquacious self and funny jokes. After some time, his friend stopped talking and tried catching some signal to play the Game, brandishing his phone in different directions as if he was hunting ghosts with a strange device.

            It reminded him he had to accept his next quest in a ghost town. That’s all he remembered. He could do that at the Inn, when they could rest in their rooms.

            Youssef wondered if the welcome sign at the entrance of the town had seen better days. The wood the fish was made of seemed eaten by termites, but someone had painted it with silver and blue to give it a fresher look. Youssef snorted at the shocked expression on his friend’s face.

            “It looked like it died of boredom. Let’s just hope the Innside doesn’t look like a gutted fish,” Xavier said.

            An old lady showed them their rooms. She didn’t seem the talkative type, which made Youssef love her immediately with her sharp tongue and red cardigan. He rather admired her braided silver hair as it reminded him of his mother who would let him brush her hair when they lived in Norway. It was in another reality. He smiled. She saw him looking at her and her eyes narrowed like a pair of arrowslits. She seemed ready to fire. Instead she kept on ranting about an idle person not doing her only job properly. They each went to their rooms, Xavier took number 7 and Youssef picked number 5, his lucky number.

            He was glad to be able to enjoy his own room after the trip of the last few weeks. It had been for work, so it was different. But usually he liked travelling the world on his own and meet people on his way and learn from their stories. Traveling with people always meant some compromise that would always frustrate him because he wanted to go faster, or explore more tricky paths.

            The room was nicely decorated, and the scent of fresh paint made it clear it was recent. A strange black stone, which Youssef recognized as a black obsidian, has been put on a pile of paper full of doodles, beside two notebooks and pencils. The notebooks’ pages were blank, he thought of giving them to Xavier. He took the stone. It was cold to the touch and his reflection on the surface looked back at him, all wavy. The doodles on the paper looked like a map and hard to read annotations. One stood out, though which looked like a wifi password. That made him think of the Game. He entered it on his phone and that was it. Maybe it was time to go back in. But he wanted to take a shower first.

            He put his backpack and his bag on the bed and unpacked it. Amongst a pile of dirty clothes, he managed to find a t-shirt that didn’t smell too bad and a pair of shorts. He would have to use the laundry service of the hotel.

            He had missed hot showers. Once refreshed, he moved his bags on the floor and jumped on his bed and launched the Game.

            Youssef finds himself in a small ghost town in what looks like the middle of the Australian outback. The town was once thriving but now only a few stragglers remain, living in old, decrepit buildings. He’s standing in the town square, surrounded by an old post office, a saloon, and a few other ramshackle buildings.

            A message appeared on the screen.

            Quest: Your task is to find the source of the magnetic pull that attracts talkative people to you. You must find the reason behind it and break the spell, so you can continue your journey in peace.

            Youssef started to move his avatar towards the saloon when someone knocked on the door.

            #6544

            In reply to: Orbs of Madjourneys

            Despite the late night and the abundance of wine, Zara awoke just after 6am as the sun was rising. It was too early to get up, but she desperately wanted a coffee. There was no sign of room service being available so she made her way quietly to the kitchen, hoping that someone would be up.

            The strange child called Prune was sitting at the kitchen table eating rice crispies.

            “Your friends are here,” she said, “But they went to bed before you came back. Late, weren’t you?  Bert was cussing about you, you know, not letting him know.”

            “Oh, terribly sorry,” Zara thought the child a tad impertinent.  And was it really Bert’s place to be cussing about her, she was a guest after all.  “Any chance of a cup of coffee?  I’ll make it myself if you tell me where the things are.”

            Aunt Idle wasn’t bothered though,” Prune said, wiping some milk that had dribbled down her chin with the back of her hand.   “But Bert said he didn’t want you to find it.”

            “Find what?”  The parrot had said the same thing.

            “OBVIOUSLY I can’t tell you, can I? It’s a secret,” and with that Prune scraped her chair back, leaving her breakfast things on the table, and sauntered out of the kitchen in what could only be described as a cocky manner.  Zara found what she needed to make coffee and made two cups and took them both back to her room.  She had a couple of hours to play the game before breakfast and the reunion with her friends.

            #6535
            ÉricÉric
            Keymaster

              “What was that?” Salomé was trying to get her bearings after they hit the sand storm into a different place.

              Before the sand storm hit, they got chased by one of the Zathu army drone’s which they tried to shake off their tail, but that was only the beginning of the fun.
              Coming ominously from afar, a huge wall of sand came toward them at surprisingly massive speed darkening all in its wake. They were about to be hit and engulfed, but that was when all took a turn for the strangest. The dark sand wall suddenly split open, reacting to a sound beam apparently emitted from Klatu’s speedster. After that, it was mostly a blur. They had gone into a sort of shifting sand vortex that had them glide into a series of  sliding slopes with the oddest directional gravity pull she’d experienced. She had to shout a few times “Watch out” when some of the giant sand snapping turtles tried to gobble their ride, but somehow they seemed to have managed to reach their destination —and quite safely too.

              “Whooo!” Georges was elated at the adrenaline rush. “So that’s the trick our friend had up his sleeve, it seems?”

              “Silly human hasn’t seen anything yet” mumbled Klatu whose middle ear was tuned into their direction.

              “I’ve got sand in places one shouldn’t.” Georges said laughing, as if to make the air lighter.

              “Don’t get me started,” Salomé managed a weak smile. She never was fond of the speed thrills. But when she turned her head, that’s where she saw them —old ruins dripping sand like a streaming source. Down or sideways, she couldn’t tell. The gravitational pull seemed to indicate they were down, but herself, Georges, their pod and Klatu were all stuck on a vertical cliff like geckos comfortably lounging on a warm wall. Down, then it was…

              It took her a minute to realize Klatu was actually manipulating the sand and the gravitational configuration around, revealing the landscape that was hidden.

              “Mmmm, dimensional magic…” she remembered the words from Jorid.

              “Smelly friends of yours inside. Must go quicksy, Klatu can’t hold it long.”

              Georges opened his mouth, but Salomé elbowed him right away. “He doesn’t mean to pee, Georges.”

              #6514

              In reply to: Prompts of Madjourneys

              ÉricÉric
              Keymaster

                Xavier offered the following quirk: “being the holder of continuity”

                Quirk accepted.

                Your quest takes place in the ghost town of Midnight, where time seems to have stood still. The townspeople are all frozen in time, stuck in their daily routines and unable to move on. Your mission is to find the missing piece of continuity, a small hourglass that will set time back in motion and allow the townspeople to move forward.

                The clue to finding the hourglass lies within a discarded pocket watch that can be found in the mayor’s office. You must unscrew the back and retrieve a hidden key. The key will unlock a secret compartment in the town clock tower, where the hourglass is kept.

                Be careful as you search for the hourglass, as the town is not as abandoned as it seems. Spectral figures roam the streets, and strange whispers can be heard in the wind. You may also encounter a mysterious old man who seems to know more about the town’s secrets than he lets on.

                Proof of completion can be shown by taking a photo of the hourglass and the pocket watch, and sending it to the game’s creators.

                Good luck!

                #6513

                In reply to: Prompts of Madjourneys

                ÉricÉric
                Keymaster

                  Youssef offered the following quirk: “unwilling magnet for talkative people in need of listening” (setting in a ghost town).

                  Setting: A small ghost town in the middle of the Australian outback. The town was once thriving but now only a few stragglers remain, living in old, decrepit buildings. You find yourself in the town square, surrounded by the old post office, the saloon, and a few other ramshackle buildings.

                  Quest: Your task is to find the source of the magnetic pull that attracts talkative people to you. You must find the reason behind it and break the spell, so you can continue your journey in peace.

                  Direction to investigate: Start by talking to the residents of the town, they may have some information or insights on the strange happenings in the town. Explore the old post office and the saloon, they might hold the key to breaking the spell.

                  Characters to engage: The residents of the town, including the old timer at the saloon and the postmaster at the post office.

                  Tile to look for: A silver key in the shape of a tongue, symbolizing the power of speech.

                  Proof of insert in real life: Take a picture of yourself holding the key, and send it to the game master as proof of completion.

                  #6505
                  prUneprUne
                  Participant

                    I told Devan in no ambiguous terms to solve his own funny riddle.

                    I did try to make an effort, but that seemed a rather desperate way to catch our attention after not really caring about the family for so long.
                    It was good to see him though.

                    With all the activity around the coming guests at the Inn, it’s easy getting lost in the wind of activities, like the motes of dust hiding in Dido’s hair.
                    The twins did a good effort though, with all the decorating and stuff. I was sincerely impressed. Been a long time since I’ve been impressed by them. Seems they may actually grow up fine. Who would have known really.

                    Hormonal growth be damned, I’m feeling all sort of contradictory feelings about this.

                    Like, what about hearing about our funny father after all this time.

                    And Devan, who’d shut us all off, now back for a little make-over time… Or something else maybe. He doesn’t seem to realize the emotional landscape and baggage here. He’s a nice brother though.

                    It’s horrible. So much contradiction – I feel some rage on the surface, lots of… and underneath so much caring it’s painful.

                    So what happened to our father? Still alive? Quite possibly. I’ve had my suspicious when this strange guy posed as a friend to the twins on the social network some years back.
                    I was young when he left without a note; hadn’t started to write my journals yet, so my memories of him are very little. But I remember the chaos left after him; Mater wasn’t really the same after. I think she’s burned all pictures of him, and somehow pretends they never existed.
                    Idle plays it as if she doesn’t care, but I’m sure she does. She doesn’t want to let it be known, but she probably doesn’t want to hurt Mater more with this.

                    God, what a family drama. Why would Devan want to unearth all of this now, at a moment we were all quiet and settled like a decent respectable family.

                    It was maybe just keeping up with appearances, and the veneer was thin to start with.

                    That’s in the middle of all this angst mixed with puberty that it hit me.

                    Acrostic. Or ἀκροστιχίς in Greek. First verse, or first letter.

                    My dad was a writer, so he liked word riddles. And the little sign was a pointer.

                    >A mine, a tile, dust piled high,
                    Together they rest, yet always outside.
                    One misstep, and you’ll surely fall,
                    Into the depths, where danger lies all.

                    ATOI didn’t seem to make much sense, but I remembered how small “l” sometimes looked like a capital “I”.
                    Atoll was the clue I’m sure of it. Where to disappear if not to islands.
                    The letters at the end of the verses are spelling HELL. So it’s opposite.

                    Basically, Atoll Paradise.

                    A little Gugu search with AI, and that was it. That was our father here, with a number to call.

                    Atoll Paradise
                    Boat rentals – Island tours
                    Copywriter, biographer
                    Call FRED @ (+679) 215-7644

                    Now it’ll be fair if Devan is calling me crazy. We’ll have to call and check before saying anything to Idle or even Mater for now.

                    #6499
                    ÉricÉric
                    Keymaster

                      Premise is set:

                      Olga, Egbert and Obadiah are key protagonists in an adventure of elderly people being evicted / escaping their nursing home of Oocrane (with Maryechka, Obadiah’s grand-daughter, in tow). They start traveling together and helping each other in a war-torn country, and as they travel, they connect with other characters.
                      Tone is light-hearted and warm, with at times some bitter-sweet irony, and it unfolds into a surprisingly enthralling saga, with some down-to-earth mysteries, adding up to a satisfying open-ended conclusion that brings some deep life learning about healing the past, accepting the present and living life to its potential.

                      A potential plot structure begins to develop henceforth:

                      Chapter 2: The Journey Begins

                      Departure from the Nursing Home

                      Olga and Egbert make their way out the front gate with Obadiah, who has decided to join them on their journey, and they set out on the road together.
                      Maryechka, Obadiah’s granddaughter, decides to come along as well out of concern about the elders’, and the group sets off towards an unknown destination.

                      A Stop at the Market

                      The group stops at a bustling market in the town and begins to gather supplies for their journey.
                      Olga and Egbert haggle with vendors over prices, while Obadiah and Maryechka explore the market and gather food for the road.
                      The group encounters a strange man selling mysterious trinkets and potions, who tries to sell them a “luck” charm.

                      An Unexpected Detour

                      The group encounters a roadblock on their path and are forced to take a detour through a dense forest.
                      They encounter a group of bandits on the road, who demand their supplies and valuables.
                      Olga, Egbert, and Obadiah band together to outwit the bandits and escape, while Maryechka uses her wits to distract them.

                      A Close Call with a Wild Beast

                      The group comes across a dangerous wild animal on the road, who threatens to attack them.
                      Obadiah uses his quick thinking to distract the beast, while Egbert and Olga come up with a plan to trap it.
                      Maryechka uses her bravery to lure the beast into a trap, saving the group from certain danger.

                      A Night Under the Stars

                      The group sets up camp for the night, exhausted from their journey so far.
                      They sit around a campfire, sharing stories and reminiscing about their pasts.
                      As they gaze up at the stars, they reflect on the challenges they have faced so far and the journey ahead of them. They go to bed, filled with hope and a sense of camaraderie, ready for whatever comes next.

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